Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using TNode.Models;
using UnityEditor.Experimental.GraphView;
3 years ago
namespace TNode.Editor.GraphBlackboard{
/// <summary>
/// Implement this class to create graph black board for specified graph
/// </summary>
public class GraphBlackboardView<T>:Blackboard where T:BlackboardData{
public T BlackboardData;
public GraphBlackboardView() : base(){
}
3 years ago
}
}