Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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taoria ba8b9ccac9 feat: Add an new property drawer for graph 3 years ago
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BaseViews feat: Add an new property drawer for graph 3 years ago
Cache feat: Add an new property drawer for graph 3 years ago
EditorPersistence 1.finish editor data partly 3 years ago
GraphBlackboard 1.continue working on blackboard data 3 years ago
Inspector feat: Add an new property drawer for graph 3 years ago
Resources 1.node port can connected to each other with same properties type 3 years ago
Search feat: Add an new property drawer for graph 3 years ago
Tools chore: minor work around 3 years ago
BaseViews.meta 1.Update view 3 years ago
Cache.meta 1.Update view 3 years ago
DefaultNodeView.cs 1.try script object type node data 3 years ago
DefaultNodeView.cs.meta 1.now graph can create node automatically 3 years ago
EditorPersistence.meta 1.node links correctly 3 years ago
GraphBlackboard.meta 1.hi! 3 years ago
GraphEditor.cs feat: Add an new property drawer for graph 3 years ago
GraphEditor.cs.meta 1.Init pack 3 years ago
Inspector.meta brave new world 3 years ago
Manipulators.meta chore: minor work around 3 years ago
Resources.meta 1.decide base format of the T-Node 3 years ago
Search.meta 1.hi! 3 years ago
Tools.meta //Create an menu item for TNode 3 years ago