Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using JetBrains.Annotations;
using TNodeCore.Runtime.Models;
namespace TNodeCore.Runtime.Attributes{
[MeansImplicitUse]
[BaseTypeRequired(typeof(NodeData))]
public class NodeAttribute:System.Attribute{
public NodeAttribute(GraphData graphData){
}
}
}