Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using System;
using UnityEngine;
namespace Sample{
public class HelloComponent:MonoBehaviour{
public void Update(){
var trans1 = gameObject.transform;
var trans2 = gameObject.GetComponent<Transform>();
var tran3 = GetComponent<Transform>();
var tran4 = transform;
}
}
}