Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using System;
using JetBrains.Annotations;
namespace TNode.Attribute.Ports{
public enum PortNameHandling{
Auto,
MemberName,
Manual,
Format,
MemberType
}
public enum TypeHandling{
Declared,
Implemented,
Specified
}
[MeansImplicitUse]
[AttributeUsage(AttributeTargets.Property, AllowMultiple = true)]
public class PortAttribute:System.Attribute{
public readonly string Name;
public readonly PortNameHandling NameHandling;
public Type HandledType;
public TypeHandling TypeHandling{ get; set; }
public PortAttribute(string name,PortNameHandling nameHandling=PortNameHandling.Auto,TypeHandling typeHandling=TypeHandling.Declared){
this.Name = name;
this.NameHandling = nameHandling;
this.TypeHandling = typeHandling;
}
}
}