Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEditor.Experimental.GraphView;
namespace TNode.Editor{
public class BlackboardSearchWindowProvider:ISearchWindowProvider{
private Type _graphType;
private GraphView _graphView;
private EditorWindow _editor;
public List<SearchTreeEntry> CreateSearchTree(SearchWindowContext context){
return null;
}
public bool OnSelectEntry(SearchTreeEntry SearchTreeEntry, SearchWindowContext context){
return false;
}
}
}