Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using UnityEditor;
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using UnityEditor.AssetImporters;
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using UnityEngine;
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namespace TNode.Editor.Inspector{
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// [CustomEditor(typeof(MonoImporter))]
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// public class MonoScriptInspector:AssetImporterEditor{
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// public override void OnInspectorGUI(){
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// base.OnInspectorGUI();
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// if(GUILayout.Button("Open")){
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// EditorUtility.OpenWithDefaultApp(AssetDatabase.GetAssetPath(target));
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// }
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// }
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// }
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//
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}
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