SoUI 0.5版本占坑
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11324 lines
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[afac]
_id="afac"
_type="item"
abillist="AIar"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNAlleriaFlute.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AEar"
description="增加附近导弹攻击型单位的攻击力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="阿利亚之笛"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=46
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买阿利亚之笛"
ubertip="增加附近远程攻击型单位 <AIar,DataA1,%>%的攻击力。|n不能和强击光环同时使用。"
usable=0
uses=0
[ajen]
_id="ajen"
_type="item"
abillist="AIae"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNJanggo.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AOae"
description="增加附近单位的移动速度和攻击速度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="古之忍耐姜歌"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=118
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买古之忍耐姜歌"
ubertip="增加英雄和附近单位的攻击速度和移动速度。|n不能和耐久光环同时使用。"
usable=0
uses=0
[amrc]
_id="amrc"
_type="item"
abillist="AIrt"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNAmulet.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIrt"
description="能将单位传送到使用者身边。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=250
hotkey="R"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="召唤护身符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=120
stockstart=0
tip="购买召唤护身符(|cffffcc00R|r)"
ubertip="将目标区域内<AIrt,DataA1>个玩家的单位传送到英雄的旁边。"
usable=1
uses=1
[anfg]
_id="anfg"
_type="item"
abillist="AIi1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNClayFigurine.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIi1"
description="增加英雄1点的智力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="远古雕像"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=11
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买远古雕像"
ubertip="增加英雄1点的智力。"
usable=0
uses=0
[ankh]
_id="ankh"
_type="item"
abillist="AIrc"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNAnkh.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIrc"
description="能让携带者重生。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=800
hotkey="A"
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="重生十字章"
oldlevel=6
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=142
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买重生十字章(|cffffcc00A|r)"
ubertip="在英雄死后自动让其复活,并让其拥有<AIrc,DataB1>点的生命值。"
usable=0
uses=1
[arsc]
_id="arsc"
_type="item"
abillist="AIdb"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBansheeAdept.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIdb"
description="恢复生命值,魔法值,并能提高周围单位的护甲。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1000
hotkey="A"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="神秘卷轴"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买神秘卷轴(|cffffcc00A|r)"
ubertip="一种强大的卷轴。能恢复<AIha,DataA1>点的生命值,<AImr,DataA1>点的魔法值。并能增加周围单位<AIda,DataA1>点的护甲。"
usable=1
uses=1
[arsh]
_id="arsh"
_type="item"
abillist="AId5,AIdd"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNArcaniteArmor.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="Adef"
description="一种发着闪亮光芒的护盾,由芒硝钾制成。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=3500
hotkey="A"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="芒硝护盾"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买芒硝护盾(|cffffcc00A|r)"
ubertip="减少<AIdd,DataA1,%>%受到的远程攻击伤害。并增加英雄<AId5,DataA1>点的护甲。"
usable=0
uses=0
[asbl]
_id="asbl"
_type="item"
abillist="AIsz,AItj"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNDaggerOfEscape.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="Aspo"
description="能增加攻击力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=2000
hotkey="A"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="刺客佩刀"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买刺客佩刀(|cffffcc00A|r)"
ubertip="当携带的时候,提高英雄<AItj,DataA1>点的攻击力。英雄的攻击在一定的时间内也能对敌人造成持续性的伤害,每秒<AIsz,DataA1>点。还能减慢敌人的移动和攻击速度。"
usable=0
uses=0
[axas]
_id="axas"
_type="item"
abillist="AIsh,AIae"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNWitchDoctorMaster.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AOsf"
description="|cffff8c00宝物|r|n在这个美妙的权杖上刻着许多的名字。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=3000
hotkey="A"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="先祖权杖"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买先祖权杖(|cffffcc00A|r)"
ubertip="|cffff8c00神器|r|n召唤出<AIsh,DataB1>个巨魔狂暴战士来为你战斗。并且使得英雄和其周围的单位加快攻击和移动速度。|n|cffffcc00历史|r|n|cffffdead巫医几代人的名字都被刻在了这个做工精细的权杖上。持有这个权杖的人能在危急的时刻求助于来自他们的伟大魔法力量。|r"
usable=1
uses=0
[azhr]
_id="azhr"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHeartOfAszune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="埃苏尼之心。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="埃苏尼之心"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买埃苏尼之心"
ubertip="传说被囚禁的埃苏尼灵魂一直在寻找着她的这颗心。"
usable=0
uses=0
[belv]
_id="belv"
_type="item"
abillist="AIa6"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBoots.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIa6"
description="能提高英雄敏捷度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hotkey="E"
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="奎尔萨拉斯之靴 +6"
oldlevel=8
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=78
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买奎尔萨拉斯之靴(|cffffcc00E|r)"
ubertip="能增加英雄6点的敏捷度。"
usable=0
uses=0
[bfhr]
_id="bfhr"
_type="item"
abillist="AIaz"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPhilosophersStone.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIab"
description="|cff8b00ff特有的|r|n血羽的心。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=2500
hotkey="B"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="血羽之心"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买血羽之心(|cffffcc00B|r)"
ubertip="|cff8b00ff特有的|r|n当携带的时候增加英雄<AIaz,DataA1>点的敏捷度。"
usable=0
uses=0
[bgst]
_id="bgst"
_type="item"
abillist="AIs6"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBelt.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIs6"
description="增加力量属性。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hotkey="B"
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="巨人力量腰带+6"
oldlevel=8
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=106
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买巨人力量腰带(|cffffcc00B|r)"
ubertip="能增加英雄6点的力量。"
usable=0
uses=0
[blba]
_id="blba"
_type="item"
abillist="AId7,AIad"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNArmorGolem.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AHad"
description="提高护甲。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=3500
hotkey="A"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="剑刃护甲"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买剑刃护甲(|cffffcc00A|r)"
ubertip="提高周围单位<AIad,DataA1>点的防御。增加英雄<AId7,DataA1>点的护甲。"
usable=0
uses=0
[brac]
_id="brac"
_type="item"
abillist="AIsr"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRunedBracers.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIsr"
description="削弱英雄受到的魔法攻击。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="R"
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="神秘腰带"
oldlevel=4
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=114
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买神秘腰带(|cffffcc00R|r)"
ubertip="减少<AIsr,DataB1,%>%英雄受到的魔法伤害。"
usable=0
uses=0
[brag]
_id="brag"
_type="item"
abillist="AIa1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingPurple.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIa1"
description="增加英雄1点的敏捷度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="敏捷腰带"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=20
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买敏捷腰带"
ubertip="增加英雄1点的敏捷度。"
usable=0
uses=0
[bspd]
_id="bspd"
_type="item"
abillist="AIms"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBootsOfSpeed.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIms"
description="能增加移动速度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="S"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="速度之靴"
oldlevel=2
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=41
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=60
stockstart=0
tip="购买速度之靴(|cffffcc00S|r)"
ubertip="能增加英雄的移动速度。"
usable=0
uses=0
[btst]
_id="btst"
_type="item"
abillist="AIfx"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrcBattleStandard.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
description="萨尔的战斗标准"
drop=1
droppable=1
file="Objects\\InventoryItems\\BattleStandard\\BattleStandard.mdl"
goldcost=1000
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="战斗标准"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=120
stockstart=0
tip="购买战斗标准"
ubertip="萨尔兽族氏族的战斗标准,骄傲地带上它吧。"
usable=0
uses=0
[bzbe]
_id="bzbe"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNVialEmpty.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="这是一个空瓶。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="空瓶"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买空瓶"
ubertip="能盛放生命之泉泉水的一个魔法容器。"
usable=0
uses=0
[bzbf]
_id="bzbf"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNVialFull.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="这个瓶子内盛满了泉水。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="盛满泉水的瓶子"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买盛满泉水的瓶子"
ubertip="能盛放生命之泉泉水的一个魔法容器。"
usable=0
uses=0
[ccmd]
_id="ccmd"
_type="item"
abillist="AIco"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNScepterOfMastery.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIco"
description="能控制敌方的非英雄单位。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1000
hotkey="C"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="统治权杖 "
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=143
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买统治权杖(|cffffcc00C|r)"
ubertip="能将敌方非英雄单位占为己有。这种控制权的改变而且是永久性的。|n不能被用在英雄和级别高于<AIco,DataA1>的中立单位上。|n可使用<ccmd,uses>次。"
usable=1
uses=3
[ches]
_id="ches"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNCheese.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="这是奶酪!"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=250
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="奶酪"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买奶酪"
ubertip="这只是奶酪而已!"
usable=0
uses=0
[ciri]
_id="ciri"
_type="item"
abillist="AIi6"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRobeOfTheMagi.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIi6"
description="能提高智力属性。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hotkey="R"
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="法师长袍 +6"
oldlevel=8
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=43
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买法师长袍(|cffffcc00R|r)"
ubertip="增加英雄6点的智力。"
usable=0
uses=0
[ckng]
_id="ckng"
_type="item"
abillist="AIx5"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHelmutPurple.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Artifact"
colorb=255
colorg=255
colorr=255
cooldownid="AIx5"
description="提高5点的敏捷度,力量和智力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1000
hotkey="K"
hp=75
ignorecd=0
level=8
lumbercost=0
morph=0
name="国王之冠 +5"
oldlevel=10
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=126
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买国王之冠(|cffffcc00K|r)"
ubertip="能增加英雄5点的力量,智力和敏捷度。"
usable=0
uses=0
[clfm]
_id="clfm"
_type="item"
abillist="AIcf"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNCloakOfFlames.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIcf"
description="让英雄处于烈焰之中。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=600
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="火焰风衣"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=120
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="火焰风衣"
ubertip="使得英雄处于火焰的包围之中,每秒对周围的地面单位造成 <AIcf,DataA1> 点的伤害。|n不能和献祭一起使用。"
usable=0
uses=0
[clsd]
_id="clsd"
_type="item"
abillist="Ashm"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNCloak.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="Ashm"
description="能提供英雄夜间隐形的能力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hotkey="C"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="影子风衣"
oldlevel=2
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=2
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买影子风衣( |cffffcc00C|r)"
ubertip="能在夜间让英雄隐形, 但是当英雄移动,攻击或者使用某种技能的话,隐形效果就会消失。"
usable=0
uses=0
[cnhn]
_id="cnhn"
_type="item"
abillist="Arel,AIl1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHornOfCenarius.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="这是赛纳留斯的号角。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="赛纳留斯的号角"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买赛纳留斯的号角"
ubertip="这个暗夜精灵族的神器据说能召唤来所有暗夜精灵的灵魂,它能赋予英雄<AIl1,DataA1>点生命值和每秒<Arel,DataA1>点的生命值恢复速度。"
usable=0
uses=0
[cnob]
_id="cnob"
_type="item"
abillist="AIx2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNCirclet.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIx2"
description="增加英雄2点的智力,敏捷度和力量。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=175
hotkey="C"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="贵族圆环"
oldlevel=4
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=79
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买贵族圆环(|cffffcc00C|r)"
ubertip="增加英雄2点的智力,敏捷度和力量。"
usable=0
uses=0
[cosl]
_id="cosl"
_type="item"
abillist="AIrx"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNUsedSoulGem.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AHre"
description="|cffff8c00宝物|r|n一个散发着白光的球,充满着宁静和祥和的气息。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=10000
hotkey="C"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="灵魂之球"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买灵魂之球(|cffffcc00C|r)"
ubertip="|cffff8c00神器|r|n能将阵亡的<AIrx,DataA1>个非英雄单位复活。|n|cffffcc00历史|r|n|cffffdead这个神器由古代的泰坦巨人所造。神灵的灵魂之球从上天带来了伟大的力量来复活那些在战场上英雄牺牲的勇士。|r"
usable=1
uses=0
[crdt]
_id="crdt"
_type="item"
abillist="AIfz,AIlf,AImz"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRevenant.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="ANfd"
description="|cffff8c00宝物|r|n一个结构简单的皇冠,上面刻着一些圣骑士的规章制度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=6400
hotkey="D"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="死亡领主皇冠"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买死亡领主皇冠(|cffffcc00D|r)"
ubertip="|cffff8c00神器|r|n使得能射出痛苦之箭来对敌人造成<AIfz,DataC1>点的伤害。同时能增加<AIlf,DataA1>点的生命值和<AImz,DataA1>点的魔法值。|n|cffffcc00历史|r|n|cffffdead据说死亡领主曾经是一个光荣的圣骑士。在他弃明投暗之后残忍地杀害了自己的家人。|r"
usable=1
uses=0
[crys]
_id="crys"
_type="item"
abillist="AIta"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNCrystalBall.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIta"
description="能显示地图上的一片区域。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hotkey="C"
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="水晶球"
oldlevel=3
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买水晶球(|cffffcc00C|r)"
ubertip="驱散一定区域内的战争迷雾,也能看到隐形单位。|n持续<AIta,Dur1>秒。"
usable=1
uses=0
[desc]
_id="desc"
_type="item"
abillist="AIbk"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNDaggerOfEscape.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Artifact"
colorb=255
colorg=255
colorr=255
cooldownid="AIbk"
description="传送英雄一小段距离。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="E"
hp=75
ignorecd=0
level=7
lumbercost=0
morph=0
name="科勒恩的逃脱匕首"
oldlevel=0
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=47
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买逃脱匕首(|cffffcc00E|r)"
ubertip="允许英雄传送一小段距离。"
usable=1
uses=0
[dkfw]
_id="dkfw"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBarrel.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="一个小桶,里面装着卡兹莫丹大陆上最烈性的酒。"
drop=0
droppable=1
file="Buildings\\Other\\BarrelsUnit0\\BarrelsUnit0.mdl"
goldcost=200
hotkey="K"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="雷霆水桶"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=120
stockstart=0
tip="购买雷霆水桶(|cffffcc00K|r)"
ubertip="一个小桶,里面装着卡兹莫丹大陆上最烈性的酒。"
usable=0
uses=0
[dphe]
_id="dphe"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNThunderLizardEgg.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=100
colorr=100
description="一个稀有的雷电之鹰蛋。"
drop=0
droppable=1
file="Units\\Human\\Phoenix\\PhoenixEgg.mdl"
goldcost=200
hotkey="H"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="雷霆凤凰蛋"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买雷霆凤凰(|cffffcc00H|r)"
ubertip="一个稀有的雷电之鹰蛋。"
usable=0
uses=0
[drph]
_id="drph"
_type="item"
abillist="AIi1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNDust.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIi1"
description="增加英雄1点的智力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="德鲁伊布袋"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=10
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买德鲁伊布袋"
ubertip="增加英雄1点的智力。"
usable=0
uses=0
[dsum]
_id="dsum"
_type="item"
abillist="AUds"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNDarkSummoning.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AUds"
description="召唤你的单位到你英雄身边。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="D"
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="召唤钻石"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=120
stockstart=0
tip="购买召唤钻石(|cffffcc00D|r)"
ubertip="使用后传送目标区域内<AUds,DataA1>个玩家的单位到英雄所在的位置。"
usable=1
uses=0
[dthb]
_id="dthb"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNManaFlareOff.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=140
colorg=140
colorr=255
description="一种奇异的植物,以其不稳定性和危险性而著称。"
drop=0
droppable=1
file="Objects\\InventoryItems\\Shimmerweed\\Shimmerweed.mdl"
goldcost=200
hotkey="T"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="雷电花芯"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买雷电花芯(|cffffcc00T|r)"
ubertip="一种奇异的植物,以其不稳定性和危险性而著称。"
usable=0
uses=0
[dtsb]
_id="dtsb"
_type="item"
abillist="AItp,AImv,AIsr"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSorceressMaster.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AItp"
description="|cffff8c00宝物|r|n一本外表简单的魔法书,由先知德雷克萨尔所编写。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=3350
hotkey="D"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="德雷克萨尔魔法书"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买德雷克萨尔魔法书(|cffffcc00D|r)"
ubertip="|cffff8c00神器|r|n能让你传送回自己的基地。并能减少<AIsr,DataB1,%>%受到的魔法伤害和增加英雄<AImv,DataA1>点的魔法值。|n|cffffcc00历史|r|n|cffffdead这本魔法书里面很多页都是来自肯瑞托魔法师的作品。他们都阵亡在了古代的战场上。|r"
usable=1
uses=0
[dust]
_id="dust"
_type="item"
abillist="AItb"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNDustOfAppearance.blp"
"buttonpos:1"=3
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AItb"
description="显示敌方的隐形单位。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=75
hotkey="D"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="尘土之影"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=60
stockstart=0
tip="购买尘土之影(|cffffcc00D|r)"
ubertip="显示英雄周围的隐形单位。|n一共可以使用<dust,uses>次。|n持续<AItb,Dur1>秒。"
usable=1
uses=2
[engs]
_id="engs"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNEnchantedGemstone.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="这是一块魔法宝石。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="魔法宝石"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买魔法宝石"
ubertip="这件宝物据说有着凯尔爱尼的神秘力量,能给建筑物增加完美的防御。"
usable=0
uses=0
[envl]
_id="envl"
_type="item"
abillist="AIp3"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNVialFull.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIrg"
description="恢复生命值和魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hotkey="E"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="魔法小瓶"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买魔法小瓶(|cffffcc00E|r)"
ubertip="恢复<AIp3,DataA1>点的生命值和<AIp3,DataB1>点的魔法值。持续<AIp3,Dur1>秒。|n包含<envl,uses>次使用次数。"
usable=1
uses=5
[esaz]
_id="esaz"
_type="item"
abillist="AIh3"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHeartOfAszune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIhe"
description="一件强大的暗夜精灵族宝物。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=600
hotkey="E"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="埃苏尼之精髓"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=89
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买埃苏尼之精髓(|cffffcc00E|r)"
ubertip="传说中有一个兽族发现了神奇的埃苏尼之心。现在这个就是埃苏尼之心的一部分。它具有医疗英雄的能力。这是一个永久性的物品。"
usable=1
uses=0
[evtl]
_id="evtl"
_type="item"
abillist="AIev"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTalisman.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AEev"
description="让英雄更加难以被攻击到。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="闪避护符"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=99
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买闪避护符"
ubertip="能让英雄有<AIev,DataA1,%>% 的概率躲避掉敌人的攻击。|n不能和闪避以及醉拳技能一起使用。"
usable=0
uses=0
[fgdg]
_id="fgdg"
_type="item"
abillist="AIfu"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNDoomGuard.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIfu"
description="召唤毁灭守卫。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=750
hp=75
ignorecd=0
level=6
lumbercost=0
morph=0
name="恶魔雕像"
oldlevel=8
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=139
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买恶魔雕像"
ubertip="召唤出一毁灭守卫来为你战斗。|n持续<AIfu,Dur1>秒。"
usable=1
uses=1
[fgfh]
_id="fgfh"
_type="item"
abillist="AIfh"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNFelHound.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIfh"
description="召唤邪恶漫步者。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="长钉衣领"
oldlevel=6
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=83
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买长钉衣领"
ubertip="召唤一名邪恶漫步者为你作战。|n持续<AIfh,Dur1>秒。"
usable=1
uses=1
[fgrd]
_id="fgrd"
_type="item"
abillist="AIfd"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRedDragon.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIfd"
description="能召唤出强大的红龙。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hotkey="E"
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="红龙之卵"
oldlevel=6
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=77
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买红龙之卵(|cffffcc00E|r)"
ubertip="召唤强大的红龙来为你战斗。|n持续<AIfd,Dur1>秒。"
usable=1
uses=1
[fgrg]
_id="fgrg"
_type="item"
abillist="AIfr"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRockGolem.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIfr"
description="召唤一个岩石傀儡。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="岩石印记"
oldlevel=6
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=140
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买岩石印记"
ubertip="召唤岩石傀儡来为你战斗。|n持续<AIfr,Dur1>秒。"
usable=1
uses=1
[fgsk]
_id="fgsk"
_type="item"
abillist="AIfs"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBookOfTheDead.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIfs"
description="召唤骷髅兵。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="死亡之书"
oldlevel=6
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=55
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买死亡之书"
ubertip="召唤出 <AIfs,DataA1>个骷髅战士和<AIfs,DataB1>个骷髅弓箭手。|n持续<AIfs,Dur1>秒。"
usable=1
uses=1
[fgun]
_id="fgun"
_type="item"
abillist="AIfa"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNFlare.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIfa"
description="显示地图上的某块区域。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=125
hotkey="F"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="信号枪"
oldlevel=3
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=45
stockstart=0
tip="购买信号枪(|cffffcc00F|r)"
ubertip="显示地图上的某块区域。|n可使用<fgun,uses>次。"
usable=1
uses=3
[flag]
_id="flag"
_type="item"
abillist="AIfm"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHumanCaptureFlag.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
description="能在某些特殊的场景内获得。"
drop=1
droppable=1
file="Objects\\InventoryItems\\HumanCaptureFlag\\HumanCaptureFlag.mdl"
goldcost=1000
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="人族旗帜"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买人族旗帜"
ubertip="特殊的物品,常被用来当作某些场景内获胜的条件。"
usable=0
uses=0
[frgd]
_id="frgd"
_type="item"
abillist="AIft,AId5"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNThoriumMelee.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIob"
description="能增加攻击力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1400
hotkey="F"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="霜冻守卫"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买霜冻守卫(|cffffcc00F|r)"
ubertip="携带的时候增加英雄<AIft,DataA1>点的霜冻攻击伤害和<AId5,DataA1>点的护甲。英雄的攻击也能减慢敌人的移动和攻击速度。"
usable=0
uses=0
[frhg]
_id="frhg"
_type="item"
abillist="AId5,AIs2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNAdvancedUnholyStrength.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIas"
description="能增加护甲和进攻速度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=3500
hotkey="F"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="火焰手套"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买火焰手套(|cffffcc00F|r)"
ubertip="增加英雄<AId5,DataA1>点的护甲和<AIs2,DataA1,%>%的进攻速度。"
usable=0
uses=0
[fwss]
_id="fwss"
_type="item"
abillist="AId2,AIsr"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGrimWard.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIsr"
description="一件强大的不死族宝物。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=750
hotkey="F"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="冰霜巨龙头骨护盾"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=127
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买冰霜巨龙头骨护盾(|cffffcc00F|r)"
ubertip="这个冰霜巨龙的头骨已经被改装成了一块坚固的护盾。能增加英雄2点的护甲并减少<AIsr,DataB1,%>%英雄所受到的魔法攻击。"
usable=0
uses=0
[gcel]
_id="gcel"
_type="item"
abillist="AIsx"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGlove.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIas"
description="增加英雄攻击速度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="加速手套"
oldlevel=2
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=32
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买加速手套"
ubertip="增加英雄<AIsx,DataA1,%>%的攻击速度。"
usable=0
uses=0
[gemt]
_id="gemt"
_type="item"
abillist="Adt1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGem.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="Adet"
description="能看到隐形单位。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="G"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="显形宝石"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=35
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买显形宝石(|cffffcc00G|r)"
ubertip="能让英雄看到敌方的隐形单位。"
usable=0
uses=0
[gfor]
_id="gfor"
_type="item"
abillist="AIgf"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGlyph.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIgl"
description="增强建筑物的装甲和耐久度"
drop=0
droppable=1
file="Objects\\InventoryItems\\Glyph\\Glyph.mdl"
goldcost=200
hotkey="F"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="防御浮雕"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=120.0
stockmax=1
stockregen=120
stockstart=0
tip="购买防御浮雕(|cffffcc00F|r)"
ubertip="增强你的建筑物的装甲和耐久度。"
usable=1
uses=1
[gldo]
_id="gldo"
_type="item"
abillist="AIgd"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNUsedSoulGem.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIfb"
description="能使得英雄的让攻击带有火焰伤害。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hotkey="K"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="基尔加丹之球"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=95
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买基尔加丹之球(|cffffcc00K|r)"
ubertip="让英雄的攻击带有<AIgd,DataA1>点的火焰伤害。而且英雄在攻击空中单位的时候会变成远程攻击,还有一定的溅射效果。"
usable=0
uses=0
[glsk]
_id="glsk"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGuldanSkull.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="这是古尔丹的头颅。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="古尔丹之颅"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买古尔丹之颅"
ubertip="古尔丹曾是一个恶魔魔法的使用者,不幸的是召唤出来的恶魔反而杀害了他。"
usable=0
uses=0
[gmfr]
_id="gmfr"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGem.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="戒指宝石的碎片"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="G"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="宝石碎片"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="宝石碎片(|cffffcc00G|r)"
ubertip="戒指宝石的碎片"
usable=0
uses=0
[gobm]
_id="gobm"
_type="item"
abillist="AIpm"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGoblinLandMine.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIpm"
description="爆炸性的地雷。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=225
hotkey="L"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="地精地雷"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买地精地雷(|cffffcc00L|r)"
ubertip="在地上放置一个地精地雷以后,如果有敌人靠近地雷,则地雷就会自动爆炸从而对一定范围内的单位都造成伤害。|n可使用<gobm,uses>次。"
usable=1
uses=3
[gold]
_id="gold"
_type="item"
abillist="AIgo"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNChestOfGold.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIgo"
description="给予玩家一定数量的黄金。"
drop=0
droppable=1
file="Objects\\InventoryItems\\PotofGold\\PotofGold.mdl"
goldcost=150
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="金币"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买金币"
ubertip="给予玩家<AIgo,DataA1>个单位的黄金。"
usable=1
uses=1
[gomn]
_id="gomn"
_type="item"
abillist="AIrv"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGlyph.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIrv"
description="显示整个地图。"
drop=0
droppable=1
file="Objects\\InventoryItems\\Glyph\\Glyph.mdl"
goldcost=300
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="全知浮雕"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=120.0
stockmax=1
stockregen=240
stockstart=0
tip="购买全知浮雕(|cffffcc00O|r)"
ubertip="使用后显示整个地图<Alrv,Dur1>秒。"
usable=1
uses=1
[gopr]
_id="gopr"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGlyph.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="一块浮雕。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=250
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="净化浮雕"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买净化浮雕"
ubertip="由古代的德鲁伊所造,有着无穷的医疗力量。"
usable=0
uses=0
[grsl]
_id="grsl"
_type="item"
abillist="AIpx"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNNecromancerMaster.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AImi"
description="|cff87ceeb特有的一次性物品|r|n永久性地增加英雄的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1350
hotkey="G"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="灵魂宝物"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买灵魂宝物(|cffffcc00G|r)"
ubertip="|cff87ceeb特有的消耗性物品|r|n这本强有力的书在使用一次之后能永久地增加英雄<AIpx,DataA1>点的生命值。|n包含<grsl,uses>次使用次数。"
usable=1
uses=10
[gsou]
_id="gsou"
_type="item"
abillist="AIso"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSoulGem.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIso"
description="能盗取敌人英雄的灵魂。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1000
hotkey="G"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="灵魂宝石"
oldlevel=0
pawnable=0
perishable=1
pickrandom=0
powerup=0
prio=137
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买灵魂宝石(|cffffcc00G|r)"
ubertip="能俘获敌人英雄的灵魂,但是你自己拥有宝石的英雄被杀死之后,宝石里的敌方英雄灵魂就会重新被释放出来。而且,当你的英雄用灵魂宝石俘获了敌方英雄之后,你的这个英雄就会处于敌人的视野之下。"
usable=1
uses=1
[guvi]
_id="guvi"
_type="item"
abillist="AIgu"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGlyph.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIgl"
description="增进夜间视野"
drop=0
droppable=1
file="Objects\\InventoryItems\\Glyph\\Glyph.mdl"
goldcost=125
hotkey="U"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="夜视浮雕"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=120.0
stockmax=1
stockregen=120
stockstart=0
tip="购买夜视浮雕(|cffffcc00U|r)"
ubertip="给予你所有的单位有和白天视野等同的夜间视力。"
usable=1
uses=1
[gvsm]
_id="gvsm"
_type="item"
abillist="AIcm,AIi6"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSpellSteal.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="Acmg"
description="|cff8b00ff特有的|r|n这手套有着神秘的魔法力量。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1400
hotkey="S"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="法术大师手套"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买法术大师手套(|cffffcc00S|r)"
ubertip="|cff8b00ff特有的|r|n能控制召唤出来的单位。同时能增加英雄<AIa6,DataA1>点的智力。"
usable=1
uses=0
[hbth]
_id="hbth"
_type="item"
abillist="AIxk,AIa4,AIs4"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNUnholyAura.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="Absk"
description="|cff8b00ff特有的|r|n这个神奇的舵能让你扭转战局。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=4200
hotkey="B"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="战舰之舵"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买战舰之舵(|cffffcc00B|r)"
ubertip="|cff8b00ff特有的|r|n让英雄处于狂暴愤怒的状态,从而增加其<AIxk,DataB1,%>%的攻击速度。但是同时也会对自身造成每秒<AIxk,DataC1>点的伤害。还能增加其4点的力量和敏捷度属性。"
usable=1
uses=0
[hcun]
_id="hcun"
_type="item"
abillist="AIa4,AIi4"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHoodOfCunning.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIa4"
description="能提高英雄的智力和敏捷度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="灵巧头巾"
oldlevel=9
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=62
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买灵巧头巾"
ubertip="增加英雄4点的敏捷度和智力。"
usable=0
uses=0
[hlst]
_id="hlst"
_type="item"
abillist="AIh2,Arll"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHealthStone.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIhe"
description="提高英雄的生命值恢复速度,也能一次性使用掉从而增加生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="医疗石"
oldlevel=4
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=122
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买医疗石"
ubertip="提高英雄每秒<Arll,DataA1>点的生命值恢复速度。也能一次性地使用掉从而增加<AIh2,DataA1>点的生命值。"
usable=1
uses=1
[horl]
_id="horl"
_type="item"
abillist="AIae"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGlyph.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AOae"
description="一种罕见的萨满宝物。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=950
hotkey="S"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="稀有神器"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买稀有神器(|cffffcc00S|r)"
ubertip="一种威力巨大的神器,由古代的兽族萨满祭司所造。|n提高英雄和周围单位的进攻速度和移动速度。|n不能和耐久光环一起使用。"
usable=0
uses=0
[hslv]
_id="hslv"
_type="item"
abillist="AIrl"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHealingSalve.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIrg"
description="在一定的时间内恢复目标单位的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hotkey="H"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="医疗剂"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=82
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=60
stockstart=0
tip="购买医疗剂(|cffffcc00H|r)"
ubertip="|cff87ceeb非战斗类消耗型物品|r|n使用后在<AIrl,Dur1>秒内恢复目标单位的生命值<AIrl,DataA1>点。|n可使用<hslv,uses>次。"
usable=1
uses=3
[hval]
_id="hval"
_type="item"
abillist="AIs4,AIa4"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHelmOfValor.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIs4"
description="能增加英雄的力量和敏捷度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="英勇面具"
oldlevel=9
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=108
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买英勇面具"
ubertip="增加英雄4点的力量和敏捷度。"
usable=0
uses=0
[infs]
_id="infs"
_type="item"
abillist="AIin"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNInfernalStone.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIin"
description="召唤地狱火恶魔。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=750
hp=75
ignorecd=0
level=6
lumbercost=0
morph=0
name="恶魔岩石"
oldlevel=8
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=141
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买恶魔岩石"
ubertip="召唤一个地狱火从天而降,造成<AIin,DataA1>点的伤害,并让敌方地面单位在<AIin,Dur1>秒内处于昏晕状态。地狱火持续<AIin,DataB1>秒。"
usable=1
uses=1
[iwbr]
_id="iwbr"
_type="item"
abillist="AIs1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNNatureTouchGrow.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIs1"
description="增加英雄1点的力量。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="铁树枝干"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=27
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买铁树枝干"
ubertip="增加英雄1点的力量。"
usable=0
uses=0
[jdrn]
_id="jdrn"
_type="item"
abillist="AIa1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingJadeFalcon.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIa1"
description="增加英雄1点的敏捷度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="灵巧指环"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=21
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买灵巧指环"
ubertip="增加英雄1点的敏捷度。"
usable=0
uses=0
[jpnt]
_id="jpnt"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfProtection.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="吉安娜-普罗德摩尔的便条。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="J"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="给吉安娜?普罗德摩尔的便条"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买给吉安娜-普罗德摩尔的便条(|cffffcc00J|r)"
ubertip="萨尔给吉安娜-普罗德摩尔的便条。"
usable=0
uses=0
[k3m1]
_id="k3m1"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTN3M1.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="它是三月之钥的一部分。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="月亮水晶"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买月亮水晶"
ubertip="来自杰那拉的翠绿眼睛,能打开大门守护者的心灵。"
usable=0
uses=0
[k3m2]
_id="k3m2"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTN3M2.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="这是三月之钥的另外一个部分。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="三月之钥的另外一个部分"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买三月之钥的另外一个部分"
ubertip="来自哈尼尔的紫色岩石能打开大门守护者的心灵。"
usable=0
uses=0
[k3m3]
_id="k3m3"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTN3M3.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="这是完整的三月之钥。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="三月之钥"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买三月之钥"
ubertip="来自艾奴莱的蓝色身躯,能打开大门守护者的心灵。"
usable=0
uses=0
[kgal]
_id="kgal"
_type="item"
abillist="AIrm,Arel"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBarrel.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="Arel"
description="提高生命值和魔法值恢复速度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=850
hotkey="K"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="麦酒桶"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买麦酒桶(|cffffcc00K|r)"
ubertip="提高生命值和魔法值恢复速度。"
usable=0
uses=0
[klmm]
_id="klmm"
_type="item"
abillist="AItx,AIva"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSpiritWalkerAdeptTraining.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIva"
description="|cffff8c00宝物|r|n一把月牙型的战斧,上面散发着鲜血和盐水的味道。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=7500
hotkey="K"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="远古战斧"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买远古战斧(|cffffcc00K|r)"
ubertip="|cffff8c00神器|r|n增加英雄<AItx,DataA1>点的攻击力。并使英雄的攻击能汲取生命值。|n|cffffcc00历史|r|n|cffffdead当德瑟林发现他的爱人阿鲁娜投进了别人的怀抱。他前去荒地好好地痛苦了一场。结果从沙子里面飞出了一把巨大的战斧。德瑟林拿着这把从天而降的斧子杀了阿鲁娜和她的情人。随后他用自己最大的力气把这把神奇的战斧投向了大海的最深处。|r"
usable=0
uses=0
[kpin]
_id="kpin"
_type="item"
abillist="AIba"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPipeOfInsight.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AHab"
description="能使周围单位的魔法值恢复地更快。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="卡嘉长萧"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=60
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买卡嘉长萧"
ubertip="使得英雄和周围单位的魔法值恢复速度加快 。|n不能和辉煌光环同时使用。"
usable=0
uses=0
[ktrm]
_id="ktrm"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNUrnOfKelThuzad.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="里面盛放着泰瑞纳斯国王的骨灰。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="泰瑞纳斯国王的骨灰瓮"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买泰瑞纳斯国王的骨灰瓮"
ubertip="里面盛放着泰瑞纳斯国王的骨灰,现在它却被恶魔提克迪奥斯挑选来存放克尔苏加德的残骸。"
usable=0
uses=0
[kybl]
_id="kybl"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBloodKey.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="一把鲜血钥匙。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="鲜血钥匙"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买鲜血钥匙"
ubertip="这钥匙沾满了鲜血。"
usable=0
uses=0
[kygh]
_id="kygh"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGhostKey.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="一把魔鬼钥匙。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="魔鬼钥匙"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买魔鬼钥匙"
ubertip="这钥匙带着一股神秘的色彩。"
usable=0
uses=0
[kymn]
_id="kymn"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNMoonKey.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="一把黯淡无光的钥匙。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="月之钥匙"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买月之钥匙"
ubertip="这钥匙散发着一种昏暗的色彩。"
usable=0
uses=0
[kysn]
_id="kysn"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSunKey.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="一把发光的钥匙。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="太阳钥匙"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买太阳钥匙"
ubertip="这钥匙散发着炫耀的光芒。"
usable=0
uses=0
[ledg]
_id="ledg"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSorceressMaster.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="帐本。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="吉拉德的帐本"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买吉拉德的帐本"
ubertip="里面似乎充满着无聊的数字和事实记载。"
usable=0
uses=0
[lgdh]
_id="lgdh"
_type="item"
abillist="AIau"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHornOfDoom.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AUau"
description="提高周围单位生命值恢复速度和移动速度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="毁灭之角"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=124
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买毁灭之角"
ubertip="增加英雄和附近单位的生命值恢复速度和移动速度。|n不能和邪恶光环同时使用。"
usable=0
uses=0
[lhst]
_id="lhst"
_type="item"
abillist="AIad"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNLionHorn.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AHad"
description="在英雄周围产生一保护性的光环。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="风暴狮角"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=76
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买风暴狮角"
ubertip="使得英雄和周围的单位增加<AIad,DataA1>点的护甲。|n不能和专注光环同时使用。"
usable=0
uses=0
[lmbr]
_id="lmbr"
_type="item"
abillist="AIlu"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBundleOfLumber.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIlu"
description="给予玩家一定数量的黄金。"
drop=0
droppable=1
file="Objects\\InventoryItems\\BundleofLumber\\BundleofLumber.mdl"
goldcost=150
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="木材堆"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买木材堆"
ubertip="给予玩家<AIlu,DataA1>个单位的木材。"
usable=1
uses=1
[lnrn]
_id="lnrn"
_type="item"
abillist="AIa1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingLionHead.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIa1"
description="增加英雄1点的敏捷度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="雄狮之戒"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=22
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买雄狮之戒"
ubertip="增加英雄1点的敏捷度。"
usable=0
uses=0
[lure]
_id="lure"
_type="item"
abillist="AImo"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNMonsterLure.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AImo"
description="召唤出一个能吸引中立单位的守卫。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="L"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="怪兽诱捕守卫"
oldlevel=3
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=120
stockstart=0
tip="购买怪兽诱捕守卫(|cffffcc00L|r)"
ubertip="召唤出一个能吸引中立单位的守卫。"
usable=1
uses=1
[manh]
_id="manh"
_type="item"
abillist="AImh"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNManual.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AImi"
description="永久性地增加英雄50点的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\tome\\tome.mdl"
goldcost=200
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="生命手册"
oldlevel=1
pawnable=1
perishable=1
pickrandom=1
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买生命手册"
ubertip="增加英雄<AImh,DataA1>点的生命值。"
usable=1
uses=1
[mcou]
_id="mcou"
_type="item"
abillist="AIs4,AIi4"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNMedalionOfCourage.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIs4"
description="能增加英雄的智力和力量。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="勇气勋章"
oldlevel=9
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=87
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买勇气勋章"
ubertip="增加英雄4点力量和智力。"
usable=0
uses=0
[mcri]
_id="mcri"
_type="item"
abillist="Amec"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNMechanicalCritter.blp"
"buttonpos:1"=2
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="Amec"
description="能召唤出一个玩家所能控制的小玩艺来进行侦察。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hotkey="E"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="机械类的小玩艺"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=60
stockstart=0
tip="购买机械类的小玩艺(|cffffcc00E|r)"
ubertip="能召唤出一个玩家所能控制的小玩艺来进行侦察。"
usable=1
uses=1
[mgtk]
_id="mgtk"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBlood&GhostKey.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="一串钥匙。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="K"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="魔法钥匙串"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买魔法钥匙串(|cffffcc00K|r)"
ubertip="这串钥匙能打开所有的大门。"
usable=0
uses=0
[mlst]
_id="mlst"
_type="item"
abillist="AIs1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHammer.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIs1"
description="增加英雄1点的力量。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="力量之锤"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=29
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买力量之锤"
ubertip="增加英雄1点的力量。"
usable=0
uses=0
[mnsf]
_id="mnsf"
_type="item"
abillist="AI2m,AIba"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBrilliance.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AHab"
description="增加魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1800
hotkey="M"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="心灵权杖"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买心灵权杖(|cffffcc00M|r)"
ubertip="增加英雄<AI2m,DataA1>点的魔法值。并给予英雄和其周围的单位更快的魔法恢复速度。"
usable=0
uses=0
[mnst]
_id="mnst"
_type="item"
abillist="AIm2,AIrn"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNManaStone.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIma"
description="能加快魔法恢复速度。也能一次性使用掉从而增加英雄的魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="魔法石"
oldlevel=4
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=90
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买魔法石"
ubertip="加快英雄<AIrn,DataA1,%>%的魔法恢复速度。也可以一次使用掉来增加<AIm2,DataA1>点的魔法。"
usable=1
uses=1
[modt]
_id="modt"
_type="item"
abillist="AIva"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNMaskOfDeath.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Artifact"
colorb=255
colorg=255
colorr=255
cooldownid="AIva"
description="这面罩能于英雄攻击时汲取生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1000
hp=75
ignorecd=0
level=8
lumbercost=0
morph=0
name="死亡面罩"
oldlevel=10
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=138
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买死亡面罩"
ubertip="能使英雄的攻击将<AIva,DataA1,%>%对敌人造成的伤害转换成自己的生命值。"
usable=0
uses=0
[moon]
_id="moon"
_type="item"
abillist="AIct"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNMoonStone.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIct"
description="使白天变成黑夜。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hotkey="N"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="月亮石"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=1
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=90
stockstart=0
tip="购买月亮石(|cffffcc00N|r)"
ubertip="制造日蚀,阻挡阳光,以创造人造夜晚。|n持续<AIct,Dur1>秒。"
usable=1
uses=1
[mort]
_id="mort"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSpy.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="一封来自萨尔的信。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="M"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="莫哥林的报告"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买莫哥林的报告(|cffffcc00M|r)"
ubertip="这信被魔法力量给封住了。信的前面潦草地写着萨尔这两个字。"
usable=0
uses=0
[nflg]
_id="nflg"
_type="item"
abillist="AIfn"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNNightElfCaptureFlag.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
description="能在某些特殊的场景内获得。"
drop=1
droppable=1
file="Objects\\InventoryItems\\NightElfCaptureFlag\\NightElfCaptureFlag.mdl"
goldcost=1000
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="暗夜精灵族旗帜"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买暗夜精灵族旗帜"
ubertip="特殊的物品,常被用来当作某些场景内获胜的条件。"
usable=0
uses=0
[nspi]
_id="nspi"
_type="item"
abillist="AImx"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNNecklace.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AImx"
description="让英雄的魔法免疫。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1000
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="魔法免疫项链"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=131
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买魔法免疫项链"
ubertip="让英雄对魔法免疫。"
usable=0
uses=0
[ocor]
_id="ocor"
_type="item"
abillist="AIcb"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfCorruption.blp"
"buttonpos:1"=0
"buttonpos:2"=2
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIcb"
description="攻击能削弱敌人的护甲。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="B"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="腐蚀之球"
oldlevel=7
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=93
requires="unp2"
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买腐蚀之球(|cffffcc00B|r)"
ubertip="增加英雄<AIcb,DataA1>点的攻击力。英雄的攻击在攻击空中单位的时候也变为远程,而且能在<AIcb,Dur1>秒内削弱敌人的护甲。"
usable=0
uses=0
[odef]
_id="odef"
_type="item"
abillist="AIdf"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIdf"
description="攻击能创造出黑暗之奴。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hotkey="B"
hp=75
ignorecd=0
level=6
lumbercost=0
morph=0
name="黑暗之球"
oldlevel=0
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=96
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买黑暗之球(|cffffcc00B|r)"
ubertip="增加英雄<AIdf,DataA1>点的攻击力。英雄的攻击也会在攻击空中单位的时候具有远程能力,而且如果一下子就杀死敌方某个单位的话,那么还会出现一个为你作战的黑暗之奴。黑暗之奴持续<ANbs,DataC1>秒。"
usable=0
uses=0
[ofir]
_id="ofir"
_type="item"
abillist="AIfb"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfFire.blp"
"buttonpos:1"=0
"buttonpos:2"=2
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIfb"
description="能使得英雄的让攻击带有火焰伤害。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="F"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="火焰之球"
oldlevel=7
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=95
requires="hcas"
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买火焰之球(|cffffcc00F|r)"
ubertip="能让英雄的攻击带有<AIfb,DataA1>点的火焰伤害,而且英雄的攻击在攻击空中单位的时候会变成远程攻击,还有一定的溅射效果。"
usable=0
uses=0
[oflg]
_id="oflg"
_type="item"
abillist="AIfo"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrcCaptureFlag.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
description="能在某些特殊的场景内获得。"
drop=1
droppable=1
file="Objects\\InventoryItems\\OrcCaptureFlag\\OrcCaptureFlag.mdl"
goldcost=1000
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="兽族旗帜"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买兽族旗帜"
ubertip="特殊的物品,常被用来当作某些场景内获胜的条件。"
usable=0
uses=0
[ofro]
_id="ofro"
_type="item"
abillist="AIob"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfFrost.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Artifact"
colorb=255
colorg=255
colorr=255
cooldownid="AIob"
description="使得英雄的攻击带有冷冻伤害。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=800
hotkey="R"
hp=75
ignorecd=0
level=7
lumbercost=0
morph=0
name="霜冻之球"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=97
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买霜冻之球(|cffffcc00R|r)"
ubertip="能让英雄的攻击带有<AIob,DataA1>点的冷冻伤害。而且这种攻击在攻击空中单位的时候会变成远程攻击,还能在<AIob,Dur1>秒内减慢敌人的进攻和移动速度。"
usable=0
uses=0
[oli2]
_id="oli2"
_type="item"
abillist="AIll"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfLightning.blp"
"buttonpos:1"=0
"buttonpos:2"=2
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIll"
description="使得英雄的攻击能带有闪电伤害。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="L"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="闪电之球"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=91
requires="ofrt"
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买闪电之球(|cffffcc00L|r)"
ubertip="能增加英雄<AIlb,DataA1>点的攻击力。也使得英雄的攻击在攻击空中单位的时候会变为远程攻击,还能驱逐魔法和在<AIlp,Dur1>秒内减慢敌人的移动速度。|n|cffffcc00对召唤出来的单位能造成 <AIpg,DataC1>点的伤害。"
usable=0
uses=0
[olig]
_id="olig"
_type="item"
abillist="AIlb,AIlp"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfLightning.blp"
"buttonpos:1"=2
"buttonpos:2"=2
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIlb"
description="使得英雄的攻击能带有闪电伤害。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hotkey="L"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="闪电之球"
oldlevel=10
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=92
requires="ofrt"
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买闪电之球(|cffffcc00L|r)"
ubertip="能增加英雄<AIlb,DataA1>点的攻击力。也使得英雄的攻击在攻击空中单位的时候会变为远程攻击,还能驱逐魔法和在<AIlp,Dur1>秒内减慢敌人的移动速度。|n|cffffcc00对召唤出来的单位能造成 <AIlp,DataC1>点的伤害。"
usable=0
uses=0
[oslo]
_id="oslo"
_type="item"
abillist="AIsb"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbofSlowness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIsb"
description="使攻击带有减慢效果。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=550
hotkey="S"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="减速之球"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=98
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买减速之球(|cffffcc00S|r)"
ubertip="增加英雄<AIsb,DataA1>点的攻击力。英雄的攻击在攻击空中单位的时候也变为远程攻击并能在<AIos,Dur1>秒内减慢敌方单位 <AIos,DataA1,%>%的攻击速度和<AIos,DataB1,%>%的移动速度。"
usable=0
uses=0
[oven]
_id="oven"
_type="item"
abillist="AIpb,Apo2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfVenom.blp"
"buttonpos:1"=0
"buttonpos:2"=2
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIpb"
description="能让攻击带有毒性。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="V"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="毒液之球"
oldlevel=7
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=94
requires="etoe"
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买毒液之球(|cffffcc00V|r)"
ubertip="增加英雄<AIpb,DataA1>点的攻击力。英雄的攻击也会在攻击空中单位的时候具有远程能力并能在<Apo2,Dur1>秒内对目标造成中毒效果。"
usable=0
uses=0
[pams]
_id="pams"
_type="item"
abillist="AIxs"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSnazzyPotion.blp"
"buttonpos:1"=1
"buttonpos:2"=2
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="Aami"
description="使英雄对魔法免疫。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hotkey="A"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="抗体药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=56
requires="etoe"
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=120
stockstart=0
tip="购买抗体药水(|cffffcc00A|r)"
ubertip="使英雄在<AIxs,Dur1>秒内对所有的魔法免疫。"
usable=1
uses=1
[pclr]
_id="pclr"
_type="item"
abillist="AIpr"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPotionOfClarity.blp"
"buttonpos:1"=1
"buttonpos:2"=2
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIpr"
description="在一定的时间内恢复英雄的魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=160
hotkey="Y"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="净化药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=67
requires="etoe"
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=45
stockstart=0
tip="购买净化药水(|cffffcc00Y|r)"
ubertip="|cff87ceeb非战斗类一次性物品|r|n在<AIpr,Dur1>秒内恢复英雄<AIpr,DataB1>点的魔法值。"
usable=1
uses=1
[pdiv]
_id="pdiv"
_type="item"
abillist="AIdv"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPotionOfDivinity.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AHds"
description="将英雄变为无敌。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=600
hotkey="D"
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="神圣药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=125
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=440
tip="购买神圣药水(|cffffcc00D|r)"
ubertip="在<AIdv,Dur1>秒内让英雄变为无敌。"
usable=1
uses=1
[penr]
_id="penr"
_type="item"
abillist="AImb"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPendantOfEnergy.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AImm"
description="能增加魔法最大值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="能量垂饰"
oldlevel=4
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=50
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买能量垂饰"
ubertip="增加英雄<AImb,DataA1>点的魔法最大值。"
usable=0
uses=0
[pghe]
_id="pghe"
_type="item"
abillist="AIh2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPotionGreen.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIhe"
description="恢复损失的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="R"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="大生命药水"
oldlevel=3
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=121
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买大生命药水(|cffffcc00R|r)"
ubertip="能恢复<AIh2,DataA1> 点的生命值。"
usable=1
uses=1
[pgin]
_id="pgin"
_type="item"
abillist="AIv2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGreaterInvisibility.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIvi"
description="能让英雄暂时隐身。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="I"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="大隐形药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=36
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买大隐形药水(|cffffcc00I|r)"
ubertip="|cff87ceeb非战斗类一次性物品|r|n在<AIv2,Dur1>秒内使得英雄处于隐形状态,但是当英雄攻击或者使用某项技能和魔法的时候,隐形效果就会消失。"
usable=1
uses=1
[pgma]
_id="pgma"
_type="item"
abillist="AIm2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPotionBlueBig.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIma"
description="能恢复魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="M"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="大魔法药水"
oldlevel=3
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=68
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买大魔法药水(|cffffcc00M|r)"
ubertip="恢复<AIm2,DataA1>点的魔法值。"
usable=1
uses=1
[phea]
_id="phea"
_type="item"
abillist="AIh1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPotionGreenSmall.blp"
"buttonpos:1"=0
"buttonpos:2"=1
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIhe"
description="恢复损失的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="P"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="生命药水"
oldlevel=3
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=74
requires="TWN2"
scale=1.0
sellable=1
selsize=0.0
stockmax=3
stockregen=120
stockstart=440
tip="购买生命药水(|cffffcc00P|r)"
ubertip="恢复<AIh1,DataA1>点的生命值。"
usable=1
uses=1
[phlt]
_id="phlt"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNUndeadShrine.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="神秘的物品。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="李维特"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=999
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买李维特"
ubertip="神秘的物品。"
usable=0
uses=0
[pinv]
_id="pinv"
_type="item"
abillist="AIv1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNLesserInvisibility.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIvi"
description="能让英雄暂时隐身。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hotkey="I"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="隐形药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=33
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=440
tip="购买隐形药水(|cffffcc00I|r)"
ubertip="|cff87ceeb非战斗类一次性物品|r|n在<AIv1,Dur1>秒内使得英雄处于隐形状态,但是当英雄攻击或者使用某项技能和魔法的时候,隐形效果就会消失。"
usable=1
uses=1
[plcl]
_id="plcl"
_type="item"
abillist="AIpl"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNLesserClarityPotion.blp"
"buttonpos:1"=1
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIpr"
description="在一定的时间内恢复英雄的魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=70
hotkey="C"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="小净化药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=57
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=30
stockstart=0
tip="购买小净化药水(|cffffcc00C|r)"
ubertip="|cff87ceeb非战斗类一次性物品|r|n在<AIpl,Dur1>秒内恢复英雄<AIpl,DataB1>点的魔法值。"
usable=1
uses=1
[pman]
_id="pman"
_type="item"
abillist="AIm1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPotionBlueSmall.blp"
"buttonpos:1"=1
"buttonpos:2"=1
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIma"
description="能恢复魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="M"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="魔法药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=66
requires="TWN2"
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=120
stockstart=440
tip="购买魔法药水(|cffffcc00M|r)"
ubertip="恢复<AIm1,DataA1>点的魔法值。"
usable=1
uses=1
[pmna]
_id="pmna"
_type="item"
abillist="AIbm"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPendantOfMana.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AImm"
description="能增加魔法最大值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hp=75
ignorecd=0
level=6
lumbercost=0
morph=0
name="魔法垂饰"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=61
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买魔法垂饰"
ubertip="增加<AIbm,DataA1>点的魔法最大值。"
usable=0
uses=0
[pnvl]
_id="pnvl"
_type="item"
abillist="AIvl"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNLesserInvulneralbility.blp"
"buttonpos:1"=2
"buttonpos:2"=2
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIvu"
description="暂时让英雄变为无敌。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="N"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="较小的无敌药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=40
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=440
tip="购买较小的无敌药水(|cffffcc00N|r)"
ubertip="在<AIvl,Dur1>秒内使得英雄无敌。任何魔法都不能攻击一个处于无敌状态的英雄。"
usable=1
uses=1
[pnvu]
_id="pnvu"
_type="item"
abillist="AIvu"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGreaterInvulneralbility.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIvu"
description="暂时让英雄变为无敌。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="I"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="无敌药水"
oldlevel=3
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=102
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=440
tip="购买无敌药水(|cffffcc00I|r)"
ubertip="在<AIvu,Dur1>秒内使得英雄无敌。任何魔法都不能攻击一个处于无敌状态的英雄。"
usable=1
uses=1
[pomn]
_id="pomn"
_type="item"
abillist="AIrv"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPotionOfOmniscience.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIrv"
description="显示整个地图。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="全知药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=440
tip="购买全知药水(|cffffcc00O|r)"
ubertip="使用后显示整个地图<Alrv,Dur1>秒。"
usable=1
uses=1
[pres]
_id="pres"
_type="item"
abillist="AIre"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPotionOfRestoration.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIre"
description="能恢复生命值和魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=600
hotkey="R"
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="恢复药水"
oldlevel=6
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=132
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=440
tip="购买恢复药水(|cffffcc00R|r)"
ubertip="能恢复<AIre,DataA1>点生命值和<AIre,DataB1>点的魔法值。"
usable=1
uses=1
[prvt]
_id="prvt"
_type="item"
abillist="AIlf"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPeriapt.blp"
"buttonpos:1"=1
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIml"
description="增加英雄的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=350
hotkey="V"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="生命护身符"
oldlevel=4
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=107
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买生命护身符(|cffffcc00V|r)"
ubertip="增加英雄<AIlf,DataA1>点的生命值。"
usable=0
uses=0
[pspd]
_id="pspd"
_type="item"
abillist="AIsp"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPotionRed.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIsp"
description="能暂时提高英雄的移动速度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=75
hotkey="S"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="速度药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=7
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=45
stockstart=440
tip="购买速度药水(|cffffcc00S|r)"
ubertip="在<AIsp,Dur1>秒内提高 <AIsp,DataA1,%>%的移动速度。"
usable=1
uses=1
[rag1]
_id="rag1"
_type="item"
abillist="AIa3"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSlippersOfAgility.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIa3"
description="增加英雄3点的敏捷度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hotkey="A"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="敏捷便鞋 +3"
oldlevel=2
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=104
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买敏捷便鞋 +3(|cffffcc00A|r)"
ubertip="增加英雄3点的敏捷度。"
usable=0
uses=0
[ram1]
_id="ram1"
_type="item"
abillist="AIx1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingJadeFalcon.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIab"
description="一件强有力的宝物,上面还装饰有碎宝石。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=125
hotkey="R"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="大魔法师指环"
oldlevel=2
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=24
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买大魔法师指环(|cffffcc00R|r)"
ubertip="一件强有力的宝物,上面还装饰有碎宝石。增加英雄1点的智力,敏捷度和力量。"
usable=0
uses=0
[ram2]
_id="ram2"
_type="item"
abillist="AIx2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingJadeFalcon.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIab"
description="一件强有力的宝物,上面还装饰有碎宝石。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=300
hotkey="R"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="大魔法师指环"
oldlevel=2
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=52
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买大魔法师指环(|cffffcc00R|r)"
ubertip="一件强有力的宝物,上面还装饰有碎宝石。增加英雄2点的智力,敏捷度和力量。"
usable=0
uses=0
[ram3]
_id="ram3"
_type="item"
abillist="AIx3"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingJadeFalcon.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIab"
description="一件强有力的宝物,上面还装饰有碎宝石。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=550
hotkey="R"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="大魔法师指环"
oldlevel=2
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=109
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买大魔法师指环(|cffffcc00R|r)"
ubertip="一件强有力的宝物,上面还装饰有碎宝石。增加英雄3点的智力,敏捷度和力量。"
usable=0
uses=0
[ram4]
_id="ram4"
_type="item"
abillist="AIx3,AIba"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingJadeFalcon.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AHab"
description="一件强有力的宝物,上面还装饰有碎宝石。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=750
hotkey="R"
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="大魔法师指环"
oldlevel=2
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=145
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买大魔法师指环(|cffffcc00R|r)"
ubertip="一件强有力的宝物,上面还装饰有碎宝石。增加英雄3点的智力,敏捷度和力量。还能加快英雄周围单位的魔法恢复速度。"
usable=0
uses=0
[rat3]
_id="rat3"
_type="item"
abillist="AIat"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="增加3点的攻击力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hotkey="K"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="攻击之爪 +3"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=18
scale=1.0
sellable=1
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买攻击之爪 +3(|cffffcc00K|r)"
ubertip="增加英雄3点的攻击力。"
usable=0
uses=0
[rat6]
_id="rat6"
_type="item"
abillist="AIt6"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="增加英雄6点的攻击力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="攻击之爪 +6"
oldlevel=2
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=44
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买攻击之爪 +6"
ubertip="能增加英雄6点的攻击力。"
usable=0
uses=0
[rat9]
_id="rat9"
_type="item"
abillist="AIt9"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="增加英雄9点的攻击力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="C"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="攻击之爪 +9"
oldlevel=4
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=48
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买攻击之爪 +9(|cffffcc00C|r)"
ubertip="增加英雄9点的攻击力。"
usable=0
uses=0
[ratc]
_id="ratc"
_type="item"
abillist="AItc"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="增加英雄12点的攻击力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="攻击之爪 +12"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=49
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买攻击之爪 +12"
ubertip="增加英雄12点的攻击力。"
usable=0
uses=0
[ratf]
_id="ratf"
_type="item"
abillist="AItf"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Artifact"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="增加英雄15点的攻击力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=800
hp=75
ignorecd=0
level=7
lumbercost=0
morph=0
name="攻击之爪 +15"
oldlevel=9
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=53
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买攻击之爪 +15"
ubertip="增加英雄15点的攻击力。"
usable=0
uses=0
[rde0]
_id="rde0"
_type="item"
abillist="AId1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingGreen.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIde"
description="增加英雄1点的护甲。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hotkey="1"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="守护指环 +1"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=45
scale=1.0
sellable=1
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买守护指环 +(|cffffcc001|r)"
ubertip="增加英雄1点的护甲。"
usable=0
uses=0
[rde1]
_id="rde1"
_type="item"
abillist="AId2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingGreen.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIde"
description="增加英雄2点的护甲。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="2"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="守护指环 +2"
oldlevel=2
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=80
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=90
stockstart=0
tip="购买守护指环 +(|cffffcc002|r)"
ubertip="增加英雄2点的护甲。"
usable=0
uses=0
[rde2]
_id="rde2"
_type="item"
abillist="AId3"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingGreen.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIde"
description="增加英雄3点的护甲。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="3"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="守护指环 +3"
oldlevel=0
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=105
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买守护指环 +(|cffffcc003|r)"
ubertip="增加英雄3点的护甲。"
usable=0
uses=0
[rde3]
_id="rde3"
_type="item"
abillist="AId4"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingGreen.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIde"
description="增加英雄4点的护甲。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hotkey="4"
hp=75
ignorecd=0
level=6
lumbercost=0
morph=0
name="守护指环 +4"
oldlevel=8
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=116
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买守护指环 +(|cffffcc004|r)"
ubertip="增加英雄4点的护甲。"
usable=0
uses=0
[rde4]
_id="rde4"
_type="item"
abillist="AId5"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingGreen.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Artifact"
colorb=255
colorg=255
colorr=255
cooldownid="AIde"
description="增加英雄5点的护甲。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=800
hotkey="5"
hp=75
ignorecd=0
level=7
lumbercost=0
morph=0
name="守护指环 +5"
oldlevel=9
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=117
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买守护指环 +(|cffffcc005|r)"
ubertip="能增加英雄5点的护甲"
usable=0
uses=0
[rdis]
_id="rdis"
_type="item"
abillist="APdi"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="APdi"
description="在周围的区域内驱散魔法"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=75
hotkey="D"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="驱魔神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=60
stockstart=0
tip="购买驱魔神符(|cffffcc00D|r)"
ubertip="驱散所有附近的魔法效果。|n|cffffcc00给召唤单位造成<APdi,DataB1>的伤害。|r"
usable=1
uses=1
[rej1]
_id="rej1"
_type="item"
abillist="AIp1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNMinorRejuvPotion.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIrg"
description="恢复生命值和魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hotkey="R"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=1
name="小型恢复药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=31
scale=1.0
sellable=1
selsize=0.0
stockmax=0
stockregen=120
stockstart=0
tip="购买微型恢复药水(|cffffcc00R|r)"
ubertip="|cff87ceeb非战斗类一次性物品|r|n在<AIp1,Dur1>秒内恢复英雄<AIp1,DataA1>点的生命值和<AIp1,DataB1>点的魔法值。"
usable=1
uses=1
[rej2]
_id="rej2"
_type="item"
abillist="AIp2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNLesserRejuvPotion.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIrg"
description="恢复生命值和魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="R"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=1
name="小型恢复药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=72
scale=1.0
sellable=1
selsize=0.0
stockmax=0
stockregen=120
stockstart=0
tip="购买小型恢复药水(|cffffcc00R|r)"
ubertip="|cff87ceeb非战斗类一次性物品|r|n在<AIp2,Dur1>秒内恢复英雄<AIp2,DataA1>点的生命值和<AIp2,DataB1>点的魔法值。"
usable=1
uses=1
[rej3]
_id="rej3"
_type="item"
abillist="AIp3"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRejuvPotion.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIrg"
description="恢复生命值和魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="R"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=1
name="恢复药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=75
scale=1.0
sellable=1
selsize=0.0
stockmax=0
stockregen=120
stockstart=0
tip="购买恢复药水(|cffffcc00R|r)"
ubertip="|cff87ceeb非战斗类一次性物品|r|n在<AIp3,Dur1>秒内恢复英雄<AIp3,DataA1>点的生命值和<AIp3,DataB1>点的魔法值。"
usable=1
uses=1
[rej4]
_id="rej4"
_type="item"
abillist="AIp4"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGreaterRejuvPotion.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIrg"
description="恢复生命值和魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hotkey="R"
hp=75
ignorecd=0
level=4
lumbercost=0
morph=1
name="大型恢复药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=119
scale=1.0
sellable=1
selsize=0.0
stockmax=0
stockregen=120
stockstart=0
tip="购买大型恢复药水(|cffffcc00R|r)"
ubertip="|cff87ceeb非战斗类一次性物品|r|n在<AIp4,Dur1>秒内恢复英雄<AIp4,DataA1>点的生命值和<AIp4,DataB1>点的魔法值。"
usable=1
uses=1
[rej5]
_id="rej5"
_type="item"
abillist="AIp5"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNLesserRejuvScroll.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIrg"
description="恢复周围单位的生命值和魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="R"
hp=75
ignorecd=0
level=5
lumbercost=0
morph=1
name="小型恢复卷轴 "
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=129
scale=1.0
sellable=1
selsize=0.0
stockmax=0
stockregen=120
stockstart=0
tip="购买小型恢复卷轴(|cffffcc00R|r)"
ubertip="|cff87ceeb非战斗类一次性物品|r|n在<AIp5,Dur1>秒内恢复英雄以及周围单位<AIp5,DataA1>点的生命值和<AIp5,DataB1>点的魔法值。"
usable=1
uses=1
[rej6]
_id="rej6"
_type="item"
abillist="AIp6"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGreaterRejuvScroll.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIrg"
description="恢复周围单位的生命值和魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hotkey="R"
hp=75
ignorecd=0
level=6
lumbercost=0
morph=1
name="大型恢复卷轴 "
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=130
scale=1.0
sellable=1
selsize=0.0
stockmax=0
stockregen=120
stockstart=0
tip="购买大型恢复卷轴(|cffffcc00R|r)"
ubertip="|cff87ceeb非战斗类一次性物品|r|n在<AIp6,Dur1>秒内恢复英雄以及周围单位<AIp6,DataA1>点的生命值和<AIp6,DataB1>点的魔法值。"
usable=1
uses=1
[rhe1]
_id="rhe1"
_type="item"
abillist="APh1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIha"
description="恢复英雄周围单位的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=100
hotkey="H"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="小型治疗神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=90
stockstart=0
tip="购买小型治疗神符(|cffffcc00H|r)"
ubertip="治疗所有附近友方非机械单位<APh1,DataA1>点生命值。"
usable=1
uses=1
[rhe2]
_id="rhe2"
_type="item"
abillist="APh2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIha"
description="恢复英雄周围单位的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=200
hotkey="H"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="治疗神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=90
stockstart=0
tip="购买治疗神符(|cffffcc00H|r)"
ubertip="治疗所有附近友方非机械单位<APh2,DataA2>点生命值。"
usable=1
uses=1
[rhe3]
_id="rhe3"
_type="item"
abillist="APh3"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIha"
description="恢复英雄周围单位的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=300
hotkey="H"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="大型治疗神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=90
stockstart=0
tip="购买大型治疗神符(|cffffcc00H|r)"
ubertip="给附近所有非机械友军单位治疗<APh3,DataA1>点生命值。"
usable=1
uses=1
[rhth]
_id="rhth"
_type="item"
abillist="AIl2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPeriapt1.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIml"
description="增加英雄的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hotkey="H"
hp=75
ignorecd=0
level=6
lumbercost=0
morph=0
name="卡嘉医疗宝石"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=128
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买卡嘉医疗宝石(|cffffcc00H|r)"
ubertip="增加<AIl2,DataA1>点的生命值。"
usable=0
uses=0
[rin1]
_id="rin1"
_type="item"
abillist="AIi3"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNMantleOfIntelligence.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIi3"
description="增加英雄3点的智力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hotkey="I"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="智力斗篷 +3"
oldlevel=2
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=23
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买智力斗篷 +3(|cffffcc00I|r)"
ubertip="增加英雄3点的智力。"
usable=0
uses=0
[rlif]
_id="rlif"
_type="item"
abillist="Arel"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingSkull.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="Arel"
description="能加快英雄生命值的恢复速度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="R"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="恢复指环"
oldlevel=4
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=42
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买恢复指环(|cffffcc00R|r)"
ubertip="提高英雄每秒 <Arel,DataA1> 点的生命值恢复速度。"
usable=0
uses=0
[rma2]
_id="rma2"
_type="item"
abillist="APmg"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AImr"
description="恢复英雄周围单位的魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=300
hotkey="M"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="大型魔法神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=90
stockstart=0
tip="购买大型魔法神符(|cffffcc00M|r)"
ubertip="给附近所有友军单位恢复<APmg,DataA1>点魔法值。"
usable=1
uses=1
[rman]
_id="rman"
_type="item"
abillist="APmr"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AImr"
description="恢复英雄周围单位的魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=100
hotkey="M"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="魔法神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=90
stockstart=0
tip="购买魔法神符(|cffffcc00M|r)"
ubertip="周围的友军单位恢复<Apmr,DataA1>点魔法值。"
usable=1
uses=1
[rnec]
_id="rnec"
_type="item"
abillist="AIrd"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRodOfNecromancy.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIrd"
description="从一具死尸中召唤出两个骷髅战士。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="R"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="巫术妖棍"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=86
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=60
stockstart=0
tip="购买巫术妖棍(|cffffcc00R|r)"
ubertip="从一具死尸中召唤出两个骷髅战士。|n可使用<rnec,uses>次。"
usable=1
uses=4
[rnsp]
_id="rnsp"
_type="item"
abillist="AIx1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGoldRing.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIx1"
description="增加1点的力量,敏捷度和智力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="优越之戒"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=25
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买优越之戒"
ubertip="增加英雄1点的智力,敏捷度和力量。"
usable=0
uses=0
[rots]
_id="rots"
_type="item"
abillist="AIwm,AIx2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNWitchDoctorAdept.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="ANwm"
description="|cff87ceeb特有的消耗性物品|r|n能召唤出两栖鱼人。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1000
hotkey="R"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="海之权杖"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买海之权杖(|cffffcc00R|r)"
ubertip="|cff87ceeb特有的消耗性物品|r|n能召唤<AIwm,DataA1>个两栖鱼人人来为你战斗。同时能增加英雄2点的智力,力量和敏捷度。|n包含<rots,uses>次使用次数。"
usable=1
uses=5
[rre1]
_id="rre1"
_type="item"
abillist="APrl"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIrs"
description="恢复你死亡单位的生命,继续战斗。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=100
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="小型复活神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=90
stockstart=0
tip="购买小型复活神符"
ubertip="恢复你附近死亡的单位<APrl,DataA1>点生命值。"
usable=1
uses=1
[rre2]
_id="rre2"
_type="item"
abillist="APrr"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIrs"
description="恢复你死亡单位的生命,继续战斗。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=300
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="大型复活神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=90
stockstart=0
tip="购买大型复活神符"
ubertip="恢复你附近死亡的单位<APrl,DataA1>点生命值。"
usable=1
uses=1
[rreb]
_id="rreb"
_type="item"
abillist="AIrb"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIrb"
description="把怪物变成你的。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=250
hotkey="B"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="重生神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=90
stockstart=0
tip="购买重生神符(|cffffcc00B|r)"
ubertip="把拥有这个神符的怪物置于控制之下。"
usable=1
uses=1
[rres]
_id="rres"
_type="item"
abillist="APra"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIra"
description="恢复周围单位的魔法值和生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=250
hotkey="R"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="恢复神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=90
stockstart=0
tip="购买恢复神符(|cffffcc00R|r)"
ubertip="恢复英雄周围区域内非机械单位 <APra,DataA1> 点生命值和<APra,DataB1> 魔法值。"
usable=1
uses=1
[rspd]
_id="rspd"
_type="item"
abillist="APsa"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIsp"
description="增加单位的移动速度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=200
hotkey="D"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="速度神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=90
stockstart=0
tip="购买速度神符(|cffffcc00D|r)"
ubertip="增加附近所有联盟单位移动速度到最大移动速度。|n持续 <APsa,Dur1>秒。"
usable=1
uses=1
[rspl]
_id="rspl"
_type="item"
abillist="Aspp"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="Aspp"
description="灵魂连在一起的单位会共同承受伤害。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=150
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="灵魂锁链神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=120
stockstart=0
tip="购买灵魂锁链神符"
ubertip="将几个单位的灵魂联系在一起,使得<Aspp,DataA1,%>%某个单位受到的伤害被分配到其他灵魂连在一起的单位身上。"
usable=1
uses=1
[rsps]
_id="rsps"
_type="item"
abillist="ANse"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="ANse"
description="给予附近的单位一个阻挡敌人魔法的护盾。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=300
hotkey="S"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="护盾神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=180
stockstart=0
tip="购买护盾神符(|cffffcc00S|r)"
ubertip="给附近友军单位一个魔法护盾,能够抵御下一次敌人施在他们身上的负面魔法。"
usable=1
uses=1
[rst1]
_id="rst1"
_type="item"
abillist="AIs3"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGauntletsOfOgrePower.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIs3"
description="增加英雄3点的力量。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hotkey="S"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="食人鬼手套 +3"
oldlevel=2
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=58
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买食人鬼手套 +3(|cffffcc00S|r)"
ubertip="增加英雄3点的力量。"
usable=0
uses=0
[rugt]
_id="rugt"
_type="item"
abillist="AId3,AIs3"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNImprovedUnholyStrength.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIab"
description="能增加力量和护甲。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=725
hotkey="R"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="神秘手套"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买神秘手套(|cffffcc00R|r)"
ubertip="当携带的时候增加英雄3点的力量和护甲。"
usable=0
uses=0
[rump]
_id="rump"
_type="item"
abillist="AItg,AIbx"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGatherGold.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AHbh"
description="增加英雄的攻击力并给予其一定的概率来击晕对手。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hotkey="R"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="生锈的矿铲"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买生锈的矿铲(|cffffcc00R|r)"
ubertip="这把笨重的铲子有着巨大的力量。增加英雄<AItg,DataA1>点的攻击力并给予其<AIbx,DataA1>%的概率来击晕对手。"
usable=0
uses=0
[rwat]
_id="rwat"
_type="item"
abillist="APwt"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="APwt"
description="在此地建立一个无敌的岗哨守卫。"
drop=0
droppable=1
file="Objects\\InventoryItems\\runicobject\\runicobject.mdl"
goldcost=75
hotkey="W"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="岗哨神符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=80.0
stockmax=1
stockregen=60
stockstart=0
tip="购买岗哨神符(|cffffcc00W|r)"
ubertip="在激活后建立一个无敌的岗哨守卫。"
usable=1
uses=1
[rwiz]
_id="rwiz"
_type="item"
abillist="AIrm"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSobiMask.blp"
"buttonpos:1"=2
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AIrm"
description="能加快英雄的魔法值恢复速度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="B"
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="艺人面罩"
oldlevel=4
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=64
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买艺人面罩(|cffffcc00B|r)"
ubertip="提高英雄 <AIrm,DataA1,%>% 的魔法值恢复速度。"
usable=0
uses=0
[sand]
_id="sand"
_type="item"
abillist="AIan"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSnazzyScrollPurple.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIan"
description="操作死尸来为你战斗。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=750
hp=75
ignorecd=0
level=6
lumbercost=0
morph=0
name="操作死尸卷轴"
oldlevel=8
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=133
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=440
tip="购买操作死尸卷轴"
ubertip="复活周围<AIan,DataA1>个单位来为你战斗。持续时间为<AIan,Dur1>秒。"
usable=1
uses=1
[sbch]
_id="sbch"
_type="item"
abillist="AIav"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBoneChimes.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AUav"
description="附近单位能将自己的攻击力转换成生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="天灾骨钟"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=71
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买天灾骨钟"
ubertip="使得近战型英雄和附近的近战型单位能将他们自己<AIav,DataA1,%>%的攻击力转换成生命值。|n不能和吸血光环同时使用。"
usable=0
uses=0
[sbok]
_id="sbok"
_type="item"
abillist="Aspb"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSpellBookBLS.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="Aspb"
description="书中所包含的魔法技能是随机出现的。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=325
hotkey="B"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="魔法书"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=440
tip="购买魔法书(|cffffcc00B|r)"
ubertip="书中所包含的魔法技能是随机出现的。"
usable=1
uses=0
[schl]
_id="schl"
_type="item"
abillist="AIhl,AIgx"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPriestAdept.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AHhb"
description="一把具有医疗能力的权杖。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=4200
hotkey="H"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="医疗权杖"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买医疗权杖(|cffffcc00H|r)"
ubertip="能治愈一个友军单位。同时也能加快英雄和周围单位<AIgx,DataA1,%>%的生命值恢复速度。"
usable=1
uses=0
[sclp]
_id="sclp"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSelectHeroOn.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="开启一个秘密关卡!"
drop=0
droppable=1
file="Objects\\InventoryItems\\QuestionMark\\QuestionMark.mdl"
goldcost=75
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="秘密关卡激活"
oldlevel=0
pawnable=0
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=60
stockstart=0
tip="购买秘密关卡激活"
ubertip="开启一个秘密关卡!"
usable=0
uses=1
[scul]
_id="scul"
_type="item"
abillist="AIan"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBansheeMaster.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIan"
description="能复活尸体。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=950
hotkey="I"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="邪恶军团卷轴"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买邪恶军团卷轴(|cffffcc00I|r)"
ubertip="复活附近<AIan,DataA1>具尸体来为你战斗。持续<AIan,Dur1>秒。"
usable=1
uses=1
[sehr]
_id="sehr"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHeartOfSearinox.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="赛瑞诺克斯之心。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="赛瑞诺克斯之心"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买赛瑞诺克斯之心"
ubertip="赛瑞诺克斯之心能赋予圆球龙的力量。"
usable=0
uses=0
[sfog]
_id="sfog"
_type="item"
abillist="AIfg"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHornOfFog.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="Aclf"
description="能让敌人的防御塔失去攻击能力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="C"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="乌云号角"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=13
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=120
stockstart=0
tip="购买乌云号角(|cffffcc00C|r)"
ubertip="能让英雄施放乌云技能,从而可以使得一定范围内敌人所有的防御塔在<AIfg,Dur1>秒内都失去攻击能力。"
usable=1
uses=0
[shar]
_id="shar"
_type="item"
abillist="AIir"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNIceShard.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIir"
description="召唤冰冻幽灵。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=750
hp=75
ignorecd=0
level=6
lumbercost=0
morph=0
name="冰冻碎片"
oldlevel=0
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=135
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买冰冻碎片"
ubertip="召唤出一个冰冻幽灵。冰冻幽灵持续<AIir,Dur1>秒。"
usable=1
uses=1
[shas]
_id="shas"
_type="item"
abillist="AIsa"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfHaste.blp"
"buttonpos:1"=1
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIsp"
description="增加单位的移动速度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hotkey="S"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="速度卷轴"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=34
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=60
stockstart=0
tip="购买速度卷轴(|cffffcc00S|r)"
ubertip="让英雄和周围的单位拥有最快的移动速度。|n持续<AIsa,Dur1>秒。"
usable=1
uses=1
[shcw]
_id="shcw"
_type="item"
abillist="AIlx"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNShamanMaster.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIll"
description="|cff8b00ff特有的|r|n增加攻击力和驱散魔法。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=950
hotkey="S"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="萨满利爪"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买萨满利爪(|cffffcc00S|r)"
ubertip="|cff8b00ff特有的|r|n这装备是在萨满学完所有技能之后得到的。能增加<AIlx,DataA1>点的攻击力。并使得英雄有一定的概率来驱散魔法和在 <AIpg,Dur1> 秒内减慢敌人的移动速度。"
usable=0
uses=0
[shdt]
_id="shdt"
_type="item"
abillist="AIlf,AImz,AId0,AIcf"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNLightningShield.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIcf"
description="|cffff8c00宝物|r|n一个魔法护盾。上面刻着一些圣骑士的规章制度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=9000
hotkey="D"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="死亡领主护盾"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买死亡领主护盾(|cffffcc00D|r)"
ubertip="|cffff8c00神器|r|n使得英雄陷于火焰的包围之中,对周围的单位造成每秒<AIpi,DataA1>的伤害。同时增加英雄<AId0,DataA1>点的护甲,<AIlf,DataA1>点的生命值,<AImz,DataA1>点的魔法值。|n|cffffcc00历史|r|n|cffffdead当阿尔塞斯开始屠杀自己的子民的时候,死亡领主在洛旦伦大陆许多其他的地方也实行着同样的罪行。|r"
usable=0
uses=0
[shea]
_id="shea"
_type="item"
abillist="AIha"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfTownPortal.blp"
"buttonpos:1"=1
"buttonpos:2"=2
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIha"
description="恢复英雄周围单位的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=250
hotkey="H"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="医疗卷轴"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=73
requires="unp2"
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=120
stockstart=440
tip="购买医疗卷轴(|cffffcc00H|r)"
ubertip="能恢复英雄周围非机械单位<AIha,DataA1>点的生命值。"
usable=1
uses=1
[shen]
_id="shen"
_type="item"
abillist="AId2,AIlz"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNThoriumArmor.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIml"
description="增加护甲和生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=650
hotkey="E"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="施魔护盾"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买施魔护盾(|cffffcc00E|r)"
ubertip="增加英雄<AId2,DataA1>点的护甲和<AIlz,DataA1>点的生命值。"
usable=0
uses=0
[shhn]
_id="shhn"
_type="item"
abillist="AId8,AIcd"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHumanArmorUpThree.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AOac"
description="|cff8b00ff特有的|r|n一个海军指挥官的护盾。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=3350
hotkey="H"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="荣誉护盾"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买荣誉护盾(|cffffcc00H|r)"
ubertip="|cff8b00ff特有的|r|n增加周围单位<AIcd,DataA1,%>%的攻击力。同时增加英雄<AId8,DataA1>点的护甲。"
usable=0
uses=0
[shrs]
_id="shrs"
_type="item"
abillist="AIhx"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNMonsterLure.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIhe"
description="恢复生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="S"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="烤肉"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买烤肉(|cffffcc00S|r)"
ubertip="一块散发着微光的烤肉。在吃了之后能恢复<AIhx,DataA1>点的生命值 。|n包含<shrs,uses>次使用次数。"
usable=1
uses=6
[shtm]
_id="shtm"
_type="item"
abillist="AIps"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNEntrapmentWard.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="Aprg"
description="一件强大的兽族宝物。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=600
hotkey="H"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="萨满图腾"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=37
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买萨满图腾(|cffffcc00H|r)"
ubertip="萨满图腾中蕴含着萨满祭司强大的魔法力量。能让携带者施放净化魔法。"
usable=1
uses=0
[shwd]
_id="shwd"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNShimmerWeed.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="一种荧光植物。"
drop=0
droppable=1
file="Objects\\InventoryItems\\Shimmerweed\\Shimmerweed.mdl"
goldcost=200
hotkey="S"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="荧光草"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买荧光草(|cffffcc00S|r)"
ubertip="令人惊奇的植物,据说能够奇迹般地增强智力。"
usable=0
uses=0
[silk]
_id="silk"
_type="item"
abillist="AIwb"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSpiderSilkBroach.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIwb"
description="捕获某个敌方的空中单位。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hotkey="S"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="蜘蛛丝饰针"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=81
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=60
stockstart=0
tip="购买蜘蛛丝饰针(|cffffcc00S|r)"
ubertip="将敌人的空中单位捕获到地面,被捕获到地面的空中单位能被地面单位攻击。|n可使用<silk,uses>次。"
usable=1
uses=4
[skrt]
_id="skrt"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfCorruption.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="灵魂宴席-吞噬者"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=250
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="骸骨宝物"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买骸骨宝物"
ubertip="这件古老的人工制品能够诱陷那些死于暴力的不死族,迫使他们为了永恒的生命重新体验生命的最后瞬间。"
usable=0
uses=0
[sksh]
_id="sksh"
_type="item"
abillist="AIs1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGrimWard.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIs1"
description="增加英雄1点的力量。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="防护面具"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=26
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买防护面具"
ubertip="增加英雄1点的力量。"
usable=0
uses=0
[skul]
_id="skul"
_type="item"
abillist="Ablp"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSacrificialSkull.blp"
"buttonpos:1"=2
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="Ablp"
description="在指定的区域创造出一片荒芜之地来。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hotkey="K"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="献祭头骨"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
requires="ugrv"
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=60
stockstart=0
tip="购买献祭头骨(|cffffcc00K|r)"
ubertip="在指定的区域创造出一片荒芜之地来。"
usable=1
uses=1
[sman]
_id="sman"
_type="item"
abillist="AImr"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfProtection.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AImr"
description="恢复英雄周围单位的魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="M"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="魔法卷轴"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=65
scale=1.0
sellable=1
selsize=0.0
stockmax=5
stockregen=120
stockstart=440
tip="购买魔法卷轴(|cffffcc00M|r)"
ubertip="能恢复英雄周围单位 <AImr,DataA1>点的魔法值。"
usable=1
uses=1
[sneg]
_id="sneg"
_type="item"
abillist="AIds"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNStaffOfNegation.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIds"
description="驱散一定区域内的魔法。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="N"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="否决权杖"
oldlevel=3
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=112
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=120
stockstart=0
tip="购买否决权杖(|cffffcc00N|r)"
ubertip="能驱散一定范围内所有的魔法效果。|n|cffffcc00对召唤出来的单位能造成<AIdi,DataB1>点的伤害。|r"
usable=1
uses=0
[sor1]
_id="sor1"
_type="item"
abillist="AItg,AIdn"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="古尔丹影子之球"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="影子之球 +1"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=9
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买影子之球(|cffffcc00O|r)"
ubertip="这个宝物被注入了兽族古代影子议会的力量,从而能增加你1点的攻击力。"
usable=0
uses=0
[sor2]
_id="sor2"
_type="item"
abillist="AIth,AIdn"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="古尔丹影子之球"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="影子之球 +2"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=15
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买影子之球(|cffffcc00O|r)"
ubertip="这个宝物被注入了兽族古代影子议会的力量,从而能增加你2点的攻击力。"
usable=0
uses=0
[sor3]
_id="sor3"
_type="item"
abillist="AIat,AIdn"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="古尔丹影子之球"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="影子之球 +3"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=17
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买影子之球(|cffffcc00O|r)"
ubertip="这个宝物被注入了兽族古代影子议会的力量,从而能增加你3点的攻击力。"
usable=0
uses=0
[sor4]
_id="sor4"
_type="item"
abillist="AIti,AId1,AIdn"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="古尔丹影子之球"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=300
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="影子之球 +4"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=51
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买影子之球(|cffffcc00O|r)"
ubertip="这个宝物被注入了兽族古代影子议会的力量,从而能增加你4点的攻击力和1点的护甲。"
usable=0
uses=0
[sor5]
_id="sor5"
_type="item"
abillist="AItj,AId1,AIdn"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="古尔丹影子之球"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=350
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="影子之球 +5"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=54
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买影子之球(|cffffcc00O|r)"
ubertip="这个宝物被注入了兽族古代影子议会的力量,从而能增加你5点的攻击力和1点的护甲。"
usable=0
uses=0
[sor6]
_id="sor6"
_type="item"
abillist="AIt6,AId1,AIdn"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="古尔丹影子之球"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="影子之球 +6"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=59
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买影子之球(|cffffcc00O|r)"
ubertip="这个宝物被注入了兽族古代影子议会的力量,从而能增加你6点的攻击力和1点的护甲。"
usable=0
uses=0
[sor7]
_id="sor7"
_type="item"
abillist="AItk,AId2,AIdn"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="古尔丹影子之球"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=550
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="影子之球 +7"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=88
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买影子之球(|cffffcc00O|r)"
ubertip="这个宝物被注入了兽族古代影子议会的力量,从而能增加你7点的攻击力和2点的护甲。"
usable=0
uses=0
[sor8]
_id="sor8"
_type="item"
abillist="AItl,AId2,AIdn"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="古尔丹影子之球"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=700
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="影子之球 +8"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=100
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买影子之球(|cffffcc00O|r)"
ubertip="这个宝物被注入了兽族古代影子议会的力量,从而能增加你8点的攻击力和2点的护甲。"
usable=0
uses=0
[sor9]
_id="sor9"
_type="item"
abillist="AIt9,AId2,Arel,AIdn"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="古尔丹影子之球"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=900
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="影子之球 +9"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=101
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买影子之球(|cffffcc00O|r)"
ubertip="这个宝物被注入了兽族古代影子议会的力量,从而能增加你9点的攻击力和2点的护甲,并能加快生命值恢复速度。"
usable=0
uses=0
[sora]
_id="sora"
_type="item"
abillist="AItn,AId3,Arel,AIdn"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="古尔丹影子之球"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1250
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="影子之球 +10"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=115
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买影子之球(|cffffcc00O|r)"
ubertip="这个宝物被注入了兽族古代影子议会的力量,从而能增加你10点的攻击力和3点的护甲,并能加快生命值恢复速度。"
usable=0
uses=0
[sorf]
_id="sorf"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="影子之球的碎片"
drop=0
droppable=1
file="Objects\\InventoryItems\\CrystalShard\\CrystalShard.mdl"
goldcost=200
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="影子之球碎片"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买影子之球碎片(|cffffcc00O|r)"
ubertip="一件宝物的碎片"
usable=0
uses=0
[soul]
_id="soul"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNUsedSoulGem.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
description="这是一个受困的灵魂。"
drop=0
droppable=0
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1000
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="灵魂"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买灵魂"
ubertip="一个被灵魂宝石所俘获的灵魂。"
usable=0
uses=0
[spre]
_id="spre"
_type="item"
abillist="ANpr"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNStaffOfPreservation.blp"
"buttonpos:1"=3
"buttonpos:2"=1
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="ANpr"
description="将目标单位传送回城。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="E"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="保存权杖"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=4
requires="etoa"
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=120
stockstart=0
tip="购买保存权杖(|cffffcc00E|r)"
ubertip="将一个目标单位传送到最高等级的主基地。"
usable=1
uses=0
[sprn]
_id="sprn"
_type="item"
abillist="AIa1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNRingVioletSpider.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIa1"
description="增加英雄1点的敏捷度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="蜘蛛戒指"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=19
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买蜘蛛戒指"
ubertip="增加英雄1点的敏捷度。"
usable=0
uses=0
[spro]
_id="spro"
_type="item"
abillist="AIda"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNScroll.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIda"
description="暂时提高周围单位的护甲。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="R"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="守护卷轴"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=103
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=120
stockstart=440
tip="购买守护卷轴(|cffffcc00R|r)"
ubertip="在<AIda,Dur1>秒内提高英雄周围单位<AIda,DataA1>点的护甲。"
usable=1
uses=1
[spsh]
_id="spsh"
_type="item"
abillist="ANss"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSpellShieldAmulet.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="ANss"
description="驱散敌人的魔法。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="A"
hp=75
ignorecd=0
level=6
lumbercost=0
morph=0
name="魔法护盾护身符"
oldlevel=5
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=113
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="魔法盾护身符(|cffffcc00A|r)"
ubertip="每隔<ANss,Cool1>秒就阻止敌人向自己的英雄施放魔法。"
usable=0
uses=0
[srbd]
_id="srbd"
_type="item"
abillist="AIfw,AIcs"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNArcaniteMelee.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AOcr"
description="能增加攻击力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1650
hotkey="B"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="灼热之刀"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买灼热之刀(|cffffcc00B|r)"
ubertip="增加英雄<AIfw,DataA1>点的火焰攻击力。英雄的攻击也带有溅射效果,能对目标周围的单位同时造成伤害。同时英雄有<AIcs,DataA1>%的概率能对目标造成<AIcs,DataB1>倍于普通攻击的伤害。"
usable=0
uses=0
[sreg]
_id="sreg"
_type="item"
abillist="AIsl"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfRegenerationGreen.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIsl"
description="恢复周围单位的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hotkey="R"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="恢复卷轴"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=70
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=90
stockstart=0
tip="购买恢复卷轴(|cffffcc00R|r)"
ubertip="|cff87ceeb非战斗类一次性物品|r|n在<AIsl,Dur1>秒内恢复英雄周围所有非机械单位<AIsl,DataA1>点的生命值。"
usable=1
uses=1
[sres]
_id="sres"
_type="item"
abillist="AIra"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfHealing.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIra"
description="恢复周围单位的魔法值和生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=750
hotkey="R"
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="恢复卷轴"
oldlevel=7
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=144
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=440
tip="购买恢复卷轴(|cffffcc00R|r)"
ubertip="能恢复英雄周围非机械单位<AIra,DataA1>点的生命值和<AIra,DataB1>点的魔法值。"
usable=1
uses=1
[sror]
_id="sror"
_type="item"
abillist="AIrr"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSnazzyScrollGreen.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="Aroa"
description="能提高附近单位的攻击力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="野兽卷轴"
oldlevel=3
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=63
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=440
tip="购买野兽卷轴"
ubertip="在<AIrr,Dur1>秒内提高附近友军单位<AIrr,DataA1,%>%的攻击力。"
usable=1
uses=1
[srrc]
_id="srrc"
_type="item"
abillist="AIrs"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSnazzyScroll.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIrs"
description="恢复你死亡单位的生命,继续战斗。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=750
hp=75
ignorecd=0
level=6
lumbercost=0
morph=0
name="复活卷轴"
oldlevel=8
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=134
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=440
tip="购买复活卷轴"
ubertip="能复活你<AIrs,DataA1>个死去的单位。"
usable=1
uses=1
[srtl]
_id="srtl"
_type="item"
abillist="AIsx,AItf"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrcMeleeUpThree.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIas"
description="|cffff8c00宝物|r|n这把巨大的斧子上面有着很多的刮痕和兽族的符文。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=5500
hotkey="S"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="瑟拉思尔"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买瑟拉思尔(|cffffcc00S|r)"
ubertip="|cffff8c00神器|r|n增加英雄<AIsx,DataA1,%>%的攻击速度和<AItf,DataA1>点的攻击力。|n|cffffcc00历史|r|n|cffffdead这把巨大的战斧是为了卡斯德拉克所造。并在血河战争中被是使用。随着黑疤部落的灭亡,这把战斧也最终不知了去向。那滋盖尔是卡斯德拉克唯一一个还健在的亲戚。|r"
usable=0
uses=0
[ssan]
_id="ssan"
_type="item"
abillist="ANsa"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNStaffOfSanctuary.blp"
"buttonpos:1"=1
"buttonpos:2"=2
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="ANsa"
description="传送并医疗某个单位。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=250
hotkey="N"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="避难权杖"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=3
requires="hcas"
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买避难权杖(|cffffcc00N|r)"
ubertip="T将目标单位传送到你最高等级的主基地,让其处于昏晕状态并以每秒<ANsa,DataE1>点的速度来恢复其生命值直到该单位补满生命值为止。"
usable=1
uses=0
[ssil]
_id="ssil"
_type="item"
abillist="AIse"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNStaffOfSilence.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="ANsi"
description="能阻止敌人施放魔法。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hotkey="E"
hp=75
ignorecd=0
level=6
lumbercost=0
morph=0
name="沉默权杖"
oldlevel=0
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=6
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买沉默权杖(|cffffcc00E|r)"
ubertip="阻止一定区域内所有敌人施放魔法。"
usable=1
uses=0
[stel]
_id="stel"
_type="item"
abillist="AImt"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNStaffOfTeleportation.blp"
"buttonpos:1"=3
"buttonpos:2"=1
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AHmt"
description="能传送英雄。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=100
hotkey="E"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="传送权杖"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=220
tip="购买传送权杖(|cffffcc00E|r)"
ubertip="将英雄传送到目标地面单位或者建筑物。"
usable=1
uses=0
[stpg]
_id="stpg"
_type="item"
abillist="AIpz"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPenguin.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIha"
description="一个能发出唧唧声的可爱时钟企鹅玩具。"
drop=0
droppable=1
file="Units\\Critters\\Penguin\\Penguin.mdl"
goldcost=450
hotkey="P"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="时钟企鹅"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买时钟企鹅(|cffffcc0P|r)"
ubertip="这个可爱的企鹅玩具最初由地精工人萨拉哈尔为半人马所造。由于半人马从来都没有见过企鹅的样子,所以他们对其充满着敬畏之情并将它们放在祭坛里进行膜拜。"
usable=1
uses=0
[stre]
_id="stre"
_type="item"
abillist="AInd"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNWandSkull.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AUan"
description="能复活一个尸体。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="R"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="鼓舞权杖"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买鼓舞权杖(|cffffcc00R|r)"
ubertip="复活附近几个尸体来为你战斗。持续<AInd,Dur1>秒。"
usable=1
uses=0
[stwa]
_id="stwa"
_type="item"
abillist="AItj"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNOrcMeleeUpOne.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIat"
description="能增加攻击力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=600
hotkey="W"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="战斧"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买战斧(|cffffcc00W|r)"
ubertip="增加英雄<AItj,DataA1>点的攻击力。"
usable=0
uses=0
[stwp]
_id="stwp"
_type="item"
abillist="AItp"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNScrollUber.blp"
"buttonpos:1"=2
"buttonpos:2"=1
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AItp"
description="将单位传送到己方或者友军的城镇。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=350
hotkey="T"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="回城卷轴"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=123
requires="TWN2"
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=120
stockstart=440
tip="购买回城卷轴(|cffffcc00T|r)"
ubertip="将英雄和英雄周围的单位传送到指定的一个己方或者友军城镇。"
usable=1
uses=1
[tbak]
_id="tbak"
_type="item"
abillist="AIbh"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNAltarOfKings.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIbh"
description="建造国王祭坛。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=180
hotkey="K"
hp=75
ignorecd=0
level=0
lumbercost=50
morph=0
name="微型国王祭坛"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买微型国王祭坛(|cffffcc00K|r)"
ubertip="在目标地点建造一个国王祭坛。"
usable=1
uses=1
[tbar]
_id="tbar"
_type="item"
abillist="AIbs"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHumanBarracks.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIbl"
description="建造一个兵营。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=160
hotkey="B"
hp=75
ignorecd=0
level=0
lumbercost=50
morph=0
name="微型兵营"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买微型兵营(|cffffcc00B|r)"
ubertip="在目标地点建造一个兵营。"
usable=1
uses=1
[tbsm]
_id="tbsm"
_type="item"
abillist="AIbb"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNBlacksmith.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIbl"
description="建造一个铁匠铺。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="B"
hp=75
ignorecd=0
level=0
lumbercost=50
morph=0
name="微型铁匠铺"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买微型铁匠铺(|cffffcc00B|r)"
ubertip="在目标地点建造一个铁匠铺。"
usable=1
uses=1
[tcas]
_id="tcas"
_type="item"
abillist="AIbl"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTinyCastle.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIbl"
description="能在目标区域内创建出一座城堡来。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=800
hotkey="A"
hp=75
ignorecd=0
level=0
lumbercost=300
morph=0
name="小城堡"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
requires="hcas"
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买小城堡(|cffffcc00A|r)"
ubertip="能在目标区域内创建出一座城堡来。"
usable=1
uses=1
[tdex]
_id="tdex"
_type="item"
abillist="AIam"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTome.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIam"
description="能永久地增加英雄敏捷度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\tomeGreen\\tomeGreen.mdl"
goldcost=150
hotkey="A"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="敏捷之书"
oldlevel=1
pawnable=1
perishable=1
pickrandom=1
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买敏捷之书(|cffffcc00A|r)"
ubertip="永久性地提高英雄<AIam,DataA1>点的敏捷度。"
usable=1
uses=1
[tdx2]
_id="tdx2"
_type="item"
abillist="AIgm"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTome.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIgm"
description="能永久地增加英雄敏捷度。"
drop=0
droppable=1
file="Objects\\InventoryItems\\tomeGreen\\tomeGreen.mdl"
goldcost=300
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="敏捷之书 +2"
oldlevel=5
pawnable=1
perishable=1
pickrandom=1
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买敏捷之书+2"
ubertip="能永久地增加英雄2点的敏捷度。"
usable=1
uses=1
[tels]
_id="tels"
_type="item"
abillist="AIuv"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTelescope.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="Ault"
description="能提高夜间的视野范围。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="T"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="地精夜视镜"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=5
scale=1.0
sellable=1
selsize=0.0
stockmax=3
stockregen=120
stockstart=0
tip="购买地精夜视镜(|cffffcc00T|r)"
ubertip="能提高英雄在夜间的视野范围。"
usable=0
uses=0
[texp]
_id="texp"
_type="item"
abillist="AIem"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTomeBrown.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIem"
description="给予英雄额外的经验值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\tomeBrown\\tomeBrown.mdl"
goldcost=500
hotkey="E"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="经验之书"
oldlevel=5
pawnable=1
perishable=1
pickrandom=1
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买经验之书(|cffffcc00E|r)"
ubertip="给予英雄 <AIem,DataA1>点的经验值。"
usable=1
uses=1
[tfar]
_id="tfar"
_type="item"
abillist="AIbf"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNFarm.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIbl"
description="建造一个农场。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=75
hotkey="F"
hp=75
ignorecd=0
level=0
lumbercost=20
morph=0
name="微型农场"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买微型农场(|cffffcc00F|r)"
ubertip="在目标地点建造一个农场。"
usable=1
uses=1
[tgrh]
_id="tgrh"
_type="item"
abillist="AIbg"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNGreathall.blp"
"buttonpos:1"=1
"buttonpos:2"=2
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIbl"
description="创建出一道巨大的墙壁来。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=600
hotkey="G"
hp=75
ignorecd=0
level=3
lumbercost=185
morph=0
name="小型的大厅"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
requires="ofrt"
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买小型的大厅(|cffffcc00G|r)"
ubertip="在目标区域创建出一座大厅。对于人族, 暗夜精灵族和不死族来讲则分别会创建出城镇大厅,生命之树和大墓地。"
usable=1
uses=1
[tgxp]
_id="tgxp"
_type="item"
abillist="AIe2"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNManual3.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIe2"
description="给予英雄额外的经验值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\tomeBrown\\tomeBrown.mdl"
goldcost=1000
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="超级经验之书"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买超级经验之书"
ubertip="给予英雄<AIe2,DataA1>点的经验值。"
usable=1
uses=1
[thdm]
_id="thdm"
_type="item"
abillist="AIcl"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNEnchantedGemstone.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AOcl"
description="|cff32cd32特有的|r|n大型的钻石。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1190
hotkey="T"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="雷霆蜥蜴钻石"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买雷霆蜥蜴钻石(|cffffcc00T|r)"
ubertip="|cff32cd32特有的|r|n能射出闪电之箭对多个敌人造成伤害。"
usable=1
uses=0
[thle]
_id="thle"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNThunderLizardEgg.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="巨蜥蜴之蛋。"
drop=0
droppable=1
file="Objects\\InventoryItems\\ThunderLizardEgg\\ThunderLizardEgg.mdl"
goldcost=200
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="雷霆蜥蜴之蛋"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买雷霆蜥蜴之蛋"
ubertip="这只巨大的蛋如果没有母体的温度是不会孵化的。"
usable=0
uses=0
[tin2]
_id="tin2"
_type="item"
abillist="AItm"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTome.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AItm"
description="能永久地增加英雄的智力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\tomeBlue\\tomeBlue.mdl"
goldcost=300
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="智力之书 +2"
oldlevel=5
pawnable=1
perishable=1
pickrandom=1
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买智力之书 +2"
ubertip="能永久地增加英雄2点的智力。"
usable=1
uses=1
[tint]
_id="tint"
_type="item"
abillist="AIim"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTome.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIim"
description="能永久地增加英雄的智力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\tomeBlue\\tomeBlue.mdl"
goldcost=150
hotkey="T"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="智力之书"
oldlevel=1
pawnable=1
perishable=1
pickrandom=1
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买智力之书(|cffffcc00T|r)"
ubertip="能永久地增加英雄<AIim,DataB1>点的智力。"
usable=1
uses=1
[tkno]
_id="tkno"
_type="item"
abillist="AIlm"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTomeRed.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Artifact"
colorb=255
colorg=255
colorr=255
cooldownid="AIlm"
description="能提高英雄的经验等级。"
drop=0
droppable=1
file="Objects\\InventoryItems\\tomeBrown\\tomeBrown.mdl"
goldcost=1250
hotkey="P"
hp=75
ignorecd=0
level=8
lumbercost=0
morph=0
name="能量之书"
oldlevel=9
pawnable=1
perishable=1
pickrandom=1
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买能量之书(|cffffcc00P|r)"
ubertip="能提高英雄<AIlm,DataA1>个等级。"
usable=1
uses=1
[tlum]
_id="tlum"
_type="item"
abillist="AIbr"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHumanLumberMill.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIbl"
description="建造一座伐木场。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="R"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="微型伐木场"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买微型伐木场(|cffffcc00R|r)"
ubertip="在目标地点建造一座伐木场。"
usable=1
uses=1
[tmmt]
_id="tmmt"
_type="item"
abillist="AIs1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNEntrapmentWard.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIs1"
description="增加英雄1点的力量。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="力量图腾"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=28
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买力量图腾"
ubertip="增加英雄1点的力量。"
usable=0
uses=0
[tmsc]
_id="tmsc"
_type="item"
abillist="AIdp,AImz"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNNecromancerAdept.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AUdp"
description="|cff8b00ff特有的|r|n一本看上去充满着邪气的书,上面有着亡灵巫师的符文。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=1250
hotkey="T"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="牺牲之书"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=180
stockstart=0
tip="购买牺牲之书(|cffffcc00T|r)"
ubertip="|cff8b00ff特有的|r|n牺牲附近的一个非英雄单位来补充英雄的生命值。在装备之后也能增加英雄<AImz,DataA1>点的魔法值。"
usable=1
uses=0
[totw]
_id="totw"
_type="item"
abillist="AIff"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNStone.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIff"
description="召唤两栖鱼人。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="野性护符"
oldlevel=7
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=84
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买野性护符"
ubertip="这块神秘的石头能召唤出一两栖鱼人来为你战斗。|n一共可以召唤<totw,uses>次。|n持续<AIff,Dur1>秒。"
usable=1
uses=3
[tpow]
_id="tpow"
_type="item"
abillist="AIxm"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTomeRed.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIxm"
description="增加英雄1点的智力,敏捷度和力量。"
drop=0
droppable=1
file="Objects\\InventoryItems\\tome\\tome.mdl"
goldcost=300
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="知识之书"
oldlevel=5
pawnable=1
perishable=1
pickrandom=1
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买知识之书"
ubertip="增加英雄1点的智力,敏捷度和力量。"
usable=1
uses=1
[tret]
_id="tret"
_type="item"
abillist="Aret"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTomeOfRetraining.blp"
"buttonpos:1"=0
"buttonpos:2"=2
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="Aret"
description="取消英雄所学的所有魔法,让英雄能重新选择技能。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=300
hotkey="O"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="再训练之书"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=440
tip="购买再训练之书(|cffffcc00O|r)"
ubertip="取消英雄所学的所有魔法,让英雄能重新选择技能。"
usable=1
uses=1
[tsct]
_id="tsct"
_type="item"
abillist="AIbt"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHumanWatchTower.blp"
"buttonpos:1"=3
"buttonpos:2"=1
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIbl"
description="能在指定的区域内创建出一座哨塔来。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=30
hotkey="V"
hp=75
ignorecd=0
level=1
lumbercost=20
morph=0
name="象牙塔"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=0
requires="hkee"
scale=1.0
sellable=1
selsize=0.0
stockmax=3
stockregen=30
stockstart=0
tip="购买象牙塔(|cffffcc00V|r)"
ubertip="能在指定的区域内创建出一座哨塔来。"
usable=1
uses=1
[tst2]
_id="tst2"
_type="item"
abillist="AInm"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTome.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AInm"
description="能永久性地提高英雄的力量。"
drop=0
droppable=1
file="Objects\\InventoryItems\\tomeRed\\tomeRed.mdl"
goldcost=300
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="力量之书 +2"
oldlevel=5
pawnable=1
perishable=1
pickrandom=1
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买力量之书 +2"
ubertip="增加2点的力量。"
usable=1
uses=1
[tstr]
_id="tstr"
_type="item"
abillist="AIsm"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNTome.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="PowerUp"
colorb=255
colorg=255
colorr=255
cooldownid="AIsm"
description="能永久性地提高英雄的力量。"
drop=0
droppable=1
file="Objects\\InventoryItems\\tomeRed\\tomeRed.mdl"
goldcost=150
hotkey="S"
hp=75
ignorecd=0
level=1
lumbercost=0
morph=0
name="力量之书"
oldlevel=1
pawnable=1
perishable=1
pickrandom=1
powerup=1
prio=200
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买力量之书(|cffffcc00S|r)"
ubertip="能永久性地提高英雄<AIsm,DataC1>点的力量。"
usable=1
uses=1
[uflg]
_id="uflg"
_type="item"
abillist="AIfe"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNUndeadCaptureFlag.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
description="能在某些特殊的场景内获得。"
drop=1
droppable=1
file="Objects\\InventoryItems\\UndeadCaptureFlag\\UndeadCaptureFlag.mdl"
goldcost=1000
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="不死族旗帜"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买不死族旗帜"
ubertip="特殊的物品,常被用来当作某些场景内获胜的条件。"
usable=0
uses=0
[vamp]
_id="vamp"
_type="item"
abillist="AIpv"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNPotionOfVampirism.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIpv"
description="增加英雄的攻击力,且让英雄在攻击的同时能增加自己的生命值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=75
hotkey="V"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="吸血药水"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=39
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=45
stockstart=0
tip="购买吸血药水(|cffffcc00V|r)"
ubertip="增加英雄<AIpv,DataA1>点的攻击力,且让英雄在攻击的同时能增加自己的生命值。|n持续<AIpv,dur1>秒。"
usable=1
uses=1
[vddl]
_id="vddl"
_type="item"
abillist="AIi1"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNShadowPact.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Miscellaneous"
colorb=255
colorg=255
colorr=255
cooldownid="AIi1"
description="增加英雄1点的智力。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=50
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="巫毒玩偶"
oldlevel=0
pawnable=1
perishable=0
pickrandom=0
powerup=0
prio=16
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买巫毒玩偶"
ubertip="增加英雄1点的智力。"
usable=0
uses=0
[ward]
_id="ward"
_type="item"
abillist="AIcd"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNDrum.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Permanent"
colorb=255
colorg=255
colorr=255
cooldownid="AOac"
description="增加附近单位的作战效率。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=500
hotkey="W"
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="战歌之鼓"
oldlevel=7
pawnable=1
perishable=0
pickrandom=1
powerup=0
prio=38
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买战歌之鼓(|cffffcc00W|r)"
ubertip="能增加周围单位 <AIcd,DataA1,%>%的攻击力。|n不能和命令光环同时使用。"
usable=0
uses=0
[wcyc]
_id="wcyc"
_type="item"
abillist="AIcy"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNWandOfCyclone.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="Acyc"
description="施放飓风魔法。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=450
hp=75
ignorecd=0
level=4
lumbercost=0
morph=0
name="飓风权杖"
oldlevel=6
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=30
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买飓风权杖"
ubertip="允许英雄施放飓风。飓风将目标单位投掷到空中,使其不能移动,攻击和施放任何的魔法技能。而且其他单位也不能在这期间攻击它。|n持续<Alcy,Dur1>秒。"
usable=1
uses=3
[whwd]
_id="whwd"
_type="item"
abillist="AIhw"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNHealingWard.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="Ahwd"
description="召唤治疗守卫。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=600
hp=75
ignorecd=0
level=5
lumbercost=0
morph=0
name="治疗守卫"
oldlevel=6
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=85
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买治疗守卫"
ubertip="放置一个守卫来治疗周围的单位持续时间为 <Ahwd,Dur1>秒。|n一共可以使用<whwd,uses>次。"
usable=1
uses=3
[wild]
_id="wild"
_type="item"
abillist="AIuw"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNAmuletOftheWild.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIuw"
description="召唤熊怪。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=750
hp=75
ignorecd=0
level=6
lumbercost=0
morph=0
name="野性护身符"
oldlevel=0
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=136
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买野性护身符"
ubertip="召唤出一个熊怪战士。熊怪持续<AIuw,Dur1>秒。"
usable=1
uses=1
[will]
_id="will"
_type="item"
abillist="AIil"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNWand.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="AIil"
description="能制造幻象。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="I"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="幻象权杖"
oldlevel=3
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=14
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买幻象权杖(|cffffcc00I|r)"
ubertip="能制造目标单位的一个幻象。幻象不具备任何的攻击力,遭受敌人进攻的伤害值也会翻成原有的<AIil,DataB1> 倍。在<AIil,Dur1>秒之后或者生命值达到零之后幻象会自动消失。|n一共可以使用<will,uses> 次。"
usable=1
uses=3
[wlsd]
_id="wlsd"
_type="item"
abillist="AIls"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNStarWand.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="Alsh"
description="能施放闪电护盾魔法。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="闪电护盾权杖"
oldlevel=3
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=8
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=90
stockstart=0
tip="购买闪电护盾权杖"
ubertip="使得英雄能在某个单位身上施放闪电护盾魔法,围绕在该单位身上的护盾能对周围的单位造成每秒<AIls,DataA1>的伤害。|n一共可以使用<wlsd,uses>次。|n持续<AIls,Dur1>秒。"
usable=1
uses=3
[wneg]
_id="wneg"
_type="item"
abillist="AIdi"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNWandSkull.blp"
"buttonpos:1"=3
"buttonpos:2"=1
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIdi"
description="驱散一定区域内的魔法。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="N"
hp=75
ignorecd=1
level=2
lumbercost=0
morph=0
name="否决权杖"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=110
requires="unp1"
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=90
stockstart=0
tip="购买否决权杖(|cffffcc00N|r)"
ubertip="能驱散一定范围内所有的魔法效果。|n可使用<wneg,uses>次。|n|cffffcc00对召唤出来的单位能造成 <AIdi,DataB1>点的伤害。|r"
usable=1
uses=3
[wneu]
_id="wneu"
_type="item"
abillist="AIdc"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNWandOfNeutralization.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Purchasable"
colorb=255
colorg=255
colorr=255
cooldownid="AIdc"
description="能驱逐魔法效果。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="N"
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="中和权杖"
oldlevel=0
pawnable=1
perishable=1
pickrandom=0
powerup=0
prio=111
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=90
stockstart=0
tip="购买中和权杖(|cffffcc00N|r)"
ubertip="投掷出一道魔法能量波,在不同的单位间跳跃<AIdc,DataC1>次从而驱散各类的魔法效果。|n可使用<wneu,uses>次。"
usable=1
uses=4
[wolg]
_id="wolg"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNWirtsOtherLeg.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="另一条腿。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="O"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="怀特的另一条腿"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买怀特的另一条腿(|cffffcc00O|r)"
ubertip="也许过分热心的冒险者在他的旅途结束之前窥视到了这个,以为它能给予他在屠杀中的最后机会。但他并不知道这能将他领向何处。"
usable=0
uses=0
[woms]
_id="woms"
_type="item"
abillist="Aste"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNWandOfManaSteal.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="Aste"
description="能盗取目标单位的魔法值。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=400
hotkey="W"
hp=75
ignorecd=0
level=3
lumbercost=0
morph=0
name="魔法盗取权杖"
oldlevel=3
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=69
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买魔法盗取权杖(|cffffcc00W|r)"
ubertip="盗取目标单位身上的魔法值。|n一共可以使用<woms,uses>次。"
usable=1
uses=2
[wshs]
_id="wshs"
_type="item"
abillist="Ashs"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNWandOfShadowSight.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="Ashs"
description="能让玩家拥有敌方目标单位的视野直到该单位身上的魔法被驱逐。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hotkey="W"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="影子权杖"
oldlevel=0
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=2
stockregen=60
stockstart=0
tip="购买影子权杖(|cffffcc00W|r)"
ubertip="能让玩家拥有敌方目标单位的视野直到该单位身上的魔法被驱逐。|n可使用<wshs,uses>次。"
usable=1
uses=2
[wswd]
_id="wswd"
_type="item"
abillist="AIsw"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNSentryWard.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Charged"
colorb=255
colorg=255
colorr=255
cooldownid="Ayeye"
description="召唤岗哨守卫。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=150
hp=75
ignorecd=0
level=2
lumbercost=0
morph=0
name="岗哨守卫"
oldlevel=3
pawnable=1
perishable=1
pickrandom=1
powerup=0
prio=0
scale=1.0
sellable=1
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买岗哨守卫"
ubertip="在<AIsw,Dur1>秒内放置一个哨兵守卫来监视一定的区域。|n一共可以使用<wswd,uses>次。"
usable=1
uses=3
[wtlg]
_id="wtlg"
_type="item"
armor="Wood"
art="ReplaceableTextures\\CommandButtons\\BTNWirtsLeg.blp"
"buttonpos:1"=0
"buttonpos:2"=0
class="Campaign"
colorb=255
colorg=255
colorr=255
description="一条腿。"
drop=0
droppable=1
file="Objects\\InventoryItems\\TreasureChest\\treasurechest.mdl"
goldcost=200
hotkey="L"
hp=75
ignorecd=0
level=0
lumbercost=0
morph=0
name="怀特之腿"
oldlevel=0
pawnable=0
perishable=0
pickrandom=0
powerup=0
prio=0
scale=1.0
sellable=0
selsize=0.0
stockmax=1
stockregen=120
stockstart=0
tip="购买怀特之腿(|cffffcc00L|r)"
ubertip="是否这个打开的空间门释放我们在暗黑破坏神世界的亲爱的朋友们?如果是这样, 那是个玩家,还是个恶魔?燃烧军团到底征服了多少个世界?是否燃烧军团的恶魔们和那些避难所中的是同一类呢?思维已经混乱。"
usable=0
uses=0