Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using JetBrains.Annotations;
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using TNode.Models;
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namespace TNode.Attribute{
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[MeansImplicitUse]
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[BaseTypeRequired(typeof(NodeData))]
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public class NodeAttribute:System.Attribute{
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public NodeAttribute(GraphData graphData){
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}
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}
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} |