Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using TNode.Attribute;
using TNode.Models;
namespace TNode.Editor.GraphBlackboard{
[ViewComponent]
public class DefaultGraphBlackboardView:GraphBlackboardView<BlackboardData>{
public DefaultGraphBlackboardView(){
}
public void ConstructView(){
}
public void AddParameter(){
}
}
}