Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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namespace TNode.Editor.EditorPersistence{
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public interface IGraphViewPersistence{
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public string GetPersistenceId();
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public void ResetPos(GraphEditorData editorData);
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public void SavePos(GraphEditorData editorData);
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public void OnRemoveFromGraph(GraphEditorData editorData);
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}
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}
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