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3061 lines
63 KiB
3061 lines
63 KiB
[Recb]
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_id="Recb"
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_max_level=1
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_type="upgrade"
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art={"ReplaceableTextures\\CommandButtons\\BTNCorrosiveBreath.blp"}
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base1=3.0
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base2=0.0
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base3=0.0
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base4=0.0
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"buttonpos:1"=0
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"buttonpos:2"=2
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editorsuffix={}
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effect1="renw"
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global=0
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goldbase=125
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goldmod=0
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hotkey={"B"}
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inherit=1
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lumberbase=225
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lumbermod=0
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maxlevel=1
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mod1=0.0
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mod2=0.0
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mod3=0.0
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mod4=0.0
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name={"腐蚀喷吐"}
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race="nightelf"
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requires={}
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requiresamount={}
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timebase=40
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timemod=0
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tip={"研究腐蚀喷吐(|cffffcc00B|r)"}
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ubertip={"使得奇美拉怪兽能对敌方的建筑物喷出酸性的毒汁。"}
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[Redc]
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_id="Redc"
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_max_level=2
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_type="upgrade"
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art={"ReplaceableTextures\\CommandButtons\\BTNDOCAdeptTraining.blp","ReplaceableTextures\\CommandButtons\\BTNDOCMasterTraining.blp"}
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base1=100.0
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base2=0.325
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base3=75.0
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base4=1.0
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"buttonpos:1"=1
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"buttonpos:2"=2
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class="caster"
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editorsuffix={}
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effect1="rmnx"
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effect2="rmnr"
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effect3="rhpx"
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effect4="ratd"
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global=0
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goldbase=100
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goldmod=0
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hotkey={"L","L"}
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inherit=1
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lumberbase=50
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lumbermod=100
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maxlevel=2
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mod1=100.0
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mod2=0.325
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mod3=75.0
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mod4=1.0
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name={"利爪德鲁伊专家训练","利爪德鲁伊大师训练"}
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race="nightelf"
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requires={"","etoe"}
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requiresamount={}
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timebase=45
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timemod=15
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tip={"利爪德鲁伊专家训练(|cffffcc00L|r)"," 利爪德鲁伊大师训练(|cffffcc00L|r)"}
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ubertip={"增加利爪德鲁伊暗夜精灵状态下的魔法最大值,魔法恢复速度,生命值和攻击力。并使其拥有生命恢复技能。","增加利爪德鲁伊暗夜精灵状态下的魔法最大值,魔法恢复速度,生命值和攻击力。并使其拥有变熊技能。"}
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[Redt]
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_id="Redt"
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_max_level=2
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_type="upgrade"
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art={"ReplaceableTextures\\CommandButtons\\BTNDOTAdeptTraining.blp","ReplaceableTextures\\CommandButtons\\BTNDOTMasterTraining.blp"}
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base1=100.0
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base2=0.325
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base3=40.0
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base4=0.0
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"buttonpos:1"=1
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"buttonpos:2"=2
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class="caster"
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editorsuffix={}
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effect1="rmnx"
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effect2="rmnr"
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effect3="rhpx"
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effect4="ratd"
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global=0
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goldbase=100
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goldmod=0
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hotkey={"A","A"}
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inherit=1
|
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lumberbase=50
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lumbermod=100
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maxlevel=2
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mod1=100.0
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mod2=0.325
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mod3=40.0
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mod4=0.0
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name={"猛禽德鲁伊专家训练","猛禽德鲁伊大师训练"}
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race="nightelf"
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requires={"","etoe"}
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requiresamount={}
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timebase=60
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timemod=15
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tip={"猛禽德鲁伊专家训练(|cffffcc00A|r)"," 猛禽德鲁伊大师训练(|cffffcc00A|r)"}
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ubertip={"增加猛禽德鲁伊暗夜精灵状态下的魔法最大值,魔法恢复速度,生命值和攻击力。并使其拥有风暴之鸦技能。","增加猛禽德鲁伊暗夜精灵状态下的魔法最大值,魔法恢复速度,生命值和攻击力。并使其拥有飓风技能。"}
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[Reeb]
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_id="Reeb"
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_max_level=1
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_type="upgrade"
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art={"ReplaceableTextures\\CommandButtons\\BTNEnchantedBears.blp"}
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base1=0.0
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base2=0.0
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base3=0.0
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base4=0.0
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"buttonpos:1"=1
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"buttonpos:2"=1
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editorsuffix={}
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global=0
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goldbase=25
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goldmod=0
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hotkey={"M"}
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inherit=1
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lumberbase=100
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lumbermod=0
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maxlevel=1
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mod1=0.0
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mod2=0.0
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mod3=0.0
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mod4=0.0
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name={"利爪之痕"}
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race="nightelf"
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requires={"Redc"}
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requiresamount={"2"}
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timebase=20
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timemod=0
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tip={"研究利爪之痕(|cffffcc00M|r)"}
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ubertip={"让利爪德鲁伊在野熊的状态下能施放咆哮技能。"}
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[Reec]
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_id="Reec"
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_max_level=1
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_type="upgrade"
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art={"ReplaceableTextures\\CommandButtons\\BTNEnchantedCrows.blp"}
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base1=0.0
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base2=0.0
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base3=0.0
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base4=0.0
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"buttonpos:1"=1
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"buttonpos:2"=1
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editorsuffix={}
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global=0
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goldbase=25
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goldmod=0
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hotkey={"M"}
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inherit=1
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lumberbase=100
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lumbermod=0
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maxlevel=1
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mod1=0.0
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mod2=0.0
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mod3=0.0
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mod4=0.0
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name={"猛禽之痕"}
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race="nightelf"
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requires={"Redt"}
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requiresamount={"2"}
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timebase=20
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timemod=0
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tip={"研究猛禽之痕(|cffffcc00M|r)"}
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ubertip={"让猛禽德鲁伊在风暴之鸦的状态下能施放精灵之火技能。"}
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[Rehs]
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_id="Rehs"
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_max_level=1
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_type="upgrade"
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art={"ReplaceableTextures\\CommandButtons\\BTNHardenedSkin.blp"}
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base1=0.0
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base2=0.0
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base3=0.0
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base4=0.0
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"buttonpos:1"=2
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"buttonpos:2"=1
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editorsuffix={}
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global=0
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goldbase=100
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goldmod=0
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hotkey={"H"}
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inherit=1
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lumberbase=250
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lumbermod=0
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maxlevel=1
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mod1=0.0
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mod2=0.0
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mod3=0.0
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mod4=0.0
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name={"硬化皮肤"}
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race="nightelf"
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requires={"etoe,eden"}
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requiresamount={}
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timebase=40
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timemod=0
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tip={"研究硬化皮肤(|cffffcc00H|r)"}
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ubertip={"让山岭巨人增加对攻击伤害的抵抗力。"}
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[Reht]
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_id="Reht"
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_max_level=1
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_type="upgrade"
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art={"ReplaceableTextures\\CommandButtons\\BTNTameHippogriff.blp"}
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base1=0.0
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base2=0.0
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base3=0.0
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base4=0.0
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"buttonpos:1"=0
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"buttonpos:2"=2
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editorsuffix={}
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global=0
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goldbase=75
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goldmod=0
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hotkey={"I"}
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inherit=1
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lumberbase=75
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lumbermod=0
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maxlevel=1
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mod1=0.0
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mod2=0.0
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mod3=0.0
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mod4=0.0
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name={"驯服角鹰兽"}
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race="nightelf"
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requires={}
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requiresamount={}
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timebase=30
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timemod=0
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tip={"研究驯服角鹰兽(|cffffcc00I|r)"}
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ubertip={"使得弓箭手能骑乘在角鹰兽的背上从而成为角鹰兽骑士。角鹰兽骑士既能攻击地面单位也能攻击空中单位。"}
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[Reib]
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_id="Reib"
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_max_level=1
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_type="upgrade"
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art={"ReplaceableTextures\\CommandButtons\\BTNImprovedBows.blp"}
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base1=200.0
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base2=0.0
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base3=0.0
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base4=0.0
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"buttonpos:1"=0
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"buttonpos:2"=1
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editorsuffix={}
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effect1="ratr"
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global=0
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goldbase=50
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goldmod=0
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hotkey={"I"}
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inherit=1
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lumberbase=100
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lumbermod=0
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maxlevel=1
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mod1=200.0
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mod2=0.0
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mod3=0.0
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mod4=0.0
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name={"硬弓"}
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race="nightelf"
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requires={"etoa"}
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requiresamount={}
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timebase=35
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timemod=0
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tip={"研究硬弓(|cffffcc00I|r)"}
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ubertip={"增加弓箭手和角鹰兽骑士的攻击范围。"}
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[Rema]
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_id="Rema"
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_max_level=3
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_type="upgrade"
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art={"ReplaceableTextures\\CommandButtons\\BTNMoonArmor.blp","ReplaceableTextures\\CommandButtons\\BTNImprovedMoonArmor.blp","ReplaceableTextures\\CommandButtons\\BTNAdvancedMoonArmor.blp"}
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base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
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"buttonpos:1"=0
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"buttonpos:2"=1
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class="armor"
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editorsuffix={}
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effect1="rarm"
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global=0
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goldbase=150
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goldmod=50
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hotkey={"A","A","A"}
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inherit=0
|
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lumberbase=75
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lumbermod=75
|
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maxlevel=3
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mod1=0.0
|
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mod2=0.0
|
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mod3=0.0
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mod4=0.0
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name={"月之护甲","中级月之护甲","高级月之护甲"}
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race="nightelf"
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requires={"","etoa","etoe"}
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requiresamount={}
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timebase=60
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timemod=15
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tip={"升级到月之护甲(|cffffcc00A|r)","升级到中级月之护甲(|cffffcc00A|r)","升级到高级月之护甲(|cffffcc00A|r)"}
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ubertip={"增加弓箭手,女猎手和角鹰兽骑士的防御力。","进一步增加弓箭手,女猎手和角鹰兽骑士的防御力。","进一步增加弓箭手,女猎手和角鹰兽骑士的防御力。"}
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[Remg]
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_id="Remg"
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_max_level=1
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_type="upgrade"
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art={"ReplaceableTextures\\CommandButtons\\BTNUpgradeMoonGlaive.blp"}
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base1=1.0
|
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base2=0.0
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base3=0.0
|
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base4=0.0
|
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"buttonpos:1"=1
|
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"buttonpos:2"=2
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editorsuffix={}
|
|
effect1="ratc"
|
|
global=0
|
|
goldbase=100
|
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goldmod=0
|
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hotkey={"G"}
|
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inherit=1
|
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lumberbase=150
|
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lumbermod=0
|
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maxlevel=1
|
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mod1=0.0
|
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mod2=0.0
|
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mod3=0.0
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mod4=0.0
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name={"升级月刃"}
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race="nightelf"
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requires={"edob,etoe"}
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requiresamount={}
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timebase=35
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timemod=0
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tip={"升级月刃(|cffffcc00G|r)"}
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ubertip={"使得女猎手的月刃剑能在攻击的时候进行弹射,从而伤害到敌人其他的单位。"}
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[Remk]
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_id="Remk"
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_max_level=1
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_type="upgrade"
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art={"ReplaceableTextures\\CommandButtons\\BTNMarksmanship.blp"}
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base1=3.0
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base2=0.0
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base3=0.0
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base4=0.0
|
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"buttonpos:1"=0
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"buttonpos:2"=2
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editorsuffix={}
|
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effect1="ratx"
|
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global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"M"}
|
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inherit=1
|
|
lumberbase=175
|
|
lumbermod=0
|
|
maxlevel=1
|
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mod1=0.0
|
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mod2=0.0
|
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mod3=0.0
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mod4=0.0
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name={"射击术"}
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race="nightelf"
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requires={"edob,etoe"}
|
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requiresamount={}
|
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timebase=40
|
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timemod=0
|
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tip={"研究射击术(|cffffcc00M|r)"}
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ubertip={"能增加弓箭手和角鹰兽骑士<Remk,base1>点的攻击力。"}
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[Renb]
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_id="Renb"
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_max_level=1
|
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_type="upgrade"
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art={"ReplaceableTextures\\CommandButtons\\BTNNaturesBlessing.blp"}
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base1=40.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=0
|
|
editorsuffix={}
|
|
effect1="rmvx"
|
|
effect2="rarm"
|
|
global=0
|
|
goldbase=150
|
|
goldmod=0
|
|
hotkey={"N"}
|
|
inherit=1
|
|
lumberbase=200
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
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name={"自然的祝福"}
|
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race="nightelf"
|
|
requires={"etoa"}
|
|
requiresamount={}
|
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timebase=60
|
|
timemod=0
|
|
tip={"研究自然的祝福(|cffffcc00N|r)"}
|
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ubertip={"能提高所有古树和树人的移动速度和护甲。"}
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|
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[Repb]
|
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_id="Repb"
|
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_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNVorpalBlades.blp"}
|
|
base1=200.0
|
|
base2=2.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
effect1="rasd"
|
|
effect2="renw"
|
|
global=0
|
|
goldbase=125
|
|
goldmod=0
|
|
hotkey={"P"}
|
|
inherit=1
|
|
lumberbase=100
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"穿刺剑刃"}
|
|
race="nightelf"
|
|
requires={"etoa,edob"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=0
|
|
tip={"研究穿刺剑刃(|cffffcc00P|r)"}
|
|
ubertip={"使得投刃车的攻击能穿透敌人从而对其他站在后面的敌方单位也造成一定伤害。同时也能让投刃车能攻击树木。"}
|
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|
|
[Repm]
|
|
_id="Repm"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNPackBeast.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=0
|
|
editorsuffix={" (暗夜精灵族)"}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"B"}
|
|
inherit=0
|
|
lumberbase=25
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"背包技能"}
|
|
race="nightelf"
|
|
requires={"eden"}
|
|
requiresamount={}
|
|
timebase=20
|
|
timemod=0
|
|
tip={"研究背包技能(|cffffcc00B|r)"}
|
|
ubertip={"给予指定的暗夜精灵地面单位携带物品的能力。"}
|
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|
|
[Rerh]
|
|
_id="Rerh"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNReinforcedHides.blp","ReplaceableTextures\\CommandButtons\\BTNImprovedReinforcedHides.blp","ReplaceableTextures\\CommandButtons\\BTNAdvancedReinforcedHides.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
class="armor"
|
|
editorsuffix={}
|
|
effect1="rarm"
|
|
global=0
|
|
goldbase=150
|
|
goldmod=50
|
|
hotkey={"R","R","R"}
|
|
inherit=0
|
|
lumberbase=50
|
|
lumbermod=100
|
|
maxlevel=3
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"加强隐藏","中级加强隐藏","高级加强隐藏"}
|
|
race="nightelf"
|
|
requires={"","etoa","etoe"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到加强隐藏(|cffffcc00R|r)","升级到中级加强隐藏(|cffffcc00R|r)","升级到高级加强隐藏(|cffffcc00R|r)"}
|
|
ubertip={"增加变熊之后的利爪德鲁伊,变为风暴之鸦之后的猛禽德鲁伊,树妖,角鹰兽,山岭巨人,精灵龙和奇美拉怪兽的护甲。","进一步增加变熊之后的利爪德鲁伊,变为风暴之鸦之后的猛禽德鲁伊,树妖,角鹰兽,山岭巨人,精灵龙和奇美拉怪兽的护甲。","进一步增加变熊之后的利爪德鲁伊,变为风暴之鸦之后的猛禽德鲁伊,树妖,角鹰兽,山岭巨人,精灵龙和奇美拉怪兽的护甲。"}
|
|
|
|
[Rers]
|
|
_id="Rers"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNResistantSkin.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"T"}
|
|
inherit=1
|
|
lumberbase=100
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"抗性皮肤"}
|
|
race="nightelf"
|
|
requires={"etoe,eden"}
|
|
requiresamount={}
|
|
timebase=75
|
|
timemod=0
|
|
tip={"研究抗性皮肤(|cffffcc00T|r)"}
|
|
ubertip={"让山岭巨人增加对魔法攻击的抵抗力。"}
|
|
|
|
[Resc]
|
|
_id="Resc"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNSentinel.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"S"}
|
|
inherit=1
|
|
lumberbase=100
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"哨兵"}
|
|
race="nightelf"
|
|
requires={"edob,etoa"}
|
|
requiresamount={}
|
|
timebase=20
|
|
timemod=0
|
|
tip={"研究哨兵(|cffffcc00S|r)"}
|
|
ubertip={"使得女猎手能放出一只猫头鹰栖息在一棵树上进行侦察。|n能看见隐形单位。"}
|
|
|
|
[Resi]
|
|
_id="Resi"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNDryadDispelMagic.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"S"}
|
|
inherit=1
|
|
lumberbase=50
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"驱逐魔法"}
|
|
race="nightelf"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=45
|
|
timemod=0
|
|
tip={"研究驱散魔法(|cffffcc00S|r)"}
|
|
ubertip={"使得树妖能去除掉敌人身上的有利魔法效果和友军单位身上的不利魔法效果。|n能伤害召唤出来的单位。"}
|
|
|
|
[Resm]
|
|
_id="Resm"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNStrengthOfTheMoon.blp","ReplaceableTextures\\CommandButtons\\BTNImprovedStrengthOfTheMoon.blp","ReplaceableTextures\\CommandButtons\\BTNAdvancedStrengthOfTheMoon.blp"}
|
|
base1=1.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
class="melee"
|
|
editorsuffix={}
|
|
effect1="ratd"
|
|
global=0
|
|
goldbase=125
|
|
goldmod=50
|
|
hotkey={"M","M","M"}
|
|
inherit=0
|
|
lumberbase=75
|
|
lumbermod=100
|
|
maxlevel=3
|
|
mod1=1.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"月之力量","中级月之力量","高级月之力量"}
|
|
race="nightelf"
|
|
requires={"","etoa","etoe"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到月之力量(|cffffcc00M|r)","升级到中级月之力量(|cffffcc00M|r)","升级到高级月之力量(|cffffcc00M|r)"}
|
|
ubertip={"增加弓箭手,女猎手,投刃车和角鹰兽骑士的攻击力。","进一步增加弓箭手,女猎手,投刃车和角鹰兽骑士的攻击力。","进一步增加弓箭手,女猎手,投刃车和角鹰兽骑士的攻击力。"}
|
|
|
|
[Resw]
|
|
_id="Resw"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNStrengthOfTheWild.blp","ReplaceableTextures\\CommandButtons\\BTNImprovedStrengthOfTheWild.blp","ReplaceableTextures\\CommandButtons\\BTNAdvancedStrengthOfTheWild.blp"}
|
|
base1=1.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=0
|
|
class="ranged"
|
|
editorsuffix={}
|
|
effect1="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=75
|
|
hotkey={"W","W","W"}
|
|
inherit=0
|
|
lumberbase=75
|
|
lumbermod=100
|
|
maxlevel=3
|
|
mod1=1.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"野性力量","中级野性力量","高级野性力量"}
|
|
race="nightelf"
|
|
requires={"","etoa","etoe"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到野性力量(|cffffcc00W|r)","升级到中级野性力量(|cffffcc00W|r)","升级到高级野性力量(|cffffcc00W|r)"}
|
|
ubertip={"增加变熊之后的利爪德鲁伊,变为风暴之鸦之后的猛禽德鲁伊,树妖,角鹰兽,山岭巨人,精灵龙和奇美拉怪兽的攻击力。","进一步增加变熊之后的利爪德鲁伊,变为风暴之鸦之后的猛禽德鲁伊,树妖,角鹰兽,山岭巨人,精灵龙和奇美拉怪兽的攻击力。","进一步增加变熊之后的利爪德鲁伊,变为风暴之鸦之后的猛禽德鲁伊,树妖,角鹰兽,山岭巨人,精灵龙和奇美拉怪兽的攻击力。"}
|
|
|
|
[Reuv]
|
|
_id="Reuv"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNUltravision.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=0
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"U"}
|
|
inherit=1
|
|
lumberbase=50
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"夜视能力"}
|
|
race="nightelf"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=45
|
|
timemod=0
|
|
tip={"升级到夜视能力(|cffffcc00U|r)"}
|
|
ubertip={"使得暗夜精灵族单位能在夜间和白天看得一样远。"}
|
|
|
|
[Rews]
|
|
_id="Rews"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNWellSpring.blp"}
|
|
base1=200.0
|
|
base2=0.83
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=0
|
|
editorsuffix={}
|
|
effect1="rmnx"
|
|
effect2="rmnr"
|
|
global=0
|
|
goldbase=75
|
|
goldmod=0
|
|
hotkey={"E"}
|
|
inherit=1
|
|
lumberbase=150
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"月井之春"}
|
|
race="nightelf"
|
|
requires={"etoe"}
|
|
requiresamount={}
|
|
timebase=30
|
|
timemod=0
|
|
tip={"研究月井之春(|cffffcc00E|r)"}
|
|
ubertip={"月亮井所能存储的魔法值增加<Rews,base1>点,魔法值恢复速度加快<Rews,base2,%>%。"}
|
|
|
|
[Rgfo]
|
|
_id="Rgfo"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNGlyph.blp","ReplaceableTextures\\CommandButtons\\BTNGlyph.blp","ReplaceableTextures\\CommandButtons\\BTNGlyph.blp"}
|
|
base1=0.0
|
|
base2=0.2
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
editorsuffix={" (升级 1)","(升级 2)","(升级 3)"}
|
|
effect1="rarm"
|
|
effect2="rhpo"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=50
|
|
hotkey={}
|
|
inherit=0
|
|
lumberbase=100
|
|
lumbermod=50
|
|
maxlevel=3
|
|
mod1=0.0
|
|
mod2=0.2
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"防御浮雕","防御浮雕","防御浮雕"}
|
|
race="unknown"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={}
|
|
ubertip={}
|
|
|
|
[Rguv]
|
|
_id="Rguv"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNGlyph.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
editorsuffix={" (升级)"}
|
|
effect1="rauv"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=50
|
|
hotkey={}
|
|
inherit=1
|
|
lumberbase=100
|
|
lumbermod=50
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"夜视浮雕"}
|
|
race="unknown"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={}
|
|
ubertip={}
|
|
|
|
[Rhac]
|
|
_id="Rhac"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNStoneArchitecture.blp","ReplaceableTextures\\CommandButtons\\BTNArcaniteArchitecture.blp","ReplaceableTextures\\CommandButtons\\BTNImbuedMasonry.blp"}
|
|
base1=0.0
|
|
base2=0.2
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=0
|
|
class="armor"
|
|
editorsuffix={}
|
|
effect1="rarm"
|
|
effect2="rhpo"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=25
|
|
hotkey={"M","M","M"}
|
|
inherit=0
|
|
lumberbase=100
|
|
lumbermod=75
|
|
maxlevel=3
|
|
mod1=0.0
|
|
mod2=0.2
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"加强型石工技术","高级石工技术","终极石工技术"}
|
|
race="human"
|
|
requires={"","hkee","hcas"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到加强型石工技术(|cffffcc00M|r)","升级到高级石工技术(|cffffcc00M|r)","升级到终极石工技术(|cffffcc00M|r)"}
|
|
ubertip={"增加人族建筑物的生命值和护甲。","进一步增加人族建筑物的生命值和护甲。","进一步增加人族建筑物的生命值和护甲。"}
|
|
|
|
[Rhan]
|
|
_id="Rhan"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNAnimalWarTraining.blp"}
|
|
base1=150.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
effect1="rhpx"
|
|
global=0
|
|
goldbase=150
|
|
goldmod=0
|
|
hotkey={"A"}
|
|
inherit=1
|
|
lumberbase=250
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"动物作战训练"}
|
|
race="human"
|
|
requires={"hlum,hcas,hbla"}
|
|
requiresamount={}
|
|
timebase=40
|
|
timemod=0
|
|
tip={"研究动物作战训练(|cffffcc00A|r)"}
|
|
ubertip={"能增加骑士、龙鹰骑士和狮鹫骑士<Rhan,base1>点的生命值。"}
|
|
|
|
[Rhar]
|
|
_id="Rhar"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNHumanArmorUpOne.blp","ReplaceableTextures\\CommandButtons\\BTNHumanArmorUpTwo.blp","ReplaceableTextures\\CommandButtons\\BTNHumanArmorUpThree.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=1
|
|
class="armor"
|
|
editorsuffix={}
|
|
effect1="rarm"
|
|
global=0
|
|
goldbase=125
|
|
goldmod=25
|
|
hotkey={"P","P","P"}
|
|
inherit=0
|
|
lumberbase=75
|
|
lumbermod=100
|
|
maxlevel=3
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"铁甲","钢甲","重金甲"}
|
|
race="human"
|
|
requires={"","hkee","hcas"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"铁甲(|cffffcc00P|r)","升级到钢甲(|cffffcc00P|r)","升级到重金甲(|cffffcc00P|r)"}
|
|
ubertip={"增加民兵、步兵、魔法破坏者、骑士、飞行机器和蒸汽机车的护甲。","进一步增加民兵、步兵、魔法破坏者、骑士、飞行机器和蒸汽机车的护甲。","进一步增加民兵、步兵、魔法破坏者、骑士、飞行机器和蒸汽机车的护甲。"}
|
|
|
|
[Rhcd]
|
|
_id="Rhcd"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNCloudOfFog.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"C"}
|
|
inherit=1
|
|
lumberbase=100
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"乌云技能"}
|
|
race="human"
|
|
requires={"hvlt"}
|
|
requiresamount={}
|
|
timebase=35
|
|
timemod=0
|
|
tip={"研究乌云(|cffffcc00C|r)"}
|
|
ubertip={"使龙鹰骑士掌握乌云技能,从而使得敌人远程防御建筑不能攻击。"}
|
|
|
|
[Rhde]
|
|
_id="Rhde"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNDefend.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=150
|
|
goldmod=0
|
|
hotkey={"D"}
|
|
inherit=1
|
|
lumberbase=100
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"防御"}
|
|
race="human"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=45
|
|
timemod=0
|
|
tip={"研究防御(|cffffcc00D|r)"}
|
|
ubertip={"使得步兵能拥有防御技能,有效地抵抗敌人的穿刺型攻击。"}
|
|
|
|
[Rhfc]
|
|
_id="Rhfc"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNFlakCannons.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=1
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"C"}
|
|
inherit=1
|
|
lumberbase=150
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"高射炮火"}
|
|
race="human"
|
|
requires={"hcas"}
|
|
requiresamount={}
|
|
timebase=40
|
|
timemod=0
|
|
tip={"研究高射炮火(|cffffcc00C|r)"}
|
|
ubertip={"升级飞行机器的武器,使他们能够对空中单位造成区域性伤害。"}
|
|
|
|
[Rhfl]
|
|
_id="Rhfl"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNFlare.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"R"}
|
|
inherit=1
|
|
lumberbase=50
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"照明弹"}
|
|
race="human"
|
|
requires={"hkee"}
|
|
requiresamount={}
|
|
timebase=30
|
|
timemod=0
|
|
tip={"研究照明弹(|cffffcc00R|r)"}
|
|
ubertip={"让每个迫击炮小队拥有一个照明弹,照明弹能驱散地图中任何一个区域内的战争迷雾。|n能探测到隐形单位。"}
|
|
|
|
[Rhfs]
|
|
_id="Rhfs"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNFragmentationBombs.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"S"}
|
|
inherit=1
|
|
lumberbase=100
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"碎片攻击"}
|
|
race="human"
|
|
requires={"hcas"}
|
|
requiresamount={}
|
|
timebase=40
|
|
timemod=0
|
|
tip={"研究碎片攻击(|cffffcc00S|r)"}
|
|
ubertip={"升级迫击炮炮弹,增加迫击炮小队对无护甲和中型护甲单位的伤害。"}
|
|
|
|
[Rhgb]
|
|
_id="Rhgb"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNHumanArtilleryUpOne.blp"}
|
|
base1=3.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
effect1="renw"
|
|
global=0
|
|
goldbase=150
|
|
goldmod=50
|
|
hotkey={"B"}
|
|
inherit=1
|
|
lumberbase=100
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"飞行机器炸弹"}
|
|
race="human"
|
|
requires={"hcas"}
|
|
requiresamount={}
|
|
timebase=35
|
|
timemod=0
|
|
tip={"研究飞行机器炸弹(|cffffcc00B|r)"}
|
|
ubertip={"使得飞行机器能攻击地面单位。"}
|
|
|
|
[Rhhb]
|
|
_id="Rhhb"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNStormHammer.blp"}
|
|
base1=200.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
effect1="rasd"
|
|
global=0
|
|
goldbase=125
|
|
goldmod=0
|
|
hotkey={"H"}
|
|
inherit=1
|
|
lumberbase=225
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"风暴战锤"}
|
|
race="human"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=45
|
|
timemod=0
|
|
tip={"研究风暴战锤(|cffffcc00H|r)"}
|
|
ubertip={"让狮鹫骑士的战锤能进行弹射,从而对多个敌人造成伤害。"}
|
|
|
|
[Rhla]
|
|
_id="Rhla"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNLeatherUpgradeOne.blp","ReplaceableTextures\\CommandButtons\\BTNLeatherUpgradeTwo.blp","ReplaceableTextures\\CommandButtons\\BTNLeatherUpgradeThree.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
class="armor"
|
|
editorsuffix={}
|
|
effect1="rarm"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=50
|
|
hotkey={"A","A","A"}
|
|
inherit=0
|
|
lumberbase=100
|
|
lumbermod=75
|
|
maxlevel=3
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"镶皮甲","加强型镶皮甲","龙甲"}
|
|
race="human"
|
|
requires={"","hkee","hcas"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到镶皮甲(|cffffcc00A|r)","升级到加强型镶皮甲(|cffffcc00A|r)","升级到龙甲(|cffffcc00A|r)"}
|
|
ubertip={"增加矮人火枪手、迫击炮小队、龙鹰骑士和狮鹫骑士的护甲。","进一步增加矮人火枪手、迫击炮小队、龙鹰骑士和狮鹫骑士的护甲。","进一步增加矮人火枪手、迫击炮小队、龙鹰骑士和狮鹫骑士的护甲。"}
|
|
|
|
[Rhlh]
|
|
_id="Rhlh"
|
|
_max_level=2
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNHumanLumberUpgrade1.blp","ReplaceableTextures\\CommandButtons\\BTNHumanLumberUpgrade2.blp"}
|
|
base1=5.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
editorsuffix={}
|
|
effect1="rlum"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=100
|
|
hotkey={"L","L"}
|
|
inherit=1
|
|
lumberbase=0
|
|
lumbermod=0
|
|
maxlevel=2
|
|
mod1=5.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"改进型伐木效率","高级伐木效率"}
|
|
race="human"
|
|
requires={"hkee","hcas"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"改进型伐木效率(|cffffcc00L|r)","高级伐木效率(|cffffcc00L|r)"}
|
|
ubertip={"增加<Rhlh,mod1>点农民每次能携带的木材数量。","进一步增加<Rhlh,mod1>点农民每次能携带的木材数量。"}
|
|
|
|
[Rhme]
|
|
_id="Rhme"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNSteelMelee.blp","ReplaceableTextures\\CommandButtons\\BTNThoriumMelee.blp","ReplaceableTextures\\CommandButtons\\BTNArcaniteMelee.blp"}
|
|
base1=1.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
class="melee"
|
|
editorsuffix={}
|
|
effect1="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=75
|
|
hotkey={"S","S","S"}
|
|
inherit=0
|
|
lumberbase=50
|
|
lumbermod=125
|
|
maxlevel=3
|
|
mod1=1.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"铁剑术","钢剑术","毒剑术"}
|
|
race="human"
|
|
requires={"","hkee","hcas"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到铁剑术(|cffffcc00S|r)","升级到钢剑术(|cffffcc00S|r)","升级到毒剑术(|cffffcc00S|r)"}
|
|
ubertip={"增加民兵、步兵、魔法破坏者、龙鹰骑士、狮鹫骑士和骑士的攻击力。","进一步增加民兵、步兵、魔法破坏者、龙鹰骑士、狮鹫骑士和骑士的攻击力。","进一步增加民兵、步兵、魔法破坏者、龙鹰骑士、狮鹫骑士和骑士的攻击力。"}
|
|
|
|
[Rhpm]
|
|
_id="Rhpm"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNPackBeast.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=0
|
|
editorsuffix={" (人族)"}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"B"}
|
|
inherit=0
|
|
lumberbase=25
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"背包技能"}
|
|
race="human"
|
|
requires={"hvlt"}
|
|
requiresamount={}
|
|
timebase=20
|
|
timemod=0
|
|
tip={"研究背包技能(|cffffcc00B|r)"}
|
|
ubertip={"给人族地面部队携带物品的能力。"}
|
|
|
|
[Rhpt]
|
|
_id="Rhpt"
|
|
_max_level=2
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNPriestAdept.blp","ReplaceableTextures\\CommandButtons\\BTNPriestMaster.blp"}
|
|
base1=100.0
|
|
base2=0.325
|
|
base3=40.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
class="caster"
|
|
editorsuffix={}
|
|
effect1="rmnx"
|
|
effect2="rmnr"
|
|
effect3="rhpx"
|
|
effect4="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"T","T"}
|
|
inherit=1
|
|
lumberbase=50
|
|
lumbermod=100
|
|
maxlevel=2
|
|
mod1=100.0
|
|
mod2=0.325
|
|
mod3=40.0
|
|
mod4=0.0
|
|
name={"牧师专家训练","牧师大师训练"}
|
|
race="human"
|
|
requires={"","hcas"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"牧师专家训练(|cffffcc00T|r)","牧师大师训练(|cffffcc00T|r)"}
|
|
ubertip={"增加牧师的魔法值、魔法恢复速度、生命值、攻击力,还能使其拥有驱逐魔法技能。","增加牧师的魔法值、魔法恢复速度、生命值、攻击力,还能使其拥有心灵之火技能。"}
|
|
|
|
[Rhra]
|
|
_id="Rhra"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNHumanMissileUpOne.blp","ReplaceableTextures\\CommandButtons\\BTNHumanMissileUpTwo.blp","ReplaceableTextures\\CommandButtons\\BTNHumanMissileUpThree.blp"}
|
|
base1=1.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=0
|
|
class="ranged"
|
|
editorsuffix={}
|
|
effect1="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=75
|
|
hotkey={"G","G","G"}
|
|
inherit=0
|
|
lumberbase=50
|
|
lumbermod=125
|
|
maxlevel=3
|
|
mod1=1.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"黑火药","精练火药","终极火药"}
|
|
race="human"
|
|
requires={"","hkee","hcas"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到黑火药(|cffffcc00G|r)","升级到精练火药(|cffffcc00G|r)","升级到终极火药(|cffffcc00G|r)"}
|
|
ubertip={"增加矮人火枪手、迫击炮小队、蒸汽机车和飞行机器的攻击力。","进一步增加矮人火枪手、迫击炮小队、蒸汽机车和飞行机器的攻击力。","进一步增加矮人火枪手、迫击炮小队、蒸汽机车和飞行机器的攻击力。"}
|
|
|
|
[Rhri]
|
|
_id="Rhri"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNDwarvenLongRifle.blp"}
|
|
base1=200.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
effect1="ratr"
|
|
global=0
|
|
goldbase=75
|
|
goldmod=0
|
|
hotkey={"L"}
|
|
inherit=1
|
|
lumberbase=125
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=200.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"长管火枪"}
|
|
race="human"
|
|
requires={"harm"}
|
|
requiresamount={}
|
|
timebase=30
|
|
timemod=0
|
|
tip={"升级到长管火枪(|cffffcc00L|r)"}
|
|
ubertip={"增加矮人火枪手的攻击范围。"}
|
|
|
|
[Rhrt]
|
|
_id="Rhrt"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNScatterRockets.blp"}
|
|
base1=1.0
|
|
base2=-1.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
code1="hmtt"
|
|
code2="hrtt"
|
|
editorsuffix={}
|
|
effect1="rtma"
|
|
effect2="rtma"
|
|
global=1
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"G"}
|
|
inherit=1
|
|
lumberbase=150
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"弹幕攻击"}
|
|
race="human"
|
|
requires={"hcas"}
|
|
requiresamount={}
|
|
timebase=40
|
|
timemod=0
|
|
tip={"研究弹幕攻击(|cffffcc00G|r)"}
|
|
ubertip={"升级蒸汽机车,使其拥有弹幕攻击技能,从而可以对敌方的空中单位进行攻击。"}
|
|
|
|
[Rhse]
|
|
_id="Rhse"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNMagicalSentry.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"M"}
|
|
inherit=0
|
|
lumberbase=50
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"魔法岗哨"}
|
|
race="human"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=30
|
|
timemod=0
|
|
tip={"研究魔法岗哨(|cffffcc00M|r)"}
|
|
ubertip={"让人族的各类塔能探测到隐形单位。"}
|
|
|
|
[Rhss]
|
|
_id="Rhss"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNControlMagic.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=1
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=75
|
|
goldmod=0
|
|
hotkey={"G"}
|
|
inherit=1
|
|
lumberbase=75
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"控制魔法"}
|
|
race="human"
|
|
requires={"hvlt,hcas"}
|
|
requiresamount={}
|
|
timebase=45
|
|
timemod=0
|
|
tip={"研究控制魔法(|cffffcc00G|r)"}
|
|
ubertip={"让魔法破坏者可以利用敌人召唤出来的单位。"}
|
|
|
|
[Rhst]
|
|
_id="Rhst"
|
|
_max_level=2
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNSorceressAdept.blp","ReplaceableTextures\\CommandButtons\\BTNSorceressMaster.blp"}
|
|
base1=100.0
|
|
base2=0.325
|
|
base3=40.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
class="caster"
|
|
editorsuffix={}
|
|
effect1="rmnx"
|
|
effect2="rmnr"
|
|
effect3="rhpx"
|
|
effect4="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"O","O"}
|
|
inherit=1
|
|
lumberbase=50
|
|
lumbermod=100
|
|
maxlevel=2
|
|
mod1=100.0
|
|
mod2=0.325
|
|
mod3=40.0
|
|
mod4=0.0
|
|
name={"女巫专家训练","女巫大师训练"}
|
|
race="human"
|
|
requires={"","hcas"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"女巫专家训练(|cffffcc00O|r)","女巫大师训练(|cffffcc00O|r)"}
|
|
ubertip={"增加牧师的魔法值、魔法恢复速度、生命值、攻击力,还能使其拥有隐形技能。","增加牧师的魔法值、魔法恢复速度、生命值、攻击力,还能使其拥有变形技能。"}
|
|
|
|
[Rnam]
|
|
_id="Rnam"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNNagaArmorUp1.blp","ReplaceableTextures\\CommandButtons\\BTNNagaArmorUp2.blp","ReplaceableTextures\\CommandButtons\\BTNNagaArmorUp3.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
class="armor"
|
|
editorsuffix={}
|
|
effect1="rarm"
|
|
global=0
|
|
goldbase=125
|
|
goldmod=100
|
|
hotkey={"C","C","C"}
|
|
inherit=0
|
|
lumberbase=75
|
|
lumbermod=150
|
|
maxlevel=3
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"珊瑚鳞甲","壳质鳞甲","尖刺鳞甲"}
|
|
race="naga"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到珊瑚鳞甲(|cffffcc00C|r)","升级壳质鳞甲(|cffffcc00C|r)","升级到尖刺鳞甲(|cffffcc00C|r)"}
|
|
ubertip={"增加娜迦族攻击单位的防御力。","进一步增加娜迦攻击单位的防御力。","进一步增加娜迦攻击单位的防御力。"}
|
|
|
|
[Rnat]
|
|
_id="Rnat"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNNagaWeaponUp1.blp","ReplaceableTextures\\CommandButtons\\BTNNagaWeaponUp2.blp","ReplaceableTextures\\CommandButtons\\BTNNagaWeaponUp3.blp"}
|
|
base1=1.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
class="melee"
|
|
editorsuffix={}
|
|
effect1="ratd"
|
|
global=0
|
|
goldbase=150
|
|
goldmod=75
|
|
hotkey={"B","B","B"}
|
|
inherit=0
|
|
lumberbase=75
|
|
lumbermod=150
|
|
maxlevel=3
|
|
mod1=1.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"珊瑚剑","壳质剑","尖刺剑"}
|
|
race="naga"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到珊瑚剑(|cffffcc00B|r)","升级到壳质剑(|cffffcc00B|r)","升级到尖刺剑(|cffffcc00B|r)"}
|
|
ubertip={"增加娜迦族攻击单位的攻击力。","进一步增加娜迦族攻击单位的攻击。","增加娜迦族攻击单位的攻击。"}
|
|
|
|
[Rnen]
|
|
_id="Rnen"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNEnsnare.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"N"}
|
|
inherit=1
|
|
lumberbase=75
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"诱捕"}
|
|
race="naga"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=40
|
|
timemod=0
|
|
tip={"研究诱捕(|cffffcc00N|r)"}
|
|
ubertip={"使娜迦暴徒能够使用诱捕技能。能将一个目标空中单位固定在地面上,使其不能移动。被诱捕的空中单位可以当作地面单位进行攻击。"}
|
|
|
|
[Rnsb]
|
|
_id="Rnsb"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNNagaBurrow.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=25
|
|
goldmod=0
|
|
hotkey={"U"}
|
|
inherit=1
|
|
lumberbase=25
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"潜水"}
|
|
race="naga"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=20
|
|
timemod=0
|
|
tip={"研究潜水(|cffffcc00U|r)"}
|
|
ubertip={"给予娜迦暴徒和飞龙潜入水中,隐去行踪的能力。"}
|
|
|
|
[Rnsi]
|
|
_id="Rnsi"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNDryadDispelMagic.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"B"}
|
|
inherit=1
|
|
lumberbase=50
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"驱逐魔法"}
|
|
race="naga"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=45
|
|
timemod=0
|
|
tip={"研究驱逐魔法(|cffffcc00B|r)"}
|
|
ubertip={"给予飞蛇驱散敌单位正面效果的魔法,及友方单位负面效果魔法的能力。|n对召唤单位造成伤害。"}
|
|
|
|
[Rnsw]
|
|
_id="Rnsw"
|
|
_max_level=2
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNSirenAdept.blp","ReplaceableTextures\\CommandButtons\\BTNSirenMaster.blp"}
|
|
base1=100.0
|
|
base2=0.325
|
|
base3=40.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
class="caster"
|
|
editorsuffix={}
|
|
effect1="rmnx"
|
|
effect2="rmnr"
|
|
effect3="rhpx"
|
|
effect4="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"N","N"}
|
|
inherit=1
|
|
lumberbase=50
|
|
lumbermod=100
|
|
maxlevel=2
|
|
mod1=100.0
|
|
mod2=0.325
|
|
mod3=40.0
|
|
mod4=0.0
|
|
name={"娜迦海妖专家训练","娜迦海妖大师训练"}
|
|
race="naga"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"研究娜迦海妖专家训练(|cffffcc00N|r)","研究娜迦海妖大师训练(|cffffcc00N|r)"}
|
|
ubertip={"增加娜迦海妖的魔力容量、魔力回复速率、生命值,并给予她们施放霜冻护甲的能力。","增加娜迦海妖的魔力容量、魔力回复速率、生命值并给予她们施放飓风的能力。"}
|
|
|
|
[Roar]
|
|
_id="Roar"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNSteelArmor.blp","ReplaceableTextures\\CommandButtons\\BTNThoriumArmor.blp","ReplaceableTextures\\CommandButtons\\BTNArcaniteArmor.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=1
|
|
class="armor"
|
|
editorsuffix={}
|
|
effect1="rarm"
|
|
global=0
|
|
goldbase=150
|
|
goldmod=75
|
|
hotkey={"A","A","A"}
|
|
inherit=0
|
|
lumberbase=75
|
|
lumbermod=150
|
|
maxlevel=3
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"钢铁护甲","金属护甲","终极护甲"}
|
|
race="orc"
|
|
requires={"","ostr","ofrt"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到钢铁护甲(|cffffcc00A|r)","升级到钢铁护甲(|cffffcc00A|r)","升级到终极护甲(|cffffcc00A|r)"}
|
|
ubertip={"增加兽族步兵,掠夺者,牛头人,巨魔猎头者,巨魔蝙蝠骑士,风骑士和粉碎者的护甲。","进一步增加兽族步兵,掠夺者,牛头人,巨魔猎头者,巨魔蝙蝠骑士,风骑士和粉碎者的护甲。","进一步增加兽族步兵,掠夺者,牛头人,巨魔猎头者,巨魔蝙蝠骑士,风骑士和粉碎者的护甲。"}
|
|
|
|
[Robf]
|
|
_id="Robf"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNFireRocks.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"N"}
|
|
inherit=1
|
|
lumberbase=150
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"燃烧之油"}
|
|
race="orc"
|
|
requires={"ofrt"}
|
|
requiresamount={}
|
|
timebase=30
|
|
timemod=0
|
|
tip={"燃烧之油(|cffffcc00N|r)"}
|
|
ubertip={"升级粉碎者,使其能投出包裹石油的燃烧石块,从而能燃烧地面。"}
|
|
|
|
[Robk]
|
|
_id="Robk"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNHeadHunterBerserker.blp"}
|
|
base1=1.0
|
|
base2=-1.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
code1="ohun"
|
|
code2="otbk"
|
|
editorsuffix={}
|
|
effect1="rtma"
|
|
effect2="rtma"
|
|
global=1
|
|
goldbase=75
|
|
goldmod=0
|
|
hotkey={"E"}
|
|
inherit=1
|
|
lumberbase=175
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"狂暴愤怒升级"}
|
|
race="orc"
|
|
requires={"ofrt,ofor"}
|
|
requiresamount={}
|
|
timebase=40
|
|
timemod=0
|
|
tip={"升级狂战士(|cffffcc00E|r)"}
|
|
ubertip={"将巨魔猎头者变为巨魔狂暴战士。使其拥有更多的生命值和狂暴愤怒技能。"}
|
|
|
|
[Robs]
|
|
_id="Robs"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNBerserk.blp"}
|
|
base1=100.0
|
|
base2=3.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
effect1="rhpx"
|
|
effect2="ratx"
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"B"}
|
|
inherit=1
|
|
lumberbase=150
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"狂暴力量"}
|
|
race="orc"
|
|
requires={"ostr"}
|
|
requiresamount={}
|
|
timebase=40
|
|
timemod=0
|
|
tip={"研究狂暴力量(|cffffcc00B|r)"}
|
|
ubertip={"能增加兽族步兵<Robs,base1>点的生命值和<Robs,base2>点的攻击力。"}
|
|
|
|
[Roch]
|
|
_id="Roch"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNOrcMeleeUpOne.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
editorsuffix={}
|
|
global=1
|
|
goldbase=0
|
|
goldmod=0
|
|
hotkey={}
|
|
inherit=0
|
|
lumberbase=0
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"混乱的"}
|
|
race="demon"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=0
|
|
timemod=0
|
|
tip={}
|
|
ubertip={}
|
|
|
|
[Roen]
|
|
_id="Roen"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNEnsnare.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"N"}
|
|
inherit=1
|
|
lumberbase=75
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"诱捕"}
|
|
race="orc"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=40
|
|
timemod=0
|
|
tip={"诱捕(|cffffcc00N|r)"}
|
|
ubertip={"使得掠夺者能将目标空中单位困在地面上而不能移动。"}
|
|
|
|
[Rolf]
|
|
_id="Rolf"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNLiquidFire.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=75
|
|
goldmod=0
|
|
hotkey={"L"}
|
|
inherit=1
|
|
lumberbase=125
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"液体炸弹"}
|
|
race="orc"
|
|
requires={"ofrt,ovln"}
|
|
requiresamount={}
|
|
timebase=75
|
|
timemod=0
|
|
tip={"研究液体炸弹(|cffffcc00L|r)"}
|
|
ubertip={"让巨魔蝙蝠骑士具有液体炸弹技能,从而可以对敌人的建筑物造成持续性的伤害,被液体炸弹攻击到的各类防御塔都会被减慢攻击速度。"}
|
|
|
|
[Rome]
|
|
_id="Rome"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNOrcMeleeUpOne.blp","ReplaceableTextures\\CommandButtons\\BTNOrcMeleeUpTwo.blp","ReplaceableTextures\\CommandButtons\\BTNOrcMeleeUpThree.blp"}
|
|
base1=1.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
class="melee"
|
|
editorsuffix={}
|
|
effect1="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=50
|
|
hotkey={"M","M","M"}
|
|
inherit=0
|
|
lumberbase=75
|
|
lumbermod=100
|
|
maxlevel=3
|
|
mod1=1.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"钢铁近战武器","金属近战武器","终极近战武器"}
|
|
race="orc"
|
|
requires={"","ostr","ofrt"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到钢铁近战武器(|cffffcc00M|r)","升级到金属近战武器(|cffffcc00M|r)","升级到终极近战武器(|cffffcc00M|r)"}
|
|
ubertip={"增加兽族步兵,掠夺者,牛头人的攻击力。","进一步增加兽族步兵,掠夺者,牛头人的攻击力。","进一步增加兽族步兵,掠夺者,牛头人的攻击力。"}
|
|
|
|
[Ropg]
|
|
_id="Ropg"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNPillage.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=0
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=75
|
|
goldmod=0
|
|
hotkey={"G"}
|
|
inherit=1
|
|
lumberbase=25
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"掠夺"}
|
|
race="orc"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=45
|
|
timemod=0
|
|
tip={"掠夺(|cffffcc00G|r)"}
|
|
ubertip={"使得苦工,兽族步兵和掠夺者对敌人建筑物的攻击能掠夺到一定的资源。"}
|
|
|
|
[Ropm]
|
|
_id="Ropm"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNPackBeast.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=0
|
|
editorsuffix={" (兽族)"}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"B"}
|
|
inherit=0
|
|
lumberbase=25
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"背包技能"}
|
|
race="orc"
|
|
requires={"ovln"}
|
|
requiresamount={}
|
|
timebase=20
|
|
timemod=0
|
|
tip={"研究背包技能(|cffffcc00B|r)"}
|
|
ubertip={"让某个特定的兽族地面单位能替英雄携带物品。"}
|
|
|
|
[Rora]
|
|
_id="Rora"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNSteelRanged.blp","ReplaceableTextures\\CommandButtons\\BTNThoriumRanged.blp","ReplaceableTextures\\CommandButtons\\BTNArcaniteRanged.blp"}
|
|
base1=1.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=0
|
|
class="ranged"
|
|
editorsuffix={}
|
|
effect1="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=50
|
|
hotkey={"R","R","R"}
|
|
inherit=0
|
|
lumberbase=100
|
|
lumbermod=100
|
|
maxlevel=3
|
|
mod1=1.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"钢铁远程武器","金属远程武器","终极远程武器"}
|
|
race="orc"
|
|
requires={"","ostr","ofrt"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到钢铁远程武器(|cffffcc00R|r)","升级到金属远程武器(|cffffcc00R|r)","升级到终极远程武器(|cffffcc00R|r)"}
|
|
ubertip={"能增加巨魔猎头者,风骑士,粉碎者和巨魔蝙蝠骑士的远程攻击力。","进一步增加巨魔猎头者,风骑士,粉碎者和巨魔蝙蝠骑士的远程攻击力。","进一步增加巨魔猎头者,风骑士,粉碎者和巨魔蝙蝠骑士的远程攻击力。"}
|
|
|
|
[Rorb]
|
|
_id="Rorb"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNReinforcedBurrows.blp"}
|
|
base1=1.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=1
|
|
editorsuffix={}
|
|
effect1="rart"
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"D"}
|
|
inherit=0
|
|
lumberbase=200
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"加强型防御"}
|
|
race="orc"
|
|
requires={"ofrt"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=0
|
|
tip={"加强型防御(|cffffcc00D|r)"}
|
|
ubertip={"升级地洞和了望塔从而让它们拥有加强型的护甲。"}
|
|
|
|
[Rosp]
|
|
_id="Rosp"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNSpikedBarricades.blp","ReplaceableTextures\\CommandButtons\\BTNImprovedSpikedBarricades.blp","ReplaceableTextures\\CommandButtons\\BTNAdvancedSpikedBarricades.blp"}
|
|
base1=4.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=0
|
|
editorsuffix={}
|
|
effect1="rspi"
|
|
global=0
|
|
goldbase=25
|
|
goldmod=25
|
|
hotkey={"S","S","S"}
|
|
inherit=0
|
|
lumberbase=75
|
|
lumbermod=100
|
|
maxlevel=3
|
|
mod1=6.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"尖刺障碍","中级尖刺障碍","高级尖刺障碍"}
|
|
race="orc"
|
|
requires={"","ostr","ofrt"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到尖刺障碍(|cffffcc00S|r)","升级到中级尖刺障碍(|cffffcc00S|r)","升级到高级尖刺障碍(|cffffcc00S|r)"}
|
|
ubertip={"使得兽族的建筑物周围都布满了具有攻击力的尖刺,如果敌人每进行一次近战攻击就会受到<Rosp,base1>点伤害。","使得兽族的建筑物周围都布满了具有攻击力的尖刺,如果敌人每进行一次近战攻击就会受到<Rosp,mod1>点伤害。","使得兽族的建筑物周围都布满了具有攻击力的尖刺,如果敌人每进行一次近战攻击就会受到<Rosp,mod1>点伤害。"}
|
|
|
|
[Rost]
|
|
_id="Rost"
|
|
_max_level=2
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNShamanAdept.blp","ReplaceableTextures\\CommandButtons\\BTNShamanMaster.blp"}
|
|
base1=100.0
|
|
base2=0.325
|
|
base3=40.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
class="caster"
|
|
editorsuffix={}
|
|
effect1="rmnx"
|
|
effect2="rmnr"
|
|
effect3="rhpx"
|
|
effect4="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"M","M"}
|
|
inherit=1
|
|
lumberbase=50
|
|
lumbermod=100
|
|
maxlevel=2
|
|
mod1=100.0
|
|
mod2=0.325
|
|
mod3=40.0
|
|
mod4=0.0
|
|
name={"萨满祭司专家训练","萨满祭司大师训练"}
|
|
race="orc"
|
|
requires={"","ofrt"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"萨满祭司专家训练(|cffffcc00M|r)"," 萨满祭司大师训练(|cffffcc00M|r)"}
|
|
ubertip={"增加萨满祭司的魔法最大值,魔法恢复速度,生命值和攻击力。还能使其获得闪电护盾技能。","增加萨满祭司的魔法最大值,魔法恢复速度,生命值和攻击力。还能使其获得嗜血术。"}
|
|
|
|
[Rotr]
|
|
_id="Rotr"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNRegenerate.blp"}
|
|
base1=0.8
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
editorsuffix={}
|
|
effect1="rhpr"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"R"}
|
|
inherit=1
|
|
lumberbase=100
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=1.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"巨魔再生","中级巨魔再生","高级巨魔再生"}
|
|
race="orc"
|
|
requires={"ostr,ofor"}
|
|
requiresamount={}
|
|
timebase=35
|
|
timemod=0
|
|
tip={"研究巨魔再生(|cffffcc00R|r)","研究中级巨魔再生(|cffffcc00R|r)","研究高级巨魔再生(|cffffcc00R|r)"}
|
|
ubertip={"加快巫医,巨魔蝙蝠骑士和巨魔猎头者的生命值恢复。","进一步加快巫医,巨魔蝙蝠骑士和巨魔猎头者的生命值恢复。","进一步加快巫医,巨魔蝙蝠骑士和巨魔猎头者的生命值恢复。"}
|
|
|
|
[Rovs]
|
|
_id="Rovs"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNEnvenomedSpear.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=1
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"E"}
|
|
inherit=1
|
|
lumberbase=150
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"浸毒武器"}
|
|
race="orc"
|
|
requires={"ofrt"}
|
|
requiresamount={}
|
|
timebase=40
|
|
timemod=0
|
|
tip={"研究浸毒武器(|cffffcc00E|r)"}
|
|
ubertip={"使得风骑士的攻击带有毒性。一个被浸毒武器攻击到的单位会在一段时间内持续受到伤害。"}
|
|
|
|
[Rowd]
|
|
_id="Rowd"
|
|
_max_level=2
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNWitchDoctorAdept.blp","ReplaceableTextures\\CommandButtons\\BTNWitchDoctorMaster.blp"}
|
|
base1=100.0
|
|
base2=0.325
|
|
base3=40.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
class="caster"
|
|
editorsuffix={}
|
|
effect1="rmnx"
|
|
effect2="rmnr"
|
|
effect3="rhpx"
|
|
effect4="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"D","D"}
|
|
inherit=1
|
|
lumberbase=50
|
|
lumbermod=100
|
|
maxlevel=2
|
|
mod1=100.0
|
|
mod2=0.325
|
|
mod3=40.0
|
|
mod4=0.0
|
|
name={"巫医专家训练","巫医大师训练"}
|
|
race="orc"
|
|
requires={"","ofrt"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"巫医专家训练(|cffffcc00D|r)","巫医大师训练(|cffffcc00D|r)"}
|
|
ubertip={"增加巫医的魔法最大值,魔法恢复速度,生命值和攻击力。还能使其获得静止陷阱技能。","增加巫医的魔法最大值,魔法恢复速度,生命值和攻击力。还能使其获得静止治疗守卫技能。"}
|
|
|
|
[Rows]
|
|
_id="Rows"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNSmash.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"P"}
|
|
inherit=1
|
|
lumberbase=250
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"粉碎"}
|
|
race="orc"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=40
|
|
timemod=0
|
|
tip={"研究粉碎(|cffffcc00P|r)"}
|
|
ubertip={"让牛头人具有粉碎技能,从而使得牛头人具有一定的概率造成范围性攻击。"}
|
|
|
|
[Rowt]
|
|
_id="Rowt"
|
|
_max_level=2
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNSpiritWalkerAdeptTraining.blp","ReplaceableTextures\\CommandButtons\\BTNSpiritWalkerMasterTraining.blp"}
|
|
base1=150.0
|
|
base2=0.42
|
|
base3=60.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
class="caster"
|
|
editorsuffix={}
|
|
effect1="rmnx"
|
|
effect2="rmnr"
|
|
effect3="rhpx"
|
|
effect4="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"R","R"}
|
|
inherit=1
|
|
lumberbase=50
|
|
lumbermod=100
|
|
maxlevel=2
|
|
mod1=150.0
|
|
mod2=0.42
|
|
mod3=60.0
|
|
mod4=0.0
|
|
name={"灵魂行者专家训练","灵魂行者大师训练"}
|
|
race="orc"
|
|
requires={"","ofrt"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"灵魂行者专家训练(|cffffcc00R|r)",")灵魂行者大师训练(|cffffcc00R|r)"}
|
|
ubertip={"增加灵魂行者的最大魔法值,魔法恢复速度和最大生命值。并让其具有消魔技能。","增加灵魂行者的最大魔法值,魔法恢复速度和最大生命值。并让其具有先祖幽灵技能。"}
|
|
|
|
[Ruac]
|
|
_id="Ruac"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNCannibalize.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=1
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=75
|
|
goldmod=0
|
|
hotkey={"C"}
|
|
inherit=1
|
|
lumberbase=0
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"吞食尸体"}
|
|
race="undead"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=30
|
|
timemod=0
|
|
tip={"研究吞食尸体(|cffffcc00C|r)"}
|
|
ubertip={"使得食尸鬼和憎恶能吞食附近的一个尸体来恢复自己的生命值。"}
|
|
|
|
[Ruar]
|
|
_id="Ruar"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNUnholyArmor.blp","ReplaceableTextures\\CommandButtons\\BTNImprovedUnholyArmor.blp","ReplaceableTextures\\CommandButtons\\BTNAdvancedUnholyArmor.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=1
|
|
class="armor"
|
|
editorsuffix={}
|
|
effect1="rarm"
|
|
global=0
|
|
goldbase=125
|
|
goldmod=75
|
|
hotkey={"U","U","U"}
|
|
inherit=0
|
|
lumberbase=50
|
|
lumbermod=100
|
|
maxlevel=3
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"邪恶装甲","中级邪恶装甲","高级邪恶装甲"}
|
|
race="undead"
|
|
requires={"","unp1","unp2"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到邪恶装甲(|cffffcc00U|r)","升级到中级邪恶装甲(|cffffcc00U|r)","升级到高级邪恶装甲(|cffffcc00U|r)"}
|
|
ubertip={"增加食尸鬼,憎恶,骷髅战士和骷髅魔法师的防御力。","进一步增加食尸鬼,憎恶,骷髅战士和骷髅魔法师的防御力。","进一步增加食尸鬼,憎恶,骷髅战士和骷髅魔法师的防御力。"}
|
|
|
|
[Ruba]
|
|
_id="Ruba"
|
|
_max_level=2
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNBansheeAdept.blp","ReplaceableTextures\\CommandButtons\\BTNBansheeMaster.blp"}
|
|
base1=100.0
|
|
base2=0.325
|
|
base3=40.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
class="caster"
|
|
editorsuffix={}
|
|
effect1="rmnx"
|
|
effect2="rmnr"
|
|
effect3="rhpx"
|
|
effect4="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"A","A"}
|
|
inherit=1
|
|
lumberbase=50
|
|
lumbermod=100
|
|
maxlevel=2
|
|
mod1=100.0
|
|
mod2=0.325
|
|
mod3=40.0
|
|
mod4=0.0
|
|
name={"女妖专家训练","女妖大师训练"}
|
|
race="undead"
|
|
requires={"","unp2"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"女妖专家训练(|cffffcc00A|r)","女妖大师训练(|cffffcc00A|r)"}
|
|
ubertip={"增加女妖的魔法最大值,魔法恢复速度,生命值和攻击力。并使其具有反魔法外壳技能。","增加女妖的魔法最大值,魔法恢复速度,生命值和攻击力。并使其具有占据技能。"}
|
|
|
|
[Rubu]
|
|
_id="Rubu"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNCryptFiendBurrow.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=75
|
|
goldmod=0
|
|
hotkey={"B"}
|
|
inherit=1
|
|
lumberbase=75
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"钻地"}
|
|
race="undead"
|
|
requires={"unp1,ugrv"}
|
|
requiresamount={}
|
|
timebase=45
|
|
timemod=0
|
|
tip={"研究钻地(|cffffcc00B|r)"}
|
|
ubertip={"让穴居恶魔具有钻地技能。钻地的穴居恶魔是隐形的,并获得提升的生命恢复速度,但不可攻击。"}
|
|
|
|
[Rucr]
|
|
_id="Rucr"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNCreatureCarapace.blp","ReplaceableTextures\\CommandButtons\\BTNImprovedCreatureCarapace.blp","ReplaceableTextures\\CommandButtons\\BTNAdvancedCreatureCarapace.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
class="armor"
|
|
editorsuffix={}
|
|
effect1="rarm"
|
|
global=0
|
|
goldbase=150
|
|
goldmod=50
|
|
hotkey={"C","C","C"}
|
|
inherit=0
|
|
lumberbase=75
|
|
lumbermod=125
|
|
maxlevel=3
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"生物甲壳","中级生物甲壳","高级生物甲壳"}
|
|
race="undead"
|
|
requires={"","unp1","unp2"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到生物甲壳(|cffffcc00C|r)","升级到中级生物甲壳(|cffffcc00C|r)","升级到生物甲壳(|cffffcc00C|r)"}
|
|
ubertip={"增加地穴恶魔、石像鬼、 冰霜巨龙和破坏者的护甲。 ","进一步增加地穴恶魔、石像鬼、冰霜巨龙和破坏者的护甲。 ","进一步增加地穴恶魔、石像鬼、冰霜巨龙和破坏者的护甲。"}
|
|
|
|
[Ruex]
|
|
_id="Ruex"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNExhumeCorpses.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=125
|
|
goldmod=0
|
|
hotkey={"E"}
|
|
inherit=1
|
|
lumberbase=100
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"挖掘尸体"}
|
|
race="undead"
|
|
requires={"unp2"}
|
|
requiresamount={}
|
|
timebase=20
|
|
timemod=0
|
|
tip={"挖掘尸体(|cffffcc00E|r)"}
|
|
ubertip={"让绞肉车能制造出尸体。"}
|
|
|
|
[Rufb]
|
|
_id="Rufb"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNFreezingBreath.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=150
|
|
goldmod=0
|
|
hotkey={"B"}
|
|
inherit=1
|
|
lumberbase=275
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"冰冻喷吐"}
|
|
race="undead"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=0
|
|
tip={"研究冰冻喷吐(|cffffcc00B|r)"}
|
|
ubertip={"使得霜冻巨龙的攻击能在一段时间内使受攻击的建筑物暂时失去功效。"}
|
|
|
|
[Rugf]
|
|
_id="Rugf"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNGhoulFrenzy.blp"}
|
|
base1=0.25
|
|
base2=80.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
effect1="rats"
|
|
effect2="rmvx"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"Z"}
|
|
inherit=1
|
|
lumberbase=150
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"食尸鬼狂热"}
|
|
race="undead"
|
|
requires={"ugrv,unp2"}
|
|
requiresamount={}
|
|
timebase=45
|
|
timemod=0
|
|
tip={"研究食尸鬼狂热(|cffffcc00Z|r)"}
|
|
ubertip={"增加食尸鬼<Rugf,base1,%>%的攻击速度并加快其移动速度。"}
|
|
|
|
[Rume]
|
|
_id="Rume"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNUnholyStrength.blp","ReplaceableTextures\\CommandButtons\\BTNImprovedUnholyStrength.blp","ReplaceableTextures\\CommandButtons\\BTNAdvancedUnholyStrength.blp"}
|
|
base1=1.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
class="melee"
|
|
editorsuffix={}
|
|
effect1="ratd"
|
|
global=0
|
|
goldbase=125
|
|
goldmod=75
|
|
hotkey={"S","S","S"}
|
|
inherit=0
|
|
lumberbase=50
|
|
lumbermod=100
|
|
maxlevel=3
|
|
mod1=1.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"邪恶力量","中级邪恶力量","高级邪恶力量"}
|
|
race="undead"
|
|
requires={"","unp1","unp2"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到邪恶力量(|cffffcc00S|r)","升级到中级邪恶力量(|cffffcc00S|r)","升级到高级邪恶力量(|cffffcc00S|r)"}
|
|
ubertip={"增加食尸鬼,绞肉车,憎恶,骷髅战士和骷髅魔法师的攻击力。","进一步增加食尸鬼,绞肉车,憎恶,骷髅战士和骷髅魔法师的攻击力。","进一步增加食尸鬼,绞肉车,憎恶,骷髅战士和骷髅魔法师的攻击力。"}
|
|
|
|
[Rune]
|
|
_id="Rune"
|
|
_max_level=2
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNNecromancerAdept.blp","ReplaceableTextures\\CommandButtons\\BTNNecromancerMaster.blp"}
|
|
base1=100.0
|
|
base2=0.325
|
|
base3=40.0
|
|
base4=0.0
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
class="caster"
|
|
editorsuffix={}
|
|
effect1="rmnx"
|
|
effect2="rmnr"
|
|
effect3="rhpx"
|
|
effect4="ratd"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"E","E"}
|
|
inherit=1
|
|
lumberbase=50
|
|
lumbermod=100
|
|
maxlevel=2
|
|
mod1=100.0
|
|
mod2=0.325
|
|
mod3=40.0
|
|
mod4=0.0
|
|
name={"不死族巫师专家训练","不死族巫师大师训练"}
|
|
race="undead"
|
|
requires={"","unp2"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"不死族巫师专家训练(|cffffcc00E|r)","不死族巫师大师训练(|cffffcc00E|r)"}
|
|
ubertip={"增加不死族巫师的魔法最大值,魔法恢复速度,生命值和攻击力。并使其具有邪恶狂热技能。","增加不死族巫师的魔法最大值,魔法恢复速度,生命值和攻击力。并使其具有残废技能。"}
|
|
|
|
[Rupc]
|
|
_id="Rupc"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNPlagueCloud.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"D"}
|
|
inherit=1
|
|
lumberbase=200
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"疾病云雾"}
|
|
race="undead"
|
|
requires={"unp2"}
|
|
requiresamount={}
|
|
timebase=45
|
|
timemod=0
|
|
tip={"研究疾病云雾(|cffffcc00D|r)"}
|
|
ubertip={"使得憎恶能带有疾病云雾光环,从而在<Aap1,DataA1>内对周围的单位造成每秒<Aap1,DataB1>点的伤害。而绞肉车的攻击也可以带有疾病效果从而在<Aap2,DataA1>秒内对周围的单位造成每秒<Aap2,DataB1>点的伤害。|n不死族的单位对疾病云雾免疫。"}
|
|
|
|
[Rupm]
|
|
_id="Rupm"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNPackBeast.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=0
|
|
editorsuffix={" (不死族)"}
|
|
global=0
|
|
goldbase=50
|
|
goldmod=0
|
|
hotkey={"B"}
|
|
inherit=0
|
|
lumberbase=25
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"背包技能"}
|
|
race="undead"
|
|
requires={"utom"}
|
|
requiresamount={}
|
|
timebase=20
|
|
timemod=0
|
|
tip={"研究背包技能(|cffffcc00B|r)"}
|
|
ubertip={"给予指定的不死族地面单位携带物品的能力。"}
|
|
|
|
[Rura]
|
|
_id="Rura"
|
|
_max_level=3
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNCreatureAttack.blp","ReplaceableTextures\\CommandButtons\\BTNImprovedCreatureAttack.blp","ReplaceableTextures\\CommandButtons\\BTNAdvancedCreatureAttack.blp"}
|
|
base1=1.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=0
|
|
class="ranged"
|
|
editorsuffix={}
|
|
effect1="ratd"
|
|
global=0
|
|
goldbase=150
|
|
goldmod=50
|
|
hotkey={"A","A","A"}
|
|
inherit=0
|
|
lumberbase=50
|
|
lumbermod=75
|
|
maxlevel=3
|
|
mod1=1.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"生物攻击","中级生物攻击","高级生物攻击"}
|
|
race="undead"
|
|
requires={"","unp1","unp2"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=15
|
|
tip={"升级到生物攻击(|cffffcc00A|r)","升级到中级生物攻击(|cffffcc00A|r)","升级到高级生物攻击(|cffffcc00A|r)"}
|
|
ubertip={"增加穴居恶魔、石像鬼、冰霜巨龙和破坏者的攻击力。","进一步增加穴居恶魔、石像鬼、冰霜巨龙和破坏者的攻击力。","进一步增加穴居恶魔、石像鬼、冰霜巨龙和破坏者的攻击力。"}
|
|
|
|
[Rusf]
|
|
_id="Rusf"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNStoneForm.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=75
|
|
goldmod=0
|
|
hotkey={"S"}
|
|
inherit=1
|
|
lumberbase=150
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"石像形态"}
|
|
race="undead"
|
|
requires={"ugrv,unp2"}
|
|
requiresamount={}
|
|
timebase=40
|
|
timemod=0
|
|
tip={"研究石像形态(|cffffcc00S|r)"}
|
|
ubertip={"石像形态技能能使石像鬼变成一座具有极高护甲,魔法免疫,生命值恢复加快的雕像。在这期间石像鬼也不能攻击任何敌人。"}
|
|
|
|
[Rusl]
|
|
_id="Rusl"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNSkeletalLongevity.blp"}
|
|
base1=15.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
effect1="rrai"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"S"}
|
|
inherit=1
|
|
lumberbase=75
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"骨质增强术"}
|
|
race="undead"
|
|
requires={}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=0
|
|
tip={"研究骨质增强术(|cffffcc00S|r)"}
|
|
ubertip={"能增加召唤出来的骷髅战士的持续时间<Rusl,base1>秒。"}
|
|
|
|
[Rusm]
|
|
_id="Rusm"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNSkeletonMage.blp"}
|
|
base1=1.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=1
|
|
code1="Arai"
|
|
editorsuffix={}
|
|
effect1="rlev"
|
|
global=0
|
|
goldbase=125
|
|
goldmod=0
|
|
hotkey={"M"}
|
|
inherit=1
|
|
lumberbase=150
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=1.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"骷髅法术"}
|
|
race="undead"
|
|
requires={"unp2"}
|
|
requiresamount={}
|
|
timebase=45
|
|
timemod=0
|
|
tip={"研究骷髅法术(|cffffcc00M|r)"}
|
|
ubertip={"让复活死尸技能召唤出来的两个骷髅中的一个成为骷髅魔法师。"}
|
|
|
|
[Rusp]
|
|
_id="Rusp"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNDestroyer.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=75
|
|
goldmod=0
|
|
hotkey={"X"}
|
|
inherit=1
|
|
lumberbase=150
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"破坏者形态"}
|
|
race="undead"
|
|
requires={"unp2,utom"}
|
|
requiresamount={}
|
|
timebase=60
|
|
timemod=0
|
|
tip={"研究破坏者形态(|cffffcc00X|r)"}
|
|
ubertip={"让十胜石雕像能变成破坏者,一种必须吞噬其他单位的魔法能量来维持自己的魔法能量的大型飞行单位。破坏者具有吞噬魔法,吸收魔法,魔法免疫和毁灭之球技能。|n|n|cffffcc00能攻击地面和空中单位。|r"}
|
|
|
|
[Ruwb]
|
|
_id="Ruwb"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNWeb.blp"}
|
|
base1=0.0
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
editorsuffix={}
|
|
global=0
|
|
goldbase=75
|
|
goldmod=0
|
|
hotkey={"W"}
|
|
inherit=1
|
|
lumberbase=75
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.0
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"蛛网"}
|
|
race="undead"
|
|
requires={"ugrv,unp1"}
|
|
requiresamount={}
|
|
timebase=30
|
|
timemod=0
|
|
tip={"研究蛛网(|cffffcc00W|r)"}
|
|
ubertip={"使得穴居恶魔能将敌人的某个空中单位捕获到地面,从而让己方的地面单位可以对其进行攻击。"}
|
|
|
|
[Rwdm]
|
|
_id="Rwdm"
|
|
_max_level=1
|
|
_type="upgrade"
|
|
art={"ReplaceableTextures\\CommandButtons\\BTNDrum.blp"}
|
|
base1=0.1
|
|
base2=0.0
|
|
base3=0.0
|
|
base4=0.0
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
code1="Aakb"
|
|
editorsuffix={}
|
|
effect1="raud"
|
|
global=0
|
|
goldbase=100
|
|
goldmod=0
|
|
hotkey={"D"}
|
|
inherit=1
|
|
lumberbase=150
|
|
lumbermod=0
|
|
maxlevel=1
|
|
mod1=0.1
|
|
mod2=0.0
|
|
mod3=0.0
|
|
mod4=0.0
|
|
name={"战鼓攻击力升级"}
|
|
race="orc"
|
|
requires={"ofrt,ofor"}
|
|
requiresamount={}
|
|
timebase=40
|
|
timemod=0
|
|
tip={"升级战鼓(|cffffcc00D|r)"}
|
|
ubertip={"经过升级以后,科多兽的战鼓光环能给予周围的单位更多的攻击力附加值。"}
|
|
|