Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using UnityEngine;
namespace Sample{
// Create at Asset/Test
[CreateAssetMenu(fileName = "NewData", menuName = "Test/Data", order = 1)]
public class TestExposedReference:ScriptableObject{
public ExposedReference<Camera> camera;
public ExposedReference<GameObject> go;
}
}