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2417 lines
160 KiB
2417 lines
160 KiB
//============================================================================
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// Native types. All native functions take extended handle types when
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// possible to help prevent passing bad values to native functions
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//
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type agent extends handle // all reference counted objects
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type event extends agent // a reference to an event registration
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type player extends agent // a single player reference
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type widget extends agent // an interactive game object with life
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type unit extends widget // a single unit reference
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type destructable extends widget
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type item extends widget
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type ability extends agent
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type buff extends ability
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type force extends agent
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type group extends agent
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type trigger extends agent
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type triggercondition extends agent
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type triggeraction extends handle
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type timer extends agent
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type location extends agent
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type region extends agent
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type rect extends agent
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type boolexpr extends agent
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type sound extends agent
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type conditionfunc extends boolexpr
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type filterfunc extends boolexpr
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type unitpool extends handle
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type itempool extends handle
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type race extends handle
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type alliancetype extends handle
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type racepreference extends handle
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type gamestate extends handle
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type igamestate extends gamestate
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type fgamestate extends gamestate
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type playerstate extends handle
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type playerscore extends handle
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type playergameresult extends handle
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type unitstate extends handle
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type aidifficulty extends handle
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type eventid extends handle
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type gameevent extends eventid
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type playerevent extends eventid
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type playerunitevent extends eventid
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type unitevent extends eventid
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type limitop extends eventid
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type widgetevent extends eventid
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type dialogevent extends eventid
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type unittype extends handle
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type gamespeed extends handle
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type gamedifficulty extends handle
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type gametype extends handle
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type mapflag extends handle
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type mapvisibility extends handle
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type mapsetting extends handle
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type mapdensity extends handle
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type mapcontrol extends handle
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type playerslotstate extends handle
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type volumegroup extends handle
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type camerafield extends handle
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type camerasetup extends handle
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type playercolor extends handle
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type placement extends handle
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type startlocprio extends handle
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type raritycontrol extends handle
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type blendmode extends handle
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type texmapflags extends handle
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type effect extends agent
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type effecttype extends handle
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type weathereffect extends handle
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type terraindeformation extends handle
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type fogstate extends handle
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type fogmodifier extends agent
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type dialog extends agent
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type button extends agent
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type quest extends agent
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type questitem extends agent
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type defeatcondition extends agent
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type timerdialog extends agent
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type leaderboard extends agent
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type multiboard extends agent
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type multiboarditem extends agent
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type trackable extends agent
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type gamecache extends agent
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type version extends handle
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type itemtype extends handle
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type texttag extends handle
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type attacktype extends handle
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type damagetype extends handle
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type weapontype extends handle
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type soundtype extends handle
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type lightning extends handle
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type pathingtype extends handle
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type image extends handle
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type ubersplat extends handle
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type hashtable extends agent
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constant native ConvertRace takes integer i returns race
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constant native ConvertAllianceType takes integer i returns alliancetype
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constant native ConvertRacePref takes integer i returns racepreference
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constant native ConvertIGameState takes integer i returns igamestate
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constant native ConvertFGameState takes integer i returns fgamestate
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constant native ConvertPlayerState takes integer i returns playerstate
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constant native ConvertPlayerScore takes integer i returns playerscore
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constant native ConvertPlayerGameResult takes integer i returns playergameresult
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constant native ConvertUnitState takes integer i returns unitstate
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constant native ConvertAIDifficulty takes integer i returns aidifficulty
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constant native ConvertGameEvent takes integer i returns gameevent
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constant native ConvertPlayerEvent takes integer i returns playerevent
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constant native ConvertPlayerUnitEvent takes integer i returns playerunitevent
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constant native ConvertWidgetEvent takes integer i returns widgetevent
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constant native ConvertDialogEvent takes integer i returns dialogevent
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constant native ConvertUnitEvent takes integer i returns unitevent
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constant native ConvertLimitOp takes integer i returns limitop
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constant native ConvertUnitType takes integer i returns unittype
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constant native ConvertGameSpeed takes integer i returns gamespeed
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constant native ConvertPlacement takes integer i returns placement
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constant native ConvertStartLocPrio takes integer i returns startlocprio
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constant native ConvertGameDifficulty takes integer i returns gamedifficulty
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constant native ConvertGameType takes integer i returns gametype
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constant native ConvertMapFlag takes integer i returns mapflag
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constant native ConvertMapVisibility takes integer i returns mapvisibility
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constant native ConvertMapSetting takes integer i returns mapsetting
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constant native ConvertMapDensity takes integer i returns mapdensity
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constant native ConvertMapControl takes integer i returns mapcontrol
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constant native ConvertPlayerColor takes integer i returns playercolor
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constant native ConvertPlayerSlotState takes integer i returns playerslotstate
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constant native ConvertVolumeGroup takes integer i returns volumegroup
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constant native ConvertCameraField takes integer i returns camerafield
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constant native ConvertBlendMode takes integer i returns blendmode
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constant native ConvertRarityControl takes integer i returns raritycontrol
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constant native ConvertTexMapFlags takes integer i returns texmapflags
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constant native ConvertFogState takes integer i returns fogstate
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constant native ConvertEffectType takes integer i returns effecttype
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constant native ConvertVersion takes integer i returns version
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constant native ConvertItemType takes integer i returns itemtype
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constant native ConvertAttackType takes integer i returns attacktype
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constant native ConvertDamageType takes integer i returns damagetype
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constant native ConvertWeaponType takes integer i returns weapontype
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constant native ConvertSoundType takes integer i returns soundtype
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constant native ConvertPathingType takes integer i returns pathingtype
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constant native OrderId takes string orderIdString returns integer
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constant native OrderId2String takes integer orderId returns string
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constant native UnitId takes string unitIdString returns integer
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constant native UnitId2String takes integer unitId returns string
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// Not currently working correctly...
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constant native AbilityId takes string abilityIdString returns integer
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constant native AbilityId2String takes integer abilityId returns string
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// Looks up the "name" field for any object (unit, item, ability)
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constant native GetObjectName takes integer objectId returns string
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globals
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//===================================================
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// Game Constants
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//===================================================
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// pfff
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constant boolean FALSE = false
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constant boolean TRUE = true
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constant integer JASS_MAX_ARRAY_SIZE = 8192
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constant integer PLAYER_NEUTRAL_PASSIVE = 15
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constant integer PLAYER_NEUTRAL_AGGRESSIVE = 12
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constant playercolor PLAYER_COLOR_RED = ConvertPlayerColor(0)
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constant playercolor PLAYER_COLOR_BLUE = ConvertPlayerColor(1)
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constant playercolor PLAYER_COLOR_CYAN = ConvertPlayerColor(2)
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constant playercolor PLAYER_COLOR_PURPLE = ConvertPlayerColor(3)
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constant playercolor PLAYER_COLOR_YELLOW = ConvertPlayerColor(4)
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constant playercolor PLAYER_COLOR_ORANGE = ConvertPlayerColor(5)
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constant playercolor PLAYER_COLOR_GREEN = ConvertPlayerColor(6)
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constant playercolor PLAYER_COLOR_PINK = ConvertPlayerColor(7)
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constant playercolor PLAYER_COLOR_LIGHT_GRAY = ConvertPlayerColor(8)
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constant playercolor PLAYER_COLOR_LIGHT_BLUE = ConvertPlayerColor(9)
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constant playercolor PLAYER_COLOR_AQUA = ConvertPlayerColor(10)
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constant playercolor PLAYER_COLOR_BROWN = ConvertPlayerColor(11)
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constant race RACE_HUMAN = ConvertRace(1)
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constant race RACE_ORC = ConvertRace(2)
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constant race RACE_UNDEAD = ConvertRace(3)
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constant race RACE_NIGHTELF = ConvertRace(4)
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constant race RACE_DEMON = ConvertRace(5)
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constant race RACE_OTHER = ConvertRace(7)
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constant playergameresult PLAYER_GAME_RESULT_VICTORY = ConvertPlayerGameResult(0)
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constant playergameresult PLAYER_GAME_RESULT_DEFEAT = ConvertPlayerGameResult(1)
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constant playergameresult PLAYER_GAME_RESULT_TIE = ConvertPlayerGameResult(2)
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constant playergameresult PLAYER_GAME_RESULT_NEUTRAL = ConvertPlayerGameResult(3)
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constant alliancetype ALLIANCE_PASSIVE = ConvertAllianceType(0)
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constant alliancetype ALLIANCE_HELP_REQUEST = ConvertAllianceType(1)
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constant alliancetype ALLIANCE_HELP_RESPONSE = ConvertAllianceType(2)
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constant alliancetype ALLIANCE_SHARED_XP = ConvertAllianceType(3)
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constant alliancetype ALLIANCE_SHARED_SPELLS = ConvertAllianceType(4)
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constant alliancetype ALLIANCE_SHARED_VISION = ConvertAllianceType(5)
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constant alliancetype ALLIANCE_SHARED_CONTROL = ConvertAllianceType(6)
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constant alliancetype ALLIANCE_SHARED_ADVANCED_CONTROL= ConvertAllianceType(7)
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constant alliancetype ALLIANCE_RESCUABLE = ConvertAllianceType(8)
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constant alliancetype ALLIANCE_SHARED_VISION_FORCED = ConvertAllianceType(9)
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constant version VERSION_REIGN_OF_CHAOS = ConvertVersion(0)
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constant version VERSION_FROZEN_THRONE = ConvertVersion(1)
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constant attacktype ATTACK_TYPE_NORMAL = ConvertAttackType(0)
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constant attacktype ATTACK_TYPE_MELEE = ConvertAttackType(1)
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constant attacktype ATTACK_TYPE_PIERCE = ConvertAttackType(2)
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constant attacktype ATTACK_TYPE_SIEGE = ConvertAttackType(3)
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constant attacktype ATTACK_TYPE_MAGIC = ConvertAttackType(4)
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constant attacktype ATTACK_TYPE_CHAOS = ConvertAttackType(5)
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constant attacktype ATTACK_TYPE_HERO = ConvertAttackType(6)
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constant damagetype DAMAGE_TYPE_UNKNOWN = ConvertDamageType(0)
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constant damagetype DAMAGE_TYPE_NORMAL = ConvertDamageType(4)
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constant damagetype DAMAGE_TYPE_ENHANCED = ConvertDamageType(5)
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constant damagetype DAMAGE_TYPE_FIRE = ConvertDamageType(8)
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constant damagetype DAMAGE_TYPE_COLD = ConvertDamageType(9)
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constant damagetype DAMAGE_TYPE_LIGHTNING = ConvertDamageType(10)
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constant damagetype DAMAGE_TYPE_POISON = ConvertDamageType(11)
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constant damagetype DAMAGE_TYPE_DISEASE = ConvertDamageType(12)
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constant damagetype DAMAGE_TYPE_DIVINE = ConvertDamageType(13)
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constant damagetype DAMAGE_TYPE_MAGIC = ConvertDamageType(14)
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constant damagetype DAMAGE_TYPE_SONIC = ConvertDamageType(15)
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constant damagetype DAMAGE_TYPE_ACID = ConvertDamageType(16)
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constant damagetype DAMAGE_TYPE_FORCE = ConvertDamageType(17)
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constant damagetype DAMAGE_TYPE_DEATH = ConvertDamageType(18)
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constant damagetype DAMAGE_TYPE_MIND = ConvertDamageType(19)
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constant damagetype DAMAGE_TYPE_PLANT = ConvertDamageType(20)
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constant damagetype DAMAGE_TYPE_DEFENSIVE = ConvertDamageType(21)
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constant damagetype DAMAGE_TYPE_DEMOLITION = ConvertDamageType(22)
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constant damagetype DAMAGE_TYPE_SLOW_POISON = ConvertDamageType(23)
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constant damagetype DAMAGE_TYPE_SPIRIT_LINK = ConvertDamageType(24)
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constant damagetype DAMAGE_TYPE_SHADOW_STRIKE = ConvertDamageType(25)
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constant damagetype DAMAGE_TYPE_UNIVERSAL = ConvertDamageType(26)
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constant weapontype WEAPON_TYPE_WHOKNOWS = ConvertWeaponType(0)
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constant weapontype WEAPON_TYPE_METAL_LIGHT_CHOP = ConvertWeaponType(1)
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constant weapontype WEAPON_TYPE_METAL_MEDIUM_CHOP = ConvertWeaponType(2)
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constant weapontype WEAPON_TYPE_METAL_HEAVY_CHOP = ConvertWeaponType(3)
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constant weapontype WEAPON_TYPE_METAL_LIGHT_SLICE = ConvertWeaponType(4)
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constant weapontype WEAPON_TYPE_METAL_MEDIUM_SLICE = ConvertWeaponType(5)
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constant weapontype WEAPON_TYPE_METAL_HEAVY_SLICE = ConvertWeaponType(6)
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constant weapontype WEAPON_TYPE_METAL_MEDIUM_BASH = ConvertWeaponType(7)
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constant weapontype WEAPON_TYPE_METAL_HEAVY_BASH = ConvertWeaponType(8)
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constant weapontype WEAPON_TYPE_METAL_MEDIUM_STAB = ConvertWeaponType(9)
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constant weapontype WEAPON_TYPE_METAL_HEAVY_STAB = ConvertWeaponType(10)
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constant weapontype WEAPON_TYPE_WOOD_LIGHT_SLICE = ConvertWeaponType(11)
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constant weapontype WEAPON_TYPE_WOOD_MEDIUM_SLICE = ConvertWeaponType(12)
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constant weapontype WEAPON_TYPE_WOOD_HEAVY_SLICE = ConvertWeaponType(13)
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constant weapontype WEAPON_TYPE_WOOD_LIGHT_BASH = ConvertWeaponType(14)
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constant weapontype WEAPON_TYPE_WOOD_MEDIUM_BASH = ConvertWeaponType(15)
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constant weapontype WEAPON_TYPE_WOOD_HEAVY_BASH = ConvertWeaponType(16)
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constant weapontype WEAPON_TYPE_WOOD_LIGHT_STAB = ConvertWeaponType(17)
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constant weapontype WEAPON_TYPE_WOOD_MEDIUM_STAB = ConvertWeaponType(18)
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constant weapontype WEAPON_TYPE_CLAW_LIGHT_SLICE = ConvertWeaponType(19)
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constant weapontype WEAPON_TYPE_CLAW_MEDIUM_SLICE = ConvertWeaponType(20)
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constant weapontype WEAPON_TYPE_CLAW_HEAVY_SLICE = ConvertWeaponType(21)
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constant weapontype WEAPON_TYPE_AXE_MEDIUM_CHOP = ConvertWeaponType(22)
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constant weapontype WEAPON_TYPE_ROCK_HEAVY_BASH = ConvertWeaponType(23)
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constant pathingtype PATHING_TYPE_ANY = ConvertPathingType(0)
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constant pathingtype PATHING_TYPE_WALKABILITY = ConvertPathingType(1)
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constant pathingtype PATHING_TYPE_FLYABILITY = ConvertPathingType(2)
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constant pathingtype PATHING_TYPE_BUILDABILITY = ConvertPathingType(3)
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constant pathingtype PATHING_TYPE_PEONHARVESTPATHING = ConvertPathingType(4)
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constant pathingtype PATHING_TYPE_BLIGHTPATHING = ConvertPathingType(5)
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constant pathingtype PATHING_TYPE_FLOATABILITY = ConvertPathingType(6)
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constant pathingtype PATHING_TYPE_AMPHIBIOUSPATHING = ConvertPathingType(7)
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//===================================================
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// Map Setup Constants
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//===================================================
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constant racepreference RACE_PREF_HUMAN = ConvertRacePref(1)
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constant racepreference RACE_PREF_ORC = ConvertRacePref(2)
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constant racepreference RACE_PREF_NIGHTELF = ConvertRacePref(4)
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constant racepreference RACE_PREF_UNDEAD = ConvertRacePref(8)
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constant racepreference RACE_PREF_DEMON = ConvertRacePref(16)
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constant racepreference RACE_PREF_RANDOM = ConvertRacePref(32)
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constant racepreference RACE_PREF_USER_SELECTABLE = ConvertRacePref(64)
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constant mapcontrol MAP_CONTROL_USER = ConvertMapControl(0)
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constant mapcontrol MAP_CONTROL_COMPUTER = ConvertMapControl(1)
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constant mapcontrol MAP_CONTROL_RESCUABLE = ConvertMapControl(2)
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constant mapcontrol MAP_CONTROL_NEUTRAL = ConvertMapControl(3)
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constant mapcontrol MAP_CONTROL_CREEP = ConvertMapControl(4)
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constant mapcontrol MAP_CONTROL_NONE = ConvertMapControl(5)
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constant gametype GAME_TYPE_MELEE = ConvertGameType(1)
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constant gametype GAME_TYPE_FFA = ConvertGameType(2)
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constant gametype GAME_TYPE_USE_MAP_SETTINGS = ConvertGameType(4)
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constant gametype GAME_TYPE_BLIZ = ConvertGameType(8)
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constant gametype GAME_TYPE_ONE_ON_ONE = ConvertGameType(16)
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constant gametype GAME_TYPE_TWO_TEAM_PLAY = ConvertGameType(32)
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constant gametype GAME_TYPE_THREE_TEAM_PLAY = ConvertGameType(64)
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constant gametype GAME_TYPE_FOUR_TEAM_PLAY = ConvertGameType(128)
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constant mapflag MAP_FOG_HIDE_TERRAIN = ConvertMapFlag(1)
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constant mapflag MAP_FOG_MAP_EXPLORED = ConvertMapFlag(2)
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constant mapflag MAP_FOG_ALWAYS_VISIBLE = ConvertMapFlag(4)
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constant mapflag MAP_USE_HANDICAPS = ConvertMapFlag(8)
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constant mapflag MAP_OBSERVERS = ConvertMapFlag(16)
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constant mapflag MAP_OBSERVERS_ON_DEATH = ConvertMapFlag(32)
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constant mapflag MAP_FIXED_COLORS = ConvertMapFlag(128)
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constant mapflag MAP_LOCK_RESOURCE_TRADING = ConvertMapFlag(256)
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constant mapflag MAP_RESOURCE_TRADING_ALLIES_ONLY = ConvertMapFlag(512)
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constant mapflag MAP_LOCK_ALLIANCE_CHANGES = ConvertMapFlag(1024)
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constant mapflag MAP_ALLIANCE_CHANGES_HIDDEN = ConvertMapFlag(2048)
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constant mapflag MAP_CHEATS = ConvertMapFlag(4096)
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constant mapflag MAP_CHEATS_HIDDEN = ConvertMapFlag(8192)
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constant mapflag MAP_LOCK_SPEED = ConvertMapFlag(8192*2)
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constant mapflag MAP_LOCK_RANDOM_SEED = ConvertMapFlag(8192*4)
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constant mapflag MAP_SHARED_ADVANCED_CONTROL = ConvertMapFlag(8192*8)
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constant mapflag MAP_RANDOM_HERO = ConvertMapFlag(8192*16)
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constant mapflag MAP_RANDOM_RACES = ConvertMapFlag(8192*32)
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constant mapflag MAP_RELOADED = ConvertMapFlag(8192*64)
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constant placement MAP_PLACEMENT_RANDOM = ConvertPlacement(0) // random among all slots
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constant placement MAP_PLACEMENT_FIXED = ConvertPlacement(1) // player 0 in start loc 0...
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constant placement MAP_PLACEMENT_USE_MAP_SETTINGS = ConvertPlacement(2) // whatever was specified by the script
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constant placement MAP_PLACEMENT_TEAMS_TOGETHER = ConvertPlacement(3) // random with allies next to each other
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constant startlocprio MAP_LOC_PRIO_LOW = ConvertStartLocPrio(0)
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constant startlocprio MAP_LOC_PRIO_HIGH = ConvertStartLocPrio(1)
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constant startlocprio MAP_LOC_PRIO_NOT = ConvertStartLocPrio(2)
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constant mapdensity MAP_DENSITY_NONE = ConvertMapDensity(0)
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constant mapdensity MAP_DENSITY_LIGHT = ConvertMapDensity(1)
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constant mapdensity MAP_DENSITY_MEDIUM = ConvertMapDensity(2)
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constant mapdensity MAP_DENSITY_HEAVY = ConvertMapDensity(3)
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constant gamedifficulty MAP_DIFFICULTY_EASY = ConvertGameDifficulty(0)
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constant gamedifficulty MAP_DIFFICULTY_NORMAL = ConvertGameDifficulty(1)
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constant gamedifficulty MAP_DIFFICULTY_HARD = ConvertGameDifficulty(2)
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constant gamedifficulty MAP_DIFFICULTY_INSANE = ConvertGameDifficulty(3)
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constant gamespeed MAP_SPEED_SLOWEST = ConvertGameSpeed(0)
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constant gamespeed MAP_SPEED_SLOW = ConvertGameSpeed(1)
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constant gamespeed MAP_SPEED_NORMAL = ConvertGameSpeed(2)
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constant gamespeed MAP_SPEED_FAST = ConvertGameSpeed(3)
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constant gamespeed MAP_SPEED_FASTEST = ConvertGameSpeed(4)
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constant playerslotstate PLAYER_SLOT_STATE_EMPTY = ConvertPlayerSlotState(0)
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constant playerslotstate PLAYER_SLOT_STATE_PLAYING = ConvertPlayerSlotState(1)
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constant playerslotstate PLAYER_SLOT_STATE_LEFT = ConvertPlayerSlotState(2)
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//===================================================
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// Sound Constants
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//===================================================
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constant volumegroup SOUND_VOLUMEGROUP_UNITMOVEMENT = ConvertVolumeGroup(0)
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constant volumegroup SOUND_VOLUMEGROUP_UNITSOUNDS = ConvertVolumeGroup(1)
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constant volumegroup SOUND_VOLUMEGROUP_COMBAT = ConvertVolumeGroup(2)
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constant volumegroup SOUND_VOLUMEGROUP_SPELLS = ConvertVolumeGroup(3)
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constant volumegroup SOUND_VOLUMEGROUP_UI = ConvertVolumeGroup(4)
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constant volumegroup SOUND_VOLUMEGROUP_MUSIC = ConvertVolumeGroup(5)
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constant volumegroup SOUND_VOLUMEGROUP_AMBIENTSOUNDS = ConvertVolumeGroup(6)
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constant volumegroup SOUND_VOLUMEGROUP_FIRE = ConvertVolumeGroup(7)
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//===================================================
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// Game, Player, and Unit States
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//
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// For use with TriggerRegister<X>StateEvent
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//
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//===================================================
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constant igamestate GAME_STATE_DIVINE_INTERVENTION = ConvertIGameState(0)
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constant igamestate GAME_STATE_DISCONNECTED = ConvertIGameState(1)
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constant fgamestate GAME_STATE_TIME_OF_DAY = ConvertFGameState(2)
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constant playerstate PLAYER_STATE_GAME_RESULT = ConvertPlayerState(0)
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// current resource levels
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//
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constant playerstate PLAYER_STATE_RESOURCE_GOLD = ConvertPlayerState(1)
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constant playerstate PLAYER_STATE_RESOURCE_LUMBER = ConvertPlayerState(2)
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constant playerstate PLAYER_STATE_RESOURCE_HERO_TOKENS = ConvertPlayerState(3)
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constant playerstate PLAYER_STATE_RESOURCE_FOOD_CAP = ConvertPlayerState(4)
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constant playerstate PLAYER_STATE_RESOURCE_FOOD_USED = ConvertPlayerState(5)
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constant playerstate PLAYER_STATE_FOOD_CAP_CEILING = ConvertPlayerState(6)
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constant playerstate PLAYER_STATE_GIVES_BOUNTY = ConvertPlayerState(7)
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constant playerstate PLAYER_STATE_ALLIED_VICTORY = ConvertPlayerState(8)
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constant playerstate PLAYER_STATE_PLACED = ConvertPlayerState(9)
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constant playerstate PLAYER_STATE_OBSERVER_ON_DEATH = ConvertPlayerState(10)
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|
constant playerstate PLAYER_STATE_OBSERVER = ConvertPlayerState(11)
|
|
constant playerstate PLAYER_STATE_UNFOLLOWABLE = ConvertPlayerState(12)
|
|
|
|
// taxation rate for each resource
|
|
//
|
|
constant playerstate PLAYER_STATE_GOLD_UPKEEP_RATE = ConvertPlayerState(13)
|
|
constant playerstate PLAYER_STATE_LUMBER_UPKEEP_RATE = ConvertPlayerState(14)
|
|
|
|
// cumulative resources collected by the player during the mission
|
|
//
|
|
constant playerstate PLAYER_STATE_GOLD_GATHERED = ConvertPlayerState(15)
|
|
constant playerstate PLAYER_STATE_LUMBER_GATHERED = ConvertPlayerState(16)
|
|
|
|
constant playerstate PLAYER_STATE_NO_CREEP_SLEEP = ConvertPlayerState(25)
|
|
|
|
constant unitstate UNIT_STATE_LIFE = ConvertUnitState(0)
|
|
constant unitstate UNIT_STATE_MAX_LIFE = ConvertUnitState(1)
|
|
constant unitstate UNIT_STATE_MANA = ConvertUnitState(2)
|
|
constant unitstate UNIT_STATE_MAX_MANA = ConvertUnitState(3)
|
|
|
|
constant aidifficulty AI_DIFFICULTY_NEWBIE = ConvertAIDifficulty(0)
|
|
constant aidifficulty AI_DIFFICULTY_NORMAL = ConvertAIDifficulty(1)
|
|
constant aidifficulty AI_DIFFICULTY_INSANE = ConvertAIDifficulty(2)
|
|
|
|
// player score values
|
|
constant playerscore PLAYER_SCORE_UNITS_TRAINED = ConvertPlayerScore(0)
|
|
constant playerscore PLAYER_SCORE_UNITS_KILLED = ConvertPlayerScore(1)
|
|
constant playerscore PLAYER_SCORE_STRUCT_BUILT = ConvertPlayerScore(2)
|
|
constant playerscore PLAYER_SCORE_STRUCT_RAZED = ConvertPlayerScore(3)
|
|
constant playerscore PLAYER_SCORE_TECH_PERCENT = ConvertPlayerScore(4)
|
|
constant playerscore PLAYER_SCORE_FOOD_MAXPROD = ConvertPlayerScore(5)
|
|
constant playerscore PLAYER_SCORE_FOOD_MAXUSED = ConvertPlayerScore(6)
|
|
constant playerscore PLAYER_SCORE_HEROES_KILLED = ConvertPlayerScore(7)
|
|
constant playerscore PLAYER_SCORE_ITEMS_GAINED = ConvertPlayerScore(8)
|
|
constant playerscore PLAYER_SCORE_MERCS_HIRED = ConvertPlayerScore(9)
|
|
constant playerscore PLAYER_SCORE_GOLD_MINED_TOTAL = ConvertPlayerScore(10)
|
|
constant playerscore PLAYER_SCORE_GOLD_MINED_UPKEEP = ConvertPlayerScore(11)
|
|
constant playerscore PLAYER_SCORE_GOLD_LOST_UPKEEP = ConvertPlayerScore(12)
|
|
constant playerscore PLAYER_SCORE_GOLD_LOST_TAX = ConvertPlayerScore(13)
|
|
constant playerscore PLAYER_SCORE_GOLD_GIVEN = ConvertPlayerScore(14)
|
|
constant playerscore PLAYER_SCORE_GOLD_RECEIVED = ConvertPlayerScore(15)
|
|
constant playerscore PLAYER_SCORE_LUMBER_TOTAL = ConvertPlayerScore(16)
|
|
constant playerscore PLAYER_SCORE_LUMBER_LOST_UPKEEP = ConvertPlayerScore(17)
|
|
constant playerscore PLAYER_SCORE_LUMBER_LOST_TAX = ConvertPlayerScore(18)
|
|
constant playerscore PLAYER_SCORE_LUMBER_GIVEN = ConvertPlayerScore(19)
|
|
constant playerscore PLAYER_SCORE_LUMBER_RECEIVED = ConvertPlayerScore(20)
|
|
constant playerscore PLAYER_SCORE_UNIT_TOTAL = ConvertPlayerScore(21)
|
|
constant playerscore PLAYER_SCORE_HERO_TOTAL = ConvertPlayerScore(22)
|
|
constant playerscore PLAYER_SCORE_RESOURCE_TOTAL = ConvertPlayerScore(23)
|
|
constant playerscore PLAYER_SCORE_TOTAL = ConvertPlayerScore(24)
|
|
|
|
//===================================================
|
|
// Game, Player and Unit Events
|
|
//
|
|
// When an event causes a trigger to fire these
|
|
// values allow the action code to determine which
|
|
// event was dispatched and therefore which set of
|
|
// native functions should be used to get information
|
|
// about the event.
|
|
//
|
|
// Do NOT change the order or value of these constants
|
|
// without insuring that the JASS_GAME_EVENTS_WAR3 enum
|
|
// is changed to match.
|
|
//
|
|
//===================================================
|
|
|
|
//===================================================
|
|
// For use with TriggerRegisterGameEvent
|
|
//===================================================
|
|
|
|
constant gameevent EVENT_GAME_VICTORY = ConvertGameEvent(0)
|
|
constant gameevent EVENT_GAME_END_LEVEL = ConvertGameEvent(1)
|
|
|
|
constant gameevent EVENT_GAME_VARIABLE_LIMIT = ConvertGameEvent(2)
|
|
constant gameevent EVENT_GAME_STATE_LIMIT = ConvertGameEvent(3)
|
|
|
|
constant gameevent EVENT_GAME_TIMER_EXPIRED = ConvertGameEvent(4)
|
|
|
|
constant gameevent EVENT_GAME_ENTER_REGION = ConvertGameEvent(5)
|
|
constant gameevent EVENT_GAME_LEAVE_REGION = ConvertGameEvent(6)
|
|
|
|
constant gameevent EVENT_GAME_TRACKABLE_HIT = ConvertGameEvent(7)
|
|
constant gameevent EVENT_GAME_TRACKABLE_TRACK = ConvertGameEvent(8)
|
|
|
|
constant gameevent EVENT_GAME_SHOW_SKILL = ConvertGameEvent(9)
|
|
constant gameevent EVENT_GAME_BUILD_SUBMENU = ConvertGameEvent(10)
|
|
|
|
//===================================================
|
|
// For use with TriggerRegisterPlayerEvent
|
|
//===================================================
|
|
constant playerevent EVENT_PLAYER_STATE_LIMIT = ConvertPlayerEvent(11)
|
|
constant playerevent EVENT_PLAYER_ALLIANCE_CHANGED = ConvertPlayerEvent(12)
|
|
|
|
constant playerevent EVENT_PLAYER_DEFEAT = ConvertPlayerEvent(13)
|
|
constant playerevent EVENT_PLAYER_VICTORY = ConvertPlayerEvent(14)
|
|
constant playerevent EVENT_PLAYER_LEAVE = ConvertPlayerEvent(15)
|
|
constant playerevent EVENT_PLAYER_CHAT = ConvertPlayerEvent(16)
|
|
constant playerevent EVENT_PLAYER_END_CINEMATIC = ConvertPlayerEvent(17)
|
|
|
|
//===================================================
|
|
// For use with TriggerRegisterPlayerUnitEvent
|
|
//===================================================
|
|
|
|
constant playerunitevent EVENT_PLAYER_UNIT_ATTACKED = ConvertPlayerUnitEvent(18)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_RESCUED = ConvertPlayerUnitEvent(19)
|
|
|
|
constant playerunitevent EVENT_PLAYER_UNIT_DEATH = ConvertPlayerUnitEvent(20)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_DECAY = ConvertPlayerUnitEvent(21)
|
|
|
|
constant playerunitevent EVENT_PLAYER_UNIT_DETECTED = ConvertPlayerUnitEvent(22)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_HIDDEN = ConvertPlayerUnitEvent(23)
|
|
|
|
constant playerunitevent EVENT_PLAYER_UNIT_SELECTED = ConvertPlayerUnitEvent(24)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_DESELECTED = ConvertPlayerUnitEvent(25)
|
|
|
|
constant playerunitevent EVENT_PLAYER_UNIT_CONSTRUCT_START = ConvertPlayerUnitEvent(26)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL = ConvertPlayerUnitEvent(27)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_CONSTRUCT_FINISH = ConvertPlayerUnitEvent(28)
|
|
|
|
constant playerunitevent EVENT_PLAYER_UNIT_UPGRADE_START = ConvertPlayerUnitEvent(29)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_UPGRADE_CANCEL = ConvertPlayerUnitEvent(30)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_UPGRADE_FINISH = ConvertPlayerUnitEvent(31)
|
|
|
|
constant playerunitevent EVENT_PLAYER_UNIT_TRAIN_START = ConvertPlayerUnitEvent(32)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_TRAIN_CANCEL = ConvertPlayerUnitEvent(33)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_TRAIN_FINISH = ConvertPlayerUnitEvent(34)
|
|
|
|
constant playerunitevent EVENT_PLAYER_UNIT_RESEARCH_START = ConvertPlayerUnitEvent(35)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_RESEARCH_CANCEL = ConvertPlayerUnitEvent(36)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_RESEARCH_FINISH = ConvertPlayerUnitEvent(37)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_ISSUED_ORDER = ConvertPlayerUnitEvent(38)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER = ConvertPlayerUnitEvent(39)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER = ConvertPlayerUnitEvent(40)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_ISSUED_UNIT_ORDER = ConvertPlayerUnitEvent(40) // for compat
|
|
|
|
constant playerunitevent EVENT_PLAYER_HERO_LEVEL = ConvertPlayerUnitEvent(41)
|
|
constant playerunitevent EVENT_PLAYER_HERO_SKILL = ConvertPlayerUnitEvent(42)
|
|
|
|
constant playerunitevent EVENT_PLAYER_HERO_REVIVABLE = ConvertPlayerUnitEvent(43)
|
|
|
|
constant playerunitevent EVENT_PLAYER_HERO_REVIVE_START = ConvertPlayerUnitEvent(44)
|
|
constant playerunitevent EVENT_PLAYER_HERO_REVIVE_CANCEL = ConvertPlayerUnitEvent(45)
|
|
constant playerunitevent EVENT_PLAYER_HERO_REVIVE_FINISH = ConvertPlayerUnitEvent(46)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_SUMMON = ConvertPlayerUnitEvent(47)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_DROP_ITEM = ConvertPlayerUnitEvent(48)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_PICKUP_ITEM = ConvertPlayerUnitEvent(49)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_USE_ITEM = ConvertPlayerUnitEvent(50)
|
|
|
|
constant playerunitevent EVENT_PLAYER_UNIT_LOADED = ConvertPlayerUnitEvent(51)
|
|
|
|
//===================================================
|
|
// For use with TriggerRegisterUnitEvent
|
|
//===================================================
|
|
|
|
constant unitevent EVENT_UNIT_DAMAGED = ConvertUnitEvent(52)
|
|
constant unitevent EVENT_UNIT_DEATH = ConvertUnitEvent(53)
|
|
constant unitevent EVENT_UNIT_DECAY = ConvertUnitEvent(54)
|
|
constant unitevent EVENT_UNIT_DETECTED = ConvertUnitEvent(55)
|
|
constant unitevent EVENT_UNIT_HIDDEN = ConvertUnitEvent(56)
|
|
constant unitevent EVENT_UNIT_SELECTED = ConvertUnitEvent(57)
|
|
constant unitevent EVENT_UNIT_DESELECTED = ConvertUnitEvent(58)
|
|
|
|
constant unitevent EVENT_UNIT_STATE_LIMIT = ConvertUnitEvent(59)
|
|
|
|
// Events which may have a filter for the "other unit"
|
|
//
|
|
constant unitevent EVENT_UNIT_ACQUIRED_TARGET = ConvertUnitEvent(60)
|
|
constant unitevent EVENT_UNIT_TARGET_IN_RANGE = ConvertUnitEvent(61)
|
|
constant unitevent EVENT_UNIT_ATTACKED = ConvertUnitEvent(62)
|
|
constant unitevent EVENT_UNIT_RESCUED = ConvertUnitEvent(63)
|
|
|
|
constant unitevent EVENT_UNIT_CONSTRUCT_CANCEL = ConvertUnitEvent(64)
|
|
constant unitevent EVENT_UNIT_CONSTRUCT_FINISH = ConvertUnitEvent(65)
|
|
|
|
constant unitevent EVENT_UNIT_UPGRADE_START = ConvertUnitEvent(66)
|
|
constant unitevent EVENT_UNIT_UPGRADE_CANCEL = ConvertUnitEvent(67)
|
|
constant unitevent EVENT_UNIT_UPGRADE_FINISH = ConvertUnitEvent(68)
|
|
|
|
// Events which involve the specified unit performing
|
|
// training of other units
|
|
//
|
|
constant unitevent EVENT_UNIT_TRAIN_START = ConvertUnitEvent(69)
|
|
constant unitevent EVENT_UNIT_TRAIN_CANCEL = ConvertUnitEvent(70)
|
|
constant unitevent EVENT_UNIT_TRAIN_FINISH = ConvertUnitEvent(71)
|
|
|
|
constant unitevent EVENT_UNIT_RESEARCH_START = ConvertUnitEvent(72)
|
|
constant unitevent EVENT_UNIT_RESEARCH_CANCEL = ConvertUnitEvent(73)
|
|
constant unitevent EVENT_UNIT_RESEARCH_FINISH = ConvertUnitEvent(74)
|
|
|
|
constant unitevent EVENT_UNIT_ISSUED_ORDER = ConvertUnitEvent(75)
|
|
constant unitevent EVENT_UNIT_ISSUED_POINT_ORDER = ConvertUnitEvent(76)
|
|
constant unitevent EVENT_UNIT_ISSUED_TARGET_ORDER = ConvertUnitEvent(77)
|
|
|
|
constant unitevent EVENT_UNIT_HERO_LEVEL = ConvertUnitEvent(78)
|
|
constant unitevent EVENT_UNIT_HERO_SKILL = ConvertUnitEvent(79)
|
|
|
|
constant unitevent EVENT_UNIT_HERO_REVIVABLE = ConvertUnitEvent(80)
|
|
constant unitevent EVENT_UNIT_HERO_REVIVE_START = ConvertUnitEvent(81)
|
|
constant unitevent EVENT_UNIT_HERO_REVIVE_CANCEL = ConvertUnitEvent(82)
|
|
constant unitevent EVENT_UNIT_HERO_REVIVE_FINISH = ConvertUnitEvent(83)
|
|
|
|
constant unitevent EVENT_UNIT_SUMMON = ConvertUnitEvent(84)
|
|
|
|
constant unitevent EVENT_UNIT_DROP_ITEM = ConvertUnitEvent(85)
|
|
constant unitevent EVENT_UNIT_PICKUP_ITEM = ConvertUnitEvent(86)
|
|
constant unitevent EVENT_UNIT_USE_ITEM = ConvertUnitEvent(87)
|
|
|
|
constant unitevent EVENT_UNIT_LOADED = ConvertUnitEvent(88)
|
|
|
|
constant widgetevent EVENT_WIDGET_DEATH = ConvertWidgetEvent(89)
|
|
|
|
constant dialogevent EVENT_DIALOG_BUTTON_CLICK = ConvertDialogEvent(90)
|
|
constant dialogevent EVENT_DIALOG_CLICK = ConvertDialogEvent(91)
|
|
|
|
//===================================================
|
|
// Frozen Throne Expansion Events
|
|
// Need to be added here to preserve compat
|
|
//===================================================
|
|
|
|
//===================================================
|
|
// For use with TriggerRegisterGameEvent
|
|
//===================================================
|
|
|
|
constant gameevent EVENT_GAME_LOADED = ConvertGameEvent(256)
|
|
constant gameevent EVENT_GAME_TOURNAMENT_FINISH_SOON = ConvertGameEvent(257)
|
|
constant gameevent EVENT_GAME_TOURNAMENT_FINISH_NOW = ConvertGameEvent(258)
|
|
constant gameevent EVENT_GAME_SAVE = ConvertGameEvent(259)
|
|
|
|
//===================================================
|
|
// For use with TriggerRegisterPlayerEvent
|
|
//===================================================
|
|
|
|
constant playerevent EVENT_PLAYER_ARROW_LEFT_DOWN = ConvertPlayerEvent(261)
|
|
constant playerevent EVENT_PLAYER_ARROW_LEFT_UP = ConvertPlayerEvent(262)
|
|
constant playerevent EVENT_PLAYER_ARROW_RIGHT_DOWN = ConvertPlayerEvent(263)
|
|
constant playerevent EVENT_PLAYER_ARROW_RIGHT_UP = ConvertPlayerEvent(264)
|
|
constant playerevent EVENT_PLAYER_ARROW_DOWN_DOWN = ConvertPlayerEvent(265)
|
|
constant playerevent EVENT_PLAYER_ARROW_DOWN_UP = ConvertPlayerEvent(266)
|
|
constant playerevent EVENT_PLAYER_ARROW_UP_DOWN = ConvertPlayerEvent(267)
|
|
constant playerevent EVENT_PLAYER_ARROW_UP_UP = ConvertPlayerEvent(268)
|
|
|
|
//===================================================
|
|
// For use with TriggerRegisterPlayerUnitEvent
|
|
//===================================================
|
|
|
|
constant playerunitevent EVENT_PLAYER_UNIT_SELL = ConvertPlayerUnitEvent(269)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_CHANGE_OWNER = ConvertPlayerUnitEvent(270)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_SELL_ITEM = ConvertPlayerUnitEvent(271)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_SPELL_CHANNEL = ConvertPlayerUnitEvent(272)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_SPELL_CAST = ConvertPlayerUnitEvent(273)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_SPELL_EFFECT = ConvertPlayerUnitEvent(274)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_SPELL_FINISH = ConvertPlayerUnitEvent(275)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_SPELL_ENDCAST = ConvertPlayerUnitEvent(276)
|
|
constant playerunitevent EVENT_PLAYER_UNIT_PAWN_ITEM = ConvertPlayerUnitEvent(277)
|
|
|
|
//===================================================
|
|
// For use with TriggerRegisterUnitEvent
|
|
//===================================================
|
|
|
|
constant unitevent EVENT_UNIT_SELL = ConvertUnitEvent(286)
|
|
constant unitevent EVENT_UNIT_CHANGE_OWNER = ConvertUnitEvent(287)
|
|
constant unitevent EVENT_UNIT_SELL_ITEM = ConvertUnitEvent(288)
|
|
constant unitevent EVENT_UNIT_SPELL_CHANNEL = ConvertUnitEvent(289)
|
|
constant unitevent EVENT_UNIT_SPELL_CAST = ConvertUnitEvent(290)
|
|
constant unitevent EVENT_UNIT_SPELL_EFFECT = ConvertUnitEvent(291)
|
|
constant unitevent EVENT_UNIT_SPELL_FINISH = ConvertUnitEvent(292)
|
|
constant unitevent EVENT_UNIT_SPELL_ENDCAST = ConvertUnitEvent(293)
|
|
constant unitevent EVENT_UNIT_PAWN_ITEM = ConvertUnitEvent(294)
|
|
|
|
//===================================================
|
|
// Limit Event API constants
|
|
// variable, player state, game state, and unit state events
|
|
// ( do NOT change the order of these... )
|
|
//===================================================
|
|
constant limitop LESS_THAN = ConvertLimitOp(0)
|
|
constant limitop LESS_THAN_OR_EQUAL = ConvertLimitOp(1)
|
|
constant limitop EQUAL = ConvertLimitOp(2)
|
|
constant limitop GREATER_THAN_OR_EQUAL = ConvertLimitOp(3)
|
|
constant limitop GREATER_THAN = ConvertLimitOp(4)
|
|
constant limitop NOT_EQUAL = ConvertLimitOp(5)
|
|
|
|
//===================================================
|
|
// Unit Type Constants for use with IsUnitType()
|
|
//===================================================
|
|
|
|
constant unittype UNIT_TYPE_HERO = ConvertUnitType(0)
|
|
constant unittype UNIT_TYPE_DEAD = ConvertUnitType(1)
|
|
constant unittype UNIT_TYPE_STRUCTURE = ConvertUnitType(2)
|
|
|
|
constant unittype UNIT_TYPE_FLYING = ConvertUnitType(3)
|
|
constant unittype UNIT_TYPE_GROUND = ConvertUnitType(4)
|
|
|
|
constant unittype UNIT_TYPE_ATTACKS_FLYING = ConvertUnitType(5)
|
|
constant unittype UNIT_TYPE_ATTACKS_GROUND = ConvertUnitType(6)
|
|
|
|
constant unittype UNIT_TYPE_MELEE_ATTACKER = ConvertUnitType(7)
|
|
constant unittype UNIT_TYPE_RANGED_ATTACKER = ConvertUnitType(8)
|
|
|
|
constant unittype UNIT_TYPE_GIANT = ConvertUnitType(9)
|
|
constant unittype UNIT_TYPE_SUMMONED = ConvertUnitType(10)
|
|
constant unittype UNIT_TYPE_STUNNED = ConvertUnitType(11)
|
|
constant unittype UNIT_TYPE_PLAGUED = ConvertUnitType(12)
|
|
constant unittype UNIT_TYPE_SNARED = ConvertUnitType(13)
|
|
|
|
constant unittype UNIT_TYPE_UNDEAD = ConvertUnitType(14)
|
|
constant unittype UNIT_TYPE_MECHANICAL = ConvertUnitType(15)
|
|
constant unittype UNIT_TYPE_PEON = ConvertUnitType(16)
|
|
constant unittype UNIT_TYPE_SAPPER = ConvertUnitType(17)
|
|
constant unittype UNIT_TYPE_TOWNHALL = ConvertUnitType(18)
|
|
constant unittype UNIT_TYPE_ANCIENT = ConvertUnitType(19)
|
|
|
|
constant unittype UNIT_TYPE_TAUREN = ConvertUnitType(20)
|
|
constant unittype UNIT_TYPE_POISONED = ConvertUnitType(21)
|
|
constant unittype UNIT_TYPE_POLYMORPHED = ConvertUnitType(22)
|
|
constant unittype UNIT_TYPE_SLEEPING = ConvertUnitType(23)
|
|
constant unittype UNIT_TYPE_RESISTANT = ConvertUnitType(24)
|
|
constant unittype UNIT_TYPE_ETHEREAL = ConvertUnitType(25)
|
|
constant unittype UNIT_TYPE_MAGIC_IMMUNE = ConvertUnitType(26)
|
|
|
|
//===================================================
|
|
// Unit Type Constants for use with ChooseRandomItemEx()
|
|
//===================================================
|
|
|
|
constant itemtype ITEM_TYPE_PERMANENT = ConvertItemType(0)
|
|
constant itemtype ITEM_TYPE_CHARGED = ConvertItemType(1)
|
|
constant itemtype ITEM_TYPE_POWERUP = ConvertItemType(2)
|
|
constant itemtype ITEM_TYPE_ARTIFACT = ConvertItemType(3)
|
|
constant itemtype ITEM_TYPE_PURCHASABLE = ConvertItemType(4)
|
|
constant itemtype ITEM_TYPE_CAMPAIGN = ConvertItemType(5)
|
|
constant itemtype ITEM_TYPE_MISCELLANEOUS = ConvertItemType(6)
|
|
constant itemtype ITEM_TYPE_UNKNOWN = ConvertItemType(7)
|
|
constant itemtype ITEM_TYPE_ANY = ConvertItemType(8)
|
|
|
|
// Deprecated, should use ITEM_TYPE_POWERUP
|
|
constant itemtype ITEM_TYPE_TOME = ConvertItemType(2)
|
|
|
|
//===================================================
|
|
// Animatable Camera Fields
|
|
//===================================================
|
|
|
|
constant camerafield CAMERA_FIELD_TARGET_DISTANCE = ConvertCameraField(0)
|
|
constant camerafield CAMERA_FIELD_FARZ = ConvertCameraField(1)
|
|
constant camerafield CAMERA_FIELD_ANGLE_OF_ATTACK = ConvertCameraField(2)
|
|
constant camerafield CAMERA_FIELD_FIELD_OF_VIEW = ConvertCameraField(3)
|
|
constant camerafield CAMERA_FIELD_ROLL = ConvertCameraField(4)
|
|
constant camerafield CAMERA_FIELD_ROTATION = ConvertCameraField(5)
|
|
constant camerafield CAMERA_FIELD_ZOFFSET = ConvertCameraField(6)
|
|
|
|
constant blendmode BLEND_MODE_NONE = ConvertBlendMode(0)
|
|
constant blendmode BLEND_MODE_DONT_CARE = ConvertBlendMode(0)
|
|
constant blendmode BLEND_MODE_KEYALPHA = ConvertBlendMode(1)
|
|
constant blendmode BLEND_MODE_BLEND = ConvertBlendMode(2)
|
|
constant blendmode BLEND_MODE_ADDITIVE = ConvertBlendMode(3)
|
|
constant blendmode BLEND_MODE_MODULATE = ConvertBlendMode(4)
|
|
constant blendmode BLEND_MODE_MODULATE_2X = ConvertBlendMode(5)
|
|
|
|
constant raritycontrol RARITY_FREQUENT = ConvertRarityControl(0)
|
|
constant raritycontrol RARITY_RARE = ConvertRarityControl(1)
|
|
|
|
constant texmapflags TEXMAP_FLAG_NONE = ConvertTexMapFlags(0)
|
|
constant texmapflags TEXMAP_FLAG_WRAP_U = ConvertTexMapFlags(1)
|
|
constant texmapflags TEXMAP_FLAG_WRAP_V = ConvertTexMapFlags(2)
|
|
constant texmapflags TEXMAP_FLAG_WRAP_UV = ConvertTexMapFlags(3)
|
|
|
|
constant fogstate FOG_OF_WAR_MASKED = ConvertFogState(1)
|
|
constant fogstate FOG_OF_WAR_FOGGED = ConvertFogState(2)
|
|
constant fogstate FOG_OF_WAR_VISIBLE = ConvertFogState(4)
|
|
|
|
//===================================================
|
|
// Camera Margin constants for use with GetCameraMargin
|
|
//===================================================
|
|
|
|
constant integer CAMERA_MARGIN_LEFT = 0
|
|
constant integer CAMERA_MARGIN_RIGHT = 1
|
|
constant integer CAMERA_MARGIN_TOP = 2
|
|
constant integer CAMERA_MARGIN_BOTTOM = 3
|
|
|
|
//===================================================
|
|
// Effect API constants
|
|
//===================================================
|
|
|
|
constant effecttype EFFECT_TYPE_EFFECT = ConvertEffectType(0)
|
|
constant effecttype EFFECT_TYPE_TARGET = ConvertEffectType(1)
|
|
constant effecttype EFFECT_TYPE_CASTER = ConvertEffectType(2)
|
|
constant effecttype EFFECT_TYPE_SPECIAL = ConvertEffectType(3)
|
|
constant effecttype EFFECT_TYPE_AREA_EFFECT = ConvertEffectType(4)
|
|
constant effecttype EFFECT_TYPE_MISSILE = ConvertEffectType(5)
|
|
constant effecttype EFFECT_TYPE_LIGHTNING = ConvertEffectType(6)
|
|
|
|
constant soundtype SOUND_TYPE_EFFECT = ConvertSoundType(0)
|
|
constant soundtype SOUND_TYPE_EFFECT_LOOPED = ConvertSoundType(1)
|
|
|
|
endglobals
|
|
|
|
//============================================================================
|
|
// MathAPI
|
|
native Deg2Rad takes real degrees returns real
|
|
native Rad2Deg takes real radians returns real
|
|
|
|
native Sin takes real radians returns real
|
|
native Cos takes real radians returns real
|
|
native Tan takes real radians returns real
|
|
|
|
// Expect values between -1 and 1...returns 0 for invalid input
|
|
native Asin takes real y returns real
|
|
native Acos takes real x returns real
|
|
|
|
native Atan takes real x returns real
|
|
|
|
// Returns 0 if x and y are both 0
|
|
native Atan2 takes real y, real x returns real
|
|
|
|
// Returns 0 if x <= 0
|
|
native SquareRoot takes real x returns real
|
|
|
|
// computes x to the y power
|
|
// y == 0.0 => 1
|
|
// x ==0.0 and y < 0 => 0
|
|
//
|
|
native Pow takes real x, real power returns real
|
|
|
|
//============================================================================
|
|
// String Utility API
|
|
native I2R takes integer i returns real
|
|
native R2I takes real r returns integer
|
|
native I2S takes integer i returns string
|
|
native R2S takes real r returns string
|
|
native R2SW takes real r, integer width, integer precision returns string
|
|
native S2I takes string s returns integer
|
|
native S2R takes string s returns real
|
|
native GetHandleId takes handle h returns integer
|
|
native SubString takes string source, integer start, integer end returns string
|
|
native StringLength takes string s returns integer
|
|
native StringCase takes string source, boolean upper returns string
|
|
native StringHash takes string s returns integer
|
|
|
|
native GetLocalizedString takes string source returns string
|
|
native GetLocalizedHotkey takes string source returns integer
|
|
|
|
//============================================================================
|
|
// Map Setup API
|
|
//
|
|
// These are native functions for describing the map configuration
|
|
// these funcs should only be used in the "config" function of
|
|
// a map script. The functions should also be called in this order
|
|
// ( i.e. call SetPlayers before SetPlayerColor...
|
|
//
|
|
|
|
native SetMapName takes string name returns nothing
|
|
native SetMapDescription takes string description returns nothing
|
|
|
|
native SetTeams takes integer teamcount returns nothing
|
|
native SetPlayers takes integer playercount returns nothing
|
|
|
|
native DefineStartLocation takes integer whichStartLoc, real x, real y returns nothing
|
|
native DefineStartLocationLoc takes integer whichStartLoc, location whichLocation returns nothing
|
|
native SetStartLocPrioCount takes integer whichStartLoc, integer prioSlotCount returns nothing
|
|
native SetStartLocPrio takes integer whichStartLoc, integer prioSlotIndex, integer otherStartLocIndex, startlocprio priority returns nothing
|
|
native GetStartLocPrioSlot takes integer whichStartLoc, integer prioSlotIndex returns integer
|
|
native GetStartLocPrio takes integer whichStartLoc, integer prioSlotIndex returns startlocprio
|
|
|
|
native SetGameTypeSupported takes gametype whichGameType, boolean value returns nothing
|
|
native SetMapFlag takes mapflag whichMapFlag, boolean value returns nothing
|
|
native SetGamePlacement takes placement whichPlacementType returns nothing
|
|
native SetGameSpeed takes gamespeed whichspeed returns nothing
|
|
native SetGameDifficulty takes gamedifficulty whichdifficulty returns nothing
|
|
native SetResourceDensity takes mapdensity whichdensity returns nothing
|
|
native SetCreatureDensity takes mapdensity whichdensity returns nothing
|
|
|
|
native GetTeams takes nothing returns integer
|
|
native GetPlayers takes nothing returns integer
|
|
|
|
native IsGameTypeSupported takes gametype whichGameType returns boolean
|
|
native GetGameTypeSelected takes nothing returns gametype
|
|
native IsMapFlagSet takes mapflag whichMapFlag returns boolean
|
|
|
|
constant native GetGamePlacement takes nothing returns placement
|
|
constant native GetGameSpeed takes nothing returns gamespeed
|
|
constant native GetGameDifficulty takes nothing returns gamedifficulty
|
|
constant native GetResourceDensity takes nothing returns mapdensity
|
|
constant native GetCreatureDensity takes nothing returns mapdensity
|
|
constant native GetStartLocationX takes integer whichStartLocation returns real
|
|
constant native GetStartLocationY takes integer whichStartLocation returns real
|
|
constant native GetStartLocationLoc takes integer whichStartLocation returns location
|
|
|
|
|
|
native SetPlayerTeam takes player whichPlayer, integer whichTeam returns nothing
|
|
native SetPlayerStartLocation takes player whichPlayer, integer startLocIndex returns nothing
|
|
// forces player to have the specified start loc and marks the start loc as occupied
|
|
// which removes it from consideration for subsequently placed players
|
|
// ( i.e. you can use this to put people in a fixed loc and then
|
|
// use random placement for any unplaced players etc )
|
|
native ForcePlayerStartLocation takes player whichPlayer, integer startLocIndex returns nothing
|
|
native SetPlayerColor takes player whichPlayer, playercolor color returns nothing
|
|
native SetPlayerAlliance takes player sourcePlayer, player otherPlayer, alliancetype whichAllianceSetting, boolean value returns nothing
|
|
native SetPlayerTaxRate takes player sourcePlayer, player otherPlayer, playerstate whichResource, integer rate returns nothing
|
|
native SetPlayerRacePreference takes player whichPlayer, racepreference whichRacePreference returns nothing
|
|
native SetPlayerRaceSelectable takes player whichPlayer, boolean value returns nothing
|
|
native SetPlayerController takes player whichPlayer, mapcontrol controlType returns nothing
|
|
native SetPlayerName takes player whichPlayer, string name returns nothing
|
|
|
|
native SetPlayerOnScoreScreen takes player whichPlayer, boolean flag returns nothing
|
|
|
|
native GetPlayerTeam takes player whichPlayer returns integer
|
|
native GetPlayerStartLocation takes player whichPlayer returns integer
|
|
native GetPlayerColor takes player whichPlayer returns playercolor
|
|
native GetPlayerSelectable takes player whichPlayer returns boolean
|
|
native GetPlayerController takes player whichPlayer returns mapcontrol
|
|
native GetPlayerSlotState takes player whichPlayer returns playerslotstate
|
|
native GetPlayerTaxRate takes player sourcePlayer, player otherPlayer, playerstate whichResource returns integer
|
|
native IsPlayerRacePrefSet takes player whichPlayer, racepreference pref returns boolean
|
|
native GetPlayerName takes player whichPlayer returns string
|
|
|
|
//============================================================================
|
|
// Timer API
|
|
//
|
|
native CreateTimer takes nothing returns timer
|
|
native DestroyTimer takes timer whichTimer returns nothing
|
|
native TimerStart takes timer whichTimer, real timeout, boolean periodic, code handlerFunc returns nothing
|
|
native TimerGetElapsed takes timer whichTimer returns real
|
|
native TimerGetRemaining takes timer whichTimer returns real
|
|
native TimerGetTimeout takes timer whichTimer returns real
|
|
native PauseTimer takes timer whichTimer returns nothing
|
|
native ResumeTimer takes timer whichTimer returns nothing
|
|
native GetExpiredTimer takes nothing returns timer
|
|
|
|
//============================================================================
|
|
// Group API
|
|
//
|
|
native CreateGroup takes nothing returns group
|
|
native DestroyGroup takes group whichGroup returns nothing
|
|
native GroupAddUnit takes group whichGroup, unit whichUnit returns nothing
|
|
native GroupRemoveUnit takes group whichGroup, unit whichUnit returns nothing
|
|
native GroupClear takes group whichGroup returns nothing
|
|
native GroupEnumUnitsOfType takes group whichGroup, string unitname, boolexpr filter returns nothing
|
|
native GroupEnumUnitsOfPlayer takes group whichGroup, player whichPlayer, boolexpr filter returns nothing
|
|
native GroupEnumUnitsOfTypeCounted takes group whichGroup, string unitname, boolexpr filter, integer countLimit returns nothing
|
|
native GroupEnumUnitsInRect takes group whichGroup, rect r, boolexpr filter returns nothing
|
|
native GroupEnumUnitsInRectCounted takes group whichGroup, rect r, boolexpr filter, integer countLimit returns nothing
|
|
native GroupEnumUnitsInRange takes group whichGroup, real x, real y, real radius, boolexpr filter returns nothing
|
|
native GroupEnumUnitsInRangeOfLoc takes group whichGroup, location whichLocation, real radius, boolexpr filter returns nothing
|
|
native GroupEnumUnitsInRangeCounted takes group whichGroup, real x, real y, real radius, boolexpr filter, integer countLimit returns nothing
|
|
native GroupEnumUnitsInRangeOfLocCounted takes group whichGroup, location whichLocation, real radius, boolexpr filter, integer countLimit returns nothing
|
|
native GroupEnumUnitsSelected takes group whichGroup, player whichPlayer, boolexpr filter returns nothing
|
|
|
|
native GroupImmediateOrder takes group whichGroup, string order returns boolean
|
|
native GroupImmediateOrderById takes group whichGroup, integer order returns boolean
|
|
native GroupPointOrder takes group whichGroup, string order, real x, real y returns boolean
|
|
native GroupPointOrderLoc takes group whichGroup, string order, location whichLocation returns boolean
|
|
native GroupPointOrderById takes group whichGroup, integer order, real x, real y returns boolean
|
|
native GroupPointOrderByIdLoc takes group whichGroup, integer order, location whichLocation returns boolean
|
|
native GroupTargetOrder takes group whichGroup, string order, widget targetWidget returns boolean
|
|
native GroupTargetOrderById takes group whichGroup, integer order, widget targetWidget returns boolean
|
|
|
|
// This will be difficult to support with potentially disjoint, cell-based regions
|
|
// as it would involve enumerating all the cells that are covered by a particularregion
|
|
// a better implementation would be a trigger that adds relevant units as they enter
|
|
// and removes them if they leave...
|
|
native ForGroup takes group whichGroup, code callback returns nothing
|
|
native FirstOfGroup takes group whichGroup returns unit
|
|
|
|
//============================================================================
|
|
// Force API
|
|
//
|
|
native CreateForce takes nothing returns force
|
|
native DestroyForce takes force whichForce returns nothing
|
|
native ForceAddPlayer takes force whichForce, player whichPlayer returns nothing
|
|
native ForceRemovePlayer takes force whichForce, player whichPlayer returns nothing
|
|
native ForceClear takes force whichForce returns nothing
|
|
native ForceEnumPlayers takes force whichForce, boolexpr filter returns nothing
|
|
native ForceEnumPlayersCounted takes force whichForce, boolexpr filter, integer countLimit returns nothing
|
|
native ForceEnumAllies takes force whichForce, player whichPlayer, boolexpr filter returns nothing
|
|
native ForceEnumEnemies takes force whichForce, player whichPlayer, boolexpr filter returns nothing
|
|
native ForForce takes force whichForce, code callback returns nothing
|
|
|
|
//============================================================================
|
|
// Region and Location API
|
|
//
|
|
native Rect takes real minx, real miny, real maxx, real maxy returns rect
|
|
native RectFromLoc takes location min, location max returns rect
|
|
native RemoveRect takes rect whichRect returns nothing
|
|
native SetRect takes rect whichRect, real minx, real miny, real maxx, real maxy returns nothing
|
|
native SetRectFromLoc takes rect whichRect, location min, location max returns nothing
|
|
native MoveRectTo takes rect whichRect, real newCenterX, real newCenterY returns nothing
|
|
native MoveRectToLoc takes rect whichRect, location newCenterLoc returns nothing
|
|
|
|
native GetRectCenterX takes rect whichRect returns real
|
|
native GetRectCenterY takes rect whichRect returns real
|
|
native GetRectMinX takes rect whichRect returns real
|
|
native GetRectMinY takes rect whichRect returns real
|
|
native GetRectMaxX takes rect whichRect returns real
|
|
native GetRectMaxY takes rect whichRect returns real
|
|
|
|
native CreateRegion takes nothing returns region
|
|
native RemoveRegion takes region whichRegion returns nothing
|
|
|
|
native RegionAddRect takes region whichRegion, rect r returns nothing
|
|
native RegionClearRect takes region whichRegion, rect r returns nothing
|
|
|
|
native RegionAddCell takes region whichRegion, real x, real y returns nothing
|
|
native RegionAddCellAtLoc takes region whichRegion, location whichLocation returns nothing
|
|
native RegionClearCell takes region whichRegion, real x, real y returns nothing
|
|
native RegionClearCellAtLoc takes region whichRegion, location whichLocation returns nothing
|
|
|
|
native Location takes real x, real y returns location
|
|
native RemoveLocation takes location whichLocation returns nothing
|
|
native MoveLocation takes location whichLocation, real newX, real newY returns nothing
|
|
native GetLocationX takes location whichLocation returns real
|
|
native GetLocationY takes location whichLocation returns real
|
|
|
|
// This function is asynchronous. The values it returns are not guaranteed synchronous between each player.
|
|
// If you attempt to use it in a synchronous manner, it may cause a desync.
|
|
native GetLocationZ takes location whichLocation returns real
|
|
|
|
native IsUnitInRegion takes region whichRegion, unit whichUnit returns boolean
|
|
native IsPointInRegion takes region whichRegion, real x, real y returns boolean
|
|
native IsLocationInRegion takes region whichRegion, location whichLocation returns boolean
|
|
|
|
// Returns full map bounds, including unplayable borders, in world coordinates
|
|
native GetWorldBounds takes nothing returns rect
|
|
|
|
//============================================================================
|
|
// Native trigger interface
|
|
//
|
|
native CreateTrigger takes nothing returns trigger
|
|
native DestroyTrigger takes trigger whichTrigger returns nothing
|
|
native ResetTrigger takes trigger whichTrigger returns nothing
|
|
native EnableTrigger takes trigger whichTrigger returns nothing
|
|
native DisableTrigger takes trigger whichTrigger returns nothing
|
|
native IsTriggerEnabled takes trigger whichTrigger returns boolean
|
|
|
|
native TriggerWaitOnSleeps takes trigger whichTrigger, boolean flag returns nothing
|
|
native IsTriggerWaitOnSleeps takes trigger whichTrigger returns boolean
|
|
|
|
constant native GetFilterUnit takes nothing returns unit
|
|
constant native GetEnumUnit takes nothing returns unit
|
|
|
|
constant native GetFilterDestructable takes nothing returns destructable
|
|
constant native GetEnumDestructable takes nothing returns destructable
|
|
|
|
constant native GetFilterItem takes nothing returns item
|
|
constant native GetEnumItem takes nothing returns item
|
|
|
|
constant native GetFilterPlayer takes nothing returns player
|
|
constant native GetEnumPlayer takes nothing returns player
|
|
|
|
constant native GetTriggeringTrigger takes nothing returns trigger
|
|
constant native GetTriggerEventId takes nothing returns eventid
|
|
constant native GetTriggerEvalCount takes trigger whichTrigger returns integer
|
|
constant native GetTriggerExecCount takes trigger whichTrigger returns integer
|
|
|
|
native ExecuteFunc takes string funcName returns nothing
|
|
|
|
//============================================================================
|
|
// Boolean Expr API ( for compositing trigger conditions and unit filter funcs...)
|
|
//============================================================================
|
|
native And takes boolexpr operandA, boolexpr operandB returns boolexpr
|
|
native Or takes boolexpr operandA, boolexpr operandB returns boolexpr
|
|
native Not takes boolexpr operand returns boolexpr
|
|
native Condition takes code func returns conditionfunc
|
|
native DestroyCondition takes conditionfunc c returns nothing
|
|
native Filter takes code func returns filterfunc
|
|
native DestroyFilter takes filterfunc f returns nothing
|
|
native DestroyBoolExpr takes boolexpr e returns nothing
|
|
|
|
//============================================================================
|
|
// Trigger Game Event API
|
|
//============================================================================
|
|
|
|
native TriggerRegisterVariableEvent takes trigger whichTrigger, string varName, limitop opcode, real limitval returns event
|
|
|
|
// EVENT_GAME_VARIABLE_LIMIT
|
|
//constant native string GetTriggeringVariableName takes nothing returns string
|
|
|
|
// Creates it's own timer and triggers when it expires
|
|
native TriggerRegisterTimerEvent takes trigger whichTrigger, real timeout, boolean periodic returns event
|
|
|
|
// Triggers when the timer you tell it about expires
|
|
native TriggerRegisterTimerExpireEvent takes trigger whichTrigger, timer t returns event
|
|
|
|
native TriggerRegisterGameStateEvent takes trigger whichTrigger, gamestate whichState, limitop opcode, real limitval returns event
|
|
|
|
native TriggerRegisterDialogEvent takes trigger whichTrigger, dialog whichDialog returns event
|
|
native TriggerRegisterDialogButtonEvent takes trigger whichTrigger, button whichButton returns event
|
|
|
|
// EVENT_GAME_STATE_LIMIT
|
|
constant native GetEventGameState takes nothing returns gamestate
|
|
|
|
native TriggerRegisterGameEvent takes trigger whichTrigger, gameevent whichGameEvent returns event
|
|
|
|
// EVENT_GAME_VICTORY
|
|
constant native GetWinningPlayer takes nothing returns player
|
|
|
|
|
|
native TriggerRegisterEnterRegion takes trigger whichTrigger, region whichRegion, boolexpr filter returns event
|
|
|
|
// EVENT_GAME_ENTER_REGION
|
|
constant native GetTriggeringRegion takes nothing returns region
|
|
constant native GetEnteringUnit takes nothing returns unit
|
|
|
|
// EVENT_GAME_LEAVE_REGION
|
|
|
|
native TriggerRegisterLeaveRegion takes trigger whichTrigger, region whichRegion, boolexpr filter returns event
|
|
constant native GetLeavingUnit takes nothing returns unit
|
|
|
|
native TriggerRegisterTrackableHitEvent takes trigger whichTrigger, trackable t returns event
|
|
native TriggerRegisterTrackableTrackEvent takes trigger whichTrigger, trackable t returns event
|
|
|
|
// EVENT_GAME_TRACKABLE_HIT
|
|
// EVENT_GAME_TRACKABLE_TRACK
|
|
constant native GetTriggeringTrackable takes nothing returns trackable
|
|
|
|
// EVENT_DIALOG_BUTTON_CLICK
|
|
constant native GetClickedButton takes nothing returns button
|
|
constant native GetClickedDialog takes nothing returns dialog
|
|
|
|
// EVENT_GAME_TOURNAMENT_FINISH_SOON
|
|
constant native GetTournamentFinishSoonTimeRemaining takes nothing returns real
|
|
constant native GetTournamentFinishNowRule takes nothing returns integer
|
|
constant native GetTournamentFinishNowPlayer takes nothing returns player
|
|
constant native GetTournamentScore takes player whichPlayer returns integer
|
|
|
|
// EVENT_GAME_SAVE
|
|
constant native GetSaveBasicFilename takes nothing returns string
|
|
|
|
//============================================================================
|
|
// Trigger Player Based Event API
|
|
//============================================================================
|
|
|
|
native TriggerRegisterPlayerEvent takes trigger whichTrigger, player whichPlayer, playerevent whichPlayerEvent returns event
|
|
|
|
// EVENT_PLAYER_DEFEAT
|
|
// EVENT_PLAYER_VICTORY
|
|
constant native GetTriggerPlayer takes nothing returns player
|
|
|
|
native TriggerRegisterPlayerUnitEvent takes trigger whichTrigger, player whichPlayer, playerunitevent whichPlayerUnitEvent, boolexpr filter returns event
|
|
|
|
// EVENT_PLAYER_HERO_LEVEL
|
|
// EVENT_UNIT_HERO_LEVEL
|
|
constant native GetLevelingUnit takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_HERO_SKILL
|
|
// EVENT_UNIT_HERO_SKILL
|
|
constant native GetLearningUnit takes nothing returns unit
|
|
constant native GetLearnedSkill takes nothing returns integer
|
|
constant native GetLearnedSkillLevel takes nothing returns integer
|
|
|
|
// EVENT_PLAYER_HERO_REVIVABLE
|
|
constant native GetRevivableUnit takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_HERO_REVIVE_START
|
|
// EVENT_PLAYER_HERO_REVIVE_CANCEL
|
|
// EVENT_PLAYER_HERO_REVIVE_FINISH
|
|
// EVENT_UNIT_HERO_REVIVE_START
|
|
// EVENT_UNIT_HERO_REVIVE_CANCEL
|
|
// EVENT_UNIT_HERO_REVIVE_FINISH
|
|
constant native GetRevivingUnit takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_ATTACKED
|
|
constant native GetAttacker takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_RESCUED
|
|
constant native GetRescuer takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_DEATH
|
|
constant native GetDyingUnit takes nothing returns unit
|
|
constant native GetKillingUnit takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_DECAY
|
|
constant native GetDecayingUnit takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_SELECTED
|
|
//constant native GetSelectedUnit takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_CONSTRUCT_START
|
|
constant native GetConstructingStructure takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_CONSTRUCT_FINISH
|
|
// EVENT_PLAYER_UNIT_CONSTRUCT_CANCEL
|
|
constant native GetCancelledStructure takes nothing returns unit
|
|
constant native GetConstructedStructure takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_RESEARCH_START
|
|
// EVENT_PLAYER_UNIT_RESEARCH_CANCEL
|
|
// EVENT_PLAYER_UNIT_RESEARCH_FINISH
|
|
constant native GetResearchingUnit takes nothing returns unit
|
|
constant native GetResearched takes nothing returns integer
|
|
|
|
// EVENT_PLAYER_UNIT_TRAIN_START
|
|
// EVENT_PLAYER_UNIT_TRAIN_CANCEL
|
|
constant native GetTrainedUnitType takes nothing returns integer
|
|
|
|
// EVENT_PLAYER_UNIT_TRAIN_FINISH
|
|
constant native GetTrainedUnit takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_DETECTED
|
|
constant native GetDetectedUnit takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_SUMMONED
|
|
constant native GetSummoningUnit takes nothing returns unit
|
|
constant native GetSummonedUnit takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_LOADED
|
|
constant native GetTransportUnit takes nothing returns unit
|
|
constant native GetLoadedUnit takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_SELL
|
|
constant native GetSellingUnit takes nothing returns unit
|
|
constant native GetSoldUnit takes nothing returns unit
|
|
constant native GetBuyingUnit takes nothing returns unit
|
|
|
|
// EVENT_PLAYER_UNIT_SELL_ITEM
|
|
constant native GetSoldItem takes nothing returns item
|
|
|
|
// EVENT_PLAYER_UNIT_CHANGE_OWNER
|
|
constant native GetChangingUnit takes nothing returns unit
|
|
constant native GetChangingUnitPrevOwner takes nothing returns player
|
|
|
|
// EVENT_PLAYER_UNIT_DROP_ITEM
|
|
// EVENT_PLAYER_UNIT_PICKUP_ITEM
|
|
// EVENT_PLAYER_UNIT_USE_ITEM
|
|
constant native GetManipulatingUnit takes nothing returns unit
|
|
constant native GetManipulatedItem takes nothing returns item
|
|
|
|
// EVENT_PLAYER_UNIT_ISSUED_ORDER
|
|
constant native GetOrderedUnit takes nothing returns unit
|
|
constant native GetIssuedOrderId takes nothing returns integer
|
|
|
|
// EVENT_PLAYER_UNIT_ISSUED_POINT_ORDER
|
|
constant native GetOrderPointX takes nothing returns real
|
|
constant native GetOrderPointY takes nothing returns real
|
|
constant native GetOrderPointLoc takes nothing returns location
|
|
|
|
// EVENT_PLAYER_UNIT_ISSUED_TARGET_ORDER
|
|
constant native GetOrderTarget takes nothing returns widget
|
|
constant native GetOrderTargetDestructable takes nothing returns destructable
|
|
constant native GetOrderTargetItem takes nothing returns item
|
|
constant native GetOrderTargetUnit takes nothing returns unit
|
|
|
|
// EVENT_UNIT_SPELL_CHANNEL
|
|
// EVENT_UNIT_SPELL_CAST
|
|
// EVENT_UNIT_SPELL_EFFECT
|
|
// EVENT_UNIT_SPELL_FINISH
|
|
// EVENT_UNIT_SPELL_ENDCAST
|
|
// EVENT_PLAYER_UNIT_SPELL_CHANNEL
|
|
// EVENT_PLAYER_UNIT_SPELL_CAST
|
|
// EVENT_PLAYER_UNIT_SPELL_EFFECT
|
|
// EVENT_PLAYER_UNIT_SPELL_FINISH
|
|
// EVENT_PLAYER_UNIT_SPELL_ENDCAST
|
|
constant native GetSpellAbilityUnit takes nothing returns unit
|
|
constant native GetSpellAbilityId takes nothing returns integer
|
|
constant native GetSpellAbility takes nothing returns ability
|
|
constant native GetSpellTargetLoc takes nothing returns location
|
|
constant native GetSpellTargetX takes nothing returns real
|
|
constant native GetSpellTargetY takes nothing returns real
|
|
constant native GetSpellTargetDestructable takes nothing returns destructable
|
|
constant native GetSpellTargetItem takes nothing returns item
|
|
constant native GetSpellTargetUnit takes nothing returns unit
|
|
|
|
native TriggerRegisterPlayerAllianceChange takes trigger whichTrigger, player whichPlayer, alliancetype whichAlliance returns event
|
|
native TriggerRegisterPlayerStateEvent takes trigger whichTrigger, player whichPlayer, playerstate whichState, limitop opcode, real limitval returns event
|
|
|
|
// EVENT_PLAYER_STATE_LIMIT
|
|
constant native GetEventPlayerState takes nothing returns playerstate
|
|
|
|
native TriggerRegisterPlayerChatEvent takes trigger whichTrigger, player whichPlayer, string chatMessageToDetect, boolean exactMatchOnly returns event
|
|
|
|
// EVENT_PLAYER_CHAT
|
|
|
|
// returns the actual string they typed in ( same as what you registered for
|
|
// if you required exact match )
|
|
constant native GetEventPlayerChatString takes nothing returns string
|
|
|
|
// returns the string that you registered for
|
|
constant native GetEventPlayerChatStringMatched takes nothing returns string
|
|
|
|
native TriggerRegisterDeathEvent takes trigger whichTrigger, widget whichWidget returns event
|
|
|
|
//============================================================================
|
|
// Trigger Unit Based Event API
|
|
//============================================================================
|
|
|
|
// returns handle to unit which triggered the most recent event when called from
|
|
// within a trigger action function...returns null handle when used incorrectly
|
|
|
|
constant native GetTriggerUnit takes nothing returns unit
|
|
|
|
native TriggerRegisterUnitStateEvent takes trigger whichTrigger, unit whichUnit, unitstate whichState, limitop opcode, real limitval returns event
|
|
|
|
// EVENT_UNIT_STATE_LIMIT
|
|
constant native GetEventUnitState takes nothing returns unitstate
|
|
|
|
native TriggerRegisterUnitEvent takes trigger whichTrigger, unit whichUnit, unitevent whichEvent returns event
|
|
|
|
// EVENT_UNIT_DAMAGED
|
|
constant native GetEventDamage takes nothing returns real
|
|
constant native GetEventDamageSource takes nothing returns unit
|
|
|
|
// EVENT_UNIT_DEATH
|
|
// EVENT_UNIT_DECAY
|
|
// Use the GetDyingUnit and GetDecayingUnit funcs above
|
|
|
|
// EVENT_UNIT_DETECTED
|
|
constant native GetEventDetectingPlayer takes nothing returns player
|
|
|
|
native TriggerRegisterFilterUnitEvent takes trigger whichTrigger, unit whichUnit, unitevent whichEvent, boolexpr filter returns event
|
|
|
|
// EVENT_UNIT_ACQUIRED_TARGET
|
|
// EVENT_UNIT_TARGET_IN_RANGE
|
|
constant native GetEventTargetUnit takes nothing returns unit
|
|
|
|
// EVENT_UNIT_ATTACKED
|
|
// Use GetAttacker from the Player Unit Event API Below...
|
|
|
|
// EVENT_UNIT_RESCUEDED
|
|
// Use GetRescuer from the Player Unit Event API Below...
|
|
|
|
// EVENT_UNIT_CONSTRUCT_CANCEL
|
|
// EVENT_UNIT_CONSTRUCT_FINISH
|
|
|
|
// See the Player Unit Construction Event API above for event info funcs
|
|
|
|
// EVENT_UNIT_TRAIN_START
|
|
// EVENT_UNIT_TRAIN_CANCELLED
|
|
// EVENT_UNIT_TRAIN_FINISH
|
|
|
|
// See the Player Unit Training Event API above for event info funcs
|
|
|
|
// EVENT_UNIT_SELL
|
|
|
|
// See the Player Unit Sell Event API above for event info funcs
|
|
|
|
// EVENT_UNIT_DROP_ITEM
|
|
// EVENT_UNIT_PICKUP_ITEM
|
|
// EVENT_UNIT_USE_ITEM
|
|
// See the Player Unit/Item manipulation Event API above for event info funcs
|
|
|
|
// EVENT_UNIT_ISSUED_ORDER
|
|
// EVENT_UNIT_ISSUED_POINT_ORDER
|
|
// EVENT_UNIT_ISSUED_TARGET_ORDER
|
|
|
|
// See the Player Unit Order Event API above for event info funcs
|
|
|
|
native TriggerRegisterUnitInRange takes trigger whichTrigger, unit whichUnit, real range, boolexpr filter returns event
|
|
|
|
native TriggerAddCondition takes trigger whichTrigger, boolexpr condition returns triggercondition
|
|
native TriggerRemoveCondition takes trigger whichTrigger, triggercondition whichCondition returns nothing
|
|
native TriggerClearConditions takes trigger whichTrigger returns nothing
|
|
|
|
native TriggerAddAction takes trigger whichTrigger, code actionFunc returns triggeraction
|
|
native TriggerRemoveAction takes trigger whichTrigger, triggeraction whichAction returns nothing
|
|
native TriggerClearActions takes trigger whichTrigger returns nothing
|
|
native TriggerSleepAction takes real timeout returns nothing
|
|
native TriggerWaitForSound takes sound s, real offset returns nothing
|
|
native TriggerEvaluate takes trigger whichTrigger returns boolean
|
|
native TriggerExecute takes trigger whichTrigger returns nothing
|
|
native TriggerExecuteWait takes trigger whichTrigger returns nothing
|
|
native TriggerSyncStart takes nothing returns nothing
|
|
native TriggerSyncReady takes nothing returns nothing
|
|
|
|
//============================================================================
|
|
// Widget API
|
|
native GetWidgetLife takes widget whichWidget returns real
|
|
native SetWidgetLife takes widget whichWidget, real newLife returns nothing
|
|
native GetWidgetX takes widget whichWidget returns real
|
|
native GetWidgetY takes widget whichWidget returns real
|
|
constant native GetTriggerWidget takes nothing returns widget
|
|
|
|
//============================================================================
|
|
// Destructable Object API
|
|
// Facing arguments are specified in degrees
|
|
native CreateDestructable takes integer objectid, real x, real y, real face, real scale, integer variation returns destructable
|
|
native CreateDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable
|
|
native CreateDeadDestructable takes integer objectid, real x, real y, real face, real scale, integer variation returns destructable
|
|
native CreateDeadDestructableZ takes integer objectid, real x, real y, real z, real face, real scale, integer variation returns destructable
|
|
native RemoveDestructable takes destructable d returns nothing
|
|
native KillDestructable takes destructable d returns nothing
|
|
native SetDestructableInvulnerable takes destructable d, boolean flag returns nothing
|
|
native IsDestructableInvulnerable takes destructable d returns boolean
|
|
native EnumDestructablesInRect takes rect r, boolexpr filter, code actionFunc returns nothing
|
|
native GetDestructableTypeId takes destructable d returns integer
|
|
native GetDestructableX takes destructable d returns real
|
|
native GetDestructableY takes destructable d returns real
|
|
native SetDestructableLife takes destructable d, real life returns nothing
|
|
native GetDestructableLife takes destructable d returns real
|
|
native SetDestructableMaxLife takes destructable d, real max returns nothing
|
|
native GetDestructableMaxLife takes destructable d returns real
|
|
native DestructableRestoreLife takes destructable d, real life, boolean birth returns nothing
|
|
native QueueDestructableAnimation takes destructable d, string whichAnimation returns nothing
|
|
native SetDestructableAnimation takes destructable d, string whichAnimation returns nothing
|
|
native SetDestructableAnimationSpeed takes destructable d, real speedFactor returns nothing
|
|
native ShowDestructable takes destructable d, boolean flag returns nothing
|
|
native GetDestructableOccluderHeight takes destructable d returns real
|
|
native SetDestructableOccluderHeight takes destructable d, real height returns nothing
|
|
native GetDestructableName takes destructable d returns string
|
|
constant native GetTriggerDestructable takes nothing returns destructable
|
|
|
|
//============================================================================
|
|
// Item API
|
|
native CreateItem takes integer itemid, real x, real y returns item
|
|
native RemoveItem takes item whichItem returns nothing
|
|
native GetItemPlayer takes item whichItem returns player
|
|
native GetItemTypeId takes item i returns integer
|
|
native GetItemX takes item i returns real
|
|
native GetItemY takes item i returns real
|
|
native SetItemPosition takes item i, real x, real y returns nothing
|
|
native SetItemDropOnDeath takes item whichItem, boolean flag returns nothing
|
|
native SetItemDroppable takes item i, boolean flag returns nothing
|
|
native SetItemPawnable takes item i, boolean flag returns nothing
|
|
native SetItemPlayer takes item whichItem, player whichPlayer, boolean changeColor returns nothing
|
|
native SetItemInvulnerable takes item whichItem, boolean flag returns nothing
|
|
native IsItemInvulnerable takes item whichItem returns boolean
|
|
native SetItemVisible takes item whichItem, boolean show returns nothing
|
|
native IsItemVisible takes item whichItem returns boolean
|
|
native IsItemOwned takes item whichItem returns boolean
|
|
native IsItemPowerup takes item whichItem returns boolean
|
|
native IsItemSellable takes item whichItem returns boolean
|
|
native IsItemPawnable takes item whichItem returns boolean
|
|
native IsItemIdPowerup takes integer itemId returns boolean
|
|
native IsItemIdSellable takes integer itemId returns boolean
|
|
native IsItemIdPawnable takes integer itemId returns boolean
|
|
native EnumItemsInRect takes rect r, boolexpr filter, code actionFunc returns nothing
|
|
native GetItemLevel takes item whichItem returns integer
|
|
native GetItemType takes item whichItem returns itemtype
|
|
native SetItemDropID takes item whichItem, integer unitId returns nothing
|
|
constant native GetItemName takes item whichItem returns string
|
|
native GetItemCharges takes item whichItem returns integer
|
|
native SetItemCharges takes item whichItem, integer charges returns nothing
|
|
native GetItemUserData takes item whichItem returns integer
|
|
native SetItemUserData takes item whichItem, integer data returns nothing
|
|
|
|
//============================================================================
|
|
// Unit API
|
|
// Facing arguments are specified in degrees
|
|
native CreateUnit takes player id, integer unitid, real x, real y, real face returns unit
|
|
native CreateUnitByName takes player whichPlayer, string unitname, real x, real y, real face returns unit
|
|
native CreateUnitAtLoc takes player id, integer unitid, location whichLocation, real face returns unit
|
|
native CreateUnitAtLocByName takes player id, string unitname, location whichLocation, real face returns unit
|
|
native CreateCorpse takes player whichPlayer, integer unitid, real x, real y, real face returns unit
|
|
|
|
native KillUnit takes unit whichUnit returns nothing
|
|
native RemoveUnit takes unit whichUnit returns nothing
|
|
native ShowUnit takes unit whichUnit, boolean show returns nothing
|
|
|
|
native SetUnitState takes unit whichUnit, unitstate whichUnitState, real newVal returns nothing
|
|
native SetUnitX takes unit whichUnit, real newX returns nothing
|
|
native SetUnitY takes unit whichUnit, real newY returns nothing
|
|
native SetUnitPosition takes unit whichUnit, real newX, real newY returns nothing
|
|
native SetUnitPositionLoc takes unit whichUnit, location whichLocation returns nothing
|
|
native SetUnitFacing takes unit whichUnit, real facingAngle returns nothing
|
|
native SetUnitFacingTimed takes unit whichUnit, real facingAngle, real duration returns nothing
|
|
native SetUnitMoveSpeed takes unit whichUnit, real newSpeed returns nothing
|
|
native SetUnitFlyHeight takes unit whichUnit, real newHeight, real rate returns nothing
|
|
native SetUnitTurnSpeed takes unit whichUnit, real newTurnSpeed returns nothing
|
|
native SetUnitPropWindow takes unit whichUnit, real newPropWindowAngle returns nothing
|
|
native SetUnitAcquireRange takes unit whichUnit, real newAcquireRange returns nothing
|
|
native SetUnitCreepGuard takes unit whichUnit, boolean creepGuard returns nothing
|
|
|
|
native GetUnitAcquireRange takes unit whichUnit returns real
|
|
native GetUnitTurnSpeed takes unit whichUnit returns real
|
|
native GetUnitPropWindow takes unit whichUnit returns real
|
|
native GetUnitFlyHeight takes unit whichUnit returns real
|
|
|
|
native GetUnitDefaultAcquireRange takes unit whichUnit returns real
|
|
native GetUnitDefaultTurnSpeed takes unit whichUnit returns real
|
|
native GetUnitDefaultPropWindow takes unit whichUnit returns real
|
|
native GetUnitDefaultFlyHeight takes unit whichUnit returns real
|
|
|
|
native SetUnitOwner takes unit whichUnit, player whichPlayer, boolean changeColor returns nothing
|
|
native SetUnitColor takes unit whichUnit, playercolor whichColor returns nothing
|
|
|
|
native SetUnitScale takes unit whichUnit, real scaleX, real scaleY, real scaleZ returns nothing
|
|
native SetUnitTimeScale takes unit whichUnit, real timeScale returns nothing
|
|
native SetUnitBlendTime takes unit whichUnit, real blendTime returns nothing
|
|
native SetUnitVertexColor takes unit whichUnit, integer red, integer green, integer blue, integer alpha returns nothing
|
|
|
|
native QueueUnitAnimation takes unit whichUnit, string whichAnimation returns nothing
|
|
native SetUnitAnimation takes unit whichUnit, string whichAnimation returns nothing
|
|
native SetUnitAnimationByIndex takes unit whichUnit, integer whichAnimation returns nothing
|
|
native SetUnitAnimationWithRarity takes unit whichUnit, string whichAnimation, raritycontrol rarity returns nothing
|
|
native AddUnitAnimationProperties takes unit whichUnit, string animProperties, boolean add returns nothing
|
|
|
|
native SetUnitLookAt takes unit whichUnit, string whichBone, unit lookAtTarget, real offsetX, real offsetY, real offsetZ returns nothing
|
|
native ResetUnitLookAt takes unit whichUnit returns nothing
|
|
|
|
native SetUnitRescuable takes unit whichUnit, player byWhichPlayer, boolean flag returns nothing
|
|
native SetUnitRescueRange takes unit whichUnit, real range returns nothing
|
|
|
|
native SetHeroStr takes unit whichHero, integer newStr, boolean permanent returns nothing
|
|
native SetHeroAgi takes unit whichHero, integer newAgi, boolean permanent returns nothing
|
|
native SetHeroInt takes unit whichHero, integer newInt, boolean permanent returns nothing
|
|
|
|
native GetHeroStr takes unit whichHero, boolean includeBonuses returns integer
|
|
native GetHeroAgi takes unit whichHero, boolean includeBonuses returns integer
|
|
native GetHeroInt takes unit whichHero, boolean includeBonuses returns integer
|
|
|
|
native UnitStripHeroLevel takes unit whichHero, integer howManyLevels returns boolean
|
|
|
|
native GetHeroXP takes unit whichHero returns integer
|
|
native SetHeroXP takes unit whichHero, integer newXpVal, boolean showEyeCandy returns nothing
|
|
|
|
native GetHeroSkillPoints takes unit whichHero returns integer
|
|
native UnitModifySkillPoints takes unit whichHero, integer skillPointDelta returns boolean
|
|
|
|
native AddHeroXP takes unit whichHero, integer xpToAdd, boolean showEyeCandy returns nothing
|
|
native SetHeroLevel takes unit whichHero, integer level, boolean showEyeCandy returns nothing
|
|
constant native GetHeroLevel takes unit whichHero returns integer
|
|
constant native GetUnitLevel takes unit whichUnit returns integer
|
|
native GetHeroProperName takes unit whichHero returns string
|
|
native SuspendHeroXP takes unit whichHero, boolean flag returns nothing
|
|
native IsSuspendedXP takes unit whichHero returns boolean
|
|
native SelectHeroSkill takes unit whichHero, integer abilcode returns nothing
|
|
native GetUnitAbilityLevel takes unit whichUnit, integer abilcode returns integer
|
|
native DecUnitAbilityLevel takes unit whichUnit, integer abilcode returns integer
|
|
native IncUnitAbilityLevel takes unit whichUnit, integer abilcode returns integer
|
|
native SetUnitAbilityLevel takes unit whichUnit, integer abilcode, integer level returns integer
|
|
native ReviveHero takes unit whichHero, real x, real y, boolean doEyecandy returns boolean
|
|
native ReviveHeroLoc takes unit whichHero, location loc, boolean doEyecandy returns boolean
|
|
native SetUnitExploded takes unit whichUnit, boolean exploded returns nothing
|
|
native SetUnitInvulnerable takes unit whichUnit, boolean flag returns nothing
|
|
native PauseUnit takes unit whichUnit, boolean flag returns nothing
|
|
native IsUnitPaused takes unit whichHero returns boolean
|
|
native SetUnitPathing takes unit whichUnit, boolean flag returns nothing
|
|
|
|
native ClearSelection takes nothing returns nothing
|
|
native SelectUnit takes unit whichUnit, boolean flag returns nothing
|
|
|
|
native GetUnitPointValue takes unit whichUnit returns integer
|
|
native GetUnitPointValueByType takes integer unitType returns integer
|
|
//native SetUnitPointValueByType takes integer unitType, integer newPointValue returns nothing
|
|
|
|
native UnitAddItem takes unit whichUnit, item whichItem returns boolean
|
|
native UnitAddItemById takes unit whichUnit, integer itemId returns item
|
|
native UnitAddItemToSlotById takes unit whichUnit, integer itemId, integer itemSlot returns boolean
|
|
native UnitRemoveItem takes unit whichUnit, item whichItem returns nothing
|
|
native UnitRemoveItemFromSlot takes unit whichUnit, integer itemSlot returns item
|
|
native UnitHasItem takes unit whichUnit, item whichItem returns boolean
|
|
native UnitItemInSlot takes unit whichUnit, integer itemSlot returns item
|
|
native UnitInventorySize takes unit whichUnit returns integer
|
|
|
|
native UnitDropItemPoint takes unit whichUnit, item whichItem, real x, real y returns boolean
|
|
native UnitDropItemSlot takes unit whichUnit, item whichItem, integer slot returns boolean
|
|
native UnitDropItemTarget takes unit whichUnit, item whichItem, widget target returns boolean
|
|
|
|
native UnitUseItem takes unit whichUnit, item whichItem returns boolean
|
|
native UnitUseItemPoint takes unit whichUnit, item whichItem, real x, real y returns boolean
|
|
native UnitUseItemTarget takes unit whichUnit, item whichItem, widget target returns boolean
|
|
|
|
constant native GetUnitX takes unit whichUnit returns real
|
|
constant native GetUnitY takes unit whichUnit returns real
|
|
constant native GetUnitLoc takes unit whichUnit returns location
|
|
constant native GetUnitFacing takes unit whichUnit returns real
|
|
constant native GetUnitMoveSpeed takes unit whichUnit returns real
|
|
constant native GetUnitDefaultMoveSpeed takes unit whichUnit returns real
|
|
constant native GetUnitState takes unit whichUnit, unitstate whichUnitState returns real
|
|
constant native GetOwningPlayer takes unit whichUnit returns player
|
|
constant native GetUnitTypeId takes unit whichUnit returns integer
|
|
constant native GetUnitRace takes unit whichUnit returns race
|
|
constant native GetUnitName takes unit whichUnit returns string
|
|
constant native GetUnitFoodUsed takes unit whichUnit returns integer
|
|
constant native GetUnitFoodMade takes unit whichUnit returns integer
|
|
constant native GetFoodMade takes integer unitId returns integer
|
|
constant native GetFoodUsed takes integer unitId returns integer
|
|
native SetUnitUseFood takes unit whichUnit, boolean useFood returns nothing
|
|
|
|
constant native GetUnitRallyPoint takes unit whichUnit returns location
|
|
constant native GetUnitRallyUnit takes unit whichUnit returns unit
|
|
constant native GetUnitRallyDestructable takes unit whichUnit returns destructable
|
|
|
|
constant native IsUnitInGroup takes unit whichUnit, group whichGroup returns boolean
|
|
constant native IsUnitInForce takes unit whichUnit, force whichForce returns boolean
|
|
constant native IsUnitOwnedByPlayer takes unit whichUnit, player whichPlayer returns boolean
|
|
constant native IsUnitAlly takes unit whichUnit, player whichPlayer returns boolean
|
|
constant native IsUnitEnemy takes unit whichUnit, player whichPlayer returns boolean
|
|
constant native IsUnitVisible takes unit whichUnit, player whichPlayer returns boolean
|
|
constant native IsUnitDetected takes unit whichUnit, player whichPlayer returns boolean
|
|
constant native IsUnitInvisible takes unit whichUnit, player whichPlayer returns boolean
|
|
constant native IsUnitFogged takes unit whichUnit, player whichPlayer returns boolean
|
|
constant native IsUnitMasked takes unit whichUnit, player whichPlayer returns boolean
|
|
constant native IsUnitSelected takes unit whichUnit, player whichPlayer returns boolean
|
|
constant native IsUnitRace takes unit whichUnit, race whichRace returns boolean
|
|
constant native IsUnitType takes unit whichUnit, unittype whichUnitType returns boolean
|
|
constant native IsUnit takes unit whichUnit, unit whichSpecifiedUnit returns boolean
|
|
constant native IsUnitInRange takes unit whichUnit, unit otherUnit, real distance returns boolean
|
|
constant native IsUnitInRangeXY takes unit whichUnit, real x, real y, real distance returns boolean
|
|
constant native IsUnitInRangeLoc takes unit whichUnit, location whichLocation, real distance returns boolean
|
|
constant native IsUnitHidden takes unit whichUnit returns boolean
|
|
constant native IsUnitIllusion takes unit whichUnit returns boolean
|
|
|
|
constant native IsUnitInTransport takes unit whichUnit, unit whichTransport returns boolean
|
|
constant native IsUnitLoaded takes unit whichUnit returns boolean
|
|
|
|
constant native IsHeroUnitId takes integer unitId returns boolean
|
|
constant native IsUnitIdType takes integer unitId, unittype whichUnitType returns boolean
|
|
|
|
native UnitShareVision takes unit whichUnit, player whichPlayer, boolean share returns nothing
|
|
native UnitSuspendDecay takes unit whichUnit, boolean suspend returns nothing
|
|
native UnitAddType takes unit whichUnit, unittype whichUnitType returns boolean
|
|
native UnitRemoveType takes unit whichUnit, unittype whichUnitType returns boolean
|
|
|
|
native UnitAddAbility takes unit whichUnit, integer abilityId returns boolean
|
|
native UnitRemoveAbility takes unit whichUnit, integer abilityId returns boolean
|
|
native UnitMakeAbilityPermanent takes unit whichUnit, boolean permanent, integer abilityId returns boolean
|
|
native UnitRemoveBuffs takes unit whichUnit, boolean removePositive, boolean removeNegative returns nothing
|
|
native UnitRemoveBuffsEx takes unit whichUnit, boolean removePositive, boolean removeNegative, boolean magic, boolean physical, boolean timedLife, boolean aura, boolean autoDispel returns nothing
|
|
native UnitHasBuffsEx takes unit whichUnit, boolean removePositive, boolean removeNegative, boolean magic, boolean physical, boolean timedLife, boolean aura, boolean autoDispel returns boolean
|
|
native UnitCountBuffsEx takes unit whichUnit, boolean removePositive, boolean removeNegative, boolean magic, boolean physical, boolean timedLife, boolean aura, boolean autoDispel returns integer
|
|
native UnitAddSleep takes unit whichUnit, boolean add returns nothing
|
|
native UnitCanSleep takes unit whichUnit returns boolean
|
|
native UnitAddSleepPerm takes unit whichUnit, boolean add returns nothing
|
|
native UnitCanSleepPerm takes unit whichUnit returns boolean
|
|
native UnitIsSleeping takes unit whichUnit returns boolean
|
|
native UnitWakeUp takes unit whichUnit returns nothing
|
|
native UnitApplyTimedLife takes unit whichUnit, integer buffId, real duration returns nothing
|
|
native UnitIgnoreAlarm takes unit whichUnit, boolean flag returns boolean
|
|
native UnitIgnoreAlarmToggled takes unit whichUnit returns boolean
|
|
native UnitResetCooldown takes unit whichUnit returns nothing
|
|
native UnitSetConstructionProgress takes unit whichUnit, integer constructionPercentage returns nothing
|
|
native UnitSetUpgradeProgress takes unit whichUnit, integer upgradePercentage returns nothing
|
|
native UnitPauseTimedLife takes unit whichUnit, boolean flag returns nothing
|
|
native UnitSetUsesAltIcon takes unit whichUnit, boolean flag returns nothing
|
|
|
|
native UnitDamagePoint takes unit whichUnit, real delay, real radius, real x, real y, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType returns boolean
|
|
native UnitDamageTarget takes unit whichUnit, widget target, real amount, boolean attack, boolean ranged, attacktype attackType, damagetype damageType, weapontype weaponType returns boolean
|
|
|
|
native IssueImmediateOrder takes unit whichUnit, string order returns boolean
|
|
native IssueImmediateOrderById takes unit whichUnit, integer order returns boolean
|
|
native IssuePointOrder takes unit whichUnit, string order, real x, real y returns boolean
|
|
native IssuePointOrderLoc takes unit whichUnit, string order, location whichLocation returns boolean
|
|
native IssuePointOrderById takes unit whichUnit, integer order, real x, real y returns boolean
|
|
native IssuePointOrderByIdLoc takes unit whichUnit, integer order, location whichLocation returns boolean
|
|
native IssueTargetOrder takes unit whichUnit, string order, widget targetWidget returns boolean
|
|
native IssueTargetOrderById takes unit whichUnit, integer order, widget targetWidget returns boolean
|
|
native IssueInstantPointOrder takes unit whichUnit, string order, real x, real y, widget instantTargetWidget returns boolean
|
|
native IssueInstantPointOrderById takes unit whichUnit, integer order, real x, real y, widget instantTargetWidget returns boolean
|
|
native IssueInstantTargetOrder takes unit whichUnit, string order, widget targetWidget, widget instantTargetWidget returns boolean
|
|
native IssueInstantTargetOrderById takes unit whichUnit, integer order, widget targetWidget, widget instantTargetWidget returns boolean
|
|
native IssueBuildOrder takes unit whichPeon, string unitToBuild, real x, real y returns boolean
|
|
native IssueBuildOrderById takes unit whichPeon, integer unitId, real x, real y returns boolean
|
|
|
|
native IssueNeutralImmediateOrder takes player forWhichPlayer, unit neutralStructure, string unitToBuild returns boolean
|
|
native IssueNeutralImmediateOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId returns boolean
|
|
native IssueNeutralPointOrder takes player forWhichPlayer,unit neutralStructure, string unitToBuild, real x, real y returns boolean
|
|
native IssueNeutralPointOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId, real x, real y returns boolean
|
|
native IssueNeutralTargetOrder takes player forWhichPlayer,unit neutralStructure, string unitToBuild, widget target returns boolean
|
|
native IssueNeutralTargetOrderById takes player forWhichPlayer,unit neutralStructure, integer unitId, widget target returns boolean
|
|
|
|
native GetUnitCurrentOrder takes unit whichUnit returns integer
|
|
|
|
native SetResourceAmount takes unit whichUnit, integer amount returns nothing
|
|
native AddResourceAmount takes unit whichUnit, integer amount returns nothing
|
|
native GetResourceAmount takes unit whichUnit returns integer
|
|
|
|
native WaygateGetDestinationX takes unit waygate returns real
|
|
native WaygateGetDestinationY takes unit waygate returns real
|
|
native WaygateSetDestination takes unit waygate, real x, real y returns nothing
|
|
native WaygateActivate takes unit waygate, boolean activate returns nothing
|
|
native WaygateIsActive takes unit waygate returns boolean
|
|
|
|
native AddItemToAllStock takes integer itemId, integer currentStock, integer stockMax returns nothing
|
|
native AddItemToStock takes unit whichUnit, integer itemId, integer currentStock, integer stockMax returns nothing
|
|
native AddUnitToAllStock takes integer unitId, integer currentStock, integer stockMax returns nothing
|
|
native AddUnitToStock takes unit whichUnit, integer unitId, integer currentStock, integer stockMax returns nothing
|
|
|
|
native RemoveItemFromAllStock takes integer itemId returns nothing
|
|
native RemoveItemFromStock takes unit whichUnit, integer itemId returns nothing
|
|
native RemoveUnitFromAllStock takes integer unitId returns nothing
|
|
native RemoveUnitFromStock takes unit whichUnit, integer unitId returns nothing
|
|
|
|
native SetAllItemTypeSlots takes integer slots returns nothing
|
|
native SetAllUnitTypeSlots takes integer slots returns nothing
|
|
native SetItemTypeSlots takes unit whichUnit, integer slots returns nothing
|
|
native SetUnitTypeSlots takes unit whichUnit, integer slots returns nothing
|
|
|
|
native GetUnitUserData takes unit whichUnit returns integer
|
|
native SetUnitUserData takes unit whichUnit, integer data returns nothing
|
|
|
|
//============================================================================
|
|
// Player API
|
|
constant native Player takes integer number returns player
|
|
constant native GetLocalPlayer takes nothing returns player
|
|
constant native IsPlayerAlly takes player whichPlayer, player otherPlayer returns boolean
|
|
constant native IsPlayerEnemy takes player whichPlayer, player otherPlayer returns boolean
|
|
constant native IsPlayerInForce takes player whichPlayer, force whichForce returns boolean
|
|
constant native IsPlayerObserver takes player whichPlayer returns boolean
|
|
constant native IsVisibleToPlayer takes real x, real y, player whichPlayer returns boolean
|
|
constant native IsLocationVisibleToPlayer takes location whichLocation, player whichPlayer returns boolean
|
|
constant native IsFoggedToPlayer takes real x, real y, player whichPlayer returns boolean
|
|
constant native IsLocationFoggedToPlayer takes location whichLocation, player whichPlayer returns boolean
|
|
constant native IsMaskedToPlayer takes real x, real y, player whichPlayer returns boolean
|
|
constant native IsLocationMaskedToPlayer takes location whichLocation, player whichPlayer returns boolean
|
|
|
|
constant native GetPlayerRace takes player whichPlayer returns race
|
|
constant native GetPlayerId takes player whichPlayer returns integer
|
|
constant native GetPlayerUnitCount takes player whichPlayer, boolean includeIncomplete returns integer
|
|
constant native GetPlayerTypedUnitCount takes player whichPlayer, string unitName, boolean includeIncomplete, boolean includeUpgrades returns integer
|
|
constant native GetPlayerStructureCount takes player whichPlayer, boolean includeIncomplete returns integer
|
|
constant native GetPlayerState takes player whichPlayer, playerstate whichPlayerState returns integer
|
|
constant native GetPlayerScore takes player whichPlayer, playerscore whichPlayerScore returns integer
|
|
constant native GetPlayerAlliance takes player sourcePlayer, player otherPlayer, alliancetype whichAllianceSetting returns boolean
|
|
|
|
constant native GetPlayerHandicap takes player whichPlayer returns real
|
|
constant native GetPlayerHandicapXP takes player whichPlayer returns real
|
|
constant native SetPlayerHandicap takes player whichPlayer, real handicap returns nothing
|
|
constant native SetPlayerHandicapXP takes player whichPlayer, real handicap returns nothing
|
|
|
|
constant native SetPlayerTechMaxAllowed takes player whichPlayer, integer techid, integer maximum returns nothing
|
|
constant native GetPlayerTechMaxAllowed takes player whichPlayer, integer techid returns integer
|
|
constant native AddPlayerTechResearched takes player whichPlayer, integer techid, integer levels returns nothing
|
|
constant native SetPlayerTechResearched takes player whichPlayer, integer techid, integer setToLevel returns nothing
|
|
constant native GetPlayerTechResearched takes player whichPlayer, integer techid, boolean specificonly returns boolean
|
|
constant native GetPlayerTechCount takes player whichPlayer, integer techid, boolean specificonly returns integer
|
|
|
|
native SetPlayerUnitsOwner takes player whichPlayer, integer newOwner returns nothing
|
|
native CripplePlayer takes player whichPlayer, force toWhichPlayers, boolean flag returns nothing
|
|
|
|
native SetPlayerAbilityAvailable takes player whichPlayer, integer abilid, boolean avail returns nothing
|
|
|
|
native SetPlayerState takes player whichPlayer, playerstate whichPlayerState, integer value returns nothing
|
|
native RemovePlayer takes player whichPlayer, playergameresult gameResult returns nothing
|
|
|
|
// Used to store hero level data for the scorescreen
|
|
// before units are moved to neutral passive in melee games
|
|
//
|
|
native CachePlayerHeroData takes player whichPlayer returns nothing
|
|
|
|
//============================================================================
|
|
// Fog of War API
|
|
native SetFogStateRect takes player forWhichPlayer, fogstate whichState, rect where, boolean useSharedVision returns nothing
|
|
native SetFogStateRadius takes player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision returns nothing
|
|
native SetFogStateRadiusLoc takes player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision returns nothing
|
|
native FogMaskEnable takes boolean enable returns nothing
|
|
native IsFogMaskEnabled takes nothing returns boolean
|
|
native FogEnable takes boolean enable returns nothing
|
|
native IsFogEnabled takes nothing returns boolean
|
|
|
|
native CreateFogModifierRect takes player forWhichPlayer, fogstate whichState, rect where, boolean useSharedVision, boolean afterUnits returns fogmodifier
|
|
native CreateFogModifierRadius takes player forWhichPlayer, fogstate whichState, real centerx, real centerY, real radius, boolean useSharedVision, boolean afterUnits returns fogmodifier
|
|
native CreateFogModifierRadiusLoc takes player forWhichPlayer, fogstate whichState, location center, real radius, boolean useSharedVision, boolean afterUnits returns fogmodifier
|
|
native DestroyFogModifier takes fogmodifier whichFogModifier returns nothing
|
|
native FogModifierStart takes fogmodifier whichFogModifier returns nothing
|
|
native FogModifierStop takes fogmodifier whichFogModifier returns nothing
|
|
|
|
//============================================================================
|
|
// Game API
|
|
native VersionGet takes nothing returns version
|
|
native VersionCompatible takes version whichVersion returns boolean
|
|
native VersionSupported takes version whichVersion returns boolean
|
|
|
|
native EndGame takes boolean doScoreScreen returns nothing
|
|
|
|
// Async only!
|
|
native ChangeLevel takes string newLevel, boolean doScoreScreen returns nothing
|
|
native RestartGame takes boolean doScoreScreen returns nothing
|
|
native ReloadGame takes nothing returns nothing
|
|
// %%% SetCampaignMenuRace is deprecated. It must remain to support
|
|
// old maps which use it, but all new maps should use SetCampaignMenuRaceEx
|
|
native SetCampaignMenuRace takes race r returns nothing
|
|
native SetCampaignMenuRaceEx takes integer campaignIndex returns nothing
|
|
native ForceCampaignSelectScreen takes nothing returns nothing
|
|
|
|
native LoadGame takes string saveFileName, boolean doScoreScreen returns nothing
|
|
native SaveGame takes string saveFileName returns nothing
|
|
native RenameSaveDirectory takes string sourceDirName, string destDirName returns boolean
|
|
native RemoveSaveDirectory takes string sourceDirName returns boolean
|
|
native CopySaveGame takes string sourceSaveName, string destSaveName returns boolean
|
|
native SaveGameExists takes string saveName returns boolean
|
|
native SyncSelections takes nothing returns nothing
|
|
native SetFloatGameState takes fgamestate whichFloatGameState, real value returns nothing
|
|
constant native GetFloatGameState takes fgamestate whichFloatGameState returns real
|
|
native SetIntegerGameState takes igamestate whichIntegerGameState, integer value returns nothing
|
|
constant native GetIntegerGameState takes igamestate whichIntegerGameState returns integer
|
|
|
|
|
|
//============================================================================
|
|
// Campaign API
|
|
native SetTutorialCleared takes boolean cleared returns nothing
|
|
native SetMissionAvailable takes integer campaignNumber, integer missionNumber, boolean available returns nothing
|
|
native SetCampaignAvailable takes integer campaignNumber, boolean available returns nothing
|
|
native SetOpCinematicAvailable takes integer campaignNumber, boolean available returns nothing
|
|
native SetEdCinematicAvailable takes integer campaignNumber, boolean available returns nothing
|
|
native GetDefaultDifficulty takes nothing returns gamedifficulty
|
|
native SetDefaultDifficulty takes gamedifficulty g returns nothing
|
|
native SetCustomCampaignButtonVisible takes integer whichButton, boolean visible returns nothing
|
|
native GetCustomCampaignButtonVisible takes integer whichButton returns boolean
|
|
native DoNotSaveReplay takes nothing returns nothing
|
|
|
|
//============================================================================
|
|
// Dialog API
|
|
native DialogCreate takes nothing returns dialog
|
|
native DialogDestroy takes dialog whichDialog returns nothing
|
|
native DialogClear takes dialog whichDialog returns nothing
|
|
native DialogSetMessage takes dialog whichDialog, string messageText returns nothing
|
|
native DialogAddButton takes dialog whichDialog, string buttonText, integer hotkey returns button
|
|
native DialogAddQuitButton takes dialog whichDialog, boolean doScoreScreen, string buttonText, integer hotkey returns button
|
|
native DialogDisplay takes player whichPlayer, dialog whichDialog, boolean flag returns nothing
|
|
|
|
// Creates a new or reads in an existing game cache file stored
|
|
// in the current campaign profile dir
|
|
//
|
|
native ReloadGameCachesFromDisk takes nothing returns boolean
|
|
|
|
native InitGameCache takes string campaignFile returns gamecache
|
|
native SaveGameCache takes gamecache whichCache returns boolean
|
|
|
|
native StoreInteger takes gamecache cache, string missionKey, string key, integer value returns nothing
|
|
native StoreReal takes gamecache cache, string missionKey, string key, real value returns nothing
|
|
native StoreBoolean takes gamecache cache, string missionKey, string key, boolean value returns nothing
|
|
native StoreUnit takes gamecache cache, string missionKey, string key, unit whichUnit returns boolean
|
|
native StoreString takes gamecache cache, string missionKey, string key, string value returns boolean
|
|
|
|
native SyncStoredInteger takes gamecache cache, string missionKey, string key returns nothing
|
|
native SyncStoredReal takes gamecache cache, string missionKey, string key returns nothing
|
|
native SyncStoredBoolean takes gamecache cache, string missionKey, string key returns nothing
|
|
native SyncStoredUnit takes gamecache cache, string missionKey, string key returns nothing
|
|
native SyncStoredString takes gamecache cache, string missionKey, string key returns nothing
|
|
|
|
native HaveStoredInteger takes gamecache cache, string missionKey, string key returns boolean
|
|
native HaveStoredReal takes gamecache cache, string missionKey, string key returns boolean
|
|
native HaveStoredBoolean takes gamecache cache, string missionKey, string key returns boolean
|
|
native HaveStoredUnit takes gamecache cache, string missionKey, string key returns boolean
|
|
native HaveStoredString takes gamecache cache, string missionKey, string key returns boolean
|
|
|
|
native FlushGameCache takes gamecache cache returns nothing
|
|
native FlushStoredMission takes gamecache cache, string missionKey returns nothing
|
|
native FlushStoredInteger takes gamecache cache, string missionKey, string key returns nothing
|
|
native FlushStoredReal takes gamecache cache, string missionKey, string key returns nothing
|
|
native FlushStoredBoolean takes gamecache cache, string missionKey, string key returns nothing
|
|
native FlushStoredUnit takes gamecache cache, string missionKey, string key returns nothing
|
|
native FlushStoredString takes gamecache cache, string missionKey, string key returns nothing
|
|
|
|
// Will return 0 if the specified value's data is not found in the cache
|
|
native GetStoredInteger takes gamecache cache, string missionKey, string key returns integer
|
|
native GetStoredReal takes gamecache cache, string missionKey, string key returns real
|
|
native GetStoredBoolean takes gamecache cache, string missionKey, string key returns boolean
|
|
native GetStoredString takes gamecache cache, string missionKey, string key returns string
|
|
native RestoreUnit takes gamecache cache, string missionKey, string key, player forWhichPlayer, real x, real y, real facing returns unit
|
|
|
|
|
|
native InitHashtable takes nothing returns hashtable
|
|
|
|
native SaveInteger takes hashtable table, integer parentKey, integer childKey, integer value returns nothing
|
|
native SaveReal takes hashtable table, integer parentKey, integer childKey, real value returns nothing
|
|
native SaveBoolean takes hashtable table, integer parentKey, integer childKey, boolean value returns nothing
|
|
native SaveStr takes hashtable table, integer parentKey, integer childKey, string value returns boolean
|
|
native SavePlayerHandle takes hashtable table, integer parentKey, integer childKey, player whichPlayer returns boolean
|
|
native SaveWidgetHandle takes hashtable table, integer parentKey, integer childKey, widget whichWidget returns boolean
|
|
native SaveDestructableHandle takes hashtable table, integer parentKey, integer childKey, destructable whichDestructable returns boolean
|
|
native SaveItemHandle takes hashtable table, integer parentKey, integer childKey, item whichItem returns boolean
|
|
native SaveUnitHandle takes hashtable table, integer parentKey, integer childKey, unit whichUnit returns boolean
|
|
native SaveAbilityHandle takes hashtable table, integer parentKey, integer childKey, ability whichAbility returns boolean
|
|
native SaveTimerHandle takes hashtable table, integer parentKey, integer childKey, timer whichTimer returns boolean
|
|
native SaveTriggerHandle takes hashtable table, integer parentKey, integer childKey, trigger whichTrigger returns boolean
|
|
native SaveTriggerConditionHandle takes hashtable table, integer parentKey, integer childKey, triggercondition whichTriggercondition returns boolean
|
|
native SaveTriggerActionHandle takes hashtable table, integer parentKey, integer childKey, triggeraction whichTriggeraction returns boolean
|
|
native SaveTriggerEventHandle takes hashtable table, integer parentKey, integer childKey, event whichEvent returns boolean
|
|
native SaveForceHandle takes hashtable table, integer parentKey, integer childKey, force whichForce returns boolean
|
|
native SaveGroupHandle takes hashtable table, integer parentKey, integer childKey, group whichGroup returns boolean
|
|
native SaveLocationHandle takes hashtable table, integer parentKey, integer childKey, location whichLocation returns boolean
|
|
native SaveRectHandle takes hashtable table, integer parentKey, integer childKey, rect whichRect returns boolean
|
|
native SaveBooleanExprHandle takes hashtable table, integer parentKey, integer childKey, boolexpr whichBoolexpr returns boolean
|
|
native SaveSoundHandle takes hashtable table, integer parentKey, integer childKey, sound whichSound returns boolean
|
|
native SaveEffectHandle takes hashtable table, integer parentKey, integer childKey, effect whichEffect returns boolean
|
|
native SaveUnitPoolHandle takes hashtable table, integer parentKey, integer childKey, unitpool whichUnitpool returns boolean
|
|
native SaveItemPoolHandle takes hashtable table, integer parentKey, integer childKey, itempool whichItempool returns boolean
|
|
native SaveQuestHandle takes hashtable table, integer parentKey, integer childKey, quest whichQuest returns boolean
|
|
native SaveQuestItemHandle takes hashtable table, integer parentKey, integer childKey, questitem whichQuestitem returns boolean
|
|
native SaveDefeatConditionHandle takes hashtable table, integer parentKey, integer childKey, defeatcondition whichDefeatcondition returns boolean
|
|
native SaveTimerDialogHandle takes hashtable table, integer parentKey, integer childKey, timerdialog whichTimerdialog returns boolean
|
|
native SaveLeaderboardHandle takes hashtable table, integer parentKey, integer childKey, leaderboard whichLeaderboard returns boolean
|
|
native SaveMultiboardHandle takes hashtable table, integer parentKey, integer childKey, multiboard whichMultiboard returns boolean
|
|
native SaveMultiboardItemHandle takes hashtable table, integer parentKey, integer childKey, multiboarditem whichMultiboarditem returns boolean
|
|
native SaveTrackableHandle takes hashtable table, integer parentKey, integer childKey, trackable whichTrackable returns boolean
|
|
native SaveDialogHandle takes hashtable table, integer parentKey, integer childKey, dialog whichDialog returns boolean
|
|
native SaveButtonHandle takes hashtable table, integer parentKey, integer childKey, button whichButton returns boolean
|
|
native SaveTextTagHandle takes hashtable table, integer parentKey, integer childKey, texttag whichTexttag returns boolean
|
|
native SaveLightningHandle takes hashtable table, integer parentKey, integer childKey, lightning whichLightning returns boolean
|
|
native SaveImageHandle takes hashtable table, integer parentKey, integer childKey, image whichImage returns boolean
|
|
native SaveUbersplatHandle takes hashtable table, integer parentKey, integer childKey, ubersplat whichUbersplat returns boolean
|
|
native SaveRegionHandle takes hashtable table, integer parentKey, integer childKey, region whichRegion returns boolean
|
|
native SaveFogStateHandle takes hashtable table, integer parentKey, integer childKey, fogstate whichFogState returns boolean
|
|
native SaveFogModifierHandle takes hashtable table, integer parentKey, integer childKey, fogmodifier whichFogModifier returns boolean
|
|
native SaveAgentHandle takes hashtable table, integer parentKey, integer childKey, agent whichAgent returns boolean
|
|
native SaveHashtableHandle takes hashtable table, integer parentKey, integer childKey, hashtable whichHashtable returns boolean
|
|
|
|
|
|
native LoadInteger takes hashtable table, integer parentKey, integer childKey returns integer
|
|
native LoadReal takes hashtable table, integer parentKey, integer childKey returns real
|
|
native LoadBoolean takes hashtable table, integer parentKey, integer childKey returns boolean
|
|
native LoadStr takes hashtable table, integer parentKey, integer childKey returns string
|
|
native LoadPlayerHandle takes hashtable table, integer parentKey, integer childKey returns player
|
|
native LoadWidgetHandle takes hashtable table, integer parentKey, integer childKey returns widget
|
|
native LoadDestructableHandle takes hashtable table, integer parentKey, integer childKey returns destructable
|
|
native LoadItemHandle takes hashtable table, integer parentKey, integer childKey returns item
|
|
native LoadUnitHandle takes hashtable table, integer parentKey, integer childKey returns unit
|
|
native LoadAbilityHandle takes hashtable table, integer parentKey, integer childKey returns ability
|
|
native LoadTimerHandle takes hashtable table, integer parentKey, integer childKey returns timer
|
|
native LoadTriggerHandle takes hashtable table, integer parentKey, integer childKey returns trigger
|
|
native LoadTriggerConditionHandle takes hashtable table, integer parentKey, integer childKey returns triggercondition
|
|
native LoadTriggerActionHandle takes hashtable table, integer parentKey, integer childKey returns triggeraction
|
|
native LoadTriggerEventHandle takes hashtable table, integer parentKey, integer childKey returns event
|
|
native LoadForceHandle takes hashtable table, integer parentKey, integer childKey returns force
|
|
native LoadGroupHandle takes hashtable table, integer parentKey, integer childKey returns group
|
|
native LoadLocationHandle takes hashtable table, integer parentKey, integer childKey returns location
|
|
native LoadRectHandle takes hashtable table, integer parentKey, integer childKey returns rect
|
|
native LoadBooleanExprHandle takes hashtable table, integer parentKey, integer childKey returns boolexpr
|
|
native LoadSoundHandle takes hashtable table, integer parentKey, integer childKey returns sound
|
|
native LoadEffectHandle takes hashtable table, integer parentKey, integer childKey returns effect
|
|
native LoadUnitPoolHandle takes hashtable table, integer parentKey, integer childKey returns unitpool
|
|
native LoadItemPoolHandle takes hashtable table, integer parentKey, integer childKey returns itempool
|
|
native LoadQuestHandle takes hashtable table, integer parentKey, integer childKey returns quest
|
|
native LoadQuestItemHandle takes hashtable table, integer parentKey, integer childKey returns questitem
|
|
native LoadDefeatConditionHandle takes hashtable table, integer parentKey, integer childKey returns defeatcondition
|
|
native LoadTimerDialogHandle takes hashtable table, integer parentKey, integer childKey returns timerdialog
|
|
native LoadLeaderboardHandle takes hashtable table, integer parentKey, integer childKey returns leaderboard
|
|
native LoadMultiboardHandle takes hashtable table, integer parentKey, integer childKey returns multiboard
|
|
native LoadMultiboardItemHandle takes hashtable table, integer parentKey, integer childKey returns multiboarditem
|
|
native LoadTrackableHandle takes hashtable table, integer parentKey, integer childKey returns trackable
|
|
native LoadDialogHandle takes hashtable table, integer parentKey, integer childKey returns dialog
|
|
native LoadButtonHandle takes hashtable table, integer parentKey, integer childKey returns button
|
|
native LoadTextTagHandle takes hashtable table, integer parentKey, integer childKey returns texttag
|
|
native LoadLightningHandle takes hashtable table, integer parentKey, integer childKey returns lightning
|
|
native LoadImageHandle takes hashtable table, integer parentKey, integer childKey returns image
|
|
native LoadUbersplatHandle takes hashtable table, integer parentKey, integer childKey returns ubersplat
|
|
native LoadRegionHandle takes hashtable table, integer parentKey, integer childKey returns region
|
|
native LoadFogStateHandle takes hashtable table, integer parentKey, integer childKey returns fogstate
|
|
native LoadFogModifierHandle takes hashtable table, integer parentKey, integer childKey returns fogmodifier
|
|
native LoadHashtableHandle takes hashtable table, integer parentKey, integer childKey returns hashtable
|
|
|
|
native HaveSavedInteger takes hashtable table, integer parentKey, integer childKey returns boolean
|
|
native HaveSavedReal takes hashtable table, integer parentKey, integer childKey returns boolean
|
|
native HaveSavedBoolean takes hashtable table, integer parentKey, integer childKey returns boolean
|
|
native HaveSavedString takes hashtable table, integer parentKey, integer childKey returns boolean
|
|
native HaveSavedHandle takes hashtable table, integer parentKey, integer childKey returns boolean
|
|
|
|
native RemoveSavedInteger takes hashtable table, integer parentKey, integer childKey returns nothing
|
|
native RemoveSavedReal takes hashtable table, integer parentKey, integer childKey returns nothing
|
|
native RemoveSavedBoolean takes hashtable table, integer parentKey, integer childKey returns nothing
|
|
native RemoveSavedString takes hashtable table, integer parentKey, integer childKey returns nothing
|
|
native RemoveSavedHandle takes hashtable table, integer parentKey, integer childKey returns nothing
|
|
|
|
native FlushParentHashtable takes hashtable table returns nothing
|
|
native FlushChildHashtable takes hashtable table, integer parentKey returns nothing
|
|
|
|
|
|
//============================================================================
|
|
// Randomization API
|
|
native GetRandomInt takes integer lowBound, integer highBound returns integer
|
|
native GetRandomReal takes real lowBound, real highBound returns real
|
|
|
|
native CreateUnitPool takes nothing returns unitpool
|
|
native DestroyUnitPool takes unitpool whichPool returns nothing
|
|
native UnitPoolAddUnitType takes unitpool whichPool, integer unitId, real weight returns nothing
|
|
native UnitPoolRemoveUnitType takes unitpool whichPool, integer unitId returns nothing
|
|
native PlaceRandomUnit takes unitpool whichPool, player forWhichPlayer, real x, real y, real facing returns unit
|
|
|
|
native CreateItemPool takes nothing returns itempool
|
|
native DestroyItemPool takes itempool whichItemPool returns nothing
|
|
native ItemPoolAddItemType takes itempool whichItemPool, integer itemId, real weight returns nothing
|
|
native ItemPoolRemoveItemType takes itempool whichItemPool, integer itemId returns nothing
|
|
native PlaceRandomItem takes itempool whichItemPool, real x, real y returns item
|
|
|
|
// Choose any random unit/item. (NP means Neutral Passive)
|
|
native ChooseRandomCreep takes integer level returns integer
|
|
native ChooseRandomNPBuilding takes nothing returns integer
|
|
native ChooseRandomItem takes integer level returns integer
|
|
native ChooseRandomItemEx takes itemtype whichType, integer level returns integer
|
|
native SetRandomSeed takes integer seed returns nothing
|
|
|
|
//============================================================================
|
|
// Visual API
|
|
native SetTerrainFog takes real a, real b, real c, real d, real e returns nothing
|
|
native ResetTerrainFog takes nothing returns nothing
|
|
|
|
native SetUnitFog takes real a, real b, real c, real d, real e returns nothing
|
|
native SetTerrainFogEx takes integer style, real zstart, real zend, real density, real red, real green, real blue returns nothing
|
|
native DisplayTextToPlayer takes player toPlayer, real x, real y, string message returns nothing
|
|
native DisplayTimedTextToPlayer takes player toPlayer, real x, real y, real duration, string message returns nothing
|
|
native DisplayTimedTextFromPlayer takes player toPlayer, real x, real y, real duration, string message returns nothing
|
|
native ClearTextMessages takes nothing returns nothing
|
|
native SetDayNightModels takes string terrainDNCFile, string unitDNCFile returns nothing
|
|
native SetSkyModel takes string skyModelFile returns nothing
|
|
native EnableUserControl takes boolean b returns nothing
|
|
native EnableUserUI takes boolean b returns nothing
|
|
native SuspendTimeOfDay takes boolean b returns nothing
|
|
native SetTimeOfDayScale takes real r returns nothing
|
|
native GetTimeOfDayScale takes nothing returns real
|
|
native ShowInterface takes boolean flag, real fadeDuration returns nothing
|
|
native PauseGame takes boolean flag returns nothing
|
|
native UnitAddIndicator takes unit whichUnit, integer red, integer green, integer blue, integer alpha returns nothing
|
|
native AddIndicator takes widget whichWidget, integer red, integer green, integer blue, integer alpha returns nothing
|
|
native PingMinimap takes real x, real y, real duration returns nothing
|
|
native PingMinimapEx takes real x, real y, real duration, integer red, integer green, integer blue, boolean extraEffects returns nothing
|
|
native EnableOcclusion takes boolean flag returns nothing
|
|
native SetIntroShotText takes string introText returns nothing
|
|
native SetIntroShotModel takes string introModelPath returns nothing
|
|
native EnableWorldFogBoundary takes boolean b returns nothing
|
|
native PlayModelCinematic takes string modelName returns nothing
|
|
native PlayCinematic takes string movieName returns nothing
|
|
native ForceUIKey takes string key returns nothing
|
|
native ForceUICancel takes nothing returns nothing
|
|
native DisplayLoadDialog takes nothing returns nothing
|
|
native SetAltMinimapIcon takes string iconPath returns nothing
|
|
native DisableRestartMission takes boolean flag returns nothing
|
|
|
|
native CreateTextTag takes nothing returns texttag
|
|
native DestroyTextTag takes texttag t returns nothing
|
|
native SetTextTagText takes texttag t, string s, real height returns nothing
|
|
native SetTextTagPos takes texttag t, real x, real y, real heightOffset returns nothing
|
|
native SetTextTagPosUnit takes texttag t, unit whichUnit, real heightOffset returns nothing
|
|
native SetTextTagColor takes texttag t, integer red, integer green, integer blue, integer alpha returns nothing
|
|
native SetTextTagVelocity takes texttag t, real xvel, real yvel returns nothing
|
|
native SetTextTagVisibility takes texttag t, boolean flag returns nothing
|
|
native SetTextTagSuspended takes texttag t, boolean flag returns nothing
|
|
native SetTextTagPermanent takes texttag t, boolean flag returns nothing
|
|
native SetTextTagAge takes texttag t, real age returns nothing
|
|
native SetTextTagLifespan takes texttag t, real lifespan returns nothing
|
|
native SetTextTagFadepoint takes texttag t, real fadepoint returns nothing
|
|
|
|
native SetReservedLocalHeroButtons takes integer reserved returns nothing
|
|
native GetAllyColorFilterState takes nothing returns integer
|
|
native SetAllyColorFilterState takes integer state returns nothing
|
|
native GetCreepCampFilterState takes nothing returns boolean
|
|
native SetCreepCampFilterState takes boolean state returns nothing
|
|
native EnableMinimapFilterButtons takes boolean enableAlly, boolean enableCreep returns nothing
|
|
native EnableDragSelect takes boolean state, boolean ui returns nothing
|
|
native EnablePreSelect takes boolean state, boolean ui returns nothing
|
|
native EnableSelect takes boolean state, boolean ui returns nothing
|
|
|
|
//============================================================================
|
|
// Trackable API
|
|
native CreateTrackable takes string trackableModelPath, real x, real y, real facing returns trackable
|
|
|
|
//============================================================================
|
|
// Quest API
|
|
native CreateQuest takes nothing returns quest
|
|
native DestroyQuest takes quest whichQuest returns nothing
|
|
native QuestSetTitle takes quest whichQuest, string title returns nothing
|
|
native QuestSetDescription takes quest whichQuest, string description returns nothing
|
|
native QuestSetIconPath takes quest whichQuest, string iconPath returns nothing
|
|
|
|
native QuestSetRequired takes quest whichQuest, boolean required returns nothing
|
|
native QuestSetCompleted takes quest whichQuest, boolean completed returns nothing
|
|
native QuestSetDiscovered takes quest whichQuest, boolean discovered returns nothing
|
|
native QuestSetFailed takes quest whichQuest, boolean failed returns nothing
|
|
native QuestSetEnabled takes quest whichQuest, boolean enabled returns nothing
|
|
|
|
native IsQuestRequired takes quest whichQuest returns boolean
|
|
native IsQuestCompleted takes quest whichQuest returns boolean
|
|
native IsQuestDiscovered takes quest whichQuest returns boolean
|
|
native IsQuestFailed takes quest whichQuest returns boolean
|
|
native IsQuestEnabled takes quest whichQuest returns boolean
|
|
|
|
native QuestCreateItem takes quest whichQuest returns questitem
|
|
native QuestItemSetDescription takes questitem whichQuestItem, string description returns nothing
|
|
native QuestItemSetCompleted takes questitem whichQuestItem, boolean completed returns nothing
|
|
|
|
native IsQuestItemCompleted takes questitem whichQuestItem returns boolean
|
|
|
|
native CreateDefeatCondition takes nothing returns defeatcondition
|
|
native DestroyDefeatCondition takes defeatcondition whichCondition returns nothing
|
|
native DefeatConditionSetDescription takes defeatcondition whichCondition, string description returns nothing
|
|
|
|
native FlashQuestDialogButton takes nothing returns nothing
|
|
native ForceQuestDialogUpdate takes nothing returns nothing
|
|
|
|
//============================================================================
|
|
// Timer Dialog API
|
|
native CreateTimerDialog takes timer t returns timerdialog
|
|
native DestroyTimerDialog takes timerdialog whichDialog returns nothing
|
|
native TimerDialogSetTitle takes timerdialog whichDialog, string title returns nothing
|
|
native TimerDialogSetTitleColor takes timerdialog whichDialog, integer red, integer green, integer blue, integer alpha returns nothing
|
|
native TimerDialogSetTimeColor takes timerdialog whichDialog, integer red, integer green, integer blue, integer alpha returns nothing
|
|
native TimerDialogSetSpeed takes timerdialog whichDialog, real speedMultFactor returns nothing
|
|
native TimerDialogDisplay takes timerdialog whichDialog, boolean display returns nothing
|
|
native IsTimerDialogDisplayed takes timerdialog whichDialog returns boolean
|
|
native TimerDialogSetRealTimeRemaining takes timerdialog whichDialog, real timeRemaining returns nothing
|
|
|
|
//============================================================================
|
|
// Leaderboard API
|
|
|
|
// Create a leaderboard object
|
|
native CreateLeaderboard takes nothing returns leaderboard
|
|
native DestroyLeaderboard takes leaderboard lb returns nothing
|
|
|
|
native LeaderboardDisplay takes leaderboard lb, boolean show returns nothing
|
|
native IsLeaderboardDisplayed takes leaderboard lb returns boolean
|
|
|
|
native LeaderboardGetItemCount takes leaderboard lb returns integer
|
|
|
|
native LeaderboardSetSizeByItemCount takes leaderboard lb, integer count returns nothing
|
|
native LeaderboardAddItem takes leaderboard lb, string label, integer value, player p returns nothing
|
|
native LeaderboardRemoveItem takes leaderboard lb, integer index returns nothing
|
|
native LeaderboardRemovePlayerItem takes leaderboard lb, player p returns nothing
|
|
native LeaderboardClear takes leaderboard lb returns nothing
|
|
|
|
native LeaderboardSortItemsByValue takes leaderboard lb, boolean ascending returns nothing
|
|
native LeaderboardSortItemsByPlayer takes leaderboard lb, boolean ascending returns nothing
|
|
native LeaderboardSortItemsByLabel takes leaderboard lb, boolean ascending returns nothing
|
|
|
|
native LeaderboardHasPlayerItem takes leaderboard lb, player p returns boolean
|
|
native LeaderboardGetPlayerIndex takes leaderboard lb, player p returns integer
|
|
native LeaderboardSetLabel takes leaderboard lb, string label returns nothing
|
|
native LeaderboardGetLabelText takes leaderboard lb returns string
|
|
|
|
native PlayerSetLeaderboard takes player toPlayer, leaderboard lb returns nothing
|
|
native PlayerGetLeaderboard takes player toPlayer returns leaderboard
|
|
|
|
native LeaderboardSetLabelColor takes leaderboard lb, integer red, integer green, integer blue, integer alpha returns nothing
|
|
native LeaderboardSetValueColor takes leaderboard lb, integer red, integer green, integer blue, integer alpha returns nothing
|
|
native LeaderboardSetStyle takes leaderboard lb, boolean showLabel, boolean showNames, boolean showValues, boolean showIcons returns nothing
|
|
|
|
native LeaderboardSetItemValue takes leaderboard lb, integer whichItem, integer val returns nothing
|
|
native LeaderboardSetItemLabel takes leaderboard lb, integer whichItem, string val returns nothing
|
|
native LeaderboardSetItemStyle takes leaderboard lb, integer whichItem, boolean showLabel, boolean showValue, boolean showIcon returns nothing
|
|
native LeaderboardSetItemLabelColor takes leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha returns nothing
|
|
native LeaderboardSetItemValueColor takes leaderboard lb, integer whichItem, integer red, integer green, integer blue, integer alpha returns nothing
|
|
|
|
//============================================================================
|
|
// Multiboard API
|
|
//============================================================================
|
|
|
|
// Create a multiboard object
|
|
native CreateMultiboard takes nothing returns multiboard
|
|
native DestroyMultiboard takes multiboard lb returns nothing
|
|
|
|
native MultiboardDisplay takes multiboard lb, boolean show returns nothing
|
|
native IsMultiboardDisplayed takes multiboard lb returns boolean
|
|
|
|
native MultiboardMinimize takes multiboard lb, boolean minimize returns nothing
|
|
native IsMultiboardMinimized takes multiboard lb returns boolean
|
|
native MultiboardClear takes multiboard lb returns nothing
|
|
|
|
native MultiboardSetTitleText takes multiboard lb, string label returns nothing
|
|
native MultiboardGetTitleText takes multiboard lb returns string
|
|
native MultiboardSetTitleTextColor takes multiboard lb, integer red, integer green, integer blue, integer alpha returns nothing
|
|
|
|
native MultiboardGetRowCount takes multiboard lb returns integer
|
|
native MultiboardGetColumnCount takes multiboard lb returns integer
|
|
|
|
native MultiboardSetColumnCount takes multiboard lb, integer count returns nothing
|
|
native MultiboardSetRowCount takes multiboard lb, integer count returns nothing
|
|
|
|
// broadcast settings to all items
|
|
native MultiboardSetItemsStyle takes multiboard lb, boolean showValues, boolean showIcons returns nothing
|
|
native MultiboardSetItemsValue takes multiboard lb, string value returns nothing
|
|
native MultiboardSetItemsValueColor takes multiboard lb, integer red, integer green, integer blue, integer alpha returns nothing
|
|
native MultiboardSetItemsWidth takes multiboard lb, real width returns nothing
|
|
native MultiboardSetItemsIcon takes multiboard lb, string iconPath returns nothing
|
|
|
|
|
|
// funcs for modifying individual items
|
|
native MultiboardGetItem takes multiboard lb, integer row, integer column returns multiboarditem
|
|
native MultiboardReleaseItem takes multiboarditem mbi returns nothing
|
|
|
|
native MultiboardSetItemStyle takes multiboarditem mbi, boolean showValue, boolean showIcon returns nothing
|
|
native MultiboardSetItemValue takes multiboarditem mbi, string val returns nothing
|
|
native MultiboardSetItemValueColor takes multiboarditem mbi, integer red, integer green, integer blue, integer alpha returns nothing
|
|
native MultiboardSetItemWidth takes multiboarditem mbi, real width returns nothing
|
|
native MultiboardSetItemIcon takes multiboarditem mbi, string iconFileName returns nothing
|
|
|
|
// meant to unequivocally suspend display of existing and
|
|
// subsequently displayed multiboards
|
|
//
|
|
native MultiboardSuppressDisplay takes boolean flag returns nothing
|
|
|
|
//============================================================================
|
|
// Camera API
|
|
native SetCameraPosition takes real x, real y returns nothing
|
|
native SetCameraQuickPosition takes real x, real y returns nothing
|
|
native SetCameraBounds takes real x1, real y1, real x2, real y2, real x3, real y3, real x4, real y4 returns nothing
|
|
native StopCamera takes nothing returns nothing
|
|
native ResetToGameCamera takes real duration returns nothing
|
|
native PanCameraTo takes real x, real y returns nothing
|
|
native PanCameraToTimed takes real x, real y, real duration returns nothing
|
|
native PanCameraToWithZ takes real x, real y, real zOffsetDest returns nothing
|
|
native PanCameraToTimedWithZ takes real x, real y, real zOffsetDest, real duration returns nothing
|
|
native SetCinematicCamera takes string cameraModelFile returns nothing
|
|
native SetCameraRotateMode takes real x, real y, real radiansToSweep, real duration returns nothing
|
|
native SetCameraField takes camerafield whichField, real value, real duration returns nothing
|
|
native AdjustCameraField takes camerafield whichField, real offset, real duration returns nothing
|
|
native SetCameraTargetController takes unit whichUnit, real xoffset, real yoffset, boolean inheritOrientation returns nothing
|
|
native SetCameraOrientController takes unit whichUnit, real xoffset, real yoffset returns nothing
|
|
|
|
native CreateCameraSetup takes nothing returns camerasetup
|
|
native CameraSetupSetField takes camerasetup whichSetup, camerafield whichField, real value, real duration returns nothing
|
|
native CameraSetupGetField takes camerasetup whichSetup, camerafield whichField returns real
|
|
native CameraSetupSetDestPosition takes camerasetup whichSetup, real x, real y, real duration returns nothing
|
|
native CameraSetupGetDestPositionLoc takes camerasetup whichSetup returns location
|
|
native CameraSetupGetDestPositionX takes camerasetup whichSetup returns real
|
|
native CameraSetupGetDestPositionY takes camerasetup whichSetup returns real
|
|
native CameraSetupApply takes camerasetup whichSetup, boolean doPan, boolean panTimed returns nothing
|
|
native CameraSetupApplyWithZ takes camerasetup whichSetup, real zDestOffset returns nothing
|
|
native CameraSetupApplyForceDuration takes camerasetup whichSetup, boolean doPan, real forceDuration returns nothing
|
|
native CameraSetupApplyForceDurationWithZ takes camerasetup whichSetup, real zDestOffset, real forceDuration returns nothing
|
|
|
|
native CameraSetTargetNoise takes real mag, real velocity returns nothing
|
|
native CameraSetSourceNoise takes real mag, real velocity returns nothing
|
|
|
|
native CameraSetTargetNoiseEx takes real mag, real velocity, boolean vertOnly returns nothing
|
|
native CameraSetSourceNoiseEx takes real mag, real velocity, boolean vertOnly returns nothing
|
|
|
|
native CameraSetSmoothingFactor takes real factor returns nothing
|
|
|
|
native SetCineFilterTexture takes string filename returns nothing
|
|
native SetCineFilterBlendMode takes blendmode whichMode returns nothing
|
|
native SetCineFilterTexMapFlags takes texmapflags whichFlags returns nothing
|
|
native SetCineFilterStartUV takes real minu, real minv, real maxu, real maxv returns nothing
|
|
native SetCineFilterEndUV takes real minu, real minv, real maxu, real maxv returns nothing
|
|
native SetCineFilterStartColor takes integer red, integer green, integer blue, integer alpha returns nothing
|
|
native SetCineFilterEndColor takes integer red, integer green, integer blue, integer alpha returns nothing
|
|
native SetCineFilterDuration takes real duration returns nothing
|
|
native DisplayCineFilter takes boolean flag returns nothing
|
|
native IsCineFilterDisplayed takes nothing returns boolean
|
|
|
|
native SetCinematicScene takes integer portraitUnitId, playercolor color, string speakerTitle, string text, real sceneDuration, real voiceoverDuration returns nothing
|
|
native EndCinematicScene takes nothing returns nothing
|
|
native ForceCinematicSubtitles takes boolean flag returns nothing
|
|
|
|
native GetCameraMargin takes integer whichMargin returns real
|
|
|
|
// These return values for the local players camera only...
|
|
constant native GetCameraBoundMinX takes nothing returns real
|
|
constant native GetCameraBoundMinY takes nothing returns real
|
|
constant native GetCameraBoundMaxX takes nothing returns real
|
|
constant native GetCameraBoundMaxY takes nothing returns real
|
|
constant native GetCameraField takes camerafield whichField returns real
|
|
constant native GetCameraTargetPositionX takes nothing returns real
|
|
constant native GetCameraTargetPositionY takes nothing returns real
|
|
constant native GetCameraTargetPositionZ takes nothing returns real
|
|
constant native GetCameraTargetPositionLoc takes nothing returns location
|
|
constant native GetCameraEyePositionX takes nothing returns real
|
|
constant native GetCameraEyePositionY takes nothing returns real
|
|
constant native GetCameraEyePositionZ takes nothing returns real
|
|
constant native GetCameraEyePositionLoc takes nothing returns location
|
|
|
|
//============================================================================
|
|
// Sound API
|
|
//
|
|
native NewSoundEnvironment takes string environmentName returns nothing
|
|
|
|
native CreateSound takes string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string eaxSetting returns sound
|
|
native CreateSoundFilenameWithLabel takes string fileName, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate, string SLKEntryName returns sound
|
|
native CreateSoundFromLabel takes string soundLabel, boolean looping, boolean is3D, boolean stopwhenoutofrange, integer fadeInRate, integer fadeOutRate returns sound
|
|
native CreateMIDISound takes string soundLabel, integer fadeInRate, integer fadeOutRate returns sound
|
|
|
|
native SetSoundParamsFromLabel takes sound soundHandle, string soundLabel returns nothing
|
|
native SetSoundDistanceCutoff takes sound soundHandle, real cutoff returns nothing
|
|
native SetSoundChannel takes sound soundHandle, integer channel returns nothing
|
|
native SetSoundVolume takes sound soundHandle, integer volume returns nothing
|
|
native SetSoundPitch takes sound soundHandle, real pitch returns nothing
|
|
|
|
// the following method must be called immediately after calling "StartSound"
|
|
native SetSoundPlayPosition takes sound soundHandle, integer millisecs returns nothing
|
|
|
|
// these calls are only valid if the sound was created with 3d enabled
|
|
native SetSoundDistances takes sound soundHandle, real minDist, real maxDist returns nothing
|
|
native SetSoundConeAngles takes sound soundHandle, real inside, real outside, integer outsideVolume returns nothing
|
|
native SetSoundConeOrientation takes sound soundHandle, real x, real y, real z returns nothing
|
|
native SetSoundPosition takes sound soundHandle, real x, real y, real z returns nothing
|
|
native SetSoundVelocity takes sound soundHandle, real x, real y, real z returns nothing
|
|
native AttachSoundToUnit takes sound soundHandle, unit whichUnit returns nothing
|
|
|
|
native StartSound takes sound soundHandle returns nothing
|
|
native StopSound takes sound soundHandle, boolean killWhenDone, boolean fadeOut returns nothing
|
|
native KillSoundWhenDone takes sound soundHandle returns nothing
|
|
|
|
// Music Interface. Note that if music is disabled, these calls do nothing
|
|
native SetMapMusic takes string musicName, boolean random, integer index returns nothing
|
|
native ClearMapMusic takes nothing returns nothing
|
|
|
|
native PlayMusic takes string musicName returns nothing
|
|
native PlayMusicEx takes string musicName, integer frommsecs, integer fadeinmsecs returns nothing
|
|
native StopMusic takes boolean fadeOut returns nothing
|
|
native ResumeMusic takes nothing returns nothing
|
|
|
|
native PlayThematicMusic takes string musicFileName returns nothing
|
|
native PlayThematicMusicEx takes string musicFileName, integer frommsecs returns nothing
|
|
native EndThematicMusic takes nothing returns nothing
|
|
|
|
native SetMusicVolume takes integer volume returns nothing
|
|
native SetMusicPlayPosition takes integer millisecs returns nothing
|
|
native SetThematicMusicPlayPosition takes integer millisecs returns nothing
|
|
|
|
// other music and sound calls
|
|
native SetSoundDuration takes sound soundHandle, integer duration returns nothing
|
|
native GetSoundDuration takes sound soundHandle returns integer
|
|
native GetSoundFileDuration takes string musicFileName returns integer
|
|
|
|
native VolumeGroupSetVolume takes volumegroup vgroup, real scale returns nothing
|
|
native VolumeGroupReset takes nothing returns nothing
|
|
|
|
native GetSoundIsPlaying takes sound soundHandle returns boolean
|
|
native GetSoundIsLoading takes sound soundHandle returns boolean
|
|
|
|
native RegisterStackedSound takes sound soundHandle, boolean byPosition, real rectwidth, real rectheight returns nothing
|
|
native UnregisterStackedSound takes sound soundHandle, boolean byPosition, real rectwidth, real rectheight returns nothing
|
|
|
|
//============================================================================
|
|
// Effects API
|
|
//
|
|
native AddWeatherEffect takes rect where, integer effectID returns weathereffect
|
|
native RemoveWeatherEffect takes weathereffect whichEffect returns nothing
|
|
native EnableWeatherEffect takes weathereffect whichEffect, boolean enable returns nothing
|
|
|
|
native TerrainDeformCrater takes real x, real y, real radius, real depth, integer duration, boolean permanent returns terraindeformation
|
|
native TerrainDeformRipple takes real x, real y, real radius, real depth, integer duration, integer count, real spaceWaves, real timeWaves, real radiusStartPct, boolean limitNeg returns terraindeformation
|
|
native TerrainDeformWave takes real x, real y, real dirX, real dirY, real distance, real speed, real radius, real depth, integer trailTime, integer count returns terraindeformation
|
|
native TerrainDeformRandom takes real x, real y, real radius, real minDelta, real maxDelta, integer duration, integer updateInterval returns terraindeformation
|
|
native TerrainDeformStop takes terraindeformation deformation, integer duration returns nothing
|
|
native TerrainDeformStopAll takes nothing returns nothing
|
|
|
|
native AddSpecialEffect takes string modelName, real x, real y returns effect
|
|
native AddSpecialEffectLoc takes string modelName, location where returns effect
|
|
native AddSpecialEffectTarget takes string modelName, widget targetWidget, string attachPointName returns effect
|
|
native DestroyEffect takes effect whichEffect returns nothing
|
|
|
|
native AddSpellEffect takes string abilityString, effecttype t, real x, real y returns effect
|
|
native AddSpellEffectLoc takes string abilityString, effecttype t,location where returns effect
|
|
native AddSpellEffectById takes integer abilityId, effecttype t,real x, real y returns effect
|
|
native AddSpellEffectByIdLoc takes integer abilityId, effecttype t,location where returns effect
|
|
native AddSpellEffectTarget takes string modelName, effecttype t, widget targetWidget, string attachPoint returns effect
|
|
native AddSpellEffectTargetById takes integer abilityId, effecttype t, widget targetWidget, string attachPoint returns effect
|
|
|
|
native AddLightning takes string codeName, boolean checkVisibility, real x1, real y1, real x2, real y2 returns lightning
|
|
native AddLightningEx takes string codeName, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2 returns lightning
|
|
native DestroyLightning takes lightning whichBolt returns boolean
|
|
native MoveLightning takes lightning whichBolt, boolean checkVisibility, real x1, real y1, real x2, real y2 returns boolean
|
|
native MoveLightningEx takes lightning whichBolt, boolean checkVisibility, real x1, real y1, real z1, real x2, real y2, real z2 returns boolean
|
|
native GetLightningColorA takes lightning whichBolt returns real
|
|
native GetLightningColorR takes lightning whichBolt returns real
|
|
native GetLightningColorG takes lightning whichBolt returns real
|
|
native GetLightningColorB takes lightning whichBolt returns real
|
|
native SetLightningColor takes lightning whichBolt, real r, real g, real b, real a returns boolean
|
|
|
|
native GetAbilityEffect takes string abilityString, effecttype t, integer index returns string
|
|
native GetAbilityEffectById takes integer abilityId, effecttype t, integer index returns string
|
|
native GetAbilitySound takes string abilityString, soundtype t returns string
|
|
native GetAbilitySoundById takes integer abilityId, soundtype t returns string
|
|
|
|
//============================================================================
|
|
// Terrain API
|
|
//
|
|
native GetTerrainCliffLevel takes real x, real y returns integer
|
|
native SetWaterBaseColor takes integer red, integer green, integer blue, integer alpha returns nothing
|
|
native SetWaterDeforms takes boolean val returns nothing
|
|
native GetTerrainType takes real x, real y returns integer
|
|
native GetTerrainVariance takes real x, real y returns integer
|
|
native SetTerrainType takes real x, real y, integer terrainType, integer variation, integer area, integer shape returns nothing
|
|
native IsTerrainPathable takes real x, real y, pathingtype t returns boolean
|
|
native SetTerrainPathable takes real x, real y, pathingtype t, boolean flag returns nothing
|
|
|
|
//============================================================================
|
|
// Image API
|
|
//
|
|
native CreateImage takes string file, real sizeX, real sizeY, real sizeZ, real posX, real posY, real posZ, real originX, real originY, real originZ, integer imageType returns image
|
|
native DestroyImage takes image whichImage returns nothing
|
|
native ShowImage takes image whichImage, boolean flag returns nothing
|
|
native SetImageConstantHeight takes image whichImage, boolean flag, real height returns nothing
|
|
native SetImagePosition takes image whichImage, real x, real y, real z returns nothing
|
|
native SetImageColor takes image whichImage, integer red, integer green, integer blue, integer alpha returns nothing
|
|
native SetImageRender takes image whichImage, boolean flag returns nothing
|
|
native SetImageRenderAlways takes image whichImage, boolean flag returns nothing
|
|
native SetImageAboveWater takes image whichImage, boolean flag, boolean useWaterAlpha returns nothing
|
|
native SetImageType takes image whichImage, integer imageType returns nothing
|
|
|
|
//============================================================================
|
|
// Ubersplat API
|
|
//
|
|
native CreateUbersplat takes real x, real y, string name, integer red, integer green, integer blue, integer alpha, boolean forcePaused, boolean noBirthTime returns ubersplat
|
|
native DestroyUbersplat takes ubersplat whichSplat returns nothing
|
|
native ResetUbersplat takes ubersplat whichSplat returns nothing
|
|
native FinishUbersplat takes ubersplat whichSplat returns nothing
|
|
native ShowUbersplat takes ubersplat whichSplat, boolean flag returns nothing
|
|
native SetUbersplatRender takes ubersplat whichSplat, boolean flag returns nothing
|
|
native SetUbersplatRenderAlways takes ubersplat whichSplat, boolean flag returns nothing
|
|
|
|
//============================================================================
|
|
// Blight API
|
|
//
|
|
native SetBlight takes player whichPlayer, real x, real y, real radius, boolean addBlight returns nothing
|
|
native SetBlightRect takes player whichPlayer, rect r, boolean addBlight returns nothing
|
|
native SetBlightPoint takes player whichPlayer, real x, real y, boolean addBlight returns nothing
|
|
native SetBlightLoc takes player whichPlayer, location whichLocation, real radius, boolean addBlight returns nothing
|
|
native CreateBlightedGoldmine takes player id, real x, real y, real face returns unit
|
|
native IsPointBlighted takes real x, real y returns boolean
|
|
|
|
//============================================================================
|
|
// Doodad API
|
|
//
|
|
native SetDoodadAnimation takes real x, real y, real radius, integer doodadID, boolean nearestOnly, string animName, boolean animRandom returns nothing
|
|
native SetDoodadAnimationRect takes rect r, integer doodadID, string animName, boolean animRandom returns nothing
|
|
|
|
//============================================================================
|
|
// Computer AI interface
|
|
//
|
|
native StartMeleeAI takes player num, string script returns nothing
|
|
native StartCampaignAI takes player num, string script returns nothing
|
|
native CommandAI takes player num, integer command, integer data returns nothing
|
|
native PauseCompAI takes player p, boolean pause returns nothing
|
|
native GetAIDifficulty takes player num returns aidifficulty
|
|
|
|
native RemoveGuardPosition takes unit hUnit returns nothing
|
|
native RecycleGuardPosition takes unit hUnit returns nothing
|
|
native RemoveAllGuardPositions takes player num returns nothing
|
|
|
|
//============================================================================
|
|
native Cheat takes string cheatStr returns nothing
|
|
native IsNoVictoryCheat takes nothing returns boolean
|
|
native IsNoDefeatCheat takes nothing returns boolean
|
|
|
|
native Preload takes string filename returns nothing
|
|
native PreloadEnd takes real timeout returns nothing
|
|
|
|
native PreloadStart takes nothing returns nothing
|
|
native PreloadRefresh takes nothing returns nothing
|
|
native PreloadEndEx takes nothing returns nothing
|
|
|
|
native PreloadGenClear takes nothing returns nothing
|
|
native PreloadGenStart takes nothing returns nothing
|
|
native PreloadGenEnd takes string filename returns nothing
|
|
native Preloader takes string filename returns nothing
|
|
|