You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
170 lines
7.8 KiB
170 lines
7.8 KiB
//===========================================================================
|
|
//
|
|
// 只是另外一张魔兽争霸的地图
|
|
//
|
|
// Warcraft III map script
|
|
// Generated by the Warcraft III World Editor
|
|
// Date: Tue Jul 19 11:22:49 2022
|
|
// Map Author: 未知
|
|
//
|
|
//===========================================================================
|
|
//***************************************************************************
|
|
//*
|
|
//* Global Variables
|
|
//*
|
|
//***************************************************************************
|
|
library YDTriggerSaveLoadSystem initializer Init
|
|
globals
|
|
hashtable YDHT
|
|
hashtable YDLOC
|
|
endglobals
|
|
private function Init takes nothing returns nothing
|
|
set YDHT = InitHashtable()
|
|
set YDLOC = InitHashtable()
|
|
endfunction
|
|
endlibrary
|
|
globals
|
|
// Generated
|
|
trigger gg_trg_start = null
|
|
trigger gg_trg_spell = null
|
|
unit gg_unit_hfoo_0000 = null
|
|
endglobals
|
|
function InitGlobals takes nothing returns nothing
|
|
endfunction
|
|
//***************************************************************************
|
|
//*
|
|
//* Unit Creation
|
|
//*
|
|
//***************************************************************************
|
|
//===========================================================================
|
|
function CreateBuildingsForPlayer0 takes nothing returns nothing
|
|
local player p = Player(0)
|
|
local unit u
|
|
local integer unitID
|
|
local trigger t
|
|
local real life
|
|
set u = CreateUnit( p, 'htow', -256.0, 320.0, 270.000 )
|
|
endfunction
|
|
//===========================================================================
|
|
function CreateUnitsForPlayer0 takes nothing returns nothing
|
|
local player p = Player(0)
|
|
local unit u
|
|
local integer unitID
|
|
local trigger t
|
|
local real life
|
|
set gg_unit_hfoo_0000 = CreateUnit( p, 'hfoo', -340.6, 19.9, 302.210 )
|
|
endfunction
|
|
//===========================================================================
|
|
function CreatePlayerBuildings takes nothing returns nothing
|
|
call CreateBuildingsForPlayer0( )
|
|
endfunction
|
|
//===========================================================================
|
|
function CreatePlayerUnits takes nothing returns nothing
|
|
call CreateUnitsForPlayer0( )
|
|
endfunction
|
|
//===========================================================================
|
|
function CreateAllUnits takes nothing returns nothing
|
|
call CreatePlayerBuildings( )
|
|
call CreatePlayerUnits( )
|
|
endfunction
|
|
//***************************************************************************
|
|
//*
|
|
//* Triggers
|
|
//*
|
|
//***************************************************************************
|
|
//===========================================================================
|
|
// Trigger: start
|
|
//===========================================================================
|
|
function Trig_startActions takes nothing returns nothing
|
|
call FogEnableOff( )
|
|
call FogMaskEnable( false )
|
|
call SetPlayerStateBJ( Player(0), PLAYER_STATE_RESOURCE_GOLD, 1000 )
|
|
endfunction
|
|
//===========================================================================
|
|
function InitTrig_start takes nothing returns nothing
|
|
set gg_trg_start = CreateTrigger()
|
|
call TriggerAddAction(gg_trg_start, function Trig_startActions)
|
|
endfunction
|
|
//===========================================================================
|
|
// Trigger: spell
|
|
//===========================================================================
|
|
function Trig_spellConditions takes nothing returns boolean
|
|
return ((GetSpellAbilityId() == 'AAns'))
|
|
endfunction
|
|
function Trig_spellActions takes nothing returns nothing
|
|
local integer ydl_localvar_step = LoadInteger(YDLOC, GetHandleId(GetTriggeringTrigger()), 0xCFDE6C76) <?='\n'?> set ydl_localvar_step = ydl_localvar_step + 3 <?='\n'?> call SaveInteger(YDLOC, GetHandleId(GetTriggeringTrigger()), 0xCFDE6C76, ydl_localvar_step) <?='\n'?> call SaveInteger(YDLOC, GetHandleId(GetTriggeringTrigger()), 0xECE825E7, ydl_localvar_step)
|
|
call SaveInteger(YDLOC, GetHandleId(GetTriggeringTrigger())*ydl_localvar_step, <?=StringHash( "level")?>, GetUnitAbilityLevel(gg_unit_hfoo_0000, 'AAns'))
|
|
call SetUnitAbilityLevelSwapped( 'AAns', gg_unit_hfoo_0000, ( LoadInteger(YDLOC, GetHandleId(GetTriggeringTrigger())*ydl_localvar_step, <?=StringHash( "level")?>) + 1 ) )
|
|
call DisplayTextToPlayer( Player(0), 0, 0, I2S(( LoadInteger(YDLOC, GetHandleId(GetTriggeringTrigger())*ydl_localvar_step, <?=StringHash( "level")?>) + 1 )) )
|
|
call FlushChildHashtable(YDLOC, GetHandleId(GetTriggeringTrigger())*ydl_localvar_step)
|
|
endfunction
|
|
//===========================================================================
|
|
function InitTrig_spell takes nothing returns nothing
|
|
set gg_trg_spell = CreateTrigger()
|
|
call TriggerRegisterAnyUnitEventBJ( gg_trg_spell, EVENT_PLAYER_UNIT_SPELL_EFFECT )
|
|
call TriggerAddCondition(gg_trg_spell, Condition(function Trig_spellConditions))
|
|
call TriggerAddAction(gg_trg_spell, function Trig_spellActions)
|
|
endfunction
|
|
//===========================================================================
|
|
function InitCustomTriggers takes nothing returns nothing
|
|
call InitTrig_start( )
|
|
call InitTrig_spell( )
|
|
endfunction
|
|
//===========================================================================
|
|
function RunInitializationTriggers takes nothing returns nothing
|
|
call ConditionalTriggerExecute( gg_trg_start )
|
|
endfunction
|
|
//***************************************************************************
|
|
//*
|
|
//* Players
|
|
//*
|
|
//***************************************************************************
|
|
function InitCustomPlayerSlots takes nothing returns nothing
|
|
// Player 0
|
|
call SetPlayerStartLocation( Player(0), 0 )
|
|
call SetPlayerColor( Player(0), ConvertPlayerColor(0) )
|
|
call SetPlayerRacePreference( Player(0), RACE_PREF_HUMAN )
|
|
call SetPlayerRaceSelectable( Player(0), true )
|
|
call SetPlayerController( Player(0), MAP_CONTROL_USER )
|
|
endfunction
|
|
function InitCustomTeams takes nothing returns nothing
|
|
// Force: TRIGSTR_002
|
|
call SetPlayerTeam( Player(0), 0 )
|
|
endfunction
|
|
//***************************************************************************
|
|
//*
|
|
//* Main Initialization
|
|
//*
|
|
//***************************************************************************
|
|
//===========================================================================
|
|
function main takes nothing returns nothing
|
|
call SetCameraBounds( -3328.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), -3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM), 3328.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), 3072.0 - GetCameraMargin(CAMERA_MARGIN_TOP), -3328.0 + GetCameraMargin(CAMERA_MARGIN_LEFT), 3072.0 - GetCameraMargin(CAMERA_MARGIN_TOP), 3328.0 - GetCameraMargin(CAMERA_MARGIN_RIGHT), -3584.0 + GetCameraMargin(CAMERA_MARGIN_BOTTOM) )
|
|
call SetDayNightModels( "Environment\\DNC\\DNCLordaeron\\DNCLordaeronTerrain\\DNCLordaeronTerrain.mdl", "Environment\\DNC\\DNCLordaeron\\DNCLordaeronUnit\\DNCLordaeronUnit.mdl" )
|
|
call NewSoundEnvironment( "Default" )
|
|
call SetAmbientDaySound( "LordaeronSummerDay" )
|
|
call SetAmbientNightSound( "LordaeronSummerNight" )
|
|
call SetMapMusic( "Music", true, 0 )
|
|
call CreateAllUnits( )
|
|
call InitBlizzard( )
|
|
call InitGlobals( )
|
|
call InitCustomTriggers( )
|
|
call RunInitializationTriggers( )
|
|
endfunction
|
|
//***************************************************************************
|
|
//*
|
|
//* Map Configuration
|
|
//*
|
|
//***************************************************************************
|
|
function config takes nothing returns nothing
|
|
call SetMapName( "只是另外一张魔兽争霸的地图" )
|
|
call SetMapDescription( "没有说明" )
|
|
call SetPlayers( 1 )
|
|
call SetTeams( 1 )
|
|
call SetGamePlacement( MAP_PLACEMENT_USE_MAP_SETTINGS )
|
|
call DefineStartLocation( 0, -256.0, 320.0 )
|
|
// Player setup
|
|
call InitCustomPlayerSlots( )
|
|
call SetPlayerSlotAvailable( Player(0), MAP_CONTROL_USER )
|
|
call InitGenericPlayerSlots( )
|
|
endfunction
|
|
/**/
|
|
|