Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using System;
using TNode.Attribute;
using UnityEngine.UIElements;
namespace TNode.Editor.Inspector.InspectorImplementation{
[Obsolete]
[ViewComponent]
public class ToggleFieldItem:InspectorItem<bool>{
public ToggleFieldItem(){
CreateBindable(new Toggle());
}
}
}