Unity graph tool solution based on different implementation now focused on Unity.Experimental.Graphview
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using UnityEditor;
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using UnityEditor.UIElements;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace TNode.Editor.Inspector.InspectorImplementation{
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public class PropertyFieldItem:InspectorItem<Object>{
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public PropertyFieldItem(){
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OnDataChanged += () => {
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var data = new SerializedObject(Value as Object);
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var testProperty = data.GetIterator().GetArrayElementAtIndex(0);
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PropertyField propertyField = new PropertyField(testProperty);
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this.Q<PropertyField>()?.RemoveFromHierarchy();
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this.Add(propertyField);
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};
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}
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}
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}
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