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191 lines
5.5 KiB
191 lines
5.5 KiB
msgid ""
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msgstr ""
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"Project-Id-Version: YDWE Main Script\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2016-11-10 10:31+0800\n"
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"PO-Revision-Date: 2018-08-14 09:45+0800\n"
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"Last-Translator: \n"
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"Language-Team: YDWE <417214250@qq.com>\n"
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"Language: zh_CN\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Poedit-KeywordsList: _;gettext;gettext_noop\n"
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"X-Poedit-Basepath: ../../../..\n"
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"X-Poedit-SourceCharset: UTF-8\n"
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"X-Generator: Poedit 2.0.2\n"
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"X-Poedit-SearchPath-0: plugin\n"
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"X-Poedit-SearchPath-1: share/script\n"
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#: share/script/compile/template.lua:105
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msgid "Unknown"
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msgstr "未知"
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#: share/script/compile/wave.lua:85
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#, lua-format
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msgid ""
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"Preprocessor failed with message:\n"
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"stdout:%s\n"
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"stderr: %s"
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msgstr ""
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"预处理出现错误,信息:\n"
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"stdout:%s\n"
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"stderr: %s"
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#: share/script/compile/wave.lua:87
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msgid "Cannot start preprocessor process."
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msgstr "无法启动预处理进程"
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#: share/script/ffi/gui.lua:36
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msgid "Error"
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msgstr "错误"
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#: share/script/ffi/gui.lua:40 share/script/ydwe_on_startup.lua:31
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msgid "YDWE"
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msgstr "WE"
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#: share/script/ydwe_on_menu.lua:52
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msgid "Export file"
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msgstr "导出文件"
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#: share/script/ydwe_on_menu.lua:53
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msgid ""
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"Please enter the file path to export. Currently you can export only one file "
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"each time"
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msgstr "请输需要导出的文件路径。当前仅支持每次导出一个文件。"
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#: share/script/ydwe_on_menu.lua:55 share/script/ydwe_on_menu.lua:87
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#: share/script/ydwe_on_new_object_id.lua:84
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msgid "OK"
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msgstr "确定"
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#: share/script/ydwe_on_menu.lua:56 share/script/ydwe_on_menu.lua:88
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#: share/script/ydwe_on_new_object_id.lua:85
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msgid "Cancel"
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msgstr "取消"
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#: share/script/ydwe_on_menu.lua:67
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msgid "Save file"
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msgstr "保存文件"
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#: share/script/ydwe_on_menu.lua:74
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msgid "The file you have entered does not exist."
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msgstr "你输入的文件不存在"
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#: share/script/ydwe_on_menu.lua:84
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msgid "Lua Test"
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msgstr "执行Lua代码"
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#: share/script/ydwe_on_menu.lua:85
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msgid "Please enter the lua script to execute"
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msgstr "请输入需要执行的Lua脚本代码"
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#: share/script/ydwe_on_menu.lua:99
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msgid "Error occured when executing code: "
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msgstr "执行代码时发生错误:"
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#: share/script/ydwe_on_menu.lua:103
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msgid "There are syntax errors in your code."
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msgstr "你输入的代码中有语法错误。"
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#: share/script/ydwe_on_menu.lua:124
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msgid "&YDWE"
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msgstr "配置(&C)"
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#: share/script/ydwe_on_menu.lua:125
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msgid "YDWE &Config"
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msgstr "配置(&C)"
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#: share/script/ydwe_on_menu.lua:126
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msgid "Launch &Warcraft3"
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msgstr "启动魔兽(&W)"
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#: share/script/ydwe_on_menu.lua:127
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msgid "Show las&t compile result"
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msgstr "显示上一次编译的结果(&T)"
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#: share/script/ydwe_on_menu.lua:128
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msgid "Show J&assHelper version"
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msgstr "显示JassHelper的版本(&A)"
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#: share/script/ydwe_on_menu.lua:129
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msgid "Show c&Jass version"
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msgstr "显示cJass的版本(&J)"
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#: share/script/ydwe_on_menu.lua:131
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msgid "&Export WE file"
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msgstr "导出WE文件(&E)"
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#: share/script/ydwe_on_menu.lua:132
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msgid "&Lua Test"
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msgstr "执行Lua代码(&L)"
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#: share/script/ydwe_on_menu.lua:133
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msgid "Cre&dits"
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msgstr "致谢(&D)"
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#: share/script/ydwe_on_menu.lua:134
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msgid "&Platform"
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msgstr "作者之家(&P)"
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#: share/script/ydwe_on_menu.lua:135
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msgid "Launch Platform &official website"
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msgstr "打开官网(&O)"
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#: share/script/ydwe_on_menu.lua:136
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msgid "Launch Author's &Home"
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msgstr "打开作者之家(&H)"
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#: share/script/ydwe_on_new_object_id.lua:81
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msgid "New Object Id"
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msgstr "新物体的ID"
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#: share/script/ydwe_on_new_object_id.lua:82
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msgid "Please input new object ID, or cancel to use the default one."
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msgstr "请输入新物体的ID值(4个字母数字)。或者选择取消使用默认值。"
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#: share/script/ydwe_on_new_object_id.lua:98
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msgid ""
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"You have entered an invalid ID. The ID must contain just 4 letters or "
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"digits. It cannot contain chars other than those in ASCII."
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msgstr ""
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"你输入的ID值不合法。ID必须包含恰好4个字符,不能是除了ASCII码以外的其他字符,"
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"特别是汉字。"
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#: share/script/ydwe_on_new_object_id.lua:102
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msgid "You have entered an invalid ID. This ID already exists."
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msgstr "你输入的ID已经存在。"
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#: share/script/ydwe_on_save.lua:198
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#, lua-format
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msgid "Whether to remove the read-only attribute from \"%s\"?"
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msgstr "地图 \"%s\" 带有只读属性,是否去掉地图中的只读属性?"
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#: share/script/ydwe_on_startup.lua:31 share/script/ydwe_on_startup.lua:53
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#, lua-format
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msgid ""
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"YDWE has detected that there is a directory named \"%s\" located in Warcraft "
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"3 installation directory. It may prevent YDWE from working. Do you want to "
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"delete it?"
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msgstr ""
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"WE检测到魔兽的安装路径下存在一个名为\"%s\"的文件夹。它可能影响WE运行,是否删"
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"除?"
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#: share/script/ydwe_on_startup.lua:123
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msgid ""
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"YDWE has detected that your game.dll and war3patch.mpq mismatch. It may be "
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"caused by the so called \"Warcraft Version Converter\". This situation will "
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"cause a failure on saving and testing maps. It is strongly recommended to "
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"use the offical patched provided by Blizzard."
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msgstr ""
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"检测到您的魔兽Game.dll和War3Patch.mpq的版本不一致,这可能是由版本转换器造成"
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"的,这会导致您无法保存和测试地图,强烈建议您使用正确的魔兽补丁还原您的魔兽。"
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#~ msgid "UTF-8 to &native"
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#~ msgstr "剪贴板UTF-8转码(&N)"
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#~ msgid "&Set file association"
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#~ msgstr "设置文件关联(&S)"
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#~ msgid "Preprocessor failed."
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#~ msgstr "预处理失败"
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