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528 lines
5.5 KiB
528 lines
5.5 KiB
[root]
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ability = {
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animnames,
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areaeffectart,
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art,
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"buttonpos:1",
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"buttonpos:2",
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casterart,
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casterattach,
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casterattach1,
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casterattachcount,
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editorsuffix,
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effectart,
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effectsound,
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effectsoundlooped,
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hotkey,
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lightningeffect,
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missilearc,
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missileart,
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missilehoming,
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missilespeed,
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name,
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order,
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orderoff,
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orderon,
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requires,
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requiresamount,
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researchart,
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"researchbuttonpos:1",
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"researchbuttonpos:2",
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researchhotkey,
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researchtip,
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researchubertip,
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specialart,
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specialattach,
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targetart,
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targetattach,
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targetattach1,
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targetattach2,
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targetattach3,
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targetattach4,
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targetattach5,
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targetattachcount,
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tip,
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ubertip,
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unart,
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"unbuttonpos:1",
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"unbuttonpos:2",
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unhotkey,
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unorder,
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untip,
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unubertip,
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}
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buff = {
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buffart,
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bufftip,
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buffubertip,
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editorname,
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editorsuffix,
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effectart,
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effectattach,
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effectsound,
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effectsoundlooped,
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lightningeffect,
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missilearc,
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missileart,
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missilehoming,
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missilespeed,
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specialart,
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specialattach,
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spelldetail,
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targetart,
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targetattach,
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targetattach1,
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targetattach2,
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targetattach3,
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targetattach4,
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targetattach5,
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targetattachcount,
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}
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unit = {
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animprops,
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art,
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attachmentanimprops,
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attachmentlinkprops,
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awakentip,
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boneprops,
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buildingsoundlabel,
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builds,
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"buttonpos:1",
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"buttonpos:2",
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casterupgradeart,
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casterupgradename,
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casterupgradetip,
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dependencyor,
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description,
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editorsuffix,
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hotkey,
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loopingsoundfadein,
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loopingsoundfadeout,
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makeitems,
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"missilearc:1",
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"missilearc:2",
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"missileart:1",
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"missileart:2",
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"missilehoming:1",
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"missilehoming:2",
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"missilespeed:1",
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"missilespeed:2",
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movementsoundlabel,
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name,
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propernames,
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randomsoundlabel,
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requires,
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requires1,
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requires2,
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requires3,
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requires4,
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requires5,
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requires6,
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requires7,
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requires8,
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requiresamount,
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requirescount,
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researches,
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revive,
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reviveat,
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revivetip,
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scorescreenicon,
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sellitems,
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sellunits,
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specialart,
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targetart,
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tip,
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trains,
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ubertip,
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upgrade,
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}
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item = {
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art,
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"buttonpos:1",
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"buttonpos:2",
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description,
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hotkey,
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name,
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requires,
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requiresamount,
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tip,
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ubertip,
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}
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upgrade = {
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art,
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"buttonpos:1",
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"buttonpos:2",
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editorsuffix,
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hotkey,
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name,
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requires,
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requiresamount,
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tip,
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ubertip,
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}
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"doodads\\doodads.slk" = {
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animinfog,
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canplacerandscale,
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category,
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defscale,
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file,
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fixedrot,
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floats,
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ignoremodelclick,
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maxpitch,
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maxroll,
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maxscale,
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minscale,
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mmblue,
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mmgreen,
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mmred,
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name,
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numvar,
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oncliffs,
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onwater,
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pathtex,
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selsize,
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shadow,
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showinfog,
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showinmm,
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soundloop,
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tilesets,
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tilesetspecific,
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useclickhelper,
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usemmcolor,
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userlist,
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vertb,
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vertg,
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vertr,
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visradius,
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walkable,
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}
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"units\\abilitybuffdata.slk" = {
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iseffect,
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race,
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}
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"units\\abilitydata.slk" = {
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area,
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buffid,
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cast,
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checkdep,
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cool,
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cost,
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dur,
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efctid,
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hero,
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herodur,
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item,
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levels,
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levelskip,
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priority,
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race,
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reqlevel,
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rng,
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targs,
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}
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"units\\destructabledata.slk" = {
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armor,
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buildtime,
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canplacedead,
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canplacerandscale,
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category,
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cliffheight,
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colorb,
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colorg,
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colorr,
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deathsnd,
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editorsuffix,
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fatlos,
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file,
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fixedrot,
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flyh,
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fogradius,
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fogvis,
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goldrep,
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hp,
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lightweight,
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lumberrep,
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maxpitch,
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maxroll,
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maxscale,
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minscale,
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mmblue,
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mmgreen,
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mmred,
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name,
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numvar,
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occh,
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oncliffs,
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onwater,
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pathtex,
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pathtexdeath,
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portraitmodel,
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radius,
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repairtime,
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selcircsize,
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selectable,
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selsize,
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shadow,
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showinmm,
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targtype,
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texfile,
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texid,
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tilesets,
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tilesetspecific,
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useclickhelper,
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usemmcolor,
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userlist,
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walkable,
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}
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"units\\itemdata.slk" = {
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abillist,
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armor,
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class,
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colorb,
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colorg,
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colorr,
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cooldownid,
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drop,
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droppable,
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file,
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goldcost,
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hp,
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ignorecd,
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level,
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lumbercost,
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morph,
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oldlevel,
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pawnable,
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perishable,
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pickrandom,
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powerup,
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prio,
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scale,
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sellable,
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selsize,
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stockmax,
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stockregen,
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stockstart,
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usable,
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uses,
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}
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"units\\unitabilities.slk" = {
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abillist,
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auto,
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heroabillist,
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}
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"units\\unitbalance.slk" = {
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agi,
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agiplus,
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bldtm,
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bountydice,
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bountyplus,
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bountysides,
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collision,
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def,
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deftype,
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defup,
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fmade,
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fused,
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goldcost,
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goldrep,
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hp,
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int,
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intplus,
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isbldg,
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level,
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lumberbountydice,
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lumberbountyplus,
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lumberbountysides,
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lumbercost,
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lumberrep,
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mana0,
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manan,
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maxspd,
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minspd,
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nbrandom,
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nsight,
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preventplace,
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primary,
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regenhp,
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regenmana,
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regentype,
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reptm,
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repulse,
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repulsegroup,
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repulseparam,
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repulseprio,
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requireplace,
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sight,
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spd,
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stockmax,
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stockregen,
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stockstart,
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str,
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strplus,
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tilesets,
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type,
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upgrades,
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}
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"units\\unitdata.slk" = {
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buffradius,
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bufftype,
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canbuildon,
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canflee,
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cansleep,
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cargosize,
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death,
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deathtype,
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fatlos,
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formation,
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isbuildon,
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movefloor,
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moveheight,
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movetp,
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namecount,
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orientinterp,
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pathtex,
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points,
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prio,
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propwin,
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race,
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requirewaterradius,
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targtype,
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turnrate,
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}
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"units\\unitui.slk" = {
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armor,
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blend,
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blue,
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buildingshadow,
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campaign,
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customteamcolor,
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dropitems,
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elevpts,
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elevrad,
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file,
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fileverflags,
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fograd,
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green,
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hideherobar,
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hideherodeathmsg,
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hideherominimap,
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hideonminimap,
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hostilepal,
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ineditor,
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maxpitch,
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maxroll,
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modelscale,
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nbmmicon,
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occh,
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red,
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run,
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scale,
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scalebull,
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selcirconwater,
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selz,
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shadowh,
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shadowonwater,
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shadoww,
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shadowx,
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shadowy,
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special,
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teamcolor,
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tilesetspecific,
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ubersplat,
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unitshadow,
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unitsound,
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useclickhelper,
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walk,
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}
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"units\\unitweapons.slk" = {
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acquire,
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atktype1,
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atktype2,
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backsw1,
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backsw2,
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castbsw,
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castpt,
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cool1,
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cool2,
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damageloss1,
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damageloss2,
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dice1,
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dice2,
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dmgplus1,
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dmgplus2,
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dmgpt1,
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dmgpt2,
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dmgup1,
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dmgup2,
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farea1,
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farea2,
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harea1,
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harea2,
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hfact1,
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hfact2,
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impactswimz,
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impactz,
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launchswimz,
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launchx,
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launchy,
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launchz,
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minrange,
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qarea1,
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qarea2,
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qfact1,
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qfact2,
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rangen1,
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rangen2,
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rngbuff1,
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rngbuff2,
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showui1,
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showui2,
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sides1,
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sides2,
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spilldist1,
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spilldist2,
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spillradius1,
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spillradius2,
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splashtargs1,
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splashtargs2,
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targcount1,
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targcount2,
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targs1,
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targs2,
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weapson,
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weaptp1,
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weaptp2,
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weaptype1,
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weaptype2,
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}
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"units\\upgradedata.slk" = {
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base1,
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base2,
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base3,
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base4,
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class,
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code1,
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code2,
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code3,
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code4,
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effect1,
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effect2,
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effect3,
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effect4,
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global,
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goldbase,
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goldmod,
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inherit,
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lumberbase,
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lumbermod,
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maxlevel,
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mod1,
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mod2,
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mod3,
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mod4,
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race,
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timebase,
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timemod,
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} |