Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using TNode.Attribute;
using TNode.Editor.BaseViews;
using TNode.Editor.Inspector;
using UnityEngine;
namespace Sample.Editor{
[NodeComponent]
public class HelloGraphView : DataGraphView<HelloGraph>{
public override void OnGraphViewCreate(){
CreateInspector();
}
}
}