SoUI 0.5版本占坑
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3890 lines
87 KiB

[AEsd]
_code="AEsd"
_id="AEsd"
_type="buff"
editorname="群星坠落(目标)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetart="Abilities\\Spells\\NightElf\\Starfall\\StarfallTarget.mdl"
targetattach="origin"
targetattachcount=0
[AEtr]
_code="AEtr"
_id="AEtr"
_type="buff"
editorname="宁静(目标)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetart="Abilities\\Spells\\NightElf\\Tranquility\\TranquilityTarget.mdl"
targetattachcount=0
[ANmd]
_code="ANmd"
_id="ANmd"
_type="buff"
editorname="季风"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Monsoon\\MonsoonBoltTarget.mdl"
targetattach="origin"
targetattachcount=0
[BCbf]
_code="BCbf"
_id="BCbf"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBreathOfFrost.blp"
bufftip="霜冻闪电"
buffubertip="该单位遭到了霜冻闪电的攻击,因此会持续地受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\BreathOfFrost\\BreathOfFrostTarget.mdl"
targetattachcount=0
[BCtc]
_code="BCtc"
_id="BCtc"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNGolemThunderclap.blp"
bufftip="雷霆一击"
buffubertip="该单位受到了雷霆一击的攻击,因此其移动速度和攻击速度都减慢了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\StasisTrap\\StasisTotemTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BEah]
_code="BEah"
_id="BEah"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNThorns.blp"
bufftip="荆棘光环"
buffubertip="该单位处在荆棘光环的作用之下,因此近战单位攻击它会受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
specialart="Abilities\\Spells\\NightElf\\ThornsAura\\ThornsAuraDamage.mdl"
specialattach="head"
spelldetail=2
targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl"
targetattach="origin"
targetattachcount=0
[BEar]
_code="BEar"
_id="BEar"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNTrueShot.blp"
bufftip="强击光环"
buffubertip="该单位处在强击光环的作用之下,因此其远程攻击力得到了加强。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=2
targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl"
targetattach="origin"
targetattachcount=0
[BEer]
_code="BEer"
_id="BEer"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNEntanglingRoots.blp"
bufftip="纠缠根须"
buffubertip="该单位受到了纠缠根须的攻击,因此其不能移动并在一定时间内会持续受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetart="Abilities\\Spells\\NightElf\\EntanglingRoots\\EntanglingRootsTarget.mdl"
targetattach="origin"
targetattachcount=0
[BEfn]
_code="BEfn"
_id="BEfn"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNEnt.blp"
bufftip="自然之力"
buffubertip="召唤出来的单位会受到驱逐魔法的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[BEia]
_code="BEia"
_id="BEia"
_type="buff"
editorname="献祭(施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[BEim]
_code="BEim"
_id="BEim"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNImmolationOn.blp"
bufftip="献祭"
buffubertip="该单位有着献祭技能,因此其周围的地面单位会持续受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
specialart="Abilities\\Spells\\NightElf\\Immolation\\ImmolationDamage.mdl"
specialattach="head"
spelldetail=0
targetart="Abilities\\Spells\\NightElf\\Immolation\\ImmolationTarget.mdl"
targetattachcount=0
[BEme]
_code="BEme"
_id="BEme"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNMetamorphosis.blp"
bufftip="变身"
buffubertip="让恶魔猎手变身为一个威力巨大的恶魔,该恶魔具有远程攻击能力。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[BEsh]
_code="BEsh"
_id="BEsh"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNShadowStrike.blp"
bufftip="暗影突袭"
buffubertip="This unit was hit by Shadow Strike; it will take damage over time and move more slowly."
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetart="Abilities\\Spells\\NightElf\\shadowstrike\\shadowstrike.mdl"
targetattach="overhead"
targetattachcount=0
[BEst]
_code="BEst"
_id="BEst"
_type="buff"
bufftip="侦察"
buffubertip="召唤出来的单位会受到驱逐魔法的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[BEsv]
_code="BEsv"
_id="BEsv"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSpiritOfVengeance.blp"
bufftip="复仇之魂"
buffubertip="复仇之魂暴怒中。"
effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[BFig]
_code="BFig"
_id="BFig"
_type="buff"
bufftip="召唤出来的物品"
buffubertip="对于驱逐魔法,召唤出来的单位将受到额外的伤害。"
effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BHab]
_code="BHab"
_id="BHab"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBrilliance.blp"
bufftip="辉煌光环"
buffubertip="该单位处于辉煌光环之下,因此其魔法恢复速度将加快。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=2
targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl"
targetattach="origin"
targetattachcount=0
[BHad]
_code="BHad"
_id="BHad"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNDevotion.blp"
bufftip="专注光环"
buffubertip="该单位处于专注光环的作用之下,因此提高了护甲。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=2
targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl"
targetattach="origin"
targetattachcount=0
[BHav]
_code="BHav"
_id="BHav"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNAvatar.blp"
bufftip="天神下凡"
buffubertip="该单位处于天神下凡的状态之中,因此其生命值、攻击力、护甲都得到了加强。而且还会魔法免疫。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[BHbd]
_code="BHbd"
_id="BHbd"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBlizzard.blp"
bufftip="暴风雪"
buffubertip="该单位正受到暴风雪的攻击伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Other\\FrostDamage\\FrostDamage.mdl"
targetattachcount=0
[BHbn]
_code="BHbn"
_id="BHbn"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBanish.blp"
bufftip="驱散"
buffubertip="该单位被驱散了并处于虚无状态之中。被化为虚无的单位不能攻击,但是能施放魔法。敌人的魔法也会对其造成额外的伤害。"
effectsoundlooped="BanishLoop"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Human\\Banish\\BanishTarget.mdl"
targetattachcount=0
[BHbz]
_code="BHbz"
_id="BHbz"
_type="buff"
editorname="暴风雪 (施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[BHca]
_code="BHca"
_id="BHca"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNColdArrows.blp"
bufftip="冰冻冷箭"
buffubertip="该单位被冰冻冷箭给击中了,其攻击速度和移动速度都会减慢。"
editorsuffix=" (没有堆积)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BHds]
_code="BHds"
_id="BHds"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNDivineIntervention.blp"
bufftip="神圣护甲"
buffubertip="该单位处于神圣护甲的保护之下,因此是无敌的。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Human\\DivineShield\\DivineShieldTarget.mdl"
targetattach="origin"
targetattachcount=0
[BHfs]
_code="BHfs"
_id="BHfs"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNWallOfFire.blp"
bufftip="烈焰风暴"
buffubertip="该单位处于烈焰风暴的攻击之中,因此会在一定时间内持续受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeDamageTarget.mdl"
targetattachcount=0
[BHtb]
_code="BHtb"
_id="BHtb"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNStormBolt.blp"
bufftip="风暴之锤"
buffubertip="该单位遭到了风暴之锤的攻击,因此不能移动,攻击或者施放魔法。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Human\\StormBolt\\StormBoltTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BHtc]
_code="BHtc"
_id="BHtc"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNThunderclap.blp"
bufftip="雷霆一击"
buffubertip="该单位受到了雷霆一击的攻击,其移动速度和攻击速度都会减慢。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\StasisTrap\\StasisTotemTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BHwe]
_code="BHwe"
_id="BHwe"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSummonWaterElemental.blp"
bufftip="水元素"
buffubertip="召唤出来的单位容易遭到驱散。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[BIcb]
_code="BIcb"
_id="BIcb"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNOrbOfCorruption.blp"
bufftip="腐蚀"
buffubertip="该单位受到了腐蚀之球的攻击,因此其护甲得到了削弱。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BIcf]
_code="BIcf"
_id="BIcf"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNCloakOfFlames.blp"
bufftip="火焰风衣"
buffubertip="该单位拥有火焰风衣,周围的地面单位会受到持续的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
specialart="Abilities\\Spells\\NightElf\\Immolation\\ImmolationDamage.mdl"
specialattach="head"
spelldetail=0
targetart="Abilities\\Spells\\NightElf\\Immolation\\ImmolationTarget.mdl"
targetattachcount=0
[BIil]
_code="BIil"
_id="BIil"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNWand.blp"
bufftip="幻象物品"
buffubertip="该单位是一个幻象,因此将从敌人那里得到额外的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
specialart="Abilities\\Spells\\Orc\\MirrorImage\\MirrorImageDeathCaster.mdl"
spelldetail=0
targetattachcount=0
[BImo]
_code="BImo"
_id="BImo"
_type="buff"
bufftip="怪兽诱捕守卫"
buffubertip="周围的中立单位都将受到诱惑而为你服务。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BIpb]
_code="BIpb"
_id="BIpb"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNOrbOfVenom.blp"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=2
targetart="Abilities\\Weapons\\PoisonSting\\PoisonStingTarget.mdl"
targetattachcount=0
[BIpd]
_code="BIpd"
_id="BIpd"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNOrbOfVenom.blp"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=2
targetart="Abilities\\Weapons\\PoisonSting\\PoisonStingTarget.mdl"
targetattachcount=0
[BIpv]
_code="BIpv"
_id="BIpv"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNPotionOfVampirism.blp"
bufftip="吸血药水"
buffubertip="该英雄使用了吸血药水;因此其攻击力得到了增加,而且攻击的同时也能增加自己的生命值。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BIrb]
_code="BIrb"
_id="BIrb"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
bufftip="再生"
buffubertip="这个单位重生了。"
effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BIrg]
_code="BIrg"
_id="BIrg"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNGreaterRejuvScroll.blp"
bufftip="生命恢复"
buffubertip="该单位将会逐渐恢复生命值和魔力值。"
editorsuffix=" (物品)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\ANrl\\ANrlTarget.mdl,Abilities\\Spells\\Other\\ANrm\\ANrmTarget.mdl"
targetattach="origin"
targetattach1="origin"
targetattachcount=2
[BIrl]
_code="BIrl"
_id="BIrl"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNHealingSalve.blp"
bufftip="再生物品"
buffubertip="该单位身上带有再生物品,因此其生命值将会持续地恢复。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\ANrm\\ANrmTarget.mdl"
targetattach="origin"
targetattachcount=0
[BIrm]
_code="BIrm"
_id="BIrm"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNPotionOfClarity.blp"
bufftip="净化药水"
buffubertip="该单位使用了净化药水,因此其魔法值会持续地恢复。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\ANrl\\ANrlTarget.mdl"
targetattach="origin"
targetattachcount=0
[BIsh]
_code="BIsh"
_id="BIsh"
_type="buff"
bufftip="猎头者灵魂"
effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BIsv]
_code="BIsv"
_id="BIsv"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNUsedSoulGem.blp"
bufftip="盗取灵魂"
buffubertip="这是一个英雄的灵魂。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Items\\AIso\\BIsvTarget.mdl"
targetattachcount=0
[BIwb]
_code="BIwb"
_id="BIwb"
_type="buff"
editorname="物品网"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNab]
_code="BNab"
_id="BNab"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNAcidBomb.blp"
bufftip="酸性炸弹"
buffubertip="这个单位遭到了酸性炸弹的攻击。 它的护甲被减弱,并会持续地受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\AcidBomb\\BottleImpact.mdl"
targetattach="chest"
targetattachcount=0
[BNba]
_code="BNba"
_id="BNba"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNTheBlackArrow.blp"
bufftip="黑暗之箭"
buffubertip="该单位受到了黑暗之箭的攻击,如果其死亡的话,那么就会变成一个骷髅兵。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNbf]
_code="BNbf"
_id="BNbf"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBreathOfFire.blp"
bufftip="火焰呼吸"
buffubertip="该单位受到了火焰呼吸的攻击,因此它会持续地受到火焰的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\BreathOfFire\\BreathOfFireDamage.mdl"
targetattachcount=0
[BNbr]
_code="BNbr"
_id="BNbr"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBattleRoar.blp"
bufftip="战争咆哮"
buffubertip="该单位具有战争咆哮技能,因此它的攻击力增加了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=1
targetart="Abilities\\Spells\\NightElf\\BattleRoar\\RoarTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BNcg]
_code="BNcg"
_id="BNcg"
_type="buff"
bufftip="人工地精"
buffubertip="人工地精."
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNcr]
_code="BNcr"
_id="BNcr"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNChemicalRage.blp"
bufftip="化学风暴"
buffubertip="这个单位受到了化学风暴的作用。他的移动速度和攻击速度都得到了提高。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNcs]
_code="BNcs"
_id="BNcs"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNClusterRockets.blp"
bufftip="火箭群"
buffubertip="火箭群"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Human\\Thunderclap\\ThunderclapTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BNdc]
_code="BNdc"
_id="BNdc"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
bufftip="黑暗转换"
buffubertip="这个村民受到了黑暗转换的攻击,因此会陷入睡眠并变成一个僵尸。"
effectart="Abilities\\Spells\\Demon\\DarkConversion\\ZombifyTarget.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\Sleep\\SleepTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BNdh]
_code="BNdh"
_id="BNdh"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNStrongDrink.blp"
bufftip="醉酒云雾"
buffubertip="该单位遭到了醉酒云雾的攻击,因此其移动速度被减慢了,并有一定的概率不能击中其他单位。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\StrongDrink\\BrewmasterTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BNdi]
_code="BNdi"
_id="BNdi"
_type="buff"
bufftip="魔鬼缠身"
buffubertip="这个单位受到魔鬼缠身的折磨;它将会持续受到伤害直到死亡,一个魔鬼将会从他的尸体上诞生。魔鬼缠身不能被驱散或取消。"
editorsuffix=" (奴)"
effectart="Abilities\\Spells\\Other\\Doom\\DoomDeath.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Doom\\DoomDeath.mdl"
targetattachcount=0
[BNdm]
_code="BNdm"
_id="BNdm"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNTheBlackArrow.blp"
bufftip="黑暗之奴"
buffubertip="召唤出来的单位会受到驱逐魔法的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNdo]
_code="BNdo"
_id="BNdo"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNDoom.blp"
bufftip="魔鬼缠身"
buffubertip="这个单位受到魔鬼缠身的折磨;它不能施放任何魔法也将会持续受到伤害直到死亡,一个魔鬼将会从他的尸体上诞生。魔鬼缠身不能被驱散或取消。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Doom\\DoomTarget.mdl"
targetattachcount=0
[BNef]
_code="BNef"
_id="BNef"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNStormEarth&Fire.blp"
bufftip="熊猫人元素"
buffubertip="我是一个熊猫人元素 ,崇拜我吧。"
effectart="Abilities\\Spells\\Orc\\MirrorImage\\MirrorImageDeathCaster.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
specialart="Abilities\\Spells\\Orc\\MirrorImage\\MirrorImageDeathCaster.mdl"
spelldetail=0
targetattachcount=0
[BNeg]
_code="BNeg"
_id="BNeg"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNEngineeringUpgrade.blp"
bufftip="工程升级"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestLeft.mdl,Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestRight.mdl,Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestMountLeft.mdl,Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestMountRight.mdl"
targetattach="chest,left"
targetattach1="chest,right"
targetattach2="chest,mount,left"
targetattach3="chest,mount,right"
targetattachcount=4
[BNfy]
_code="BNfy"
_id="BNfy"
_type="buff"
bufftip="口袋工厂"
buffubertip="口袋工厂"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNhs]
_code="BNhs"
_id="BNhs"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNHealingSpray.blp"
bufftip="医疗气雾"
buffubertip="这个单位正在接受医疗气雾的治疗。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNht]
_code="BNht"
_id="BNht"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNHowlOfTerror.blp"
bufftip="恐怖嚎叫"
buffubertip="这个单位被恐怖嚎叫震住了;它已经丢失了魔法效果,并将持续一段时间减弱攻击。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\HowlOfTerror\\HowlTarget.mdl"
targetattachcount=0
[BNic]
_code="BNic"
_id="BNic"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNIncinerate.blp"
bufftip="燃灰"
buffubertip="这个单位处于了烈焰之中,在死去之后会对周围的单位造成一定的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
specialart="Abilities\\Spells\\Other\\Incinerate\\FireLordDeathExplode.mdl"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Incinerate\\IncinerateBuff.mdl"
targetattach="chest"
targetattachcount=0
[BNin]
_code="BNin"
_id="BNin"
_type="buff"
bufftip="地狱火"
buffubertip="这个地狱火是大型的。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNlm]
_code="BNlm"
_id="BNlm"
_type="buff"
bufftip="炎魔"
buffubertip="炎魔"
iseffect=0
missilearc=0.99
missileart="Abilities\\Weapons\\LavaSpawnMissile\\LavaSpawnBirthMissile.mdl"
missilehoming=1
missilespeed=200
race="other"
spelldetail=0
targetattachcount=0
[BNmr]
_code="BNmr"
_id="BNmr"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNTemp.blp"
bufftip="心灵腐烂"
buffubertip="该单位受到了心灵腐烂的攻击,因此其魔法值将在一定时间内持续地被减少。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNms]
_code="BNms"
_id="BNms"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNNeutralManaShield.blp"
bufftip="魔法护盾"
buffubertip="这个单位身上有着魔法护盾,所以他暂时对物理攻击和负面魔法有着一定的抵抗能力。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Human\\ManaShield\\ManaShieldCaster.mdl"
targetattachcount=0
[BNpa]
_code="BNpa"
_id="BNpa"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNParasite.blp"
bufftip="寄生虫"
buffubertip="这个单位已被寄生虫侵扰,它将随着时间逝去而受伤害,如果在它死时仍然在被折磨,一个单位将会从它的尸体上诞生。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Parasite\\ParasiteTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BNpi]
_code="BNpi"
_id="BNpi"
_type="buff"
editorname="永久的献祭"
editorsuffix=" (中立的单位但是是敌对的1)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
specialart="Abilities\\Spells\\NightElf\\Immolation\\ImmolationDamage.mdl"
specialattach="head"
spelldetail=0
targetattachcount=0
[BNpm]
_code="BNpm"
_id="BNpm"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNParasite.blp"
bufftip="寄生虫"
buffubertip="这个单位已被寄生虫侵扰,它将随着时间逝去而受伤害,如果在它死时仍然在被折磨,一个单位将会从它的尸体上诞生。"
editorsuffix=" (奴)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNrd]
_code="BNrd"
_id="BNrd"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNFire.blp"
bufftip="火焰雨"
buffubertip="该单位受到火焰雨的攻击,它将不断受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeDamageTarget.mdl"
targetattachcount=0
[BNrf]
_code="BNrf"
_id="BNrf"
_type="buff"
editorname="火焰雨(区域魔法)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNsa]
_code="BNsa"
_id="BNsa"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNStaffOfSanctuary.blp"
bufftip="避难权杖"
buffubertip="该单位处于避难权杖的效果之下,因此其生命值将持续地恢复,但是不能移动,攻击和施放任何魔法。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Items\\StaffOfSanctuary\\Staff_Sanctuary_Target.mdl"
targetattachcount=0
[BNsg]
_code="BNsg"
_id="BNsg"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNGrizzlyBear.blp"
bufftip="熊"
buffubertip="一只残忍的熊。"
effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNsi]
_code="BNsi"
_id="BNsi"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSilence.blp"
bufftip="沉默魔法"
buffubertip="该单位受到了沉默魔法的攻击,因此其不能施放任何魔法。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Silence\\SilenceTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BNsl]
_code="BNsl"
_id="BNsl"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
editorname="灵魂保存"
effectsound="SoulPreservation"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNso]
_code="BNso"
_id="BNso"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSoulBurn.blp"
bufftip="灵魂燃烧"
buffubertip="该单位受到了灵魂燃烧的作用。不能施放魔法,攻击力会减小,并在一定时间内会持续受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\SoulBurn\\SoulBurnbuff.mdl"
targetattach="overhead"
targetattachcount=0
[BNsq]
_code="BNsq"
_id="BNsq"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNQuillBeast.blp"
bufftip="豪猪"
buffubertip="一只愤怒的豪猪。"
effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNss]
_code="BNss"
_id="BNss"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSpellShieldAmulet.blp"
bufftip="魔法护盾"
buffubertip="一种可以阻挡法师的防护之盾。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Items\\SpellShieldAmulet\\SpellShieldCaster.mdl"
targetattach="origin"
targetattachcount=0
[BNst]
_code="BNst"
_id="BNst"
_type="buff"
editorname="惊吓"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNsw]
_code="BNsw"
_id="BNsw"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNWarEagle.blp"
bufftip="战鹰"
buffubertip="A proud hawk."
effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNtm]
_code="BNtm"
_id="BNtm"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNTransmute.blp"
bufftip="点金术"
buffubertip="这个单位受到了点金术的作用。将会变成金币。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
specialart="Abilities\\Spells\\Other\\Transmute\\PileofGold.mdl"
spelldetail=0
targetattachcount=0
[BNto]
_code="BNto"
_id="BNto"
_type="buff"
bufftip="龙卷风"
editorsuffix=" (有时间限制)"
effectsoundlooped="TornadoLoop"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNva]
_code="BNva"
_id="BNva"
_type="buff"
editorname="Volcano (Area)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BNvc]
_code="BNvc"
_id="BNvc"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNVolcano.blp"
bufftip="火山爆发"
buffubertip="火山爆发"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Human\\Thunderclap\\ThunderclapTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BNwm]
_code="BNwm"
_id="BNwm"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNMurgulTideWarrior.blp"
bufftip="水奴"
buffubertip="召唤出来的单位会受到驱逐魔法的伤害。"
effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[BOac]
_code="BOac"
_id="BOac"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNGnollCommandAura.blp"
bufftip="命令光环"
buffubertip="该单位处于命令光环的作用之下,因此其攻击力得到了增强。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=1
targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl"
targetattach="origin"
targetattachcount=0
[BOae]
_code="BOae"
_id="BOae"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNCommand.blp"
bufftip="耐久光环"
buffubertip="该单位处在耐久光环的作用之下,因此其移动速度和攻击速度都加快了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=2
targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl"
targetattach="origin"
targetattachcount=0
[BOea]
_code="BOea"
_id="BOea"
_type="buff"
editorname="地震 (施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[BOeq]
_code="BOeq"
_id="BOeq"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNEarthquake.blp"
bufftip="地震"
buffubertip="该单位处于地震的作用之下,因此其移动速度被减慢了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\StasisTrap\\StasisTotemTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BOhx]
_code="BOhx"
_id="BOhx"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNHex.blp"
bufftip="妖术"
buffubertip="该单位受到了妖术的作用,因此其变成了一只小动物。"
effectart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphDoneGround.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[BOmi]
_code="BOmi"
_id="BOmi"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNMirrorImage.blp"
bufftip="镜像"
buffubertip="一个剑圣的幻象。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
specialart="Abilities\\Spells\\Orc\\MirrorImage\\MirrorImageDeathCaster.mdl"
spelldetail=0
targetattachcount=0
[BOsf]
_code="BOsf"
_id="BOsf"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSpiritWolf.blp"
bufftip="野兽幽魂"
buffubertip="召唤出来的单位会受到驱逐魔法的伤害。"
effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[BOsh]
_code="BOsh"
_id="BOsh"
_type="buff"
editorname="震荡波(施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[BOvc]
_code="BOvc"
_id="BOvc"
_type="buff"
editorname="巫毒(施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\Voodoo\\VoodooAura.mdl"
targetattachcount=0
[BOvd]
_code="BOvd"
_id="BOvd"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBigBadVoodooSpell.blp"
bufftip="巫毒"
buffubertip="该单位处在巫毒的作用之下, 因此暂时是无敌的。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\Voodoo\\VoodooAuraTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BOwd]
_code="BOwd"
_id="BOwd"
_type="buff"
bufftip="守卫"
buffubertip="召唤出来的单位会受到驱逐魔法的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[BOwk]
_code="BOwk"
_id="BOwk"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNWindWalkOn.blp"
bufftip="疾步风"
buffubertip="此单位处于疾步风的作用之下, 因此其变为隐形了,移动地也更加快了。隐形状态中的第一次攻击会造成额外的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[BOww]
_code="BOww"
_id="BOww"
_type="buff"
editorname="剑刃风暴(施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[BPSE]
_code="BPSE"
_id="BPSE"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNStun.blp"
bufftip="被击晕的"
buffubertip="该单位不能移动。"
editorsuffix=" (暂停)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Human\\Thunderclap\\ThunderclapTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BSTN]
_code="BSTN"
_id="BSTN"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNStun.blp"
bufftip="被击晕的"
buffubertip="该单位被击晕了,所以不能移动,攻击和施放魔法。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Human\\Thunderclap\\ThunderclapTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BUad]
_code="BUad"
_id="BUad"
_type="buff"
editorname="操纵死尸(额外的)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetattachcount=0
[BUan]
_code="BUan"
_id="BUan"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNAnimateDead.blp"
bufftip="操纵死尸"
buffubertip="召唤出来的单位会受到驱逐魔法的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
specialart="Objects\\Spawnmodels\\Undead\\UndeadLargeDeathExplode\\UndeadLargeDeathExplode.mdl"
spelldetail=0
targetattachcount=0
[BUau]
_code="BUau"
_id="BUau"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNUnholyAura.blp"
bufftip="邪恶光环"
buffubertip="该单位处在邪恶光环的作用之下; 因此它的移动速度和生命值恢复速度都加快了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=2
targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl"
targetattach="origin"
targetattachcount=0
[BUav]
_code="BUav"
_id="BUav"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNVampiricAura.blp"
bufftip="吸血光环"
buffubertip="该单位处在吸血光环的作用之下,因此它对敌人的攻击会恢复自己的生命值。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
specialart="Abilities\\Spells\\Undead\\VampiricAura\\VampiricAuraTarget.mdl"
specialattach="origin"
spelldetail=2
targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl"
targetattach="origin"
targetattachcount=0
[BUcb]
_code="BUcb"
_id="BUcb"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNCarrionScarabs.blp"
bufftip="腐尸甲虫"
buffubertip="召唤出来的单位会受到驱逐魔法的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetattachcount=0
[BUcs]
_code="BUcs"
_id="BUcs"
_type="buff"
editorname="腐臭蜂群(施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetattachcount=0
[BUdd]
_code="BUdd"
_id="BUdd"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNDeathAndDecay.blp"
bufftip="死亡凋零"
buffubertip="该单位受到了死亡凋零的作用,因此会持续地受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\DeathandDecay\\DeathandDecayDamage.mdl"
targetattachcount=0
[BUfa]
_code="BUfa"
_id="BUfa"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNFrostArmor.blp"
bufftip="霜冻护甲"
buffubertip="该单位有着霜冻护甲; 因此其护甲加强了,攻击它的近战单位也会被在短时间内减速。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
specialart="Abilities\\Spells\\Undead\\FrostArmor\\FrostArmorDamage.mdl"
specialattach="chest"
spelldetail=1
targetart="Abilities\\Spells\\Undead\\FrostArmor\\FrostArmorTarget.mdl"
targetattach="chest"
targetattachcount=0
[BUim]
_code="BUim"
_id="BUim"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNImpale.blp"
bufftip="穿刺"
buffubertip="该单位被穿刺攻击了,因此在短时间内会被抛在空中。"
effectart="Abilities\\Spells\\Undead\\Impale\\ImpaleHitTarget.mdl"
effectattach="sprite,first"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Human\\StormBolt\\StormBoltTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BUsl]
_code="BUsl"
_id="BUsl"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
bufftip="睡眠"
buffubertip="该单位正在睡眠,因此其不能移动,攻击或者施放魔法。如果遭到攻击就会自动苏醒过来。"
effectsoundlooped="CreepSleepSnoreLoop"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\Sleep\\SleepTarget.mdl"
targetattach="overhead"
targetattachcount=0
[BUsp]
_code="BUsp"
_id="BUsp"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
editorname="睡眠 (暂停)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\Sleep\\SleepSpecialArt.mdl"
targetattachcount=0
[BUst]
_code="BUst"
_id="BUst"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
editorname="睡眠(震晕)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\Sleep\\SleepSpecialArt.mdl"
targetattachcount=0
[BUts]
_code="BUts"
_id="BUts"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNThornShield.blp"
editorname="尖刺外壳"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestLeft.mdl,Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestRight.mdl,Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestMountLeft.mdl,Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestMountRight.mdl"
targetattach="chest,left"
targetattach1="chest,right"
targetattach2="chest,mount,left"
targetattach3="chest,mount,right"
targetattachcount=4
[Babr]
_code="Babr"
_id="Babr"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNRegenerationAura.blp"
bufftip="荒芜光环"
buffubertip="该单位处在荒芜光环的作用之下,因此其生命值恢复速度加快了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=2
targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl"
targetattach="origin"
targetattachcount=0
[Bakb]
_code="Bakb"
_id="Bakb"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNDrum.blp"
bufftip="战鼓"
buffubertip="该单位受到了战鼓的作用,因此攻击力得到了加强。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=2
targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl"
targetattach="origin"
targetattachcount=0
[Bam2]
_code="Bam2"
_id="Bam2"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNAntiMagicShell.blp"
bufftip="反魔法外壳"
buffubertip="这个单位具有反魔法外壳,攻击魔法对于该单位的伤害效果将减少。"
editorsuffix=" (额外的)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\AntiMagicShell\\AntiMagicShell.mdl"
targetattach="overhead"
targetattachcount=0
[Bams]
_code="Bams"
_id="Bams"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNAntiMagicShell.blp"
bufftip="反魔法外壳"
buffubertip="该单位具有反魔法外壳,因此对魔法免疫,反魔法外壳可以被驱逐掉。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\AntiMagicShell\\AntiMagicShell.mdl"
targetattach="overhead"
targetattachcount=0
[Bapl]
_code="Bapl"
_id="Bapl"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNPlagueCloud.blp"
bufftip="疾病"
buffubertip="该单位受到了疾病云雾的攻击,因此会在短时间内持续地受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=2
targetart="Units\\Undead\\PlagueCloud\\PlagueCloudtarget.mdl"
targetattach="head"
targetattachcount=0
[Barm]
_code="Barm"
_id="Barm"
_type="buff"
bufftip="魔法恢复光环"
buffubertip="该单位处于魔法恢复光环的作用之下,因此其魔法恢复速度得到了加快。"
effectsoundlooped="FountainOfLifeLoop"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=1
targetart="Abilities\\Spells\\Other\\ANrl\\ANrlTarget.mdl"
targetattachcount=0
[Basl]
_code="Basl"
_id="Basl"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNTornado.blp"
bufftip="龙卷风"
buffubertip="该单位受到了龙卷风的袭击,它的移动速度被暂时降低了。"
editorsuffix=" (减速光环)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Tornado\\Tornado_Target.mdl"
targetattachcount=0
[Bbar]
_code="Bbar"
_id="Bbar"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBarkskin.blp"
bufftip="树皮"
buffubertip="该单位具有树皮技能,因此其护甲得到了加强。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetart="Abilities\\Spells\\NightElf\\Barkskin\\BarkSkinTarget.mdl"
targetattach="chest"
targetattachcount=0
[Bblo]
_code="Bblo"
_id="Bblo"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBloodLust.blp"
bufftip="嗜血术"
buffubertip="该单位具有嗜血术,因此其攻击速度和移动速度都加快了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=1
targetart="Abilities\\Spells\\Orc\\Bloodlust\\BloodlustTarget.mdl,Abilities\\Spells\\Orc\\Bloodlust\\BloodlustSpecial.mdl"
targetattach="hand,left"
targetattach1="hand,right"
targetattachcount=2
[Bbof]
_code="Bbof"
_id="Bbof"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNWallOfFire.blp"
bufftip="燃烧之油"
buffubertip="此单位已被燃烧之油烧着,它将不断的受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeDamageTarget.mdl"
targetattachcount=0
[Bbsk]
_code="Bbsk"
_id="Bbsk"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBerserkForTrolls.blp"
bufftip="狂战士"
buffubertip="该单位处于狂热愤怒的作用之下,因此攻击力得到了加强,但是同时也会受到更多的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\TrollBerserk\\HeadhunterWEAPONSLeft.mdl,Abilities\\Spells\\Orc\\TrollBerserk\\HeadhunterWEAPONSRight.mdl"
targetattach="weapon,left"
targetattach1="weapon,right"
targetattachcount=2
[Bchd]
_code="Bchd"
_id="Bchd"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNDizzy.blp"
bufftip="击晕"
buffubertip="该单位被击晕了,因此其移动速度和攻击速度都减慢了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\StasisTrap\\StasisTotemTarget.mdl"
targetattach="overhead"
targetattachcount=0
[Bclf]
_code="Bclf"
_id="Bclf"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNCloudOfFog.blp"
bufftip="乌云技能"
buffubertip="该建筑物中了乌云技能,所以丧失了远程攻击的能力。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Bcmg]
_code="Bcmg"
_id="Bcmg"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNControlMagic.blp"
bufftip="控制魔法"
buffubertip="这个单位可以被控制。它现在遵从一个新主人了。"
effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Bcor]
_code="Bcor"
_id="Bcor"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNCorrosiveBreath.blp"
bufftip="腐蚀喷吐"
buffubertip="该建筑物受到了腐蚀喷吐的攻击,因此其在一定的时间内会受到持续的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetart="Abilities\\Spells\\NightElf\\CorrosiveBreath\\ChimaeraAcidTargetArt.mdl"
targetattachcount=0
[Bcri]
_code="Bcri"
_id="Bcri"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNCripple.blp"
bufftip="残废"
buffubertip="该单位受到了残废技能的作用,因此其移动速度和攻击速度都减慢了,攻击力也被削弱了许多。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\Cripple\\CrippleTarget.mdl"
targetattachcount=0
[Bcrs]
_code="Bcrs"
_id="Bcrs"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNCurse.blp"
bufftip="诅咒"
buffubertip="该单位受到了诅咒的作用,因此在攻击的时候会有一定的概率击空。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=1
targetart="Abilities\\Spells\\Undead\\Curse\\CurseTarget.mdl"
targetattach="overhead"
targetattachcount=0
[Bcsd]
_code="Bcsd"
_id="Bcsd"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNColdArrows.blp"
bufftip="冰冻冷箭"
buffubertip="该单位被冰冻冷箭给击中了,其攻击速度和移动速度都会减慢。"
editorsuffix=" (堆积)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Bcsi]
_code="Bcsi"
_id="Bcsi"
_type="buff"
editorname="冰冻冷箭"
editorsuffix=" (信息)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Bcy2]
_code="Bcy2"
_id="Bcy2"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNCyclone.blp"
bufftip="飓风"
buffubertip="该单位处在飓风的作用之下,因此其不能移动,攻击和施放魔法。"
editorsuffix=" (额外的)"
effectart="Abilities\\Spells\\NightElf\\Cyclone\\CycloneTarget.mdl"
effectattach="sprite,first"
effectsoundlooped="CycloneLoop"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[Bcyc]
_code="Bcyc"
_id="Bcyc"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNCyclone.blp"
bufftip="飓风"
buffubertip="该单位处在飓风的作用之下,因此其不能移动,攻击和施放魔法。"
effectart="Abilities\\Spells\\NightElf\\Cyclone\\CycloneTarget.mdl"
effectsoundlooped="CycloneLoop"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattach="sprite,first"
targetattachcount=0
[Bdbb]
_code="Bdbb"
_id="Bdbb"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNLifeDrain.blp"
bufftip="吸取生命值和魔法值"
buffubertip="这个单位具有额外的生命值和魔法值。但是这个额外的值会消失得很快。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Bdbl]
_code="Bdbl"
_id="Bdbl"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNLifeDrain.blp"
bufftip="吸取生命"
buffubertip="这个单位具有额外的生命值。但是这个额外的值会消失得很快。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Bdbm]
_code="Bdbm"
_id="Bdbm"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNManaDrain.blp"
bufftip="吸取魔法"
buffubertip="这个单位具有额外的魔法值。但是这个额外的值会消失得很快。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Bdcb]
_code="Bdcb"
_id="Bdcb"
_type="buff"
editorname="汲取生命值和魔法值(施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Drain\\DrainCaster.mdl"
targetattach="chest"
targetattachcount=0
[Bdcl]
_code="Bdcl"
_id="Bdcl"
_type="buff"
editorname="汲取生命值(施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Drain\\DrainCaster.mdl"
targetattach="chest"
targetattachcount=0
[Bdcm]
_code="Bdcm"
_id="Bdcm"
_type="buff"
editorname="汲取魔法值 (施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Drain\\ManaDrainCaster.mdl"
targetattach="chest"
targetattachcount=0
[Bdef]
_code="Bdef"
_id="Bdef"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNScroll.blp"
bufftip="守护卷轴"
buffubertip="该单位受到了守护卷轴的作用,因此它的护甲暂时得到了加强。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=1
targetart="Abilities\\Spells\\Items\\AIda\\AIdaTarget.mdl"
targetattach="overhead"
targetattachcount=0
[Bdet]
_code="Bdet"
_id="Bdet"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNDustOfAppearance.blp"
bufftip="被探测到"
buffubertip="该单位被探测到了,这就意味着敌人可以看见你的单位。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Bdig]
_code="Bdig"
_id="Bdig"
_type="buff"
editorname="吞噬 (施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[Bdtb]
_code="Bdtb"
_id="Bdtb"
_type="buff"
editorname="汲取生命值和魔法值(目标)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Drain\\DrainTarget.mdl"
targetattach="chest"
targetattachcount=0
[Bdtl]
_code="Bdtl"
_id="Bdtl"
_type="buff"
editorname="汲取生命值(目标)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Drain\\DrainTarget.mdl"
targetattach="chest"
targetattachcount=0
[Bdtm]
_code="Bdtm"
_id="Bdtm"
_type="buff"
editorname="汲取魔法值 (目标)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Other\\Drain\\ManaDrainTarget.mdl"
targetattach="chest"
targetattachcount=0
[Bdvv]
_code="Bdvv"
_id="Bdvv"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNDevour.blp"
bufftip="吞噬"
buffubertip="该单位被吞噬了,因此会持续地受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[Beat]
_code="Beat"
_id="Beat"
_type="buff"
editorname="吃树"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[Bena]
_code="Bena"
_id="Bena"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNEnsnare.blp"
bufftip="诱捕"
buffubertip="该单位被诱捕了,因此其不能移动和飞行。"
editorsuffix=" (空中的)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\Ensnare\\ensnare_AirTarget.mdl"
targetattach="chest,mount"
targetattachcount=0
[Beng]
_code="Beng"
_id="Beng"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNEnsnare.blp"
bufftip="诱捕"
buffubertip="该单位被诱捕了,因此其不能移动和飞行。"
editorsuffix=" (地面的)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\Ensnare\\ensnareTarget.mdl"
targetattachcount=0
[Bens]
_code="Bens"
_id="Bens"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNEnsnare.blp"
editorname="诱捕(一般的)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\Ensnare\\ensnareTarget.mdl"
targetattach="origin"
targetattachcount=0
[Beye]
_code="Beye"
_id="Beye"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSentryWard.blp"
bufftip="岗哨守卫"
buffubertip="召唤出来的单位会受到驱逐魔法的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[Bfae]
_code="Bfae"
_id="Bfae"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNFaerieFire.blp"
bufftip="精灵之火"
buffubertip="该单位受到了精灵之火的作用,因此其护甲被削弱了,而且还会被敌人看见。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=1
targetart="Abilities\\Spells\\NightElf\\FaerieFire\\FaerieFireTarget.mdl"
targetattach="head"
targetattachcount=0
[Bfre]
_code="Bfre"
_id="Bfre"
_type="buff"
editorname="冰冻"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Bfro]
_code="Bfro"
_id="Bfro"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNFrost.blp"
bufftip="被减速的"
buffubertip="该单位速度被减慢了,所以移动起来要比其他一般的单位要慢。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Other\\FrostDamage\\FrostDamage.mdl"
targetattachcount=0
[Bfrz]
_code="Bfrz"
_id="Bfrz"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNFreezingBreath.blp"
bufftip="冰冻喷吐"
buffubertip="该单位被冻住了,因此失去了原有的功效并不能被修理。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\FreezingBreath\\FreezingBreathTargetArt.mdl"
targetattach="origin"
targetattachcount=0
[Bfzy]
_code="Bfzy"
_id="Bfzy"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBloodLust.blp"
bufftip="狂热"
buffubertip="该单位处于狂热中,其攻击速率和移动速度都增加了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=1
targetart="Abilities\\Spells\\Orc\\Bloodlust\\BloodlustTarget.mdl,Abilities\\Spells\\Orc\\Bloodlust\\BloodlustSpecial.mdl"
targetattach="hand,left"
targetattach1="hand,right"
targetattachcount=2
[Bgra]
_code="Bgra"
_id="Bgra"
_type="buff"
editorname="拔树"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[Bhea]
_code="Bhea"
_id="Bhea"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNHeal.blp"
bufftip="医疗"
buffubertip="该单位正在被医疗,其丧失的生命值将得到恢复。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=1
targetattachcount=0
[Bhwd]
_code="Bhwd"
_id="Bhwd"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNHealingWard.blp"
bufftip="治疗守卫"
buffubertip="这个守卫能恢复周围单位的生命值。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[Binf]
_code="Binf"
_id="Binf"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNInnerFire.blp"
bufftip="心灵之火"
buffubertip="该单位拥有心灵之火,所以其防御和攻击力都得到了加强。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=1
targetart="Abilities\\Spells\\Human\\InnerFire\\InnerFireTarget.mdl"
targetattach="overhead"
targetattachcount=1
[Binv]
_code="Binv"
_id="Binv"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNInvisibility.blp"
bufftip="隐形术"
buffubertip="该单位处于隐形的状态之中; 敌人不能看到其存在。如果它攻击或者施放魔法,那么就会暴露出自己的踪迹。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Bivs]
_code="Bivs"
_id="Bivs"
_type="buff"
editorname="隐形 (额外的)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Bliq]
_code="Bliq"
_id="Bliq"
_type="buff"
buffart="ReplaceableTextures\\PassiveButtons\\PASBTNLiquidFire.blp"
editorname="液体炸弹"
effectsoundlooped="LiquidFireLoop"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\LiquidFire\\Liquidfire.mdl"
targetattachcount=0
[Blsa]
_code="Blsa"
_id="Blsa"
_type="buff"
editorname="闪电护盾(施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[Blsh]
_code="Blsh"
_id="Blsh"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNLightningShield.blp"
bufftip="闪电护盾"
buffubertip="该单位处在闪电护盾的作用之下,因此周围所有的单位都会受到一定的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
specialart="Abilities\\Spells\\Orc\\LightningShield\\LightningShieldBuff.mdl"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\LightningShield\\LightningShieldTarget.mdl"
targetattach="origin"
targetattachcount=0
[Bmec]
_code="Bmec"
_id="Bmec"
_type="buff"
bufftip="机械类的小玩艺"
buffubertip="召唤出来的单位会受到驱逐魔法的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Bmfa]
_code="Bmfa"
_id="Bmfa"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNManaFlare.blp"
bufftip="魔力之焰"
buffubertip="该单位身上有魔力之焰的作用;周围任何敌方单位施放魔法都会受到伤害。"
editorsuffix=" (额外的)"
iseffect=0
missilearc=0.0
missileart="Abilities\\Spells\\Human\\ManaFlare\\ManaFlareMissile.mdl"
missilehoming=1
missilespeed=1000
race="nightelf"
specialart="Abilities\\Spells\\Human\\ManaFlare\\ManaFlareBoltImpact.mdl"
spelldetail=0
targetart="Abilities\\Spells\\Human\\ManaFlare\\ManaFlareTarget.mdl"
targetattach="overhead"
targetattachcount=0
[Bmfl]
_code="Bmfl"
_id="Bmfl"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNManaFlare.blp"
bufftip="魔力之焰"
buffubertip="该单位身上有魔力之焰的作用;周围任何敌方单位施放魔法都会受到伤害。"
effectsoundlooped="ManaFlareLoop"
iseffect=0
lightningeffect="MFPB"
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetart="Abilities\\Spells\\Human\\ManaFlare\\ManaFlareBase.mdl"
targetattach="overhead"
targetattachcount=0
[Bmil]
_code="Bmil"
_id="Bmil"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNCallToArms.blp"
bufftip="民兵"
buffubertip="该农民变成了民兵,所有其移动速度,攻击速度,攻击力,护甲都得到了加强。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Bmlc]
_code="Bmlc"
_id="Bmlc"
_type="buff"
editorname="空中锁镣(施法者)"
effectsoundlooped="AerialShacklesLoop"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Bmlt]
_code="Bmlt"
_id="Bmlt"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNMagicLariet.blp"
bufftip="空中锁镣"
buffubertip="该单位已受空中锁镣禁锢,无法移动或攻击,并且不断受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Human\\AerialShackles\\AerialShacklesTarget.mdl"
targetattach="chest,mount"
targetattachcount=0
[Boar]
_code="Boar"
_id="Boar"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNHealingWard.blp"
bufftip="治疗守卫光环"
buffubertip="加快生命值恢复速度。"
effectsoundlooped="FountainOfLifeLoop"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=2
targetart="Abilities\\Spells\\Other\\ANrm\\ANrmTarget.mdl"
targetattachcount=0
[Bphx]
_code="Bphx"
_id="Bphx"
_type="buff"
bufftip="火凤凰"
buffubertip="火凤凰的力量显现了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Bpig]
_code="Bpig"
_id="Bpig"
_type="buff"
editorname="永久的献祭"
editorsuffix=" (中立的单位但是是敌对的 2)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
specialart="Abilities\\Spells\\Other\\ImmolationRed\\ImmolationRedDamage.mdl"
specialattach="chest"
spelldetail=0
targetart="Abilities\\Spells\\Other\\ImmolationRed\\ImmolationRedTarget.mdl"
targetattach="chest"
targetattachcount=0
[Bplg]
_code="Bplg"
_id="Bplg"
_type="buff"
editorname="疾病云雾"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetattachcount=0
[Bply]
_code="Bply"
_id="Bply"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNPolymorph.blp"
bufftip="变形术"
buffubertip="该单位被施放了变形术,因此被变成了一头温顺的小绵羊。"
effectart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphDoneGround.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Bpoc]
_code="Bpoc"
_id="Bpoc"
_type="buff"
editorname="占据 (施法者)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\Possession\\PossessionCaster.mdl"
targetattach="overhead"
targetattachcount=0
[Bpoi]
_code="Bpoi"
_id="Bpoi"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNEnvenomedSpear.blp"
bufftip="毒"
buffubertip="该单位被毒刺攻击了, 因此会持续受到伤害。"
editorsuffix=" (没有堆积)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=2
targetart="Abilities\\Weapons\\PoisonSting\\PoisonStingTarget.mdl"
targetattachcount=0
[Bpos]
_code="Bpos"
_id="Bpos"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNPossession.blp"
bufftip="占据"
buffubertip="该单位被占据了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\Possession\\PossessionTarget.mdl"
targetattach="overhead"
targetattachcount=0
[Bprg]
_code="Bprg"
_id="Bprg"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNPurge.blp"
bufftip="净化"
buffubertip="该单位受到了净化的作用; 因此其移动速度被减慢了,而且身上所有的魔法效果都消失了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\Purge\\PurgeBuffTarget.mdl"
targetattach="origin"
targetattachcount=0
[Bpsd]
_code="Bpsd"
_id="Bpsd"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNEnvenomedSpear.blp"
bufftip="毒"
buffubertip="该单位被毒刺攻击了, 因此会持续受到伤害。"
editorsuffix=" (堆积)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=2
targetart="Abilities\\Weapons\\PoisonSting\\PoisonStingTarget.mdl"
targetattachcount=0
[Bpsh]
_code="Bpsh"
_id="Bpsh"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNPhaseShift.blp"
bufftip="变相移动"
buffubertip="该单位处于消失的状态中,因此在短时间内不会受到任何的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
specialart="Abilities\\Spells\\NightElf\\FaerieDragonInvis\\FaerieDragon_Invis.mdl"
spelldetail=0
targetattachcount=0
[Bpsi]
_code="Bpsi"
_id="Bpsi"
_type="buff"
editorname="毒药(信息)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Bpxf]
_code="Bpxf"
_id="Bpxf"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNMarkOfFire.blp"
bufftip="凤凰火焰"
buffubertip="该单位正受到凤凰火焰的灼伤,不断受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Abilities\\Spells\\Other\\BreathOfFire\\BreathOfFireDamage.mdl"
targetattachcount=0
[Brai]
_code="Brai"
_id="Brai"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSkeletonWarrior.blp"
bufftip="骷髅战士"
buffubertip="召唤出来的单位会受到驱逐魔法的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetattachcount=0
[Brej]
_code="Brej"
_id="Brej"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNRejuvenation.blp"
bufftip="生命恢复"
buffubertip="该单位具有生命恢复技能,因此其能持续地恢复自己的生命值。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetart="Abilities\\Spells\\NightElf\\Rejuvenation\\RejuvenationTarget.mdl"
targetattach="chest"
targetattachcount=0
[Broa]
_code="Broa"
_id="Broa"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBattleRoar.blp"
bufftip="咆哮"
buffubertip="该单位具有咆哮技能,因此其攻击力得到了加强。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=1
targetart="Abilities\\Spells\\NightElf\\BattleRoar\\RoarTarget.mdl"
targetattach="overhead"
targetattachcount=0
[Brpb]
_code="Brpb"
_id="Brpb"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNReplenishMana.blp"
bufftip="恢复"
buffubertip="这个单位被恢复魔法击中;它的一部分生命值和魔法值被恢复。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetattachcount=0
[Brpl]
_code="Brpl"
_id="Brpl"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNReplenishHealth.blp"
bufftip="枯萎精髓"
buffubertip="此单位已被枯萎精髓击中;它的生命值已完全恢复。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetattachcount=0
[Brpm]
_code="Brpm"
_id="Brpm"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNReplenishMana.blp"
bufftip="灵魂触摸"
buffubertip="这个单位被灵魂触摸击中;它的一些能量被恢复了。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetattachcount=0
[Bsha]
_code="Bsha"
_id="Bsha"
_type="buff"
editorname="共享视野"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Bshs]
_code="Bshs"
_id="Bshs"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNWandOfShadowSight.blp"
bufftip="影子权杖"
buffubertip="该单位受到了影子权杖的作用; 因此其将暴露在敌人的视野之下。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Bslo]
_code="Bslo"
_id="Bslo"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSlow.blp"
bufftip="减速"
buffubertip="该单位被减速了,其移动速度和攻击速度都会下降。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=1
targetart="Abilities\\Spells\\Human\\slow\\slowtarget.mdl"
targetattachcount=0
[Bspa]
_code="Bspa"
_id="Bspa"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSpider.blp"
bufftip="小蜘蛛"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Weapons\\CryptFiendMissile\\CryptFiendMissileTarget.mdl"
targetattach="origin"
targetattachcount=0
[Bspe]
_code="Bspe"
_id="Bspe"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNBoots.blp"
bufftip="速度加快"
buffubertip="该单位速度被加快了,所以移动起来要比其他一般的单位要快。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Items\\AIsp\\SpeedTarget.mdl"
targetattachcount=0
[Bspl]
_code="Bspl"
_id="Bspl"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSpiritLink.blp"
bufftip="灵魂锁链"
buffubertip="该单位处于灵魂锁链的作用之下,因此其遭到攻击的话会将其受到的伤害转移一部分到其他处于灵魂锁链作用之下的单位。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Abilities\\Spells\\Orc\\SpiritLink\\SpiritLinkTarget.mdl"
targetattach="chest"
targetattachcount=0
[Bspo]
_code="Bspo"
_id="Bspo"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNSlowPoison.blp"
bufftip="慢性毒药"
buffubertip="该单位受到了慢性毒药的攻击,因此其移动速度和攻击速度都减慢了,而且会在一定时间内持续地受到伤害。"
editorsuffix=" (没有堆积)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=2
targetart="Abilities\\Weapons\\PoisonSting\\PoisonStingTarget.mdl"
targetattachcount=0
[Bssd]
_code="Bssd"
_id="Bssd"
_type="buff"
buffart="ReplaceableTextures\\PassiveButtons\\PASBTNSlowPoison.blp"
bufftip="慢性毒药"
buffubertip="该单位受到了慢性毒药的攻击;因此其移动速度和攻击速度都减慢了,而且会在一定时间内持续地受到伤害。"
editorsuffix=" (堆积)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=2
targetart="Abilities\\Weapons\\PoisonSting\\PoisonStingTarget.mdl"
targetattachcount=0
[Bssi]
_code="Bssi"
_id="Bssi"
_type="buff"
editorname="慢性毒药(信息)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[Bsta]
_code="Bsta"
_id="Bsta"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNStasisTrap.blp"
bufftip="静止陷阱"
buffubertip="该单位被静止陷阱击中了,因此不能移动,进攻和施放魔法。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Abilities\\Spells\\Human\\Thunderclap\\ThunderclapTarget.mdl"
targetattach="overhead"
targetattachcount=0
[Bstt]
_code="Bstt"
_id="Bstt"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNStasisTrap.blp"
bufftip="静止陷阱"
buffubertip="这个守卫被激活的话会击晕周围敌方的地面单位。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[Btdg]
_code="Btdg"
_id="Btdg"
_type="buff"
editorname="龙卷风伤害"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Btlf]
_code="Btlf"
_id="Btlf"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNAcorn.blp"
bufftip="定时的生命"
buffubertip="召唤出来的单位会受到驱逐魔法的伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Btrv]
_code="Btrv"
_id="Btrv"
_type="buff"
editorname="传送 显示"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Btsa]
_code="Btsa"
_id="Btsa"
_type="buff"
editorname="龙卷风旋转 (区域魔法)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Btsp]
_code="Btsp"
_id="Btsp"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNTornado.blp"
bufftip="龙卷旋风"
buffubertip="该单位受到了龙卷风的袭击;因此被投掷到了空中。"
effectart="Abilities\\Spells\\Other\\Tornado\\TornadoElementalSmall.mdl"
effectattach="sprite,first"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Buhf]
_code="Buhf"
_id="Buhf"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNUnholyFrenzy.blp"
bufftip="邪恶狂热"
buffubertip="该单位受到了邪恶狂热的作用,因此攻击速度加快了,但是也会持续地受到伤害。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\UnholyFrenzy\\UnholyFrenzyTarget.mdl"
targetattach="overhead"
targetattachcount=0
[Bult]
_code="Bult"
_id="Bult"
_type="buff"
editorname="夜视能力"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[Buns]
_code="Buns"
_id="Buns"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNUnsummonBuilding.blp"
bufftip="反召唤"
effectsoundlooped="AcolyteUnsummonLoop"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\Unsummon\\UnsummonTarget.mdl"
targetattachcount=0
[Bvng]
_code="Bvng"
_id="Bvng"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNAvengingWatcher.blp"
bufftip="复仇之魂"
buffubertip="复仇之魂在此。"
effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[Bvul]
_code="Bvul"
_id="Bvul"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNInvulnerable.blp"
bufftip="无敌的"
buffubertip="该单位是无敌的,所以任何的攻击和魔法都对其无效。"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetart="Abilities\\Spells\\Human\\DivineShield\\DivineShieldTarget.mdl"
targetattach="origin"
targetattachcount=0
[Bwea]
_code="Bwea"
_id="Bwea"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNWeb.blp"
bufftip="蛛网"
buffubertip="该单位遭到了蛛网的攻击,因此被固定在了地面上而不能移动。"
editorsuffix=" (空中的)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\Web\\Web_AirTarget.mdl"
targetattach="chest,mount"
targetattachcount=0
[Bweb]
_code="Bweb"
_id="Bweb"
_type="buff"
buffart="ReplaceableTextures\\CommandButtons\\BTNWeb.blp"
bufftip="蛛网"
buffubertip="该单位遭到了蛛网的攻击,因此被固定在了地面上而不能移动。"
editorsuffix=" (地面的)"
iseffect=0
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Abilities\\Spells\\Undead\\Web\\WebTarget.mdl"
targetattach="origin"
targetattachcount=0
[XErc]
_code="XErc"
_id="XErc"
_type="buff"
editorname="混乱之雨(效果)"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[XErf]
_code="XErf"
_id="XErf"
_type="buff"
editorname="火焰雨(效果)"
effectart="Abilities\\Spells\\Demon\\RainOfFire\\RainOfFireTarget.mdl"
effectsound="RainOfFireWave"
effectsoundlooped="RainOfFireLoop"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[XEsf]
_code="XEsf"
_id="XEsf"
_type="buff"
editorname="群星坠落(效果)"
effectart="Abilities\\Spells\\NightElf\\Starfall\\StarfallCaster.mdl"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[XEtq]
_code="XEtq"
_id="XEtq"
_type="buff"
editorname="宁静(效果)"
effectart="Abilities\\Spells\\NightElf\\Tranquility\\Tranquility.mdl"
effectsoundlooped="TranquilityLoop"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetattachcount=0
[XHbz]
_code="XHbz"
_id="XHbz"
_type="buff"
editorname="暴风雪 (效果)"
effectart="Abilities\\Spells\\Human\\Blizzard\\BlizzardTarget.mdl"
effectsound="BlizzardWave"
effectsoundlooped="BlizzardLoop"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[XHfs]
_code="XHfs"
_id="XHfs"
_type="buff"
editorname="烈焰风暴(效果)"
effectart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeEmbers.mdl"
effectsoundlooped="HumanFireLarge"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[XIct]
_code="XIct"
_id="XIct"
_type="buff"
editorname="能更改时间的物品"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[XNcs]
_code="XNcs"
_id="XNcs"
_type="buff"
editorname="Cluster Rockets (Effect)"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[XNhs]
_code="XNhs"
_id="XNhs"
_type="buff"
editorname="Healing Spray (Effect)"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
specialart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
spelldetail=0
targetattachcount=0
[XNmo]
_code="XNmo"
_id="XNmo"
_type="buff"
editorname="季风(效果)"
effectart="Abilities\\Spells\\Other\\Monsoon\\MonsoonRain.mdl"
effectsoundlooped="MonsoonLoop"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[XNvc]
_code="XNvc"
_id="XNvc"
_type="buff"
editorname="Volcano (Effect)"
effectsoundlooped="VolcanoLoop"
iseffect=1
missilearc=0.8
missileart="Abilities\\Spells\\Other\\Volcano\\VolcanoMissile.mdl"
missilehoming=1
missilespeed=400
race="other"
specialart="Abilities\\Spells\\Other\\Volcano\\VolcanoDeath.mdl"
spelldetail=0
targetattachcount=0
[XOeq]
_code="XOeq"
_id="XOeq"
_type="buff"
editorname="地震 (效果)"
effectart="Abilities\\Spells\\Orc\\EarthQuake\\EarthQuakeTarget.mdl"
effectsoundlooped="EarthquakeLoop"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[XOre]
_code="XOre"
_id="XOre"
_type="buff"
editorname="重生(效果)"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[XUdd]
_code="XUdd"
_id="XUdd"
_type="buff"
editorname="死亡凋零(效果)"
effectart="Abilities\\Spells\\Undead\\DeathandDecay\\DeathandDecayTarget.mdl"
effectsoundlooped="DeathAndDecayLoop"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetattachcount=0
[Xbdt]
_code="Xbdt"
_id="Xbdt"
_type="buff"
editorname="显示 (效果)"
effectart="Abilities\\Spells\\Other\\Andt\\Andt.mdl"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Xbli]
_code="Xbli"
_id="Xbli"
_type="buff"
editorname="荒芜之地(效果)"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Xbof]
_code="Xbof"
_id="Xbof"
_type="buff"
editorname="燃烧之油(效果)"
effectart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeEmbers.mdl"
effectsoundlooped="HumanFireLarge"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetattachcount=0
[Xclf]
_code="Xclf"
_id="Xclf"
_type="buff"
editorname="乌云 (效果)"
effectart="Abilities\\Spells\\Human\\CloudOfFog\\CloudOfFog.mdl"
effectsoundlooped="CloudOfFogLoop"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Xdis]
_code="Xdis"
_id="Xdis"
_type="buff"
editorname="英雄 驱散 (效果)"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="other"
spelldetail=0
targetattachcount=0
[Xesn]
_code="Xesn"
_id="Xesn"
_type="buff"
editorname="哨兵(效果)"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetart="Units\\NightElf\\Owl\\Owl.mdl"
targetattach="overhead"
targetattachcount=0
[Xfhl]
_code="Xfhl"
_id="Xfhl"
_type="buff"
editorname="建筑物伤害 – 人族 大"
effectsoundlooped="HumanFireLarge"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Environment\\LargeBuildingFire\\LargeBuildingFire1.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire0.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire0.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire1.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire1.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire0.mdl"
targetattach="sprite,first"
targetattach1="sprite,second"
targetattach2="sprite,fifth"
targetattach3="sprite,third"
targetattach4="sprite,fourth"
targetattach5="sprite,sixth"
targetattachcount=6
[Xfhm]
_code="Xfhm"
_id="Xfhm"
_type="buff"
editorname="建筑物伤害 – 人族 中"
effectsoundlooped="HumanFireMedium"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Environment\\LargeBuildingFire\\LargeBuildingFire2.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire1.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire0.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire2.mdl"
targetattach="sprite,first"
targetattach1="sprite,second"
targetattach2="sprite,fourth"
targetattach3="sprite,fifth"
targetattachcount=4
[Xfhs]
_code="Xfhs"
_id="Xfhs"
_type="buff"
editorname="建筑物伤害 – 人族 小"
effectsoundlooped="HumanFireSmall"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetart="Environment\\SmallBuildingFire\\SmallBuildingFire2.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire1.mdl"
targetattach="sprite,first"
targetattach1="sprite,fourth"
targetattachcount=2
[Xfla]
_code="Xfla"
_id="Xfla"
_type="buff"
editorname="照明弹(效果)"
effectart="Abilities\\Spells\\Human\\Flare\\FlareTarget.mdl"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="human"
spelldetail=0
targetattachcount=0
[Xfnl]
_code="Xfnl"
_id="Xfnl"
_type="buff"
editorname="建筑物伤害 - 暗夜精灵族 大"
effectsoundlooped="NightElfFireLarge"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetart="Environment\\NightElfBuildingFire\\ElfLargeBuildingFire1.mdl,Environment\\NightElfBuildingFire\\ElfLargeBuildingFire0.mdl,Environment\\NightElfBuildingFire\\ElfLargeBuildingFire0.mdl,Environment\\NightElfBuildingFire\\ElfSmallBuildingFire1.mdl,Environment\\NightElfBuildingFire\\ElfLargeBuildingFire2.mdl,Environment\\NightElfBuildingFire\\ElfSmallBuildingFire0.mdl"
targetattach="sprite,first"
targetattach1="sprite,second"
targetattach2="sprite,fifth"
targetattach3="sprite,third"
targetattach4="sprite,fourth"
targetattach5="sprite,sixth"
targetattachcount=6
[Xfnm]
_code="Xfnm"
_id="Xfnm"
_type="buff"
editorname="建筑物伤害 - 暗夜精灵族 中"
effectsoundlooped="NightElfFireMedium"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetart="Environment\\NightElfBuildingFire\\ElfLargeBuildingFire2.mdl,Environment\\NightElfBuildingFire\\ElfSmallBuildingFire1.mdl,Environment\\NightElfBuildingFire\\ElfLargeBuildingFire0.mdl,Environment\\NightElfBuildingFire\\ElfSmallBuildingFire2.mdl"
targetattach="sprite,first"
targetattach1="sprite,second"
targetattach2="sprite,fourth"
targetattach3="sprite,fifth"
targetattachcount=4
[Xfns]
_code="Xfns"
_id="Xfns"
_type="buff"
editorname="建筑物伤害 - 暗夜精灵族 小"
effectsoundlooped="NightElfFireSmall"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="nightelf"
spelldetail=0
targetart="Environment\\NightElfBuildingFire\\ElfSmallBuildingFire2.mdl,Environment\\NightElfBuildingFire\\ElfSmallBuildingFire1.mdl"
targetattach="sprite,first"
targetattach1="sprite,fourth"
targetattachcount=2
[Xfol]
_code="Xfol"
_id="Xfol"
_type="buff"
editorname="建筑物伤害 – 兽族 大"
effectsoundlooped="HumanFireLarge"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Environment\\LargeBuildingFire\\LargeBuildingFire1.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire0.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire0.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire1.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire1.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire0.mdl"
targetattach="sprite,first"
targetattach1="sprite,second"
targetattach2="sprite,fifth"
targetattach3="sprite,third"
targetattach4="sprite,fourth"
targetattach5="sprite,sixth"
targetattachcount=6
[Xfom]
_code="Xfom"
_id="Xfom"
_type="buff"
editorname="建筑物伤害 – 兽族 中"
effectsoundlooped="HumanFireMedium"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Environment\\LargeBuildingFire\\LargeBuildingFire2.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire1.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire0.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire2.mdl"
targetattach="sprite,first"
targetattach1="sprite,second"
targetattach2="sprite,fourth"
targetattach3="sprite,fifth"
targetattachcount=4
[Xfos]
_code="Xfos"
_id="Xfos"
_type="buff"
editorname="建筑物伤害 – 兽族 小"
effectsoundlooped="HumanFireSmall"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="orc"
spelldetail=0
targetart="Environment\\SmallBuildingFire\\SmallBuildingFire2.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire1.mdl"
targetattach="sprite,first"
targetattach1="sprite,fourth"
targetattachcount=2
[Xful]
_code="Xful"
_id="Xful"
_type="buff"
editorname="建筑物伤害 – 不死族 大"
effectsoundlooped="UndeadFireLarge"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Environment\\UndeadBuildingFire\\UndeadLargeBuildingFire1.mdl,Environment\\UndeadBuildingFire\\UndeadLargeBuildingFire0.mdl,Environment\\UndeadBuildingFire\\UndeadLargeBuildingFire0.mdl,Environment\\UndeadBuildingFire\\UndeadSmallBuildingFire1.mdl,Environment\\UndeadBuildingFire\\UndeadLargeBuildingFire2.mdl,Environment\\UndeadBuildingFire\\UndeadSmallBuildingFire0.mdl"
targetattach="sprite,first"
targetattach1="sprite,second"
targetattach2="sprite,fifth"
targetattach3="sprite,third"
targetattach4="sprite,fourth"
targetattach5="sprite,sixth"
targetattachcount=6
[Xfum]
_code="Xfum"
_id="Xfum"
_type="buff"
editorname="建筑物伤害 – 不死族 中"
effectsoundlooped="UndeadFireMedium"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Environment\\UndeadBuildingFire\\UndeadLargeBuildingFire2.mdl,Environment\\UndeadBuildingFire\\UndeadSmallBuildingFire1.mdl,Environment\\UndeadBuildingFire\\UndeadLargeBuildingFire0.mdl,Environment\\UndeadBuildingFire\\UndeadSmallBuildingFire2.mdl"
targetattach="sprite,first"
targetattach1="sprite,second"
targetattach2="sprite,fourth"
targetattach3="sprite,fifth"
targetattachcount=4
[Xfus]
_code="Xfus"
_id="Xfus"
_type="buff"
editorname="建筑物伤害 – 不死族 小"
effectsoundlooped="UndeadFireSmall"
iseffect=1
missilearc=0.0
missilehoming=0
missilespeed=0
race="undead"
spelldetail=0
targetart="Environment\\UndeadBuildingFire\\UndeadSmallBuildingFire2.mdl,Environment\\UndeadBuildingFire\\UndeadSmallBuildingFire1.mdl"
targetattach="sprite,first"
targetattach1="sprite,fourth"
targetattachcount=2