Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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3 years ago
using System;
using JetBrains.Annotations;
using UnityEditor.Experimental.GraphView;
namespace TNode.Attribute{
[MeansImplicitUse]
public class InputPortAttribute : System.Attribute{
public Type NodeLinkType;
public string PortAccepted;
public Port.Capacity Capacity;
}
}