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51 lines
1.8 KiB
51 lines
1.8 KiB
3 years ago
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#ifndef YDWEEventDamageDataIncluded
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#define YDWEEventDamageDataIncluded
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library YDWEEventDamageData
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globals
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private constant integer EVENT_DAMAGE_DATA_VAILD = 0
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private constant integer EVENT_DAMAGE_DATA_IS_PHYSICAL = 1
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private constant integer EVENT_DAMAGE_DATA_IS_ATTACK = 2
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private constant integer EVENT_DAMAGE_DATA_IS_RANGED = 3
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private constant integer EVENT_DAMAGE_DATA_DAMAGE_TYPE = 4
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private constant integer EVENT_DAMAGE_DATA_WEAPON_TYPE = 5
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private constant integer EVENT_DAMAGE_DATA_ATTACK_TYPE = 6
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endglobals
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native EXGetEventDamageData takes integer edd_type returns integer
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native EXSetEventDamage takes real amount returns boolean
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function YDWEIsEventPhysicalDamage takes nothing returns boolean
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return 0 != EXGetEventDamageData(EVENT_DAMAGE_DATA_IS_PHYSICAL)
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endfunction
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function YDWEIsEventAttackDamage takes nothing returns boolean
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return 0 != EXGetEventDamageData(EVENT_DAMAGE_DATA_IS_ATTACK)
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endfunction
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function YDWEIsEventRangedDamage takes nothing returns boolean
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return 0 != EXGetEventDamageData(EVENT_DAMAGE_DATA_IS_RANGED)
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endfunction
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function YDWEIsEventDamageType takes damagetype damageType returns boolean
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return damageType == ConvertDamageType(EXGetEventDamageData(EVENT_DAMAGE_DATA_DAMAGE_TYPE))
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endfunction
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function YDWEIsEventWeaponType takes weapontype weaponType returns boolean
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return weaponType == ConvertWeaponType(EXGetEventDamageData(EVENT_DAMAGE_DATA_WEAPON_TYPE))
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endfunction
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function YDWEIsEventAttackType takes attacktype attackType returns boolean
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return attackType == ConvertAttackType(EXGetEventDamageData(EVENT_DAMAGE_DATA_ATTACK_TYPE))
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endfunction
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function YDWESetEventDamage takes real amount returns boolean
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return EXSetEventDamage(amount)
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endfunction
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endlibrary
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#endif /// YDWEEventDamageDataIncluded
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