Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using UnityEngine;
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namespace Sample{
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// Create at Asset/Test
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[CreateAssetMenu(fileName = "NewData", menuName = "Test/Data", order = 1)]
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public class TestExposedReference:ScriptableObject{
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public ExposedReference<Camera> camera;
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public ExposedReference<GameObject> go;
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}
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}
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