Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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<ui:UXML xmlns:ui="UnityEngine.UIElements"
xmlns:uie="UnityEditor.UIElements"
xsi="http://www.w3.org/2001/XMLSchema-instance"
engine="UnityEngine.UIElements"
editor="UnityEditor.UIElements"
noNamespaceSchemaLocation="../../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="True">
<ui:VisualElement name="GraphWatcher" style="height: 300px; width: 300px; background-color: rgb(65, 65, 65);">
<ui:VisualElement name="GraphOptions" >
<ui:Button name="Next" text="Next">
</ui:Button>
<ui:Button name="Reset" text="Reset">
</ui:Button>
</ui:VisualElement>
<ui:Label name="CurrentNode">
</ui:Label>
</ui:VisualElement>
</ui:UXML>