Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using TNode.Models;
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using UnityEngine.UIElements;
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namespace TNode.Editor.Inspector{
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/// <summary>
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/// Tiny Inspector item is a simple inspector item inside a node view ,it monitor node data
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///
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/// </summary>
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public class TinyInspectorItem<T>:VisualElement,INodeDataBinding<T>{
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public string BindingPath{ get; set; }
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public NodeData BindingNodeData{ get; set; }
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}
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}
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