[AEsd] _code="AEsd" _id="AEsd" _type="buff" editorname="群星坠落(目标)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetart="Abilities\\Spells\\NightElf\\Starfall\\StarfallTarget.mdl" targetattach="origin" targetattachcount=0 [AEtr] _code="AEtr" _id="AEtr" _type="buff" editorname="宁静(目标)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetart="Abilities\\Spells\\NightElf\\Tranquility\\TranquilityTarget.mdl" targetattachcount=0 [ANmd] _code="ANmd" _id="ANmd" _type="buff" editorname="季风" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\Monsoon\\MonsoonBoltTarget.mdl" targetattach="origin" targetattachcount=0 [BCbf] _code="BCbf" _id="BCbf" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBreathOfFrost.blp" bufftip="霜冻闪电" buffubertip="该单位遭到了霜冻闪电的攻击,因此会持续地受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\BreathOfFrost\\BreathOfFrostTarget.mdl" targetattachcount=0 [BCtc] _code="BCtc" _id="BCtc" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNGolemThunderclap.blp" bufftip="雷霆一击" buffubertip="该单位受到了雷霆一击的攻击,因此其移动速度和攻击速度都减慢了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Orc\\StasisTrap\\StasisTotemTarget.mdl" targetattach="overhead" targetattachcount=0 [BEah] _code="BEah" _id="BEah" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNThorns.blp" bufftip="荆棘光环" buffubertip="该单位处在荆棘光环的作用之下,因此近战单位攻击它会受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" specialart="Abilities\\Spells\\NightElf\\ThornsAura\\ThornsAuraDamage.mdl" specialattach="head" spelldetail=2 targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl" targetattach="origin" targetattachcount=0 [BEar] _code="BEar" _id="BEar" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNTrueShot.blp" bufftip="强击光环" buffubertip="该单位处在强击光环的作用之下,因此其远程攻击力得到了加强。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=2 targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl" targetattach="origin" targetattachcount=0 [BEer] _code="BEer" _id="BEer" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNEntanglingRoots.blp" bufftip="纠缠根须" buffubertip="该单位受到了纠缠根须的攻击,因此其不能移动并在一定时间内会持续受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetart="Abilities\\Spells\\NightElf\\EntanglingRoots\\EntanglingRootsTarget.mdl" targetattach="origin" targetattachcount=0 [BEfn] _code="BEfn" _id="BEfn" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNEnt.blp" bufftip="自然之力" buffubertip="召唤出来的单位会受到驱逐魔法的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [BEia] _code="BEia" _id="BEia" _type="buff" editorname="献祭(施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [BEim] _code="BEim" _id="BEim" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNImmolationOn.blp" bufftip="献祭" buffubertip="该单位有着献祭技能,因此其周围的地面单位会持续受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" specialart="Abilities\\Spells\\NightElf\\Immolation\\ImmolationDamage.mdl" specialattach="head" spelldetail=0 targetart="Abilities\\Spells\\NightElf\\Immolation\\ImmolationTarget.mdl" targetattachcount=0 [BEme] _code="BEme" _id="BEme" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNMetamorphosis.blp" bufftip="变身" buffubertip="让恶魔猎手变身为一个威力巨大的恶魔,该恶魔具有远程攻击能力。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [BEsh] _code="BEsh" _id="BEsh" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNShadowStrike.blp" bufftip="暗影突袭" buffubertip="This unit was hit by Shadow Strike; it will take damage over time and move more slowly." iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetart="Abilities\\Spells\\NightElf\\shadowstrike\\shadowstrike.mdl" targetattach="overhead" targetattachcount=0 [BEst] _code="BEst" _id="BEst" _type="buff" bufftip="侦察" buffubertip="召唤出来的单位会受到驱逐魔法的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [BEsv] _code="BEsv" _id="BEsv" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSpiritOfVengeance.blp" bufftip="复仇之魂" buffubertip="复仇之魂暴怒中。" effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [BFig] _code="BFig" _id="BFig" _type="buff" bufftip="召唤出来的物品" buffubertip="对于驱逐魔法,召唤出来的单位将受到额外的伤害。" effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BHab] _code="BHab" _id="BHab" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBrilliance.blp" bufftip="辉煌光环" buffubertip="该单位处于辉煌光环之下,因此其魔法恢复速度将加快。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=2 targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl" targetattach="origin" targetattachcount=0 [BHad] _code="BHad" _id="BHad" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNDevotion.blp" bufftip="专注光环" buffubertip="该单位处于专注光环的作用之下,因此提高了护甲。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=2 targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl" targetattach="origin" targetattachcount=0 [BHav] _code="BHav" _id="BHav" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNAvatar.blp" bufftip="天神下凡" buffubertip="该单位处于天神下凡的状态之中,因此其生命值、攻击力、护甲都得到了加强。而且还会魔法免疫。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [BHbd] _code="BHbd" _id="BHbd" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBlizzard.blp" bufftip="暴风雪" buffubertip="该单位正受到暴风雪的攻击伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Other\\FrostDamage\\FrostDamage.mdl" targetattachcount=0 [BHbn] _code="BHbn" _id="BHbn" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBanish.blp" bufftip="驱散" buffubertip="该单位被驱散了并处于虚无状态之中。被化为虚无的单位不能攻击,但是能施放魔法。敌人的魔法也会对其造成额外的伤害。" effectsoundlooped="BanishLoop" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Human\\Banish\\BanishTarget.mdl" targetattachcount=0 [BHbz] _code="BHbz" _id="BHbz" _type="buff" editorname="暴风雪 (施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [BHca] _code="BHca" _id="BHca" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNColdArrows.blp" bufftip="冰冻冷箭" buffubertip="该单位被冰冻冷箭给击中了,其攻击速度和移动速度都会减慢。" editorsuffix=" (没有堆积)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BHds] _code="BHds" _id="BHds" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNDivineIntervention.blp" bufftip="神圣护甲" buffubertip="该单位处于神圣护甲的保护之下,因此是无敌的。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Human\\DivineShield\\DivineShieldTarget.mdl" targetattach="origin" targetattachcount=0 [BHfs] _code="BHfs" _id="BHfs" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNWallOfFire.blp" bufftip="烈焰风暴" buffubertip="该单位处于烈焰风暴的攻击之中,因此会在一定时间内持续受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeDamageTarget.mdl" targetattachcount=0 [BHtb] _code="BHtb" _id="BHtb" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNStormBolt.blp" bufftip="风暴之锤" buffubertip="该单位遭到了风暴之锤的攻击,因此不能移动,攻击或者施放魔法。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Human\\StormBolt\\StormBoltTarget.mdl" targetattach="overhead" targetattachcount=0 [BHtc] _code="BHtc" _id="BHtc" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNThunderclap.blp" bufftip="雷霆一击" buffubertip="该单位受到了雷霆一击的攻击,其移动速度和攻击速度都会减慢。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Orc\\StasisTrap\\StasisTotemTarget.mdl" targetattach="overhead" targetattachcount=0 [BHwe] _code="BHwe" _id="BHwe" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSummonWaterElemental.blp" bufftip="水元素" buffubertip="召唤出来的单位容易遭到驱散。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [BIcb] _code="BIcb" _id="BIcb" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNOrbOfCorruption.blp" bufftip="腐蚀" buffubertip="该单位受到了腐蚀之球的攻击,因此其护甲得到了削弱。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BIcf] _code="BIcf" _id="BIcf" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNCloakOfFlames.blp" bufftip="火焰风衣" buffubertip="该单位拥有火焰风衣,周围的地面单位会受到持续的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" specialart="Abilities\\Spells\\NightElf\\Immolation\\ImmolationDamage.mdl" specialattach="head" spelldetail=0 targetart="Abilities\\Spells\\NightElf\\Immolation\\ImmolationTarget.mdl" targetattachcount=0 [BIil] _code="BIil" _id="BIil" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNWand.blp" bufftip="幻象物品" buffubertip="该单位是一个幻象,因此将从敌人那里得到额外的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" specialart="Abilities\\Spells\\Orc\\MirrorImage\\MirrorImageDeathCaster.mdl" spelldetail=0 targetattachcount=0 [BImo] _code="BImo" _id="BImo" _type="buff" bufftip="怪兽诱捕守卫" buffubertip="周围的中立单位都将受到诱惑而为你服务。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BIpb] _code="BIpb" _id="BIpb" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNOrbOfVenom.blp" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=2 targetart="Abilities\\Weapons\\PoisonSting\\PoisonStingTarget.mdl" targetattachcount=0 [BIpd] _code="BIpd" _id="BIpd" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNOrbOfVenom.blp" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=2 targetart="Abilities\\Weapons\\PoisonSting\\PoisonStingTarget.mdl" targetattachcount=0 [BIpv] _code="BIpv" _id="BIpv" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNPotionOfVampirism.blp" bufftip="吸血药水" buffubertip="该英雄使用了吸血药水;因此其攻击力得到了增加,而且攻击的同时也能增加自己的生命值。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BIrb] _code="BIrb" _id="BIrb" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNRune.blp" bufftip="再生" buffubertip="这个单位重生了。" effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BIrg] _code="BIrg" _id="BIrg" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNGreaterRejuvScroll.blp" bufftip="生命恢复" buffubertip="该单位将会逐渐恢复生命值和魔力值。" editorsuffix=" (物品)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\ANrl\\ANrlTarget.mdl,Abilities\\Spells\\Other\\ANrm\\ANrmTarget.mdl" targetattach="origin" targetattach1="origin" targetattachcount=2 [BIrl] _code="BIrl" _id="BIrl" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNHealingSalve.blp" bufftip="再生物品" buffubertip="该单位身上带有再生物品,因此其生命值将会持续地恢复。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\ANrm\\ANrmTarget.mdl" targetattach="origin" targetattachcount=0 [BIrm] _code="BIrm" _id="BIrm" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNPotionOfClarity.blp" bufftip="净化药水" buffubertip="该单位使用了净化药水,因此其魔法值会持续地恢复。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\ANrl\\ANrlTarget.mdl" targetattach="origin" targetattachcount=0 [BIsh] _code="BIsh" _id="BIsh" _type="buff" bufftip="猎头者灵魂" effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BIsv] _code="BIsv" _id="BIsv" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNUsedSoulGem.blp" bufftip="盗取灵魂" buffubertip="这是一个英雄的灵魂。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Items\\AIso\\BIsvTarget.mdl" targetattachcount=0 [BIwb] _code="BIwb" _id="BIwb" _type="buff" editorname="物品网" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNab] _code="BNab" _id="BNab" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNAcidBomb.blp" bufftip="酸性炸弹" buffubertip="这个单位遭到了酸性炸弹的攻击。 它的护甲被减弱,并会持续地受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\AcidBomb\\BottleImpact.mdl" targetattach="chest" targetattachcount=0 [BNba] _code="BNba" _id="BNba" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNTheBlackArrow.blp" bufftip="黑暗之箭" buffubertip="该单位受到了黑暗之箭的攻击,如果其死亡的话,那么就会变成一个骷髅兵。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNbf] _code="BNbf" _id="BNbf" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBreathOfFire.blp" bufftip="火焰呼吸" buffubertip="该单位受到了火焰呼吸的攻击,因此它会持续地受到火焰的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\BreathOfFire\\BreathOfFireDamage.mdl" targetattachcount=0 [BNbr] _code="BNbr" _id="BNbr" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBattleRoar.blp" bufftip="战争咆哮" buffubertip="该单位具有战争咆哮技能,因此它的攻击力增加了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=1 targetart="Abilities\\Spells\\NightElf\\BattleRoar\\RoarTarget.mdl" targetattach="overhead" targetattachcount=0 [BNcg] _code="BNcg" _id="BNcg" _type="buff" bufftip="人工地精" buffubertip="人工地精." iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNcr] _code="BNcr" _id="BNcr" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNChemicalRage.blp" bufftip="化学风暴" buffubertip="这个单位受到了化学风暴的作用。他的移动速度和攻击速度都得到了提高。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNcs] _code="BNcs" _id="BNcs" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNClusterRockets.blp" bufftip="火箭群" buffubertip="火箭群" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Human\\Thunderclap\\ThunderclapTarget.mdl" targetattach="overhead" targetattachcount=0 [BNdc] _code="BNdc" _id="BNdc" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp" bufftip="黑暗转换" buffubertip="这个村民受到了黑暗转换的攻击,因此会陷入睡眠并变成一个僵尸。" effectart="Abilities\\Spells\\Demon\\DarkConversion\\ZombifyTarget.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Undead\\Sleep\\SleepTarget.mdl" targetattach="overhead" targetattachcount=0 [BNdh] _code="BNdh" _id="BNdh" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNStrongDrink.blp" bufftip="醉酒云雾" buffubertip="该单位遭到了醉酒云雾的攻击,因此其移动速度被减慢了,并有一定的概率不能击中其他单位。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\StrongDrink\\BrewmasterTarget.mdl" targetattach="overhead" targetattachcount=0 [BNdi] _code="BNdi" _id="BNdi" _type="buff" bufftip="魔鬼缠身" buffubertip="这个单位受到魔鬼缠身的折磨;它将会持续受到伤害直到死亡,一个魔鬼将会从他的尸体上诞生。魔鬼缠身不能被驱散或取消。" editorsuffix=" (奴)" effectart="Abilities\\Spells\\Other\\Doom\\DoomDeath.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\Doom\\DoomDeath.mdl" targetattachcount=0 [BNdm] _code="BNdm" _id="BNdm" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNTheBlackArrow.blp" bufftip="黑暗之奴" buffubertip="召唤出来的单位会受到驱逐魔法的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNdo] _code="BNdo" _id="BNdo" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNDoom.blp" bufftip="魔鬼缠身" buffubertip="这个单位受到魔鬼缠身的折磨;它不能施放任何魔法也将会持续受到伤害直到死亡,一个魔鬼将会从他的尸体上诞生。魔鬼缠身不能被驱散或取消。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\Doom\\DoomTarget.mdl" targetattachcount=0 [BNef] _code="BNef" _id="BNef" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNStormEarth&Fire.blp" bufftip="熊猫人元素" buffubertip="我是一个熊猫人元素 ,崇拜我吧。" effectart="Abilities\\Spells\\Orc\\MirrorImage\\MirrorImageDeathCaster.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" specialart="Abilities\\Spells\\Orc\\MirrorImage\\MirrorImageDeathCaster.mdl" spelldetail=0 targetattachcount=0 [BNeg] _code="BNeg" _id="BNeg" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNEngineeringUpgrade.blp" bufftip="工程升级" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestLeft.mdl,Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestRight.mdl,Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestMountLeft.mdl,Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestMountRight.mdl" targetattach="chest,left" targetattach1="chest,right" targetattach2="chest,mount,left" targetattach3="chest,mount,right" targetattachcount=4 [BNfy] _code="BNfy" _id="BNfy" _type="buff" bufftip="口袋工厂" buffubertip="口袋工厂" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNhs] _code="BNhs" _id="BNhs" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNHealingSpray.blp" bufftip="医疗气雾" buffubertip="这个单位正在接受医疗气雾的治疗。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNht] _code="BNht" _id="BNht" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNHowlOfTerror.blp" bufftip="恐怖嚎叫" buffubertip="这个单位被恐怖嚎叫震住了;它已经丢失了魔法效果,并将持续一段时间减弱攻击。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\HowlOfTerror\\HowlTarget.mdl" targetattachcount=0 [BNic] _code="BNic" _id="BNic" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNIncinerate.blp" bufftip="燃灰" buffubertip="这个单位处于了烈焰之中,在死去之后会对周围的单位造成一定的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" specialart="Abilities\\Spells\\Other\\Incinerate\\FireLordDeathExplode.mdl" spelldetail=0 targetart="Abilities\\Spells\\Other\\Incinerate\\IncinerateBuff.mdl" targetattach="chest" targetattachcount=0 [BNin] _code="BNin" _id="BNin" _type="buff" bufftip="地狱火" buffubertip="这个地狱火是大型的。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNlm] _code="BNlm" _id="BNlm" _type="buff" bufftip="炎魔" buffubertip="炎魔" iseffect=0 missilearc=0.99 missileart="Abilities\\Weapons\\LavaSpawnMissile\\LavaSpawnBirthMissile.mdl" missilehoming=1 missilespeed=200 race="other" spelldetail=0 targetattachcount=0 [BNmr] _code="BNmr" _id="BNmr" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNTemp.blp" bufftip="心灵腐烂" buffubertip="该单位受到了心灵腐烂的攻击,因此其魔法值将在一定时间内持续地被减少。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNms] _code="BNms" _id="BNms" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNNeutralManaShield.blp" bufftip="魔法护盾" buffubertip="这个单位身上有着魔法护盾,所以他暂时对物理攻击和负面魔法有着一定的抵抗能力。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Human\\ManaShield\\ManaShieldCaster.mdl" targetattachcount=0 [BNpa] _code="BNpa" _id="BNpa" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNParasite.blp" bufftip="寄生虫" buffubertip="这个单位已被寄生虫侵扰,它将随着时间逝去而受伤害,如果在它死时仍然在被折磨,一个单位将会从它的尸体上诞生。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\Parasite\\ParasiteTarget.mdl" targetattach="overhead" targetattachcount=0 [BNpi] _code="BNpi" _id="BNpi" _type="buff" editorname="永久的献祭" editorsuffix=" (中立的单位但是是敌对的1)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" specialart="Abilities\\Spells\\NightElf\\Immolation\\ImmolationDamage.mdl" specialattach="head" spelldetail=0 targetattachcount=0 [BNpm] _code="BNpm" _id="BNpm" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNParasite.blp" bufftip="寄生虫" buffubertip="这个单位已被寄生虫侵扰,它将随着时间逝去而受伤害,如果在它死时仍然在被折磨,一个单位将会从它的尸体上诞生。" editorsuffix=" (奴)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNrd] _code="BNrd" _id="BNrd" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNFire.blp" bufftip="火焰雨" buffubertip="该单位受到火焰雨的攻击,它将不断受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeDamageTarget.mdl" targetattachcount=0 [BNrf] _code="BNrf" _id="BNrf" _type="buff" editorname="火焰雨(区域魔法)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNsa] _code="BNsa" _id="BNsa" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNStaffOfSanctuary.blp" bufftip="避难权杖" buffubertip="该单位处于避难权杖的效果之下,因此其生命值将持续地恢复,但是不能移动,攻击和施放任何魔法。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Items\\StaffOfSanctuary\\Staff_Sanctuary_Target.mdl" targetattachcount=0 [BNsg] _code="BNsg" _id="BNsg" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNGrizzlyBear.blp" bufftip="熊" buffubertip="一只残忍的熊。" effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNsi] _code="BNsi" _id="BNsi" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSilence.blp" bufftip="沉默魔法" buffubertip="该单位受到了沉默魔法的攻击,因此其不能施放任何魔法。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\Silence\\SilenceTarget.mdl" targetattach="overhead" targetattachcount=0 [BNsl] _code="BNsl" _id="BNsl" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp" editorname="灵魂保存" effectsound="SoulPreservation" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNso] _code="BNso" _id="BNso" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSoulBurn.blp" bufftip="灵魂燃烧" buffubertip="该单位受到了灵魂燃烧的作用。不能施放魔法,攻击力会减小,并在一定时间内会持续受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\SoulBurn\\SoulBurnbuff.mdl" targetattach="overhead" targetattachcount=0 [BNsq] _code="BNsq" _id="BNsq" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNQuillBeast.blp" bufftip="豪猪" buffubertip="一只愤怒的豪猪。" effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNss] _code="BNss" _id="BNss" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSpellShieldAmulet.blp" bufftip="魔法护盾" buffubertip="一种可以阻挡法师的防护之盾。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Items\\SpellShieldAmulet\\SpellShieldCaster.mdl" targetattach="origin" targetattachcount=0 [BNst] _code="BNst" _id="BNst" _type="buff" editorname="惊吓" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNsw] _code="BNsw" _id="BNsw" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNWarEagle.blp" bufftip="战鹰" buffubertip="A proud hawk." effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNtm] _code="BNtm" _id="BNtm" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNTransmute.blp" bufftip="点金术" buffubertip="这个单位受到了点金术的作用。将会变成金币。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" specialart="Abilities\\Spells\\Other\\Transmute\\PileofGold.mdl" spelldetail=0 targetattachcount=0 [BNto] _code="BNto" _id="BNto" _type="buff" bufftip="龙卷风" editorsuffix=" (有时间限制)" effectsoundlooped="TornadoLoop" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNva] _code="BNva" _id="BNva" _type="buff" editorname="Volcano (Area)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BNvc] _code="BNvc" _id="BNvc" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNVolcano.blp" bufftip="火山爆发" buffubertip="火山爆发" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Human\\Thunderclap\\ThunderclapTarget.mdl" targetattach="overhead" targetattachcount=0 [BNwm] _code="BNwm" _id="BNwm" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNMurgulTideWarrior.blp" bufftip="水奴" buffubertip="召唤出来的单位会受到驱逐魔法的伤害。" effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [BOac] _code="BOac" _id="BOac" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNGnollCommandAura.blp" bufftip="命令光环" buffubertip="该单位处于命令光环的作用之下,因此其攻击力得到了增强。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=1 targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl" targetattach="origin" targetattachcount=0 [BOae] _code="BOae" _id="BOae" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNCommand.blp" bufftip="耐久光环" buffubertip="该单位处在耐久光环的作用之下,因此其移动速度和攻击速度都加快了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=2 targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl" targetattach="origin" targetattachcount=0 [BOea] _code="BOea" _id="BOea" _type="buff" editorname="地震 (施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [BOeq] _code="BOeq" _id="BOeq" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNEarthquake.blp" bufftip="地震" buffubertip="该单位处于地震的作用之下,因此其移动速度被减慢了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Abilities\\Spells\\Orc\\StasisTrap\\StasisTotemTarget.mdl" targetattach="overhead" targetattachcount=0 [BOhx] _code="BOhx" _id="BOhx" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNHex.blp" bufftip="妖术" buffubertip="该单位受到了妖术的作用,因此其变成了一只小动物。" effectart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphDoneGround.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [BOmi] _code="BOmi" _id="BOmi" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNMirrorImage.blp" bufftip="镜像" buffubertip="一个剑圣的幻象。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" specialart="Abilities\\Spells\\Orc\\MirrorImage\\MirrorImageDeathCaster.mdl" spelldetail=0 targetattachcount=0 [BOsf] _code="BOsf" _id="BOsf" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSpiritWolf.blp" bufftip="野兽幽魂" buffubertip="召唤出来的单位会受到驱逐魔法的伤害。" effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [BOsh] _code="BOsh" _id="BOsh" _type="buff" editorname="震荡波(施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [BOvc] _code="BOvc" _id="BOvc" _type="buff" editorname="巫毒(施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Abilities\\Spells\\Orc\\Voodoo\\VoodooAura.mdl" targetattachcount=0 [BOvd] _code="BOvd" _id="BOvd" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBigBadVoodooSpell.blp" bufftip="巫毒" buffubertip="该单位处在巫毒的作用之下, 因此暂时是无敌的。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Abilities\\Spells\\Orc\\Voodoo\\VoodooAuraTarget.mdl" targetattach="overhead" targetattachcount=0 [BOwd] _code="BOwd" _id="BOwd" _type="buff" bufftip="守卫" buffubertip="召唤出来的单位会受到驱逐魔法的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [BOwk] _code="BOwk" _id="BOwk" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNWindWalkOn.blp" bufftip="疾步风" buffubertip="此单位处于疾步风的作用之下, 因此其变为隐形了,移动地也更加快了。隐形状态中的第一次攻击会造成额外的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [BOww] _code="BOww" _id="BOww" _type="buff" editorname="剑刃风暴(施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [BPSE] _code="BPSE" _id="BPSE" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNStun.blp" bufftip="被击晕的" buffubertip="该单位不能移动。" editorsuffix=" (暂停)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Human\\Thunderclap\\ThunderclapTarget.mdl" targetattach="overhead" targetattachcount=0 [BSTN] _code="BSTN" _id="BSTN" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNStun.blp" bufftip="被击晕的" buffubertip="该单位被击晕了,所以不能移动,攻击和施放魔法。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Human\\Thunderclap\\ThunderclapTarget.mdl" targetattach="overhead" targetattachcount=0 [BUad] _code="BUad" _id="BUad" _type="buff" editorname="操纵死尸(额外的)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetattachcount=0 [BUan] _code="BUan" _id="BUan" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNAnimateDead.blp" bufftip="操纵死尸" buffubertip="召唤出来的单位会受到驱逐魔法的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" specialart="Objects\\Spawnmodels\\Undead\\UndeadLargeDeathExplode\\UndeadLargeDeathExplode.mdl" spelldetail=0 targetattachcount=0 [BUau] _code="BUau" _id="BUau" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNUnholyAura.blp" bufftip="邪恶光环" buffubertip="该单位处在邪恶光环的作用之下; 因此它的移动速度和生命值恢复速度都加快了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=2 targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl" targetattach="origin" targetattachcount=0 [BUav] _code="BUav" _id="BUav" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNVampiricAura.blp" bufftip="吸血光环" buffubertip="该单位处在吸血光环的作用之下,因此它对敌人的攻击会恢复自己的生命值。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" specialart="Abilities\\Spells\\Undead\\VampiricAura\\VampiricAuraTarget.mdl" specialattach="origin" spelldetail=2 targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl" targetattach="origin" targetattachcount=0 [BUcb] _code="BUcb" _id="BUcb" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNCarrionScarabs.blp" bufftip="腐尸甲虫" buffubertip="召唤出来的单位会受到驱逐魔法的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetattachcount=0 [BUcs] _code="BUcs" _id="BUcs" _type="buff" editorname="腐臭蜂群(施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetattachcount=0 [BUdd] _code="BUdd" _id="BUdd" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNDeathAndDecay.blp" bufftip="死亡凋零" buffubertip="该单位受到了死亡凋零的作用,因此会持续地受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\DeathandDecay\\DeathandDecayDamage.mdl" targetattachcount=0 [BUfa] _code="BUfa" _id="BUfa" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNFrostArmor.blp" bufftip="霜冻护甲" buffubertip="该单位有着霜冻护甲; 因此其护甲加强了,攻击它的近战单位也会被在短时间内减速。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" specialart="Abilities\\Spells\\Undead\\FrostArmor\\FrostArmorDamage.mdl" specialattach="chest" spelldetail=1 targetart="Abilities\\Spells\\Undead\\FrostArmor\\FrostArmorTarget.mdl" targetattach="chest" targetattachcount=0 [BUim] _code="BUim" _id="BUim" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNImpale.blp" bufftip="穿刺" buffubertip="该单位被穿刺攻击了,因此在短时间内会被抛在空中。" effectart="Abilities\\Spells\\Undead\\Impale\\ImpaleHitTarget.mdl" effectattach="sprite,first" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Human\\StormBolt\\StormBoltTarget.mdl" targetattach="overhead" targetattachcount=0 [BUsl] _code="BUsl" _id="BUsl" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp" bufftip="睡眠" buffubertip="该单位正在睡眠,因此其不能移动,攻击或者施放魔法。如果遭到攻击就会自动苏醒过来。" effectsoundlooped="CreepSleepSnoreLoop" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\Sleep\\SleepTarget.mdl" targetattach="overhead" targetattachcount=0 [BUsp] _code="BUsp" _id="BUsp" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp" editorname="睡眠 (暂停)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\Sleep\\SleepSpecialArt.mdl" targetattachcount=0 [BUst] _code="BUst" _id="BUst" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp" editorname="睡眠(震晕)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\Sleep\\SleepSpecialArt.mdl" targetattachcount=0 [BUts] _code="BUts" _id="BUts" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNThornShield.blp" editorname="尖刺外壳" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestLeft.mdl,Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestRight.mdl,Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestMountLeft.mdl,Abilities\\Spells\\Undead\\ThornyShield\\ThornyShieldTargetChestMountRight.mdl" targetattach="chest,left" targetattach1="chest,right" targetattach2="chest,mount,left" targetattach3="chest,mount,right" targetattachcount=4 [Babr] _code="Babr" _id="Babr" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNRegenerationAura.blp" bufftip="荒芜光环" buffubertip="该单位处在荒芜光环的作用之下,因此其生命值恢复速度加快了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=2 targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl" targetattach="origin" targetattachcount=0 [Bakb] _code="Bakb" _id="Bakb" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNDrum.blp" bufftip="战鼓" buffubertip="该单位受到了战鼓的作用,因此攻击力得到了加强。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=2 targetart="Abilities\\Spells\\Other\\GeneralAuraTarget\\GeneralAuraTarget.mdl" targetattach="origin" targetattachcount=0 [Bam2] _code="Bam2" _id="Bam2" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNAntiMagicShell.blp" bufftip="反魔法外壳" buffubertip="这个单位具有反魔法外壳,攻击魔法对于该单位的伤害效果将减少。" editorsuffix=" (额外的)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\AntiMagicShell\\AntiMagicShell.mdl" targetattach="overhead" targetattachcount=0 [Bams] _code="Bams" _id="Bams" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNAntiMagicShell.blp" bufftip="反魔法外壳" buffubertip="该单位具有反魔法外壳,因此对魔法免疫,反魔法外壳可以被驱逐掉。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\AntiMagicShell\\AntiMagicShell.mdl" targetattach="overhead" targetattachcount=0 [Bapl] _code="Bapl" _id="Bapl" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNPlagueCloud.blp" bufftip="疾病" buffubertip="该单位受到了疾病云雾的攻击,因此会在短时间内持续地受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=2 targetart="Units\\Undead\\PlagueCloud\\PlagueCloudtarget.mdl" targetattach="head" targetattachcount=0 [Barm] _code="Barm" _id="Barm" _type="buff" bufftip="魔法恢复光环" buffubertip="该单位处于魔法恢复光环的作用之下,因此其魔法恢复速度得到了加快。" effectsoundlooped="FountainOfLifeLoop" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=1 targetart="Abilities\\Spells\\Other\\ANrl\\ANrlTarget.mdl" targetattachcount=0 [Basl] _code="Basl" _id="Basl" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNTornado.blp" bufftip="龙卷风" buffubertip="该单位受到了龙卷风的袭击,它的移动速度被暂时降低了。" editorsuffix=" (减速光环)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\Tornado\\Tornado_Target.mdl" targetattachcount=0 [Bbar] _code="Bbar" _id="Bbar" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBarkskin.blp" bufftip="树皮" buffubertip="该单位具有树皮技能,因此其护甲得到了加强。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetart="Abilities\\Spells\\NightElf\\Barkskin\\BarkSkinTarget.mdl" targetattach="chest" targetattachcount=0 [Bblo] _code="Bblo" _id="Bblo" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBloodLust.blp" bufftip="嗜血术" buffubertip="该单位具有嗜血术,因此其攻击速度和移动速度都加快了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=1 targetart="Abilities\\Spells\\Orc\\Bloodlust\\BloodlustTarget.mdl,Abilities\\Spells\\Orc\\Bloodlust\\BloodlustSpecial.mdl" targetattach="hand,left" targetattach1="hand,right" targetattachcount=2 [Bbof] _code="Bbof" _id="Bbof" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNWallOfFire.blp" bufftip="燃烧之油" buffubertip="此单位已被燃烧之油烧着,它将不断的受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeDamageTarget.mdl" targetattachcount=0 [Bbsk] _code="Bbsk" _id="Bbsk" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBerserkForTrolls.blp" bufftip="狂战士" buffubertip="该单位处于狂热愤怒的作用之下,因此攻击力得到了加强,但是同时也会受到更多的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Abilities\\Spells\\Orc\\TrollBerserk\\HeadhunterWEAPONSLeft.mdl,Abilities\\Spells\\Orc\\TrollBerserk\\HeadhunterWEAPONSRight.mdl" targetattach="weapon,left" targetattach1="weapon,right" targetattachcount=2 [Bchd] _code="Bchd" _id="Bchd" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNDizzy.blp" bufftip="击晕" buffubertip="该单位被击晕了,因此其移动速度和攻击速度都减慢了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Orc\\StasisTrap\\StasisTotemTarget.mdl" targetattach="overhead" targetattachcount=0 [Bclf] _code="Bclf" _id="Bclf" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNCloudOfFog.blp" bufftip="乌云技能" buffubertip="该建筑物中了乌云技能,所以丧失了远程攻击的能力。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Bcmg] _code="Bcmg" _id="Bcmg" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNControlMagic.blp" bufftip="控制魔法" buffubertip="这个单位可以被控制。它现在遵从一个新主人了。" effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Bcor] _code="Bcor" _id="Bcor" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNCorrosiveBreath.blp" bufftip="腐蚀喷吐" buffubertip="该建筑物受到了腐蚀喷吐的攻击,因此其在一定的时间内会受到持续的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetart="Abilities\\Spells\\NightElf\\CorrosiveBreath\\ChimaeraAcidTargetArt.mdl" targetattachcount=0 [Bcri] _code="Bcri" _id="Bcri" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNCripple.blp" bufftip="残废" buffubertip="该单位受到了残废技能的作用,因此其移动速度和攻击速度都减慢了,攻击力也被削弱了许多。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\Cripple\\CrippleTarget.mdl" targetattachcount=0 [Bcrs] _code="Bcrs" _id="Bcrs" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNCurse.blp" bufftip="诅咒" buffubertip="该单位受到了诅咒的作用,因此在攻击的时候会有一定的概率击空。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=1 targetart="Abilities\\Spells\\Undead\\Curse\\CurseTarget.mdl" targetattach="overhead" targetattachcount=0 [Bcsd] _code="Bcsd" _id="Bcsd" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNColdArrows.blp" bufftip="冰冻冷箭" buffubertip="该单位被冰冻冷箭给击中了,其攻击速度和移动速度都会减慢。" editorsuffix=" (堆积)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Bcsi] _code="Bcsi" _id="Bcsi" _type="buff" editorname="冰冻冷箭" editorsuffix=" (信息)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Bcy2] _code="Bcy2" _id="Bcy2" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNCyclone.blp" bufftip="飓风" buffubertip="该单位处在飓风的作用之下,因此其不能移动,攻击和施放魔法。" editorsuffix=" (额外的)" effectart="Abilities\\Spells\\NightElf\\Cyclone\\CycloneTarget.mdl" effectattach="sprite,first" effectsoundlooped="CycloneLoop" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [Bcyc] _code="Bcyc" _id="Bcyc" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNCyclone.blp" bufftip="飓风" buffubertip="该单位处在飓风的作用之下,因此其不能移动,攻击和施放魔法。" effectart="Abilities\\Spells\\NightElf\\Cyclone\\CycloneTarget.mdl" effectsoundlooped="CycloneLoop" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattach="sprite,first" targetattachcount=0 [Bdbb] _code="Bdbb" _id="Bdbb" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNLifeDrain.blp" bufftip="吸取生命值和魔法值" buffubertip="这个单位具有额外的生命值和魔法值。但是这个额外的值会消失得很快。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Bdbl] _code="Bdbl" _id="Bdbl" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNLifeDrain.blp" bufftip="吸取生命" buffubertip="这个单位具有额外的生命值。但是这个额外的值会消失得很快。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Bdbm] _code="Bdbm" _id="Bdbm" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNManaDrain.blp" bufftip="吸取魔法" buffubertip="这个单位具有额外的魔法值。但是这个额外的值会消失得很快。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Bdcb] _code="Bdcb" _id="Bdcb" _type="buff" editorname="汲取生命值和魔法值(施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Other\\Drain\\DrainCaster.mdl" targetattach="chest" targetattachcount=0 [Bdcl] _code="Bdcl" _id="Bdcl" _type="buff" editorname="汲取生命值(施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Other\\Drain\\DrainCaster.mdl" targetattach="chest" targetattachcount=0 [Bdcm] _code="Bdcm" _id="Bdcm" _type="buff" editorname="汲取魔法值 (施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Other\\Drain\\ManaDrainCaster.mdl" targetattach="chest" targetattachcount=0 [Bdef] _code="Bdef" _id="Bdef" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNScroll.blp" bufftip="守护卷轴" buffubertip="该单位受到了守护卷轴的作用,因此它的护甲暂时得到了加强。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=1 targetart="Abilities\\Spells\\Items\\AIda\\AIdaTarget.mdl" targetattach="overhead" targetattachcount=0 [Bdet] _code="Bdet" _id="Bdet" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNDustOfAppearance.blp" bufftip="被探测到" buffubertip="该单位被探测到了,这就意味着敌人可以看见你的单位。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Bdig] _code="Bdig" _id="Bdig" _type="buff" editorname="吞噬 (施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [Bdtb] _code="Bdtb" _id="Bdtb" _type="buff" editorname="汲取生命值和魔法值(目标)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Other\\Drain\\DrainTarget.mdl" targetattach="chest" targetattachcount=0 [Bdtl] _code="Bdtl" _id="Bdtl" _type="buff" editorname="汲取生命值(目标)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Other\\Drain\\DrainTarget.mdl" targetattach="chest" targetattachcount=0 [Bdtm] _code="Bdtm" _id="Bdtm" _type="buff" editorname="汲取魔法值 (目标)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Other\\Drain\\ManaDrainTarget.mdl" targetattach="chest" targetattachcount=0 [Bdvv] _code="Bdvv" _id="Bdvv" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNDevour.blp" bufftip="吞噬" buffubertip="该单位被吞噬了,因此会持续地受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [Beat] _code="Beat" _id="Beat" _type="buff" editorname="吃树" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [Bena] _code="Bena" _id="Bena" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNEnsnare.blp" bufftip="诱捕" buffubertip="该单位被诱捕了,因此其不能移动和飞行。" editorsuffix=" (空中的)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Abilities\\Spells\\Orc\\Ensnare\\ensnare_AirTarget.mdl" targetattach="chest,mount" targetattachcount=0 [Beng] _code="Beng" _id="Beng" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNEnsnare.blp" bufftip="诱捕" buffubertip="该单位被诱捕了,因此其不能移动和飞行。" editorsuffix=" (地面的)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Abilities\\Spells\\Orc\\Ensnare\\ensnareTarget.mdl" targetattachcount=0 [Bens] _code="Bens" _id="Bens" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNEnsnare.blp" editorname="诱捕(一般的)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Abilities\\Spells\\Orc\\Ensnare\\ensnareTarget.mdl" targetattach="origin" targetattachcount=0 [Beye] _code="Beye" _id="Beye" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSentryWard.blp" bufftip="岗哨守卫" buffubertip="召唤出来的单位会受到驱逐魔法的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [Bfae] _code="Bfae" _id="Bfae" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNFaerieFire.blp" bufftip="精灵之火" buffubertip="该单位受到了精灵之火的作用,因此其护甲被削弱了,而且还会被敌人看见。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=1 targetart="Abilities\\Spells\\NightElf\\FaerieFire\\FaerieFireTarget.mdl" targetattach="head" targetattachcount=0 [Bfre] _code="Bfre" _id="Bfre" _type="buff" editorname="冰冻" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Bfro] _code="Bfro" _id="Bfro" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNFrost.blp" bufftip="被减速的" buffubertip="该单位速度被减慢了,所以移动起来要比其他一般的单位要慢。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Other\\FrostDamage\\FrostDamage.mdl" targetattachcount=0 [Bfrz] _code="Bfrz" _id="Bfrz" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNFreezingBreath.blp" bufftip="冰冻喷吐" buffubertip="该单位被冻住了,因此失去了原有的功效并不能被修理。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\FreezingBreath\\FreezingBreathTargetArt.mdl" targetattach="origin" targetattachcount=0 [Bfzy] _code="Bfzy" _id="Bfzy" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBloodLust.blp" bufftip="狂热" buffubertip="该单位处于狂热中,其攻击速率和移动速度都增加了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=1 targetart="Abilities\\Spells\\Orc\\Bloodlust\\BloodlustTarget.mdl,Abilities\\Spells\\Orc\\Bloodlust\\BloodlustSpecial.mdl" targetattach="hand,left" targetattach1="hand,right" targetattachcount=2 [Bgra] _code="Bgra" _id="Bgra" _type="buff" editorname="拔树" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [Bhea] _code="Bhea" _id="Bhea" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNHeal.blp" bufftip="医疗" buffubertip="该单位正在被医疗,其丧失的生命值将得到恢复。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=1 targetattachcount=0 [Bhwd] _code="Bhwd" _id="Bhwd" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNHealingWard.blp" bufftip="治疗守卫" buffubertip="这个守卫能恢复周围单位的生命值。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [Binf] _code="Binf" _id="Binf" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNInnerFire.blp" bufftip="心灵之火" buffubertip="该单位拥有心灵之火,所以其防御和攻击力都得到了加强。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=1 targetart="Abilities\\Spells\\Human\\InnerFire\\InnerFireTarget.mdl" targetattach="overhead" targetattachcount=1 [Binv] _code="Binv" _id="Binv" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNInvisibility.blp" bufftip="隐形术" buffubertip="该单位处于隐形的状态之中; 敌人不能看到其存在。如果它攻击或者施放魔法,那么就会暴露出自己的踪迹。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Bivs] _code="Bivs" _id="Bivs" _type="buff" editorname="隐形 (额外的)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Bliq] _code="Bliq" _id="Bliq" _type="buff" buffart="ReplaceableTextures\\PassiveButtons\\PASBTNLiquidFire.blp" editorname="液体炸弹" effectsoundlooped="LiquidFireLoop" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Abilities\\Spells\\Orc\\LiquidFire\\Liquidfire.mdl" targetattachcount=0 [Blsa] _code="Blsa" _id="Blsa" _type="buff" editorname="闪电护盾(施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [Blsh] _code="Blsh" _id="Blsh" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNLightningShield.blp" bufftip="闪电护盾" buffubertip="该单位处在闪电护盾的作用之下,因此周围所有的单位都会受到一定的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" specialart="Abilities\\Spells\\Orc\\LightningShield\\LightningShieldBuff.mdl" spelldetail=0 targetart="Abilities\\Spells\\Orc\\LightningShield\\LightningShieldTarget.mdl" targetattach="origin" targetattachcount=0 [Bmec] _code="Bmec" _id="Bmec" _type="buff" bufftip="机械类的小玩艺" buffubertip="召唤出来的单位会受到驱逐魔法的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Bmfa] _code="Bmfa" _id="Bmfa" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNManaFlare.blp" bufftip="魔力之焰" buffubertip="该单位身上有魔力之焰的作用;周围任何敌方单位施放魔法都会受到伤害。" editorsuffix=" (额外的)" iseffect=0 missilearc=0.0 missileart="Abilities\\Spells\\Human\\ManaFlare\\ManaFlareMissile.mdl" missilehoming=1 missilespeed=1000 race="nightelf" specialart="Abilities\\Spells\\Human\\ManaFlare\\ManaFlareBoltImpact.mdl" spelldetail=0 targetart="Abilities\\Spells\\Human\\ManaFlare\\ManaFlareTarget.mdl" targetattach="overhead" targetattachcount=0 [Bmfl] _code="Bmfl" _id="Bmfl" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNManaFlare.blp" bufftip="魔力之焰" buffubertip="该单位身上有魔力之焰的作用;周围任何敌方单位施放魔法都会受到伤害。" effectsoundlooped="ManaFlareLoop" iseffect=0 lightningeffect="MFPB" missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetart="Abilities\\Spells\\Human\\ManaFlare\\ManaFlareBase.mdl" targetattach="overhead" targetattachcount=0 [Bmil] _code="Bmil" _id="Bmil" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNCallToArms.blp" bufftip="民兵" buffubertip="该农民变成了民兵,所有其移动速度,攻击速度,攻击力,护甲都得到了加强。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Bmlc] _code="Bmlc" _id="Bmlc" _type="buff" editorname="空中锁镣(施法者)" effectsoundlooped="AerialShacklesLoop" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Bmlt] _code="Bmlt" _id="Bmlt" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNMagicLariet.blp" bufftip="空中锁镣" buffubertip="该单位已受空中锁镣禁锢,无法移动或攻击,并且不断受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Human\\AerialShackles\\AerialShacklesTarget.mdl" targetattach="chest,mount" targetattachcount=0 [Boar] _code="Boar" _id="Boar" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNHealingWard.blp" bufftip="治疗守卫光环" buffubertip="加快生命值恢复速度。" effectsoundlooped="FountainOfLifeLoop" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=2 targetart="Abilities\\Spells\\Other\\ANrm\\ANrmTarget.mdl" targetattachcount=0 [Bphx] _code="Bphx" _id="Bphx" _type="buff" bufftip="火凤凰" buffubertip="火凤凰的力量显现了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Bpig] _code="Bpig" _id="Bpig" _type="buff" editorname="永久的献祭" editorsuffix=" (中立的单位但是是敌对的 2)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" specialart="Abilities\\Spells\\Other\\ImmolationRed\\ImmolationRedDamage.mdl" specialattach="chest" spelldetail=0 targetart="Abilities\\Spells\\Other\\ImmolationRed\\ImmolationRedTarget.mdl" targetattach="chest" targetattachcount=0 [Bplg] _code="Bplg" _id="Bplg" _type="buff" editorname="疾病云雾" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetattachcount=0 [Bply] _code="Bply" _id="Bply" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNPolymorph.blp" bufftip="变形术" buffubertip="该单位被施放了变形术,因此被变成了一头温顺的小绵羊。" effectart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphDoneGround.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Bpoc] _code="Bpoc" _id="Bpoc" _type="buff" editorname="占据 (施法者)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\Possession\\PossessionCaster.mdl" targetattach="overhead" targetattachcount=0 [Bpoi] _code="Bpoi" _id="Bpoi" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNEnvenomedSpear.blp" bufftip="毒" buffubertip="该单位被毒刺攻击了, 因此会持续受到伤害。" editorsuffix=" (没有堆积)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=2 targetart="Abilities\\Weapons\\PoisonSting\\PoisonStingTarget.mdl" targetattachcount=0 [Bpos] _code="Bpos" _id="Bpos" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNPossession.blp" bufftip="占据" buffubertip="该单位被占据了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\Possession\\PossessionTarget.mdl" targetattach="overhead" targetattachcount=0 [Bprg] _code="Bprg" _id="Bprg" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNPurge.blp" bufftip="净化" buffubertip="该单位受到了净化的作用; 因此其移动速度被减慢了,而且身上所有的魔法效果都消失了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Abilities\\Spells\\Orc\\Purge\\PurgeBuffTarget.mdl" targetattach="origin" targetattachcount=0 [Bpsd] _code="Bpsd" _id="Bpsd" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNEnvenomedSpear.blp" bufftip="毒" buffubertip="该单位被毒刺攻击了, 因此会持续受到伤害。" editorsuffix=" (堆积)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=2 targetart="Abilities\\Weapons\\PoisonSting\\PoisonStingTarget.mdl" targetattachcount=0 [Bpsh] _code="Bpsh" _id="Bpsh" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNPhaseShift.blp" bufftip="变相移动" buffubertip="该单位处于消失的状态中,因此在短时间内不会受到任何的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" specialart="Abilities\\Spells\\NightElf\\FaerieDragonInvis\\FaerieDragon_Invis.mdl" spelldetail=0 targetattachcount=0 [Bpsi] _code="Bpsi" _id="Bpsi" _type="buff" editorname="毒药(信息)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Bpxf] _code="Bpxf" _id="Bpxf" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNMarkOfFire.blp" bufftip="凤凰火焰" buffubertip="该单位正受到凤凰火焰的灼伤,不断受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Abilities\\Spells\\Other\\BreathOfFire\\BreathOfFireDamage.mdl" targetattachcount=0 [Brai] _code="Brai" _id="Brai" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSkeletonWarrior.blp" bufftip="骷髅战士" buffubertip="召唤出来的单位会受到驱逐魔法的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetattachcount=0 [Brej] _code="Brej" _id="Brej" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNRejuvenation.blp" bufftip="生命恢复" buffubertip="该单位具有生命恢复技能,因此其能持续地恢复自己的生命值。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetart="Abilities\\Spells\\NightElf\\Rejuvenation\\RejuvenationTarget.mdl" targetattach="chest" targetattachcount=0 [Broa] _code="Broa" _id="Broa" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBattleRoar.blp" bufftip="咆哮" buffubertip="该单位具有咆哮技能,因此其攻击力得到了加强。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=1 targetart="Abilities\\Spells\\NightElf\\BattleRoar\\RoarTarget.mdl" targetattach="overhead" targetattachcount=0 [Brpb] _code="Brpb" _id="Brpb" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNReplenishMana.blp" bufftip="恢复" buffubertip="这个单位被恢复魔法击中;它的一部分生命值和魔法值被恢复。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetattachcount=0 [Brpl] _code="Brpl" _id="Brpl" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNReplenishHealth.blp" bufftip="枯萎精髓" buffubertip="此单位已被枯萎精髓击中;它的生命值已完全恢复。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetattachcount=0 [Brpm] _code="Brpm" _id="Brpm" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNReplenishMana.blp" bufftip="灵魂触摸" buffubertip="这个单位被灵魂触摸击中;它的一些能量被恢复了。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetattachcount=0 [Bsha] _code="Bsha" _id="Bsha" _type="buff" editorname="共享视野" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Bshs] _code="Bshs" _id="Bshs" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNWandOfShadowSight.blp" bufftip="影子权杖" buffubertip="该单位受到了影子权杖的作用; 因此其将暴露在敌人的视野之下。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Bslo] _code="Bslo" _id="Bslo" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSlow.blp" bufftip="减速" buffubertip="该单位被减速了,其移动速度和攻击速度都会下降。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=1 targetart="Abilities\\Spells\\Human\\slow\\slowtarget.mdl" targetattachcount=0 [Bspa] _code="Bspa" _id="Bspa" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSpider.blp" bufftip="小蜘蛛" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Weapons\\CryptFiendMissile\\CryptFiendMissileTarget.mdl" targetattach="origin" targetattachcount=0 [Bspe] _code="Bspe" _id="Bspe" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNBoots.blp" bufftip="速度加快" buffubertip="该单位速度被加快了,所以移动起来要比其他一般的单位要快。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Items\\AIsp\\SpeedTarget.mdl" targetattachcount=0 [Bspl] _code="Bspl" _id="Bspl" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSpiritLink.blp" bufftip="灵魂锁链" buffubertip="该单位处于灵魂锁链的作用之下,因此其遭到攻击的话会将其受到的伤害转移一部分到其他处于灵魂锁链作用之下的单位。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Abilities\\Spells\\Orc\\SpiritLink\\SpiritLinkTarget.mdl" targetattach="chest" targetattachcount=0 [Bspo] _code="Bspo" _id="Bspo" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNSlowPoison.blp" bufftip="慢性毒药" buffubertip="该单位受到了慢性毒药的攻击,因此其移动速度和攻击速度都减慢了,而且会在一定时间内持续地受到伤害。" editorsuffix=" (没有堆积)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=2 targetart="Abilities\\Weapons\\PoisonSting\\PoisonStingTarget.mdl" targetattachcount=0 [Bssd] _code="Bssd" _id="Bssd" _type="buff" buffart="ReplaceableTextures\\PassiveButtons\\PASBTNSlowPoison.blp" bufftip="慢性毒药" buffubertip="该单位受到了慢性毒药的攻击;因此其移动速度和攻击速度都减慢了,而且会在一定时间内持续地受到伤害。" editorsuffix=" (堆积)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=2 targetart="Abilities\\Weapons\\PoisonSting\\PoisonStingTarget.mdl" targetattachcount=0 [Bssi] _code="Bssi" _id="Bssi" _type="buff" editorname="慢性毒药(信息)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [Bsta] _code="Bsta" _id="Bsta" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNStasisTrap.blp" bufftip="静止陷阱" buffubertip="该单位被静止陷阱击中了,因此不能移动,进攻和施放魔法。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Abilities\\Spells\\Human\\Thunderclap\\ThunderclapTarget.mdl" targetattach="overhead" targetattachcount=0 [Bstt] _code="Bstt" _id="Bstt" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNStasisTrap.blp" bufftip="静止陷阱" buffubertip="这个守卫被激活的话会击晕周围敌方的地面单位。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [Btdg] _code="Btdg" _id="Btdg" _type="buff" editorname="龙卷风伤害" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Btlf] _code="Btlf" _id="Btlf" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNAcorn.blp" bufftip="定时的生命" buffubertip="召唤出来的单位会受到驱逐魔法的伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Btrv] _code="Btrv" _id="Btrv" _type="buff" editorname="传送 显示" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Btsa] _code="Btsa" _id="Btsa" _type="buff" editorname="龙卷风旋转 (区域魔法)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Btsp] _code="Btsp" _id="Btsp" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNTornado.blp" bufftip="龙卷旋风" buffubertip="该单位受到了龙卷风的袭击;因此被投掷到了空中。" effectart="Abilities\\Spells\\Other\\Tornado\\TornadoElementalSmall.mdl" effectattach="sprite,first" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Buhf] _code="Buhf" _id="Buhf" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNUnholyFrenzy.blp" bufftip="邪恶狂热" buffubertip="该单位受到了邪恶狂热的作用,因此攻击速度加快了,但是也会持续地受到伤害。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\UnholyFrenzy\\UnholyFrenzyTarget.mdl" targetattach="overhead" targetattachcount=0 [Bult] _code="Bult" _id="Bult" _type="buff" editorname="夜视能力" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [Buns] _code="Buns" _id="Buns" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNUnsummonBuilding.blp" bufftip="反召唤" effectsoundlooped="AcolyteUnsummonLoop" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\Unsummon\\UnsummonTarget.mdl" targetattachcount=0 [Bvng] _code="Bvng" _id="Bvng" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNAvengingWatcher.blp" bufftip="复仇之魂" buffubertip="复仇之魂在此。" effectart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [Bvul] _code="Bvul" _id="Bvul" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNInvulnerable.blp" bufftip="无敌的" buffubertip="该单位是无敌的,所以任何的攻击和魔法都对其无效。" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetart="Abilities\\Spells\\Human\\DivineShield\\DivineShieldTarget.mdl" targetattach="origin" targetattachcount=0 [Bwea] _code="Bwea" _id="Bwea" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNWeb.blp" bufftip="蛛网" buffubertip="该单位遭到了蛛网的攻击,因此被固定在了地面上而不能移动。" editorsuffix=" (空中的)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\Web\\Web_AirTarget.mdl" targetattach="chest,mount" targetattachcount=0 [Bweb] _code="Bweb" _id="Bweb" _type="buff" buffart="ReplaceableTextures\\CommandButtons\\BTNWeb.blp" bufftip="蛛网" buffubertip="该单位遭到了蛛网的攻击,因此被固定在了地面上而不能移动。" editorsuffix=" (地面的)" iseffect=0 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Abilities\\Spells\\Undead\\Web\\WebTarget.mdl" targetattach="origin" targetattachcount=0 [XErc] _code="XErc" _id="XErc" _type="buff" editorname="混乱之雨(效果)" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [XErf] _code="XErf" _id="XErf" _type="buff" editorname="火焰雨(效果)" effectart="Abilities\\Spells\\Demon\\RainOfFire\\RainOfFireTarget.mdl" effectsound="RainOfFireWave" effectsoundlooped="RainOfFireLoop" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [XEsf] _code="XEsf" _id="XEsf" _type="buff" editorname="群星坠落(效果)" effectart="Abilities\\Spells\\NightElf\\Starfall\\StarfallCaster.mdl" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [XEtq] _code="XEtq" _id="XEtq" _type="buff" editorname="宁静(效果)" effectart="Abilities\\Spells\\NightElf\\Tranquility\\Tranquility.mdl" effectsoundlooped="TranquilityLoop" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetattachcount=0 [XHbz] _code="XHbz" _id="XHbz" _type="buff" editorname="暴风雪 (效果)" effectart="Abilities\\Spells\\Human\\Blizzard\\BlizzardTarget.mdl" effectsound="BlizzardWave" effectsoundlooped="BlizzardLoop" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [XHfs] _code="XHfs" _id="XHfs" _type="buff" editorname="烈焰风暴(效果)" effectart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeEmbers.mdl" effectsoundlooped="HumanFireLarge" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [XIct] _code="XIct" _id="XIct" _type="buff" editorname="能更改时间的物品" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [XNcs] _code="XNcs" _id="XNcs" _type="buff" editorname="Cluster Rockets (Effect)" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [XNhs] _code="XNhs" _id="XNhs" _type="buff" editorname="Healing Spray (Effect)" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" specialart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl" spelldetail=0 targetattachcount=0 [XNmo] _code="XNmo" _id="XNmo" _type="buff" editorname="季风(效果)" effectart="Abilities\\Spells\\Other\\Monsoon\\MonsoonRain.mdl" effectsoundlooped="MonsoonLoop" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [XNvc] _code="XNvc" _id="XNvc" _type="buff" editorname="Volcano (Effect)" effectsoundlooped="VolcanoLoop" iseffect=1 missilearc=0.8 missileart="Abilities\\Spells\\Other\\Volcano\\VolcanoMissile.mdl" missilehoming=1 missilespeed=400 race="other" specialart="Abilities\\Spells\\Other\\Volcano\\VolcanoDeath.mdl" spelldetail=0 targetattachcount=0 [XOeq] _code="XOeq" _id="XOeq" _type="buff" editorname="地震 (效果)" effectart="Abilities\\Spells\\Orc\\EarthQuake\\EarthQuakeTarget.mdl" effectsoundlooped="EarthquakeLoop" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [XOre] _code="XOre" _id="XOre" _type="buff" editorname="重生(效果)" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [XUdd] _code="XUdd" _id="XUdd" _type="buff" editorname="死亡凋零(效果)" effectart="Abilities\\Spells\\Undead\\DeathandDecay\\DeathandDecayTarget.mdl" effectsoundlooped="DeathAndDecayLoop" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetattachcount=0 [Xbdt] _code="Xbdt" _id="Xbdt" _type="buff" editorname="显示 (效果)" effectart="Abilities\\Spells\\Other\\Andt\\Andt.mdl" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Xbli] _code="Xbli" _id="Xbli" _type="buff" editorname="荒芜之地(效果)" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Xbof] _code="Xbof" _id="Xbof" _type="buff" editorname="燃烧之油(效果)" effectart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeEmbers.mdl" effectsoundlooped="HumanFireLarge" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetattachcount=0 [Xclf] _code="Xclf" _id="Xclf" _type="buff" editorname="乌云 (效果)" effectart="Abilities\\Spells\\Human\\CloudOfFog\\CloudOfFog.mdl" effectsoundlooped="CloudOfFogLoop" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Xdis] _code="Xdis" _id="Xdis" _type="buff" editorname="英雄 驱散 (效果)" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="other" spelldetail=0 targetattachcount=0 [Xesn] _code="Xesn" _id="Xesn" _type="buff" editorname="哨兵(效果)" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetart="Units\\NightElf\\Owl\\Owl.mdl" targetattach="overhead" targetattachcount=0 [Xfhl] _code="Xfhl" _id="Xfhl" _type="buff" editorname="建筑物伤害 – 人族 大" effectsoundlooped="HumanFireLarge" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Environment\\LargeBuildingFire\\LargeBuildingFire1.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire0.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire0.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire1.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire1.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire0.mdl" targetattach="sprite,first" targetattach1="sprite,second" targetattach2="sprite,fifth" targetattach3="sprite,third" targetattach4="sprite,fourth" targetattach5="sprite,sixth" targetattachcount=6 [Xfhm] _code="Xfhm" _id="Xfhm" _type="buff" editorname="建筑物伤害 – 人族 中" effectsoundlooped="HumanFireMedium" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Environment\\LargeBuildingFire\\LargeBuildingFire2.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire1.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire0.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire2.mdl" targetattach="sprite,first" targetattach1="sprite,second" targetattach2="sprite,fourth" targetattach3="sprite,fifth" targetattachcount=4 [Xfhs] _code="Xfhs" _id="Xfhs" _type="buff" editorname="建筑物伤害 – 人族 小" effectsoundlooped="HumanFireSmall" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetart="Environment\\SmallBuildingFire\\SmallBuildingFire2.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire1.mdl" targetattach="sprite,first" targetattach1="sprite,fourth" targetattachcount=2 [Xfla] _code="Xfla" _id="Xfla" _type="buff" editorname="照明弹(效果)" effectart="Abilities\\Spells\\Human\\Flare\\FlareTarget.mdl" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="human" spelldetail=0 targetattachcount=0 [Xfnl] _code="Xfnl" _id="Xfnl" _type="buff" editorname="建筑物伤害 - 暗夜精灵族 大" effectsoundlooped="NightElfFireLarge" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetart="Environment\\NightElfBuildingFire\\ElfLargeBuildingFire1.mdl,Environment\\NightElfBuildingFire\\ElfLargeBuildingFire0.mdl,Environment\\NightElfBuildingFire\\ElfLargeBuildingFire0.mdl,Environment\\NightElfBuildingFire\\ElfSmallBuildingFire1.mdl,Environment\\NightElfBuildingFire\\ElfLargeBuildingFire2.mdl,Environment\\NightElfBuildingFire\\ElfSmallBuildingFire0.mdl" targetattach="sprite,first" targetattach1="sprite,second" targetattach2="sprite,fifth" targetattach3="sprite,third" targetattach4="sprite,fourth" targetattach5="sprite,sixth" targetattachcount=6 [Xfnm] _code="Xfnm" _id="Xfnm" _type="buff" editorname="建筑物伤害 - 暗夜精灵族 中" effectsoundlooped="NightElfFireMedium" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetart="Environment\\NightElfBuildingFire\\ElfLargeBuildingFire2.mdl,Environment\\NightElfBuildingFire\\ElfSmallBuildingFire1.mdl,Environment\\NightElfBuildingFire\\ElfLargeBuildingFire0.mdl,Environment\\NightElfBuildingFire\\ElfSmallBuildingFire2.mdl" targetattach="sprite,first" targetattach1="sprite,second" targetattach2="sprite,fourth" targetattach3="sprite,fifth" targetattachcount=4 [Xfns] _code="Xfns" _id="Xfns" _type="buff" editorname="建筑物伤害 - 暗夜精灵族 小" effectsoundlooped="NightElfFireSmall" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="nightelf" spelldetail=0 targetart="Environment\\NightElfBuildingFire\\ElfSmallBuildingFire2.mdl,Environment\\NightElfBuildingFire\\ElfSmallBuildingFire1.mdl" targetattach="sprite,first" targetattach1="sprite,fourth" targetattachcount=2 [Xfol] _code="Xfol" _id="Xfol" _type="buff" editorname="建筑物伤害 – 兽族 大" effectsoundlooped="HumanFireLarge" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Environment\\LargeBuildingFire\\LargeBuildingFire1.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire0.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire0.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire1.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire1.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire0.mdl" targetattach="sprite,first" targetattach1="sprite,second" targetattach2="sprite,fifth" targetattach3="sprite,third" targetattach4="sprite,fourth" targetattach5="sprite,sixth" targetattachcount=6 [Xfom] _code="Xfom" _id="Xfom" _type="buff" editorname="建筑物伤害 – 兽族 中" effectsoundlooped="HumanFireMedium" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Environment\\LargeBuildingFire\\LargeBuildingFire2.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire1.mdl,Environment\\LargeBuildingFire\\LargeBuildingFire0.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire2.mdl" targetattach="sprite,first" targetattach1="sprite,second" targetattach2="sprite,fourth" targetattach3="sprite,fifth" targetattachcount=4 [Xfos] _code="Xfos" _id="Xfos" _type="buff" editorname="建筑物伤害 – 兽族 小" effectsoundlooped="HumanFireSmall" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="orc" spelldetail=0 targetart="Environment\\SmallBuildingFire\\SmallBuildingFire2.mdl,Environment\\SmallBuildingFire\\SmallBuildingFire1.mdl" targetattach="sprite,first" targetattach1="sprite,fourth" targetattachcount=2 [Xful] _code="Xful" _id="Xful" _type="buff" editorname="建筑物伤害 – 不死族 大" effectsoundlooped="UndeadFireLarge" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Environment\\UndeadBuildingFire\\UndeadLargeBuildingFire1.mdl,Environment\\UndeadBuildingFire\\UndeadLargeBuildingFire0.mdl,Environment\\UndeadBuildingFire\\UndeadLargeBuildingFire0.mdl,Environment\\UndeadBuildingFire\\UndeadSmallBuildingFire1.mdl,Environment\\UndeadBuildingFire\\UndeadLargeBuildingFire2.mdl,Environment\\UndeadBuildingFire\\UndeadSmallBuildingFire0.mdl" targetattach="sprite,first" targetattach1="sprite,second" targetattach2="sprite,fifth" targetattach3="sprite,third" targetattach4="sprite,fourth" targetattach5="sprite,sixth" targetattachcount=6 [Xfum] _code="Xfum" _id="Xfum" _type="buff" editorname="建筑物伤害 – 不死族 中" effectsoundlooped="UndeadFireMedium" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Environment\\UndeadBuildingFire\\UndeadLargeBuildingFire2.mdl,Environment\\UndeadBuildingFire\\UndeadSmallBuildingFire1.mdl,Environment\\UndeadBuildingFire\\UndeadLargeBuildingFire0.mdl,Environment\\UndeadBuildingFire\\UndeadSmallBuildingFire2.mdl" targetattach="sprite,first" targetattach1="sprite,second" targetattach2="sprite,fourth" targetattach3="sprite,fifth" targetattachcount=4 [Xfus] _code="Xfus" _id="Xfus" _type="buff" editorname="建筑物伤害 – 不死族 小" effectsoundlooped="UndeadFireSmall" iseffect=1 missilearc=0.0 missilehoming=0 missilespeed=0 race="undead" spelldetail=0 targetart="Environment\\UndeadBuildingFire\\UndeadSmallBuildingFire2.mdl,Environment\\UndeadBuildingFire\\UndeadSmallBuildingFire1.mdl" targetattach="sprite,first" targetattach1="sprite,fourth" targetattachcount=2