SoUI 0.5版本占坑
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define {
int = integer
bool = boolean
void = nothing
float = real
func = function
}
define {
<new hashtable> = InitHashtable()
<new timer> = CreateTimer()
<new group> = CreateGroup()
<new force> = CreateForce()
<new region> = CreateRegion()
<new trigger> = CreateTrigger()
<new dialog> = DialogCreate()
<new leaderboard> = CreateLeaderboard()
<new multiboard> = CreateMultiboard()
<new quest> = CreateQuest()
<new texttag> = CreateTextTag()
<new camerasetup> = CreateCameraSetup()
<new timerdialog>(t) = CreateTimerDialog(t)
<new gamecache>(file) = InitGameCache(file)
<new weathereffect>(where,effectID) = AddWeatherEffect(where,effectID)
<new player>() = GetLocalPlayer()
<new player>(id) = Player(id)
<new location>() = Location(0,0)
<new location>(x,y) = Location(x,y)
<new rect>() = Rect(0,0,0,0)
<new rect>(x1,y1,x2,y2) = Rect(x1,y1,x2,y2)
<new item>(itemid) = CreateItem(itemid,0,0)
<new item>(itemid,x,y) = CreateItem(itemid,x,y)
<new unit>(p,id) = CreateUnit(p,id,0,0,0)
<new unit>(p,id,x,y) = CreateUnit(p,id,x,y,0)
<new unit>(p,id,x,y,f) = CreateUnit(p,id,x,y,f)
<new effect>(modelName) = AddSpecialEffect(modelName,0,0)
<new effect>(modelName,x,y) = AddSpecialEffect(modelName,x,y)
<new destructable>(objectid,x,y) = CreateDestructable(objectid,x,y,1,0)
<new destructable>(objectid,x,y,z) = CreateDestructableZ(objectid,x,y,z,1,0)
<new destructable>(objectid,x,y,facescale,variation) = CreateDestructable(objectid,x,y,facescale,variation)
<new destructable>(objectid,x,y,z,facescale,variation) = CreateDestructableZ(objectid,x,y,z,facescale,variation)
<new trackable>(trackableModelPath,x,y,facing) = CreateTrackable(trackableModelPath,x,y,facing)
<new sound>(fileName,looping,is3D,stopwhenoutofrange,fadeInRate,fadeOutRate,eaxSetting) = CreateSound(fileName,looping,is3D,stopwhenoutofrange,fadeInRate,fadeOutRate,eaxSetting)
<new ubersplat>(x,y,name,red,green,blue,alpha,forcePaused,noBirthTime) = CreateUbersplat(x,y,name,red,green,blue,alpha,forcePaused,noBirthTime)
<new lightning>(codeName,checkVisibility,x1,y1,x2,y2) = AddLightning(codeName,checkVisibility,x1,y1,x2,y2)
<new lightning>(codeName,checkVisibility,x1,y1,z1,x2,y2,z2) = AddLightningEx(codeName,checkVisibility,x1,y1,z1,x2,y2,z2)
<new image>(file,sizeX,sizeY,sizez,posX,posY,posZ,originX,originY,originZ,imageType) = CreateImage(file,sizeX,sizeY,sizeZ,posX,posY,posz,originX,originY,originZ,imageType)
}