Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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taoria ebcde5e5d9 fix: fix a bug when links changed in a graph,the corresponding runtime graph don't alter its links 3 years ago
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Attributes fix:delay a feature cause losing output data during runtime 3 years ago
Components fix: fix a bug when links changed in a graph,the corresponding runtime graph don't alter its links 3 years ago
Interfaces refactor:move around hierarchy 3 years ago
Models feature: add a function for node that could run unity built in coroutine 3 years ago
RuntimeCache refactor: remove some logs 3 years ago
Attributes.meta feature: runtime cache for running a batch of node 3 years ago
Components.meta refactor: add a package.json 3 years ago
DataWrapper.cs refactor: add a package.json 3 years ago
DataWrapper.cs.meta refactor: add a package.json 3 years ago
Interfaces.meta refactor:move around hierarchy 3 years ago
Models.meta refactor: add a package.json 3 years ago
RuntimeCache.meta refactor: add a package.json 3 years ago
RuntimeNode.cs fix: fix a bug when links changed in a graph,the corresponding runtime graph don't alter its links 3 years ago
RuntimeNode.cs.meta refactor:move around hierarchy 3 years ago
Runtimeblackboard.cs refactor:move around hierarchy 3 years ago
Runtimeblackboard.cs.meta refactor:move around hierarchy 3 years ago
SceneSerializedData.cs refactor:move around hierarchy 3 years ago
SceneSerializedData.cs.meta refactor:move around hierarchy 3 years ago