Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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3 years ago
using System;
using System.Collections.Generic;
using JetBrains.Annotations;
namespace TNode.Attribute{
/// <summary>
/// Use this attribute to declare a blackboard section ,a blackboard section is a group of variables with same types
/// </summary>
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
[BaseTypeRequired(typeof(List<>))]
public class BlackboardSection:System.Attribute{
}
}