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37901 lines
885 KiB
37901 lines
885 KiB
[AAns]
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_code="AAns"
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_id="AAns"
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_max_level=1
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_type="ability"
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area={0.0,0.0,0.0,0.0}
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art="ReplaceableTextures\\CommandButtons\\BTNReturnGoods.blp"
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buffid={"","","",""}
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"buttonpos:1"=0
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"buttonpos:2"=0
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cast={0.0,0.0,0.0,0.0}
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casterattachcount=0
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checkdep=1
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cool={0.0,0.0,0.0,0.0}
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cost={0,0,0,0}
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dataa={50,0,0,0}
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datab={0,0,0,0}
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datae={"neutralspell","","",""}
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dataf={1,0,0,0}
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dur={0.0,0.0,0.0,0.0}
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efctid={"","","",""}
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hero=0
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herodur={0.0,0.0,0.0,0.0}
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hotkey="G"
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item=0
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levels=1
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levelskip=0
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missilearc=0.0
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missilehoming=0
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missilespeed=0
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name="收费"
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priority=0
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race="creeps"
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reqlevel=0
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"researchbuttonpos:1"=0
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"researchbuttonpos:2"=0
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rng={0.0,0.0,0.0,0.0}
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targetattachcount=0
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targs={"","","",""}
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tip={"收费( |cffffcc00G|r)"}
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ubertip={"向某个玩家收取固定数额的金子和木材。"}
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"unbuttonpos:1"=0
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"unbuttonpos:2"=0
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untip={}
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unubertip={}
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[ACac]
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_code="AOac"
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_id="ACac"
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_max_level=1
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_type="ability"
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area={900.0,0.0,0.0,0.0}
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art="ReplaceableTextures\\PassiveButtons\\PASBTNGnollCommandAura.blp"
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buffid={"BOac","","",""}
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"buttonpos:1"=0
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"buttonpos:2"=2
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cast={0.0,0.0,0.0,0.0}
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casterattachcount=0
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checkdep=0
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cool={0.0,0.0,0.0,0.0}
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cost={0,0,0,0}
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dataa={0.1,0.0,0.0,0.0}
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datab={1,0,0,0}
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datac={1,0,0,0}
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datad={0,0,0,0}
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dur={0.0,0.0,0.0,0.0}
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efctid={"","","",""}
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hero=0
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herodur={0.0,0.0,0.0,0.0}
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item=0
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levels=1
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levelskip=0
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missilearc=0.0
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missilehoming=0
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missilespeed=0
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name="命令光环"
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priority=0
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race="creeps"
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reqlevel=0
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"researchbuttonpos:1"=0
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"researchbuttonpos:2"=0
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rng={0.0,0.0,0.0,0.0}
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targetart="Abilities\\Spells\\Orc\\WarDrums\\DrumsCasterHeal.mdl"
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targetattach="origin"
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targetattachcount=0
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targs={"air,ground,friend,self,vuln,invu","","",""}
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tip={"命令光环"}
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ubertip={"增加附近单位的攻击力。"}
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"unbuttonpos:1"=0
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"unbuttonpos:2"=0
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untip={}
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unubertip={}
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[ACad]
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_code="ACad"
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_id="ACad"
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_max_level=1
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_type="ability"
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area={900.0,0.0,0.0,0.0}
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art="ReplaceableTextures\\CommandButtons\\BTNAnimateDead.blp"
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buffid={"BUan","","",""}
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"buttonpos:1"=3
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"buttonpos:2"=2
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cast={0.0,0.0,0.0,0.0}
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casterattachcount=0
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checkdep=0
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cool={240.0,0.0,0.0,0.0}
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cost={250,0,0,0}
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dataa={6,0,0,0}
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datab={0,0,0,0}
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datac={0,0,0,0}
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dur={120.0,0.0,0.0,0.0}
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editorsuffix="(中立但是带有敌意)"
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efctid={"","","",""}
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hero=0
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herodur={120.0,0.0,0.0,0.0}
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hotkey="D"
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item=0
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levels=1
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levelskip=0
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missilearc=0.0
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missilehoming=0
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missilespeed=0
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name="操纵死尸"
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order="animatedead"
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priority=0
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race="creeps"
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reqlevel=0
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"researchbuttonpos:1"=0
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"researchbuttonpos:2"=0
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rng={400.0,0.0,0.0,0.0}
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specialart="Abilities\\Spells\\Undead\\AnimateDead\\AnimateDeadTarget.mdl"
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targetattachcount=0
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targs={"air,ground,dead","","",""}
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tip={"操纵死尸(|cffffcc00D|r)"}
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ubertip={"复活<ACad,DataA1>个阵亡单位。持续时间为<ACad,Dur1>秒。"}
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"unbuttonpos:1"=0
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"unbuttonpos:2"=0
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untip={}
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unubertip={}
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[ACah]
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_code="AEah"
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_id="ACah"
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_max_level=1
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_type="ability"
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area={900.0,0.0,0.0,0.0}
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art="ReplaceableTextures\\PassiveButtons\\PASBTNThorns.blp"
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buffid={"BEah","","",""}
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"buttonpos:1"=2
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"buttonpos:2"=2
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cast={0.0,0.0,0.0,0.0}
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casterattachcount=0
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checkdep=0
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cool={0.0,0.0,0.0,0.0}
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cost={0,0,0,0}
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dataa={0.1,0.0,0.0,0.0}
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datab={1,0,0,0}
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dur={0.0,0.0,0.0,0.0}
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editorsuffix="(中立但是带有敌意)"
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efctid={"","","",""}
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hero=0
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herodur={0.0,0.0,0.0,0.0}
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item=0
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levels=1
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levelskip=0
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missilearc=0.0
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missilehoming=0
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missilespeed=0
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name="荆棘光环"
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priority=0
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race="creeps"
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reqlevel=0
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"researchbuttonpos:1"=0
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"researchbuttonpos:2"=0
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rng={0.0,0.0,0.0,0.0}
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targetart="Abilities\\Spells\\NightElf\\ThornsAura\\ThornsAura.mdl"
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targetattach="origin"
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targetattachcount=0
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targs={"air,ground,friend,self,vuln,invu","","",""}
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tip={"荆棘光环"}
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ubertip={"给周围单位提供荆棘光环的保护,如果近战型的敌人来攻击它们就会受到每次相当于自身<ACah,DataA1,%>%攻击力的伤害。"}
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"unbuttonpos:1"=0
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"unbuttonpos:2"=0
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untip={}
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unubertip={}
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[ACam]
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_code="Aams"
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_id="ACam"
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_max_level=1
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_type="ability"
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area={0.0,0.0,0.0,0.0}
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art="ReplaceableTextures\\CommandButtons\\BTNAntiMagicShell.blp"
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buffid={"Bams,Bam2","","",""}
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"buttonpos:1"=1
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"buttonpos:2"=2
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cast={0.0,0.0,0.0,0.0}
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casterattachcount=0
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checkdep=0
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cool={0.0,0.0,0.0,0.0}
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cost={50,0,0,0}
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dataa={0.0,0.0,0.0,0.0}
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datab={0.0,0.0,0.0,0.0}
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datac={0,0,0,0}
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datad={0,0,0,0}
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dur={90.0,0.0,0.0,0.0}
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editorsuffix="(中立但是带有敌意)"
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efctid={"","","",""}
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hero=0
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herodur={90.0,0.0,0.0,0.0}
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hotkey="N"
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item=0
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levels=1
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levelskip=0
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missilearc=0.0
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missilehoming=0
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missilespeed=0
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name="反魔法外壳"
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order="antimagicshell"
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priority=0
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race="creeps"
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reqlevel=0
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requires="Ruba"
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"researchbuttonpos:1"=0
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"researchbuttonpos:2"=0
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rng={500.0,0.0,0.0,0.0}
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targetattachcount=0
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targs={"air,ground,vuln,invu","","",""}
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tip={"反魔法外壳(|cffffcc00N|r)"}
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ubertip={"使目标单位对所有魔法免疫。|n持续<ACam,Dur1>秒。"}
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"unbuttonpos:1"=0
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"unbuttonpos:2"=0
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untip={}
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unubertip={}
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[ACat]
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_code="AEar"
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_id="ACat"
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_max_level=1
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_type="ability"
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area={900.0,0.0,0.0,0.0}
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art="ReplaceableTextures\\PassiveButtons\\PASBTNTrueShot.blp"
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buffid={"BEar","","",""}
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"buttonpos:1"=2
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"buttonpos:2"=2
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cast={0.0,0.0,0.0,0.0}
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casterattachcount=0
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checkdep=0
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cool={0.0,0.0,0.0,0.0}
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cost={0,0,0,0}
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dataa={0.1,0.0,0.0,0.0}
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datab={0,0,0,0}
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datac={1,0,0,0}
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datad={0,0,0,0}
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dur={0.0,0.0,0.0,0.0}
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editorsuffix="(中立但是带有敌意)"
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efctid={"","","",""}
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hero=0
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herodur={0.0,0.0,0.0,0.0}
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item=0
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levels=1
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levelskip=0
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missilearc=0.0
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missilehoming=0
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missilespeed=0
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name="强击光环"
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priority=0
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race="creeps"
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reqlevel=0
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"researchbuttonpos:1"=0
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"researchbuttonpos:2"=0
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rng={0.0,0.0,0.0,0.0}
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targetart="Abilities\\Spells\\NightElf\\TrueshotAura\\TrueshotAura.mdl"
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targetattach="origin"
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targetattachcount=0
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targs={"air,ground,friend,self,vuln,invu","","",""}
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tip={"强击光环"}
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ubertip={"提高周围友军单位<ACat,DataA1,%>%的远程攻击力。"}
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"unbuttonpos:1"=0
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"unbuttonpos:2"=0
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untip={}
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unubertip={}
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[ACav]
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_code="AHad"
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_id="ACav"
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_max_level=1
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_type="ability"
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area={900.0,0.0,0.0,0.0}
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art="ReplaceableTextures\\PassiveButtons\\PASBTNDevotion.blp"
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buffid={"BHad","","",""}
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"buttonpos:1"=2
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"buttonpos:2"=2
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cast={0.0,0.0,0.0,0.0}
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casterattachcount=0
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checkdep=0
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cool={0.0,0.0,0.0,0.0}
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cost={0,0,0,0}
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dataa={3.0,0.0,0.0,0.0}
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datab={0,0,0,0}
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dur={0.0,0.0,0.0,0.0}
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editorsuffix=" (中立但是带有敌意)"
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efctid={"","","",""}
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hero=0
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herodur={0.0,0.0,0.0,0.0}
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item=0
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levels=1
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levelskip=0
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missilearc=0.0
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missilehoming=0
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missilespeed=0
|
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name="专注光环"
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priority=0
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race="creeps"
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reqlevel=0
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"researchbuttonpos:1"=0
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"researchbuttonpos:2"=0
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rng={0.0,0.0,0.0,0.0}
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targetart="Abilities\\Spells\\Human\\DevotionAura\\DevotionAura.mdl"
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targetattach="origin"
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targetattachcount=0
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targs={"air,ground,friend,self,vuln,invu","","",""}
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tip={"专注光环"}
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ubertip={"提高周围单位<ACav,DataA1>点的护甲。"}
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"unbuttonpos:1"=0
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"unbuttonpos:2"=0
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untip={}
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unubertip={}
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[ACba]
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_code="AHab"
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_id="ACba"
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_max_level=1
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_type="ability"
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area={900.0,0.0,0.0,0.0}
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art="ReplaceableTextures\\PassiveButtons\\PASBTNBrilliance.blp"
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buffid={"BHab","","",""}
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"buttonpos:1"=2
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"buttonpos:2"=2
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cast={0.0,0.0,0.0,0.0}
|
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casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
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cost={0,0,0,0}
|
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dataa={1.0,0.0,0.0,0.0}
|
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datab={0,0,0,0}
|
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dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
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hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
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item=0
|
|
levels=1
|
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levelskip=0
|
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missilearc=0.0
|
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missilehoming=0
|
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missilespeed=0
|
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name="辉煌光环"
|
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priority=0
|
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race="creeps"
|
|
reqlevel=0
|
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"researchbuttonpos:1"=0
|
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"researchbuttonpos:2"=0
|
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rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\Brilliance\\Brilliance.mdl"
|
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targetattach="origin"
|
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targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","","",""}
|
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tip={"辉煌光环"}
|
|
ubertip={"增加周围单位每秒<ACba,DataA1>点的魔法恢复速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACbb]
|
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_code="Ablo"
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_id="ACbb"
|
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_max_level=1
|
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_type="ability"
|
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area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBloodLustOn.blp"
|
|
buffid={"Bblo","","",""}
|
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"buttonpos:1"=0
|
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"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.4,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
datac={0.3,0.0,0.0,0.0}
|
|
dur={40.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={40.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="嗜血术"
|
|
order="bloodlust"
|
|
orderoff="bloodlustoff"
|
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orderon="bloodluston"
|
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priority=11
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,organic,self,neutral","","",""}
|
|
tip={"嗜血术(|cffffcc00B|r)"}
|
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ubertip={"在<ACbb,Dur1>秒内增加目标单位<ACbb,DataA1,%>%的攻击速度和<ACbb,DataB1,%>%的移动速度。"}
|
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unart="ReplaceableTextures\\CommandButtons\\BTNBloodLustOff.blp"
|
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"unbuttonpos:1"=0
|
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"unbuttonpos:2"=2
|
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unhotkey="B"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
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|
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[ACbc]
|
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_code="ANbf"
|
|
_id="ACbc"
|
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_max_level=1
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={150.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFireForTheCannon.blp"
|
|
buffid={"BNbf","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={150.0,0.0,0.0,0.0}
|
|
datab={99999.0,0.0,0.0,0.0}
|
|
datac={800.0,0.0,0.0,0.0}
|
|
datad={150.0,0.0,0.0,0.0}
|
|
datae={21.0,0.0,0.0,0.0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\BreathOfFire\\BreathOfFireMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1050
|
|
name="火焰呼吸"
|
|
order="breathoffire"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNFireForTheCannon.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Other\\BreathOfFire\\BreathOfFireDamage.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,air","","",""}
|
|
tip={"火焰呼吸(|cffffcc00F|r) "}
|
|
ubertip={"对敌人呼出带有攻击力的火焰,造成<ACbc,DataA1>点伤害力。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACbf]
|
|
_code="ACbf"
|
|
_id="ACbf"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={150.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBreathOfFrost.blp"
|
|
buffid={"BCbf","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={50.0,0.0,0.0,0.0}
|
|
datab={99999.0,0.0,0.0,0.0}
|
|
datac={800.0,0.0,0.0,0.0}
|
|
datad={150.0,0.0,0.0,0.0}
|
|
datae={7.0,0.0,0.0,0.0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\BreathOfFrost\\BreathOfFrostMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1050
|
|
name="霜冻闪电"
|
|
order="breathoffire"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air","","",""}
|
|
tip={"霜冻闪电(|cffffcc00F|r)"}
|
|
ubertip={"吐出带有攻击力的冰霜,最初造成<ACbf,DataA1>点的伤害,随后在<ACbf,Dur1>秒内对目标单位造成每秒<ACbf,DataE1>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACbh]
|
|
_code="AHbh"
|
|
_id="ACbh"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNBash.blp"
|
|
buffid={"BPSE","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={15.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={25.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={2.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="重击"
|
|
order="bash"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground","","",""}
|
|
tip={"重击"}
|
|
ubertip={"给予<ACbh,DataA1>%的概率能造成<ACbh,DataC1>点的额外伤害,并在<ACbh,Dur1>秒内击晕敌人。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACbk]
|
|
_code="ANba"
|
|
_id="ACbk"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="attack"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTheBlackArrowOnOff.blp"
|
|
buffid={"BNba,BNdm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={2.0,0.0,0.0,0.0}
|
|
cost={6,0,0,0}
|
|
dataa={2.0,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
datac={80.0,0.0,0.0,0.0}
|
|
dur={2.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\BlackArrow\\BlackArrowMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1050
|
|
name="黑暗之箭"
|
|
order="blackarrow"
|
|
orderoff="blackarrowoff"
|
|
orderon="blackarrowon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","","",""}
|
|
tip={"黑暗之箭(|cffffcc00B|r) "}
|
|
ubertip={"增加<ACbk,DataA1>点伤害力。被黑暗之箭杀死的单位会变成骷髅。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNTheBlackArrowOnOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unitid={"ndr1","","",""}
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ACbl]
|
|
_code="Ablo"
|
|
_id="ACbl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBloodLustOn.blp"
|
|
buffid={"Bblo","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={0.4,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
datac={0.3,0.0,0.0,0.0}
|
|
dur={40.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={40.0,0.0,0.0,0.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="嗜血术"
|
|
order="bloodlust"
|
|
orderoff="bloodlustoff"
|
|
orderon="bloodluston"
|
|
priority=11
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,organic,self,neutral","","",""}
|
|
tip={"嗜血术(|cffffcc00L|r)"}
|
|
ubertip={"在<ACbl,Dur1>秒内增加目标单位<ACbl,DataA1,%>%的攻击速度和<ACbl,DataB1,%>%的移动速度。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNBloodLustOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="L"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ACbn]
|
|
_code="AHbn"
|
|
_id="ACbn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBanish.blp"
|
|
buffid={"BHbn","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.5,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
dur={24.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={6.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="驱散"
|
|
order="banish"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,nonsapper,organic","","",""}
|
|
tip={"驱逐(|cffffcc00B|r)"}
|
|
ubertip={"将一个非机械单位变为气态并减缓其移动速度<ACbn,DataA1,%>%,<ACbn,Dur1>秒。气态生物无法攻击,但他们可以施放魔法,而某些魔法也可以对他们产生极大的作用。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACbz]
|
|
_code="AHbz"
|
|
_id="ACbz"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,looping"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBlizzard.blp"
|
|
buffid={"BHbd,BHbz","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={1.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={12.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={6,0,0,0}
|
|
datab={15.0,0.0,0.0,0.0}
|
|
datac={6,0,0,0}
|
|
datad={0.5,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"XHbz","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="暴风雪"
|
|
order="blizzard"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"暴风雪(|cffffcc00B|r)"}
|
|
ubertip={"召唤出<ACbz,DataA1>阵冰片波从天而降,每阵冰片波能造成<ACbz,DataB1>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACc2]
|
|
_code="AUcs"
|
|
_id="ACc2"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="attack,slam"
|
|
area={100.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCrushingWave.blp"
|
|
buffid={"BUcs","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={150.0,0.0,0.0,0.0}
|
|
datab={900.0,0.0,0.0,0.0}
|
|
datac={800.0,0.0,0.0,0.0}
|
|
datad={300.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(较小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\CrushingWave\\CrushingWaveMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1100
|
|
name="冲击波"
|
|
order="carrionswarm"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCrushingWave.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Other\\CrushingWave\\CrushingWaveDamage.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,air,structure,enemy,neutral","","",""}
|
|
tip={"冲击波(|cffffcc00C|r)"}
|
|
ubertip={"发射出一道巨大的能量波,对一直线上的每个敌方地面单位造成<ACc2,DataA1>点的伤害。总共会造成<ACc2,DataB1>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACc3]
|
|
_code="AUcs"
|
|
_id="ACc3"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="attack,slam"
|
|
area={100.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCrushingWave.blp"
|
|
buffid={"BUcs","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={300.0,0.0,0.0,0.0}
|
|
datac={800.0,0.0,0.0,0.0}
|
|
datad={300.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(较小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\CrushingWave\\CrushingWaveMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1100
|
|
name="冲击波"
|
|
order="carrionswarm"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCrushingWave.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Other\\CrushingWave\\CrushingWaveDamage.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,air,structure,enemy,neutral","","",""}
|
|
tip={"冲击波(|cffffcc00C|r)"}
|
|
ubertip={"发射出一道巨大的能量波,对一直线上的每个敌方地面单位造成<ACc3,DataA1>点的伤害。总共会造成<ACc3,DataB1>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACca]
|
|
_code="AUcs"
|
|
_id="ACca"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="attack,slam"
|
|
area={100.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCarrionSwarm.blp"
|
|
buffid={"BUcs","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={75.0,0.0,0.0,0.0}
|
|
datab={300.0,0.0,0.0,0.0}
|
|
datac={800.0,0.0,0.0,0.0}
|
|
datad={300.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\CarrionSwarm\\CarrionSwarmMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1100
|
|
name="腐臭蜂群"
|
|
order="carrionswarm"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Undead\\CarrionSwarm\\CarrionSwarmDamage.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,air","","",""}
|
|
tip={"腐臭蜂群(|cffffcc00C|r)"}
|
|
ubertip={"释放出一群怪异的生物对一条线上的敌人造成<ACca,DataA1>点的伤害。最大伤害值能达到<ACca,DataB1>点。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACcb]
|
|
_code="AHtb"
|
|
_id="ACcb"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFrostBolt.blp"
|
|
buffid={"BHtb","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={9.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={3.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\FrostBolt\\FrostBoltMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="霜冻闪电"
|
|
order="thunderbolt"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,enemy,neutral","","",""}
|
|
tip={"冰霜之箭(|cffffcc00F|r)"}
|
|
ubertip={"向敌人投掷出一冰块碎片,对其造成<ACcb,DataA1>点的伤害并使其在<ACcb,Dur1>秒内处于昏晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACce]
|
|
_code="ANca"
|
|
_id="ACce"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={150.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNCleavingAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="分裂攻击"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Other\\Cleave\\CleaveDamageTarget.mdl"
|
|
specialattach="chest"
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral","","",""}
|
|
tip={"分裂攻击"}
|
|
ubertip={"该生物的攻击力量对主目标附近的敌人都造成<ACce,DataA1,%>%的伤害力。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACch]
|
|
_code="ANch"
|
|
_id="ACch"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCharm.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={6,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="符咒"
|
|
order="charm"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Other\\Charm\\CharmTarget.mdl"
|
|
targetattach="overhead"
|
|
targetattachcount=0
|
|
targs={"air,ground,nonhero,enemy,neutral","","",""}
|
|
tip={"符咒(|cffffcc00R|r)"}
|
|
ubertip={"控制某个敌方单位。|n符咒不能被用在英雄和等级高于<ACch,DataA1>的中立单位上。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACcl]
|
|
_code="AOcl"
|
|
_id="ACcl"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNChainLightning.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={9.0,0.0,0.0,0.0}
|
|
cost={120,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={4,0,0,0}
|
|
datac={0.25,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="CLPB,CLSB"
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Orc\\LightningBolt\\LightningBoltMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1500
|
|
name="闪电链"
|
|
order="chainlightning"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Weapons\\Bolt\\BoltImpact.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral,organic","","",""}
|
|
tip={"闪电链(|cffffcc00C|r)"}
|
|
ubertip={"投掷出一道闪电对第一个敌人造成<ACcl,DataA1>点的伤害,闪电一共跳跃<ACcl,DataB1>次。每次闪电的攻击力会随着跳跃次数增加而递减。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACcn]
|
|
_code="Acan"
|
|
_id="ACcn"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,channel"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCannibalize.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
datab={800.0,0.0,0.0,0.0}
|
|
dur={33.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={33.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="吞食尸体"
|
|
order="cannibalize"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={50.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,dead,organic","","",""}
|
|
tip={"吞食尸体(|cffffcc00C|r)"}
|
|
ubertip={"吞食一个附近的尸体,每秒治疗<ACcn,DataA1>生命值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACcr]
|
|
_code="Acri"
|
|
_id="ACcr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCripple.blp"
|
|
buffid={"Bcri","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={175,0,0,0}
|
|
dataa={0.75,0.0,0.0,0.0}
|
|
datab={0.5,0.0,0.0,0.0}
|
|
datac={0.5,0.0,0.0,0.0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="残废"
|
|
order="cripple"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","","",""}
|
|
tip={"残废(|cffffcc00C|r)"}
|
|
ubertip={"减慢目标单位<ACcr,DataC1,%>%的攻击力并减慢其<ACcr,DataA1,%>%的移动速度和<ACcr,DataB1,%>%的攻击速度。|n持续<ACcr,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACcs]
|
|
_code="Acrs"
|
|
_id="ACcs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCurseOn.blp"
|
|
buffid={"Bcrs","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={40,0,0,0}
|
|
dataa={0.33,0.0,0.0,0.0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={15.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="诅咒"
|
|
order="curse"
|
|
orderoff="curseoff"
|
|
orderon="curseon"
|
|
priority=1
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","","",""}
|
|
tip={"诅咒(|cffffcc00C|r)"}
|
|
ubertip={"诅咒敌人的某个单位使其有<ACcs,DataA1,%>%的概率不能击中自己的目标。|n持续<ACcs,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNCurseOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="C"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。"}
|
|
|
|
[ACct]
|
|
_code="AOcr"
|
|
_id="ACct"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNCriticalStrike.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={20.0,0.0,0.0,0.0}
|
|
datab={2.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="致命一击"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={"致命一击"}
|
|
ubertip={"给予<ACct,DataA1>%的概率使得该单位能施放出常规攻击<ACct,DataB1>倍的伤害值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACcv]
|
|
_code="AUcs"
|
|
_id="ACcv"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="attack,slam"
|
|
area={100.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCrushingWave.blp"
|
|
buffid={"BUcs","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={150.0,0.0,0.0,0.0}
|
|
datab={900.0,0.0,0.0,0.0}
|
|
datac={800.0,0.0,0.0,0.0}
|
|
datad={300.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\CrushingWave\\CrushingWaveMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1100
|
|
name="冲击波"
|
|
order="carrionswarm"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCrushingWave.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Other\\CrushingWave\\CrushingWaveDamage.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,air,structure,enemy,neutral","","",""}
|
|
tip={"冲击波(|cffffcc00C|r) "}
|
|
ubertip={"发射出一道巨大的能量波,对一线上的敌人造成<ACcv,DataA1>点的伤害,总共能造成<ACcv,DataB1>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACcw]
|
|
_code="AHca"
|
|
_id="ACcw"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="attack"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNColdArrowsOn.blp"
|
|
buffid={"BHca,Bcsd,Bcsi","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={5,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0,0,0,0}
|
|
dur={3.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.75,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.15
|
|
missileart="Abilities\\Weapons\\ColdArrow\\ColdArrowMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="冰冻冷箭"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={"冰冻冷箭(|cffffcc00C|r)"}
|
|
ubertip={"增加额外的攻击力,并能使目标减速,但是冰冻冷箭也会消耗一定的魔法值。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNColdArrowsOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="C"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ACcy]
|
|
_code="Acyc"
|
|
_id="ACcy"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCyclone.blp"
|
|
buffid={"Bcyc,Bcy2","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={150,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={6.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="飓风"
|
|
order="cyclone"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,organic","","",""}
|
|
tip={"飓风(|cffffcc00C|r)"}
|
|
ubertip={"将目标单位投掷到空中,使其不能移动,攻击和施放任何的魔法技能。而且其他单位也不能在这期间攻击它。|n持续<ACcy,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACd2]
|
|
_code="Aadm"
|
|
_id="ACd2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDryadDispelMagicOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={300.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立的单位但是是敌对的,第二位置)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="驱逐魔法"
|
|
order="autodispel"
|
|
orderoff="autodispeloff"
|
|
orderon="autodispelon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
requires="Resi"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={"驱逐魔法(|cffffcc00B|r)"}
|
|
ubertip={"驱散敌人身上的正面效果魔法和友军单位身上的负面效果魔法。|n|cffffcc00对召唤出来的单位造成<ACdm,DataB1>点的伤害。|r"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNDryadDispelMagicOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ACdc]
|
|
_code="AUdc"
|
|
_id="ACdc"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDeathCoil.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={400.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\DeathCoil\\DeathCoilMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1100
|
|
name="死亡缠绕"
|
|
order="deathcoil"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Undead\\DeathCoil\\DeathCoilSpecialArt.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,notself,invu,vuln","","",""}
|
|
tip={"死亡缠绕(|cffffcc00C|r)"}
|
|
ubertip={"能治愈某个友军单位<ACdc,DataA1>点生命值,并对某个敌方单位造成一半数值的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACde]
|
|
_code="Advm"
|
|
_id="ACde"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDevourMagic.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={50.0,0.0,0.0,0.0}
|
|
datab={75.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={180.0,0.0,0.0,0.0}
|
|
dataf={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\DevourMagic\\DevourMagicBirthMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="吞噬魔法"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={"吞噬魔法(|cffffcc00D|r)"}
|
|
ubertip={"吸收一定范围内所有单位身上的魔法效果。每个单位给予破坏者<Advm,DataA1>点的生命值和<Advm,DataB1>点魔法值。|n|cffffcc00对召唤出来的单位造成<Advm,DataE1>点的伤害。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACdm]
|
|
_code="Aadm"
|
|
_id="ACdm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDryadDispelMagicOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={300.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="驱逐魔法"
|
|
order="autodispel"
|
|
orderoff="autodispeloff"
|
|
orderon="autodispelon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
requires="Resi"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={"驱逐魔法(|cffffcc00B|r)"}
|
|
ubertip={"驱散敌人身上的正面效果魔法和友军单位身上的负面效果魔法。|n|cffffcc00对召唤出来的单位造成<ACdm,DataB1>点的伤害。|r"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNDryadDispelMagicOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ACdr]
|
|
_code="AHdr"
|
|
_id="ACdr"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,channel"
|
|
area={950.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLifeDrain.blp"
|
|
buffid={"Bdcb,Bdcl,Bdcm,Bdtb,Bdtl,Bdtm,Bdbb,Bdbl,Bdbm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={55.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={1.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
datag={0.0,0.0,0.0,0.0}
|
|
datah={0.0,0.0,0.0,0.0}
|
|
datai={0.0,0.0,0.0,0.0}
|
|
dur={8.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
effectsoundlooped="DrainLoop"
|
|
hero=0
|
|
herodur={8.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="DRAB,DRAL,DRAM"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="生命汲取"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic","","",""}
|
|
tip={"生命汲取(|cffffcc00R|r) "}
|
|
ubertip={"汲取目标单位一定点数的生命值并将其给予黑暗游侠<ACdr,DataA1>生命值/秒。|n持续<ACdr,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACds]
|
|
_code="AHds"
|
|
_id="ACds"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDivineIntervention.blp"
|
|
buffid={"BHds","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={60.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={0,0,0,0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="神圣护甲"
|
|
order="divineshield"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={"激活神圣护甲(|cffffcc00D|r)"}
|
|
ubertip={"能在<ACds,Dur1>秒内使得该单位对所有的攻击和魔法免疫。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNDivineShieldOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="D"
|
|
unorder="undivineshield"
|
|
untip={"取消神圣护甲(|cffffcc00D|r)"}
|
|
unubertip={}
|
|
|
|
[ACdv]
|
|
_code="ACdv"
|
|
_id="ACdv"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="attack,spell"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRedDragonDevour.blp"
|
|
buffid={"Bdig,Bdvv","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="吞噬"
|
|
order="creepdevour"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,nonhero,enemy,organic,neutral","","",""}
|
|
tip={"吞噬(|cffffcc00D|r)"}
|
|
ubertip={"吞噬某个敌方单位,对其造成每秒<Advc,DataB1>点的伤害。如果吞噬者在咀嚼目标单位的过程中被杀,那么被吞噬的单位会从其口中跳出来。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACen]
|
|
_code="Aens"
|
|
_id="ACen"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,entangle"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEnsnare.blp"
|
|
buffid={"Bena,Beng","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.6,0.0,0.0,0.0}
|
|
datab={200.0,0.0,0.0,0.0}
|
|
datac={128.0,0.0,0.0,0.0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Orc\\Ensnare\\EnsnareMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="诱捕"
|
|
order="ensnare"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
requires="Roen"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,enemy,nonhero,neutral","","",""}
|
|
tip={"诱捕(|cffffcc00E|r)","诱捕(|cffffcc00E|r)"}
|
|
ubertip={"将敌方的某个空中单位捕获到地面能动弹。被诱捕的空中单位能像地面单位一样遭到攻击。|n持续<ACen,Dur1>秒。","将敌方的某个空中单位捕获到地面能动弹。被诱捕的空中单位能像地面单位一样遭到攻击。|n持续<ACen,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACes]
|
|
_code="AEev"
|
|
_id="ACes"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNEvasion.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意 100%)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="闪避"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"闪避"}
|
|
ubertip={"给予<ACes,DataA1,%>%的概率来躲避掉敌人的攻击。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACev]
|
|
_code="AEev"
|
|
_id="ACev"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNEvasion.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.15,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="闪避"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"闪避"}
|
|
ubertip={"给予<ACev,DataA1,%>%的概率来躲避掉敌人的攻击"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACf2]
|
|
_code="AUfu"
|
|
_id="ACf2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFrostArmorOn.blp"
|
|
buffid={"BUfa,Bfro","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={40,0,0,0}
|
|
dataa={45.0,0.0,0.0,0.0}
|
|
datab={3.0,0.0,0.0,0.0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
editorsuffix=" (自动施放) (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="霜冻护甲"
|
|
order="frostarmor"
|
|
orderoff="frostarmoroff"
|
|
orderon="frostarmoron"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,neutral","","",""}
|
|
tip={"霜冻护甲(|cffffcc00F|r)"}
|
|
ubertip={"霜冻护甲能增加目标单位<ACfa,DataB1>点的护甲防御,攻击该单位的近战型敌人也会在<ACfa,Dur1>秒内减速。|n持续<ACfa,DataA1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNFrostArmorOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ACf3]
|
|
_code="ANfd"
|
|
_id="ACf3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCorpseExplode.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={250.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="AFOD"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="痛苦之指"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCorpseExplode.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=1
|
|
researchhotkey="F"
|
|
researchtip="学习痛苦之指(|cffffcc00F|r)"
|
|
researchubertip="能残忍地杀害敌人的单位或者猛烈地破坏敌人的建筑物。"
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Demon\\DemonBoltImpact\\DemonBoltImpact.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,nonhero,structure,ancient,nonancient","air,ground,nonhero,structure,ancient,nonancient","air,ground,nonhero,structure,ancient,nonancient","air,ground,nonhero,structure,ancient,nonancient"}
|
|
tip={"痛苦之指(|cffffcc00F|r)"}
|
|
ubertip={"能残忍地杀害敌人的单位或者猛烈地破坏敌人的建筑物。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACfa]
|
|
_code="AUfa"
|
|
_id="ACfa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFrostArmor.blp"
|
|
buffid={"BUfa,Bfro","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={40,0,0,0}
|
|
dataa={45.0,0.0,0.0,0.0}
|
|
datab={3.0,0.0,0.0,0.0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="霜冻护甲"
|
|
order="frostarmor"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,neutral","","",""}
|
|
tip={"霜冻护甲(|cffffcc00F|r)"}
|
|
ubertip={"霜冻护甲能增加目标单位<ACfa,DataB1>点的护甲防御,攻击该单位的近战型敌人也会在<ACfa,Dur1>秒内减速。|n持续<ACfa,DataA1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACfb]
|
|
_code="ANfb"
|
|
_id="ACfb"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFireBolt.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
dur={2.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\FireBallMissile\\FireBallMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="霹雳闪电"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,enemy,neutral","","",""}
|
|
tip={"霹雳闪电(|cffffcc00B|r)"}
|
|
ubertip={"对敌人投掷出一道霹雳闪电将其击晕。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACfd]
|
|
_code="ANfd"
|
|
_id="ACfd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCorpseExplode.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={250.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="AFOD"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="痛苦之指"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCorpseExplode.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习痛苦之指(|cffffcc00F|r)"
|
|
researchubertip="能残忍地杀害敌人的单位或者猛烈地破坏敌人的建筑物。"
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Demon\\DemonBoltImpact\\DemonBoltImpact.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,nonhero,structure,ancient,nonancient","air,ground,nonhero,structure,ancient,nonancient","air,ground,nonhero,structure,ancient,nonancient","air,ground,nonhero,structure,ancient,nonancient"}
|
|
tip={"痛苦之指(|cffffcc00F|r)"}
|
|
ubertip={"能残忍地杀害敌人的单位或者猛烈地破坏敌人的建筑物。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACff]
|
|
_code="Afae"
|
|
_id="ACff"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFaerieFireOn.blp"
|
|
buffid={"Bfae","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={45,0,0,0}
|
|
dataa={4,0,0,0}
|
|
datab={0,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={15.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="精灵之火"
|
|
order="faeriefire"
|
|
orderoff="faeriefireoff"
|
|
orderon="faeriefireon"
|
|
priority=2
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={"精灵之火(|cffffcc00R|r)"}
|
|
ubertip={"降低敌目标单位的防御力<ACff,DataA1>点并得到该单位的视野。|n持续<ACff,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNFaerieFireOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ACfl]
|
|
_code="ANfl"
|
|
_id="ACfl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={125.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMonsoon.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={11.0,0.0,0.0,0.0}
|
|
cost={110,0,0,0}
|
|
dataa={175.0,0.0,0.0,0.0}
|
|
datab={3,0,0,0}
|
|
datac={900.0,0.0,0.0,0.0}
|
|
datad={300.0,0.0,0.0,0.0}
|
|
dur={0.7,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="FORK"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="叉状闪电"
|
|
order="forkedlightning"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Weapons\\Bolt\\BoltImpact.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral,organic","","",""}
|
|
tip={"叉状闪电(|cffffcc00R|r)"}
|
|
ubertip={"召唤一道锥形闪电伤害女海巫面前的多个敌人,至多<ACfl,DataB1>个敌单位,<ACfl,DataA1>点伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACfn]
|
|
_code="AUfn"
|
|
_id="ACfn"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGlacier.blp"
|
|
buffid={"Bfro","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={50.0,0.0,0.0,0.0}
|
|
datab={50.0,0.0,0.0,0.0}
|
|
dur={4.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Undead\\FrostNova\\FrostNovaTarget.mdl"
|
|
hero=0
|
|
herodur={4.0,0.0,0.0,0.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="霜冻新星"
|
|
order="frostnova"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,air,neutral,organic","","",""}
|
|
tip={"霜冻新星(|cffffcc00N|r)"}
|
|
ubertip={"用一阵霜冻来攻击目标单位,造成<ACfn,DataB1>点的常规伤害和<ACfn,DataA1>点的霜冻新星伤害。并在<ACfn,Dur1>秒内减慢被攻击单位的速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACfr]
|
|
_code="AEfn"
|
|
_id="ACfr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEnt.blp"
|
|
buffid={"BEfn","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={175,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="自然之力"
|
|
order="forceofnature"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"tree","","",""}
|
|
tip={"自然之力(|cffffcc00F|r)"}
|
|
ubertip={"将一小块区域内的树木转化成<ACfr,DataA1>个树人。|n持续<ACfr,Dur1>秒。|n|n|cffffcc00能攻击地面单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"efon","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACfs]
|
|
_code="AHfs"
|
|
_id="ACfs"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,channel"
|
|
area={225.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWallOfFire.blp"
|
|
buffid={"BHfs","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={1.33,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={15.0,0.0,0.0,0.0}
|
|
datab={0.33,0.0,0.0,0.0}
|
|
datac={10.0,0.0,0.0,0.0}
|
|
datad={1.0,0.0,0.0,0.0}
|
|
datae={0.75,0.0,0.0,0.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
dur={6.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"XHfs","","",""}
|
|
effectart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeTarget.mdl"
|
|
hero=0
|
|
herodur={1.67,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="烈焰风暴"
|
|
order="flamestrike"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNWallOfFire.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrike1.mdl,Abilities\\Spells\\Human\\FlameStrike\\FlameStrike2.mdl,Abilities\\Spells\\Human\\FlameStrike\\FlameStrike.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,friend,structure,self","","",""}
|
|
tip={"烈焰风暴(|cffffcc00F|r)"}
|
|
ubertip={"召唤出一道巨大的火焰,持续时间为2秒,每秒对敌方的地面单位造成45点的伤害。在火焰慢慢熄灭的过程中,敌方单位将持续受到极度轻微的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACfu]
|
|
_code="AUfu"
|
|
_id="ACfu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFrostArmorOn.blp"
|
|
buffid={"BUfa,Bfro","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={2.0,0.0,0.0,0.0}
|
|
cost={40,0,0,0}
|
|
dataa={45.0,0.0,0.0,0.0}
|
|
datab={3.0,0.0,0.0,0.0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
editorsuffix=" (自动施放)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="霜冻护甲"
|
|
order="frostarmor"
|
|
orderoff="frostarmoroff"
|
|
orderon="frostarmoron"
|
|
priority=0
|
|
race="naga"
|
|
reqlevel=0
|
|
requires="Rnsw"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,neutral","","",""}
|
|
tip={"霜冻护甲(|cffffcc00F|r)","霜冻护甲(|cffffcc00F|r)"}
|
|
ubertip={"霜冻护甲能增加目标单位<ACfu,DataB1>点的护甲防御,攻击该单位的近战型敌人也会在<ACfu,Dur1>秒内减速。|n持续<ACfu,DataA1>秒。","使目标身上具有一层霜冻保护。这保护层能增加<ACfu,DataB1>点的护甲并使近战攻击该目标的敌人在<ACfu,Dur1>秒内减速。|n持续<ACfu,DataA1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNFrostArmorOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
untip={"|cffc3dbff点击右键以取消自动施放功能。","|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。","|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[AChv]
|
|
_code="AOhw"
|
|
_id="AChv"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealingWave.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={9.0,0.0,0.0,0.0}
|
|
cost={90,0,0,0}
|
|
dataa={215.0,0.0,0.0,0.0}
|
|
datab={4,0,0,0}
|
|
datac={0.25,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="HWPB,HWSB"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="医疗波"
|
|
order="healingwave"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\HealingWave\\HealingWaveTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu,organic","","",""}
|
|
tip={"医疗波(|cffffcc00E|r)"}
|
|
ubertip={"召唤出一道能跳跃<AChv,DataB1>次的医疗能量波。增加第一个目标<AChv,DataA1> 点的生命值,每次跳跃都将削弱这道能量波的医疗能力。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AChw]
|
|
_code="Ahwd"
|
|
_id="AChw"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealingWard.blp"
|
|
buffid={"Bhwd","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={200,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="治疗守卫"
|
|
order="healingward"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"治疗守卫(|cffffcc00E|r)"}
|
|
ubertip={"召唤出一个不能移动的治疗守卫。能以每秒<Aoar,DataA1,%>%的速度来恢复周围非机械单位的生命值。|n持续<AChw,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ohwd","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AChx]
|
|
_code="AOhx"
|
|
_id="AChx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHex.blp"
|
|
buffid={"BOhx","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={17.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={99,0,0,0}
|
|
datab={"npig,nsea,ncrb,nhmc,nrat","","",""}
|
|
datac={"nalb,nvul,nsno","","",""}
|
|
datad={"nsha,npng","","",""}
|
|
datae={"nshw,npnw","","",""}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
hotkey="X"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="妖术"
|
|
order="hex"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphDoneGround.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","","",""}
|
|
tip={"妖术(|cffffcc00X|r)"}
|
|
ubertip={"在<AChx,Dur1>秒内将敌方的某个单位变成某种小动物。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACif]
|
|
_code="Ainf"
|
|
_id="ACif"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNInnerFireOn.blp"
|
|
buffid={"Binf","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={0.1,0.0,0.0,0.0}
|
|
datab={5,0,0,0}
|
|
datac={500.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
effectsound="InnerFireCast"
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="心灵之火"
|
|
order="innerfire"
|
|
orderoff="innerfireoff"
|
|
orderon="innerfireon"
|
|
priority=10
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,neutral,self","","",""}
|
|
tip={"心灵之火(|cffffcc00F|r)"}
|
|
ubertip={"增加目标友军单位<ACif,DataA1,%>%的攻击力和<ACif,DataB1>的防御力。|n持续<ACif,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNInnerFireOff.blp"
|
|
"unbuttonpos:1"=2
|
|
"unbuttonpos:2"=2
|
|
unhotkey="F"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ACim]
|
|
_code="AEim"
|
|
_id="ACim"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={220.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNImmolationOn.blp"
|
|
buffid={"BEim,BEia","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={25,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
datab={7.0,0.0,0.0,0.0}
|
|
datac={10.0,0.0,0.0,0.0}
|
|
dur={1.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="献祭"
|
|
order="immolation"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,organic","","",""}
|
|
tip={"激活献祭(|cffffcc00L|r)"}
|
|
ubertip={"激活献祭将会让该单位处于火焰的包围之中,对周围的地面单位能造成每秒<ACim,DataA1>点的伤害。|n该技能会持续地消耗魔法值。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNImmolationOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="L"
|
|
unorder="unimmolation"
|
|
untip={"取消献祭(|cffffcc00L|r)"}
|
|
unubertip={"取消献祭来停止对魔法的消耗。"}
|
|
|
|
[ACls]
|
|
_code="Alsh"
|
|
_id="ACls"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={160.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLightningShield.blp"
|
|
buffid={"Blsh,Blsa","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={20.0,0.0,0.0,0.0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={20.0,0.0,0.0,0.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="闪电护盾"
|
|
order="lightningshield"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,friend,enemy,neutral","","",""}
|
|
tip={"闪电护盾(|cffffcc00L|r)"}
|
|
ubertip={"在目标单位周围形成一个带电护罩,能对其周围的单位造成每秒<ACls,DataA1>点的伤害。|n持续<ACls,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACm2]
|
|
_code="Amim"
|
|
_id="ACm2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNGenericSpellImmunity.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(阿克蒙德)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法免疫"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"魔法免疫","魔法免疫"}
|
|
ubertip={"让目标单位对所有魔法免疫。","让目标单位对所有魔法免疫。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACm3]
|
|
_code="Amim"
|
|
_id="ACm3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNGenericSpellImmunity.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(龙)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法免疫"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"魔法免疫","魔法免疫"}
|
|
ubertip={"让目标单位对所有魔法免疫。","让目标单位对所有魔法免疫。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACmf]
|
|
_code="ANms"
|
|
_id="ACmf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNNeutralManaShield.blp"
|
|
buffid={"BNms","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={25,0,0,0}
|
|
dataa={2.0,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
effectsound="ManaShieldCastSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法护盾"
|
|
order="manashield"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNNeutralManaShield.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={128.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,friend,vuln,invu","","",""}
|
|
tip={"魔法护盾(|cffffcc00N|r)"}
|
|
ubertip={"激活可以每点魔力可以吸收<ACmf,DataA1>伤害力的护盾。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNneutralManaShieldOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="N"
|
|
untip={"取消魔法护盾(|cffffcc00N|r)"}
|
|
unubertip={}
|
|
|
|
[ACmi]
|
|
_code="Amim"
|
|
_id="ACmi"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNGenericSpellImmunity.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法免疫"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"魔法免疫"}
|
|
ubertip={"让目标单位对所有魔法免疫。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACmo]
|
|
_code="ANmo"
|
|
_id="ACmo"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,channel"
|
|
area={300.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMonsoon.blp"
|
|
buffid={"ANmd","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={20.0,0.0,0.0,0.0}
|
|
datab={1.5,0.0,0.0,0.0}
|
|
datac={0.35,0.0,0.0,0.0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
efctid={"XNmo","","",""}
|
|
hero=0
|
|
herodur={15.0,0.0,0.0,0.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="季风"
|
|
order="monsoon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNMonsoon.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="N"
|
|
researchtip="学习季风(|cffffcc00N|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="在一小块区域内召唤出闪电风暴对敌人造成<ANmo,DataA1>点的伤害。|n持续<ANmo,Dur1>秒。|n|n|cffffcc00等级 1|r - 小型的区域。|n|cffffcc00等级 2|r - 中等大小的区域。|n|cffffcc00等级 3|r - 大型的区域。"
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,enemy,neutral","","",""}
|
|
tip={"季风(|cffffcc00N|r) - [|cffffcc00等级 1|r]","季风(|cffffcc00N|r) - [|cffffcc00等级 2|r]","季风(|cffffcc00N|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"在一小块区域内召唤出闪电风暴对敌人造成<ACmo,DataA1>伤害力。|n持续<ACmo,Dur1>秒。","在一中等区域内召唤出闪电风暴对敌人造成<ACmo,DataA2>伤害力。|n持续<ACmo,Dur1>秒。","在一大块区域内召唤出闪电风暴对敌人造成<ACmo,DataA3>伤害力。|n持续<ACmo,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACmp]
|
|
_code="AUim"
|
|
_id="ACmp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNImpale.blp"
|
|
buffid={"BUim","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={11.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={600.0,0.0,0.0,0.0}
|
|
datab={0.3,0.0,0.0,0.0}
|
|
datac={50.0,0.0,0.0,0.0}
|
|
datad={1.0,0.0,0.0,0.0}
|
|
dur={2.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="穿刺"
|
|
order="impale"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNImpale.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Undead\\Impale\\ImpaleMissTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,organic","","",""}
|
|
tip={"穿刺(|cffffcc00E|r)"}
|
|
ubertip={"震击地面,发出一道直线力量之波,造成<ACmp,DataA1>点伤害力,并将敌地面单位抛入空中,使其晕眩<ACmp,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACnr]
|
|
_code="Aoar"
|
|
_id="ACnr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHeal.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.01,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="生命恢复光环"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACpa]
|
|
_code="ANpa"
|
|
_id="ACpa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNParasiteOn.blp"
|
|
buffid={"BNpa,BNpm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={90.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={5.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={8,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\Parasite\\ParasiteMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1900
|
|
name="寄生虫"
|
|
order="parasite"
|
|
orderoff="parasiteoff"
|
|
orderon="parasiteon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral,nonhero","","",""}
|
|
tip={"寄生虫(|cffffcc00R|r)"}
|
|
ubertip={"用一个致命的寄生虫折磨目标单位,使它每秒受到<ANpa,DataA1>的伤害,持续<ANpa,Dur1>秒。如果命中单位在寄生虫仍有效果的时候死亡,一个战士将会从尸体上诞生。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNParasiteOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
unitid={"nvdl","","",""}
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ACps]
|
|
_code="Apos"
|
|
_id="ACps"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPossession.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={1.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={250,0,0,0}
|
|
dataa={5,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="O"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\Possession\\PossessionMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="占据"
|
|
order="possession"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={200.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,nonhero,enemy,organic,neutral","","",""}
|
|
tip={"占据(|cffffcc00O|r)"}
|
|
ubertip={"占据目标单位的灵魂,但是同时也会摧毁施放者的身体。|n占据魔法不能用在飞行单位,英雄和高于<ACps,DataA1>级的野生单位身上。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACpu]
|
|
_code="Aprg"
|
|
_id="ACpu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPurge.blp"
|
|
buffid={"Bprg","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={400.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dataf={0,0,0,0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="净化"
|
|
order="purge"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Orc\\Purge\\PurgeBuffTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,vuln,invu,tree","","",""}
|
|
tip={"净化(|cffffcc00G|r)"}
|
|
ubertip={"去除目标单位上的所有魔法效果,并以<ACpu,DataA1>分之1的速度来减慢其移动速度。目标单位会在<ACpu,Dur1>秒内慢慢恢复自己的速度。|n|cffffcc00对召唤出来的单位造成<ACpu,DataC1>点的伤害。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACpv]
|
|
_code="Awar"
|
|
_id="ACpv"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="slam"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNSeaGiantPulverize.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={20.0,0.0,0.0,0.0}
|
|
datab={40.0,0.0,0.0,0.0}
|
|
datac={150.0,0.0,0.0,0.0}
|
|
datad={250.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="粉碎"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral","","",""}
|
|
tip={"粉碎","粉碎"}
|
|
ubertip={"给予<ACpv,DataA1>%的概率能对周围的单位造成<ACpv,DataB1>点的伤害。","给予<ACpv,DataA1>%的概率能对周围的单位造成<ACpv,DataB1>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACpy]
|
|
_code="Aply"
|
|
_id="ACpy"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPolymorph.blp"
|
|
buffid={"Bply","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={220,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={"nshe","","",""}
|
|
datac={"nshf","","",""}
|
|
datad={"nsha","","",""}
|
|
datae={"nshw","","",""}
|
|
dur={25.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphFallingSheepArt.mdl"
|
|
hero=0
|
|
herodur={25.0,0.0,0.0,0.0}
|
|
hotkey="O"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="变形术"
|
|
order="polymorph"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,nonhero,enemy,organic,neutral","","",""}
|
|
tip={"变形术(|cffffcc00O|r)"}
|
|
ubertip={"使得敌人的一个单位变成一头小绵羊,保有原有的生命值和防御,但是会使其丧失攻击力。|n不能被用在英雄身上。|n持续<ACpy,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACr1]
|
|
_code="Aroa"
|
|
_id="ACr1"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBattleRoar.blp"
|
|
buffid={"Broa","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\NightElf\\BattleRoar\\RoarCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dataf={0,0,0,0}
|
|
datag={0,0,0,0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
editorsuffix=" (兽族战士骷髅)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="咆哮"
|
|
order="roar"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self","","",""}
|
|
tip={"咆哮(|cffffcc00R|r)"}
|
|
ubertip={"增加周围友军单位<ACr1,DataA1,%>%的攻击力。|n持续<ACr1,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACr2]
|
|
_code="Arej"
|
|
_id="ACr2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRejuvenation.blp"
|
|
buffid={"Brej","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={150,0,0,0}
|
|
dataa={400.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={3,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={12.0,0.0,0.0,0.0}
|
|
editorsuffix="(熊怪)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={12.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="生命恢复"
|
|
order="rejuvination"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,vuln,invu,self,organic,neutral","","",""}
|
|
tip={"生命恢复(|cffffcc00E|r)"}
|
|
ubertip={"在<ACr2,Dur1>秒内恢复目标单位<ACr2,DataA1>点的生命值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACrd]
|
|
_code="Arai"
|
|
_id="ACrd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRaiseDeadOn.blp"
|
|
buffid={"Brai","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={12.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={"uske","","",""}
|
|
datad={"","","",""}
|
|
dur={40.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Undead\\RaiseSkeletonWarrior\\RaiseSkeleton.mdl"
|
|
hero=0
|
|
herodur={40.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="复活死尸"
|
|
order="raisedead"
|
|
orderoff="raisedeadoff"
|
|
orderon="raisedeadon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"dead","","",""}
|
|
tip={"复活死尸(|cffffcc00R|)"}
|
|
ubertip={"从一具尸体中召唤出<ACrd,DataA1>个骷髅战士。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNRaiseDeadOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
unitid={"uske","","",""}
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。"}
|
|
|
|
[ACrf]
|
|
_code="ANrf"
|
|
_id="ACrf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFire.blp"
|
|
buffid={"BNrd,BNrf","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={1.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={12.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={6,0,0,0}
|
|
datab={25.0,0.0,0.0,0.0}
|
|
datac={6,0,0,0}
|
|
datad={0.5,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 2)"
|
|
efctid={"XErf","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="火焰雨"
|
|
order="rainoffire"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"火焰雨(|cffffcc00F|r)"}
|
|
ubertip={"召唤出一阵阵的火焰雨,每阵能造成<ACrf,DataB1>点的伤害。|n持续<ACrf,DataA1>阵。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACrg]
|
|
_code="ANrf"
|
|
_id="ACrg"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,looping"
|
|
area={300.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFire.blp"
|
|
buffid={"BNrd,BNrf","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={1.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={12.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={9,0,0,0}
|
|
datab={50.0,0.0,0.0,0.0}
|
|
datac={9,0,0,0}
|
|
datad={0.75,0.0,0.0,0.0}
|
|
datae={20.0,0.0,0.0,0.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
dur={3.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 1)"
|
|
efctid={"XErf","","",""}
|
|
hero=0
|
|
herodur={3.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="火焰雨"
|
|
order="rainoffire"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNFire.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"火焰雨(|cffffcc00F|r)"}
|
|
ubertip={"召唤出一阵阵的火焰雨来对一定区域内的敌人造成伤害。每阵火焰雨能造成<ACrg,DataB1>点的初始伤害。随后在<ACrg,Dur1>秒内能造成每秒<ACrg,DataE1>点的伤害。|n持续<ACrg,DataA1>阵。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACrj]
|
|
_code="Arej"
|
|
_id="ACrj"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRejuvenation.blp"
|
|
buffid={"Brej","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={400.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={3,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={12.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={12.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="生命恢复"
|
|
order="rejuvination"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,vuln,invu,self,organic,neutral","","",""}
|
|
tip={"生命恢复(|cffffcc00E|r)"}
|
|
ubertip={"在<ACrj,Dur1>秒内治疗目标友方单位<ACrj,DataA1>生命值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACrk]
|
|
_code="Arsk"
|
|
_id="ACrk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNThickFur.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="抗性皮肤"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"抗性皮肤"}
|
|
ubertip={"减少负面魔法的持续时间,使单位对某些魔法免疫。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACrn]
|
|
_code="ACrn"
|
|
_id="ACrn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNReincarnation.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={3.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={240.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={7.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"XOre","","",""}
|
|
effectart="Abilities\\Spells\\Orc\\Reincarnation\\ReincarnationTarget.mdl"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="重生"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"重生","Reincarnation"}
|
|
ubertip={"当被杀时,该单位自动会复活。重生有<ACrn,Cool1>秒的施放/攻击间隔时间。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACro]
|
|
_code="Aroa"
|
|
_id="ACro"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBattleRoar.blp"
|
|
buffid={"Broa","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\NightElf\\BattleRoar\\RoarCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dataf={0,0,0,0}
|
|
datag={0,0,0,0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="咆哮"
|
|
order="roar"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self","","",""}
|
|
tip={"咆哮(|cffffcc00R|r)"}
|
|
ubertip={"增加周围友军单位<ACro,DataA1,%>%的攻击力。|n持续<ACro,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACs7]
|
|
_code="AOsf"
|
|
_id="ACs7"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpiritWolf.blp"
|
|
buffid={"BOsf","BOsf","BOsf","BOsf"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={15.0,15.0,15.0,15.0}
|
|
cost={100,100,100,100}
|
|
datab={2,2,2,2}
|
|
dur={60.0,60.0,60.0,60.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={60.0,60.0,60.0,60.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="野兽幽魂"
|
|
order="spiritwolf"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSpiritWolf.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习野兽幽魂(|cffffcc00T|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤出<ACs7"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
specialart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspirittarget.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"野兽幽魂(|cffffcc00T|r) - [|cffffcc00等级 1|r]","野兽幽魂(|cffffcc00T|r) - [|cffffcc00等级 2|r]","野兽幽魂(|cffffcc00T|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤出<ACs7,DataB1>条幽灵狼。每条幽灵狼有<osw1,realHP>点生命值并能对敌人造成<osw1,mindmg1> - <osw1,maxdmg1>点的伤害。|n持续<ACs7,Dur1>秒。|n|n|cffffcc00能攻击地面单位。|r","召唤出<ACs7,DataB2>条具有致命一击技能的幽灵狼。每条幽灵狼有<osw2,realHP>点生命值并能对敌人造成<osw2,mindmg1> - <osw2,maxdmg1>点的伤害。|n持续<ACs7,Dur2>秒。|n|n|cffffcc00能攻击地面单位。|r","召唤出<ACs7,DataB3>条具有致命一击和隐形技能的幽灵狼。每条幽灵狼有<osw3,realHP>点生命值并能对敌人造成<osw3,mindmg1> - <osw3,maxdmg1>点的伤害。|n持续<ACs7,Dur3>秒。|n|n|cffffcc00能攻击地面单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"osw1","osw2","osw3","osw3"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACs8]
|
|
_code="AOsf"
|
|
_id="ACs8"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFelHound.blp"
|
|
buffid={"BOsf","BOsf","BOsf","BOsf"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={20.0,20.0,20.0,20.0}
|
|
cost={125,125,125,125}
|
|
datab={2,2,2,2}
|
|
dur={60.0,60.0,60.0,60.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={60.0,60.0,60.0,60.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="灵兽"
|
|
order="spiritwolf"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNFelHound.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="学习灵兽(|cffffcc00B|r) - [|cffffcc00等级 %d|r]。"
|
|
researchubertip="召唤<ACs8,DataB1>只灵兽攻击阿卡玛的敌人。|n持续 <ACs8,Dur1> 秒。|n|n|cffffcc00等级 1|r - <nsw1,realHP>生命值,<nsw1,mindmg1> - <nsw1,maxdmg1>伤害力。|n|cffffcc00等级 2|r - <nsw2,realHP>生命值,<nsw2,mindmg1> - <nsw2,maxdmg1>伤害力及反馈。|n|cffffcc00等级 3|r - <nsw3,realHP>生命值,<nsw3,mindmg1> - <nsw3,maxdmg1>伤害力,反馈和法力燃烧。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
specialart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspirittarget.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"灵兽(|cffffcc00B|r) - [|cffffcc00等级 1|r]","灵兽(|cffffcc00B|r) - [|cffffcc00等级 2|r]","灵兽(|cffffcc00B|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤<ACs8,DataB1>灵兽伙伴。每只灵兽有<nsw1,realHP>生命值并造成<nsw1,mindmg1> - <nsw1,maxdmg1>伤害。|n持续<ACs8,Dur1>秒。|n|n|cffffcc00攻击地面单位。|r","召唤<ACs8,DataB2>灵兽伙伴,拥有反馈技能。每只灵兽有<nsw2,realHP>生命值并造成<nsw2,mindmg1> - <nsw2,maxdmg1>伤害。|n持续<ACs8,Dur2>秒。|n|n|cffffcc00攻击地面单位。|r","召唤<ACs8,DataB3>灵兽伙伴,拥有反馈和法力燃烧技能。每只灵兽有<nsw3,realHP>生命值并造成<nsw3,mindmg1> - <nsw3,maxdmg1>伤害。|n持续<ACs8,Dur3>秒。|n|n|cffffcc00攻击地面单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nsw1","nsw2","nsw3","nsw3"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACs9]
|
|
_code="AOsf"
|
|
_id="ACs9"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRazorback.blp"
|
|
buffid={"BOsf","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={15.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
datab={2,0,0,0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意,野猪)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="野兽幽魂"
|
|
order="spiritwolf"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspirittarget.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"野兽幽魂(|cffffcc00T|r)"}
|
|
ubertip={"能召唤出<ACs9,DataB1>个野猪幽灵来。|n持续<ACs9,Dur1>秒。|n|n|cffffcc00能攻击地面单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nspp","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACsa]
|
|
_code="AHfa"
|
|
_id="ACsa"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="attack"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSearingArrowsOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={8,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\SearingArrow\\SearingArrowMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="灼热之箭"
|
|
order="flamingarrows"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,enemy,neutral","","",""}
|
|
tip={"灼热之箭(|cffffcc00R|r)"}
|
|
ubertip={"能增加<ACsa,DataA1>点的火焰伤害,但是会消耗魔法。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSearingArrowsOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
unorder="unflamingarrows"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ACsf]
|
|
_code="AOsf"
|
|
_id="ACsf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpiritWolf.blp"
|
|
buffid={"BOsf","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={15.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
datab={2,0,0,0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="野兽幽魂"
|
|
order="spiritwolf"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspirittarget.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"野兽幽魂(|cffffcc00T|r)"}
|
|
ubertip={"能召唤出<ACsf,DataB1>条幽灵狼来。|n持续<ACsf,Dur1>秒。|n|n|cffffcc00能攻击地面单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"osw1","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACsh]
|
|
_code="AOsh"
|
|
_id="ACsh"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="attack,slam"
|
|
area={150.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNShockWave.blp"
|
|
buffid={"BOsh","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={75.0,0.0,0.0,0.0}
|
|
datab={99999.0,0.0,0.0,0.0}
|
|
datac={800.0,0.0,0.0,0.0}
|
|
datad={150.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Orc\\Shockwave\\ShockwaveMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1050
|
|
name="震荡波"
|
|
order="shockwave"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,enemy","","",""}
|
|
tip={"震荡波(|cffffcc00W|r)"}
|
|
ubertip={"一道强劲的震荡波能对一直线上的敌人造成<ACsh,DataA1>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACsi]
|
|
_code="ANsi"
|
|
_id="ACsi"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={300.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSilence.blp"
|
|
buffid={"BNsi","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={8,0,0,0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={40.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Other\\Silence\\SilenceAreaBirth.mdl"
|
|
hero=0
|
|
herodur={8.5,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="沉默魔法"
|
|
order="silence"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSilence.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","","",""}
|
|
tip={"沉默魔法(|cffffcc00E|r)"}
|
|
ubertip={"在<ACsi,Dur1>秒内阻止一定区域内所有敌人施放魔法。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACsk]
|
|
_code="Arsk"
|
|
_id="ACsk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNThickFur.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="抗性皮肤"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"抗性皮肤"}
|
|
ubertip={"减少负面魔法的持续时间,使单位对某些魔法免疫。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACsl]
|
|
_code="AUsl"
|
|
_id="ACsl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
|
|
buffid={"BUsl,BUsp,Bust","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={6.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={2.0,0.0,0.0,0.0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="睡眠"
|
|
order="sleep"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","","",""}
|
|
tip={"睡眠(|cffffcc00L|r)"}
|
|
ubertip={"让目标单位在<ACsl,Dur1>秒内处于睡眠状态。如果该单位遭到攻击就会自动醒来。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACsm]
|
|
_code="AHdr"
|
|
_id="ACsm"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,channel"
|
|
area={850.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNManaDrain.blp"
|
|
buffid={"Bdcb,Bdcl,Bdcm,Bdtb,Bdtl,Bdtm,Bdbb,Bdbl,Bdbm","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={25,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={20.0,0.0,0.0,0.0}
|
|
datac={1.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
datag={0.0,0.0,0.0,0.0}
|
|
datah={0.0,0.0,0.0,0.0}
|
|
datai={0.0,0.0,0.0,0.0}
|
|
dur={8.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
effectsoundlooped="SiphonManaLoop"
|
|
hero=0
|
|
herodur={8.0,0.0,0.0,0.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="DRAB,DRAL,DRAM"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法吸吮"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic","","",""}
|
|
tip={"魔法吸吮(|cffffcc00N|r) "}
|
|
ubertip={"从一个敌人身上吸收魔法能量给血魔法师,每秒吸取<ACsm,DataB1>点魔法值。|n持续<ACsm,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACsp]
|
|
_code="ACsp"
|
|
_id="ACsp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Other\\CreepSleep\\CreepSleepTarget.mdl"
|
|
casterattach="overhead"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsoundlooped="CreepSleepSnoreLoop"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="睡眠"
|
|
order="creepsleep"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACss]
|
|
_code="AEsh"
|
|
_id="ACss"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNShadowStrike.blp"
|
|
buffid={"BEsh","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={3.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={65,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
datab={0.9,0.0,0.0,0.0}
|
|
datac={0.9,0.0,0.0,0.0}
|
|
datad={2.0,0.0,0.0,0.0}
|
|
datae={75.0,0.0,0.0,0.0}
|
|
dur={15.1,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={15.1,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\NightElf\\shadowstrike\\ShadowStrikeMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1200
|
|
order="shadowstrike"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNShadowStrike.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
rng={350.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,enemy,neutral","","",""}
|
|
tip={"暗影突袭(|cffffcc00D|r)"}
|
|
ubertip={"投掷出一把毒性的匕首,能对敌方单位造成巨大的伤害。最初造成<ACss,DataE1>点的伤害,随后每<ACss,Cast1>秒造成<ACss,DataA1>点的伤害。持续<ACss,Dur1>秒。在短时间内匕首上的毒性效果能减慢目标单位的攻击速度和移动速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACst]
|
|
_code="AOsh"
|
|
_id="ACst"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="attack,slam"
|
|
area={150.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNShockWave.blp"
|
|
buffid={"BOsh","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={75.0,0.0,0.0,0.0}
|
|
datab={99999.0,0.0,0.0,0.0}
|
|
datac={2048.0,0.0,0.0,0.0}
|
|
datad={150.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(陷阱)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Orc\\Shockwave\\ShockwaveMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1050
|
|
name="震荡波"
|
|
order="shockwave"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure","","",""}
|
|
tip={"震荡波(|cffffcc00W|r)"}
|
|
ubertip={"一道强劲的震荡波能对一直线上的敌人造成<ACst,DataA1>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACsw]
|
|
_code="Aslo"
|
|
_id="ACsw"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSlowOn.blp"
|
|
buffid={"Bslo","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Slow\\SlowCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.6,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="减速"
|
|
order="slow"
|
|
orderoff="slowoff"
|
|
orderon="slowon"
|
|
priority=3
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy","","",""}
|
|
tip={"减速(|cffffcc00W|r)"}
|
|
ubertip={"减慢<ACsw,DataB1,%>%的攻击速度和<ACsw,DataA1,%>%的移动速度。持续<ACsw,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSlowOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="W"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ACt2]
|
|
_code="ACtc"
|
|
_id="ACt2"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGolemThunderclap.blp"
|
|
buffid={"BCtc","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Thunderclap\\ThunderClapCaster.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={6.0,0.0,0.0,0.0}
|
|
cost={90,0,0,0}
|
|
dataa={70.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.25,0.0,0.0,0.0}
|
|
datad={0.25,0.0,0.0,0.0}
|
|
dur={4.0,0.0,0.0,0.0}
|
|
editorsuffix=" (雷霆蜥蜴)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="雷霆一击"
|
|
order="creepthunderclap"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,neutral","","",""}
|
|
tip={"雷霆一击(|cffffcc00L|r)"}
|
|
ubertip={"震击地面,对周围的敌方地面单位造成<ACt2,DataA1>点的伤害。并减慢其移动和攻击速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACtb]
|
|
_code="ACtb"
|
|
_id="ACtb"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGolemStormBolt.blp"
|
|
buffid={"BPSE","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
dur={2.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.3
|
|
missileart="Abilities\\Weapons\\RockBoltMissile\\RockBoltMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1000
|
|
name="投石"
|
|
order="creepthunderbolt"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,enemy,neutral","","",""}
|
|
tip={"投石(|cffffcc00B|r)"}
|
|
ubertip={"一块巨石被投向敌人,对其造成<ACtb,DataA1>点的伤害并在<ACtb,Dur1>秒内使其处于昏晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACtc]
|
|
_code="ACtc"
|
|
_id="ACtc"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGolemThunderclap.blp"
|
|
buffid={"BCtc","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Thunderclap\\ThunderClapCaster.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={6.0,0.0,0.0,0.0}
|
|
cost={90,0,0,0}
|
|
dataa={70.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.25,0.0,0.0,0.0}
|
|
datad={0.25,0.0,0.0,0.0}
|
|
dur={4.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="雷霆一击"
|
|
order="creepthunderclap"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,neutral","","",""}
|
|
tip={"雷霆一击(|cffffcc00L|r)"}
|
|
ubertip={"震击地面,对周围的敌方地面单位造成<ACtc,DataA1>点的伤害。并减慢其移动和攻击速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACtn]
|
|
_code="AOwd"
|
|
_id="ACtn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTentacle.blp"
|
|
buffid={"BOwd","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={5,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={180.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={180.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="产卵触角"
|
|
order="Serpentward"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={900.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"产卵触角(|cffffcc00T|r)"}
|
|
ubertip={"在敌人头上召唤出一巨大的触角。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nfgt","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACua]
|
|
_code="AUau"
|
|
_id="ACua"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNUnholyAura.blp"
|
|
buffid={"BUau","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.0,0.0,0.0}
|
|
datab={0.5,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="邪恶光环"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\UnholyAura\\UnholyAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","","",""}
|
|
tip={"邪恶光环"}
|
|
ubertip={"提高周围单位<ACua,DataA1,%>%的移动速度和<ACua,DataB1,%>%的生命值恢复速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACuf]
|
|
_code="Auhf"
|
|
_id="ACuf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUnholyFrenzy.blp"
|
|
buffid={"BUhf","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.75,0.0,0.0,0.0}
|
|
datab={4.0,0.0,0.0,0.0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="邪恶狂热"
|
|
order="unholyfrenzy"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic","","",""}
|
|
tip={"邪恶狂热(|cffffcc00U|r)"}
|
|
ubertip={"增加目标单位<Auhf,DataA1,%>%的攻击速度,但是每秒也会消耗目标<ACuf,DataB1>点的生命值。|n持续<ACuf,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACvp]
|
|
_code="AUav"
|
|
_id="ACvp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNVampiricAura.blp"
|
|
buffid={"BUav","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.2,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="吸血光环"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\VampiricAura\\VampiricAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu,organic","","",""}
|
|
tip={"吸血光环"}
|
|
ubertip={"周围的单位能将他们自己对敌人<ACvp,DataA1,%>%的伤害值转化成自己的生命值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACvs]
|
|
_code="Aven"
|
|
_id="ACvs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNEnvenomedSpear.blp"
|
|
buffid={"Bpoi,Bpsd","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={1,0,0,0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="浸毒武器"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic","","",""}
|
|
tip={"浸毒武器"}
|
|
ubertip={"每秒能造成<ACvs,DataA1>点的毒性伤害。|n持续<ACvs,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ACwb]
|
|
_code="Aweb"
|
|
_id="ACwb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWebOn.blp"
|
|
buffid={"Bwea,Bweb","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={12.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.6,0.0,0.0,0.0}
|
|
datab={200.0,0.0,0.0,0.0}
|
|
datac={128.0,0.0,0.0,0.0}
|
|
dur={12.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={7.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\Web\\Webmissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="蛛网"
|
|
order="web"
|
|
orderoff="weboff"
|
|
orderon="webon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,enemy,neutral","","",""}
|
|
tip={"蛛网(|cffffcc00W|r)"}
|
|
ubertip={"将目标单位用一张网来捕获到地面,从而地面上的单位可以对其进行攻击。|n持续<ACwb,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNWebOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="W"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以激活自动施放功能。"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。"}
|
|
|
|
[ACwe]
|
|
_code="AHwe"
|
|
_id="ACwe"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSeaElemental.blp"
|
|
buffid={"BHwe","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={65.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={65.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="召唤海元素"
|
|
order="waterelemental"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSeaElemental.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"召唤海元素(|cffffcc00E|r)"}
|
|
ubertip={"召唤一个强大的有<nsel,realHP>点生命值的海元素,具有<nsel,mindmg1> - <nsel,maxdmg1>的伤害值。|n持续<ACwe,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nsel","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEIl]
|
|
_code="AEme"
|
|
_id="AEIl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMetamorphosis.blp"
|
|
buffid={"BEme","BEme","BEme","BEme"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={120.0,120.0,120.0,120.0}
|
|
cost={150,150,150,150}
|
|
dataa={"Eill","Eill","Eill","Eill"}
|
|
datab={1,1,1,1}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={500.0,500.0,500.0,500.0}
|
|
dur={1.5,1.5,1.5,1.5}
|
|
editorsuffix=" (尤迪安)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="变身"
|
|
order="metamorphosis"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNMetamorphosis.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习变身(|cffffcc00T|r)"
|
|
researchubertip="让恶魔猎手变身为一个威力巨大的恶魔,该恶魔具有远程攻击能力。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"变身(|cffffcc00T|r)"}
|
|
ubertip={"让恶魔猎手变身为一个威力巨大的恶魔,该恶魔具有远程攻击能力。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"Eilm","Eilm","Eilm","Eilm"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEah]
|
|
_code="AEah"
|
|
_id="AEah"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNThorns.blp"
|
|
buffid={"BEah","BEah","BEah","BEah"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.2,0.3,0.3}
|
|
datab={1,1,1,1}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="荆棘光环"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNThorns.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习荆棘光环(|cffffcc00R|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="该光环能给予周围的友军单位一个具有攻击力的护盾保护,敌人对这些单位进行一次近战攻击就会受到一定的伤害。|n|n|cffffcc00等级 1|r - 返回<AEah,DataA1,%>%的伤害。|n|cffffcc00等级 2|r - 返回<AEah,DataA2,%>%的伤害。|n|cffffcc00等级 3|r - 返回<AEah,DataA3,%>%的伤害。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\ThornsAura\\ThornsAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu"}
|
|
tip={"荆棘光环 - [|cffffcc00等级 1|r]","荆棘光环 - [|cffffcc00等级 2|r]","荆棘光环 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"该光环能给予周围的友军单位一个具有攻击力的护盾保护,敌人对这些单位进行一次近战攻击就会受到相当于<AEah,DataA1,%>%自身攻击力的伤害。","该光环能给予周围的友军单位一个具有攻击力的护盾保护,敌人对这些单位进行一次近战攻击就会受到相当于<AEah,DataA2,%>%自身攻击力的伤害。","该光环能给予周围的友军单位一个具有攻击力的护盾保护,敌人对这些单位进行一次近战攻击就会受到相当于<AEah,DataA3,%>%自身攻击力的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEar]
|
|
_code="AEar"
|
|
_id="AEar"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNTrueShot.blp"
|
|
buffid={"BEar","BEar","BEar","BEar"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.2,0.3,0.3}
|
|
datab={0,0,0,0}
|
|
datac={1,1,1,1}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="强击光环"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNTrueShot.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习强击光环(|cffffcc00T|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="一种能增加周围友军单位远程攻击力的光环。|n|n|cffffcc00等级 1|r - 增加<AEar,DataA1,%>%的远程攻击力。|n|cffffcc00等级 2|r - 增加<AEar,DataA2,%>%的远程攻击力。|n|cffffcc00等级 3|r - 增加<AEar,DataA3,%>%的远程攻击力。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\TrueshotAura\\TrueshotAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu"}
|
|
tip={"强击光环 - [|cffffcc00等级 1|r]","强击光环 - [|cffffcc00等级 2|r]","强击光环 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"一种能增加周围友军单位<AEar,DataA1,%>%远程攻击力的光环。","一种能增加周围友军单位<AEar,DataA2,%>%远程攻击力的光环。","一种能增加周围友军单位<AEar,DataA3,%>%远程攻击力的光环。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEbl]
|
|
_code="AEbl"
|
|
_id="AEbl"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={0.0,0.0,0.0,0.0}
|
|
areaeffectart="Abilities\\Spells\\NightElf\\Blink\\BlinkTarget.mdl"
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBlink.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,10.0,1.0,1.0}
|
|
cost={50,10,10,10}
|
|
dataa={1000.0,1075.0,1150.0,1150.0}
|
|
datab={200.0,200.0,200.0,200.0}
|
|
dur={0.33,0.33,0.33,0.33}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="闪烁"
|
|
order="blink"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNBlink.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="学习闪烁(|cffffcc00B|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="能让守望者瞬间移动一段距离,从而逃离战场或者快速加入战斗。|n|n|cffffcc00等级 1|r -<AEbl,Cool1>秒魔法施放间隔时间,消耗<AEbl,Cost1>点魔法。|n|cffffcc00等级 2|r -<AEbl,Cool2>秒魔法施放间隔时间,消耗<AEbl,Cost2>点魔法。|n|cffffcc00等级 3|r -<AEbl,Cool3>秒魔法施放间隔时间,消耗<AEbl,Cost3>点魔法。"
|
|
rng={99999.0,99999.0,99999.0,99999.0}
|
|
specialart="Abilities\\Spells\\NightElf\\Blink\\BlinkCaster.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"闪烁(|cffffcc00B|r) - [|cffffcc00等级 1|r]","闪烁(|cffffcc00B|r) - [|cffffcc00等级 2|r]","闪烁(|cffffcc00B|r)- [|cffffcc00等级 3|r]"}
|
|
ubertip={"能让守望者瞬间移动一段距离,从而逃离战场或者快速加入战斗。","能让守望者瞬间移动一段距离,从而逃离战场或者快速加入战斗。","能让守望者瞬间移动一段距离,从而逃离战场或者快速加入战斗。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEbu]
|
|
_code="AEbu"
|
|
_id="AEbu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNNightElfBuild.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造 (暗夜精灵族)"
|
|
order="nightelfbuild"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEer]
|
|
_code="AEer"
|
|
_id="AEer"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEntanglingRoots.blp"
|
|
buffid={"BEer","BEer","BEer","BEer"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,8.0,8.0,8.0}
|
|
cost={75,75,75,75}
|
|
dataa={15.0,15.0,25.0,25.0}
|
|
dur={9.0,24.0,36.0,36.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={3.0,4.0,5.0,7.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="纠缠根须"
|
|
order="entanglingroots"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNEntanglingRoots.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习纠缠根须(|cffffcc00E|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="从地下伸出缠绕的根须将目标暂时固定,并造成持续伤害。|n|n|cffffcc00等级 1|r - <AEer,DataA1>伤害/秒,持续<AEer,Dur1>秒。|n|cffffcc00等级 2|r - <AEer,DataA2>伤害/秒,持续<AEer,Dur2>秒。|n|cffffcc00等级 3|r - <AEer,DataA3>伤害/秒,持续<AEer,Dur3>秒。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,organic","ground,enemy,neutral,organic","ground,enemy,neutral,organic","ground,enemy,neutral,organic"}
|
|
tip={"纠缠根须(|cffffcc00E|r) - [|cffffcc00等级 1|r]","纠缠根须(|cffffcc00E|r) - [|cffffcc00等级 2|r]","纠缠根须(|cffffcc00E|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"从地下伸出缠绕的根须将目标在<AEer,Dur1>秒内固定住,并对其造成每秒<AEer,DataA1>点的伤害。","从地下伸出缠绕的根须将目标在<AEer,Dur2>秒内固定住,并对其造成每秒<AEer,DataA2>点的伤害。","从地下伸出缠绕的根须将目标在<AEer,Dur3>秒内固定住,并对其造成每秒<AEer,DataA3>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEev]
|
|
_code="AEev"
|
|
_id="AEev"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNEvasion.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.2,0.3,0.3}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="闪避"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNEvasion.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习闪避(|cffffcc00E|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="给予一定的概率使得恶魔猎手躲避掉敌人的攻击。|n|n|cffffcc00等级 1|r - <AEev,DataA1,%>%的概率躲避掉敌人的攻击。|n|cffffcc00等级 2|r - <AEev,DataA2,%>%的概率躲避掉敌人的攻击。|n|cffffcc00等级 3|r - <AEev,DataA3,%>%的概率躲避掉敌人的攻击。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"闪避 - [|cffffcc00等级 1|r]","闪避 - [|cffffcc00等级 2|r]","闪避 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"给予<AEev,DataA1,%>%的概率让恶魔猎手躲避掉敌人的攻击。","给予<AEev,DataA2,%>%的概率让恶魔猎手躲避掉敌人的攻击。","给予<AEev,DataA3,%>%的概率让恶魔猎手躲避掉敌人的攻击。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEfk]
|
|
_code="AEfk"
|
|
_id="AEfk"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={400.0,450.0,475.0,475.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFanOfKnives.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={9.0,9.0,9.0,9.0}
|
|
cost={100,100,100,100}
|
|
dataa={75.0,125.0,190.0,180.0}
|
|
datab={300.0,625.0,950.0,950.0}
|
|
datac={0,0,0,0}
|
|
datad={100.0,100.0,100.0,100.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\NightElf\\FanOfKnives\\FanOfKnivesCaster.mdl"
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.1
|
|
missileart="Abilities\\Spells\\NightElf\\FanOfKnives\\FanOfKnivesMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=700
|
|
name="刀阵旋风"
|
|
order="fanofknives"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNFanOfKnives.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习刀阵旋风(|cffffcc00F|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="守望者对周围的敌人发射出锋利的尖刀进行伤害。|n|n|cffffcc00等级 1|r - 对每个目标造成<AEfk,DataA1>点伤害。|n|cffffcc00等级 2|r - 对每个目标造成<AEfk,DataA2>点伤害。|n|cffffcc00等级 3|r - 对每个目标造成<AEfk,DataA3>点伤害。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic","air,ground,enemy,organic","air,ground,enemy,organic","air,ground,enemy,organic"}
|
|
tip={"刀阵旋风(|cffffcc00F|r) - [|cffffcc00等级 1|r]","刀阵旋风(|cffffcc00F|r) - [|cffffcc00等级 2|r]","刀阵旋风(|cffffcc00F|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"守望者对周围的敌人发射出锋利的尖刀进行伤害,每把尖刀造成<AEfk,DataA1>点的伤害。","守望者对周围的敌人发射出锋利的尖刀进行伤害,每把尖刀造成<AEfk,DataA2>点的伤害。","守望者对周围的敌人发射出锋利的尖刀进行伤害,每把尖刀造成<AEfk,DataA3>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEfn]
|
|
_code="AEfn"
|
|
_id="AEfn"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={150.0,225.0,300.0,300.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEnt.blp"
|
|
buffid={"BEfn","BEfn","BEfn","BEfn"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={20.0,20.0,20.0,20.0}
|
|
cost={125,125,125,125}
|
|
dataa={2,3,4,4}
|
|
dur={60.0,60.0,60.0,60.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={60.0,60.0,60.0,60.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="自然之力"
|
|
order="forceofnature"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNEnt.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习自然之力(|cffffcc00F|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="将一定范围内的树木转化成树人,每个树人具有<efon,realHP>点的生命值和<efon,mindmg1>-<efon,maxdmg1>点的攻击力。可以学会自然之祝福能力。|n|n|cffffcc00能攻击地面单位。|r|n|n|cffffcc00等级 1|r - 召唤<AEfn,DataA1>个树人,持续时间<AEfn,Dur1>秒。|n|cffffcc00等级 2|r - 召唤<AEfn,DataA2>个树人,持续时间<AEfn,Dur2>秒。|n|cffffcc00等级 3|r - 召唤<AEfn,DataA3>个树人,持续时间<AEfn,Dur3>秒。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"tree","tree","tree","tree"}
|
|
tip={"自然之力(|cffffcc00F|r) - [|cffffcc00等级 1|r]","自然之力(|cffffcc00F|r) - [|cffffcc00等级 2|r]","自然之力(|cffffcc00F|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"将一定范围内的树木转化成<AEfn,DataA1>个树人,树人具有<efon,realHP>点生命值和<efon,mindmg1>-<efon,maxdmg1>点的攻击力。可以学会自然之祝福能力。|n持续<AEfn,Dur1>秒。|n|n|cffffcc00能攻击地面单位。|r","将一定范围内的树木转化成<AEfn,DataA2>个树人,树人具有<efon,realHP>点生命值和<efon,mindmg1>-<efon,maxdmg1>点的攻击力。可以学会自然之祝福能力。|n持续<AEfn,Dur2>秒。|n|n|cffffcc00能攻击地面单位。|r","将一定范围内的树木转化成<AEfn,DataA3>个树人,树人具有<efon,realHP>点生命值和<efon,mindmg1>-<efon,maxdmg1>点的攻击力。可以学会自然之祝福能力。|n持续<AEfn,Dur3>秒。|n|n|cffffcc00能攻击地面单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"efon","efon","efon","efon"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEim]
|
|
_code="AEim"
|
|
_id="AEim"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={160.0,160.0,160.0,160.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNImmolationOn.blp"
|
|
buffid={"BEim,BEia","BEim,BEia","BEim,BEia","BEim,BEia"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={25,25,25,25}
|
|
dataa={10.0,15.0,20.0,20.0}
|
|
datab={7.0,7.0,7.0,7.0}
|
|
datac={10.0,10.0,10.0,10.0}
|
|
dur={1.0,1.0,1.0,1.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={1.0,1.0,1.0,1.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="献祭"
|
|
order="immolation"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNImmolationOn.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="L"
|
|
researchtip="学习献祭(|cffffcc00L|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="让恶魔猎手处于火焰的包围之中,并对周围的敌方地面单位造成一定的伤害。|n该技能会持续地消耗魔法值。|n|n|cffffcc00等级 1|r - 每秒<AEim,DataA1>点的伤害。|n|cffffcc00等级 2|r - 每秒<AEim,DataA2>点的伤害。|n|cffffcc00等级 3|r - 每秒<AEim,DataA3>点的伤害。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,organic","ground,enemy,neutral,organic","ground,enemy,neutral,organic","ground,enemy,neutral,organic"}
|
|
tip={"激活献祭(|cffffcc00L|r) - [|cffffcc00等级 1|r]","激活献祭(|cffffcc00L|r) - [|cffffcc00等级 2|r]","激活献祭(|cffffcc00L|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"激活献祭之后会让该单位处于火焰的包围之中,对周围的地面单位会造成每秒<AEim,DataA1>点的伤害。|n该技能会持续地消耗魔法值。","激活献祭之后会让该单位处于火焰的包围之中,对周围的地面单位会造成每秒<AEim,DataA2>点的伤害。|n该技能会持续地消耗魔法值。","激活献祭之后会让该单位处于火焰的包围之中,对周围的地面单位会造成每秒<AEim,DataA3>点的伤害。|n该技能会持续地消耗魔法值。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNImmolationOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="L"
|
|
unorder="unimmolation"
|
|
untip={"取消献祭(|cffffcc00L|r)"}
|
|
unubertip={"取消献祭之后可以停止消耗魔法。"}
|
|
|
|
[AEmb]
|
|
_code="AEmb"
|
|
_id="AEmb"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNManaBurn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={7.0,6.0,5.0,5.0}
|
|
cost={50,50,50,50}
|
|
dataa={50.0,100.0,150.0,150.0}
|
|
datab={0.25,0.25,0.25,0.25}
|
|
datac={1.0,1.0,1.0,1.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
lightningeffect="MBUR"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="法力燃烧"
|
|
order="manaburn"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNManaBurn.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="学习法力燃烧(|cffffcc00B|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="射出一道能量波来消耗掉目标单位一定的魔法值,目标单位的魔法值在燃烧的过程中,也会对其造成同等数量的伤害值。|n|n|cffffcc00等级 1|r - 消耗掉目标<AEmb,DataA1>点魔法。|n|cffffcc00等级 2|r - 消耗掉目标<AEmb,DataA2>点魔法。|n|cffffcc00等级 3|r - 消耗掉目标<AEmb,DataA3>点魔法。"
|
|
rng={300.0,300.0,300.0,300.0}
|
|
targetart="Abilities\\Spells\\NightElf\\ManaBurn\\ManaBurnTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral"}
|
|
tip={"法力燃烧(|cffffcc00B|r) - [|cffffcc00等级 1|r]","法力燃烧(|cffffcc00B|r) - [|cffffcc00等级 2|r]","法力燃烧(|cffffcc00B|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"射出一道能量波从而消耗掉目标单位<AEmb,DataA1>点的魔法值。目标单位的魔法值在燃烧的过程中,也会对其造成同等数量的伤害值。","射出一道能量波从而消耗掉目标单位<AEmb,DataA2>点的魔法值。目标单位的魔法值在燃烧的过程中,也会对其造成同等数量的伤害值。","射出一道能量波从而消耗掉目标单位<AEmb,DataA3>点的魔法值。目标单位的魔法值在燃烧的过程中,也会对其造成同等数量的伤害值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEme]
|
|
_code="AEme"
|
|
_id="AEme"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMetamorphosis.blp"
|
|
buffid={"BEme","BEme","BEme","BEme"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={150,150,150,150}
|
|
dataa={"Edem","Edem","Edem","Edem"}
|
|
datab={1,1,1,1}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={500.0,500.0,500.0,500.0}
|
|
dur={1.5,1.5,1.5,1.5}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={60.0,60.0,60.0,60.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="变身"
|
|
order="metamorphosis"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNMetamorphosis.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习变身(|cffffcc00T|r)"
|
|
researchubertip="让恶魔猎手变身为一个威力巨大的恶魔。该恶魔具有远程攻击能力并会增加<AEme,DataE1>点的生命值。|n持续<AEme,HeroDur1>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"变身(|cffffcc00T|r)"}
|
|
ubertip={"让恶魔猎手变身为一个威力巨大的恶魔。该恶魔具有远程攻击能力并会增加<AEme,DataE1>点的生命值。|n持续<AEme,HeroDur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"Edmm","Edmm","Edmm","Edmm"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEpa]
|
|
_code="AEpa"
|
|
_id="AEpa"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="attack"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSearingArrowsOn.blp"
|
|
buffid={"Bpoi,Bpsd,Bpsi","Bpoi,Bpsd,Bpsi","Bpoi,Bpsd,Bpsi","Bpoi,Bpsd,Bpsi"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10.0,20.0,30.0,30.0}
|
|
datab={4.0,6.0,8.0,8.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={10.0,10.0,10.0,10.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={10.0,10.0,10.0,10.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\SearingArrow\\SearingArrowMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="毒箭"
|
|
order="poisonarrowstarg"
|
|
orderoff="unpoisonarrows"
|
|
orderon="poisonarrows"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSearingArrows.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习毒箭(|cffffcc00R|r)- [|cffffcc00等级 %d|r]"
|
|
researchubertip="通过附加的火焰伤害来增加女祭司的攻击力。|n|n|cffffcc00等级 1|r -增加<AHfa,DataA1>点伤害。|n|cffffcc00等级 2|r –增加 <AHfa,DataA2>点伤害。 |n|cffffcc00等级 3|r – 增加<AHfa,DataA3>点伤害。"
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic","air,ground,organic","air,ground,organic","air,ground,organic"}
|
|
tip={"毒箭(|cffffcc00R|r)- [|cffffcc00等级 1|r]","毒箭(|cffffcc00R|r) - [|cffffcc00等级 2|r]","毒箭(|cffffcc00R|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"增加<AHfa,DataA1>点的火焰伤害,但是每次攻击会消耗一定的魔法值。","增加<AHfa,DataA2>点的火焰伤害,但是每次攻击会消耗一定的魔法值。","增加<AHfa,DataA3>点的火焰伤害,但是每次攻击会消耗一定的魔法值。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSearingArrowsOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[AEsb]
|
|
_code="AEsf"
|
|
_id="AEsb"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,looping"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStarfall.blp"
|
|
buffid={"AEsd","AEsd","AEsd","AEsd"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={100.0,120.0,120.0,120.0}
|
|
cost={300,300,300,300}
|
|
dataa={50.0,30.0,30.0,30.0}
|
|
datab={2.0,2.0,2.0,2.0}
|
|
datac={0.35,0.0,0.0,0.0}
|
|
dur={35.0,30.0,30.0,30.0}
|
|
editorsuffix=" (更加强大的)"
|
|
efctid={"XEsf","XEsf","XEsf","XEsf"}
|
|
hero=1
|
|
herodur={35.0,30.0,30.0,30.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="群星坠落"
|
|
order="starfall"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNStarfall.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习群星坠落(|cffffcc00F|r)"
|
|
researchubertip="召唤出一阵阵的流星雨,每阵流星雨对敌人造成<AEsb,DataA1>点的伤害。|n持续<AEsb,Dur1>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,enemy,neutral","air,ground,structure,enemy,neutral","air,ground,structure,enemy,neutral","air,ground,structure,enemy,neutral"}
|
|
tip={"群星坠落(|cffffcc00F|r)"}
|
|
ubertip={"每隔<AEsb,DataB1>秒就召唤出一阵强大的流星雨,每阵流星雨能对周围的单位造成<AEsb,DataA1>点的伤害。|n持续<AEsb,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEsf]
|
|
_code="AEsf"
|
|
_id="AEsf"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,looping"
|
|
area={1000.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStarfall.blp"
|
|
buffid={"AEsd","AEsd","AEsd","AEsd"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,120.0,120.0,120.0}
|
|
cost={200,300,300,300}
|
|
dataa={50.0,30.0,30.0,30.0}
|
|
datab={1.5,2.0,2.0,2.0}
|
|
datac={0.35,0.0,0.0,0.0}
|
|
dur={45.0,30.0,30.0,30.0}
|
|
efctid={"XEsf","XEsf","XEsf","XEsf"}
|
|
hero=1
|
|
herodur={30.0,30.0,30.0,30.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="群星坠落"
|
|
order="starfall"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNStarfall.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习群星坠落(|cffffcc00F|r)"
|
|
researchubertip="召唤出一阵阵的流星雨,每阵流星雨对敌人造成<AEsf,DataA1>点的伤害。|n持续<AEsf,Dur1>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,enemy,neutral","air,ground,structure,enemy,neutral","air,ground,structure,enemy,neutral","air,ground,structure,enemy,neutral"}
|
|
tip={"群星坠落(|cffffcc00F|r)"}
|
|
ubertip={"召唤出一阵阵的流星雨,每阵流星雨对敌人造成<AEsf,DataA1>点的伤害。|n持续<AEsf,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEsh]
|
|
_code="AEsh"
|
|
_id="AEsh"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNShadowStrike.blp"
|
|
buffid={"BEsh","BEsh","BEsh","BEsh"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={3.0,3.0,3.0,3.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,8.0,8.0,8.0}
|
|
cost={65,65,65,65}
|
|
dataa={10.0,30.0,45.0,45.0}
|
|
datab={0.5,0.5,0.5,0.5}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={3.0,3.0,3.0,3.0}
|
|
datae={75.0,150.0,225.0,225.0}
|
|
dur={15.1,15.1,15.1,15.1}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={15.1,15.1,15.1,15.1}
|
|
hotkey="D"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\NightElf\\shadowstrike\\ShadowStrikeMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1200
|
|
name="暗影突袭"
|
|
order="shadowstrike"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNShadowStrike.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="D"
|
|
researchtip="学习暗影突袭(|cffffcc00D|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="投掷出一把毒性的匕首,能对敌方的地面单位造成巨大的伤害。最初造成很大的伤害,随后每秒造成一定的伤害。匕首上的毒素能在短时间内减慢目标单位的攻击速度和移动速度。|n|n|cffffcc00等级 1|r - <AEsh,DataE1> 点初始伤害,<AEsh,DataA1> 点持续伤害。 |n|cffffcc00等级 2|r - <AEsh,DataE2>点初始伤害,<AEsh,DataA2>点持续伤害。 |n|cffffcc00等级 3|r - <AEsh,DataE3>点初始伤害,<AEsh,DataA3>点持续伤害。."
|
|
rng={300.0,300.0,300.0,300.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,enemy,neutral,organic","ground,air,enemy,neutral,organic","ground,air,enemy,neutral,organic","ground,air,enemy,neutral,organic"}
|
|
tip={"暗影突袭(|cffffcc00D|r) - [|cffffcc00等级 1|r]","暗影突袭(|cffffcc00D|r) - [|cffffcc00等级 2|r]","暗影突袭(|cffffcc00D|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"投掷出一把毒性的匕首,能对敌方的地面单位造成巨大的伤害。最初造成<AEsh,DataE1>点的伤害,随后每<AEsh,Cast1>秒造成<AEsh,DataA1>点的伤害,持续<AEsh,Dur1>秒。匕首上的毒素能在短时间内减慢目标单位的攻击速度和移动速度。","投掷出一把毒性的匕首,能对敌方的地面单位造成巨大的伤害。最初造成<AEsh,DataE2>点的伤害,随后每<AEsh,Cast2>秒造成<AEsh,DataA2>点的伤害,持续<AEsh,Dur2>秒。匕首上的毒素能在短时间内减慢目标单位的攻击速度和移动速度。","投掷出一把毒性的匕首,能对敌方的地面单位造成巨大的伤害。最初造成<AEsh,DataE3>点的伤害,随后每<AEsh,Cast3>秒造成<AEsh,DataA3>点的伤害,持续<AEsh,Dur3>秒。匕首上的毒素能在短时间内减慢目标单位的攻击速度和移动速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEst]
|
|
_code="AEst"
|
|
_id="AEst"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScout.blp"
|
|
buffid={"BEst","BEst","BEst","BEst"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={20.0,20.0,20.0,20.0}
|
|
cost={100,75,50,50}
|
|
dataa={1,1,1,1}
|
|
dur={60.0,90.0,120.0,120.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={60.0,90.0,120.0,120.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Units\\NightElf\\Owl\\Owl.mdl"
|
|
missilehoming=0
|
|
missilespeed=650
|
|
name="侦察"
|
|
order="scout"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNScout.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="C"
|
|
researchtip="学习侦察(|cffffcc00C|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="能召唤出一头用来侦察地图的猫头鹰。|n能看见隐形单位。|n|n|cffffcc00等级 1|r -消耗<AEst,Cost1>点魔法值来召唤出一头猫头鹰。|n|cffffcc00等级 2|r -消耗<AEst,Cost2>点魔法值来召唤出一头猫头鹰。|n|cffffcc00等级 3|r -消耗<AEst,Cost3>点魔法值来召唤出一头猫头鹰。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"侦察(|cffffcc00C|r) - [|cffffcc00等级 1|r]","侦察(|cffffcc00C|r) - [|cffffcc00等级 2|r]","侦察(|cffffcc00C|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"能召唤出一头用来侦察地图的猫头鹰。|n能看见隐形单位。|n持续<AEst,Dur1>秒。","能召唤出一头用来侦察地图的猫头鹰。|n能看见隐形单位。|n持续<AEst,Dur2>秒。","能召唤出一头用来侦察地图的猫头鹰。|n能看见隐形单位。|n持续<AEst,Dur3>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nowl","now2","now3","now3"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEsv]
|
|
_code="AEsv"
|
|
_id="AEsv"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpiritOfVengeance.blp"
|
|
buffid={"BEsv","BEsv","BEsv","BEsv"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,20.0,20.0,20.0}
|
|
cost={150,125,125,125}
|
|
dataa={1,1,1,1}
|
|
dur={180.0,60.0,60.0,60.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={180.0,60.0,60.0,60.0}
|
|
hotkey="V"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.5
|
|
missileart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceBirthMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=700
|
|
name="复仇之魂"
|
|
order="spiritofvengeance"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSpiritOfVengeance.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="V"
|
|
researchtip="学习复仇之魂(|cffffcc00V|r)"
|
|
researchubertip="召唤出一个强大的复仇天神,复仇天神能从周围的尸体中复活许多无敌的幽灵来为你战斗。当复仇天神死掉的时候,那些幽灵也会自动消失。|n持续<AEsv,Dur1>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"复仇之魂(|cffffcc00V|r)"}
|
|
ubertip={"召唤出一个强大的复仇天神,复仇天神能从周围的尸体中复活许多无敌的幽灵来为你战斗。当复仇天神死掉的时候,那些幽灵也会自动消失。|n持续<AEsv,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"espv","espv","espv","espv"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEtq]
|
|
_code="AEtq"
|
|
_id="AEtq"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,channel"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTranquility.blp"
|
|
buffid={"AEtr","AEtr","AEtr","AEtr"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={60.0,120.0,120.0,120.0}
|
|
cost={125,300,300,300}
|
|
dataa={20.0,15.0,15.0,15.0}
|
|
datab={1.0,1.0,1.0,1.0}
|
|
datac={1.0,0.0,0.0,0.0}
|
|
dur={30.0,30.0,30.0,30.0}
|
|
efctid={"XEtq","XEtq","XEtq","XEtq"}
|
|
hero=1
|
|
herodur={30.0,30.0,30.0,30.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="宁静"
|
|
order="tranquility"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNTranquility.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习宁静(|cffffcc00T|r)"
|
|
researchubertip="在一大片范围内召唤出一阵强大的能量雨,能以每秒<AEtq,DataA1>点的速度恢复其中友军单位的生命值。|n持续<AEtq,Dur1>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu,neutral","air,ground,friend,self,vuln,invu,neutral","air,ground,friend,self,vuln,invu,neutral","air,ground,friend,self,vuln,invu,neutral"}
|
|
tip={"宁静(|cffffcc00T|r)"}
|
|
ubertip={"在一大片范围内召唤出一阵强大的能量雨,能以每秒<AEtq,DataA1>点的速度恢复其中友军单位的生命值。|n持续<AEtq,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AEvi]
|
|
_code="AEme"
|
|
_id="AEvi"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMetamorphosis.blp"
|
|
buffid={"BEme","BEme","BEme","BEme"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={120.0,120.0,120.0,120.0}
|
|
cost={150,150,150,150}
|
|
dataa={"Eevi","Eevi","Eevi","Eevi"}
|
|
datab={1,1,1,1}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={500.0,500.0,500.0,500.0}
|
|
dur={1.5,1.5,1.5,1.5}
|
|
editorsuffix=" (邪恶的尤迪安)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={60.0,60.0,60.0,60.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="变身"
|
|
order="metamorphosis"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNMetamorphosis.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习变身(|cffffcc00T|r)"
|
|
researchubertip="让恶魔猎手变身为一个威力巨大的恶魔,该恶魔具有远程攻击能力。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"变身(|cffffcc00T|r)"}
|
|
ubertip={"让恶魔猎手变身为一个威力巨大的恶魔,该恶魔具有远程攻击能力。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"Eevm","Eevm","Eevm","Eevm"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AGbu]
|
|
_code="AGbu"
|
|
_id="AGbu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBasicStruct.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造(娜迦)"
|
|
order="nagabuild"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHab]
|
|
_code="AHab"
|
|
_id="AHab"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNBrilliance.blp"
|
|
buffid={"BHab","BHab","BHab","BHab"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.75,1.5,2.25,2.25}
|
|
datab={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="辉煌光环"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNBrilliance.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习辉煌光环(|cffffcc00R|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="能加快周围友军单位的魔法值恢复速度。|n|n|cffffcc00等级 1|r -能缓慢地加快周围友军的魔法值恢复速度。|n|cffffcc00等级 2|r -能稍快地加快周围友军的魔法值恢复速度。|n|cffffcc00等级 3|r -能迅速地加快周围友军的魔法值恢复速度。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\Brilliance\\Brilliance.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu"}
|
|
tip={"辉煌光环 - [|cffffcc00等级 1|r]","辉煌光环 - [|cffffcc00等级 2|r]","辉煌光环 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"能加快周围友军单位的魔法值恢复速度。","能加快周围友军单位的魔法值恢复速度。","能加快周围友军单位的魔法值恢复速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHad]
|
|
_code="AHad"
|
|
_id="AHad"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNDevotion.blp"
|
|
buffid={"BHad","BHad","BHad","BHad"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1.5,3.0,4.5,4.5}
|
|
datab={0,0,0,0}
|
|
dur={0.0,4.0,4.0,4.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,2.0,2.0,2.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="专注光环"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNDevotion.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="V"
|
|
researchtip="学习专注光环(|cffffcc00V|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="为周围友军提供一定额外的护甲。|n|n|cffffcc00等级 1|r - 增加<AHad,DataA1>点的护甲。|n|cffffcc00等级 2|r - 增加<AHad,DataA2>点的护甲。|n|cffffcc00等级 3|r - 增加<AHad,DataA3>点的护甲。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\DevotionAura\\DevotionAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu"}
|
|
tip={"专注光环 - [|cffffcc00等级 1|r]","专注光环 - [|cffffcc00等级 2|r]","专注光环 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"为周围友军提供<AHad,DataA1>点的额外护甲。","为周围友军提供<AHad,DataA2>点的额外护甲。","为周围友军提供<AHad,DataA3>点的额外护甲。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHav]
|
|
_code="AHav"
|
|
_id="AHav"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.5,0.5,0.5,0.5}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAvatarOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Avatar\\AvatarCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={150,150,150,150}
|
|
dataa={5.0,5.0,5.0,5.0}
|
|
datab={500.0,500.0,500.0,500.0}
|
|
datac={20.0,20.0,20.0,20.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={60.0,60.0,60.0,60.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={60.0,60.0,60.0,60.0}
|
|
hotkey="V"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="天神下凡"
|
|
order="avatar"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNAvatar.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="V"
|
|
researchtip="学习天神下凡(|cffffcc00V|r)"
|
|
researchubertip="激活了该技能以后能提高山丘之王<AHav,DataA1>点的护甲, <AHav,DataB1>点的生命值,<AHav,DataC1> 点的攻击力并使其对魔法免疫。|n持续<AHav,Dur1>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"激活天神下凡(|cffffcc00V|r)"}
|
|
ubertip={"激活该技能能提高山丘之王<AHav,DataA1>点的护甲,<AHav,DataB1>点的生命值,<AHav,DataC1>点的攻击力并使其对魔法免疫。|n持续<AHav,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNAvatarOff.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="V"
|
|
untip={"取消天神下凡(|cffffcc00V|r)"}
|
|
unubertip={""}
|
|
|
|
[AHbh]
|
|
_code="AHbh"
|
|
_id="AHbh"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNBash.blp"
|
|
buffid={"BPSE","BPSE","BPSE","BPSE"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={20.0,30.0,40.0,35.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={25.0,25.0,25.0,25.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={2.0,2.0,2.0,2.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={1.0,1.0,1.0,1.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="重击"
|
|
order="bash"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNBash.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="学习重击(|cffffcc00B|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="给予一定的概率使得山丘之王的常规攻击能附带<AHbh,DataC1>点的附加伤害值并在<AHbh,Dur1>秒内使得对手处于眩晕状态。|n|n|cffffcc00等级 1|r - 每次攻击<AHbh,DataA1>%的概率。|n|cffffcc00等级 2|r - 每次攻击<AHbh,DataA2>%的概率。|n|cffffcc00等级 3|r - 每次攻击<AHbh,DataA3>%的概率。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air","ground,air","ground,air","ground,air"}
|
|
tip={"重击 - [|cffffcc00等级 1|r]","重击 - [|cffffcc00等级 2|r]","重击 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"给予<AHbh,DataA1>%的概率使得山丘之王的常规攻击能附带<AHbh,DataC1>点的额外伤害值,并在<AHbh,Dur1>秒内使得对手处于眩晕状态。","给予<AHbh,DataA2>%的概率使得山丘之王的常规攻击能附带<AHbh,DataC1>点的额外伤害值,并在<AHbh,Dur1>秒内使得对手处于眩晕状态。","给予<AHbh,DataA3>%的概率使得山丘之王的常规攻击能附带<AHbh,DataC1>点的额外伤害值,并在<AHbh,Dur1>秒内使得对手处于眩晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHbn]
|
|
_code="AHbn"
|
|
_id="AHbn"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBanish.blp"
|
|
buffid={"BHbn","BHbn","BHbn","BHbn"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,1.0}
|
|
cost={75,60,50,75}
|
|
dataa={0.5,0.5,0.5,0.5}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
dur={12.0,15.0,18.0,18.0}
|
|
efctid={"","","",""}
|
|
effectsound="BanishCaster"
|
|
hero=1
|
|
herodur={4.0,5.0,6.0,6.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="驱散"
|
|
order="banish"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNBanish.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="学习驱散(|cffffcc00B|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="使一个非机械单位的重量变轻,并通过 <AHbn,DataA1,%>% 在较短时期降低其移动速度。 变轻的单位不能攻击,但是他们能够施放魔法,几个魔法可以形成更强大的攻击。 |n|n|cffffcc00等级 1|r - <AHbn,Cost1> 魔法, 持续 <AHbn,Dur1> 秒。 |n|cffffcc00等级 2|r - <AHbn,Cost2> 魔法, 持续 <AHbn,Dur2> 秒。 |n|cffffcc00等级 3|r - <AHbn,Cost3> 魔法, 持续 <AHbn,Dur3> 秒。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,nonsapper,organic","air,ground,nonsapper,organic","air,ground,nonsapper,organic","air,ground,nonsapper,organic"}
|
|
tip={"驱散(|cffffcc00B|r) - [|cffffcc00等级 1|r]","驱散(|cffffcc00B|r) - [|cffffcc00等级 2|r]","驱散(|cffffcc00B|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"使一个非机械单位的重量变轻,并通过 <AHbn,DataA1,%>% 降低其移动速度持续 <AHbn,Dur1> 秒。变轻的单位不能攻击,但是他们能够施放魔法,几个魔法可以形成更强大的攻击。","使一个非机械单位的重量变轻,并通过 <AHbn,DataA2,%>% 降低其移动速度持续 <AHbn,Dur2> 秒。 变轻的单位不能攻击,但是他们能够施放魔法,几个魔法可以形成更强大的攻击。","使一个非机械单位的重量变轻,并通过 <AHbn,DataA3,%>% 降低其移动速度持续 <AHbn,Dur3> 秒。 变轻的单位不能攻击,但是他们能够施放魔法,几个魔法可以形成更强大的攻击。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHbu]
|
|
_code="AHbu"
|
|
_id="AHbu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHumanBuild.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造(人族)"
|
|
order="humanbuild"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHbz]
|
|
_code="AHbz"
|
|
_id="AHbz"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="stand,channel"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBlizzard.blp"
|
|
buffid={"BHbd,BHbz","BHbd,BHbz","BHbd,BHbz","BHbd,BHbz"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={1.0,1.0,1.0,1.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,6.0,6.0,6.0}
|
|
cost={75,75,75,75}
|
|
dataa={6,8,10,10}
|
|
datab={30.0,40.0,50.0,50.0}
|
|
datac={6,7,10,10}
|
|
datad={0.5,0.5,0.5,0.5}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dataf={150.0,200.0,250.0,250.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"XHbz","XHbz","XHbz","XHbz"}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="暴风雪"
|
|
order="blizzard"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNBlizzard.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="学习暴风雪(|cffffcc00B|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="能召唤出若干次冰片攻击,对目标区域内的单位造成一定的伤害。|n|n|cffffcc00等级 1|r -<AHbz,DataA1>次攻击,每次造成<AHbz,DataB1>点的伤害。|n|cffffcc00等级 2|r -<AHbz,DataA2>次攻击,每次造成<AHbz,DataB2>点的伤害。|n|cffffcc00等级 3|r -<AHbz,DataA3>次攻击,每次造成<AHbz,DataB3>点的伤害。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"暴风雪(|cffffcc00B|r) - [|cffffcc00等级 1|r]","暴风雪(|cffffcc00B|r) - [|cffffcc00等级 2|r]","暴风雪(|cffffcc00B|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤出<AHbz,DataA1>次的冰片攻击,每一次攻击能对一小块区域内的单位造成<AHbz,DataB1>的伤害值。","召唤出<AHbz,DataA2>次的冰片攻击,每一次攻击能对一小块区域内的单位造成<AHbz,DataB2>的伤害值。","召唤出<AHbz,DataA3> 次的冰片攻击,每一次攻击能对一小块区域内的单位造成<AHbz,DataB3>的伤害值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHca]
|
|
_code="AHca"
|
|
_id="AHca"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="attack"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNColdArrowsOn.blp"
|
|
buffid={"BHca,Bcsd,Bcsi","BHca,Bcsd,Bcsi","BHca,Bcsd,Bcsi","BHca,Bcsd,Bcsi"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={8,8,8,8}
|
|
dataa={5.0,10.0,15.0,15.0}
|
|
datab={0.3,0.5,0.7,0.7}
|
|
datac={0.3,0.5,0.7,0.7}
|
|
datad={7,7,7,7}
|
|
dur={6.0,6.0,6.0,6.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={1.0,1.0,1.0,1.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.15
|
|
missileart="Abilities\\Weapons\\ColdArrow\\ColdArrowMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="冰冻冷箭"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNColdArrows.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="C"
|
|
researchtip="学习冰冻冷箭(|cffffcc00C|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="每次攻击带有冰冻效果,使敌人单位减慢攻击和移动。|n|n|cffffcc00等级 1|r - <AHca,DataB1,%>%攻击速度,<AHca,DataC1,%>%移动速度,持续<AHca,Dur1>秒。|n|cffffcc00等级 2|r - <AHca,DataB2,%>%攻击速度,<AHca,DataC2,%>%移动速度,持续<AHca,Dur2>秒。|n|cffffcc00等级 3|r - <AHca,DataB3,%>%攻击速度,<AHca,DataC3,%>%移动速度,持续<AHca,Dur3>秒。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral"}
|
|
tip={"冰冻冷箭(|cffffcc00C|r) - [|cffffcc00等级 1|r]","冰冻冷箭(|cffffcc00C|r) - [|cffffcc00等级 2|r]","冰冻冷箭(|cffffcc00C|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"每次攻击带有冰冻效果,在<AHca,Dur1>秒内秒内使敌人减慢<AHca,DataB1,%>%的攻击速度和<AHca,DataC1,%>%的移动速度。","每次攻击带有冰冻效果,在<AHca,Dur2>秒内秒内使敌人减慢<AHca,DataB2,%>%的攻击速度和<AHca,DataC2,%>%的移动速度。","每次攻击带有冰冻效果,在<AHca,Dur3>秒内秒内使敌人减慢<AHca,DataB3,%>%的攻击速度和<AHca,DataC3,%>%的移动速度。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNColdArrowsOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="C"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[AHdr]
|
|
_code="AHdr"
|
|
_id="AHdr"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={800.0,800.0,800.0,800.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNManaDrain.blp"
|
|
buffid={"Bdcb,Bdcl,Bdcm,Bdtb,Bdtl,Bdtm,Bdbb,Bdbl,Bdbm","Bdcb,Bdcl,Bdcm,Bdtb,Bdtl,Bdtm,Bdbb,Bdbl,Bdbm","Bdcb,Bdcl,Bdcm,Bdtb,Bdtl,Bdtm,Bdbb,Bdbl,Bdbm","Bdcb,Bdcl,Bdcm,Bdtb,Bdtl,Bdtm,Bdbb,Bdbl,Bdbm"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,6.0,6.0,6.0}
|
|
cost={10,10,10,10}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={15.0,30.0,45.0,55.0}
|
|
datac={1.0,1.0,1.0,1.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={30.0,60.0,90.0,50.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
datag={0.0,0.0,0.0,0.0}
|
|
datah={1.0,1.0,1.0,1.0}
|
|
datai={3.0,3.0,3.0,3.0}
|
|
dur={6.0,6.0,6.0,6.0}
|
|
efctid={"","","",""}
|
|
effectsoundlooped="SiphonManaLoop"
|
|
hero=1
|
|
herodur={6.0,6.0,6.0,6.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
lightningeffect="DRAB,DRAL,DRAM"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法吸吮"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNManaDrain.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="N"
|
|
researchtip="学习魔法吸吮(|cffffcc00N|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="让魔法能量在血魔法师和目标单位之间转移。能每秒吸取敌人一定点数的魔法值。或者是每秒向己方单位转移一定点数的魔法值。|n|n吸吮魔法能让血魔法师的魔法值超过它自己的最大值。但是如果你不是尽快使用超量的魔法值的话,那么这些魔法值会很快地消失。|n持续<AHdr,Dur1>秒。|n|n|cffffcc00等级 1|r - 每秒吸取点<AHdr,DataB1>魔法值。|n|cffffcc00等级 2|r - 每秒吸取<AHdr,DataB2>点魔法值。 |n|cffffcc00等级 3|r - 每秒吸取<AHdr,DataB3>点魔法值。"
|
|
rng={600.0,600.0,600.0,600.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,notself","air,ground,organic,notself","air,ground,organic,notself","air,ground,organic,notself"}
|
|
tip={"魔法吸吮(|cffffcc00N|r) - [|cffffcc00等级 1|r]","魔法吸吮(|cffffcc00N|r) - [|cffffcc00等级 2|r]","魔法吸吮(|cffffcc00N|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"让魔法能量在血魔法师和目标单位之间转移。能每秒吸取敌人<AHdr,DataB1>点魔法值。或者是每秒向己方单位转移<AHdr,DataE1>点魔法值。|n|n吸吮魔法能让血魔法师的魔法值超过它自己的最大值。但是如果你不是尽快使用超量的魔法值的话,那么这些魔法值会很快消失。|n持续<AHdr,Dur1>秒。","让魔法能量在血魔法师和目标单位之间转移。能每秒吸取敌人<AHdr,DataB2>点魔法值。或者是每秒向己方单位转移<AHdr,DataE2>点魔法值。|n|n吸吮魔法能让血魔法师的魔法值超过它自己的最大值。但是如果你不是尽快使用超量的魔法值的话,那么这些魔法值会很快地消失。|n持续<AHdr,Dur2>秒。","让魔法能量在血魔法师和目标单位之间转移。能每秒吸取敌人<AHdr,DataB3>点魔法值。或者是每秒向己方单位转移<AHdr,DataE3>点魔法值。|n|n吸吮魔法能让血魔法师的魔法值超过它自己的最大值。但是如果你不是尽快使用超量的魔法值的话,那么这些魔法值会很快地消失。|n持续<AHdr,Dur3>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHds]
|
|
_code="AHds"
|
|
_id="AHds"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDivineIntervention.blp"
|
|
buffid={"BHds","BHds","BHds","BHds"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={35.0,50.0,65.0,65.0}
|
|
cost={25,25,25,25}
|
|
dataa={0,0,0,0}
|
|
dur={15.0,30.0,45.0,45.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={15.0,30.0,45.0,45.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="神圣护甲"
|
|
order="divineshield"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNDivineIntervention.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="D"
|
|
researchtip="学习神圣护甲(|cffffcc00D|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="在一定的时间内使得圣骑士对所有的攻击免疫。|n|n|cffffcc00等级 1|r - 持续<AHds,Dur1>秒。|n|cffffcc00等级 2|r - 持续<AHds,Dur2>秒。|n|cffffcc00等级 3|r - 持续<AHds,Dur3>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"invu,vuln","invu,vuln","invu,vuln","invu,vuln"}
|
|
tip={"激活神圣护甲(|cffffcc00D|r) - [|cffffcc00等级 1|r]","激活神圣护甲(|cffffcc00D|r) - [|cffffcc00等级 2|r]","激活神圣护甲(|cffffcc00D|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"在<AHds,Dur1>秒内使得圣骑士对所有的攻击免疫。","在<AHds,Dur2>秒内使得圣骑士对所有的攻击免疫。","在<AHds,Dur3>秒内使得圣骑士对所有的攻击免疫。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNDivineShieldOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="D"
|
|
unorder="undivineshield"
|
|
untip={"取消神圣护甲(|cffffcc00D|r)"}
|
|
unubertip={}
|
|
|
|
[AHer]
|
|
_code="AHer"
|
|
_id="AHer"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Other\\Levelup\\LevelupCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="英雄"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHfa]
|
|
_code="AHfa"
|
|
_id="AHfa"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="attack"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSearingArrowsOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={8,8,8,8}
|
|
dataa={10.0,20.0,30.0,30.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\SearingArrow\\SearingArrowMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="灼热之箭"
|
|
order="flamingarrows"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSearingArrows.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习灼热之箭(|cffffcc00R|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="通过附加的火焰伤害来增加女祭司的攻击力。|n|n|cffffcc00等级 1|r - 增加<AHfa,DataA1>点的伤害。|n|cffffcc00等级 2|r - 增加<AHfa,DataA2>点的伤害。|n|cffffcc00等级 3|r - 增加<AHfa,DataA3>点的伤害。"
|
|
rng={600.0,700.0,700.0,700.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,enemy,neutral","air,ground,structure,enemy,neutral","air,ground,structure,enemy,neutral","air,ground,structure,enemy,neutral"}
|
|
tip={"灼热之箭(|cffffcc00R|r) - [|cffffcc00等级 1|r]","灼热之箭(|cffffcc00R|r) - [|cffffcc00等级 2|r]","灼热之箭(|cffffcc00R|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"增加<AHfa,DataA1>点的火焰伤害,但是每次攻击会消耗一定的魔法值。","增加<AHfa,DataA2>点的火焰伤害,但是每次攻击会消耗一定的魔法值。","增加<AHfa,DataA3>点的火焰伤害,但是每次攻击会消耗一定的魔法值。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSearingArrowsOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
unorder="unflamingarrows"
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[AHfs]
|
|
_code="AHfs"
|
|
_id="AHfs"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,channel"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWallOfFire.blp"
|
|
buffid={"BHfs","BHfs","BHfs","BHfs"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={1.33,1.33,1.33,1.33}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,10.0,10.0,10.0}
|
|
cost={135,135,135,135}
|
|
dataa={15.0,26.666,36.666,36.666}
|
|
datab={0.33,0.33,0.33,0.33}
|
|
datac={4.0,6.0,8.0,8.0}
|
|
datad={1.0,1.0,1.0,1.0}
|
|
datae={0.75,0.75,0.75,0.75}
|
|
dataf={90.0,160.0,220.0,220.0}
|
|
dur={9.0,9.0,9.0,9.0}
|
|
efctid={"XHfs","XHfs","XHfs","XHfs"}
|
|
effectart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeTarget.mdl"
|
|
hero=1
|
|
herodur={2.67,2.67,2.67,2.67}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="烈焰风暴"
|
|
order="flamestrike"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNWallOfFire.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习烈焰风暴(|cffffcc00F|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤出一道巨大的火焰,对目标区域内的敌方步兵造成长时间的伤害。|n|n|cffffcc00等级 1|r -持续3秒,每秒45点的伤害,在接下来的6秒时间内持续造成极度轻微的伤害。|n|cffffcc00等级 2|r -持续3秒,每秒80点的伤害,在接下来的6秒时间内持续造成轻微的伤害。|n|cffffcc00等级 3|r -持续3秒,每秒110点的伤害,在接下来的6秒时间内持续造成中等程度的伤害。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
specialart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrike1.mdl,Abilities\\Spells\\Human\\FlameStrike\\FlameStrike2.mdl,Abilities\\Spells\\Human\\FlameStrike\\FlameStrike.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,friend,structure,self,tree,debris","ground,enemy,neutral,friend,structure,self,tree,debris","ground,enemy,neutral,friend,structure,self,tree,debris","ground,enemy,neutral,friend,structure,self,tree,debris"}
|
|
tip={"烈焰风暴(|cffffcc00F|r) - [|cffffcc00等级 1|r]","烈焰风暴(|cffffcc00F|r) - [|cffffcc00等级 2|r]","烈焰风暴(|cffffcc00F|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤出一道巨大的火焰,持续时间为3秒,每秒对敌方的地面单位造成45点的伤害。在火焰慢慢熄灭的过程中,敌方单位将持续受到极度轻微的伤害。","召唤出一道巨大的火焰,持续时间为3秒,每秒对敌方的地面单位造成80点的伤害。在火焰慢慢熄灭的过程中,敌方单位将持续受到轻微的伤害。","召唤出一道巨大的火焰,持续时间为3秒,每秒对敌方的地面单位造成110点的伤害。在火焰慢慢熄灭的过程中,敌方单位将持续受到中等程度的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHhb]
|
|
_code="AHhb"
|
|
_id="AHhb"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHolyBolt.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={5.0,5.0,5.0,5.0}
|
|
cost={65,65,65,65}
|
|
dataa={200.0,400.0,600.0,600.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="神圣之光"
|
|
order="holybolt"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNHolyBolt.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习神圣之光(|cffffcc00T|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="神圣之光能治愈友军单位或者对敌军的不死单位造成一定的伤害。|n|n|cffffcc00等级 1|r - 恢复友军单位<AHhb,DataA1>点的生命值。|n|cffffcc00等级 2|r - 恢复友军单位<AHhb,DataA2>点的生命值。|n|cffffcc00等级 3|r - 恢复友军单位<AHhb,DataA3>点的生命值。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetart="Abilities\\Spells\\Human\\HolyBolt\\HolyBoltSpecialArt.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,notself,invu,vuln,nonancient","air,ground,organic,notself,invu,vuln,nonancient","air,ground,organic,notself,invu,vuln,nonancient","air,ground,organic,notself,invu,vuln,nonancient"}
|
|
tip={"神圣之光(|cffffcc00T|r) - [|cffffcc00等级 1|r]"," 神圣之光(|cffffcc00T|r) - [|cffffcc00等级 2|r]"," 神圣之光(|cffffcc00T|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"神圣之光能治愈友军单位<AHhb,DataA1>点的生命值或者对敌军的不死单位造成一半的伤害。","神圣之光能治愈友军单位<AHhb,DataA2>点的生命值或者对敌军的不死单位造成一半的伤害。","神圣之光能治愈友军单位<AHhb,DataA3>点的生命值或者对敌军的不死单位造成一半的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHmt]
|
|
_code="AHmt"
|
|
_id="AHmt"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={700.0,700.0,700.0,700.0}
|
|
areaeffectart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTo.mdl"
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMassTeleport.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={20.0,20.0,20.0,20.0}
|
|
cost={100,100,100,100}
|
|
dataa={24,12,12,12}
|
|
datab={3.0,5.0,5.0,5.0}
|
|
datac={1,1,1,1}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="群体传送"
|
|
order="massteleport"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNMassTeleport.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习群体传送(|cffffcc00T|r)"
|
|
researchubertip="将<AHmt,DataA1>个单位(包括大魔法师在内)传送到一个友军单位或者建筑物旁边。"
|
|
rng={99999.0,99999.0,99999.0,99999.0}
|
|
specialart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,structure,vuln,invu,player,neutral,ally","ground,structure,vuln,invu,player,neutral,ally","ground,structure,vuln,invu,player,neutral,ally","ground,structure,vuln,invu,player,neutral,ally"}
|
|
tip={"群体传送(|cffffcc00T|r)"}
|
|
ubertip={"将<AHmt,DataA1>个单位(包括大魔法师在内)传送到一个友军单位或者建筑物旁边。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHpx]
|
|
_code="AHpx"
|
|
_id="AHpx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMarkOfFire.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,120.0,120.0,120.0}
|
|
cost={175,125,125,125}
|
|
dataa={1,1,1,1}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="X"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="火凤凰"
|
|
order="summonphoenix"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNMarkOfFire.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="X"
|
|
researchtip="学习火凤凰(|cffffcc00X|r)"
|
|
researchubertip="召唤一只强大的火凤凰。火凤凰全身燃烧剧烈的火焰,烧伤附近的空中敌人。具有魔法免疫、抗性皮肤。当火凤凰死后,会变成一只蛋,可以再次孵化成火凤凰。|n|n|cffffcc00能攻击地面和空中单位。|r"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\MarkOfChaos\\MarkOfChaosTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"火凤凰(|cffffcc00X|r)"}
|
|
ubertip={"召唤一只强大的火凤凰。火凤凰全身燃烧剧烈的火焰,烧伤附近的空中敌人。具有魔法免疫、抗性皮肤。当火凤凰死后,会变成一只蛋,可以再次孵化成火凤凰。|n|n|cffffcc00能攻击地面和空中单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"hphx","hphx","hphx","hphx"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHre]
|
|
_code="AHre"
|
|
_id="AHre"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNResurrection.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Resurrect\\ResurrectCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={240.0,240.0,240.0,240.0}
|
|
cost={200,250,250,250}
|
|
dataa={6,6,6,6}
|
|
datab={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="复活"
|
|
order="resurrection"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNResurrection.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习复活(|cffffcc00R|r)"
|
|
researchubertip="复活周围<AHre,DataA1>个友军单位。"
|
|
rng={400.0,400.0,400.0,400.0}
|
|
targetart="Abilities\\Spells\\Human\\Resurrect\\ResurrectTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,dead,friend","air,ground,dead,friend","air,ground,dead,friend","air,ground,dead,friend"}
|
|
tip={"复活(|cffffcc00R|r)"}
|
|
ubertip={"复活周围<AHre,DataA1>个友军单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHta]
|
|
_code="AIta"
|
|
_id="AHta"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNReveal.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIta\\CrystalBallCaster.mdl"
|
|
casterattach="overhead"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
efctid={"Xbdt","","",""}
|
|
hero=0
|
|
herodur={15.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="显示"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhse"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"显示(|cffffcc00R|r)"}
|
|
ubertip={"在地图上显示一块区域。|n探测到隐形的单位。|n持续<AHta,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHtb]
|
|
_code="AHtb"
|
|
_id="AHtb"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStormBolt.blp"
|
|
buffid={"BPSE","BPSE","BPSE","BPSE"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={9.0,9.0,9.0,9.0}
|
|
cost={75,75,75,75}
|
|
dataa={100.0,225.0,350.0,300.0}
|
|
dur={5.0,5.0,5.0,5.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={3.0,3.0,3.0,3.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Human\\StormBolt\\StormBoltMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="风暴之锤"
|
|
order="thunderbolt"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNStormBolt.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习风暴之锤(|cffffcc00T|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="向目标投掷一巨大的魔法锤,对其造成一定伤害并使其处于眩晕状态。|n|n|cffffcc00等级 1|r - <AHtb,DataA1>点伤害,<AHtb,Dur1>秒眩晕状态。|n|cffffcc00等级 2|r - <AHtb,DataA2>点伤害,<AHtb,Dur2>秒眩晕状态。|n|cffffcc00等级 3|r - <AHtb,DataA3>点伤害,<AHtb,Dur3>秒眩晕状态。"
|
|
rng={600.0,600.0,600.0,600.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,debris,enemy,neutral,organic","air,ground,debris,enemy,neutral,organic","air,ground,debris,enemy,neutral,organic","air,ground,debris,enemy,neutral,organic"}
|
|
tip={"风暴之锤(|cffffcc00T|r) - [|cffffcc00等级 1|r]"," 风暴之锤(|cffffcc00T|r) - [|cffffcc00等级 2|r]"," 风暴之锤(|cffffcc00T|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"向目标投掷一巨大的魔法锤,对其造成<AHtb,DataA1>点伤害并使其<AHtb,Dur1>秒内处于眩晕状态。","向目标投掷一巨大的魔法锤,对其造成<AHtb,DataA2> 点伤害并使其<AHtb,Dur2>秒内处于眩晕状态。","向目标投掷一巨大的魔法锤,对其造成<AHtb,DataA3>点伤害并使其<AHtb,Dur3>秒内处于眩晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHtc]
|
|
_code="AHtc"
|
|
_id="AHtc"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={250.0,300.0,350.0,350.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNThunderclap.blp"
|
|
buffid={"BHtc","BHtc","BHtc","BHtc"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Thunderclap\\ThunderClapCaster.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,6.0,6.0,6.0}
|
|
cost={90,90,90,90}
|
|
dataa={60.0,100.0,140.0,150.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.5,0.5,0.5,0.5}
|
|
datad={0.5,0.5,0.5,0.5}
|
|
dur={5.0,5.0,5.0,5.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={3.0,3.0,3.0,3.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="雷霆一击"
|
|
order="thunderclap"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNThunderclap.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="C"
|
|
researchtip="学习雷霆一击(|cffffcc00C|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="重击地面,对周围的地面单位造成伤害并减慢其移动速度和攻击速度。|n|n|cffffcc00等级 1|r - <AHtc,DataA1>点伤害,<AHtc,DataC1,%>%的移动速度,<AHtc,DataD1,%>%的攻击速度。|n|cffffcc00等级 2|r - <AHtc,DataA2>点伤害,<AHtc,DataC2,%>%的移动速度,<AHtc,DataD2,%>%的攻击速度。|n|cffffcc00等级 3|r - <AHtc,DataA3>点伤害,<AHtc,DataC3,%>%的移动速度,<AHtc,DataD3,%>%的攻击速度。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,neutral,organic","ground,neutral,organic","ground,neutral,organic","ground,neutral,organic"}
|
|
tip={"雷霆一击(|cffffcc00C|r) - [|cffffcc00等级 1|r]","雷霆一击(|cffffcc00C|r) - [|cffffcc00等级 2|r]","雷霆一击(|cffffcc00C|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"重击地面,对周围的地面单位造成<AHtc,DataA1>点伤害并使其减慢 <AHtc,DataC1,%>%的移动速度和<AHtc,DataD1,%>%的攻击速度。","重击地面,对周围的地面单位造成<AHtc,DataA2>点伤害并使其减慢<AHtc,DataC2,%>%的移动速度和<AHtc,DataD2,%>%的攻击速度。","重击地面,对周围的地面单位造成<AHtc,DataA3>点伤害并使其减慢<AHtc,DataC3,%>%的移动速度和<AHtc,DataD3,%>%的攻击速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AHwe]
|
|
_code="AHwe"
|
|
_id="AHwe"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSummonWaterElemental.blp"
|
|
buffid={"BHwe","BHwe","BHwe","BHwe"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={20.0,20.0,20.0,20.0}
|
|
cost={125,125,125,125}
|
|
dataa={1,1,1,1}
|
|
dur={60.0,60.0,60.0,60.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={60.0,60.0,60.0,60.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="召唤水元素"
|
|
order="waterelemental"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSummonWaterElemental.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="W"
|
|
researchtip="学习召唤水元素(|cffffcc00W|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤出一个水元素来帮大魔法师进行战斗。|n持续<AHwe,Dur1>秒。|n|n|cffffcc00能攻击地面和空中单位。|r|n|n|cffffcc00等级 1|r - <hwat,realHP>点生命值,<hwat,mindmg1>-<hwat,maxdmg1>点的伤害。|n|cffffcc00等级 2|r - <hwt2,realHP>点生命值,<hwt2,mindmg1>-<hwt2,maxdmg1>点的伤害。|n|cffffcc00等级 3|r - <hwt3,realHP>点生命值,<hwt3,mindmg1>-<hwt3,maxdmg1>点的伤害。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"召唤水元素(|cffffcc00W|r) - [|cffffcc00等级 1|r]","召唤水元素(|cffffcc00W|r) - [|cffffcc00等级 2|r]","召唤水元素(|cffffcc00W|r) - [|cffffcc00等级 3|r] "}
|
|
ubertip={"召唤出一个具有<hwat,realHP>生命值的水元素来帮大魔法师进行战斗。攻击力为<hwat,mindmg1> - <hwat,maxdmg1>点。|n持续<AHwe,Dur1>秒。|n|n|cffffcc00能攻击地面和空中单位。|r","召唤出一个具有<hwt2,realHP>生命值的水元素来帮大魔法师进行战斗。攻击力为<hwt2,mindmg1>-<hwt2,maxdmg1>点。|n持续<AHwe,Dur1>秒。|n|n|cffffcc00能攻击地面和空中单位。|r","召唤出一个具有<hwt3,realHP>生命值的水元素来帮大魔法师进行战斗。攻击力为<hwt3,mindmg1>-<hwt3,maxdmg1>点。|n持续<AHwe,Dur1>秒。|n|n|cffffcc00能攻击地面和空中单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"hwat","hwt2","hwt3","hwt3"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AI2m]
|
|
_code="AImm"
|
|
_id="AI2m"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={200,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加魔法值的物品(200)"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIa1]
|
|
_code="AIab"
|
|
_id="AIa1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRingPurple.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+1 敏捷度)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIa3]
|
|
_code="AIab"
|
|
_id="AIa3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+3 敏捷度)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIa4]
|
|
_code="AIab"
|
|
_id="AIa4"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={4,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+4 敏捷度)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIa6]
|
|
_code="AIab"
|
|
_id="AIa6"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBoots.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={6,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+6 敏捷度)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIaa]
|
|
_code="AIaa"
|
|
_id="AIaa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTomeRed.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIlm\\AIlmTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="Item Permanent Damage Gain"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIad]
|
|
_code="AHad"
|
|
_id="AIad"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDevotion.blp"
|
|
buffid={"BHad","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1.0,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\DevotionAura\\DevotionAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIae]
|
|
_code="AOae"
|
|
_id="AIae"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCommand.blp"
|
|
buffid={"BOae","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.0,0.0,0.0}
|
|
datab={0.05,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\CommandAura\\CommandAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIam]
|
|
_code="AIam"
|
|
_id="AIam"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTome.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加敏捷度的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIam\\AIamTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIan]
|
|
_code="AIan"
|
|
_id="AIan"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAnimateDead.blp"
|
|
buffid={"BUan","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={6,0,0,0}
|
|
datab={1,0,0,0}
|
|
datac={0,0,0,0}
|
|
dur={40.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={40.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能操纵死尸的物品"
|
|
order="animatedead"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Undead\\AnimateDead\\AnimateDeadTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,dead","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIar]
|
|
_code="AEar"
|
|
_id="AIar"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTrueShot.blp"
|
|
buffid={"BEar","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
datac={1,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\TrueshotAura\\TrueshotAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIat]
|
|
_code="AIat"
|
|
_id="AIat"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+3)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIau]
|
|
_code="AUau"
|
|
_id="AIau"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUnholyAura.blp"
|
|
buffid={"BUau","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.0,0.0,0.0}
|
|
datab={0.5,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\UnholyAura\\UnholyAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIav]
|
|
_code="AUav"
|
|
_id="AIav"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNVampiricAura.blp"
|
|
buffid={"BUav","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.15,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\VampiricAura\\VampiricAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu,organic","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIaz]
|
|
_code="AIab"
|
|
_id="AIaz"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+10 敏捷度)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIba]
|
|
_code="AHab"
|
|
_id="AIba"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBrilliance.blp"
|
|
buffid={"BHab","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.75,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\Brilliance\\Brilliance.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIbb]
|
|
_code="AIbl"
|
|
_id="AIbb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBlacksmith.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造微型铁匠铺"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"hbla,hbla,hbla,hbla","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIbf]
|
|
_code="AIbl"
|
|
_id="AIbf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFarm.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造微型农场"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"hhou,hhou,hhou,hhou","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIbg]
|
|
_code="AIbl"
|
|
_id="AIbg"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTownHall.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造小型的大厅"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"htow,ogre,unpl,etol","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIbh]
|
|
_code="AIbl"
|
|
_id="AIbh"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAltarOfKings.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造微型国王祭坛"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"halt,halt,halt,halt","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIbk]
|
|
_code="AEbl"
|
|
_id="AIbk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
areaeffectart="Abilities\\Spells\\NightElf\\Blink\\BlinkTarget.mdl"
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBlink.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1000.0,0.0,0.0,0.0}
|
|
datab={200.0,0.0,0.0,0.0}
|
|
dur={0.33,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="闪烁(物品等级)"
|
|
order="blink"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\NightElf\\Blink\\BlinkCaster.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIbl]
|
|
_code="AIbl"
|
|
_id="AIbl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTinyCastle.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造小型的城堡"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"hcas,ofrt,unp2,etoe","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIbm]
|
|
_code="AImm"
|
|
_id="AIbm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={250,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(较大的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加魔法值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIbr]
|
|
_code="AIbl"
|
|
_id="AIbr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHumanLumberMill.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造微型伐木场"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"hlum,hlum,hlum,hlum","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIbs]
|
|
_code="AIbl"
|
|
_id="AIbs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHumanBarracks.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造微型兵营"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"hbar,hbar,hbar,hbar","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIbt]
|
|
_code="AIbl"
|
|
_id="AIbt"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHumanWatchTower.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={4.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造小型的哨塔 "
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"hwtw,hwtw,hwtw,hwtw","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIbx]
|
|
_code="AHbh"
|
|
_id="AIbx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNBash.blp"
|
|
buffid={"BPSE","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={15.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={25.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={2.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="重击"
|
|
order="bash"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,organic","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIcb]
|
|
_code="AIcb"
|
|
_id="AIcb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfCorruption.blp"
|
|
buffid={"BIcb","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={5,0,0,0}
|
|
datae={2,0,0,0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Items\\OrbCorruption\\OrbCorruptionMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=0
|
|
name="带有腐蚀攻击效果的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Items\\OrbCorruption\\OrbCorruptionSpecialArt.mdl"
|
|
specialattach="chest"
|
|
targetart="Abilities\\Spells\\Items\\OrbCorruption\\OrbCorruption.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,air,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIcd]
|
|
_code="AOac"
|
|
_id="AIcd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDrum.blp"
|
|
buffid={"BOac","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
datac={1,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\WarDrums\\DrumsCasterHeal.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIcf]
|
|
_code="AIcf"
|
|
_id="AIcf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={160.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCloakOfFlames.blp"
|
|
buffid={"BIcf","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
dur={1.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="具有献祭效果的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIcl]
|
|
_code="AOcl"
|
|
_id="AIcl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNChainLightning.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={9.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={4,0,0,0}
|
|
datac={0.25,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="CLPB,CLSB"
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Orc\\LightningBolt\\LightningBoltMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1500
|
|
name="闪电链"
|
|
order="chainlightning"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Weapons\\Bolt\\BoltImpact.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral,organic","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIcm]
|
|
_code="Acmg"
|
|
_id="AIcm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpellSteal.blp"
|
|
buffid={"Bcmg","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={25,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={0.3,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.15
|
|
missileart="Abilities\\Spells\\Human\\SpellSteal\\SpellStealMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="控制魔法"
|
|
order="spellsteal"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\SpellSteal\\SpellStealTarget.mdl"
|
|
targetattach="overhead"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIco]
|
|
_code="AIco"
|
|
_id="AIco"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScepterOfMastery.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="命令物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={750.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIco\\CrownOfCmndTarget.mdl"
|
|
targetattach="head"
|
|
targetattachcount=0
|
|
targs={"air,ground,nonhero,enemy,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIcs]
|
|
_code="AOcr"
|
|
_id="AIcs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNCriticalStrike.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={20.0,0.0,0.0,0.0}
|
|
datab={2.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="致命一击"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIct]
|
|
_code="AIct"
|
|
_id="AIct"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMoonStone.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={70.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={0,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
efctid={"XIct","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="改变一天的时间"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIcy]
|
|
_code="Acyc"
|
|
_id="AIcy"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCyclone.blp"
|
|
buffid={"Bcyc,Bcy2","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.6,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="飓风"
|
|
order="cyclone"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral","","",""}
|
|
tip={"飓风(|cffffcc00C|r)"}
|
|
ubertip={"将一个目标非机械敌单位抛入空中,使其无法移动,攻击或使用魔法,同时使其他单无法攻击或对其使用魔法。|n持续<AIcy,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AId0]
|
|
_code="AIde"
|
|
_id="AId0"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+10)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高护甲的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AId1]
|
|
_code="AIde"
|
|
_id="AId1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高护甲的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AId2]
|
|
_code="AIde"
|
|
_id="AId2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRingGreen.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高护甲的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AId3]
|
|
_code="AIde"
|
|
_id="AId3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRingGreen.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+3)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高护甲的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AId4]
|
|
_code="AIde"
|
|
_id="AId4"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRingGreen.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={4.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+4)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高护甲的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AId5]
|
|
_code="AIde"
|
|
_id="AId5"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+5)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高护甲的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AId7]
|
|
_code="AIde"
|
|
_id="AId7"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={7.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+7)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能加强护甲的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AId8]
|
|
_code="AIde"
|
|
_id="AId8"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={8.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+8)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高护甲的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIda]
|
|
_code="AIda"
|
|
_id="AIda"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScroll.blp"
|
|
buffid={"Bdef","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIda\\AIdaCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2.0,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能暂时提高一定范围内所有单位护甲的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,invu,vuln","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIdb]
|
|
_code="AIda"
|
|
_id="AIdb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScroll.blp"
|
|
buffid={"Bdef","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIda\\AIdaCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2.0,0.0,0.0,0.0}
|
|
datab={150,0,0,0}
|
|
datac={100,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
editorsuffix=" (具有生命与魔法恢复技能)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能暂时加强范围内所有单位护甲的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIre\\AIreTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,invu,vuln","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIdc]
|
|
_code="AIdc"
|
|
_id="AIdc"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={400.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWandOfNeutralization.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={8,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Items\\WandOfNeutralization\\NeutralizationMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=900
|
|
name="带有锁链驱逐效果的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,enemy,invu,vuln","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIdd]
|
|
_code="AIdd"
|
|
_id="AIdd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDefend.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Defend\\DefendCaster.mdl,Abilities\\Spells\\Human\\Defend\\DefendCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.7,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={1.0,0.0,0.0,0.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
datag={1.0,0.0,0.0,0.0}
|
|
datah={1.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="防御"
|
|
order="defend"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIdf]
|
|
_code="AIsb"
|
|
_id="AIdf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={6.0,0.0,0.0,0.0}
|
|
datab={100.0,0.0,0.0,0.0}
|
|
datac={100.0,0.0,0.0,0.0}
|
|
datad={100.0,0.0,0.0,0.0}
|
|
datae={2,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\AvengerMissile\\AvengerMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=0
|
|
name="能带有黑箭攻击伤害的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\OrbDarkness\\OrbDarkness.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,air,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ANbs","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIdi]
|
|
_code="AIdi"
|
|
_id="AIdi"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWandSkull.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={200,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Items\\AItb\\AItbTarget.mdl"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="具有驱逐魔法效果的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIdm]
|
|
_code="AIdm"
|
|
_id="AIdm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGoblinLandMine.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能对范围内的树木/墙壁造成伤害的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIdn]
|
|
_code="AIfb"
|
|
_id="AIdn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDarkness.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datae={2,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\VengeanceMissile\\VengeanceMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="影子之球 技能"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\OrbDarkness\\OrbDarkness.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,air,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIdp]
|
|
_code="AUdp"
|
|
_id="AIdp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDeathPact.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Undead\\DeathPact\\DeathPactCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={15.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
datae={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="死亡契约"
|
|
order="deathpact"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\DeathPact\\DeathPactTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,player,nonhero,invu,vuln","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIds]
|
|
_code="AIdi"
|
|
_id="AIds"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStaffOfNegation.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={7.5,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={200,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (有使用间隔)"
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Items\\AItb\\AItbTarget.mdl"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="具有驱逐魔法效果的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIdv]
|
|
_code="AHds"
|
|
_id="AIdv"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPotionOfDivinity.blp"
|
|
buffid={"BHds","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={60.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
dur={25.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={25.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="物品神圣护甲"
|
|
order="divineshield"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIe2]
|
|
_code="AIem"
|
|
_id="AIe2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNManual3.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIem\\AIemTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={500,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (大型)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能获取经验值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIem]
|
|
_code="AIem"
|
|
_id="AIem"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTomeBrown.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIem\\AIemTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={150,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能获取经验值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIev]
|
|
_code="AEev"
|
|
_id="AIev"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEvasion.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.15,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="闪避"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={"给予<AIev,DataA1,%>%的概率来躲避掉敌人的攻击。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfa]
|
|
_code="AIfa"
|
|
_id="AIfa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1800.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFlare.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Flare\\FlareCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0.8,0.0,0.0,0.0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
efctid={"Xfla","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="信号枪"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfb]
|
|
_code="AIfb"
|
|
_id="AIfb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={140.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfFire.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5.0,0.0,0.0,0.0}
|
|
datae={2,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\FireBallMissile\\FireBallMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=0
|
|
name="能带有火焰伤害的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Items\\AIfb\\AIfbSpecialArt.mdl"
|
|
specialattach="chest"
|
|
targetart="Abilities\\Spells\\Items\\AIfb\\AIfbTarget.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,air,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfd]
|
|
_code="AIfs"
|
|
_id="AIfd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRedDragon.blp"
|
|
buffid={"BFig","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={"nrdr","","",""}
|
|
datad={"","","",""}
|
|
dur={180.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能召唤红龙的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspirittarget.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfe]
|
|
_code="AIfe"
|
|
_id="AIfe"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUndeadCaptureFlag.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(不死族)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="抢夺旗帜"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Objects\\InventoryItems\\UndeadCaptureFlag\\UndeadCaptureFlag.mdl"
|
|
targetattach="hand,right"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIff]
|
|
_code="AIfs"
|
|
_id="AIff"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFurbolg.blp"
|
|
buffid={"BFig","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={"nfrl","","",""}
|
|
datad={"","","",""}
|
|
dur={180.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能召唤熊怪的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspirittarget.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfg]
|
|
_code="Aclf"
|
|
_id="AIfg"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={300.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCloudOfFog.blp"
|
|
buffid={"Bclf","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={15.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
efctid={"Xclf","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="乌云技能"
|
|
order="cloudoffog"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={1000.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu,structure","","",""}
|
|
tip={"乌云技能(|cffffcc00C|r)"}
|
|
ubertip={"能产生一小块乌云使得一定范围内的建筑物丧失远程攻击的能力。|n持续<Aclf,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfh]
|
|
_code="AIfs"
|
|
_id="AIfh"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFelHound.blp"
|
|
buffid={"BFig","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={"nfel","","",""}
|
|
datad={"","","",""}
|
|
dur={180.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能召唤地狱犬的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspirittarget.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfl]
|
|
_code="AIfl"
|
|
_id="AIfl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="抢夺旗帜"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="UI\\Feedback\\RallyPoint\\RallyPoint.mdl"
|
|
targetattach="hand,right"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfm]
|
|
_code="AIfm"
|
|
_id="AIfm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHumanCaptureFlag.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(人族)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="抢夺旗帜"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Objects\\InventoryItems\\HumanCaptureFlag\\HumanCaptureFlag.mdl"
|
|
targetattach="hand,right"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfn]
|
|
_code="AIfn"
|
|
_id="AIfn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNNightElfCaptureFlag.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(暗夜精灵族)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="抢夺旗帜"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Objects\\InventoryItems\\NightElfCaptureFlag\\NightElfCaptureFlag.mdl"
|
|
targetattach="hand,right"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfo]
|
|
_code="AIfo"
|
|
_id="AIfo"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrcCaptureFlag.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(兽族)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="抢夺旗帜"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Objects\\InventoryItems\\OrcCaptureFlag\\OrcCaptureFlag.mdl"
|
|
targetattach="hand,right"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfr]
|
|
_code="AIfs"
|
|
_id="AIfr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRockGolem.blp"
|
|
buffid={"BFig","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={"ngst","","",""}
|
|
datad={"","","",""}
|
|
dur={180.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能召唤岩石傀儡的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspirittarget.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfs]
|
|
_code="AIfs"
|
|
_id="AIfs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSkeletonWarrior.blp"
|
|
buffid={"BFig","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={4,0,0,0}
|
|
datab={4,0,0,0}
|
|
datac={"nsce","","",""}
|
|
datad={"nsca","","",""}
|
|
dur={120.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能召唤骷髅战士的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\RaiseSkeletonWarrior\\RaiseSkeleton.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIft]
|
|
_code="AIob"
|
|
_id="AIft"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfFrost.blp"
|
|
buffid={"Bfro","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={3.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\LichMissile\\LichMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=0
|
|
name="近战攻击带有冰冻伤害"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Items\\AIob\\AIobSpecialArt.mdl"
|
|
specialattach="chest"
|
|
targetart="Abilities\\Spells\\Items\\AIob\\AIobTarget.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfu]
|
|
_code="AIfs"
|
|
_id="AIfu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDoomGuard.blp"
|
|
buffid={"BFig","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={"nba2","","",""}
|
|
datad={"","","",""}
|
|
dur={180.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能召唤毁灭守卫的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspirittarget.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfw]
|
|
_code="AIfb"
|
|
_id="AIfw"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={100.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfFire.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\FireBallMissile\\FireBallMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=0
|
|
name="近战攻击带有火焰伤害"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Items\\AIfb\\AIfbSpecialArt.mdl"
|
|
specialattach="chest"
|
|
targetart="Abilities\\Spells\\Items\\AIfb\\AIfbTarget.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfx]
|
|
_code="AIfl"
|
|
_id="AIfx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrcBattleStandard.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="物品兽族战斗标准"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Objects\\InventoryItems\\BattleStandard\\BattleStandard.mdl"
|
|
targetattach="chest"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIfz]
|
|
_code="ANfd"
|
|
_id="AIfz"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCorpseExplode.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={250.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="AFOD"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="死亡之指"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Demon\\DemonBoltImpact\\DemonBoltImpact.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIgd]
|
|
_code="AIfb"
|
|
_id="AIgd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={140.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfFire.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={6.0,0.0,0.0,0.0}
|
|
datae={2,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (古尔丹)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\IllidanMissile\\IllidanMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能带有火焰伤害的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Items\\AIfb\\AIfbSpecialArt.mdl"
|
|
specialattach="chest"
|
|
targetart="Abilities\\Spells\\Items\\AIfb\\AIfbTarget.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,air,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIgf]
|
|
_code="AIgl"
|
|
_id="AIgf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="防御浮雕"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"Rgfo","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIgm]
|
|
_code="AIam"
|
|
_id="AIgm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTome.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加敏捷度的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIam\\AIamTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIgo]
|
|
_code="AIgo"
|
|
_id="AIgo"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNChestOfGold.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\ResourceItems\\ResourceEffectTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={250,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="ReceiveGold"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="金箱子"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIgu]
|
|
_code="AIgl"
|
|
_id="AIgu"
|
|
_max_level=2
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,1,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=2
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="防御浮雕"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"Rguv","Reuv","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIgx]
|
|
_code="Aoar"
|
|
_id="AIgx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealingWard.blp"
|
|
buffid={"Boar","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.02,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="恢复光环"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,organic,vuln,invu,friend,neutral,self","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIh1]
|
|
_code="AIhe"
|
|
_id="AIh1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPotionGreenSmall.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={250,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(较小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="具有医疗效果的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIhe\\AIheTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIh2]
|
|
_code="AIhe"
|
|
_id="AIh2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPotionGreen.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={40.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={500,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(较大的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="具有医疗效果的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIhe\\AIheTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIh3]
|
|
_code="AIhe"
|
|
_id="AIh3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHeartOfAszune.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={60.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={250,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(增加魔法施放间隔时间)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="最小的医疗能力"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIhe\\AIheTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIha]
|
|
_code="AIha"
|
|
_id="AIha"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfTownPortal.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={25.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={150,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能进行范围医疗的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIhe\\AIheTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIhb]
|
|
_code="AIha"
|
|
_id="AIhb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfTownPortal.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={250,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (大型)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能进行范围医疗的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIhe\\AIheTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIhl]
|
|
_code="AHhb"
|
|
_id="AIhl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHolyBolt.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={200.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="神圣之光"
|
|
order="holybolt"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\HolyBolt\\HolyBoltSpecialArt.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,notself,invu,vuln,nonancient","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIhw]
|
|
_code="Ahwd"
|
|
_id="AIhw"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealingWard.blp"
|
|
buffid={"Bhwd","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="治疗守卫"
|
|
order="healingward"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={"召唤一个不可移动的守卫来治疗周围的非机械友方单位<Aoar,DataA1,%>%生命值/秒,持续时间为 <AIhw,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ohwd","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIhx]
|
|
_code="AIhe"
|
|
_id="AIhx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={50,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(最小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="具有医疗效果的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIhe\\AIheTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIi1]
|
|
_code="AIab"
|
|
_id="AIi1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNShadowPact.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={1,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+1 智力)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIi3]
|
|
_code="AIab"
|
|
_id="AIi3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={3,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+3 智力)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIi4]
|
|
_code="AIab"
|
|
_id="AIi4"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={4,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+4 智力)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIi6]
|
|
_code="AIab"
|
|
_id="AIi6"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRobeOfTheMagi.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={6,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+6 智力)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIil]
|
|
_code="AIil"
|
|
_id="AIil"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWand.blp"
|
|
buffid={"BIil","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={2.0,0.0,0.0,0.0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="幻象物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIil\\AIilTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIim]
|
|
_code="AIim"
|
|
_id="AIim"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTome.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={1,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高智力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIim\\AIimTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIin]
|
|
_code="AUin"
|
|
_id="AIin"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNInfernal.blp"
|
|
buffid={"BNin","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={50.0,0.0,0.0,0.0}
|
|
datab={180.0,0.0,0.0,0.0}
|
|
datac={1.0,0.0,0.0,0.0}
|
|
dur={4.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
effectart="Units\\Demon\\Infernal\\InfernalBirth.mdl"
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
order="inferno"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={900.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,enemy,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ninf","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIir]
|
|
_code="AIfs"
|
|
_id="AIir"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNIceShard.blp"
|
|
buffid={"BFig","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={"nrvi","","",""}
|
|
datad={"","","",""}
|
|
dur={180.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={180.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能召唤冰冻幽灵的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIl1]
|
|
_code="AIml"
|
|
_id="AIl1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={200,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(较小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加生命值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIl2]
|
|
_code="AIml"
|
|
_id="AIl2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPeriapt1.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={300,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(较大的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加生命值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIlb]
|
|
_code="AIlb"
|
|
_id="AIlb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfLightning.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={6,0,0,0}
|
|
datae={2,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\FarseerMissile\\FarseerMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=0
|
|
name="能带有闪电伤害的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Items\\AIlb\\AIlbSpecialArt.mdl"
|
|
specialattach="chest"
|
|
targetart="Abilities\\Spells\\Items\\AIlb\\AIlbTarget.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,air,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIlf]
|
|
_code="AIml"
|
|
_id="AIlf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={150,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(最小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加生命值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIll]
|
|
_code="AIsb"
|
|
_id="AIll"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfLightning.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5.0,0.0,0.0,0.0}
|
|
datab={35.0,0.0,0.0,0.0}
|
|
datac={10.0,0.0,0.0,0.0}
|
|
datad={35.0,0.0,0.0,0.0}
|
|
datae={2,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\FarseerMissile\\FarseerMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=0
|
|
name="闪电之球(新的)"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Items\\AIlb\\AIlbSpecialArt.mdl"
|
|
specialattach="chest"
|
|
targetart="Abilities\\Spells\\Items\\AIlb\\AIlbTarget.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,air,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"AIpg","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIlm]
|
|
_code="AIlm"
|
|
_id="AIlm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTomeRed.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIlm\\AIlmTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高等级的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIlp]
|
|
_code="AIlp"
|
|
_id="AIlp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPurge.blp"
|
|
buffid={"Bprg","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={35.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dataf={0,0,0,0}
|
|
dur={3.0,0.0,0.0,0.0}
|
|
editorsuffix=" (1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.3,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="带有净化效果的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIls]
|
|
_code="Alsh"
|
|
_id="AIls"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={160.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLightningShield.blp"
|
|
buffid={"Blsh,Blsa","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={20.0,0.0,0.0,0.0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={20.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="闪电护盾"
|
|
order="lightningshield"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,friend,enemy,neutral","","",""}
|
|
tip={}
|
|
ubertip={"在目标单位周围形成一个带电护罩,能对其周围的单位造成每秒<AIls,DataA1>点的伤害。|n持续<AIls,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIlu]
|
|
_code="AIlu"
|
|
_id="AIlu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBundleOfLumber.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={250,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="ReceiveLumber"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="木材堆"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\ResourceItems\\ResourceEffectTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIlx]
|
|
_code="AIsb"
|
|
_id="AIlx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfLightning.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={12.0,0.0,0.0,0.0}
|
|
datab={35.0,0.0,0.0,0.0}
|
|
datac={10.0,0.0,0.0,0.0}
|
|
datad={35.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\FarseerMissile\\FarseerMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=0
|
|
name="近战攻击带有闪电伤害"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Items\\AIlb\\AIlbSpecialArt.mdl"
|
|
specialattach="chest"
|
|
targetart="Abilities\\Spells\\Items\\AIlb\\AIlbTarget.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"AIpg","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIlz]
|
|
_code="AIml"
|
|
_id="AIlz"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={50,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(最小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加生命值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIm1]
|
|
_code="AIma"
|
|
_id="AIm1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPotionBlueSmall.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIma\\AImaTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={150,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(较小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加魔法恢复速度的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIm2]
|
|
_code="AIma"
|
|
_id="AIm2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPotionBlueBig.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIma\\AImaTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={40.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={300,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(较大的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加魔法恢复速度的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AImb]
|
|
_code="AImm"
|
|
_id="AImb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={150,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(最小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加魔法值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AImh]
|
|
_code="AImi"
|
|
_id="AImh"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNManual.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIlm\\AIlmTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={50,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+50)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能永久增加生命值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AImo]
|
|
_code="AImo"
|
|
_id="AImo"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1750.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMonsterLure.blp"
|
|
buffid={"BImo","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={5.0,0.0,0.0,0.0}
|
|
datac={2.0,0.0,0.0,0.0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="怪兽诱捕守卫"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nlur","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AImr]
|
|
_code="AImr"
|
|
_id="AImr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfProtection.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高一定范围内所有单位魔法值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIma\\AImaTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIms]
|
|
_code="AIms"
|
|
_id="AIms"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBootsOfSpeed.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={60,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高移动速度的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AImt]
|
|
_code="AHmt"
|
|
_id="AImt"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={50.0,0.0,0.0,0.0}
|
|
areaeffectart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTo.mdl"
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStaffOfTeleportation.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={90.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={3.0,0.0,0.0,0.0}
|
|
datac={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="传送权杖"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,structure,vuln,invu,player,neutral,ally","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AImv]
|
|
_code="AImm"
|
|
_id="AImv"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={75,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加魔法值的物品(75)"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AImx]
|
|
_code="Amim"
|
|
_id="AImx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNNecklace.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法免疫"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={"让目标单位对所有魔法免疫。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AImz]
|
|
_code="AImm"
|
|
_id="AImz"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加魔法值的物品(100)"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AInd]
|
|
_code="ACad"
|
|
_id="AInd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWandSkull.blp"
|
|
buffid={"BUan","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={90.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
editorsuffix=" (特别战役物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="鼓舞"
|
|
order="animatedead"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Undead\\AnimateDead\\AnimateDeadTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,dead","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AInm]
|
|
_code="AIsm"
|
|
_id="AInm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTome.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={2,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加力量的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIsm\\AIsmTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AInv]
|
|
_code="AInv"
|
|
_id="AInv"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={6,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={1,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (英雄)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="物品栏"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIob]
|
|
_code="AIob"
|
|
_id="AIob"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfFrost.blp"
|
|
buffid={"Bfro","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={6.0,0.0,0.0,0.0}
|
|
datae={2,0,0,0}
|
|
dur={3.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\LichMissile\\LichMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=0
|
|
name="带有霜冻攻击效果的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Items\\AIob\\AIobSpecialArt.mdl"
|
|
specialattach="chest"
|
|
targetart="Abilities\\Spells\\Items\\AIob\\AIobTarget.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,air,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIos]
|
|
_code="Aslo"
|
|
_id="AIos"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSlow.blp"
|
|
buffid={"Bslo","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Slow\\SlowCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.6,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
editorsuffix=" (圆球视野)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={20.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="减速"
|
|
order="slow"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,ward","","",""}
|
|
tip={"减速(|cffffcc00W|r)"}
|
|
ubertip={"减慢目标单位<AIos,DataB1,%>%的攻击速度和<AIos,DataA1,%>%的移动速度。|n持续<AIos,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIp1]
|
|
_code="AIrg"
|
|
_id="AIp1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMinorRejuvPotion.blp"
|
|
buffid={"BIrg,BIrl,BIrm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={25.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="普通物品-回复效果"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIp2]
|
|
_code="AIrg"
|
|
_id="AIp2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLesserRejuvPotion.blp"
|
|
buffid={"BIrg,BIrl,BIrm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={150.0,0.0,0.0,0.0}
|
|
datab={50.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
editorsuffix=" (II)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="普通物品-回复效果"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIp3]
|
|
_code="AIrg"
|
|
_id="AIp3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRejuvPotion.blp"
|
|
buffid={"BIrg,BIrl,BIrm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={200.0,0.0,0.0,0.0}
|
|
datab={75.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
editorsuffix=" (III)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="普通物品-回复效果"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIp4]
|
|
_code="AIrg"
|
|
_id="AIp4"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGreaterRejuvPotion.blp"
|
|
buffid={"BIrg,BIrl,BIrm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={400.0,0.0,0.0,0.0}
|
|
datab={125.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
editorsuffix=" (IV)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="普通物品-回复效果"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIp5]
|
|
_code="AIrg"
|
|
_id="AIp5"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLesserRejuvScroll.blp"
|
|
buffid={"BIrg,BIrl,BIrm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={250.0,0.0,0.0,0.0}
|
|
datab={100.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
editorsuffix=" (V)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="普通物品-回复效果"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIp6]
|
|
_code="AIrg"
|
|
_id="AIp6"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGreaterRejuvScroll.blp"
|
|
buffid={"BIrg,BIrl,BIrm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={450.0,0.0,0.0,0.0}
|
|
datab={150.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
editorsuffix=" (VI)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="普通物品-回复效果"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIpb]
|
|
_code="AIpb"
|
|
_id="AIpb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfVenom.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datae={2,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Items\\OrbVenom\\OrbVenomMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=0
|
|
name="带有毒药效果的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Items\\OrbVenom\\OrbVenomSpecialArt.mdl"
|
|
specialattach="chest"
|
|
targetart="Abilities\\Spells\\Items\\OrbVenom\\OrbVenom.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,air,organic","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIpg]
|
|
_code="Aprg"
|
|
_id="AIpg"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEntrapmentWard.blp"
|
|
buffid={"Bprg","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={150.0,0.0,0.0,0.0}
|
|
datad={3.0,0.0,0.0,0.0}
|
|
datae={1.0,0.0,0.0,0.0}
|
|
dataf={0,0,0,0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
editorsuffix=" (2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="带有净化效果的物品"
|
|
order="purge"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIpl]
|
|
_code="AIrg"
|
|
_id="AIpl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLesserClarityPotion.blp"
|
|
buffid={"BIrg,BIrl,BIrm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIma\\AImaTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={100.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="小净化药水"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIpm]
|
|
_code="AIpm"
|
|
_id="AIpm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGoblinLandMine.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能置放地精地雷的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nglm","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIpr]
|
|
_code="AIrg"
|
|
_id="AIpr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPotionOfClarity.blp"
|
|
buffid={"BIrg,BIrl,BIrm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIma\\AImaTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={200.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="净化药水"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIps]
|
|
_code="Aprg"
|
|
_id="AIps"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEntrapmentWard.blp"
|
|
buffid={"Bprg","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={150.0,0.0,0.0,0.0}
|
|
datad={3.0,0.0,0.0,0.0}
|
|
datae={1.0,0.0,0.0,0.0}
|
|
dataf={0,0,0,0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
editorsuffix=" (3)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="带有净化效果的物品"
|
|
order="purge"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Orc\\Purge\\PurgeBuffTarget.mdl"
|
|
specialattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIpv]
|
|
_code="AIpv"
|
|
_id="AIpv"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPotionOfVampirism.blp"
|
|
buffid={"BIpv","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\VampiricPotion\\VampPotionCaster.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={60.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={12.0,0.0,0.0,0.0}
|
|
datab={0.75,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={20.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="吸血药水"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIpx]
|
|
_code="AImi"
|
|
_id="AIpx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTomeRed.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIlm\\AIlmTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={20,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(较小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能永久增加生命值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIpz]
|
|
_code="AIha"
|
|
_id="AIpz"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPenguin.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PenguinSqueek"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="企鹅怪兽"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIra]
|
|
_code="AIra"
|
|
_id="AIra"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfHealing.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={40.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={300,0,0,0}
|
|
datab={150,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高一定范围内所有单位魔法值和生命值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIre\\AIreTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIrb]
|
|
_code="AIrb"
|
|
_id="AIrb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
|
|
buffid={"BIrb","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="重生"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIrc]
|
|
_code="AIrc"
|
|
_id="AIrc"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAnkh.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={7,0,0,0}
|
|
datab={500,0,0,0}
|
|
datac={-1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"XOre","","",""}
|
|
effectart="Abilities\\Spells\\Orc\\Reincarnation\\ReincarnationTarget.mdl,Abilities\\Spells\\Orc\\Reincarnation\\ReincarnationTarget.mdl"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="具有重生效果的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIrd]
|
|
_code="AIrd"
|
|
_id="AIrd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRaiseDead.blp"
|
|
buffid={"Brai","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={22.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={"uske","","",""}
|
|
datad={"","","",""}
|
|
dur={65.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={65.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="复活死尸(物品)"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"dead","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"uske","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIre]
|
|
_code="AIre"
|
|
_id="AIre"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPotionRed.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={40.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={500,0,0,0}
|
|
datab={200,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能进行医疗和增加魔法值的单位"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIre\\AIreTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIri]
|
|
_code="AIri"
|
|
_id="AIri"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPhilosophersStone.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="随机物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"item","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIrl]
|
|
_code="AIrg"
|
|
_id="AIrl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealingSalve.blp"
|
|
buffid={"BIrg,BIrl,BIrm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={400.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="医疗剂"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\HealingSalve\\HealingSalveTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIrm]
|
|
_code="AIrm"
|
|
_id="AIrm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSobiMask.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.5,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加魔法恢复速度的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIrn]
|
|
_code="AIrm"
|
|
_id="AIrn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(较小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIrr]
|
|
_code="Aroa"
|
|
_id="AIrr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBattleRoar.blp"
|
|
buffid={"Broa","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\NightElf\\BattleRoar\\RoarCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dataf={0,0,0,0}
|
|
datag={0,0,0,0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="咆哮"
|
|
order="roar"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self","","",""}
|
|
tip={}
|
|
ubertip={"增加周围友军单位<AIrr,DataA1,%>%的攻击力。|n持续<AIrr,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIrs]
|
|
_code="AIrs"
|
|
_id="AIrs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNResurrection.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Resurrect\\ResurrectCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={6,0,0,0}
|
|
datab={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="具有复活效果的物品"
|
|
order="resurrection"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\Resurrect\\ResurrectTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,dead,friend","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIrt]
|
|
_code="AIrt"
|
|
_id="AIrt"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={700.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAmulet.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={12,0,0,0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="召唤物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTarget.mdl"
|
|
targetart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,air,player,vuln,invu,nonancient","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIrv]
|
|
_code="AIrv"
|
|
_id="AIrv"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPotionOfOmniscience.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\PotionOfOmniscience\\CrystalBallCaster.mdl"
|
|
casterattach="overhead"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
efctid={"Xbdt","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能显示整个地图的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIrx]
|
|
_code="AHre"
|
|
_id="AIrx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNResurrection.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Resurrect\\ResurrectCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={240.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={6,0,0,0}
|
|
datab={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(魔法施放间隔时间)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="具有复活效果的物品"
|
|
order="resurrection"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\Resurrect\\ResurrectTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,dead,friend","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIs1]
|
|
_code="AIab"
|
|
_id="AIs1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHammer.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={1,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+1 力量)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIs2]
|
|
_code="AIas"
|
|
_id="AIs2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGlove.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.2,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (较大的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高进攻速度的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIs3]
|
|
_code="AIab"
|
|
_id="AIs3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={3,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+3 力量)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIs4]
|
|
_code="AIab"
|
|
_id="AIs4"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={4,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+4 力量)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIs6]
|
|
_code="AIab"
|
|
_id="AIs6"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBelt.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={6,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+6 力量)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIsa]
|
|
_code="AIsa"
|
|
_id="AIsa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfHaste.blp"
|
|
buffid={"Bspe","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={60.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2.0,0.0,0.0,0.0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="加速卷轴"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIsb]
|
|
_code="AIsb"
|
|
_id="AIsb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbofSlowness.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={6.0,0.0,0.0,0.0}
|
|
datab={15.0,0.0,0.0,0.0}
|
|
datac={5.0,0.0,0.0,0.0}
|
|
datad={35.0,0.0,0.0,0.0}
|
|
datae={2,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\ProcMissile\\ProcMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=0
|
|
name="减速之球 "
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\OrbSlow\\OrbSlow.mdl"
|
|
targetattach="weapon"
|
|
targetattachcount=0
|
|
targs={"ground,air,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"AIos","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIse]
|
|
_code="ANsi"
|
|
_id="AIse"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={225.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStaffOfSilence.blp"
|
|
buffid={"BNsi","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={8,0,0,0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={12.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={6.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="物品沉默"
|
|
order="silence"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIsh]
|
|
_code="AIsh"
|
|
_id="AIsh"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpiritWolf.blp"
|
|
buffid={"BIsh","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={60.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
datab={2,0,0,0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="召唤巨魔猎头者"
|
|
order="spiritwolf"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"otbk","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIsi]
|
|
_code="AIsi"
|
|
_id="AIsi"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTelescope.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={500,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高视野范围的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIsl]
|
|
_code="AIrg"
|
|
_id="AIsl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfRegenerationGreen.blp"
|
|
buffid={"BIrg,BIrl,BIrm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={225.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="恢复卷轴"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIsm]
|
|
_code="AIsm"
|
|
_id="AIsm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTome.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={1,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能增加力量的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIsm\\AIsmTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIso]
|
|
_code="AIso"
|
|
_id="AIso"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSoulGem.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Items\\AIso\\AIsoTarget.mdl"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能盗取单位灵魂的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"enemy,hero","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIsp]
|
|
_code="AIsp"
|
|
_id="AIsp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPotionRed.blp"
|
|
buffid={"Bspe","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.6,0.0,0.0,0.0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能暂时加快移动速度的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIsr]
|
|
_code="AIsr"
|
|
_id="AIsr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRunedBracers.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={0.33,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法伤害减少"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIsw]
|
|
_code="Aeye"
|
|
_id="AIsw"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSentryWard.blp"
|
|
buffid={"Beye","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={300.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={300.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="岗哨守卫"
|
|
order="evileye"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={"召唤出一个固定隐形的守卫来监视一定的区域。|n能看见隐形单位。|n持续<AIsw,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
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"unbuttonpos:2"=0
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unitid={"oeye","","",""}
|
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untip={}
|
|
unubertip={}
|
|
|
|
[AIsx]
|
|
_code="AIas"
|
|
_id="AIsx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGlove.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
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|
"buttonpos:2"=0
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cast={0.0,0.0,0.0,0.0}
|
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casterattachcount=0
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checkdep=0
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cool={0.0,0.0,0.0,0.0}
|
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cost={0,0,0,0}
|
|
dataa={0.15,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (加速手套)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
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|
levels=1
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|
levelskip=0
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|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高攻击速度的物品"
|
|
priority=0
|
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race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
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"researchbuttonpos:2"=0
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rng={0.0,0.0,0.0,0.0}
|
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targetattachcount=0
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targs={"","","",""}
|
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tip={}
|
|
ubertip={}
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|
"unbuttonpos:1"=0
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|
"unbuttonpos:2"=0
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untip={}
|
|
unubertip={}
|
|
|
|
[AIsz]
|
|
_code="Aspo"
|
|
_id="AIsz"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDaggerOfEscape.blp"
|
|
buffid={"Bspo,Bssd,Bssi","","",""}
|
|
"buttonpos:1"=0
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|
"buttonpos:2"=0
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cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
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checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={4.0,0.0,0.0,0.0}
|
|
datab={0.5,0.0,0.0,0.0}
|
|
datac={0.25,0.0,0.0,0.0}
|
|
datad={1,0,0,0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
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|
herodur={1.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="慢性毒药"
|
|
priority=0
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|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
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"researchbuttonpos:2"=0
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rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
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targs={"air,ground,organic","","",""}
|
|
tip={}
|
|
ubertip={}
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|
"unbuttonpos:1"=0
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|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIt6]
|
|
_code="AIat"
|
|
_id="AIt6"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={6,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+6)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIt9]
|
|
_code="AIat"
|
|
_id="AIt9"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={9,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+9)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIta]
|
|
_code="AIta"
|
|
_id="AIta"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCrystalBall.blp"
|
|
buffid={"Bdet","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AIta\\CrystalBallCaster.mdl"
|
|
casterattach="overhead"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={60.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
efctid={"Xbdt","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能探测一定区域的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AItb]
|
|
_code="AItb"
|
|
_id="AItb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1000.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDustOfAppearance.blp"
|
|
buffid={"Bdet","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\AItb\\AItbTarget.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={20.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="尘土之影"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,enemy,neutral,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AItc]
|
|
_code="AIat"
|
|
_id="AItc"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={12,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+12)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
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|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AItf]
|
|
_code="AIat"
|
|
_id="AItf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={15,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+15)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AItg]
|
|
_code="AIat"
|
|
_id="AItg"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIth]
|
|
_code="AIat"
|
|
_id="AIth"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIti]
|
|
_code="AIat"
|
|
_id="AIti"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={4,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+4)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AItj]
|
|
_code="AIat"
|
|
_id="AItj"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+5)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AItk]
|
|
_code="AIat"
|
|
_id="AItk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={7,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+7)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AItl]
|
|
_code="AIat"
|
|
_id="AItl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={8,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+8)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AItm]
|
|
_code="AIim"
|
|
_id="AItm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTome.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={2,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高智力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIim\\AIimTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AItn]
|
|
_code="AIat"
|
|
_id="AItn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+10)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AItp]
|
|
_code="AItp"
|
|
_id="AItp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1100.0,0.0,0.0,0.0}
|
|
areaeffectart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTo.mdl"
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollUber.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={5.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={90,0,0,0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="回城卷轴物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTarget.mdl"
|
|
targetart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"structure,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AItx]
|
|
_code="AIat"
|
|
_id="AItx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClawsOfAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={20,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+20)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="增加攻击力的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIuf]
|
|
_code="Auhf"
|
|
_id="AIuf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUnholyFrenzy.blp"
|
|
buffid={"Buhf","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.75,0.0,0.0,0.0}
|
|
datab={4.0,0.0,0.0,0.0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="邪恶狂热"
|
|
order="unholyfrenzy"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIuv]
|
|
_code="Ault"
|
|
_id="AIuv"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTelescope.blp"
|
|
buffid={"Bult","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="夜视能力"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIuw]
|
|
_code="AIfs"
|
|
_id="AIuw"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAmuletOftheWild.blp"
|
|
buffid={"BFig","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={"nfra","","",""}
|
|
datad={"","","",""}
|
|
dur={180.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={180.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能召唤熊怪战士的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIv1]
|
|
_code="AIvi"
|
|
_id="AIv1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLesserInvisibility.blp"
|
|
buffid={"Binv","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={120.0,0.0,0.0,0.0}
|
|
editorsuffix="(较小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={120.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能让单位暂时隐身的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIvi\\AIviTarget.mdl"
|
|
targetattach="chest"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIv2]
|
|
_code="AIvi"
|
|
_id="AIv2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGreaterInvisibility.blp"
|
|
buffid={"Binv","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={180.0,0.0,0.0,0.0}
|
|
editorsuffix="(较大的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={180.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能让单位暂时隐身的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIvi\\AIviTarget.mdl"
|
|
targetattach="chest"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIva]
|
|
_code="AIva"
|
|
_id="AIva"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMaskOfDeath.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.5,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Items\\WandOfNeutralization\\NeutralizationMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能盗取生命值的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Undead\\VampiricAura\\VampiricAuraTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIvl]
|
|
_code="AIvu"
|
|
_id="AIvl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLesserInvulneralbility.blp"
|
|
buffid={"Bvul","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={45.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={7.0,0.0,0.0,0.0}
|
|
editorsuffix=" (小型)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={7.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能让单位暂时无敌的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIvu]
|
|
_code="AIvu"
|
|
_id="AIvu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGreaterInvulneralbility.blp"
|
|
buffid={"Bvul","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={45.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={15.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能让单位暂时无敌的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIwb]
|
|
_code="AIwb"
|
|
_id="AIwb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWebOn.blp"
|
|
buffid={"Bwea,Bweb","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.6,0.0,0.0,0.0}
|
|
datab={200.0,0.0,0.0,0.0}
|
|
datac={128.0,0.0,0.0,0.0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={7.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\Web\\Webmissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="带有蛛网技能的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,enemy,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIwm]
|
|
_code="ANwm"
|
|
_id="AIwm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMurgulTideWarrior.blp"
|
|
buffid={"BNwm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="水奴"
|
|
order="wateryminion"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nmrr","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIx1]
|
|
_code="AIab"
|
|
_id="AIx1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGoldRing.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={1,0,0,0}
|
|
datac={1,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+1 所有属性)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIx2]
|
|
_code="AIab"
|
|
_id="AIx2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCirclet.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={2,0,0,0}
|
|
datac={2,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+2 所有属性)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIx3]
|
|
_code="AIab"
|
|
_id="AIx3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
datab={3,0,0,0}
|
|
datac={3,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIx4]
|
|
_code="AIab"
|
|
_id="AIx4"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={4,0,0,0}
|
|
datab={4,0,0,0}
|
|
datac={4,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIx5]
|
|
_code="AIab"
|
|
_id="AIx5"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHelmutPurple.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={5,0,0,0}
|
|
datac={5,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(+5 所有属性)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIxk]
|
|
_code="Absk"
|
|
_id="AIxk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBerserkForTrolls.blp"
|
|
buffid={"Bbsk","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Orc\\TrollBerserk\\TrollBeserkerTarget.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.2,0.0,0.0,0.0}
|
|
datab={0.5,0.0,0.0,0.0}
|
|
datac={0.5,0.0,0.0,0.0}
|
|
dur={12.0,0.0,0.0,0.0}
|
|
editorsuffix=" (物品)"
|
|
efctid={"","","",""}
|
|
effectsound="BerserkerRage"
|
|
hero=0
|
|
herodur={12.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="狂暴愤怒"
|
|
order="berserk"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIxm]
|
|
_code="AIxm"
|
|
_id="AIxm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTomeRed.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={1,0,0,0}
|
|
datac={1,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能提高英雄三个属性的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIlm\\AIlmTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIxs]
|
|
_code="Aami"
|
|
_id="AIxs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSnazzyPotion.blp"
|
|
buffid={"Bams,Bam2","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={10.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={15.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="具有反魔法盾的物品"
|
|
order="antimagicshell"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AIzb]
|
|
_code="AIzb"
|
|
_id="AIzb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"Bfre","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={9.0,0.0,0.0,0.0}
|
|
datae={2,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="带有冰冻攻击伤害的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANab]
|
|
_code="ANab"
|
|
_id="ANab"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="Attack,two,Spell"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAcidBomb.blp"
|
|
buffid={"BNab","BNab","BNab","BNab"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={12.0,12.0,12.0,12.0}
|
|
cost={75,75,75,75}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={3,4,5,4}
|
|
datad={5.0,10.0,15.0,16.0}
|
|
datae={3.0,6.5,10.0,12.0}
|
|
dataf={1.0,1.0,1.0,1.0}
|
|
dur={15.0,15.0,15.0,15.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={15.0,15.0,15.0,15.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.4
|
|
missileart="Abilities\\Spells\\Other\\AcidBomb\\BottleMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=700
|
|
name="酸性炸弹"
|
|
order="acidbomb"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNAcidBomb.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="(|cffffcc00B|r)学习酸性炸弹 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="向目标扔出一瓶酸液。在冲击之下,酸液瓶会被打碎,对周围的敌人造成一定程度的伤害。|n|n减少护甲,对于首个目标造成持续高伤害。对于周围的目标造成的伤害会稍小一些。|n持续 <ANab,Dur1>秒。|n|n|cffffcc00等级 1|r - 每秒最大<ANab,DataD1>点伤害。减少<ANab,DataC1>点护甲。|n|cffffcc00等级 2|r - 每秒最大<ANab,DataD2>点伤害。减少<ANab,DataC2>点护甲。|n|cffffcc00Level 3|r - 每秒最大<ANab,DataD3>点伤害。减少<ANab,DataC3>点护甲。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,organic,air","ground,enemy,neutral,organic,air","ground,enemy,neutral,organic,air","ground,enemy,neutral,organic,air"}
|
|
tip={"(|cffffcc00B|r)酸性炸弹 - [|cffffcc00等级 1|r]","(|cffffcc00B|r)酸性炸弹 - [|cffffcc00等级 2|r]","(|cffffcc00B|r)酸性炸弹 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"投掷出一瓶酸性液体,然后对其周围的单位同时也造成伤害。|n|n减少<ANab,DataC1>点护甲; 具有每秒 <ANab,DataD1> 点的攻击力; 对周围的单位造成一定程度的伤害。|n持续<ANab,Dur1> 秒。","投掷出一瓶酸性液体,然后对其周围的单位同时也造成伤害。<ANab,DataC2点护甲; 具有每秒<ANab,DataD2>点的攻击力; 对周围的单位造成一定程度的伤害。|n持续<ANab,Dur2> 秒。","投掷出一瓶酸性液体,然后对其周围的单位同时也造成伤害。|n|n减少<ANab,DataC3>点护甲; 具有每秒<ANab,DataD3>点的攻击力; 对周围的单位造成一定程度的伤害。|n持续<ANab,Dur3> 秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANak]
|
|
_code="Afak"
|
|
_id="ANak"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={175.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNQuillSpray.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={15,0,0,0}
|
|
dataa={15.0,0.0,0.0,0.0}
|
|
datab={0.5,0.0,0.0,0.0}
|
|
datac={0.25,0.0,0.0,0.0}
|
|
datad={150.0,0.0,0.0,0.0}
|
|
datae={300.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="Q"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\QuillSprayMissile\\QuillSprayMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="刚毛飞射"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,enemy,neutral","","",""}
|
|
tip={"刚毛飞射(|cffffcc00Q|r)"}
|
|
ubertip={"增加豪猪 <ANak,DataA1>点伤害力并使其造成区域性伤害。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNQuillSprayOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="Q"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以激活自动施放功能。|r|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ANav]
|
|
_code="AHav"
|
|
_id="ANav"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.5,0.5,0.5,0.5}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAvatarOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={150,150,150,150}
|
|
dataa={5.0,5.0,5.0,5.0}
|
|
datab={500.0,500.0,500.0,500.0}
|
|
datac={20.0,20.0,20.0,20.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={60.0,60.0,60.0,60.0}
|
|
editorsuffix="(中立的)"
|
|
efctid={"","","",""}
|
|
effectsound="HowlOfTerror"
|
|
hero=1
|
|
herodur={60.0,60.0,60.0,60.0}
|
|
hotkey="V"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="天神下凡"
|
|
order="avatar"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNAvatar.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="V"
|
|
researchtip="学习天神下凡(|cffffcc00V|r)"
|
|
researchubertip="当天神下凡被激活的时候,加理瑟斯的护甲会增加<ANav,DataA1>点,生命值会增加<ANav,DataB1>点,攻击力会增加<ANav,DataC1>点,并具有魔法免疫技能。|n持续 <ANav,Dur1>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"激活天神下凡(|cffffcc00V|r)"}
|
|
ubertip={"激活天神下凡之后给予加理瑟斯<ANav,DataA1>点额外的护甲,<ANav,DataB1>点额外的生命值,<AHav,DataC1>点额外的攻击力和魔法免疫技能。|n持续<ANav,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNAvatarOff.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="V"
|
|
untip={"取消天神下凡(|cffffcc00V|r)"}
|
|
unubertip={""}
|
|
|
|
[ANb2]
|
|
_code="AHbh"
|
|
_id="ANb2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNBash.blp"
|
|
buffid={"BPSE","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={35.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={50.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={2.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 3/大锤)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="大锤"
|
|
order="bash"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground","","",""}
|
|
tip={"大锤"}
|
|
ubertip={"使得有<ANb2,DataA1>%的概率让一次进攻能施放出<ANb2,DataC1>点的额外伤害,并能在<ANb2,Dur1>秒内让对手处于昏晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANba]
|
|
_code="ANba"
|
|
_id="ANba"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="attack"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTheBlackArrowOnOff.blp"
|
|
buffid={"BNba,BNdm","BNba,BNdm","BNba,BNdm","BNba,BNdm"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={6,6,6,6}
|
|
dataa={2.0,10.0,20.0,20.0}
|
|
datab={1,1,1,1}
|
|
datac={80.0,80.0,80.0,80.0}
|
|
dur={2.0,2.0,2.0,2.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\BlackArrow\\BlackArrowMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1050
|
|
name="黑暗之箭"
|
|
order="blackarrow"
|
|
orderoff="blackarrowoff"
|
|
orderon="blackarrowon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNTheBlackArrow.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="学习黑暗之箭(|cffffcc00B|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="增加额外的攻击力。被黑暗之箭射死的单位会变成骷髅兵。|n|n|cffffcc00等级 1|r - 增加<ANba,DataA1>点攻击力,骷髅兵具有<ndr1,RealHP>点生命值。|n|cffffcc00等级 2|r - 增加<ANba,DataA2>点攻击力,骷髅兵具有<ndr2,RealHP>点生命值。|n|cffffcc00等级 3|r - 增加<ANba,DataA3>点攻击力,骷髅兵具有<ndr3,RealHP>点生命值。"
|
|
rng={600.0,700.0,700.0,700.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral"}
|
|
tip={"黑暗之箭(|cffffcc00B|r) - [|cffffcc00等级 1|r]","黑暗之箭(|cffffcc00B|r) - [|cffffcc00等级 2|r]","黑暗之箭(|cffffcc00B|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"增加<ANba,DataA1>点的攻击力。被黑暗之箭射死的单位会变成具有<ndr1,RealHP>点生命值的骷髅兵。","增加<ANba,DataA2>点的攻击力。被黑暗之箭射死的单位会变成具有<ndr2,RealHP>点生命值的骷髅兵。","增加<ANba,DataA3>点的攻击力。被黑暗之箭射死的单位会变成具有<ndr3,RealHP>点生命值的骷髅兵。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNTheBlackArrowOnOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unitid={"ndr1","ndr2","ndr3","ndr3"}
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ANbf]
|
|
_code="ANbf"
|
|
_id="ANbf"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={125.0,120.0,125.0,125.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBreathOfFire.blp"
|
|
buffid={"BNbf","BNbf","BNbf","BNbf"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,10.0,10.0,10.0}
|
|
cost={70,70,70,70}
|
|
dataa={65.0,125.0,170.0,170.0}
|
|
datab={520.0,1000.0,1360.0,1360.0}
|
|
datac={375.0,375.0,375.0,375.0}
|
|
datad={300.0,300.0,300.0,300.0}
|
|
datae={7.0,14.0,21.0,21.0}
|
|
dur={5.0,5.0,5.0,5.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={5.0,5.0,5.0,5.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\BreathOfFire\\BreathOfFireMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1050
|
|
name="火焰呼吸"
|
|
order="breathoffire"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNBreathOfFire.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习火焰呼吸(|cffffcc00F|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="对敌人吐出一道火焰,在一开始对其就造成伤害之后,如果对方身上有醉酒云雾的话那还能在一定时间内持续地对其造成伤害。|n持续<ANbf,Dur1>秒。 |n|n|cffffcc00等级 1|r -最初造成<ANbf,DataA1>点的伤害,随后造成每秒<ANbf,DataE1>点的伤害。|n|cffffcc00等级 2|r -最初造成<ANbf,DataA2>点的伤害,随后造成每秒<ANbf,DataE2>点的伤害。|n|cffffcc00等级 3|r -最初造成<ANbf,DataA3>点的伤害,随后造成每秒<ANbf,DataE3>点的伤害。"
|
|
rng={375.0,375.0,375.0,375.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,structure","ground,air,structure","ground,air,structure","ground,air,structure"}
|
|
tip={"火焰呼吸(|cffffcc00F|r) - [|cffffcc00等级 1|r]","火焰呼吸(|cffffcc00F|r) - [|cffffcc00等级 2|r]","火焰呼吸(|cffffcc00F|r) - [|cffffcc00等级 3|r]","火焰呼吸(|cffffcc00F|r) - [|cffffcc00等级 1|r]","火焰呼吸(|cffffcc00F|r) - [|cffffcc00等级 2|r]","火焰呼吸(|cffffcc00F|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"对敌人呼出带有攻击力的火焰。最初造成<ANbf,DataA1>点的伤害。并在<ANbf,Dur1>秒内持续受到每秒 <ANbf,DataE1>点的伤害。","对敌人呼出带有攻击力的火焰。最初造成<ANbf,DataA2>点的伤害。并在<ANbf,Dur2>秒内持续受到每秒<ANbf,DataE2>点的伤害。","对敌人呼出带有攻击力的火焰。最初造成<ANbf,DataA3>点的伤害。并在<ANbf,Dur3>秒内持续受到每秒<ANbf,DataE3>点的伤害。","对敌人呼出带有攻击力的火焰。最初造成<ANbf,DataA1>点的伤害。并在<ANbf,Dur1>秒内持续受到每秒 <ANbf,DataE1>点的伤害。","对敌人呼出带有攻击力的火焰。最初造成<ANbf,DataA2>点的伤害。并在<ANbf,Dur2>秒内持续受到每秒<ANbf,DataE2>点的伤害。","对敌人呼出带有攻击力的火焰。最初造成<ANbf,DataA3>点的伤害。并在<ANbf,Dur3>秒内持续受到每秒<ANbf,DataE3>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANbh]
|
|
_code="AHbh"
|
|
_id="ANbh"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNBash.blp"
|
|
buffid={"BPSE","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={25.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={25.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={2.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="重击"
|
|
order="bash"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground","","",""}
|
|
tip={"重击"}
|
|
ubertip={"给予<ANbh,DataA1>%的概率能造成<ANbh,DataC1>点的额外伤害并在<ANbh,Dur1>秒内击晕敌人。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANbl]
|
|
_code="AEbl"
|
|
_id="ANbl"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={0.0,0.0,0.0,0.0}
|
|
areaeffectart="Abilities\\Spells\\NightElf\\Blink\\BlinkTarget.mdl"
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBearBlink.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={15.0,10.0,1.0,1.0}
|
|
cost={0,10,10,10}
|
|
dataa={1050.0,1075.0,1150.0,1150.0}
|
|
datab={150.0,200.0,200.0,200.0}
|
|
dur={0.33,0.33,0.33,0.33}
|
|
editorsuffix="(中立的)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="闪烁"
|
|
order="blink"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=1
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,99999.0,99999.0,99999.0}
|
|
specialart="Abilities\\Spells\\NightElf\\Blink\\BlinkCaster.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"闪烁(|cffffcc00B|r)"}
|
|
ubertip={"将熊传送到附近的某个区域,使得它能在战斗中自由来去。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANbr]
|
|
_code="ANbr"
|
|
_id="ANbr"
|
|
_max_level=4
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={650.0,650.0,650.0,650.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBattleRoar.blp"
|
|
buffid={"BNbr","BNbr","BNbr","BNbr"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\NightElf\\BattleRoar\\RoarCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={25.0,25.0,25.0,25.0}
|
|
cost={50,50,50,50}
|
|
dataa={10.0,20.0,30.0,40.0}
|
|
datab={0,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dataf={0,0,0,0}
|
|
datag={0,0,0,0}
|
|
dur={10.0,10.0,10.0,10.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={10.0,10.0,10.0,10.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="战争咆哮"
|
|
order="battleroar"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNBattleRoar.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习战争咆哮(|cffffcc00R|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="增加周围单位的攻击力。|n持续 <ANbr,Dur1>秒。|n|n|cffffcc00等级 1|r - <ANbr,DataA1>点攻击力。|n|cffffcc00等级 2|r - <ANbr,DataA2>点攻击力。|n|cffffcc00等级 3|r - <ANbr,DataA3>点攻击力。|n|cffffcc00等级 4|r - <ANbr,DataA4>点攻击力。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self","air,ground,friend,self","air,ground,friend,self","air,ground,friend,self"}
|
|
tip={"战争咆哮(|cffffcc00R|r) - [|cffffcc00等级 1|r]","战争咆哮(|cffffcc00R|r) - [|cffffcc00等级 2|r]","战争咆哮(|cffffcc00R|r) - [|cffffcc00等级 3|r]","战争咆哮(|cffffcc00R|r) - [|cffffcc00等级 4|r]"}
|
|
ubertip={"增加周围单位<ANbr,DataA1>点的攻击力。|n持续<ANbr,Dur1>秒。","增加周围单位<ANbr,DataA2>点的攻击力。|n持续<ANbr,Dur2>秒。","增加周围单位<ANbr,DataA3>点的攻击力。|n持续<ANbr,Dur3>秒。","增加周围单位<ANbr,DataA4>点的攻击力。|n持续<ANbr,Dur4>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANbs]
|
|
_code="ANbs"
|
|
_id="ANbs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTheBlackArrow.blp"
|
|
buffid={"BNba,BNdm","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
datac={80.0,0.0,0.0,0.0}
|
|
dur={3.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\BlackArrow\\BlackArrowMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1050
|
|
name="黑暗之球"
|
|
order="blackarrow"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ndr1","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANbu]
|
|
_code="ANbu"
|
|
_id="ANbu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBasicStruct.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造(中立)"
|
|
order="build"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANc1]
|
|
_code="ANcs"
|
|
_id="ANc1"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,one"
|
|
area={230.0,230.0,230.0,230.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClusterRockets.blp"
|
|
buffid={"BNcs","BNcs","BNcs","BNcs"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,6.0,6.0,6.0}
|
|
cost={70,70,70,70}
|
|
dataa={8.75,16.25,25.0,25.0}
|
|
datab={0.25,0.25,0.25,0.25}
|
|
datac={6,12,18,24}
|
|
datad={105.0,195.0,300.0,300.0}
|
|
datae={1.0,1.0,1.0,1.0}
|
|
dataf={1.01,1.01,1.01,1.01}
|
|
dur={1.01,1.01,1.01,1.01}
|
|
editorsuffix=" (Upgrade Level 1)"
|
|
efctid={"XNcs","XNcs","XNcs","XNcs"}
|
|
hero=1
|
|
herodur={1.01,1.01,1.01,1.01}
|
|
hotkey="R"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.2
|
|
missileart="Abilities\\Spells\\Other\\TinkerRocket\\TinkerRocketMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=700
|
|
name="火箭群"
|
|
order="clusterrockets"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNClusterRockets.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="(|cffffcc00R|r)学习火箭群 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="对某个区域用火箭进行攻击,使目标在<ANc1,Dur1> 秒内处于昏晕状态,并对其造成一定程度的伤害。|n|n|cffffcc00等级 1|r - 35 攻击力。|n|cffffcc00等级 2|r - 65 攻击力。|n|cffffcc00等级 3|r - 100 攻击力。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,structure","ground,enemy,neutral,structure","ground,enemy,neutral,structure","ground,enemy,neutral,structure"}
|
|
tip={"(|cffffcc00R|r)火箭群 - [|cffffcc00等级 1|r]","(|cffffcc00R|r)火箭群 - [|cffffcc00等级 2|r]","(|cffffcc00R|r)火箭群 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"对某个区域用火箭进行攻击,对周围的地面单位造成35点的伤害,并在<ANc1,Dur1> 秒内让其处于昏晕状态。","对某个区域用火箭进行攻击,对周围的地面单位造成65点的伤害,并在<ANc1,Dur2> 秒内让其处于昏晕状态。","对某个区域用火箭进行攻击,对周围的地面单位造成100点的伤害,并在<ANc1,Dur3> 秒内让其处于昏晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANc2]
|
|
_code="ANcs"
|
|
_id="ANc2"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,one"
|
|
area={260.0,260.0,260.0,260.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClusterRockets.blp"
|
|
buffid={"BNcs","BNcs","BNcs","BNcs"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,6.0,6.0,6.0}
|
|
cost={70,70,70,70}
|
|
dataa={8.75,16.25,25.0,25.0}
|
|
datab={0.25,0.25,0.25,0.25}
|
|
datac={6,12,18,24}
|
|
datad={105.0,195.0,300.0,300.0}
|
|
datae={1.0,1.0,1.0,1.0}
|
|
dataf={1.01,1.01,1.01,1.01}
|
|
dur={1.01,1.01,1.01,1.01}
|
|
editorsuffix=" (Upgrade Level 2)"
|
|
efctid={"XNcs","XNcs","XNcs","XNcs"}
|
|
hero=1
|
|
herodur={1.01,1.01,1.01,1.01}
|
|
hotkey="R"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.2
|
|
missileart="Abilities\\Spells\\Other\\TinkerRocket\\TinkerRocketMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=700
|
|
name="火箭群"
|
|
order="clusterrockets"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNClusterRockets.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="(|cffffcc00R|r)学习火箭群 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="对某个区域用火箭进行攻击,使目标在<ANc2,Dur1> 秒内处于昏晕状态,并对其造成一定程度的伤害。|n|n|cffffcc00等级 1|r - 35 攻击力。|n|cffffcc00等级 2|r - 65 攻击力。|n|cffffcc00等级 3|r - 100 攻击力。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,structure","ground,enemy,neutral,structure","ground,enemy,neutral,structure","ground,enemy,neutral,structure"}
|
|
tip={"(|cffffcc00R|r)火箭群 - [|cffffcc00等级 1|r]","(|cffffcc00R|r)火箭群 - [|cffffcc00等级 2|r]","(|cffffcc00R|r)火箭群 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"对某个区域用火箭进行攻击,对周围的地面单位造成35点的伤害,并在<ANc2,Dur1> 秒内让其处于昏晕状态。","对某个区域用火箭进行攻击,对周围的地面单位造成65点的伤害,并在<ANc2,Dur2> 秒内让其处于昏晕状态。","对某个区域用火箭进行攻击,对周围的地面单位造成100点的伤害,并在<ANc2,Dur3> 秒内让其处于昏晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANc3]
|
|
_code="ANcs"
|
|
_id="ANc3"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,one"
|
|
area={290.0,290.0,290.0,290.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClusterRockets.blp"
|
|
buffid={"BNcs","BNcs","BNcs","BNcs"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,6.0,6.0,6.0}
|
|
cost={70,70,70,70}
|
|
dataa={8.75,16.25,25.0,25.0}
|
|
datab={0.25,0.25,0.25,0.25}
|
|
datac={6,12,18,24}
|
|
datad={105.0,195.0,300.0,300.0}
|
|
datae={1.0,1.0,1.0,1.0}
|
|
dataf={1.01,1.01,1.01,1.01}
|
|
dur={1.01,1.01,1.01,1.01}
|
|
editorsuffix=" (Upgrade Level 3)"
|
|
efctid={"XNcs","XNcs","XNcs","XNcs"}
|
|
hero=1
|
|
herodur={1.01,1.01,1.01,1.01}
|
|
hotkey="R"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.2
|
|
missileart="Abilities\\Spells\\Other\\TinkerRocket\\TinkerRocketMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=700
|
|
name="火箭群"
|
|
order="clusterrockets"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNClusterRockets.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="(|cffffcc00R|r)学习火箭群 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="对某个区域用火箭进行攻击,使目标在<ANc3,Dur1> 秒内处于昏晕状态,并对其造成一定程度的伤害。|n|n|cffffcc00等级 1|r - 35 攻击力。|n|cffffcc00等级 2|r - 65 攻击力。|n|cffffcc00等级 3|r - 100 攻击力。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,structure","ground,enemy,neutral,structure","ground,enemy,neutral,structure","ground,enemy,neutral,structure"}
|
|
tip={"(|cffffcc00R|r)火箭群 - [|cffffcc00等级 1|r]","(|cffffcc00R|r)火箭群 - [|cffffcc00等级 2|r]","(|cffffcc00R|r)火箭群 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"对某个区域用火箭进行攻击,对周围的地面单位造成35点的伤害,并在<ANc3,Dur1> 秒内让其处于昏晕状态。","对某个区域用火箭进行攻击,对周围的地面单位造成65点的伤害,并在<ANc3,Dur2> 秒内让其处于昏晕状态。","对某个区域用火箭进行攻击,对周围的地面单位造成100点的伤害,并在<ANc3,Dur3> 秒内让其处于昏晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANca]
|
|
_code="ANca"
|
|
_id="ANca"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNCleavingAttack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.3,0.55,0.8,0.8}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="分裂攻击"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCleavingAttack.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="C"
|
|
researchtip="学习分裂攻击(|cffffcc00C|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="深渊魔王同时对多个敌人单位造成伤害。|n|n|cffffcc00等级 1|r - <ANca,DataA1,%>%溅射伤害。|n|cffffcc00等级 2|r - <ANca,DataA2,%>%溅射伤害。|n|cffffcc00等级 3|r - <ANca,DataA3,%>%溅射伤害。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Other\\Cleave\\CleaveDamageTarget.mdl"
|
|
specialattach="chest"
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral","ground,enemy,neutral","ground,enemy,neutral","ground,enemy,neutral"}
|
|
tip={"分裂攻击 - [|cffffcc00等级 1|r]","分裂攻击 - [|cffffcc00等级 2|r]","分裂攻击 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"深渊魔王使用如下方式攻击,<ANca,DataA1,%>%的伤害施加在第一位的攻击对象上。","深渊魔王使用如下方式攻击,<ANca,DataA2,%>%的伤害施加在第一位的攻击对象上。","深渊魔王使用如下方式攻击,<ANca,DataA3,%>%的伤害施加在第一位的攻击对象上。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANcf]
|
|
_code="ANbf"
|
|
_id="ANcf"
|
|
_max_level=4
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={150.0,150.0,150.0,150.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBreathOfFire.blp"
|
|
buffid={"BNbf","BNbf","BNbf","BNbf"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,10.0,10.0,10.0}
|
|
cost={75,75,75,75}
|
|
dataa={50.0,100.0,150.0,225.0}
|
|
datab={99999.0,99999.0,99999.0,99999.0}
|
|
datac={500.0,800.0,800.0,800.0}
|
|
datad={250.0,150.0,150.0,150.0}
|
|
datae={7.0,14.0,21.0,30.0}
|
|
dur={5.0,5.0,5.0,5.0}
|
|
editorsuffix="(陈)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={5.0,5.0,5.0,5.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\BreathOfFire\\BreathOfFireMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1050
|
|
name="火焰呼吸"
|
|
order="breathoffire"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNBreathOfFire.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习火焰呼吸(|cffffcc00F|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="对敌人吐出一道火焰,在一开始对其就造成伤害之后,如果对方身上有醉酒云雾的话那还能在一定时间内持续地对其造成伤害。|n持续<ANcf,Dur1>秒。|n|n|cffffcc00等级 1|r - 最初造成<ANcf,DataA1>点的伤害随后造成每秒<ANcf,DataE1>点的伤害。|n|cffffcc00等级 2|r - 最初造成<ANcf,DataA2>点的伤害随后造成每秒<ANcf,DataE2>点的伤害。|n|cffffcc00等级 3|r - 最初造成<ANcf,DataA3>点的伤害随后造成每秒<ANcf,DataE3>点的伤害。|n|cffffcc00等级 4|r - 最初造成<ANcf,DataA4>点的伤害随后造成每秒<ANcf,DataE4>点的伤害。"
|
|
rng={500.0,700.0,700.0,700.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,structure","ground,air,structure","ground,air,structure","ground,air,structure"}
|
|
tip={"火焰呼吸(|cffffcc00F|r) - [|cffffcc00等级 1|r]","火焰呼吸(|cffffcc00F|r) - [|cffffcc00等级 2|r]","火焰呼吸(|cffffcc00F|r) - [|cffffcc00等级 3|r]","火焰呼吸(|cffffcc00F|r) - [|cffffcc00等级 4|r]"}
|
|
ubertip={"对敌人呼出带有攻击力的火焰。最初造成<ANcf,DataA1>点的伤害。那些身上带有醉酒云雾的单位会自动引燃并在<ANcf,Dur1>秒内持续受到每秒<ANcf,DataE1>点的伤害。","对敌人呼出带有攻击力的火焰。最初造成<ANcf,DataA2>点的伤害。那些身上带有醉酒云雾的单位会自动引燃并在<ANcf,Dur2>秒内持续受到每秒<ANcf,DataE2>点的伤害。","对敌人呼出带有攻击力的火焰。最初造成<ANcf,DataA3>点的伤害。那些身上带有醉酒云雾的单位会自动引燃并在<ANcf,Dur3>秒内持续受到每秒<ANcf,DataE3>点的伤害。","对敌人呼出带有攻击力的火焰。最初造成<ANcf,DataA4>点的伤害。那些身上带有醉酒云雾的单位会自动引燃并在<ANcf,Dur4>秒内持续受到每秒<ANcf,DataE4>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANch]
|
|
_code="ANch"
|
|
_id="ANch"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCharm.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={45.0,30.0,30.0,30.0}
|
|
cost={150,125,125,125}
|
|
dataa={5,5,5,5}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="符咒"
|
|
order="charm"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCharm.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="C"
|
|
researchtip="学习符咒(|cffffcc00C|r)"
|
|
researchubertip="控制某个敌方单位。|n符咒不能被用在英雄和等级高于<ANch,DataA1>的中立单位上。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
targetart="Abilities\\Spells\\Other\\Charm\\CharmTarget.mdl"
|
|
targetattach="overhead"
|
|
targetattachcount=0
|
|
targs={"air,ground,nonhero,enemy,neutral,organic","air,ground,nonhero,enemy,neutral,organic","air,ground,nonhero,enemy,neutral,organic","air,ground,nonhero,enemy,neutral,organic"}
|
|
tip={"符咒(|cffffcc00C|r)"}
|
|
ubertip={"控制某个敌方单位。|n符咒不能被用在英雄和等级高于<ANch,DataA1>的中立单位上。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANcl]
|
|
_code="ANcl"
|
|
_id="ANcl"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,channel"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDeathPact.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Undead\\DeathPact\\DeathPactTarget.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={180.0,180.0,180.0,180.0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0.98,0.98,0.98,0.98}
|
|
datae={1,1,1,1}
|
|
dataf={"channel","","",""}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Undead\\DeathPact\\DeathPactTarget.mdl"
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="通魔"
|
|
order="channel"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,500.0,500.0,500.0}
|
|
targetart="Abilities\\Spells\\Undead\\DeathPact\\DeathPactTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"通魔(|cffffcc00C|r)"}
|
|
ubertip={"通向强大的守卫魔法力量。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANcr]
|
|
_code="ANcr"
|
|
_id="ANcr"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNChemicalRage.blp"
|
|
buffid={"BNcr","BNcr","BNcr","BNcr"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,30.0,30.0,30.0}
|
|
cost={25,25,25,25}
|
|
dataa={"Nalc","Nalc","Nalc","Nalc"}
|
|
datab={1,1,1,1}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0.5,0.5,0.5,0.5}
|
|
dataf={0.25,0.75,1.25,1.25}
|
|
dur={0.35,0.35,0.35,0.35}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={15.0,15.0,15.0,15.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="化学风暴"
|
|
order="chemicalrage"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNChemicalRage.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="(|cffffcc00R|r)学习化学风暴 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="炼金术士让其食人魔进入了一种狂暴的状态,从而提高了<ANcr,DataE1,%>%的移动速度和一定的攻击速度。|n持续<ANcr,HeroDur1> 秒。|n|n|cffffcc00等级 1|r – 提高<ANcr,DataF1,%>%的攻击速度。|n|cffffcc00等级 2|r – 提高<ANcr,DataF2,%>% 的攻击速度。|n|cffffcc00等级 3|r – 提高<ANcr,DataF3,%>% 的攻击速度。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"self","","",""}
|
|
tip={"(|cffffcc00R|r)化学风暴 - [|cffffcc00等级 1|r]","(|cffffcc00R|r)化学风暴 - [|cffffcc00等级 2|r]","(|cffffcc00R|r)化学风暴 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"炼金术士让其食人魔进入了一种狂暴的状态,从而提高了<ANcr,DataE1,%>%的移动速度和<ANcr,DataF1,%>% 的攻击速度,持续时间<ANcr,HeroDur1> 秒。","炼金术士让其食人魔进入了一种狂暴的状态,从而提高了<ANcr,DataE2的移动速度和<ANcr,DataF2,%>% 的攻击速度,持续时间<ANcr,HeroDur1> 秒。","炼金术士让其食人魔进入了一种狂暴的状态,从而提高了<ANcr,DataE3,%>% 的移动速度和<ANcr,DataF3,%>% 的攻击速度,持续时间<ANcr,HeroDur1> 秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"Nalm","Nal2","Nal3","Nal3"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANcs]
|
|
_code="ANcs"
|
|
_id="ANcs"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,one"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNClusterRockets.blp"
|
|
buffid={"BNcs","BNcs","BNcs","BNcs"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,6.0,6.0,6.0}
|
|
cost={70,70,70,70}
|
|
dataa={8.75,16.25,25.0,25.0}
|
|
datab={0.25,0.25,0.25,0.25}
|
|
datac={6,12,18,24}
|
|
datad={105.0,195.0,300.0,300.0}
|
|
datae={1.0,1.0,1.0,1.0}
|
|
dataf={1.01,1.01,1.01,1.01}
|
|
dur={1.01,1.01,1.01,1.01}
|
|
efctid={"XNcs","XNcs","XNcs","XNcs"}
|
|
hero=1
|
|
herodur={1.01,1.01,1.01,1.01}
|
|
hotkey="R"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.2
|
|
missileart="Abilities\\Spells\\Other\\TinkerRocket\\TinkerRocketMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=700
|
|
name="火箭群"
|
|
order="clusterrockets"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNClusterRockets.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip=" (|cffffcc00R|r)学习火箭群 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="对某个区域用火箭进行攻击,使目标在<ANcs,Dur1> 秒内处于昏晕状态,并对其造成一定程度的伤害。|n|n|cffffcc00等级 1|r - 35 攻击力。|n|cffffcc00等级 2|r - 65 攻击力。|n|cffffcc00等级 3|r - 100 攻击力。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,structure","ground,enemy,neutral,structure","ground,enemy,neutral,structure","ground,enemy,neutral,structure"}
|
|
tip={"(|cffffcc00R|r)火箭群 - [|cffffcc00等级 1|r]","(|cffffcc00R|r)火箭群 - [|cffffcc00等级 2|r]","(|cffffcc00R|r)火箭群 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"对某个区域用火箭进行攻击,对周围的地面单位造成35点的伤害,并在<ANcs,Dur1> 秒内让其处于昏晕状态。","对某个区域用火箭进行攻击,对周围的地面单位造成65点的伤害,并在<ANcs,Dur2> 秒内让其处于昏晕状态。","对某个区域用火箭进行攻击,对周围的地面单位造成100点的伤害,并在<ANcs,Dur3> 秒内让其处于昏晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANd1]
|
|
_code="ANde"
|
|
_id="ANd1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNDemolish.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={2.5,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (Upgrade Level 1)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="粉碎"
|
|
order="demolish"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"enemy,structure","","",""}
|
|
tip={"粉碎 - 升级 等级 1"}
|
|
ubertip={"使得对于建筑物的攻击加<ANd1,DataB1>倍的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANd2]
|
|
_code="ANde"
|
|
_id="ANd2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNDemolish.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={3.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (Upgrade Level 2)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="粉碎"
|
|
order="demolish"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"enemy,structure","","",""}
|
|
tip={"粉碎 - 升级 等级 2"}
|
|
ubertip={"使得对于建筑物的攻击加<ANd2,DataB1>倍的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANd3]
|
|
_code="ANde"
|
|
_id="ANd3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNDemolish.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={3.5,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (Upgrade Level 3)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="粉碎"
|
|
order="demolish"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"enemy,structure","","",""}
|
|
tip={"粉碎 - 升级 等级 3"}
|
|
ubertip={"使得对于建筑物的攻击加<ANd3,DataB1>倍的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANdb]
|
|
_code="ANdb"
|
|
_id="ANdb"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNDrunkenDodge.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10.0,10.0,10.0,10.0}
|
|
datab={2.0,3.0,4.0,5.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.07,0.14,0.21,0.2}
|
|
datae={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="醉拳"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNDrunkenDodge.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="学习醉拳(|cffffcc00B|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="给予一定的概率来躲避来自敌人的攻击和<ANdb,DataA1>%的概率来施放额外的攻击伤害。|n|n|cffffcc00等级 1|r - <ANdb,DataD1,%>%的概率躲避攻击,施放<ANdb,DataB1>倍于普通伤害的攻击。|n|cffffcc00等级 2|r - <ANdb,DataD2,%>%的概率躲避攻击,施放<ANdb,DataB2>倍于普通伤害的攻击。|n|cffffcc00等级 3|r - <ANdb,DataD3,%>%的概率躲避攻击,施放<ANdb,DataB3>倍于普通伤害的攻击。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"醉拳 - [|cffffcc00等级 1|r]","醉拳 - [|cffffcc00等级 2|r]","醉拳 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"给予<ANdb,DataD1,%>%的概率来躲避敌人的攻击和<ANdb,DataA1>%的概率来施放出<ANdb,DataB1>倍于普通伤害的攻击。","给予<ANdb,DataD2,%>%的概率来躲避敌人的攻击和<ANdb,DataA2>%的概率来施放出<ANdb,DataB2>倍于普通伤害的攻击。","给予<ANdb,DataD3,%>%的概率来躲避敌人的攻击和<ANdb,DataA3>%的概率来施放出<ANdb,DataB3>倍于普通伤害的攻击。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANdc]
|
|
_code="ANdc"
|
|
_id="ANdc"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
|
|
buffid={"BNdc","BNdc","BNdc","BNdc"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={5.0,5.0,5.0,5.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.1,0.1,0.1,0.1}
|
|
cost={0,0,0,0}
|
|
dataa={"commoner","commoner","commoner","commoner"}
|
|
dur={6.0,6.0,6.0,6.0}
|
|
editorsuffix=" (马哥尼斯)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={6.0,6.0,6.0,6.0}
|
|
hotkey="K"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="黑暗转换"
|
|
order="darkconversion"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="K"
|
|
researchtip="学习黑暗转换(|cffffcc00K|r)"
|
|
researchubertip="让一个村民陷入睡眠,并将其变成僵尸。"
|
|
rng={1000.0,1000.0,1000.0,1000.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,nonhero","air,ground,organic,nonhero","air,ground,organic,nonhero","air,ground,organic,nonhero"}
|
|
tip={"黑暗转换(|cffffcc00K|r)"}
|
|
ubertip={"让一个村民陷入睡眠,并将其变成僵尸。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nzom","nzom","nzom","nzom"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANde]
|
|
_code="ANde"
|
|
_id="ANde"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNDemolish.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={2.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="粉碎"
|
|
order="demolish"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"enemy,structure","","",""}
|
|
tip={"粉碎"}
|
|
ubertip={"使得对于建筑物的攻击加<ANde,DataB1>倍的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANdh]
|
|
_code="ANdh"
|
|
_id="ANdh"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStrongDrink.blp"
|
|
buffid={"BNdh","BNdh","BNdh","BNdh"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={12.0,12.0,12.0,12.0}
|
|
cost={70,70,70,70}
|
|
dataa={0,0,0,0}
|
|
datab={0.45,0.65,0.8,0.8}
|
|
datac={0.15,0.3,0.5,0.5}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={12.0,12.0,12.0,12.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={5.0,5.0,5.0,5.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.15
|
|
missileart="Abilities\\Spells\\Other\\StrongDrink\\BrewmasterMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1500
|
|
name="醉酒云雾"
|
|
order="drunkenhaze"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNStrongDrink.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="D"
|
|
researchtip="学习醉酒云雾(|cffffcc00D|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="使敌方单位被酒精溅湿,造成其移动速度减慢,并使其攻击容易落空。当单位被施以醉酒云雾后再被火焰吐息积中,他们会被点燃并随着时间的流逝而受到伤害。|n持续<ANdh,Dur1>秒钟 |n|n|cffffcc00等级1|r - <ANdh,DataC1,%>%移动速度减缓,<ANdh,DataB1,%>%落空机率。|n|cffffcc00等级2|r - <ANdh,DataC2,%>%移动速度减缓,<ANdh,DataB2,%>%落空机率。|n|cffffcc00等级3|r - <ANdh,DataC3,%>%移动速度减缓,<ANdh,DataB3,%>%落空机率。"
|
|
rng={550.0,550.0,550.0,550.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral"}
|
|
tip={"醉酒云雾(|cffffcc00D|r) - [|cffffcc00等级 1|r]","醉酒云雾(|cffffcc00D|r) - [|cffffcc00等级 2|r]","醉酒云雾(|cffffcc00D|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"用酒精浸透目标单位,减慢其<ANdh,DataC1,%>%的移送速度,并使其有<ANdh,DataB1,%>%的概率不能击中其他单位。带有醉酒云雾的单位遭到火焰呼吸攻击的话,那么就会自动引燃身上的酒精从而持续受到火焰的伤害。|n持续<ANdh,Dur1>秒。","用酒精浸透目标单位,减慢其<ANdh,DataC2,%>%的移送速度,并使其有<ANdh,DataB2,%>%的概率不能击中其他单位。带有醉酒云雾的单位遭到火焰呼吸攻击的话,那么就会自动引燃身上的酒精从而持续受到火焰的伤害。|n持续<ANdh,Dur2>秒。","用酒精浸透目标单位,减慢其<ANdh,DataC3,%>%的移送速度,并使其有<ANdh,DataB3,%>%的概率不能击中其他单位。带有醉酒云雾的单位遭到火焰呼吸攻击的话,那么就会自动引燃身上的酒精从而持续受到火焰的伤害。|n持续<ANdh,Dur3>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANdo]
|
|
_code="ANdo"
|
|
_id="ANdo"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDoom.blp"
|
|
buffid={"BNdo,BNdi","BNdo,BNdi","BNdo,BNdi","BNdo,BNdi"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={120.0,120.0,120.0,120.0}
|
|
cost={150,125,125,125}
|
|
dataa={40.0,5.0,5.0,5.0}
|
|
datab={1,1,1,1}
|
|
datac={120.0,80.0,80.0,80.0}
|
|
datad={5,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔鬼缠身"
|
|
order="doom"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNDoom.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="D"
|
|
researchtip="学习魔鬼缠身(|cffffcc00D|r)"
|
|
researchubertip="使一个目标遭到魔鬼缠身。被折磨的单位不能施放任何魔法并且每秒受到<ANdo,DataA1>点伤害直到他死去。在他死亡时,一个巨大的魔鬼将会从他的尸体上诞生。魔鬼缠身不能被驱散或取消。"
|
|
rng={650.0,400.0,400.0,400.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,nonhero,organic","air,ground,nonhero,organic","air,ground,nonhero,organic","air,ground,nonhero,organic"}
|
|
tip={"魔鬼缠身(|cffffcc00D|r)"}
|
|
ubertip={"使一个目标遭到魔鬼缠身。被折磨的单位不能施放任何魔法并且每秒受到<ANdo,DataA1>点伤害直到他死去。在他死亡时,一个巨大的魔鬼将会从他的尸体上诞生。魔鬼缠身不能被驱散或取消。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nba2","nba2","nba2","nba2"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANdp]
|
|
_code="ANdp"
|
|
_id="ANdp"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDizzy.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={100.0,100.0,100.0,100.0}
|
|
cost={0,0,0,0}
|
|
dataa={"nbal,nfel","nbal,nfel","nbal,nfel","nbal,nfel"}
|
|
datab={3,3,5,5}
|
|
datac={5,6,6,6}
|
|
dur={1.0,1.0,1.0,1.0}
|
|
editorsuffix=" (阿克蒙德)"
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Demon\\DarkPortal\\DarkPortalTarget.mdl"
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="黑暗之门"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNDizzy.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="D"
|
|
researchtip="学习黑暗之门(|cffffcc00D|r)"
|
|
researchubertip="开启一扇黑暗之门,从中会走出各种各样的恶魔来为阿克蒙德效力。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"黑暗之门(|cffffcc00D|r)"}
|
|
ubertip={"开启一扇黑暗之门,从中会走出各种各样的恶魔来为阿克蒙德效力。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANdr]
|
|
_code="AHdr"
|
|
_id="ANdr"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,channel"
|
|
area={800.0,800.0,800.0,800.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLifeDrain.blp"
|
|
buffid={"Bdcb,Bdcl,Bdcm,Bdtb,Bdtl,Bdtm,Bdbb,Bdbl,Bdbm","Bdcb,Bdcl,Bdcm,Bdtb,Bdtl,Bdtm,Bdbb,Bdbl,Bdbm","Bdcb,Bdcl,Bdcm,Bdtb,Bdtl,Bdtm,Bdbb,Bdbl,Bdbm","Bdcb,Bdcl,Bdcm,Bdtb,Bdtl,Bdtm,Bdbb,Bdbl,Bdbm"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,8.0,8.0,8.0}
|
|
cost={75,75,75,75}
|
|
dataa={25.0,40.0,55.0,50.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={1.0,1.0,1.0,1.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
datag={0.0,0.0,0.0,0.0}
|
|
datah={0.0,0.0,0.0,0.0}
|
|
datai={0.0,0.0,0.0,0.0}
|
|
dur={8.0,8.0,8.0,8.0}
|
|
efctid={"","","",""}
|
|
effectsoundlooped="DrainLoop"
|
|
hero=1
|
|
herodur={8.0,8.0,8.0,8.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
lightningeffect="DRAB,DRAL,DRAM"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="生命汲取"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNLifeDrain.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="D"
|
|
researchtip="学习生命汲取(|cffffcc00D|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="汲取目标单位一定点数的生命值并将其给予黑暗游侠。|n持续<ANdr,Dur1>秒。|n|n|cffffcc00等级 1|r - 每秒汲取<ANdr,DataA1>点。|n|cffffcc00等级 2|r - 每秒汲取<ANdr,DataA2>点。|n|cffffcc00等级 3|r - 每秒汲取<ANdr,DataA3>点。 "
|
|
rng={500.0,500.0,500.0,500.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic","air,ground,organic","air,ground,organic","air,ground,organic"}
|
|
tip={"生命汲取(|cffffcc00D|r) - [|cffffcc00等级 1|r]","生命汲取(|cffffcc00D|r) - [|cffffcc00等级 2|r]","生命汲取(|cffffcc00D|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"汲取目标单位每秒<ANdr,DataA1>点的生命值并将其给予黑暗游侠。|n持续<ANdr,Dur1>秒。","汲取目标单位每秒<ANdr,DataA2>点的生命值并将其给予黑暗游侠。|n持续<ANdr,Dur2>秒。","汲取目标单位每秒<ANdr,DataA3>点的生命值并将其给予黑暗游侠。|n持续<ANdr,Dur3>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANef]
|
|
_code="ANef"
|
|
_id="ANef"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={128.0,128.0,128.0,128.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStormEarth&Fire.blp"
|
|
buffid={"BNef","BNef","BNef","BNef"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={150,150,150,150}
|
|
dataa={"npn1,npn2,npn3","npn1,npn2,npn3","npn1,npn2,npn3","npn1,npn2,npn3"}
|
|
dur={45.0,45.0,45.0,45.0}
|
|
efctid={"","","",""}
|
|
effectsound="StormEarthFireSound"
|
|
hero=1
|
|
herodur={45.0,45.0,45.0,45.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.75
|
|
missileart="Units\\Creeps\\FirePandarenBrewmaster\\FirePandarenBrewmaster_Missile.mdl,Units\\Creeps\\StormPandarenBrewmaster\\StormPandarenBrewmaster_Missile.mdl,Units\\Creeps\\EarthPandarenBrewmaster\\EarthPandarenBrewmaster_Missile.mdl"
|
|
missilehoming=0
|
|
missilespeed=150
|
|
name="火土风暴"
|
|
order="elementalfury"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNStormEarth&Fire.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习火土风暴(|cffffcc00E|r)"
|
|
researchubertip="熊猫酒仙分身成3元素形体,制造出3个特殊的战士。他们中任何一个在召唤时限内还活着,熊猫酒仙就会再生。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphDoneGround.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"学习火土风暴(|cffffcc00E|r)"}
|
|
ubertip={"熊猫酒仙分身成3元素形体,制造出3个特殊的战士。他们中任何一个在召唤时限内还活着,熊猫酒仙就会再生。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANeg]
|
|
_code="ANeg"
|
|
_id="ANeg"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\PASBTNEngineeringUpgrade.blp"
|
|
buffid={"BNeg","BNeg","BNeg","BNeg"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.2,0.3,0.3}
|
|
datab={2.0,4.0,6.0,9.0}
|
|
datac={"ANsy,ANs1","ANs1,ANs2","ANs2,ANs3","ANs2,ANs3"}
|
|
datad={"ANcs,ANc1","ANc1,ANc2","ANc2,ANc3","ANc2,ANc3"}
|
|
datae={"ANrg,ANg1","ANg1,ANg2","ANg2,ANg3","ANg2,ANg3"}
|
|
dataf={"ANde,ANd1","ANd1,ANd2","ANd2,ANd3","ANd2,ANd3"}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="工程升级"
|
|
order="engineeringupgrade"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNEngineeringUpgrade.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="(|cffffcc00E|r)学习工程升级- [|cffffcc00等级 %d|r]"
|
|
researchubertip="提高修补匠的技能。|n|n|cffffcc00火箭群|r - 大区域|n|cffffcc00口袋工厂|r – 能更快地建造出人工地精。|n|cffffcc00机器人地精|r – 增加护甲和力量。 |n|n同时提高攻击力和加快修补匠的移动速度。|n|n|cffffcc00等级 1|r - +<ANeg,DataB1> 攻击力, +<ANeg,DataA1,%>% 移动速度。|n|cffffcc00等级 2|r - +<ANeg,DataB2> 攻击力, +<ANeg,DataA2,%>% 移动速度。|n|cffffcc00等级 3|r - +<ANeg,DataB3> 攻击力, +<ANeg,DataA3,%>% 移动速度。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"工程升级 - [|cffffcc00等级 1|r]","工程升级 - [|cffffcc00等级 2|r]","工程升级 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"改进修补匠的技能,增加其<ANeg,DataB1>点的攻击力和提高其<ANeg,DataA1,%>%的移动速度。","改进修补匠的技能,增加其<ANeg,DataB2>点的攻击力和提高其<ANeg,DataA2,%>% 的移动速度。","改进修补匠的技能,增加其<ANeg,DataB3>点的攻击力和提高其<ANeg,DataA3,%>% 的移动速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANen]
|
|
_code="Aens"
|
|
_id="ANen"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEnsnare.blp"
|
|
buffid={"Bena,Beng","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={12.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.6,0.0,0.0,0.0}
|
|
datab={200.0,0.0,0.0,0.0}
|
|
datac={128.0,0.0,0.0,0.0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={12.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Orc\\Ensnare\\EnsnareMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="诱捕"
|
|
order="ensnare"
|
|
priority=0
|
|
race="naga"
|
|
reqlevel=0
|
|
requires="Rnen"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,enemy,neutral","","",""}
|
|
tip={"诱捕(|cffffcc00E|r)"}
|
|
ubertip={"能将一个目标空中单位固定在地面上,使其在<Aens,Dur1>秒内不能移动。被诱捕的空中单位可以当作地面单位进行攻击。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANfa]
|
|
_code="AHca"
|
|
_id="ANfa"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="attack"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNColdArrowsOn.blp"
|
|
buffid={"BHca,Bcsd","BHca,Bcsd","BHca,Bcsd","BHca,Bcsd,Bcsi"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={10,10,10,7}
|
|
dataa={5.0,10.0,15.0,15.0}
|
|
datab={0.3,0.5,0.7,0.7}
|
|
datac={0.3,0.5,0.7,0.7}
|
|
datad={7,7,7,7}
|
|
dur={5.0,5.0,5.0,5.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={1.5,1.5,1.5,1.5}
|
|
hotkey="R"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.15
|
|
missileart="Abilities\\Spells\\Other\\FrostArrows\\NagaColdArrowMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="霜冻之箭"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNColdArrows.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习霜冻之箭(|cffffcc00R|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="每次攻击带有冰冻效果,造成额外的伤害。使敌人单位减慢攻击和移动速度。 |n|n|cffffcc00等级 1|r - <ANfa,DataB1,%>% 攻击速度, <ANfa,DataC1,%>% 移动速度, <ANfa,DataA1> 点额外伤害。 |n|cffffcc00等级 2|r - <ANfa,DataB2,%>% 攻击速度, <ANfa,DataC2,%>% 移动速度,<ANfa,DataA2>点额外伤害。 |n|cffffcc00等级 3|r - <ANfa,DataB3,%>% 攻击速度, <ANfa,DataC3,%>% 移动速度,<ANfa,DataA3>点额外伤害。"
|
|
rng={600.0,600.0,600.0,600.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral"}
|
|
tip={"霜冻之箭(|cffffcc00R|r)- [|cffffcc00等级 1|r]","霜冻之箭(|cffffcc00R|r) - [|cffffcc00等级 2|r]","霜冻之箭(|cffffcc00R|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"每次攻击带有冰冻效果,攻击值为<ANfa,DataA1> 。在<ANfa,Dur1>秒内使敌人减慢<ANfa,DataB1,%>%的攻击速度和<ANfa,DataC1,%>%的移动速度。","每次攻击带有冰冻效果,攻击值为<ANfa,DataA2> 。在<ANfa,Dur1>秒内使敌人减慢<ANfa,DataB2,%>%的攻击速度和<ANfa,DataC2,%>%的移动速度。","每次攻击带有冰冻效果,攻击值为<ANfa,DataA3> 。在<ANfa,Dur3>秒内使敌人减慢<ANfa,DataB3,%>%的攻击速度和<ANfa,DataC3,%>%的移动速度。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNColdArrowsOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ANfb]
|
|
_code="ANfb"
|
|
_id="ANfb"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFireBolt.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,8.0,8.0,8.0}
|
|
cost={75,75,75,75}
|
|
dataa={100.0,150.0,200.0,200.0}
|
|
dur={2.0,3.0,4.0,4.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={2.0,3.0,4.0,4.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\FireBallMissile\\FireBallMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="霹雳闪电"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNFireBolt.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="学习霹雳闪电(|cffffcc00B|r),等级 %d"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,enemy,neutral","air,ground,organic,enemy,neutral","air,ground,organic,enemy,neutral","air,ground,organic,enemy,neutral"}
|
|
tip={"霹雳闪电(|cffffcc00B|r)"}
|
|
ubertip={"对敌人投掷出一道霹雳闪电将其击晕。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANfd]
|
|
_code="ANfd"
|
|
_id="ANfd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCorpseExplode.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={15.0,15.0,15.0,15.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.25,0.25,0.25,0.25}
|
|
datab={1.0,1.0,1.0,1.0}
|
|
datac={500.0,500.0,500.0,500.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (阿克蒙德)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="AFOD"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="死亡之指"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCorpseExplode.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习死亡之指(|cffffcc00F|r)"
|
|
researchubertip="能立刻杀死某个生物或者摧毁某个建筑物。完全地摧毁它。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetart="Abilities\\Spells\\Demon\\DemonBoltImpact\\DemonBoltImpact.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,nonhero,structure,ancient,nonancient","air,ground,nonhero,structure,ancient,nonancient","air,ground,nonhero,structure,ancient,nonancient","air,ground,nonhero,structure,ancient,nonancient"}
|
|
tip={"死亡之指(|cffffcc00F|r)"}
|
|
ubertip={"能立刻杀死某个生物或者摧毁某个建筑物。完全地摧毁它。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANfl]
|
|
_code="ANfl"
|
|
_id="ANfl"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={125.0,125.0,125.0,125.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMonsoon.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={11.0,11.0,11.0,11.0}
|
|
cost={110,110,110,110}
|
|
dataa={85.0,160.0,250.0,250.0}
|
|
datab={3,3,3,3}
|
|
datac={900.0,900.0,900.0,900.0}
|
|
datad={300.0,300.0,300.0,300.0}
|
|
dur={0.7,0.7,0.7,0.7}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
lightningeffect="FORK"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="叉状闪电"
|
|
order="forkedlightning"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNMonsoon.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习叉状闪电(|cffffcc00F|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤一道锥形闪电伤害女海巫面前的多个敌人。|n|n|cffffcc00等级 1|r - <ANfl,DataA1>伤害/单位。|n|cffffcc00等级 2|r - <ANfl,DataA2>伤害/单位。|n|cffffcc00等级 3|r - <ANfl,DataA3>伤害力/单位。"
|
|
rng={600.0,600.0,600.0,600.0}
|
|
specialart="Abilities\\Weapons\\Bolt\\BoltImpact.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral,organic","air,ground,enemy,neutral,organic","air,ground,enemy,neutral,organic","air,ground,enemy,neutral,organic"}
|
|
tip={"叉状闪电(|cffffcc00F|r) - [|cffffcc00等级 1|r]","叉状闪电(|cffffcc00F|r) - [|cffffcc00等级 2|r]","叉状闪电(|cffffcc00F|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤一道锥形闪电伤害海女巫面前的多个敌人,至多 <ANfl,DataB1> 个敌单位, <ANfl,DataA1>点伤害。","召唤一道锥形闪电伤害海女巫面前的多个敌人,至多<ANfl,DataB2> 个敌单位,<ANfl,DataA2> 点伤害。","召唤一道锥形闪电伤害海女巫面前的多个敌人,至多 <ANfl,DataB3> 个敌单位, <ANfl,DataA3> 点伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANfs]
|
|
_code="AHfs"
|
|
_id="ANfs"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,channel"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWallOfFire.blp"
|
|
buffid={"BHfs","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={1.33,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={25.0,0.0,0.0,0.0}
|
|
datab={0.33,0.0,0.0,0.0}
|
|
datac={25.0,0.0,0.0,0.0}
|
|
datad={1.0,0.0,0.0,0.0}
|
|
datae={0.75,0.0,0.0,0.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
dur={8.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 2)"
|
|
efctid={"XHfs","","",""}
|
|
effectart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrikeTarget.mdl"
|
|
hero=0
|
|
herodur={2.67,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="烈焰风暴"
|
|
order="flamestrike"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNWallOfFire.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\FlameStrike\\FlameStrike1.mdl,Abilities\\Spells\\Human\\FlameStrike\\FlameStrike2.mdl,Abilities\\Spells\\Human\\FlameStrike\\FlameStrike.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,friend,structure,self","","",""}
|
|
tip={"烈焰风暴(|cffffcc00F|r)"}
|
|
ubertip={"召唤出一道巨大的火焰,持续时间为3秒,每秒对敌方的地面单位造成75点的伤害。在火焰慢慢熄灭的过程中,敌方单位将持续受到极度轻微的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANfy]
|
|
_code="ANfy"
|
|
_id="ANfy"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPocketFactory.blp"
|
|
buffid={"BNcg","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={6.0,0.0,0.0,0.0}
|
|
datab={1100.0,0.0,0.0,0.0}
|
|
dur={12.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={12.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="工厂"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"工厂"}
|
|
ubertip={"工厂."}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ncgb","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANg1]
|
|
_code="ANrg"
|
|
_id="ANg1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNROBOGOBLIN.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,1.0,1.0,1.0}
|
|
cost={25,25,25,25}
|
|
dataa={"Ntin","Ntin","Ntin","Ntin"}
|
|
datab={1,1,1,1}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={7,10,10,10}
|
|
dataf={2,4,4,4}
|
|
dur={1.5,1.5,1.5,1.5}
|
|
editorsuffix=" (Upgrade Level 1)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="机器人地精"
|
|
order="robogoblin"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNROBOGOBLIN.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="(|cffffcc00b|r)学习机器人地精"
|
|
researchubertip="让修补匠变成一个机器人地精,具有以下的一些属性。|n|n- 额外力量属性和额外护甲。|n-使用恶魔技能,能对建筑物造成额外的伤害。|n-修补匠变成机器人了,这个会让他对于大多数的进攻魔法和少数有益魔法免疫。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"(|cffffcc00b|r)机器人地精"}
|
|
ubertip={"让修补匠变成一个机器人地精,具有以下的一些属性。|n|n- <ANg1,DataE1> 点额外力量属性和<ANg1,DataF1> 点额外护甲。|n-使用恶魔技能,能对建筑物造成额外的伤害。|n-修补匠变成机器人了,这个会让他对于大多数的进攻魔法和少数有益魔法免疫。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNHeroTinker.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="T"
|
|
unitid={"Nrob","Nrob","Nrob","Nrob"}
|
|
unorder="unrobogoblin"
|
|
untip={"(|cffffcc00T|r)恢复到修补匠形态"}
|
|
unubertip={"恢复到原先的修补匠形态,不再得到机器人地精的那些附加属性。"}
|
|
|
|
[ANg2]
|
|
_code="ANrg"
|
|
_id="ANg2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNROBOGOBLIN.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,1.0,1.0,1.0}
|
|
cost={25,25,25,25}
|
|
dataa={"Ntin","Ntin","Ntin","Ntin"}
|
|
datab={1,1,1,1}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={9,13,13,13}
|
|
dataf={3,5,5,5}
|
|
dur={1.5,1.5,1.5,1.5}
|
|
editorsuffix=" (Upgrade Level 2)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="机器人地精"
|
|
order="robogoblin"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNROBOGOBLIN.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="(|cffffcc00b|r)学习机器人地精"
|
|
researchubertip="让修补匠变成一个机器人地精,具有以下的一些属性。|n|n- 额外力量属性和额外护甲。|n-使用恶魔技能,能对建筑物造成额外的伤害。|n-修补匠变成机器人了,这个会让他对于大多数的进攻魔法和少数有益魔法免疫。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"(|cffffcc00b|r)机器人地精"}
|
|
ubertip={"让修补匠变成一个机器人地精,具有以下的一些属性。|n|n- <ANg2,DataE1> 点额外力量属性和<ANg2,DataF1> 点额外护甲。|n-使用恶魔技能,能对建筑物造成额外的伤害。|n-修补匠变成机器人了,这个会让他对于大多数的进攻魔法和少数有益魔法免疫。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNHeroTinker.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="T"
|
|
unitid={"Nrob","Nrob","Nrob","Nrob"}
|
|
unorder="unrobogoblin"
|
|
untip={"(|cffffcc00T|r)恢复到修补匠形态"}
|
|
unubertip={"恢复到原先的修补匠形态,不再得到机器人地精的那些附加属性。"}
|
|
|
|
[ANg3]
|
|
_code="ANrg"
|
|
_id="ANg3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNROBOGOBLIN.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,1.0,1.0,1.0}
|
|
cost={25,25,25,25}
|
|
dataa={"Ntin","Ntin","Ntin","Ntin"}
|
|
datab={1,1,1,1}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={11,16,16,16}
|
|
dataf={4,6,6,6}
|
|
dur={1.5,1.5,1.5,1.5}
|
|
editorsuffix=" (Upgrade Level 3)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="机器人地精"
|
|
order="robogoblin"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNROBOGOBLIN.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="(|cffffcc00b|r)学习机器人地精"
|
|
researchubertip="让修补匠变成一个机器人地精,具有以下的一些属性。|n|n- 额外力量属性和额外护甲。|n-使用恶魔技能,能对建筑物造成额外的伤害。|n-修补匠变成机器人了,这个会让他对于大多数的进攻魔法和少数有益魔法免疫。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"(|cffffcc00b|r)机器人地精"}
|
|
ubertip={"让修补匠变成一个机器人地精,具有以下的一些属性。|n|n- <ANg3,DataE1> 点额外力量属性和<ANg3,DataF1> 点额外护甲。|n-使用恶魔技能,能对建筑物造成额外的伤害。|n-修补匠变成机器人了,这个会让他对于大多数的进攻魔法和少数有益魔法免疫。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNHeroTinker.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="T"
|
|
unitid={"Nrob","Nrob","Nrob","Nrob"}
|
|
unorder="unrobogoblin"
|
|
untip={"(|cffffcc00T|r)恢复到修补匠形态"}
|
|
unubertip={"恢复到原先的修补匠形态,不再得到机器人地精的那些附加属性。"}
|
|
|
|
[ANha]
|
|
_code="Ahar"
|
|
_id="ANha"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGatherGold.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={20,0,0,0}
|
|
datac={10,0,0,0}
|
|
dur={1.0,0.0,0.0,0.0}
|
|
editorsuffix=" (Neutral)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="采集"
|
|
order="harvest"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={116.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"tree,alive,dead","","",""}
|
|
tip={"采集(|cffffcc00G|r)"}
|
|
ubertip={"从金矿处采集黄金资源,从树木上砍伐木材资源。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNReturnGoods.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=1
|
|
unhotkey="E"
|
|
untip={"返送资源(|cffffcc00E|r)"}
|
|
unubertip={"将采集到的资源返送到最近的潮汐神庙。"}
|
|
|
|
[ANhs]
|
|
_code="ANhs"
|
|
_id="ANhs"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,looping"
|
|
area={250.0,250.0,250.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealingSpray.blp"
|
|
buffid={"BNhs","BNhs","BNhs","BNhs"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={75,75,75,75}
|
|
dataa={40.0,55.0,70.0,70.0}
|
|
datab={1.0,1.0,1.0,1.0}
|
|
datac={6,6,6,6}
|
|
datad={280.0,385.0,490.0,490.0}
|
|
datae={1.0,1.0,1.0,1.0}
|
|
dataf={3,4,5,10}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"XNhs","XNhs","XNhs","XNhs"}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.4
|
|
missileart="Abilities\\Spells\\Other\\HealingSpray\\HealBottleMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=700
|
|
name="医疗气雾"
|
|
order="healingspray"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNHealingSpray.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="(|cffffcc00e|r)学习医疗气雾 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="喷出迷雾对一定区域的单位进行治疗。|n|n|cffffcc00等级 1|r - <ANhs,DataF1> 阵迷雾,每阵迷雾能医治<ANhs,DataA1>点伤害。|n|cffffcc00等级 2|r - <ANhs,DataF2>阵迷雾,每阵迷雾能医治<ANhs,DataA2>点伤害。 |n|cffffcc00等级 3|r - <ANhs,DataF3>阵迷雾,每阵迷雾能医治<ANhs,DataA3>点伤害。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,organic","ground,air,organic","ground,air,organic","ground,air,organic"}
|
|
tip={"(|cffffcc00e|r)医疗气雾 - [|cffffcc00等级 1|r]","(|cffffcc00e|r)医疗气雾 - [|cffffcc00等级 2|r]","(|cffffcc00e|r)医疗气雾 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"喷出 <ANhs,DataF1> 阵医疗迷雾。每阵迷雾能医治<ANhs,DataA1>点的伤害。","喷出 <ANhs,DataF2阵医疗迷雾。每阵迷雾能医治<ANhs,DataA2>点的伤害。","喷出<ANhs,DataF3>阵医疗迷雾。每阵迷雾能医治<ANhs,DataA3>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANht]
|
|
_code="ANht"
|
|
_id="ANht"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={500.0,500.0,500.0,500.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHowlOfTerror.blp"
|
|
buffid={"BNht","BNht","BNht","BNht"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Other\\HowlOfTerror\\HowlCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={12.0,12.0,12.0,12.0}
|
|
cost={75,75,75,75}
|
|
dataa={0.3,0.4,0.5,0.45}
|
|
datab={0,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dataf={0,0,0,0}
|
|
datag={0,0,0,0}
|
|
dur={15.0,15.0,15.0,15.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={15.0,15.0,15.0,15.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="恐怖嚎叫"
|
|
order="howlofterror"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNHowlOfTerror.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习恐怖嚎叫(|cffffcc00T|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="深渊魔王发出恐怖的嚎叫,使周围敌人在恐惧中战栗,丢失当前的魔法效果,减少他们的伤害力。|n持续<ANht,Dur1>秒。|n|n|cffffcc00等级 1|r - 攻击减少<ANht,DataA1,%>%。|n|cffffcc00等级 2|r - 攻击减少<ANht,DataA2,%>%。|n|cffffcc00等级 3|r - 攻击减少<ANht,DataA3,%>%。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral"}
|
|
tip={"恐怖嚎叫(|cffffcc00T|r) - [|cffffcc00等级 1|r]","恐怖嚎叫(|cffffcc00T|r) - [|cffffcc00等级 2|r]","恐怖嚎叫(|cffffcc00T|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"深渊魔王发出恐怖的嚎叫,使周围敌人在恐惧中战栗,丢失当前的魔法效果,减少他们的伤害<ANht,DataA1,%>%,持续<ANht,Dur1>秒。","深渊魔王发出恐怖的嚎叫,使周围敌人在恐惧中战栗,丢失当前的魔法效果,减少他们的伤害<ANht,DataA2,%>%,持续<ANht,Dur2>秒。","深渊魔王发出恐怖的嚎叫,使周围敌人在恐惧中战栗,丢失当前的魔法效果,减少他们的伤害<ANht,DataA3,%>%,持续<ANht,Dur3>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANhw]
|
|
_code="AOhw"
|
|
_id="ANhw"
|
|
_max_level=4
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={500.0,500.0,500.0,500.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealingWave.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={9.0,9.0,9.0,9.0}
|
|
cost={90,90,90,90}
|
|
dataa={130.0,215.0,300.0,425.0}
|
|
datab={3,4,5,6}
|
|
datac={0.25,0.25,0.25,0.25}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(洛克汗)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
lightningeffect="HWPB,HWSB"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="医疗波"
|
|
order="healingwave"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNHealingWave.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习医疗波(|cffffcc00E|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤出一道能进行跳跃的医疗能量波,每次跳跃都会削弱医疗波的医疗能力。|n|n|cffffcc00等级 1|r - 恢复<ANhw,DataA1>点生命值,跳跃<ANhw,DataB1>次。|n|cffffcc00等级 2|r - 恢复<ANhw,DataA2>点生命值,跳跃<ANhw,DataB2>次。|n|cffffcc00等级 3|r - 恢复<ANhw,DataA3>点生命值,跳跃<ANhw,DataB3>次。|n|cffffcc00等级 4|r - 恢复<ANhw,DataA4>点生命值,跳跃<ANhw,DataB4>次。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
targetart="Abilities\\Spells\\Orc\\HealingWave\\HealingWaveTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu,organic","air,ground,friend,self,vuln,invu,organic","air,ground,friend,self,vuln,invu,organic","air,ground,friend,self,vuln,invu,organic"}
|
|
tip={"医疗波(|cffffcc00E|r) - [|cffffcc00等级 1|r]","医疗波(|cffffcc00E|r) - [|cffffcc00等级 2|r]","医疗波(|cffffcc00E|r) - [|cffffcc00等级 3|r]","医疗波(|cffffcc00E|r) - [|cffffcc00等级 4|r]"}
|
|
ubertip={"召唤出一道能跳跃<ANhw,DataB1>次的医疗能量波,对首个目标能恢复<ANhw,DataA1>点的生命值。每次跳跃都会削弱医疗波的医疗能力。","召唤出一道能跳跃<ANhw,DataB2>次的医疗能量波,对首个目标能恢复<ANhw,DataA2>点的生命值。每次跳跃都会削弱医疗波的医疗能力。","召唤出一道能跳跃<ANhw,DataB3>次的医疗能量波,对首个目标能恢复<ANhw,DataA3>点的生命值。每次跳跃都会削弱医疗波的医疗能力。","召唤出一道能跳跃<ANhw,DataB4>次的医疗能量波,对首个目标能恢复<ANhw,DataA4>点的生命值。每次跳跃都会削弱医疗波的医疗能力。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANhx]
|
|
_code="AOhx"
|
|
_id="ANhx"
|
|
_max_level=4
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHex.blp"
|
|
buffid={"BOhx","BOhx","BOhx","BOhx"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={7.0,7.0,7.0,7.0}
|
|
cost={70,70,70,25}
|
|
dataa={99,99,99,99}
|
|
datab={"npig,nsea,ncrb,nhmc,nrat,nfro,nech,necr,nrac","npig,nsea,ncrb,nhmc,nrat,nfro,nech,necr,nrac","npig,nsea,ncrb,nhmc,nrat,nfro,nech,necr,nrac","npig,nsea,ncrb,nhmc,nrat,nfro,nech,necr,nrac"}
|
|
datac={"nalb,nvul,nsno","nalb,nvul,nsno","nalb,nvul,nsno","nalb,nvul,nsno"}
|
|
datad={"nsha,npng","nsha,npng","nsha,npng","nsha,npng"}
|
|
datae={"nshw,npnw","nshw,npnw","nshw,npnw","nshw,npnw"}
|
|
dur={15.0,30.0,45.0,45.0}
|
|
editorsuffix="(洛克汗)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={4.0,5.0,6.0,6.0}
|
|
hotkey="X"
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="妖术"
|
|
order="hex"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNHex.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="X"
|
|
researchtip="学习妖术(|cffffcc00X|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="将敌方某个单位变成一种随机的小动物。|n|n|cffffcc00等级 1|r - 消耗<ANhx,Cost1>点魔法,持续<ANhx,Dur1>秒。|n|cffffcc00等级 2|r - 消耗<ANhx,Cost2>点魔法,持续<ANhx,Dur2>秒。|n|cffffcc00等级 3|r - 消耗<ANhx,Cost3>点魔法,持续<ANhx,Dur3>秒。|n|cffffcc00等级 4|r - 消耗<ANhx,Cost4>点魔法,持续<ANhx,Dur4>秒。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
specialart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphDoneGround.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral"}
|
|
tip={"妖术(|cffffcc00X|r) - [|cffffcc00等级 1|r]","妖术(|cffffcc00X|r) - [|cffffcc00等级 2|r]","妖术(|cffffcc00X|r) - [|cffffcc00等级 3|r]","妖术(|cffffcc00X|r) - [|cffffcc00等级 4|r]"}
|
|
ubertip={"将某个敌方单位变成随机的一种小动物,持续<ANhx,Dur1>秒。","T将某个敌方单位变成随机的一种小动物,持续<ANhx,Dur2>秒。","将某个敌方单位变成随机的一种小动物,持续<ANhx,Dur3>秒。","将某个敌方单位变成随机的一种小动物,持续<ANhx,Dur4>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANia]
|
|
_code="ANia"
|
|
_id="ANia"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNIncinerateOn.blp"
|
|
buffid={"BNic","BNic","BNic","BNic"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={6,6,6,6}
|
|
dataa={1.0,2.0,3.0,9.0}
|
|
datab={30.0,45.0,60.0,80.0}
|
|
datac={90.0,90.0,100.0,100.0}
|
|
datad={15.0,22.0,30.0,40.0}
|
|
datae={180.0,180.0,180.0,200.0}
|
|
dataf={0.2,0.2,0.2,0.2}
|
|
dur={2.0,2.0,2.0,2.0}
|
|
editorsuffix=" (箭矢)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={2.0,2.0,2.0,2.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.35
|
|
missileart="Abilities\\Weapons\\LordofFlameMissile\\LordofFlameMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="燃灰"
|
|
order="incineratearrow"
|
|
orderoff="incineratearrowon"
|
|
orderon="incineratearrowon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNIncinerate.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="C"
|
|
researchtip="(|cffffcc00c|r)燃灰- [|cffffcc00等级 %d|r]"
|
|
researchubertip="每次攻击都带有火焰伤害。第一次攻击将带有一定的附加伤害,第二次攻击的附加伤害会是第一次的两倍,第三次为三倍,以此类推。|n|n如果某个单位是遭到这个攻击而死去的,那么他的燃灰会对周围的单位造成一定程度的伤害。|n|n|cffffcc00等级 1|r - <ANia,DataA1> 附加伤害,<ANia,DataB1> 燃灰伤害。|n|cffffcc00等级 2|r - <ANia,DataA2> 附加伤害, <ANia,DataB2>燃灰伤害。|n|cffffcc00等级 3|r - <ANia,DataA3>附加伤害,<ANia,DataB3>燃灰伤害。"
|
|
rng={550.0,550.0,550.0,550.0}
|
|
targetattachcount=0
|
|
targs={"enemy,neutral,organic,nonancient","enemy,neutral,organic,nonancient","enemy,neutral,organic,nonancient","enemy,neutral,organic,nonancient"}
|
|
tip={"(|cffffcc00c|r)燃灰 - [|cffffcc00等级 1|r]","(|cffffcc00c|r)燃灰 - [|cffffcc00等级 2|r]","(|cffffcc00c|r)燃灰 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"每次攻击都带有火焰伤害。第一次攻击的伤害值是<ANia,DataA1>,第二次攻击的附加伤害会是第一次的两倍,第三次为三倍,以此类推。|n|n如果某个单位是遭到这个攻击而死去的,那么他的燃灰会对周围的单位造成<ANia,DataB1>点的伤害。","每次攻击都带有火焰伤害。第一次攻击的伤害值是<ANia,DataA2>,第二次是两倍,第三次是三倍,以此类推。|n|n如果某个单位是遭到这个攻击而死去的,那么他的燃灰会对周围的单位造成<ANia,DataB2>点的伤害。","每次攻击都带有火焰伤害。第一次攻击的伤害值是<ANia,DataA3>,第二次攻击的附加伤害会是第一次的两倍,第三次为三倍,以此类推。|n|n如果某个单位是遭到这个攻击而死去的,那么他的燃灰会对周围的单位造成<ANia,DataB3>点的伤害。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNIncinerateOff.blp"
|
|
"unbuttonpos:1"=2
|
|
"unbuttonpos:2"=2
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ANic]
|
|
_code="ANic"
|
|
_id="ANic"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNIncinerate.blp"
|
|
buffid={"BNic","BNic","BNic","BNic"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1.0,2.0,3.0,9.0}
|
|
datab={30.0,45.0,60.0,80.0}
|
|
datac={90.0,90.0,100.0,100.0}
|
|
datad={15.0,22.0,30.0,40.0}
|
|
datae={180.0,180.0,180.0,200.0}
|
|
dataf={0.2,0.2,0.2,0.2}
|
|
dur={2.0,2.0,2.0,2.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={2.0,2.0,2.0,2.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.35
|
|
missileart="Abilities\\Weapons\\LordofFlameMissile\\LordofFlameMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="燃灰"
|
|
order="incinerate"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNIncinerate.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="C"
|
|
researchtip="(|cffffcc00c|r)燃灰- [|cffffcc00等级 %d|r]"
|
|
researchubertip="每次攻击都带有火焰伤害。第一次攻击将带有一定的附加伤害,第二次攻击的附加伤害会是第一次的两倍,第三次为三倍,以此类推。|n|n如果某个单位是遭到这个攻击而死去的,那么他的燃灰会对周围的单位造成一定程度的伤害。|n|n|cffffcc00等级 1|r - <ANic,DataA1> 附加伤害,<ANic,DataB1> 燃灰伤害。|n|cffffcc00等级 2|r - <ANic,DataA2> 附加伤害, <ANic,DataB2>燃灰伤害。|n|cffffcc00等级 3|r - <ANic,DataA3>附加伤害,<ANic,DataB3>燃灰伤害。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"enemy,neutral,organic,nonancient","enemy,neutral,organic,nonancient","enemy,neutral,organic,nonancient","enemy,neutral,organic,nonancient"}
|
|
tip={"燃灰 - [|cffffcc00等级 1|r]","燃灰 - [|cffffcc00等级 2|r]","燃灰 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"每次攻击都带有火焰伤害。第一次攻击的伤害值是<ANic,DataA1>,第二次攻击的附加伤害会是第一次的两倍,第三次为三倍,以此类推。|n|n如果某个单位是遭到这个攻击而死去的,那么他的燃灰会对周围的单位造成<ANic,DataB1>点的伤害。","每次攻击都带有火焰伤害。第一次攻击的伤害值是<ANic,DataA2>,第二次是两倍,第三次是三倍,以此类推。|n|n如果某个单位是遭到这个攻击而死去的,那么他的燃灰会对周围的单位造成<ANic,DataB2>点的伤害。","每次攻击都带有火焰伤害。第一次攻击的伤害值是<ANic,DataA3>,第二次攻击的附加伤害会是第一次的两倍,第三次为三倍,以此类推。|n|n如果某个单位是遭到这个攻击而死去的,那么他的燃灰会对周围的单位造成<ANic,DataB3>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANin]
|
|
_code="ANin"
|
|
_id="ANin"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,250.0,250.0,250.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNInfernal.blp"
|
|
buffid={"BNin","BNin","BNin","BNin"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={175,175,175,175}
|
|
dataa={50.0,50.0,50.0,50.0}
|
|
datab={360.0,360.0,360.0,360.0}
|
|
datac={1.0,1.0,1.0,1.0}
|
|
dur={4.0,4.0,4.0,4.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
effectart="Units\\Demon\\Infernal\\InfernalBirth.mdl"
|
|
hero=1
|
|
herodur={2.0,2.0,2.0,2.0}
|
|
hotkey="I"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="地狱火"
|
|
order="inferno"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNInfernal.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="I"
|
|
researchtip="学习地狱火(|cffffcc00I|r)"
|
|
rng={900.0,900.0,900.0,900.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral"}
|
|
tip={"地狱火(|cffffcc00I|r)"}
|
|
ubertip={"召唤出一地狱火恶魔从天而降,对一定区域内的敌人造成伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ninf","ninf","ninf","ninf"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANlm]
|
|
_code="ANlm"
|
|
_id="ANlm"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLavaSpawn.blp"
|
|
buffid={"BNlm","BNlm","BNlm","BNlm"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={32.0,32.0,32.0,35.0}
|
|
cost={150,150,150,150}
|
|
dataa={1,1,1,1}
|
|
datab={5.0,5.0,5.0,5.0}
|
|
datac={15,15,15,15}
|
|
datad={0.5,0.5,0.5,0.5}
|
|
datae={12.0,12.0,12.0,12.0}
|
|
dataf={3,3,3,3}
|
|
dur={70.0,70.0,70.0,60.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={70.0,70.0,70.0,60.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="召唤炎魔"
|
|
order="slimemonster"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNLavaSpawn.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="W"
|
|
researchtip="(|cffffcc00w|r)学习召唤炎魔 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤出一个炎魔。在炎魔攻击的时候,它能吸收目标的生命,并将其转换成自己的能量,最终裂变成两个炎魔。|n持续<ANlm,Dur1> 秒。|n|n|cffffcc00等级 1|r - <nlv1,realHP> 生命值,<nlv1,mindmg1> - <nlv1,maxdmg1> 攻击力。|n|cffffcc00等级 2|r - <nlv2,realHP> 生命值,<nlv2,mindmg1> - <nlv2,maxdmg1> 攻击力。|n|cffffcc00等级 3|r - <nlv3,realHP> 生命值,<nlv3,mindmg1> - <nlv3,maxdmg1> 攻击力。|n|n|cffffcc00能攻击地面和空中单位。|r"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"enemy,neutral,air,ground,ward","enemy,neutral,air,ground,ward","enemy,neutral,air,ground,ward","enemy,neutral,air,ground,ward"}
|
|
tip={"(|cffffcc00w|r)召唤炎魔 - [|cffffcc00等级 1|r]","(|cffffcc00w|r)召唤炎魔 - [|cffffcc00等级 2|r]","(|cffffcc00w|r)召唤炎魔 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤出一个炎魔。在炎魔攻击的时候,它能吸收目标的生命,并将其转换成自己的能量,最终裂变成两个炎魔。|n|n具有<nlv1,realHP>点生命值, <nlv1,mindmg1> - <nlv1,maxdmg1> 的攻击力。|n持续<ANlm,Dur1> 秒。|n|n|cffffcc00能攻击地面和空中单位。|r","召唤出一个炎魔。在炎魔攻击的时候,它能吸收目标的生命,并将其转换成自己的能量,最终裂变成两个炎魔。|n|n具有<nlv2,realHP>点生命值, <nlv2,mindmg1> - <nlv2,maxdmg1>的攻击力。|n持续<ANlm,Dur2> 秒。|n|n|cffffcc00能攻击地面和空中单位。|r","召唤出一个炎魔。在炎魔攻击的时候,它能吸收目标的生命,并将其转换成自己的能量,最终裂变成两个炎魔。|n|n具有<nlv3,realHP>点生命值, <nlv3,mindmg1> - <nlv3,maxdmg1>的攻击力。|n持续<ANlm,Dur3> 秒。|n|n|cffffcc00能攻击地面和空中单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nlv1","nlv2","nlv3","nlv3"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANmo]
|
|
_code="ANmo"
|
|
_id="ANmo"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="stand,channel"
|
|
area={300.0,400.0,500.0,500.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMonsoon.blp"
|
|
buffid={"ANmd","ANmd","ANmd","ANmd"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,10.0,10.0,10.0}
|
|
cost={75,75,75,75}
|
|
dataa={20.0,20.0,20.0,20.0}
|
|
datab={1.5,1.5,1.5,1.5}
|
|
datac={0.35,0.35,0.35,0.35}
|
|
dur={12.0,15.0,15.0,15.0}
|
|
efctid={"XNmo","XNmo","XNmo","XNmo"}
|
|
hero=1
|
|
herodur={12.0,15.0,15.0,15.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="季风"
|
|
order="monsoon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNMonsoon.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="N"
|
|
researchtip="学习季风(|cffffcc00N|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="在一小块区域内召唤出闪电风暴对敌人造成<ANmo,DataA1>点的伤害。|n持续<ANmo,Dur1>秒。|n|n|cffffcc00等级 1|r - 小型的区域。|n|cffffcc00等级 2|r - 中等大小的区域。|n|cffffcc00等级 3|r - 大型的区域。"
|
|
rng={500.0,300.0,300.0,300.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,enemy,neutral","air,ground,structure,enemy,neutral","air,ground,structure,enemy,neutral","air,ground,structure,enemy,neutral"}
|
|
tip={"季风(|cffffcc00N|r) - [|cffffcc00等级 1|r]","季风(|cffffcc00N|r) - [|cffffcc00等级 2|r]","季风(|cffffcc00N|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"在一小块区域内召唤出闪电风暴对敌人造成<ANmo,DataA1>点的伤害。|n持续<ANmo,Dur1>秒。","在一小块区域内召唤出闪电风暴对敌人造成<ANmo,DataA2>点的伤害。|n持续<ANmo,Dur1>秒。","在一小块区域内召唤出闪电风暴对敌人造成<ANmo,DataA3>点的伤害。|n持续<ANmo,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANmr]
|
|
_code="ANmr"
|
|
_id="ANmr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTemp.blp"
|
|
buffid={"BNmr","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5.0,0.0,0.0,0.0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="心灵腐烂"
|
|
order="mindrot"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"心灵腐烂(|cffffcc00R|r)"}
|
|
ubertip={"在<ANmr,Dur1>秒消耗目标单位<ANmr,DataA1>点的魔法值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANms]
|
|
_code="ANms"
|
|
_id="ANms"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNNeutralManaShield.blp"
|
|
buffid={"BNms","BNms","BNms","BNms"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,10.0,10.0,10.0}
|
|
cost={25,25,25,25}
|
|
dataa={1.0,1.5,2.0,2.0}
|
|
datab={1.0,1.0,1.0,1.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="ManaShieldCastSound"
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法护盾"
|
|
orderoff="manashieldoff"
|
|
orderon="manashieldon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNNeutralManaShield.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="N"
|
|
researchtip="学习魔法护盾(|cffffcc00N|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="建立一个护盾,用女海巫的魔法能量来吸收伤害。|n|n|cffffcc00等级 1|r - 每一点魔法能量能吸收1点的伤害。|n|cffffcc00等级 2|r -每一点魔法能量能吸收1.5点的伤害。|n|cffffcc00等级 3|r - 每一点魔法能量能吸收2点的伤害。"
|
|
rng={128.0,128.0,128.0,128.0}
|
|
targetattachcount=0
|
|
targs={"self","self","self","self"}
|
|
tip={"激活魔法护盾(|cffffcc00N|r) - [|cffffcc00等级 1|r]","激活魔法护盾(|cffffcc00N|r) - [|cffffcc00等级 2|r]","激活魔法护盾(|cffffcc00N|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"激活一个护盾,护盾会使用女海巫的魔法能量来吸收伤害,每一点魔法能量吸收1点伤害。","激活一个护盾,护盾会使用女海巫的魔法能量来吸收伤害,每一点魔法能量吸收1.5点伤害。","激活一个护盾,护盾会使用女海巫的魔法能量来吸收伤害,每一点魔法能量吸收2点伤害。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNNeutralManaShieldOff.blp"
|
|
"unbuttonpos:1"=2
|
|
"unbuttonpos:2"=2
|
|
unhotkey="N"
|
|
untip={"取消魔法护盾(|cffffcc00N|r)"}
|
|
unubertip={}
|
|
|
|
[ANpa]
|
|
_code="ANpa"
|
|
_id="ANpa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNParasiteOn.blp"
|
|
buffid={"BNpa,BNpm","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={90.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={5.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={8,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\Parasite\\ParasiteMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1200
|
|
name="寄生虫"
|
|
order="parasite"
|
|
orderoff="parasiteoff"
|
|
orderon="parasiteon"
|
|
priority=0
|
|
race="naga"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral,nonhero","","",""}
|
|
tip={"寄生虫(|cffffcc00R|r)"}
|
|
ubertip={"用一个致命的寄生虫折磨目标单位,使它每秒受到<ANpa,DataA1>的伤害,持续<ANpa,Dur1>秒。如果命中单位在寄生虫仍有效果的时候死亡,一个战士将会从尸体上诞生。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNParasiteOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
unitid={"ncfs","","",""}
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[ANpi]
|
|
_code="ANpi"
|
|
_id="ANpi"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={220.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNImmolation.blp"
|
|
buffid={"BNpi","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
dur={1.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="永久的献祭"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,organic","","",""}
|
|
tip={"永久的献祭"}
|
|
ubertip={"对周围的敌人每秒造成<ANpi,DataA1>点伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANpr]
|
|
_code="ANpr"
|
|
_id="ANpr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStaffOfPreservation.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={15,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="保存权杖"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTarget.mdl"
|
|
targetart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,air,vuln,invu,player,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANr2]
|
|
_code="AOre"
|
|
_id="ANr2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNReincarnation.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={3.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={240.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={7.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"XOre","","",""}
|
|
effectart="Abilities\\Spells\\Orc\\Reincarnation\\ReincarnationTarget.mdl"
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="重生"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNReincarnation.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习重生(|cffffcc00R|r)"
|
|
researchubertip="当被杀时,该英雄自动会复活。重生有<ANr2,Cool1>秒的间隔时间。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"重生"}
|
|
ubertip={"当被杀时,该英雄自动会复活。重生有<ANr2,Cool1>秒的间隔时间。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANr3]
|
|
_code="ANrc"
|
|
_id="ANr3"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNInfernalStone.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={120.0,120.0,120.0,120.0}
|
|
cost={0,0,0,0}
|
|
dataa={"ANin","ANin","ANin","ANin"}
|
|
datab={2,3,4,4}
|
|
dur={1.0,0.8,0.6,0.6}
|
|
editorsuffix=" (巴那泽尔)"
|
|
efctid={"XErc","XErc","XErc","XErc"}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="混乱之雨"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNInfernalStone.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习混乱之雨(|cffffcc00R|r)"
|
|
researchubertip="召唤出几个地狱火恶魔从天而降。"
|
|
rng={1000.0,1000.0,1000.0,1000.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"混乱之雨(|cffffcc00R|r)"}
|
|
ubertip={"召唤出几个地狱火恶魔从天而降。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANrc]
|
|
_code="ANrc"
|
|
_id="ANrc"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNInfernalStone.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={120.0,120.0,120.0,120.0}
|
|
cost={0,0,0,0}
|
|
dataa={"ANin","ANin","ANin","ANin"}
|
|
datab={2,3,4,4}
|
|
dur={1.0,0.8,0.6,0.6}
|
|
editorsuffix=" (阿克蒙德)"
|
|
efctid={"XErc","XErc","XErc","XErc"}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="混乱之雨"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNInfernalStone.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习混乱之雨(|cffffcc00R|r)"
|
|
researchubertip="召唤出几个地狱火恶魔从天而降。"
|
|
rng={1000.0,1000.0,1000.0,1000.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"混乱之雨(|cffffcc00R|r)"}
|
|
ubertip={"召唤出几个地狱火恶魔从天而降。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANre]
|
|
_code="Aarm"
|
|
_id="ANre"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHeal.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.01,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="生命恢复光环"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANrf]
|
|
_code="ANrf"
|
|
_id="ANrf"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,looping"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFire.blp"
|
|
buffid={"BNrd,BNrf","BNrd,BNrf","BNrd,BNrf","BNrd,BNrf"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={1.0,1.0,1.0,1.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,8.0,8.0,8.0}
|
|
cost={85,85,85,85}
|
|
dataa={6,8,10,10}
|
|
datab={25.0,30.0,35.0,35.0}
|
|
datac={6,7,10,10}
|
|
datad={0.5,0.5,0.5,0.5}
|
|
datae={5.0,10.0,15.0,15.0}
|
|
dataf={125.0,150.0,175.0,0.0}
|
|
dur={3.0,3.0,3.0,3.0}
|
|
efctid={"XErf","XErf","XErf","XErf"}
|
|
hero=1
|
|
herodur={3.0,3.0,3.0,3.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="火焰雨"
|
|
order="rainoffire"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNFire.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习火焰雨(|cffffcc00F|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤来一阵阵的火焰雨从天而降从而对一定范围内的敌人造成伤害,每阵火焰雨在对敌人造成初始伤害之后,在随后的<ANrf,Dur1>秒内还会对其造成持续性的伤害。|n|n|cffffcc00等级 1|r -<ANrf,DataB1>点伤害,<ANrf,DataA1>阵火焰雨,每秒<ANrf,DataE1>点伤害。|n|cffffcc00等级 2|r -<ANrf,DataB2>点伤害,<ANrf,DataA2>阵火焰雨,每秒<ANrf,DataE2>点伤害。|n|cffffcc00等级 3|r -<ANrf,DataB3>点伤害,<ANrf,DataA3>阵火焰雨,每秒<ANrf,DataE1>点伤害。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"火焰雨(|cffffcc00F|r)- [|cffffcc00等级 1|r]","火焰雨(|cffffcc00F|r)- [|cffffcc00等级 2|r]","火焰雨(|cffffcc00F|r)- [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤来一阵阵的火焰雨从天而降,每阵火焰雨会造成<ANrf,DataB1>点的伤害。|n持续<ANrf,DataA1>阵。","召唤来一阵阵的火焰雨从天而降,每阵火焰雨会造成<ANrf,DataB2>点的伤害。|n持续<ANrf,DataA2>阵。","召唤来一阵阵的火焰雨从天而降,每阵火焰雨会造成<ANrf,DataB3>阵。|n持续<ANrf,DataA3>阵。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANrg]
|
|
_code="ANrg"
|
|
_id="ANrg"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNROBOGOBLIN.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,1.0,1.0,1.0}
|
|
cost={25,25,25,25}
|
|
dataa={"Ntin","Ntin","Ntin","Ntin"}
|
|
datab={1,1,1,1}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={5,7,7,7}
|
|
dataf={1,3,3,3}
|
|
dur={1.5,1.5,1.5,1.5}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="机器人地精"
|
|
order="robogoblin"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNROBOGOBLIN.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="(|cffffcc00b|r)学习机器人地精"
|
|
researchubertip="让修补匠变成一个机器人地精,具有以下的一些属性。|n|n- 额外力量属性和额外护甲。|n-使用恶魔技能,能对建筑物造成额外的伤害。|n-修补匠变成机器人了,这个会让他对于大多数的进攻魔法和少数有益魔法免疫。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"(|cffffcc00b|r)机器人地精"}
|
|
ubertip={"让修补匠变成一个机器人地精,具有以下的一些属性。|n|n- <ANrg,DataE1> 点额外力量属性和<ANrg,DataF1> 点额外护甲。|n-使用恶魔技能,能对建筑物造成额外的伤害。|n-修补匠变成机器人了,这个会让他对于大多数的进攻魔法和少数有益魔法免疫。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNHeroTinker.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="T"
|
|
unitid={"Nrob","Nrob","Nrob","Nrob"}
|
|
unorder="unrobogoblin"
|
|
untip={"(|cffffcc00T|r)恢复到修补匠形态"}
|
|
unubertip={"恢复到原先的修补匠形态,不再得到机器人地精的那些附加属性。"}
|
|
|
|
[ANrn]
|
|
_code="AOre"
|
|
_id="ANrn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNReincarnation.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={3.0,3.0,3.0,3.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={240.0,240.0,240.0,240.0}
|
|
cost={0,0,0,0}
|
|
dataa={7.0,7.0,7.0,7.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (玛诺洛斯)"
|
|
efctid={"XOre","XOre","XOre","XOre"}
|
|
effectart="Abilities\\Spells\\Orc\\Reincarnation\\ReincarnationTarget.mdl"
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="重生"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNReincarnation.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="重生(|cffffcc00R|r)"
|
|
researchubertip="当被杀时,恶魔自动会复活。重生有<ANrn,Cool1>秒的施放/攻击间隔时间。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"重生"}
|
|
ubertip={"当被杀时,恶魔自动会复活。重生有<ANrn,Cool1>秒的施放/攻击间隔时间。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unhotkey="R"
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANs1]
|
|
_code="ANsy"
|
|
_id="ANs1"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,Slam"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPocketFactory.blp"
|
|
buffid={"BNfy,BNcg","BNfy,BNcg","BNfy,BNcg","BNfy,BNcg"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={35.0,35.0,35.0,35.0}
|
|
cost={125,125,125,125}
|
|
dataa={4.0,4.0,4.0,4.0}
|
|
datab={"ncgb","ncg1","ncg2","ncg3"}
|
|
datac={12.0,12.0,12.0,12.0}
|
|
datad={200.0,200.0,200.0,200.0}
|
|
datae={1100.0,1100.0,1100.0,1100.0}
|
|
dur={40.0,40.0,40.0,40.0}
|
|
editorsuffix=" (Upgrade 1)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={40.0,40.0,40.0,40.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.35
|
|
missileart="Units\\Creeps\\HeroTinkerFactory\\HeroTinkerFactoryMissle.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="口袋工厂"
|
|
order="summonfactory"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNPocketFactory.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F// Pocket Factory"
|
|
researchtip="(|cffffcc00F|r)学习口袋工厂 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="建造一座能自动生成地精的工厂。这些地精都是人工地精。它们是强大的攻击者,在阵亡之后还能发生爆炸从而对周围的造成一定的伤害。|n|n|cffffcc00等级 1|r – 爆炸具有<Asdg,DataB1> 攻击力。|n|cffffcc00等级 2|r – 爆炸具有<Asd2,DataB1> 攻击力。|n|cffffcc00等级 3|r – 爆炸具有<Asd3,DataB1> 攻击力。|n工厂持续<ANs1,Dur3> 秒。"
|
|
rng={500.0,500.0,500.0,500.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"(|cffffcc00F|r)口袋工厂 - [|cffffcc00等级 1|r]","(|cffffcc00F|r)口袋工厂 - [|cffffcc00等级 2|r]","(|cffffcc00F|r)口袋工厂 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"建造一座能自动生成地精的工厂。|n|n地精将具有<ncgb,realHP> 点的生命值,具有<ncgb,mindmg1> - <ncgb,maxdmg1> 点攻击力,在死亡的时候还会发生爆炸,对周围的单位造成<Asdg,DataB1>点的伤害。|n工厂持续<ANs1,Dur1> 秒。 |n|n|cffffcc00地精只攻击地面单位。|r","建造一座能自动生成地精的工厂。|n|n地精将具有<ncg2,realHP> 点的生命值,具有<ncg2,mindmg1> - <ncg2,maxdmg1>点攻击力,在死亡的时候还会发生爆炸,对周围的单位造成<Asd2,DataB1>点的伤害。|n工厂持续持续<ANs1,Dur2> 秒。 |n|n|cffffcc00地精只攻击地面单位。|r","建造一座能自动生成地精的工厂。|n|n地精将具有<ncg3,realHP> 点的生命值,具有 <ncg3,mindmg1> - <ncg3,maxdmg1> 点攻击力,在死亡的时候还会发生爆炸,对周围的单位造成<Asd3,DataB1>点的伤害。|n工厂持续<ANs1,Dur3> 秒。 |n|n|cffffcc00地精只攻击地面单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nfac","nfa1","nfa2","nfa2"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANs2]
|
|
_code="ANsy"
|
|
_id="ANs2"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,Slam"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPocketFactory.blp"
|
|
buffid={"BNfy,BNcg","BNfy,BNcg","BNfy,BNcg","BNfy,BNcg"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={35.0,35.0,35.0,35.0}
|
|
cost={125,125,125,125}
|
|
dataa={3.2,3.2,3.2,3.2}
|
|
datab={"ncgb","ncg1","ncg2","ncg3"}
|
|
datac={12.0,12.0,12.0,12.0}
|
|
datad={200.0,200.0,200.0,200.0}
|
|
datae={1100.0,1100.0,1100.0,1100.0}
|
|
dur={40.0,40.0,40.0,40.0}
|
|
editorsuffix=" (Upgrade 2)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={40.0,40.0,40.0,40.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.35
|
|
missileart="Units\\Creeps\\HeroTinkerFactory\\HeroTinkerFactoryMissle.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="口袋工厂"
|
|
order="summonfactory"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNPocketFactory.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip=" (|cffffcc00F|r)学习口袋工厂 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="建造一座能自动生成地精的工厂。这些地精都是人工地精。它们是强大的攻击者,在阵亡之后还能发生爆炸从而对周围的造成一定的伤害。|n|n|cffffcc00等级 1|r – 爆炸具有<Asdg,DataB1> 攻击力。|n|cffffcc00等级 2|r – 爆炸具有<Asd2,DataB1> 攻击力。|n|cffffcc00等级 3|r – 爆炸具有<Asd3,DataB1> 攻击力。|n工厂持续<ANs2,Dur3> 秒。"
|
|
rng={500.0,500.0,500.0,500.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"(|cffffcc00F|r)口袋工厂 - [|cffffcc00等级 1|r]","(|cffffcc00F|r)口袋工厂 - [|cffffcc00等级 2|r]","(|cffffcc00F|r)口袋工厂 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"建造一座能自动生成地精的工厂。|n|n地精将具有<ncgb,realHP> 点的生命值,具有<ncgb,mindmg1> - <ncgb,maxdmg1> 点攻击力,在死亡的时候还会发生爆炸,对周围的单位造成<Asdg,DataB1>点的伤害。|n工厂持续<ANs2,Dur1> 秒。 |n|n|cffffcc00地精只攻击地面单位。|r","建造一座能自动生成地精的工厂。|n|n地精将具有<ncg2,realHP> 点的生命值,具有<ncg2,mindmg1> - <ncg2,maxdmg1>点攻击力,在死亡的时候还会发生爆炸,对周围的单位造成<Asd2,DataB1>点的伤害。|n工厂持续持续<ANs2,Dur2> 秒。 |n|n|cffffcc00地精只攻击地面单位。|r","建造一座能自动生成地精的工厂。|n|n地精将具有<ncg3,realHP> 点的生命值,具有 <ncg3,mindmg1> - <ncg3,maxdmg1> 点攻击力,在死亡的时候还会发生爆炸,对周围的单位造成<Asd3,DataB1>点的伤害。|n工厂持续<ANs2,Dur3> 秒。 |n|n|cffffcc00地精只攻击地面单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nfac","nfa1","nfa2","nfa2"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANs3]
|
|
_code="ANsy"
|
|
_id="ANs3"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,Slam"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPocketFactory.blp"
|
|
buffid={"BNfy,BNcg","BNfy,BNcg","BNfy,BNcg","BNfy,BNcg"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={35.0,35.0,35.0,35.0}
|
|
cost={125,125,125,125}
|
|
dataa={2.56,2.56,2.56,2.56}
|
|
datab={"ncgb","ncg1","ncg2","ncg3"}
|
|
datac={12.0,12.0,12.0,12.0}
|
|
datad={200.0,200.0,200.0,200.0}
|
|
datae={1100.0,1100.0,1100.0,1100.0}
|
|
dur={40.0,40.0,40.0,40.0}
|
|
editorsuffix=" (Upgrade 3)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={40.0,40.0,40.0,40.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.35
|
|
missileart="Units\\Creeps\\HeroTinkerFactory\\HeroTinkerFactoryMissle.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="口袋工厂"
|
|
order="summonfactory"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNPocketFactory.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip=" (|cffffcc00F|r)学习口袋工厂 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="建造一座能自动生成地精的工厂。这些地精都是人工的地精。它们是强大的攻击者,在阵亡之后还能发生爆炸从而对周围的造成一定的伤害。|n|n|cffffcc00等级 1|r – 爆炸具有<Asdg,DataB1> 攻击力。|n|cffffcc00等级 2|r – 爆炸具有<Asd2,DataB1> 攻击力。|n|cffffcc00等级 3|r – 爆炸具有<Asd3,DataB1> 攻击力。|n工厂持续<ANs3,Dur3> 秒。"
|
|
rng={500.0,500.0,500.0,500.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"(|cffffcc00F|r)口袋工厂 - [|cffffcc00等级 1|r]","(|cffffcc00F|r)口袋工厂 - [|cffffcc00等级 2|r]","(|cffffcc00F|r)口袋工厂 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"建造一座能自动生成地精的工厂。|n|n地精将具有<ncgb,realHP> 点的生命值,具有<ncgb,mindmg1> - <ncgb,maxdmg1> 点攻击力,在死亡的时候还会发生爆炸,对周围的单位造成<Asdg,DataB1>点的伤害。|n工厂持续<ANs3,Dur1> 秒。 |n|n|cffffcc00地精只攻击地面单位。|r","建造一座能自动生成地精的工厂。|n|n地精将具有<ncg2,realHP> 点的生命值,具有<ncg2,mindmg1> - <ncg2,maxdmg1>点攻击力,在死亡的时候还会发生爆炸,对周围的单位造成<Asd2,DataB1>点的伤害。|n工厂持续持续<ANs3,Dur2> 秒。 |n|n|cffffcc00地精只攻击地面单位。|r","建造一座能自动生成地精的工厂。|n|n地精将具有<ncg3,realHP> 点的生命值,具有 <ncg3,mindmg1> - <ncg3,maxdmg1> 点攻击力,在死亡的时候还会发生爆炸,对周围的单位造成<Asd3,DataB1>点的伤害。|n工厂持续<ANs3,Dur3> 秒。 |n|n|cffffcc00地精只攻击地面单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nfac","nfa1","nfa2","nfa2"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANsa]
|
|
_code="ANsa"
|
|
_id="ANsa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStaffOfSanctuary.blp"
|
|
buffid={"BNsa","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={45.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={15,0,0,0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={5.0,0.0,0.0,0.0}
|
|
datad={10.0,0.0,0.0,0.0}
|
|
datae={15.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="避难权杖"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTarget.mdl"
|
|
targetart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,air,vuln,invu,player,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANsb]
|
|
_code="AHtb"
|
|
_id="ANsb"
|
|
_max_level=4
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStormBolt.blp"
|
|
buffid={"BPSE","BPSE","BPSE","BPSE"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={9.0,9.0,9.0,9.0}
|
|
cost={75,75,75,75}
|
|
dataa={100.0,200.0,300.0,450.0}
|
|
dur={5.0,7.0,9.0,12.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={3.0,4.0,5.0,6.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Human\\StormBolt\\StormBoltMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="风暴之锤"
|
|
order="thunderbolt"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNStormBolt.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习风暴之锤(|cffffcc00T|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="向目标投掷一巨大的魔法斧,对其造成一定伤害并使其处于眩晕状态。|n|n|cffffcc00等级 1|r - <ANsb,DataA1>点伤害, <ANsb,Dur1>秒眩晕状态。|n|cffffcc00等级 2|r - <ANsb,DataA2>点伤害, <ANsb,Dur2>秒眩晕状态。|n|cffffcc00等级 3|r - <ANsb,DataA3>点伤害, <ANsb,Dur3>秒眩晕状态。|n|cffffcc00等级 4|r - <ANsb,DataA4>点伤害, <ANsb,Dur4>秒眩晕状态。"
|
|
rng={600.0,600.0,600.0,600.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,debris,enemy,neutral,organic","air,ground,debris,enemy,neutral,organic","air,ground,debris,enemy,neutral,organic","air,ground,debris,enemy,neutral,organic"}
|
|
tip={"风暴之锤(|cffffcc00T|r) - [|cffffcc00等级 1|r]","风暴之锤(|cffffcc00T|r) - [|cffffcc00等级 2|r]","风暴之锤(|cffffcc00T|r) - [|cffffcc00等级 3|r]","风暴之锤(|cffffcc00T|r) - [|cffffcc00等级 4|r]"}
|
|
ubertip={"向目标投掷一巨大的魔法斧,对其造成<ANsb,DataA1>点伤害并使其<ANsb,Dur1>秒内处于眩晕状态。","向目标投掷一巨大的魔法斧,对其造成<ANsb,DataA2> 点伤害并使其<ANsb,Dur2>秒内处于眩晕状态。","向目标投掷一巨大的魔法斧,对其造成<ANsb,DataA3>点伤害并使其<ANsb,Dur3>秒内处于眩晕状态。","向目标投掷一巨大的魔法斧,对其造成<ANsb,DataA4>点伤害并使其<ANsb,Dur4>秒内处于眩晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANse]
|
|
_code="ANse"
|
|
_id="ANse"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1400.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpellShieldAmulet.blp"
|
|
buffid={"BNss","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (神符)"
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法护盾"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,invu,vuln,self","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANsg]
|
|
_code="ANsg"
|
|
_id="ANsg"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGrizzlyBear.blp"
|
|
buffid={"BNsg","BNsg","BNsg","BNsg"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={40.0,40.0,40.0,40.0}
|
|
cost={125,125,125,125}
|
|
dataa={1,1,1,1}
|
|
dur={70.0,70.0,70.0,70.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={70.0,70.0,70.0,70.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="召唤熊"
|
|
order="summongrizzly"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNGrizzlyBear.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="G"
|
|
researchtip="学习召唤熊(|cffffcc00G|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤一头威力强大的熊来攻击你的敌人。|n持续<ANsg,Dur1>秒。|n|n|cffffcc00等级 1|r - <ngz1,realHP>点生命值,<ngz1,mindmg1>到<ngz1,maxdmg1>点攻击力。|n|n|cffffcc00等级 2|r - <ngz2,realHP>点生命值,<ngz2,mindmg1>到<ngz2,maxdmg1>点攻击力,具有重击技能。|n|n|cffffcc00等级 3|r - <ngz3,realHP>点生命值,<ngz3,mindmg1>到<ngz3,maxdmg1>点攻击力,具有重击和闪烁的技能。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"召唤熊(|cffffcc00G|r) - [|cffffcc00等级 1|r]","召唤熊(|cffffcc00G|r) - [|cffffcc00等级 2|r]","召唤熊(|cffffcc00G|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤一头威力强大,生命值<ngz1,realHP>点的熊来攻击你的敌人。|n持续<ANsg,Dur1>秒。","召唤一头威力强大,生命值<ngz2,realHP>点的熊来攻击你的敌人,具有重击的技能。|n持续<ANsg,Dur2>秒。","召唤一头威力强大,生命值<ngz3,realHP>点的熊来攻击你的敌人,具有重击和闪烁的技能。|n持续<ANsg,Dur3>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ngz1","ngz2","ngz3","ngz3"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANsh]
|
|
_code="AOsh"
|
|
_id="ANsh"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="attack,slam"
|
|
area={150.0,150.0,150.0,150.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNShockWave.blp"
|
|
buffid={"BOsh","BOsh","BOsh","BOsh"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,8.0,8.0,8.0}
|
|
cost={100,100,100,100}
|
|
dataa={75.0,130.0,200.0,200.0}
|
|
datab={99999.0,9999.0,9999.0,9999.0}
|
|
datac={800.0,800.0,800.0,800.0}
|
|
datad={150.0,150.0,150.0,150.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Orc\\Shockwave\\ShockwaveMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1050
|
|
name="震荡波"
|
|
order="shockwave"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNShockWave.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="W"
|
|
researchtip="学习震荡波(|cffffcc00W|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="从英雄身上发射出一道威力巨大的能量波,从而对一直线上的敌人地面单位造成一定的伤害。|n|n|cffffcc00等级 1|r - <AOsh,DataA1>点伤害。|n|cffffcc00等级 2|r - <AOsh,DataA2>点伤害。|n|cffffcc00等级 3|r - <AOsh,DataA3>点伤害。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure","","",""}
|
|
tip={"震荡波(|cffffcc00W|r) - [|cffffcc00等级 1|r]","震荡波(|cffffcc00W|r) - [|cffffcc00等级 2|r]","震荡波(|cffffcc00W|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"从英雄身上发射出一道威力巨大的能量波,从而对一直线上的敌人地面单位造成<AOsh,DataA1>点的伤害。","从英雄身上发射出一道威力巨大的能量波,从而对一直线上的敌人地面单位造成<AOsh,DataA2>点的伤害。","从英雄身上发射出一道威力巨大的能量波,从而对一直线上的敌人地面单位造成<AOsh,DataA3>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANsi]
|
|
_code="ANsi"
|
|
_id="ANsi"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={200.0,275.0,350.0,350.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSilence.blp"
|
|
buffid={"BNsi","BNsi","BNsi","BNsi"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={15.0,15.0,15.0,15.0}
|
|
cost={75,75,75,75}
|
|
dataa={8,8,8,8}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={16.0,20.0,24.0,24.0}
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Other\\Silence\\SilenceAreaBirth.mdl"
|
|
hero=1
|
|
herodur={8.0,10.0,12.0,12.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="沉默魔法"
|
|
order="silence"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSilence.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习沉默魔法(|cffffcc00E|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="阻止一定范围内的所有敌人施放魔法。魔法的效果范围和持续时间会随着等级的增加而增加。|n|n|cffffcc00等级 1|r - 小范围,持续<ANsi,Dur1>秒。|n|cffffcc00等级 2|r - 中等范围,持续<ANsi,Dur2>秒。|n|cffffcc00等级 3|r - 大型范围,持续<ANsi,Dur3>秒。"
|
|
rng={900.0,900.0,900.0,900.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral"}
|
|
tip={"沉默魔法(|cffffcc00E|r) - [|cffffcc00等级 1|r]","沉默魔法 (|cffffcc00E|r)- [|cffffcc00等级 2|r]","沉默魔法(|cffffcc00E|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"在<ANsi,Dur1>秒内阻止一小块区域内所有的敌人施放魔法。","在<ANsi,Dur2>秒内阻止一普通大小区域内所有的敌人施放魔法。","在<ANsi,Dur3>秒内阻止一大型区域内所有的敌人施放魔法。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANsl]
|
|
_code="ANsl"
|
|
_id="ANsl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
|
|
buffid={"BNsl","BNsl","BNsl","BNsl"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.5,0.5,0.5,0.5}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.1,0.1,0.1,0.1}
|
|
cost={0,0,0,0}
|
|
dur={3.0,3.0,3.0,3.0}
|
|
editorsuffix=" (马哥尼斯)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={3.0,3.0,3.0,3.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="灵魂保存"
|
|
order="soulpreservation"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="L"
|
|
researchtip="学习灵魂保存(|cffffcc00L|r)"
|
|
researchubertip="将一个僵尸放入下面的地域以备后用。"
|
|
rng={1000.0,1000.0,1000.0,1000.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,nonhero","air,ground,organic,nonhero","air,ground,organic,nonhero","air,ground,organic,nonhero"}
|
|
tip={"灵魂保存(|cffffcc00L|r)"}
|
|
ubertip={"将一个僵尸放入下面的地域以备后用。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nzom","nzom","nzom","nzom"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANso]
|
|
_code="ANso"
|
|
_id="ANso"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSoulBurn.blp"
|
|
buffid={"BNso","BNso","BNso","BNso"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={12.0,12.0,12.0,12.0}
|
|
cost={85,85,85,85}
|
|
dataa={7.14,14.06,20.833,27.5}
|
|
datab={1.0,1.0,1.0,1.0}
|
|
datac={0.5,0.5,0.5,0.5}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dur={14.0,16.0,18.0,20.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={6.0,7.0,8.0,10.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="灵魂燃烧"
|
|
order="soulburn"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSoulBurn.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip=" (|cffffcc00B|r)学习灵魂燃烧 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="让火焰包围敌人,让其在一段时间之内持续受到伤害,并阻止其施放任何魔法和减少其<ANso,DataC1,%>%的攻击力。 |n|n|cffffcc00等级 1|r - 100 点伤害, 持续<ANso,Dur1>秒。|n|cffffcc00等级 2|r - 225 点伤害, 持续 <ANso,Dur2>秒。|n|cffffcc00等级 3|r - 375 点伤害, 持续<ANso,Dur3>秒。|n|n灵魂燃烧在英雄身上持续的时间会减半。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral,organic","air,ground,enemy,neutral,organic","air,ground,enemy,neutral,organic","air,ground,enemy,neutral,organic"}
|
|
tip={"(|cffffcc00B|r)灵魂燃烧 - [|cffffcc00等级 1|r]","(|cffffcc00B|r)灵魂燃烧 - [|cffffcc00等级 2|r]","(|cffffcc00B|r)灵魂燃烧 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"让一个单位处于烈焰的包围之中,对其造成每秒<ANso,DataA1>点的伤害,让其不能施放魔法,并减少其<ANso,DataC1,%>%的攻击力。|n持续 <ANso,Dur1> 秒。","让一个单位处于烈焰的包围之中,对其造成每秒<<ANso,DataA2>点的伤害,让其不能施放魔法,并减少其<ANso,DataC2,%>% 的攻击力。|n持续<ANso,Dur2> 秒。","让一个单位处于烈焰的包围之中,对其造成每秒 <ANso,DataA3>点的伤害,让其不能施放魔法,并减少其<ANso,DataC3,%>% 的攻击力。|n持续<ANso,Dur3> 秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANsq]
|
|
_code="ANsq"
|
|
_id="ANsq"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNQuillBeast.blp"
|
|
buffid={"BNsq","BNsq","BNsq","BNsq"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={25.0,25.0,25.0,25.0}
|
|
cost={75,75,75,75}
|
|
dataa={1,1,1,1}
|
|
dur={70.0,70.0,70.0,70.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={70.0,70.0,70.0,70.0}
|
|
hotkey="Q"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="召唤豪猪"
|
|
order="summonquillbeast"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNQuillBeast.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="Q"
|
|
researchtip="学习召唤豪猪(|cffffcc00Q|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤一只愤怒的豪猪来为你作战。|n持续<ANsq,Dur1>秒。|n|n|cffffcc00等级 1|r - <nqb1,realHP>点生命值, <nqb1,mindmg1>到<nqb1,maxdmg1>点攻击力。|n|n|cffffcc00等级 2|r - <nqb2,realHP>点生命值,<nqb2,mindmg1>到 <nqb2,maxdmg1>点攻击力,有狂热技能。|n|n|cffffcc00等级 3|r - <nqb3,realHP>点生命值,<nqb3,mindmg1>到<nqb3,maxdmg1>点区域伤害,有狂热技能。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"召唤豪猪(|cffffcc00Q|r) - [|cffffcc00等级 1|r]","召唤豪猪(|cffffcc00Q|r) - [|cffffcc00等级 2|r]","召唤豪猪(|cffffcc00Q|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤一只愤怒的生命值<nqb1,realHP>点的豪猪来为你作战。|n持续<ANsq,Dur1>秒。","召唤一只愤怒的生命值<nqb2,realHP>点的豪猪来为你作战,拥有狂热技能。|n持续<ANsq,Dur2>秒。","召唤一只愤怒的<nqb3,realHP>点生命值的豪猪来为你作战,拥有狂热并造成区域伤害。|n持续<ANsg,Dur3>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nqb1","nqb2","nqb3","nqb3"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANss]
|
|
_code="ANss"
|
|
_id="ANss"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpellShieldAmulet.blp"
|
|
buffid={"BNss","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\SpellShieldAmulet\\SpellShieldCaster.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={40.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (护身符)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法护盾"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANst]
|
|
_code="ANst"
|
|
_id="ANst"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,looping"
|
|
area={1000.0,600.0,600.0,600.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStampede.blp"
|
|
buffid={"BNst","BNst","BNst","BNst"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={150,200,200,200}
|
|
dataa={2,2,2,2}
|
|
datab={55.0,48.0,48.0,48.0}
|
|
datac={60.0,50.0,50.0,50.0}
|
|
datad={275.0,200.0,200.0,200.0}
|
|
datae={0.2,0.2,0.2,0.2}
|
|
dur={30.0,20.0,20.0,20.0}
|
|
efctid={"","","",""}
|
|
effectsound="StampedeCast"
|
|
effectsoundlooped="StampedeLoop"
|
|
hero=1
|
|
herodur={30.0,20.0,20.0,20.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\Stampede\\StampedeMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=500
|
|
name="惊吓"
|
|
order="stampede"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNStampede.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习惊吓(|cffffcc00T|r)"
|
|
researchubertip="召唤成群的狂暴雷蜥蜴轰炸驯兽师的敌人。每个轰炸的蜥蜴造成<ANst,DataC1>伤害,持续<ANst,Dur1>秒。"
|
|
rng={300.0,1000.0,1000.0,1000.0}
|
|
specialart="Abilities\\Spells\\Other\\Stampede\\StampedeMissileDeath.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral"}
|
|
tip={"惊吓(|cffffcc00T|r)"}
|
|
ubertip={"召唤成群的狂暴雷蜥蜴轰炸驯兽师的敌人。每个轰炸的蜥蜴造成<ANst,DataC1>伤害,持续<ANst,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANsw]
|
|
_code="ANsw"
|
|
_id="ANsw"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWarEagle.blp"
|
|
buffid={"BNsw","BNsw","BNsw","BNsw"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={70.0,70.0,70.0,70.0}
|
|
cost={50,50,50,50}
|
|
dataa={1,1,1,1}
|
|
dur={70.0,70.0,70.0,70.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={70.0,70.0,70.0,70.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="召唤战鹰"
|
|
order="summonwareagle"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNWarEagle.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="W"
|
|
researchtip="学习召唤战鹰(|cffffcc00W|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤一只骄傲的战鹰来侦察敌人|n持续<ANsw,Dur1>秒。|n|n|cffffcc00等级 1|r - <nwe1,realHP>点生命值,有真实视域技能。|n|cffffcc00等级 2|r - <nwe2,realHP>点生命值,<nwe2,mindmg1>到<nwe2,maxdmg1>点攻击力,有真实视域技能。|n|cffffcc00等级 3|r - <nwe3,realHP>点生命值,<nwe3,mindmg1>到<nwe3,maxdmg1>点攻击力,有真实视域技能并且隐形。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"召唤战鹰(|cffffcc00W|r) - [|cffffcc00等级 1|r]","召唤战鹰(|cffffcc00W|r) - [|cffffcc00等级 2|r]","召唤战鹰(|cffffcc00W|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤一只生命值<nwe1,realHP>点的战鹰来侦察敌人,拥有真实视域技能。|n持续<ANsw,Dur1>秒。","召唤一只生命值<nwe2,realHP>点的战鹰来侦察敌人,拥有真实视域技能。|n持续<ANsw,Dur2>秒。","召唤一只生命值<nwe3,realHP>点的战鹰来侦察敌人,拥有真实视域技能。|n持续<ANsw,Dur3>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nwe1","nwe2","nwe3","nwe3"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANsy]
|
|
_code="ANsy"
|
|
_id="ANsy"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,Slam"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPocketFactory.blp"
|
|
buffid={"BNfy,BNcg","BNfy,BNcg","BNfy,BNcg","BNfy,BNcg"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={35.0,35.0,35.0,35.0}
|
|
cost={125,125,125,125}
|
|
dataa={5.0,5.0,5.0,5.0}
|
|
datab={"ncgb","ncg1","ncg2","ncg3"}
|
|
datac={12.0,12.0,12.0,12.0}
|
|
datad={200.0,200.0,200.0,200.0}
|
|
datae={1100.0,1100.0,1100.0,1100.0}
|
|
dur={40.0,40.0,40.0,40.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={40.0,40.0,40.0,40.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.35
|
|
missileart="Units\\Creeps\\HeroTinkerFactory\\HeroTinkerFactoryMissle.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="口袋工厂"
|
|
order="summonfactory"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNPocketFactory.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="(|cffffcc00F|r)学习口袋工厂 - [|cffffcc00等级 %d|r]"
|
|
researchubertip="建造一座能自动生成地精的工厂。这些地精都是人工地精。它们是强大的攻击者,在阵亡之后还能发生爆炸从而对周围的造成一定的伤害。|n|n|cffffcc00等级 1|r – 爆炸具有<Asdg,DataB1> 攻击力。|n|cffffcc00等级 2|r – 爆炸具有<Asd2,DataB1> 攻击力。|n|cffffcc00等级 3|r – 爆炸具有<Asd3,DataB1> 攻击力。|n工厂持续<ANsy,Dur3> 秒。"
|
|
rng={500.0,500.0,500.0,500.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"(|cffffcc00F|r)口袋工厂 - [|cffffcc00等级 1|r]","(|cffffcc00F|r)口袋工厂 - [|cffffcc00等级 2|r]","(|cffffcc00F|r)口袋工厂 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"建造一座能自动生成地精的工厂。|n|n地精将具有<ncgb,realHP> 点的生命值,具有<ncgb,mindmg1> - <ncgb,maxdmg1> 点攻击力,在死亡的时候还会发生爆炸,对周围的单位造成<Asdg,DataB1>点的伤害。|n工厂持续<ANsy,Dur1> 秒。 |n|n|cffffcc00地精只攻击地面单位。|r","建造一座能自动生成地精的工厂。|n|n地精将具有<ncg2,realHP> 点的生命值,具有<ncg2,mindmg1> - <ncg2,maxdmg1>点攻击力,在死亡的时候还会发生爆炸,对周围的单位造成<Asd2,DataB1>点的伤害。|n工厂持续持续<ANsy,Dur2> 秒。 |n|n|cffffcc00地精只攻击地面单位。|r","建造一座能自动生成地精的工厂。|n|n地精将具有<ncg3,realHP> 点的生命值,具有 <ncg3,mindmg1> - <ncg3,maxdmg1> 点攻击力,在死亡的时候还会发生爆炸,对周围的单位造成<Asd3,DataB1>点的伤害。|n工厂持续<ANsy,Dur3> 秒。 |n|n|cffffcc00地精只攻击地面单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nfac","nfa1","nfa2","nfa2"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANt2]
|
|
_code="AUts"
|
|
_id="ANt2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNThornShield.blp"
|
|
buffid={"BUts","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.3,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(2,2 按钮)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="尖刺外壳"
|
|
order="Thornyshield"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNThornShield.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"尖刺外壳"}
|
|
ubertip={"海龟身上的尖刺能将敌人<ANth,DataA1,%>%的攻击力化为对敌人的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANta]
|
|
_code="Atau"
|
|
_id="ANta"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={450.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPandaTaunt.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\NightElf\\Taunt\\TauntCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={15.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="嘲讽"
|
|
order="taunt"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,vuln,invu","","",""}
|
|
tip={"嘲讽(|cffffcc00T|r)"}
|
|
ubertip={"最近的<ANta,DataA1>个单位会强迫攻击这个单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANth]
|
|
_code="AUts"
|
|
_id="ANth"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNThornShield.blp"
|
|
buffid={"BUts","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.3,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="尖刺外壳"
|
|
order="Thornyshield"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNThornShield.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"尖刺外壳"}
|
|
ubertip={"海龟身上的尖刺能将敌人<ANth,DataA1,%>%的攻击力化为对敌人的伤害。"}
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unorder="Unthornyshield"
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANtm]
|
|
_code="ANtm"
|
|
_id="ANtm"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="Attack,two,Spell"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTransmute.blp"
|
|
buffid={"BNtm","BNtm","BNtm","BNtm"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={45.0,45.0,45.0,45.0}
|
|
cost={150,200,200,200}
|
|
dataa={0.8,2.0,2.0,2.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={5,5,5,5}
|
|
datad={1,1,1,1}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.4
|
|
missileart="Abilities\\Spells\\Other\\Transmute\\GoldBottleMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=700
|
|
name="点金术"
|
|
order="transmute"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNTransmute.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip=" (|cffffcc00T|r)学习点金术"
|
|
researchubertip="立刻杀死某个单位,然后将其变成金币,补充到你的国库中。|n点金术不能被用在英雄和高于等级<ANtm,DataC1>的野外生物上。"
|
|
rng={650.0,200.0,200.0,200.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral,nonhero","air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral"}
|
|
tip={"(|cffffcc00T|r)点金术"}
|
|
ubertip={"立刻杀死某个单位,然后将其变成金币,补充到你的国库中。|n点金术不能被用在英雄和高于等级<ANtm,DataC1>的野外生物上。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANto]
|
|
_code="ANto"
|
|
_id="ANto"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,channel"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTornado.blp"
|
|
buffid={"BNto","BNto","BNto","BNto"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={120.0,120.0,120.0,120.0}
|
|
cost={200,150,150,150}
|
|
dur={40.0,30.0,30.0,30.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={40.0,30.0,30.0,30.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="龙卷风"
|
|
order="tornado"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNTornado.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习龙卷风(|cffffcc00T|r)"
|
|
researchubertip="召唤一股可控制的强劲龙卷风,可以减慢敌人单位移动速度,随机将敌地面单位抛入空中,并对敌建筑造成伤害。|n持续<ANto,Dur1>秒。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"龙卷风(|cffffcc00T|r)"}
|
|
ubertip={"召唤一股可控制的强劲龙卷风,可以减慢敌人单位移动速度,随机将敌地面单位抛入空中,并对敌建筑造成伤害。|n持续<ANto,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ntor","ntor","ntor","ntor"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANtr]
|
|
_code="Atru"
|
|
_id="ANtr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNScout.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立的 2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="真实视域"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={900.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={"真实视域"}
|
|
ubertip={"显示周围的隐形单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANvc]
|
|
_code="ANvc"
|
|
_id="ANvc"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,channel"
|
|
area={500.0,500.0,500.0,500.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNVolcano.blp"
|
|
buffid={"BNvc,BNva","BNvc,BNva","BNvc,BNva","BNvc,BNva"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={200,150,150,150}
|
|
dataa={3,3,3,3}
|
|
datab={8,8,8,8}
|
|
datac={5.0,5.0,5.0,5.0}
|
|
datad={2.0,2.0,2.0,2.0}
|
|
datae={100.0,100.0,100.0,100.0}
|
|
dataf={0.5,0.5,0.5,0.5}
|
|
dur={2.0,2.0,2.0,2.0}
|
|
efctid={"XNvc","XNvc","XNvc","XNvc"}
|
|
hero=1
|
|
herodur={1.0,1.0,1.0,1.0}
|
|
hotkey="V"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="火山爆发"
|
|
order="volcano"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNVolcano.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="V"
|
|
researchtip=" (|cffffcc00V|r)学习火山爆发"
|
|
researchubertip="让大地陷入火山爆发的状态。在<ANvc,DataC1>秒内,一共<ANvc,DataA1>个灼热的熔岩会喷向周围的单位,对每个目标造成<ANvc,DataE1> 的伤害,并在<ANvc,Dur1> 秒内让其处于昏晕状态。对于建筑物来说,他们受到的伤害将是正常单位的<ANvc,DataD1>倍。|n持续35 秒。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,notself,tree,debris","ground,structure,notself,tree,debris","ground,structure,notself,tree,debris","ground,structure,notself,tree,debris"}
|
|
tip={"(|cffffcc00V|r)火山爆发"}
|
|
ubertip={"让大地陷入火山爆发的状态。在<ANvc,DataC1>秒内,一共<ANvc,DataA1>个灼热的熔岩会喷向周围的单位,对每个目标造成<ANvc,DataE1>点的伤害,并在<ANvc,Dur1> 秒内让其处于昏晕状态。对于建筑物来说,他们受到的伤害将是正常单位的<ANvc,DataD1>倍。|n持续35 秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"Volc","Volc","Volc","Volc"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANwk]
|
|
_code="AOwk"
|
|
_id="ANwk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWindWalkOn.blp"
|
|
buffid={"BOwk","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={7.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={0.6,0.0,0.0,0.0}
|
|
datab={0.1,0.0,0.0,0.0}
|
|
datac={50.0,0.0,0.0,0.0}
|
|
datad={1,0,0,0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
effectsound="WindWalk"
|
|
hero=1
|
|
herodur={20.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="疾风步"
|
|
order="windwalk"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNWindWalkOn.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"疾风步(|cffffcc00W|r)"}
|
|
ubertip={"允许熊猫人隐形,移动速度快<ANwk,DataB1,%>%。如果熊猫人攻击某单位它就会显形,这次攻击将会增加<ANwk,DataC1> 。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ANwm]
|
|
_code="ANwm"
|
|
_id="ANwm"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMurgulTideWarrior.blp"
|
|
buffid={"BNwm","BNwm","BNwm","BNwm"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={20.0,20.0,20.0,20.0}
|
|
cost={75,75,75,75}
|
|
dataa={2,2,2,2}
|
|
dur={60.0,60.0,60.0,60.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={60.0,60.0,60.0,60.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="水奴"
|
|
order="wateryminion"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNMurgulTideWarrior.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"水奴(|cffffcc00W|r)"}
|
|
ubertip={"召唤出<ANwm,DataA1>个仆人来为你效力。|n持续<ANwm,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ncfs","ntws","nsns","nsns"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOae]
|
|
_code="AOae"
|
|
_id="AOae"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNCommand.blp"
|
|
buffid={"BOae","BOae","BOae","BOae"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.2,0.3,0.3}
|
|
datab={0.05,0.1,0.15,0.15}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="耐久光环"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCommand.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习耐久光环(|cffffcc00E|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="能增加周围单位的移动速度和攻击速度。|n|n|cffffcc00等级 1|r - 提高<AOae,DataA1,%>%的移动速度和<AOae,DataB1,%>%的攻击速度。|n|cffffcc00等级 2|r - 提高<AOae,DataA2,%>%的移动速度和<AOae,DataB2,%>%的攻击速度。|n|cffffcc00等级 3|r - 提高<AOae,DataA3,%>%的移动速度和<AOae,DataB3,%>%的攻击速度。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\CommandAura\\CommandAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu"}
|
|
tip={"耐久光环 - [|cffffcc00等级 1|r]","耐久光环 - [|cffffcc00等级 2|r]","耐久光环 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"增加周围单位<AOae,DataA1,%>%的移动速度和<AOae,DataB1,%>%的攻击速度。","增加周围单位<AOae,DataA2,%>%的移动速度和<AOae,DataB2,%>%的攻击速度。","增加周围单位<AOae,DataA3,%>%的移动速度和<AOae,DataB3,%>%的攻击速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AObu]
|
|
_code="AObu"
|
|
_id="AObu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBasicStruct.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造(兽族)"
|
|
order="orcbuild"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOcl]
|
|
_code="AOcl"
|
|
_id="AOcl"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,chain"
|
|
area={500.0,500.0,500.0,500.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNChainLightning.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={9.0,9.0,9.0,9.0}
|
|
cost={120,120,120,120}
|
|
dataa={85.0,125.0,180.0,180.0}
|
|
datab={4,6,8,8}
|
|
datac={0.15,0.15,0.15,0.15}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
lightningeffect="CLPB,CLSB"
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Orc\\LightningBolt\\LightningBoltMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1500
|
|
name="闪电链"
|
|
order="chainlightning"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNChainLightning.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="C"
|
|
researchtip="学习闪电链(|cffffcc00C|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="投掷出一道能进行跳跃的闪电。每次跳跃都会减小闪电的攻击力。|n|n|cffffcc00等级 1|r - <AOcl,DataA1>点伤害,跳跃<AOcl,DataB1>次。|n|cffffcc00等级 2|r - <AOcl,DataA2>点伤害,跳跃<AOcl,DataB2>次。|n|cffffcc00等级 3|r - <AOcl,DataA3>点伤害,跳跃<AOcl,DataB3>次。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
targetart="Abilities\\Weapons\\Bolt\\BoltImpact.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral,organic","air,ground,enemy,neutral,organic","air,ground,enemy,neutral,organic","air,ground,enemy,neutral,organic"}
|
|
tip={"闪电链(|cffffcc00C|r) - [|cffffcc00等级 1|r]","闪电链(|cffffcc00C|r) - [|cffffcc00等级 2|r]","闪电链(|cffffcc00C|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"投掷出一道具有攻击力的闪电,第一个单位造成<AOcl,DataA1>点的伤害,然后闪电跳跃向周围<AOcl,DataB1>个敌方的其他单位。每次跳跃都会减小闪电的攻击力。","投掷出一道具有攻击力的闪电,第一个单位造成<AOcl,DataA2>点的伤害,然后闪电跳跃向周围<AOcl,DataB2>个敌方的其他单位。每次跳跃都会减小闪电的攻击力。","投掷出一道具有攻击力的闪电,第一个单位造成<AOcl,DataA3>点的伤害,然后闪电跳跃向周围<AOcl,DataB3>个敌方的其他单位。每次跳跃都会减小闪电的攻击力。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOcr]
|
|
_code="AOcr"
|
|
_id="AOcr"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNCriticalStrike.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={15.0,15.0,15.0,15.0}
|
|
datab={2.0,3.0,4.0,4.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="致命一击"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCriticalStrike.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="C"
|
|
researchtip="学习致命一击(|cffffcc00C|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="给予一定的概率使得攻击力能大大增强。|n|n|cffffcc00等级 1|r -<AOcr,DataA1>%的概率,<AOcr,DataB1>倍于一般攻击的伤害值。|n|cffffcc00等级 2|r -<AOcr,DataA2>%的概率,<AOcr,DataB2>倍于一般攻击的伤害值。|n|cffffcc00等级 3|r -<AOcr,DataA1>%的概率,<AOcr,DataB3>倍于一般攻击的伤害值。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral"}
|
|
tip={"致命一击 - [|cffffcc00等级 1|r]","致命一击 - [|cffffcc00等级 2|r]","致命一击 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"给予<AOcr,DataA1>%的概率使得剑圣的攻击能造成<AOcr,DataB1>倍于一般攻击的伤害值。","给予<AOcr,DataA2>%的概率使得剑圣的攻击能造成<AOcr,DataB2>倍于一般攻击的伤害值。","给予<AOcr,DataA3>%的概率使得剑圣的攻击能造成<AOcr,DataB3>倍于一般攻击的伤害值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOeq]
|
|
_code="AOeq"
|
|
_id="AOeq"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,looping"
|
|
area={250.0,400.0,400.0,400.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEarthquake.blp"
|
|
buffid={"BOeq,BOea","BOeq,BOea","BOeq,BOea","BOeq,BOea"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={90.0,90.0,90.0,90.0}
|
|
cost={150,150,150,150}
|
|
dataa={0.5,0.5,0.5,0.5}
|
|
datab={50.0,40.0,40.0,40.0}
|
|
datac={0.75,0.75,0.75,0.75}
|
|
datad={250.0,400.0,400.0,400.0}
|
|
dur={25.0,20.0,20.0,20.0}
|
|
efctid={"XOeq","XOeq","XOeq","XOeq"}
|
|
hero=1
|
|
herodur={20.0,20.0,20.0,20.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="地震"
|
|
order="earthquake"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNEarthquake.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习地震(|cffffcc00E|r)"
|
|
researchubertip="使得大地发生颤抖,对有效范围内的建筑物造成每秒<AOeq,DataB1>点的伤害,并使该范围内的单位减速<AOeq,DataC1,%>%。持续<AOeq,Dur1>秒。"
|
|
rng={1000.0,1000.0,1000.0,1000.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,tree","ground,structure,debris,tree","ground,structure,debris,tree","ground,structure,debris,tree"}
|
|
tip={"地震(|cffffcc00E|r)"}
|
|
ubertip={"使得大地发生颤抖,对有效范围内的建筑物造成每秒<AOeq,DataB1>点的伤害,并使该范围内的单位减速<AOeq,DataC1,%>%。|n持续<AOeq,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOfs]
|
|
_code="AOfs"
|
|
_id="AOfs"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={600.0,1800.0,4000.0,4000.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFarSight.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={75,60,50,50}
|
|
dataa={3,3,3,3}
|
|
dur={8.0,8.0,8.0,8.0}
|
|
efctid={"Xbdt","Xbdt","Xbdt","Xbdt"}
|
|
hero=1
|
|
herodur={8.0,8.0,8.0,8.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="透视"
|
|
order="farsight"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNFarSight.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习透视(|cffffcc00F|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="能在一定时间内驱散目标区域内的战争迷雾。还能看见敌方的隐形单位。|n|n|cffffcc00等级 1|r - 消耗<AOfs,Cost1>点魔法。|n|cffffcc00等级 2|r - 消耗<AOfs,Cost2>点魔法。|n|cffffcc00等级 3|r - 消耗<AOfs,Cost3>点魔法。"
|
|
rng={99999.0,99999.0,99999.0,99999.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"透视(|cffffcc00F|r) - [|cffffcc00等级 1|r]","透视(|cffffcc00F|r) - [|cffffcc00等级 2|r]","透视(|cffffcc00F|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"能在<AOfs,Dur1>秒内驱散目标区域内的战争迷雾。也能看到隐形单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOhw]
|
|
_code="AOhw"
|
|
_id="AOhw"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={500.0,500.0,500.0,500.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealingWave.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={9.0,9.0,9.0,9.0}
|
|
cost={90,90,90,90}
|
|
dataa={130.0,215.0,300.0,300.0}
|
|
datab={3,4,5,5}
|
|
datac={0.25,0.25,0.25,0.25}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
lightningeffect="HWPB,HWSB"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="医疗波"
|
|
order="healingwave"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNHealingWave.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习医疗波(|cffffcc00E|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤出一道能进行跳跃的医疗能量波,每次跳跃都会削弱医疗波的医疗能力。|n|n|cffffcc00等级 1|r - 恢复<AOhw,DataA1>点生命值,跳跃<AOhw,DataB1>次。|n|cffffcc00等级 2|r - 恢复<AOhw,DataA2>点生命值,跳跃<AOhw,DataB2>次。|n|cffffcc00等级 3|r - 恢复<AOhw,DataA3>点生命值,跳跃<AOhw,DataB3>次。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
targetart="Abilities\\Spells\\Orc\\HealingWave\\HealingWaveTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu,organic","air,ground,friend,self,vuln,invu,organic","air,ground,friend,self,vuln,invu,organic","air,ground,friend,self,vuln,invu,organic"}
|
|
tip={"医疗波(|cffffcc00E|r) - [|cffffcc00等级 1|r]","医疗波(|cffffcc00E|r) - [|cffffcc00等级 2|r]","医疗波(|cffffcc00E|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤出一道能跳跃<AOhw,DataB1>次的医疗能量波,对首个目标能恢复<AOhw,DataA1>点的生命值。每次跳跃都会削弱医疗波的医疗能力。","召唤出一道能跳跃<AOhw,DataB2>次的医疗能量波,对首个目标能恢复<AOhw,DataA2>点的生命值。每次跳跃都会削弱医疗波的医疗能力。","召唤出一道能跳跃<AOhw,DataB3>次的医疗能量波,对首个目标能恢复<AOhw,DataA3>点的生命值。每次跳跃都会削弱医疗波的医疗能力。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOhx]
|
|
_code="AOhx"
|
|
_id="AOhx"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHex.blp"
|
|
buffid={"BOhx","BOhx","BOhx","BOhx"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={7.0,7.0,7.0,7.0}
|
|
cost={70,70,70,70}
|
|
dataa={99,99,99,99}
|
|
datab={"npig,nsea,ncrb,nhmc,nrat,nfro,nech,necr,nrac","npig,nsea,ncrb,nhmc,nrat,nfro,nech,necr,nrac","npig,nsea,ncrb,nhmc,nrat,nfro,nech,necr,nrac","npig,nsea,ncrb,nhmc,nrat,nfro,nech,necr,nrac"}
|
|
datac={"nalb,nvul,nsno","nalb,nvul,nsno","nalb,nvul,nsno","nalb,nvul,nsno"}
|
|
datad={"nsha,npng","nsha,npng","nsha,npng","nsha,npng"}
|
|
datae={"nshw,npnw","nshw,npnw","nshw,npnw","nshw,npnw"}
|
|
dur={15.0,30.0,45.0,45.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={4.0,5.0,6.0,6.0}
|
|
hotkey="X"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="妖术"
|
|
order="hex"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNHex.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="X"
|
|
researchtip="学习妖术(|cffffcc00X|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="让目标单位在<AOhx,Dur1>秒内变成一只随机的小动物, 废除其特殊技能的使用。|n|n|cffffcc00等级 1|r - 持续<AOhx,Dur1>秒。|n|cffffcc00等级 2|r - 持续<AOhx,Dur2>秒。|n|cffffcc00等级 3|r - 持续<AOhx,Dur3>秒。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
specialart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphDoneGround.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral"}
|
|
tip={"妖术(|cffffcc00X|r) - [|cffffcc00等级 1|r]","妖术(|cffffcc00X|r) - [|cffffcc00等级 2|r]","妖术(|cffffcc00X|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"让目标单位在<AOhx,Dur1>秒内变成一只随机的小动物<AOhx,Dur1>秒。","让目标单位在<AOhx,Dur1>秒内变成一只随机的小动物<AOhx,Dur2>秒。","让目标单位在<AOhx,Dur1>秒内变成一只随机的小动物<AOhx,Dur3>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOls]
|
|
_code="AUls"
|
|
_id="AOls"
|
|
_max_level=2
|
|
_type="ability"
|
|
area={800.0,800.0,800.0,800.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLocustSwarm.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={150,150,150,150}
|
|
dataa={20,35,20,20}
|
|
datab={0.2,0.2,0.2,0.2}
|
|
datac={7,12,7,7}
|
|
datad={0.75,1.0,1.0,1.0}
|
|
datae={20.0,25.0,20.0,20.0}
|
|
dur={30.0,30.0,30.0,30.0}
|
|
efctid={"","","",""}
|
|
effectsoundlooped="LocustSwarmLoop"
|
|
hero=1
|
|
herodur={30.0,30.0,30.0,30.0}
|
|
hotkey="V"
|
|
item=0
|
|
levels=2
|
|
levelskip=6
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="巫毒幽魂"
|
|
order="Locustswarm"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNLocustSwarm.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="V"
|
|
researchtip="学习巫毒幽魂(|cffffcc00V|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤出愤怒的幽灵来汲取敌人的生命值,幽灵能将汲取到的生命值补充到洛克汗的身上。|n|n|cffffcc00等级 1|r — <AOls,DataA1> 个幽灵。 |n|cffffcc00等级 2|r — <AOls,DataA2>幽灵。|n|n持续<AOls,HeroDur1>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,neutral,enemy","air,ground,structure,neutral,enemy","air,ground,structure,neutral,enemy","air,ground,structure,neutral,enemy"}
|
|
tip={"巫毒幽魂(|cffffcc00V|r) - [|cffffcc00等级 1|r]","巫毒幽魂(|cffffcc00V|r) - [|cffffcc00等级 2|r]"}
|
|
ubertip={"召唤出愤怒的幽灵来汲取敌人的生命值,幽灵能将汲取到的生命值补充到洛克汗的身上。|n持续<AOls,HeroDur1>秒。","召唤出愤怒的幽灵来汲取敌人的生命值,幽灵能将汲取到的生命值补充到洛克汗的身上。|n持续<AOls,HeroDur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"uloc","uloc","uloc","uloc"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOmi]
|
|
_code="AOmi"
|
|
_id="AOmi"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={1000.0,1000.0,1000.0,1000.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMirrorImage.blp"
|
|
buffid={"BOmi","BOmi","BOmi","BOmi"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={3.0,3.0,3.0,3.0}
|
|
cost={125,125,125,150}
|
|
dataa={1,2,3,3}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={2.0,2.0,2.0,2.0}
|
|
datad={0.5,0.5,0.5,0.5}
|
|
dur={60.0,60.0,60.0,60.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={60.0,60.0,60.0,60.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Orc\\MirrorImage\\MirrorImageMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1000
|
|
name="镜像"
|
|
order="mirrorimage"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNMirrorImage.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习镜像(|cffffcc00R|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="制造出一定数量的幻象来迷惑敌人。同时也会驱逐掉剑圣身上所有的魔法效果。|n|n|cffffcc00等级 1|r - 创造出<AOmi,DataA1>个幻象。|n|cffffcc00等级 2|r - 创造出<AOmi,DataA2>个幻象。|n|cffffcc00等级 3|r - 创造出<AOmi,DataA3>个幻象。"
|
|
rng={128.0,128.0,128.0,128.0}
|
|
specialart="Abilities\\Spells\\Orc\\MirrorImage\\MirrorImageCaster.mdl"
|
|
targetart="Abilities\\Spells\\Other\\Levelup\\LevelupCaster.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"镜像(|cffffcc00R|r) - [|cffffcc00等级 1|r]","镜像(|cffffcc00R|r) - [|cffffcc00等级 2|r]","镜像(|cffffcc00R|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"制造出<AOmi,DataA1>个幻象来迷惑敌人。同时也会驱逐掉剑圣身上所有的魔法效果。|n持续<AOmi,Dur1>秒。","制造出<AOmi,DataA2>个幻象来迷惑敌人。同时也会驱逐掉剑圣身上所有的魔法效果。|n持续<AOmi,Dur1>秒。","制造出<AOmi,DataA3>个幻象来迷惑敌人。同时也会驱逐掉剑圣身上所有的魔法效果。|n持续<AOmi,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOr2]
|
|
_code="AOae"
|
|
_id="AOr2"
|
|
_max_level=4
|
|
_type="ability"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNCommand.blp"
|
|
buffid={"BOae","BOae","BOae","BOae"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.2,0.3,0.4}
|
|
datab={0.05,0.1,0.15,0.25}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(卡林)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="耐久光环"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCommand.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习耐久光环(|cffffcc00E|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="增加周围单位的移动和攻击速度。|n|n|cffffcc00等级 1|r - <AOr2,DataA1,%>%的移动速度和<AOr2,DataB1,%>%的攻击速度。|n|cffffcc00等级 2|r - <AOr2,DataA2,%>%的移动速度和<AOr2,DataB2,%>%的攻击速度。|n|cffffcc00等级 3|r - <AOr2,DataA3,%>%的移动速度和<AOr2,DataB3,%>%的攻击速度。|n|cffffcc00等级 4|r - <AOr2,DataA4,%>%的移动速度和<AOr2,DataB4,%>%的攻击速度。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\CommandAura\\CommandAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu"}
|
|
tip={"耐久光环 - [|cffffcc00等级 1|r]","耐久光环 - [|cffffcc00等级 2|r]","耐久光环 - [|cffffcc00等级 3|r]","耐久光环 - [|cffffcc00等级 4|r]"}
|
|
ubertip={"增加周围单位<AOr2,DataA1,%>%的移动速度和<AOr2,DataB1,%>%的攻击速度。","I增加周围单位<AOr2,DataA2,%>%的移动速度和<AOr2,DataB2,%>%的攻击速度。","增加周围单位<AOr2,DataA3,%>%的移动速度和<AOr2,DataB3,%>%的攻击速度。","增加周围单位<AOr2,DataA4,%>%的移动速度和<AOr2,DataB4,%>%的攻击速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOr3]
|
|
_code="AOre"
|
|
_id="AOr3"
|
|
_max_level=2
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNReincarnation.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={3.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={240.0,120.0,240.0,240.0}
|
|
cost={0,0,0,0}
|
|
dataa={7.0,2.0,7.0,7.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(卡林)"
|
|
efctid={"XOre","XOre","XOre","XOre"}
|
|
effectart="Abilities\\Spells\\Orc\\Reincarnation\\ReincarnationTarget.mdl"
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=2
|
|
levelskip=6
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="重生"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNReincarnation.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习重生(|cffffcc00R|r)"
|
|
researchubertip="当被杀害的时候,酋长会自动复活。|n|n|cffffcc00等级 1|r - <AOr3,Cool1>秒的魔法施放间隔时间。|n|cffffcc00等级 2|r - <AOr3,Cool2>秒的魔法施放间隔时间。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"重生 - [|cffffcc00等级 1|r]","重生 - [|cffffcc00等级 1|r]"}
|
|
ubertip={"当被杀害的时候,卡林会自动复活。重生技能具有<AOr3,Cool1>秒的魔法施放间隔时间。","","当被杀害的时候,卡林会自动复活。重生技能具有<AOr3","Cool2>秒的魔法施放间隔时间。\""}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOre]
|
|
_code="AOre"
|
|
_id="AOre"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNReincarnation.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={3.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={240.0,240.0,240.0,240.0}
|
|
cost={0,0,0,0}
|
|
dataa={7.0,7.0,7.0,7.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"XOre","XOre","XOre","XOre"}
|
|
effectart="Abilities\\Spells\\Orc\\Reincarnation\\ReincarnationTarget.mdl"
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="重生"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNReincarnation.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习重生(|cffffcc00R|r)"
|
|
researchubertip="使当牛头人酋长被杀时,它就会自动复活。重生技能有<AOre,Cool1>秒的魔法施放间隔时间。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"重生"}
|
|
ubertip={"使当牛头人酋长被杀时,它就会自动复活。重生技能有<AOre,Cool1>秒的魔法施放间隔时间。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOs2]
|
|
_code="AOsh"
|
|
_id="AOs2"
|
|
_max_level=4
|
|
_type="ability"
|
|
animnames="attack,slam"
|
|
area={150.0,150.0,150.0,150.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNShockWave.blp"
|
|
buffid={"BOsh","BOsh","BOsh","BOsh"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,8.0,8.0,8.0}
|
|
cost={100,100,100,100}
|
|
dataa={75.0,130.0,200.0,300.0}
|
|
datab={99999.0,9999.0,9999.0,9999.0}
|
|
datac={800.0,800.0,800.0,800.0}
|
|
datad={150.0,150.0,150.0,150.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(卡林)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Orc\\Shockwave\\ShockwaveMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1050
|
|
name="震荡波"
|
|
order="shockwave"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNShockWave.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="W"
|
|
researchtip="学习震荡波(|cffffcc00W|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="发射出一道向前的能量波,对一直线上的敌人造成一定的伤害。|n|n|cffffcc00等级 1|r - <AOs2,DataA1>点伤害。|n|cffffcc00等级 2|r - <AOs2,DataA2>点伤害。|n|cffffcc00等级 3|r - <AOs2,DataA3>点伤害。|n|cffffcc00等级 4|r - <AOs2,DataA4>点伤害。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure","ground,structure","ground,structure","ground,structure"}
|
|
tip={"震荡波(|cffffcc00W|r) - [|cffffcc00等级 1|r]","震荡波(|cffffcc00W|r) - [|cffffcc00等级 2|r]","震荡波(|cffffcc00W|r) - [|cffffcc00等级 3|r]","震荡波(|cffffcc00W|r) - [|cffffcc00等级 4|r]"}
|
|
ubertip={"发射出一道向前的能量波,对一直线上的敌人造成<AOs2,DataA1>点的伤害。","发射出一道向前的能量波,对一直线上的敌人造成<AOs2,DataA2>点的伤害。","发射出一道向前的能量波,对一直线上的敌人造成<AOs2,DataA3>点的伤害。","发射出一道向前的能量波,对一直线上的敌人造成<AOs2,DataA4>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOsf]
|
|
_code="AOsf"
|
|
_id="AOsf"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpiritWolf.blp"
|
|
buffid={"BOsf","BOsf","BOsf","BOsf"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,30.0,30.0,30.0}
|
|
cost={75,75,75,100}
|
|
datab={2,2,2,2}
|
|
dur={60.0,60.0,60.0,60.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={60.0,60.0,60.0,60.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="野兽幽魂"
|
|
order="spiritwolf"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSpiritWolf.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习野兽幽魂(|cffffcc00T|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤出<AOsf,DataB1>头幽狼来为你战斗。|n持续<AOsf,Dur1>秒。|n|n|cffffcc00等级 1|r -<osw1,realHP>点生命值,<osw1,mindmg1>-<osw1,maxdmg1>点的攻击力。|n|cffffcc00等级 2|r -<osw2,realHP>点生命值,<osw2,mindmg1>-<osw2,maxdmg1>点攻击力,且具有致命一击技能。|n|cffffcc00等级 3|r -<osw3,realHP>点生命值,<osw3,mindmg1>-<osw3,maxdmg1>点攻击力,且具有致命一击和隐形技能。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
specialart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspirittarget.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"野兽幽魂(|cffffcc00T|r) - [|cffffcc00等级 1|r]","野兽幽魂(|cffffcc00T|r) - [|cffffcc00等级 2|r]","野兽幽魂(|cffffcc00T|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤出<AOsf,DataB1>条幽狼来为你战斗。每头狼具有<osw1,realHP>点生命值和 <osw1,mindmg1>-<osw1,maxdmg1>点的攻击力。|n持续<AOsf,Dur1>秒。|n|n|cffffcc00能攻击地面单位。|r","召唤出<AOsf,DataB2>条拥有致命一击技能的幽狼来为你战斗。每头狼具有<osw2,realHP>点生命值和<osw2,mindmg1>-<osw2,maxdmg1>点的攻击力。|n持续<AOsf,Dur2>秒。|n|n|cffffcc00能攻击地面单位。|r","召唤出<AOsf,DataB3>条拥有致命一击和隐形技能的幽狼来为你战斗。每头狼具有<osw3,realHP>点生命值和<osw3,mindmg1>-<osw3,maxdmg1>点的攻击力。|n持续<AOsf,Dur3>秒。|n|n|cffffcc00能攻击地面单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"osw1","osw2","osw3","osw3"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOsh]
|
|
_code="AOsh"
|
|
_id="AOsh"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="attack,slam"
|
|
area={125.0,125.0,125.0,125.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNShockWave.blp"
|
|
buffid={"BOsh","BOsh","BOsh","BOsh"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,8.0,8.0,8.0}
|
|
cost={100,100,100,100}
|
|
dataa={75.0,130.0,200.0,200.0}
|
|
datab={900.0,1560.0,2400.0,2400.0}
|
|
datac={800.0,800.0,800.0,800.0}
|
|
datad={125.0,125.0,125.0,125.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Orc\\Shockwave\\ShockwaveMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1050
|
|
name="震荡波"
|
|
order="shockwave"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNShockWave.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="W"
|
|
researchtip="学习震荡波(|cffffcc00W|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="能发出一道向前的能量波,对一条线上的敌方地面单位造成一定的伤害。|n|n|cffffcc00等级 1|r - <AOsh,DataA1>点的伤害。|n|cffffcc00等级 2|r - <AOsh,DataA2>点的伤害。|n|cffffcc00等级 3|r - <AOsh,DataA3>点的伤害。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure","ground,structure","ground,structure","ground,structure"}
|
|
tip={"震荡波(|cffffcc00W|r) - [|cffffcc00等级 1|r]","震荡波(|cffffcc00W|r) - [|cffffcc00等级 2|r]","震荡波(|cffffcc00W|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"能发出一道向前的能量波,对一条线上的敌方地面单位造成<AOsh,DataA1>点的伤害。","能发出一道向前的能量波,对一条线上的敌方地面单位造成<AOsh,DataA2>点的伤害。","能发出一道向前的能量波,对一条线上的敌方地面单位造成<AOsh,DataA3>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOsw]
|
|
_code="AOwd"
|
|
_id="AOsw"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSerpentWard.blp"
|
|
buffid={"BOwd","BOwd","BOwd","BOwd"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.5,6.5,6.5,6.5}
|
|
cost={30,30,30,30}
|
|
dataa={1,1,1,1}
|
|
dur={40.0,40.0,40.0,40.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={40.0,40.0,40.0,40.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="毒蛇守卫"
|
|
order="ward"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSerpentWard.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="W"
|
|
researchtip="学习毒蛇守卫(|cffffcc00W|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤出一个固定不动的毒蛇守卫来为暗影猎手攻击。并对魔法免疫。|n持续<AOsw,Dur1>秒。|n|n|cffffcc00能攻击地面和空中单位。|r|n|n|cffffcc00等级 1|r - <osp1,realHP>点生命值,<osp1,mindmg1> - <osp1,maxdmg1>点攻击力。|n|cffffcc00等级 2|r - <osp2,realHP>点生命值,<osp2,mindmg1> - <osp2,maxdmg1>点攻击力。|n|cffffcc00等级 3|r - <osp3,realHP>点生命值,<osp3,mindmg1> - <osp3,maxdmg1>点攻击力。"
|
|
rng={500.0,500.0,500.0,500.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"毒蛇守卫(|cffffcc00W|r) - [|cffffcc00等级 1|r]","毒蛇守卫(|cffffcc00W|r) - [|cffffcc00等级 2|r]","毒蛇守卫(|cffffcc00W|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"召唤出一个固定不动的毒蛇守卫来为暗影猎手攻击。守卫具有<osp1,realHP>点生命值并对魔法免疫。攻击力为<osp1,mindmg1> - <osp1,maxdmg1>点。|n持续<AOsw,Dur1>秒。|n|n|cffffcc00能攻击地面和空中单位。|r","唤出一个固定不动的毒蛇守卫来为暗影猎手攻击。守卫具有<osp2,realHP>点生命值并对魔法免疫。攻击力为<osp2,mindmg1> - <osp2,maxdmg1>点。|n持续<AOsw,Dur1>秒。|n|n|cffffcc00能攻击地面和空中单位。|r","唤出一个固定不动的毒蛇守卫来为暗影猎手攻击。守卫具有<osp3,realHP>点生命值并对魔法免疫。攻击力为<osp3,mindmg1> - <osp3,maxdmg1>点。|n持续<AOsw,Dur1>秒。|n|n|cffffcc00能攻击地面和空中单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"osp1","osp2","osp3","osp3"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOvd]
|
|
_code="AOvd"
|
|
_id="AOvd"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,channel"
|
|
area={800.0,800.0,800.0,800.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBigBadVoodooSpell.blp"
|
|
buffid={"BOvd,BOvc","BOvd,BOvc","BOvd,BOvc","BOvd,BOvc"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={200,200,200,200}
|
|
dur={30.0,30.0,30.0,30.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={30.0,30.0,30.0,30.0}
|
|
hotkey="V"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="巫毒"
|
|
order="voodoo"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNBigBadVoodooSpell.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="V"
|
|
researchtip="学习巫毒(|cffffcc00V|r)"
|
|
researchubertip="将在暗影猎手附近一定区域内的所有友军单位都变为无敌。|n但是暗影猎手自己不会变为无敌。|n持续<AOvd,Dur1>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,vuln,invu","air,ground,friend,vuln,invu","air,ground,friend,vuln,invu","air,ground,friend,vuln,invu"}
|
|
tip={"巫毒(|cffffcc00V|r)"}
|
|
ubertip={"将在暗影猎手附近一定区域内的所有友军单位都变为无敌。|n但是暗影猎手自己不会变为无敌。|n持续<AOvd,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOw2]
|
|
_code="AOws"
|
|
_id="AOw2"
|
|
_max_level=4
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={250.0,300.0,350.0,350.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWarStomp.blp"
|
|
buffid={"BPSE","BPSE","BPSE","BPSE"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Orc\\WarStomp\\WarStompCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,6.0,6.0,6.0}
|
|
cost={90,90,90,90}
|
|
dataa={25.0,50.0,75.0,100.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
dur={3.0,4.0,5.0,6.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={2.0,3.0,4.0,4.5}
|
|
hotkey="T"
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="战争践踏"
|
|
order="stomp"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNWarStomp.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习战争践踏(|cffffcc00T|r) - [|cffffcc00等级 %d|r]。"
|
|
researchubertip="震击地面,击晕周围的地面单位。|n|n|cffffcc00等级 1|r - <AOw2,DataA1>点伤害,昏晕状态持续<AOw2,Dur1>秒。|n|n|cffffcc00等级 2|r - <AOw2,DataA2>点伤害,昏晕状态持续<AOw2,Dur2>秒。|n|n|cffffcc00等级 3|r - <AOw2,DataA3>点伤害,昏晕状态持续<AOw2,Dur3>秒。|n|n|cffffcc00等级 4|r - <AOw2,DataA4>点伤害,昏晕状态持续<AOw2,Dur4>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,organic","ground,organic","ground,organic","ground,organic"}
|
|
tip={"战争践踏(|cffffcc00T|r) - [|cffffcc00等级 1|r]","战争践踏(|cffffcc00T|r) - [|cffffcc00等级 2|r]","战争践踏(|cffffcc00T|r) - [|cffffcc00等级 3|r]","战争践踏(|cffffcc00T|r) - [|cffffcc00等级 4|r]"}
|
|
ubertip={"震击地面,对周围的敌方地面单位造成<AOw2,DataA1>点的伤害,并让其在<AOw2,Dur1>秒内处于昏晕的状态。","震击地面,对周围的敌方地面单位造成<AOw2,DataA2>点的伤害,并让其在<AOw2,Dur2>秒内处于昏晕的状态。","震击地面,对周围的敌方地面单位造成<AOw2,DataA3>点的伤害,并让其在<AOw2,Dur3>秒内处于昏晕的状态。","震击地面,对周围的敌方地面单位造成<AOw2,DataA4>点的伤害,并让其在<AOw2,Dur4>秒内处于昏晕的状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOwk]
|
|
_code="AOwk"
|
|
_id="AOwk"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWindWalkOn.blp"
|
|
buffid={"BOwk","BOwk","BOwk","BOwk"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={5.0,5.0,5.0,5.0}
|
|
cost={75,75,75,75}
|
|
dataa={0.6,0.6,0.6,0.6}
|
|
datab={0.1,0.4,0.7,0.7}
|
|
datac={40.0,70.0,100.0,100.0}
|
|
datad={1,1,1,1}
|
|
dur={20.0,40.0,60.0,60.0}
|
|
efctid={"","","",""}
|
|
effectsound="WindWalk"
|
|
hero=1
|
|
herodur={20.0,40.0,60.0,60.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="疾步风"
|
|
order="windwalk"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNWindWalkOn.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="W"
|
|
researchtip="学习疾步风(|cffffcc00W|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="使得剑圣在一定时间内隐形并加快移动速度,如果此时进行攻击的话,那么就不再隐形但会造成更多的伤害。|n|n|cffffcc00等级 1|r -消耗<AOwk,Cost1>点魔法,加快<AOwk,DataB1,%>%的移动速度,增加<AOwk,DataC1>点的伤害,持续<AOwk,Dur1>秒。|n|cffffcc00等级 2|r -消耗<AOwk,Cost2>点魔法,加快<AOwk,DataB2,%>%的移动速度,增加<AOwk,DataC2>点的伤害,持续<AOwk,Dur2>秒。|n|cffffcc00等级 3|r -消耗<AOwk,Cost3>点魔法,加快<AOwk,DataB3,%>%的移动速度,增加<AOwk,DataC3>点的伤害,持续<AOwk,Dur3>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral","air,ground,enemy,neutral"}
|
|
tip={"疾步风(|cffffcc00W|r) - [|cffffcc00等级 1|r]","疾步风(|cffffcc00W|r) - [|cffffcc00等级 2|r]","疾步风(|cffffcc00W|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"使得剑圣在<AOwk,Dur1>秒内隐形并增加<AOwk,DataB1,%>%的移动速度。如果此时剑圣进行攻击的话,那么就不再隐形,但是攻击力会增加<AOwk,DataC1>点。","使得剑圣在<AOwk,Dur2>秒内隐形并增加<AOwk,DataB2,%>%的移动速度。如果此时剑圣进行攻击的话,那么就不再隐形,但是攻击力会增加<AOwk,DataC2>点。","使得剑圣在<AOwk,Dur3>秒内隐形并增加<AOwk,DataB3,%>%的移动速度。如果此时剑圣进行攻击的话,那么就不再隐形,但是攻击力会增加<AOwk,DataC3>点。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOws]
|
|
_code="AOws"
|
|
_id="AOws"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={250.0,300.0,350.0,350.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWarStomp.blp"
|
|
buffid={"BPSE","BPSE","BPSE","BPSE"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Orc\\WarStomp\\WarStompCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,6.0,6.0,6.0}
|
|
cost={90,90,90,90}
|
|
dataa={25.0,50.0,75.0,75.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
dur={3.0,4.0,5.0,5.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={2.0,3.0,4.0,4.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="战争践踏"
|
|
order="stomp"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNWarStomp.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="T"
|
|
researchtip="学习战争践踏(|cffffcc00T|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="重击地面,对周围的地面单位造成一定的伤害。|n|n|cffffcc00等级 1|r - <AOws,DataA1>点伤害,<AOws,Dur1>秒眩晕效果。|n|cffffcc00等级 2|r - <AOws,DataA2>点伤害,<AOws,Dur2>秒眩晕效果。|n|cffffcc00等级 3|r - <AOws,DataA3>点伤害,<AOws,Dur3>秒眩晕效果。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,organic","ground,organic","ground,organic","ground,organic"}
|
|
tip={"战争践踏(|cffffcc00T|r) - [|cffffcc00等级 1|r]","战争践踏(|cffffcc00T|r) - [|cffffcc00等级 2|r]","战争践踏(|cffffcc00T|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"重击地面,对周围的地面单位造成<AOws,DataA1>点的伤害并在<AOws,Dur1>秒内使其处于昏晕状态。","重击地面,对周围的地面单位造成<AOws,DataA2>点的伤害并在<AOws,Dur2>秒内使其处于昏晕状态。","重击地面,对周围的地面单位造成<AOws,DataA3>点的伤害并在<AOws,Dur3>秒内使其处于昏晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AOww]
|
|
_code="AOww"
|
|
_id="AOww"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWhirlwind.blp"
|
|
buffid={"BOww","BOww","BOww","BOww"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,240.0,240.0,240.0}
|
|
cost={200,250,250,250}
|
|
dataa={110.0,150.0,150.0,150.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
dur={7.0,5.0,5.0,5.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={5.0,5.0,5.0,5.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="剑刃风暴"
|
|
order="whirlwind"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNWhirlwind.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="学习剑刃风暴(|cffffcc00B|r)"
|
|
researchubertip="使得剑圣周围能形成一股具有极强攻击力的剑刃风暴。对周围敌方的地面单位造成每秒<AOww,DataA1>点的伤害。|n持续<AOww,Dur1>秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral"}
|
|
tip={"剑刃风暴(|cffffcc00B|r)"}
|
|
ubertip={"使得剑圣周围能形成一股具有极强攻击力的剑刃风暴。对周围敌方的地面单位造成每秒<AOww,DataA1>点的伤害。|n持续<AOww,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[APdi]
|
|
_code="AIdi"
|
|
_id="APdi"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={800.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRune.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={250,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Items\\AItb\\AItbTarget.mdl"
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="力量上升驱散"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[APh1]
|
|
_code="AIha"
|
|
_id="APh1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={800.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfTownPortal.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={125,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="力量上升治疗区域减小"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIhe\\AIheTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[APh2]
|
|
_code="AIha"
|
|
_id="APh2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={800.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfTownPortal.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={250,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="力量上升治疗区域 "
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIhe\\AIheTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[APh3]
|
|
_code="AIha"
|
|
_id="APh3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={800.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfTownPortal.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={400,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="力量上升治疗区域增强"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIhe\\AIheTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[APmg]
|
|
_code="AImr"
|
|
_id="APmg"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfProtection.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={300,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="神秘区域魔法恢复增强"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={1200.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIma\\AImaTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[APmr]
|
|
_code="AImr"
|
|
_id="APmr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfProtection.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={125,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="神秘区域魔法恢复"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={1200.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIma\\AImaTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[APra]
|
|
_code="AIra"
|
|
_id="APra"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfHealing.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={40.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={300,0,0,0}
|
|
datab={150,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="神秘区域生命/魔法恢复"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Items\\AIre\\AIreTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[APrl]
|
|
_code="AHre"
|
|
_id="APrl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1400.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNResurrection.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Resurrect\\ResurrectCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="小型复活神符"
|
|
order="resurrection"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\Resurrect\\ResurrectTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,dead,friend","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[APrr]
|
|
_code="AHre"
|
|
_id="APrr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1400.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNResurrection.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Resurrect\\ResurrectCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
datab={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="大型复活神符"
|
|
order="resurrection"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\Resurrect\\ResurrectTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,dead,friend","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[APsa]
|
|
_code="AIsa"
|
|
_id="APsa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScrollOfHaste.blp"
|
|
buffid={"Bspe","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={60.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2.0,0.0,0.0,0.0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="速度神符"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[APwt]
|
|
_code="Aeye"
|
|
_id="APwt"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSentryWard.blp"
|
|
buffid={"Beye","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="岗哨神符"
|
|
order="evileye"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nwad","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[ARal]
|
|
_code="ARal"
|
|
_id="ARal"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRallyPoint.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="集结"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUan]
|
|
_code="AUan"
|
|
_id="AUan"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAnimateDead.blp"
|
|
buffid={"BUan","BUan","BUan","BUan"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,240.0,240.0,240.0}
|
|
cost={175,175,175,175}
|
|
dataa={6,6,6,6}
|
|
datab={1,1,1,1}
|
|
datac={0,0,0,0}
|
|
dur={40.0,120.0,120.0,120.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={40.0,120.0,120.0,120.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="操纵死尸"
|
|
order="animatedead"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNAnimateDead.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="D"
|
|
researchtip="学习操纵死尸(|cffffcc00D|r)"
|
|
researchubertip="复活<AUan,DataA1>个阵亡单位,持续时间为<AUan,Dur1>秒。"
|
|
rng={400.0,400.0,400.0,400.0}
|
|
specialart="Abilities\\Spells\\Undead\\AnimateDead\\AnimateDeadTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,dead","air,ground,dead","air,ground,dead","air,ground,dead"}
|
|
tip={"操纵死尸(|cffffcc00D|r)"}
|
|
ubertip={"复活<AUan,DataA1>个阵亡单位,持续时间为<AUan,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUau]
|
|
_code="AUau"
|
|
_id="AUau"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNUnholyAura.blp"
|
|
buffid={"BUau","BUau","BUau","BUau"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.2,0.3,0.3}
|
|
datab={0.5,1.0,1.5,1.5}
|
|
datac={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="邪恶光环"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNUnholyAura.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="U"
|
|
researchtip="学习邪恶光环(|cffffcc00U|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="增加周围友军单位的移动速度和生命恢复速度。|n|n|cffffcc00等级 1|r - 增加<AUau,DataA1,%>%的移动速度和小幅度的生命恢复速度。|n|cffffcc00等级 2|r - 增加<AUau,DataA2,%>%的移动速度和中等幅度的生命恢复速度。|n|cffffcc00等级 3|r - 增加<AUau,DataA3,%>%的移动速度和大幅度的生命恢复速度。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\UnholyAura\\UnholyAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu","air,ground,friend,self,vuln,invu"}
|
|
tip={"邪恶光环 - [|cffffcc00等级 1|r]","邪恶光环 - [|cffffcc00等级 2|r]","邪恶光环 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"增加周围友军单位<AUau,DataA1,%>%的移动速度和生命恢复速度。","增加周围友军单位<AUau,DataA2,%>%的移动速度和生命恢复速度。","增加周围友军单位<AUau,DataA3,%>%的移动速度和生命恢复速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUav]
|
|
_code="AUav"
|
|
_id="AUav"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNVampiricAura.blp"
|
|
buffid={"BUav","BUav","BUav","BUav"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.15,0.3,0.45,0.45}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="吸血光环"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNVampiricAura.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="V"
|
|
researchtip="学习吸血光环(|cffffcc00V|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="能对敌人进行一轮冰冻攻击,对其造成一定伤害并使其减速。|n|n|cffffcc00等级 1|r -<AUfn,DataB1>点常规伤害,<AUfn,DataA1>点新星伤害。|n|cffffcc00等级 2|r -<AUfn,DataB2>点常规伤害,<AUfn,DataA2>点新星伤害。|n|cffffcc00等级 3|r -<AUfn,DataB3>点常规伤害,<AUfn,DataA3>点新星伤害。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\VampiricAura\\VampiricAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu,organic","air,ground,friend,self,vuln,invu,organic","air,ground,friend,self,vuln,invu,organic","air,ground,friend,self,vuln,invu,organic"}
|
|
tip={"吸血光环 - [|cffffcc00等级 1|r]","吸血光环 - [|cffffcc00等级 2|r]","吸血光环 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"附近的单位可以将<AUav,DataA1,%>%对敌人的伤害值转成自己的生命值。","附近的单位可以将<AUav,DataA2,%>%对敌人的伤害值转成自己的生命值。","附近的单位可以将<AUav,DataA3,%>%对敌人的伤害值转成自己的生命值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUbu]
|
|
_code="AUbu"
|
|
_id="AUbu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNScourgeBuild.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建造(不死族)"
|
|
order="undeadbuild"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUcb]
|
|
_code="AUcb"
|
|
_id="AUcb"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={900.0,900.0,900.0,900.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCarrionScarabsOn.blp"
|
|
buffid={"BUcb","BUcb","BUcb","BUcb"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,6.0,6.0,6.0}
|
|
cost={30,30,30,30}
|
|
dataa={1,1,1,1}
|
|
datab={0,0,0,0}
|
|
datac={"ucs1","ucs2","ucs3","ucs3"}
|
|
datad={"","","",""}
|
|
datae={5,5,5,5}
|
|
dataf={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="腐尸甲虫"
|
|
order="Carrionscarabs"
|
|
orderoff="Carrionscarabsoff"
|
|
orderon="Carrionscarabson"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCarrionScarabs.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="C"
|
|
researchtip="学习腐尸甲虫(|cffffcc00C|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="从目标尸体中召唤出<AUcb,DataA1>条甲虫来。但是每次你只能控制<AUcb,DataE1> 条甲虫。|n|n|cffffcc00等级 1|r - <ucs1,realHP>点生命值,<ucs1,mindmg1> - <ucs1,maxdmg1>点攻击力。|n|cffffcc00等级 2|r - <ucs2,realHP>点生命值,<ucs2,mindmg1> - <ucs2,maxdmg1>点攻击力,甲虫且具有钻地技能。|n|cffffcc00等级 3|r - <ucs3,realHP>点生命值,<ucs3,mindmg1> - <ucs3,maxdmg1>点攻击力,甲虫且具有钻地技能。"
|
|
rng={900.0,900.0,900.0,900.0}
|
|
targetattachcount=0
|
|
targs={"dead","dead","dead","dead"}
|
|
tip={"腐尸甲虫(|cffffcc00C|r) - [|cffffcc00等级 1|r]","腐尸甲虫(|cffffcc00C|r) - [|cffffcc00等级 2|r]","腐尸甲虫(|cffffcc00C|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"从目标尸体中召唤出<AUcb,DataA1>条甲虫来。每条甲虫具有<ucs1,realHP>点生命值和 <ucs1,mindmg1>-<ucs1,maxdmg1>点的攻击力。在被杀死之前,甲虫能一直存在。|n最多<AUcb,DataE1>条甲虫。","从目标尸体中召唤出<AUcb,DataA2>条甲虫来。每条甲虫具有<ucs2,realHP>点生命值和<ucs2,mindmg1>-<ucs2,maxdmg1>点的攻击力。在被杀死之前,甲虫能一直存在。|n最多<AUcb,DataE2>条甲虫。","从目标尸体中召唤出<AUcb,DataA3>条甲虫来。每条甲虫具有<ucs3,realHP>点生命值和<ucs3,mindmg1>-<ucs3,maxdmg1>点的攻击力。在被杀死之前,甲虫能一直存在。|n最多<AUcb,DataE3>条甲虫。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNCarrionScarabsOff.blp"
|
|
"unbuttonpos:1"=2
|
|
"unbuttonpos:2"=2
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。"}
|
|
|
|
[AUcs]
|
|
_code="AUcs"
|
|
_id="AUcs"
|
|
_max_level=3
|
|
_type="ability"
|
|
animnames="attack,slam"
|
|
area={100.0,100.0,100.0,100.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCarrionSwarm.blp"
|
|
buffid={"BUcs","BUcs","BUcs","BUcs"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,10.0,10.0,10.0}
|
|
cost={110,110,110,110}
|
|
dataa={75.0,125.0,200.0,200.0}
|
|
datab={300.0,600.0,1000.0,1000.0}
|
|
datac={800.0,800.0,800.0,800.0}
|
|
datad={300.0,300.0,300.0,300.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\CarrionSwarm\\CarrionSwarmMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1100
|
|
name="腐臭蜂群"
|
|
order="carrionswarm"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCarrionSwarm.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="C"
|
|
researchtip="学习腐臭蜂群(|cffffcc00C|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="放出一群蝙蝠和昆虫对一线上的敌人造成一定的伤害。|n|n|cffffcc00等级 1|r - 对每个单位造成<AUcs,DataA1>点的伤害。|n|cffffcc00等级 2|r - 对每个单位造成<AUcs,DataA2>点的伤害。|n|cffffcc00等级 3|r - 对每个单位造成<AUcs,DataA3>点的伤害。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
specialart="Abilities\\Spells\\Undead\\CarrionSwarm\\CarrionSwarmDamage.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,air,organic","ground,air,organic","ground,air,organic","ground,air,organic"}
|
|
tip={"腐臭蜂群(|cffffcc00C|r) - [|cffffcc00等级 1|r]","腐臭蜂群(|cffffcc00C|r) - [|cffffcc00等级 2|r]","腐臭蜂群(|cffffcc00C|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"放出一群蝙蝠和昆虫对一线上的敌人造成<AUcs,DataA1>点的伤害。","放出一群蝙蝠和昆虫对一线上的敌人造成<AUcs,DataA2>点的伤害。","放出一群蝙蝠和昆虫对一线上的敌人造成<AUcs,DataA3>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUdc]
|
|
_code="AUdc"
|
|
_id="AUdc"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDeathCoil.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,6.0,6.0,6.0}
|
|
cost={75,75,75,75}
|
|
dataa={200.0,400.0,600.0,600.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\DeathCoil\\DeathCoilMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1100
|
|
name="死亡缠绕"
|
|
order="deathcoil"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNDeathCoil.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="C"
|
|
researchtip="学习死亡缠绕(|cffffcc00C|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="能治疗友军的某个不死单位或者伤害敌人的某个单位。|n|n|cffffcc00等级 1|r - 恢复<AUdc,DataA1>点生命值。|n|cffffcc00等级 2|r - 恢复<AUdc,DataA2>点生命值。|n|cffffcc00等级 3|r - 恢复<AUdc,DataA3>点生命值。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
specialart="Abilities\\Spells\\Undead\\DeathCoil\\DeathCoilSpecialArt.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,notself,invu,vuln,nonancient","air,ground,organic,notself,invu,vuln,nonancient","air,ground,organic,notself,invu,vuln,nonancient","air,ground,organic,notself,invu,vuln,nonancient"}
|
|
tip={"死亡缠绕(|cffffcc00C|r) - [|cffffcc00等级 1|r]","死亡缠绕(|cffffcc00C|r) - [|cffffcc00等级 2|r]","死亡缠绕(|cffffcc00C|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"能恢复友军某个不死单位<AUdc,DataA1>点的生命值或者对敌人的某个单位造成一半数值的伤害。","能恢复友军某个不死单位<AUdc,DataA2>点的生命值或者对敌人的某个单位造成一半数值的伤害。","能恢复友军某个不死单位<AUdc,DataA3>点的生命值或者对敌人的某个单位造成一半数值的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUdd]
|
|
_code="AUdd"
|
|
_id="AUdd"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,channel"
|
|
area={300.0,400.0,400.0,400.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDeathAndDecay.blp"
|
|
buffid={"BUdd","BUdd","BUdd","BUdd"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={150.0,150.0,150.0,150.0}
|
|
cost={250,250,250,250}
|
|
dataa={0.04,0.04,0.04,0.04}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
dur={35.0,35.0,35.0,35.0}
|
|
efctid={"XUdd","XUdd","XUdd","XUdd"}
|
|
hero=1
|
|
herodur={35.0,35.0,35.0,35.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="死亡凋零"
|
|
order="deathanddecay"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNDeathAndDecay.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="D"
|
|
researchtip="学习死亡凋零(|cffffcc00D|r)"
|
|
researchubertip="能以每秒<AUdd,DataA1,%>%的速度来消耗有效范围内一切单位和建筑物的生命值。也能摧毁树木。|n持续<AUdd,Dur1>秒。"
|
|
rng={1000.0,1000.0,1000.0,1000.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,ward","air,ground,structure,ward","air,ground,structure,ward","air,ground,structure,ward"}
|
|
tip={"死亡凋零(|cffffcc00D|r)"}
|
|
ubertip={"能以每秒<AUdd,DataA1,%>%的速度来消耗有效范围内一切单位和建筑物的生命值。也能摧毁树木。|n持续<AUdd,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUdp]
|
|
_code="AUdp"
|
|
_id="AUdp"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDeathPact.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Undead\\DeathPact\\DeathPactCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={15.0,15.0,15.0,15.0}
|
|
cost={50,50,50,50}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={1.0,2.0,3.0,3.0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
datae={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="死亡契约"
|
|
order="deathpact"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNDeathPact.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习死亡契约(|cffffcc00E|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="杀死一个友军单位,将其一定百分比的生命值转成死亡骑士的生命值。|n|n|cffffcc00等级 1|r - 转化<AUdp,DataB1,%>%。|n|cffffcc00等级 2|r -转化 <AUdp,DataB2,%>%。|n|cffffcc00等级 3|r - 转化<AUdp,DataB3,%>%。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetart="Abilities\\Spells\\Undead\\DeathPact\\DeathPactTarget.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,player,nonhero,invu,vuln","air,ground,player,nonhero,invu,vuln","air,ground,player,nonhero,invu,vuln","air,ground,player,nonhero,invu,vuln"}
|
|
tip={"死亡契约(|cffffcc00E|r) - [|cffffcc00等级 1|r]","死亡契约(|cffffcc00E|r) - [|cffffcc00等级 2|r]","死亡契约(|cffffcc00E|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"杀死一个友军单位,将其<AUdp,DataB1,%>%的生命值转化成死亡骑士的生命值。","杀死一个友军单位,将其<AUdp,DataB2,%>%的生命值转化成死亡骑士的生命值。","杀死一个友军单位,将其<AUdp,DataB3,%>%的生命值转化成死亡骑士的生命值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUdr]
|
|
_code="AUdr"
|
|
_id="AUdr"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDarkRitual.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Undead\\DarkRitual\\DarkRitualCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={15.0,15.0,15.0,15.0}
|
|
cost={25,25,25,25}
|
|
dataa={0.33,0.66,1.0,1.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
datae={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="黑暗仪式"
|
|
order="darkritual"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNDarkRitual.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="R"
|
|
researchtip="学习黑暗仪式(|cffffcc00R|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="牺牲一个友军单位来将其一定百分比的生命值转化成巫妖的魔法值。|n|n|cffffcc00等级 1|r - 转化<AUdr,DataA1,%>%的生命值。|n|cffffcc00等级 2|r - 转化<AUdr,DataA2,%>%的生命值。|n|cffffcc00等级 3|r - 转化<AUdr,DataA3,%>%的生命值。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetart="Abilities\\Spells\\Undead\\DarkRitual\\DarkRitualTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,player,nonhero,vuln,invu","air,ground,player,nonhero,vuln,invu","air,ground,player,nonhero,vuln,invu","air,ground,player,nonhero,vuln,invu"}
|
|
tip={"黑暗仪式(|cffffcc00R|r) - [|cffffcc00等级 1|r]","黑暗仪式(|cffffcc00R|r) - [|cffffcc00等级 2|r]","黑暗仪式(|cffffcc00R|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"牺牲一个友军单位来将其<AUdr,DataA1,%>%的生命值转化成巫妖的魔法值。","牺牲一个友军单位来将其<AUdr,DataA2,%>%的生命值转化成巫妖的魔法值。","牺牲一个友军单位来将其<AUdr,DataA3,%>%的生命值转化成巫妖的魔法值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUds]
|
|
_code="AUds"
|
|
_id="AUds"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={700.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDarkSummoning.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={90.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={12,0,0,0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Undead\\Darksummoning\\DarkSummonTarget.mdl"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\DarkSummoning\\DarkSummonMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1500
|
|
name="黑暗召唤"
|
|
order="darksummoning"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNDarkSummoning.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="D"
|
|
researchtip="学习黑暗召唤(|cffffcc00D|r)"
|
|
researchubertip="召唤出<AUds,DataA1>个友军单位来到自己的身边。"
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\Darksummoning\\DarkSummonTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,vuln,invu,player","","",""}
|
|
tip={"黑暗召唤(|cffffcc00D|r)"}
|
|
ubertip={"召唤出<AUds,DataA1>个友军单位来到自己的身边。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUfa]
|
|
_code="AUfa"
|
|
_id="AUfa"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFrostArmor.blp"
|
|
buffid={"BUfa","BUfa","BUfa","BUfa"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={2.0,2.0,2.0,2.0}
|
|
cost={40,40,40,40}
|
|
dataa={45.0,45.0,45.0,45.0}
|
|
datab={3.0,5.0,7.0,7.0}
|
|
dur={5.0,5.0,5.0,5.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={5.0,5.0,5.0,5.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="霜冻护甲"
|
|
order="frostarmor"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNFrostArmor.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习霜冻护甲(|cffffcc00F|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="使目标身上具有一层霜冻保护。这保护层能增加一定的护甲并使近战攻击该目标的敌人在一定时间内减速。|n|n|cffffcc00等级 1|r - 增加<AUfa,DataB1>点护甲。|n|cffffcc00等级 2|r - 增加<AUfa,DataB2>点护甲。|n|cffffcc00等级 3|r - 增加<AUfa,DataB3>点护甲。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,neutral","air,ground,friend,self,neutral","air,ground,friend,self,neutral","air,ground,friend,self,neutral"}
|
|
tip={"霜冻护甲(|cffffcc00F|r) - [|cffffcc00等级 1|r]","霜冻护甲(|cffffcc00F|r)- [|cffffcc00等级 2|r]","霜冻护甲(|cffffcc00F|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"使目标身上具有一层霜冻保护。这保护层能增加<AUfa,DataB1>点的护甲并使近战攻击该目标的敌人在<AUfa,Dur1>秒内减速。|n持续<AUfa,DataA1>秒。","使目标身上具有一层霜冻保护。这保护层能增加<AUfa,DataB2>点的护甲并使近战攻击该目标的敌人在<AUfa,Dur1>秒内减速。|n持续<AUfa,DataA2>秒。","使目标身上具有一层霜冻保护。这保护层能增加<AUfa,DataB3>点的护甲并使近战攻击该目标的敌人在<AUfa,Dur1>秒内减速。|n持续<AUfa,DataA3>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUfn]
|
|
_code="AUfn"
|
|
_id="AUfn"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGlacier.blp"
|
|
buffid={"Bfro","Bfro","Bfro","Bfro"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,8.0,8.0,8.0}
|
|
cost={125,125,125,125}
|
|
dataa={50.0,100.0,150.0,150.0}
|
|
datab={100.0,100.0,100.0,100.0}
|
|
dur={4.0,6.0,8.0,8.0}
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Undead\\FrostNova\\FrostNovaTarget.mdl"
|
|
hero=1
|
|
herodur={2.0,3.0,4.0,8.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="霜冻新星"
|
|
order="frostnova"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNGlacier.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="N"
|
|
researchtip="学习霜冻新星(|cffffcc00N|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="能对敌人进行一轮冰冻攻击,对其造成一定伤害并使其减速。|n|n|cffffcc00等级 1|r -<AUfn,DataB1>点常规伤害,<AUfn,DataA1>点新星伤害。|n|cffffcc00等级 2|r -<AUfn,DataB2>点常规伤害,<AUfn,DataA2>点新星伤害。|n|cffffcc00等级 3|r -<AUfn,DataB3>点常规伤害,<AUfn,DataA3>点新星伤害。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,air,neutral,organic","ground,enemy,air,neutral,organic","ground,enemy,air,neutral,organic","ground,enemy,air,neutral,organic"}
|
|
tip={"霜冻新星(|cffffcc00N|r) - [|cffffcc00等级 1|r]","霜冻新星(|cffffcc00N|r) - [|cffffcc00等级 2|r]","霜冻新星(|cffffcc00N|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"对敌人造成<AUfn,DataB1>点的常规伤害和<AUfn,DataA1>的新星伤害。所具有的冰冻效果能在<AUfn,Dur1>秒内减慢敌人的移动和进攻速度。","对敌人造成<AUfn,DataB2>点的常规伤害和<AUfn,DataA2>的新星伤害。所具有的冰冻效果能在<AUfn,Dur2>秒内减慢敌人的移动和进攻速度。","对敌人造成<AUfn,DataB3>点的常规伤害和<AUfn,DataA3>的新星伤害。所具有的冰冻效果能在<AUfn,Dur3>秒内减慢敌人的移动和进攻速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUfu]
|
|
_code="AUfu"
|
|
_id="AUfu"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFrostArmorOn.blp"
|
|
buffid={"BUfa","BUfa","BUfa","BUfa"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={2.0,2.0,2.0,2.0}
|
|
cost={40,40,40,40}
|
|
dataa={45.0,45.0,45.0,45.0}
|
|
datab={3.0,5.0,7.0,7.0}
|
|
dur={5.0,5.0,5.0,5.0}
|
|
editorsuffix=" (自动施放)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={5.0,5.0,5.0,5.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="霜冻护甲"
|
|
order="frostarmor"
|
|
orderoff="frostarmoroff"
|
|
orderon="frostarmoron"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNFrostArmor.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习霜冻护甲(|cffffcc00F|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="使目标身上具有一层霜冻保护。这保护层能增加一定的护甲并使近战攻击该目标的敌人在一定时间内减速。|n|n|cffffcc00等级 1|r - 增加<AUfu,DataB1>点护甲。|n|cffffcc00等级 2|r - 增加<AUfu,DataB2>点护甲。|n|cffffcc00等级 3|r - 增加<AUfu,DataB3>点护甲。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,neutral","air,ground,friend,self,neutral","air,ground,friend,self,neutral","air,ground,friend,self,neutral"}
|
|
tip={"霜冻护甲(|cffffcc00F|r) - [|cffffcc00等级 1|r]","霜冻护甲(|cffffcc00F|r) - [|cffffcc00等级 2|r]","霜冻护甲(|cffffcc00F|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"使目标身上具有一层霜冻保护。这保护层能增加<AUfu,DataB1>点的护甲并使近战攻击该目标的敌人在<AUfu,Dur1>秒内减速。|n持续<AUfu,DataA1>秒。","使目标身上具有一层霜冻保护。这保护层能增加<AUfa,DataB2>点的护甲并使近战攻击该目标的敌人在<AUfa,Dur1>秒内减速。|n持续<AUfa,DataA2>秒。","使目标身上具有一层霜冻保护。这保护层能增加<AUfa,DataB3>点的护甲并使近战攻击该目标的敌人在<AUfa,Dur1>秒内减速。|n持续<AUfa,DataA3>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNFrostArmorOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。"}
|
|
|
|
[AUim]
|
|
_code="AUim"
|
|
_id="AUim"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={250.0,250.0,250.0,300.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNImpale.blp"
|
|
buffid={"BUim","BUim","BUim","BUim"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={9.0,9.0,9.0,9.0}
|
|
cost={100,100,100,100}
|
|
dataa={600.0,600.0,600.0,600.0}
|
|
datab={0.3,0.3,0.3,0.3}
|
|
datac={50.0,80.0,110.0,110.0}
|
|
datad={1.0,1.0,1.0,1.0}
|
|
dur={2.0,3.0,4.0,4.0}
|
|
efctid={"","","",""}
|
|
effectsound="ImpaleCast"
|
|
hero=1
|
|
herodur={1.0,2.0,3.0,3.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="穿刺"
|
|
order="impale"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNImpale.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习穿刺(|cffffcc00E|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="以地穴领主的巨爪震击地面,射出一道直线形尖刺蔓藤,造成极大伤害并将其轨迹上的敌地面单位抛入空中。|n|n|cffffcc00等级 1|r - <AUim,DataC1>伤害力,<AUim,Dur1>秒晕眩。|n|cffffcc00等级 2|r - <AUim,DataC2> 伤害力,<AUim,Dur2>秒晕眩。|n|cffffcc00等级 3|r - <AUim,DataC3>伤害力,<AUim,Dur3>秒晕眩。"
|
|
rng={700.0,700.0,700.0,700.0}
|
|
specialart="Abilities\\Spells\\Undead\\Impale\\ImpaleMissTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,organic","ground,enemy,neutral,organic","ground,enemy,neutral,organic","ground,enemy,neutral,organic"}
|
|
tip={"穿刺(|cffffcc00E|r) - [|cffffcc00等级 1|r]","穿刺(|cffffcc00E|r) - [|cffffcc00等级 2|r]","穿刺(|cffffcc00E|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"以地穴领主的巨爪震击地面,射出一道直线形尖刺蔓藤,造成<AUim,DataC1>点伤害力,并将其轨迹上的敌地面单位抛入空中,使他们晕眩<AUim,Dur1>秒。","以地穴领主的巨爪震击地面,射出一道直线形尖刺蔓藤,造成<AUim,DataC2>点伤害力,并将其轨迹上的敌地面单位抛入空中,使他们晕眩<AUim,Dur2>秒。","以地穴领主的巨爪震击地面,射出一道直线形尖刺蔓藤,造成<AUim,DataC3>点伤害力,并将其轨迹上的敌地面单位抛入空中,使他们晕眩<AUim,Dur3>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUin]
|
|
_code="AUin"
|
|
_id="AUin"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,250.0,250.0,250.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNInfernal.blp"
|
|
buffid={"BNin","BNin","BNin","BNin"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={175,175,175,175}
|
|
dataa={50.0,50.0,50.0,50.0}
|
|
datab={180.0,180.0,180.0,180.0}
|
|
datac={1.0,1.0,1.0,1.0}
|
|
dur={4.0,4.0,4.0,4.0}
|
|
efctid={"","","",""}
|
|
effectart="Units\\Demon\\Infernal\\InfernalBirth.mdl"
|
|
hero=1
|
|
herodur={2.0,2.0,2.0,2.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="地狱火"
|
|
order="inferno"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNInfernal.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="N"
|
|
researchtip="学习地狱火(|cffffcc00N|r)"
|
|
researchubertip="召唤出一地狱火恶魔从天而降,对地面上的敌人造成<AUin,DataA1>点的伤害,并在<AUin,Dur1>秒内使其处于昏晕状态。地狱火恶魔持续<AUin,DataB1>秒。"
|
|
rng={900.0,900.0,900.0,900.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral"}
|
|
tip={"地狱火(|cffffcc00N|r)"}
|
|
ubertip={"召唤出一地狱火恶魔从天而降,对地面上的敌人造成<AUin,DataA1>点的伤害,并在<AUin,Dur1>秒内使其处于昏晕状态。地狱火恶魔持续<AUin,DataB1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ninf","ninf","ninf","ninf"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUls]
|
|
_code="AUls"
|
|
_id="AUls"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={800.0,800.0,800.0,800.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLocustSwarm.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={150,150,150,150}
|
|
dataa={20,20,20,20}
|
|
datab={0.2,0.2,0.2,0.2}
|
|
datac={7,7,7,7}
|
|
datad={0.75,1.0,1.0,1.0}
|
|
datae={20.0,20.0,20.0,20.0}
|
|
dur={30.0,30.0,30.0,30.0}
|
|
efctid={"","","",""}
|
|
effectsoundlooped="LocustSwarmLoop"
|
|
hero=1
|
|
herodur={30.0,30.0,30.0,30.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="蝗虫群"
|
|
order="Locustswarm"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNLocustSwarm.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="L"
|
|
researchtip="学习蝗虫群(|cffffcc00L|r)"
|
|
researchubertip="召唤出一群蝗虫来攻击敌人。在它们啃咬敌人的血肉的时候,会将其转化为一种能量物质,在蝗虫返回到地穴领主身边的时候该物质能恢复地穴领主的生命值。|n持续 <AUls,HeroDur1> 秒。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy","air,ground,structure,neutral,enemy","air,ground,structure,neutral,enemy","air,ground,structure,neutral,enemy"}
|
|
tip={"蝗虫群(|cffffcc00L|r)"}
|
|
ubertip={"召唤出一群蝗虫来攻击敌人。在它们啃咬敌人的血肉的时候,会将其转化为一种能量物质,在蝗虫返回到地穴领主身边的时候该物质能恢复地穴领主的生命值。|n持续 <AUls,HeroDur1> 秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"uloc","uloc","uloc","uloc"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUsl]
|
|
_code="AUsl"
|
|
_id="AUsl"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
|
|
buffid={"BUsl,BUsp,Bust","BUsl,BUsp,Bust","BUsl,BUsp,Bust","BUsl,BUsp,Bust"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.0,6.0,6.0,6.0}
|
|
cost={100,75,50,50}
|
|
dataa={2.0,2.0,2.0,2.0}
|
|
dur={20.0,40.0,60.0,60.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={5.0,10.0,15.0,15.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="睡眠"
|
|
order="sleep"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习睡眠(|cffffcc00E|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="使目标单位处于睡眠状态。该单位被攻击以后会自动醒来。|n|n|cffffcc00等级 1|r -<AUsl,Dur1>秒的睡眠时间,消耗<AUsl,Cost1>点魔法。|n|cffffcc00等级 2|r -<AUsl,Dur2>秒的睡眠时间,消耗<AUsl,Cost2>点魔法。|n|cffffcc00等级 3|r -<AUsl,Dur3>秒的睡眠时间,消耗<AUsl,Cost3>点魔法。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral"}
|
|
tip={"睡眠(|cffffcc00E|r) - [|cffffcc00等级 1|r]","睡眠(|cffffcc00E|r) - [|cffffcc00等级 2|r]","睡眠(|cffffcc00E|r) - [|cffffcc00等级 3|r]"}
|
|
ubertip={"在<AUsl,Dur1>秒内使目标单位处于睡眠状态。该单位被攻击以后会自动醒来。","在<AUsl,Dur2>秒内使目标单位处于睡眠状态。该单位被攻击以后会自动醒来。","在<AUsl,Dur3>秒内使目标单位处于睡眠状态。该单位被攻击以后会自动醒来。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[AUts]
|
|
_code="AUts"
|
|
_id="AUts"
|
|
_max_level=3
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNThornShield.blp"
|
|
buffid={"BUts","BUts","BUts","BUts"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.15,0.25,0.35,0.35}
|
|
datab={1.0,1.0,1.0,1.0}
|
|
datac={3.0,5.0,7.0,7.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=3
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="尖刺外壳"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNThornShield.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="S"
|
|
researchtip="学习尖刺外壳(|cffffcc00S|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="在地穴领主的身上形成一层带有尖刺的保护壳,增加其防御能力并能弹射敌人的近战攻击。|n|n|cffffcc00等级 1|r - 弹射<AUts,DataA1,%>%的伤害,增加<AUts,DataC1>点护甲。|n|cffffcc00等级 2|r - 弹射<AUts,DataA2,%>%的伤害,增加<AUts,DataC2>点护甲。|n|cffffcc00等级 3|r - 弹射<AUts,DataA3,%>%点的伤害,增加<AUts,DataC3>点护甲。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"尖刺外壳 - [|cffffcc00等级 1|r]","尖刺外壳 - [|cffffcc00等级 2|r]","尖刺外壳 - [|cffffcc00等级 3|r]"}
|
|
ubertip={"增加地穴领主<AUts,DataC1>点的护甲并能将敌人<AUts,DataA1,%>%的近战攻击弹射回去。","增加地穴领主<AUts,DataC2>点的护甲并能将敌人<AUts,DataA2,%>%的近战攻击弹射回去。","增加地穴领主<AUts,DataC3>点的护甲并能将敌人<AUts,DataA3,%>%的近战攻击弹射回去。"}
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aabr]
|
|
_code="Aabr"
|
|
_id="Aabr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={700.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNRegenerationAura.blp"
|
|
buffid={"Babr","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.004,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="荒芜光环"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\RegenerationAura\\ObsidianRegenAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"ground,air,organic,vuln,invu,friend,neutral","","",""}
|
|
tip={"荒芜光环"}
|
|
ubertip={"让周围不死族友军单位加快其生命值恢复速度。不能和荒芜光环一起发挥作用。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aabs]
|
|
_code="Aabs"
|
|
_id="Aabs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAbsorbMagic.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={99999.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\AbsorbMana\\AbsorbManaBirthMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="吸收魔法"
|
|
order="absorbmana"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={900.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"player,vuln,invu","","",""}
|
|
tip={"吸收魔法(|cffffcc00B|r)"}
|
|
ubertip={"将你某个单位的魔法值全部给予破坏者。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aadm]
|
|
_code="Aadm"
|
|
_id="Aadm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDryadDispelMagicOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={300.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="驱逐魔法"
|
|
order="autodispel"
|
|
orderoff="autodispeloff"
|
|
orderon="autodispelon"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Resi"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={"驱逐魔法(|cffffcc00B|r)"}
|
|
ubertip={"能去除敌方单位身上有利的魔法效果和友军单位身上不利的魔法效果。|n|cffffcc00对召唤出来的单位造成<Aadm,DataB1>点的伤害。|r"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNDryadDispelMagicOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Aaha]
|
|
_code="Aaha"
|
|
_id="Aaha"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGatherGold.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={1.0,0.0,0.0,0.0}
|
|
editorsuffix=" (侍僧采集黄金)"
|
|
efctid={"","","",""}
|
|
effectsound="AcolyteMining"
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="采集"
|
|
order="harvest"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={200.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"采集(|cffffcc00G|r)"}
|
|
ubertip={"从缠绕金矿那里采集黄金。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNReturnGoods.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=1
|
|
unhotkey="R"
|
|
untip={"返送资源(|cffffcc00R|r)"}
|
|
unubertip={"将采集到的资源送到最近的基地。"}
|
|
|
|
[Aakb]
|
|
_code="Aakb"
|
|
_id="Aakb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNDrum.blp"
|
|
buffid={"Bakb","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
datac={1,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="战鼓"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\WarDrums\\DrumsCasterHeal.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,vuln,invu","","",""}
|
|
tip={"战鼓"}
|
|
ubertip={"能增加周围友军单位的攻击力。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aall]
|
|
_code="Aall"
|
|
_id="Aall"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSelectHeroOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Other\\Aneu\\AneuCaster.mdl"
|
|
casterattach="overhead"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={600.0,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
datac={1,0,0,0}
|
|
datad={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="共享商店,联盟建筑物。"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={350.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Other\\Aneu\\AneuTarget.mdl"
|
|
targetattach="overhead"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSelectHeroOff.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aalr]
|
|
_code="Aalr"
|
|
_id="Aalr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={3.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={3.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="警报"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aam2]
|
|
_code="Aams"
|
|
_id="Aam2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAntiMagicShell.blp"
|
|
buffid={"Bams,Bam2","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={300,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={90.0,0.0,0.0,0.0}
|
|
editorsuffix=" (魔法抗性)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={90.0,0.0,0.0,0.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="反魔法外壳"
|
|
order="antimagicshell"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Ruba"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,vuln,invu,friend,self","","",""}
|
|
tip={"反魔法外壳(|cffffcc00N|r)"}
|
|
ubertip={"建立一道屏障,使得目标单位能少受<Aam2,DataC1>点的魔法伤害。|n持续<Aam2,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aamk]
|
|
_code="Aamk"
|
|
_id="Aamk"
|
|
_max_level=4
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNStatUp.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,6,9,12}
|
|
datab={3,6,9,12}
|
|
datac={3,6,9,12}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="属性附加"
|
|
order="attributemodskill"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNStatUp.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=1
|
|
researchhotkey="B"
|
|
researchtip="学习属性附加(|cffffcc00B|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="永久性地增加智力,敏捷度和力量。 |n|n|cffffcc00等级 1|r - 对所有属性增加3点。|n|cffffcc00等级 2|r - 增加额外的3点。|n|cffffcc00等级 3|r - 增加额外的3点。|n|cffffcc00等级 4|r - 增加额外的3点。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"属性加强 - [|cffffcc00等级 1|r]","属性加强 - [|cffffcc00等级 2|r]","属性加强 - [|cffffcc00等级 3|r]","属性加强 - [|cffffcc00等级 4|r]"}
|
|
ubertip={"将总共<Aamk,DataA1>点技能点分配到敏捷度,智力和力量这三个属性","将总共<Aamk,DataA2>点技能点分配到敏捷度,智力和力量这三个属性","将总共<Aamk,DataA3>点技能点分配到敏捷度,智力和力量这三个属性","将总共<Aamk,DataA4>点技能点分配到敏捷度,智力和力量这三个属性"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aams]
|
|
_code="Aams"
|
|
_id="Aams"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAntiMagicShell.blp"
|
|
buffid={"Bams,Bam2","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={90.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={90.0,0.0,0.0,0.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="反魔法外壳"
|
|
order="antimagicshell"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Ruba"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,vuln,invu","","",""}
|
|
tip={"反魔法外壳(|cffffcc00N|r)"}
|
|
ubertip={"使得目标单位对所有的魔法免疫。|n持续<Aams,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aap1]
|
|
_code="Aapl"
|
|
_id="Aap1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={176.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNPlagueCloud.blp"
|
|
buffid={"Bapl","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={120.0,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={10.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(憎恶)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="疾病云雾"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Rupc"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\PlagueCloud\\PlagueCloudCaster.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,enemy,organic,neutral","","",""}
|
|
tip={"疾病云雾"}
|
|
ubertip={"用疾病来感染周围的敌人。疾病云雾每秒能对敌人造成<Aap1,DataB1>点的伤害。|n持续<Aap1,DataA1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"uplg","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aap2]
|
|
_code="Aapl"
|
|
_id="Aap2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNPlagueCloud.blp"
|
|
buffid={"Bapl,Bplg","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={120.0,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={-1.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(瘟疫守卫)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="疾病云雾"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Rupc"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,organic,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aap3]
|
|
_code="Aapl"
|
|
_id="Aap3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNPlagueCloud.blp"
|
|
buffid={"Bapl,Bplg","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={120.0,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={10.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="疾病云雾"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
requires="Rupc"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\PlagueCloud\\PlagueCloudCaster.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,enemy,organic,neutral","","",""}
|
|
tip={"疾病云雾"}
|
|
ubertip={"用疾病来感染周围的敌人。疾病云雾每秒能对敌人造成<Aap3,DataB1>点的伤害。|n持续<Aap3,DataA1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"uplg","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aap4]
|
|
_code="Aapl"
|
|
_id="Aap4"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNPlagueCloud.blp"
|
|
buffid={"Bapl,Bplg","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={-1.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意且没有攻击力)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="疾病云雾"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
requires="Rupc"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Undead\\PlagueCloud\\PlagueCloudCaster.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,enemy,organic,neutral","","",""}
|
|
tip={"疾病云雾"}
|
|
ubertip={"用疾病来感染周围的敌人。疾病云雾每秒能对敌人造成<Aap3,DataB1>点的伤害。|n持续<Aap3,DataA1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aasl]
|
|
_code="Aasl"
|
|
_id="Aasl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
buffid={"Basl","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={-0.6,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (龙卷风)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="减速光环"
|
|
priority=0
|
|
race="naga"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aast]
|
|
_code="Aast"
|
|
_id="Aast"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAncestralSpirit.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Orc\\AncestralSpirit\\AncestralSpiritCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={250,0,0,0}
|
|
dataa={1.0,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="先祖幽灵"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Rowt"
|
|
requiresamount="2"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={350.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\Reincarnation\\ReincarnationTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,player,dead","","",""}
|
|
tip={"远古神灵(|cffffcc00C|r)"}
|
|
ubertip={"将一个死亡的非英雄牛头人重新复活。复活的牛头人具有先前<Aast,DataA1,%>%的生命值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aatk]
|
|
_code="Aatk"
|
|
_id="Aatk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="攻击"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aave]
|
|
_code="Aave"
|
|
_id="Aave"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={-1.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDestroyer.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={1.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"uobs","","",""}
|
|
datab={31,0,0,0}
|
|
datac={1.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={8.0,0.0,0.0,0.0}
|
|
dur={1.1,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="破坏者形态 "
|
|
order="sphinxform"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Rusp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNObsidianStatue.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unitid={"ubsp","","",""}
|
|
unorder="unsphinxform"
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aawa]
|
|
_code="Aawa"
|
|
_id="Aawa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="立刻复活英雄"
|
|
order="awaken"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Other\\Awaken\\Awaken.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Abdl]
|
|
_code="Abli"
|
|
_id="Abdl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={960.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={64.0,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
dur={0.08,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.08,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="大型荒芜之地驱散"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Abds]
|
|
_code="Abli"
|
|
_id="Abds"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={768.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={64.0,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
dur={0.08,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.08,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="小型荒芜之地驱散"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Abdt]
|
|
_code="Abdt"
|
|
_id="Abdt"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (飞行单位,废弃的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="地洞探测"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={900.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Abgl]
|
|
_code="Abli"
|
|
_id="Abgl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={960.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={64.0,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
dur={0.08,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.08,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="大型荒芜之地蔓延"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Abgm]
|
|
_code="Abgm"
|
|
_id="Abgm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10,0,0,0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={5,0,0,0}
|
|
datad={200.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Undead\\UndeadMine\\UndeadMineCircle.mdl"
|
|
effectsoundlooped="MineDomeLoop"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="闹鬼金矿技能"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Abgs]
|
|
_code="Abli"
|
|
_id="Abgs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={768.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={64.0,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
dur={0.08,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.08,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="小型荒芜之地蔓延"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ablo]
|
|
_code="Ablo"
|
|
_id="Ablo"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBloodLustOn.blp"
|
|
buffid={"Bblo","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={40,0,0,0}
|
|
dataa={0.4,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
datac={0.3,0.0,0.0,0.0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="嗜血术"
|
|
order="bloodlust"
|
|
orderoff="bloodlustoff"
|
|
orderon="bloodluston"
|
|
priority=11
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Rost"
|
|
requiresamount="2"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,organic,self,neutral","","",""}
|
|
tip={"嗜血术(|cffffcc00B|r)"}
|
|
ubertip={"增加一个友军单位<Ablo,DataA1,%>%的攻击速度和<Ablo,DataB1,%>%的移动速度。|n持续<Ablo,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNBloodLustOff.blp"
|
|
"unbuttonpos:1"=2
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Ablp]
|
|
_code="Ablp"
|
|
_id="Ablp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={350.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSacrificialSkull.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={64.0,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
dur={0.08,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.08,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="荒芜之地的置放"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Abof]
|
|
_code="Abof"
|
|
_id="Abof"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={150.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNFireRocks.blp"
|
|
buffid={"Bbof","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={6.0,0.0,0.0,0.0}
|
|
datab={0.5,0.0,0.0,0.0}
|
|
datac={3.0,0.0,0.0,0.0}
|
|
datad={1.0,0.0,0.0,0.0}
|
|
datae={1.0,0.0,0.0,0.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
dur={2.51,0.0,0.0,0.0}
|
|
efctid={"Xbof","","",""}
|
|
hero=0
|
|
herodur={1.01,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.35
|
|
missileart="Abilities\\Weapons\\DemolisherFireMissile\\DemolisherFireMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=900
|
|
name="燃烧之油"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Robf"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,friend,structure,self","","",""}
|
|
tip={"燃烧之油"}
|
|
ubertip={"用凝固汽油浇在粉碎者的弹药上,使它们能够点燃地面,烧伤敌人。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Abrf]
|
|
_code="Abrf"
|
|
_id="Abrf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBearForm.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={25,0,0,0}
|
|
dataa={"edoc","","",""}
|
|
datab={1,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={1.45,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="变熊"
|
|
order="bearform"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Redc"
|
|
requiresamount="2"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"变熊(|cffffcc00F|r)"}
|
|
ubertip={"将德鲁伊变成一头威力巨大的熊,但是其魔法恢复速度会变慢。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNDruidOfTheClaw.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="F"
|
|
unitid={"edcm","","",""}
|
|
unorder="unbearform"
|
|
untip={"恢复暗夜精灵族状态(|cffffcc00F|r)"}
|
|
unubertip={"让德鲁伊变为暗夜精灵形态。"}
|
|
|
|
[Absk]
|
|
_code="Absk"
|
|
_id="Absk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBerserkForTrolls.blp"
|
|
buffid={"Bbsk","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.2,0.0,0.0,0.0}
|
|
datab={0.5,0.0,0.0,0.0}
|
|
datac={0.5,0.0,0.0,0.0}
|
|
dur={12.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={12.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="狂战士"
|
|
order="berserk"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"狂战士(|cffffcc00B|r)"}
|
|
ubertip={"让该单位增加<Absk,DataB1,%>%的攻击速度,但是同时会受到额外<Absk,DataC1,%>%的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Abtl]
|
|
_code="Abtl"
|
|
_id="Abtl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={2000.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBattleStations.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="BurrowBattleStations"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="战斗位置"
|
|
order="battlestations"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,player,vuln,invu","","",""}
|
|
tip={"战斗位置(|cffffcc00B|r)"}
|
|
ubertip={"使得附近的苦工跑入地洞从而对来犯的敌人进行反击。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"opeo","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Abu2]
|
|
_code="Abur"
|
|
_id="Abu2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCryptFiendBurrow.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"ucs2","","",""}
|
|
datab={1,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={1.45,0.0,0.0,0.0}
|
|
editorsuffix=" (圣甲虫 等级 2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="钻地"
|
|
order="burrow"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"钻地(|cffffcc00B|r)"}
|
|
ubertip={"让腐尸甲虫钻入地下从而变为隐形的。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNCryptFiendUnBurrow.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
unitid={"ucsB","","",""}
|
|
unorder="unburrow"
|
|
untip={"出地(|cffffcc00B|r)"}
|
|
unubertip={"让腐尸甲虫钻出地面从而重新变为可见的。"}
|
|
|
|
[Abu3]
|
|
_code="Abur"
|
|
_id="Abu3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCryptFiendBurrow.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"ucs3","","",""}
|
|
datab={1,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={1.45,0.0,0.0,0.0}
|
|
editorsuffix=" (圣甲虫 等级 3)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="钻地"
|
|
order="burrow"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"钻地(|cffffcc00B|r)"}
|
|
ubertip={"让腐尸甲虫钻入地下从而变为隐形的。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNCryptFiendUnBurrow.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
unitid={"ucsC","","",""}
|
|
unorder="unburrow"
|
|
untip={"出地(|cffffcc00B|r)"}
|
|
unubertip={"让腐尸甲虫钻出地面从而重新变为可见的。"}
|
|
|
|
[Abu5]
|
|
_code="Abur"
|
|
_id="Abu5"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCryptFiendBurrow.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"nanm","","",""}
|
|
datab={1,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={1.45,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="钻地"
|
|
order="burrow"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"钻地(|cffffcc00B|r)"}
|
|
ubertip={"阿卡那瑟德钻入地面而消失不见。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNCryptFiendUnBurrow.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
unitid={"nbnb","","",""}
|
|
unorder="unburrow"
|
|
untip={"钻出地面(|cffffcc00B|r)"}
|
|
unubertip={"阿卡那瑟德钻出地面,又再次出现。"}
|
|
|
|
[Abun]
|
|
_code="Abun"
|
|
_id="Abun"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={4,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="LoadUnload"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="货物保持 (兽族地洞)"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={120.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,player,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Abur]
|
|
_code="Abur"
|
|
_id="Abur"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCryptFiendBurrow.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"ucry","","",""}
|
|
datab={1,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={1.45,0.0,0.0,0.0}
|
|
editorsuffix=" (穴居恶魔)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="钻地"
|
|
order="burrow"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Rubu"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"钻地(|cffffcc00B|r)"}
|
|
ubertip={"穴居恶魔钻入地下从而变为隐形的,在此期间它能以每秒<ucrm,regenHP>点的速度来恢复自己的生命值。|n穴居恶魔在此期间也不能进行攻击。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNCryptFiendUnBurrow.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
unitid={"ucrm","","",""}
|
|
unorder="unburrow"
|
|
untip={"出地(|cffffcc00B|r)"}
|
|
unubertip={"穴居恶魔从地底下钻出来从而重新变为可见的。"}
|
|
|
|
[Acan]
|
|
_code="Acan"
|
|
_id="Acan"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,channel"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCannibalize.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
datab={800.0,0.0,0.0,0.0}
|
|
dur={33.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={33.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="吞食尸体"
|
|
order="cannibalize"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Ruac"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={50.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,dead,organic","","",""}
|
|
tip={"吞食尸体(|cffffcc00C|r)"}
|
|
ubertip={"消耗周围的某个尸体来以每秒<Acan,DataA1>点的速度恢复自己的生命值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Acdb]
|
|
_code="ANdb"
|
|
_id="Acdb"
|
|
_max_level=4
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNDrunkenDodge.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10.0,10.0,10.0,10.0}
|
|
datab={2.0,3.0,4.0,6.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.07,0.14,0.21,0.3}
|
|
datae={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(陈)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="醉拳"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNDrunkenDodge.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="B"
|
|
researchtip="学习醉拳(|cffffcc00B|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="给予一定的概率来躲避攻击和<Acdb,DataA1>%的概率来对敌人造成额外的伤害。|n|n|cffffcc00等级 1|r -<Acdb,DataD1,%>%的概率来躲避攻击,<Acdb,DataB1>倍于常规攻击的额外伤害。|n|cffffcc00等级 2|r -<Acdb,DataD2,%>%的概率来躲避攻击,<Acdb,DataB2>倍于常规攻击的额外伤害。|n|cffffcc00等级 3|r -<Acdb,DataD3,%>%的概率来躲避攻击,<Acdb,DataB3>倍于常规攻击的额外伤害。|n|cffffcc00等级 4|r -<Acdb,DataD4,%>%的概率来躲避攻击,<Acdb,DataB4>倍于常规攻击的额外伤害。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"醉拳 - [|cffffcc00等级 1|r]","醉拳 - [|cffffcc00等级 2|r]","醉拳 - [|cffffcc00等级 3|r]","醉拳 - [|cffffcc00等级 4|r]"}
|
|
ubertip={"给予<Acdb,DataD1,%>%的概率来躲避攻击和<Acdb,DataA1>%的概率来施放出<Acdb,DataB1>倍于常规攻击的伤害。","给予<Acdb,DataD2,%>%的概率来躲避攻击和<Acdb,DataA2>%的概率来施放出<Acdb,DataB2>倍于常规攻击的伤害。","给予<Acdb,DataD3,%>%的概率来躲避攻击和<Acdb,DataA3>%的概率来施放出<Acdb,DataB3>倍于常规攻击的伤害。","给予<Acdb,DataD4,%>%的概率来躲避攻击和<Acdb,DataA4>%的概率来施放出<Acdb,DataB4>倍于常规攻击的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Acdh]
|
|
_code="ANdh"
|
|
_id="Acdh"
|
|
_max_level=4
|
|
_type="ability"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStrongDrink.blp"
|
|
buffid={"BNdh","BNdh","BNdh","BNdh"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={12.0,12.0,12.0,12.0}
|
|
cost={75,75,75,75}
|
|
dataa={0,0,0,0}
|
|
datab={0.45,0.65,0.8,0.95}
|
|
datac={0.5,0.5,0.5,0.5}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={12.0,12.0,12.0,12.0}
|
|
editorsuffix="(陈)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={5.0,5.0,5.0,5.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.15
|
|
missileart="Abilities\\Spells\\Other\\StrongDrink\\BrewmasterMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1500
|
|
name="醉酒云雾"
|
|
order="drunkenhaze"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNStrongDrink.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="D"
|
|
researchtip="学习醉酒云雾(|cffffcc00D|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="用酒精浸透目标单位,减慢其移送速度,并使其有一定的概率不能击中其他单位。带有醉酒云雾的单位遭到火焰呼吸攻击的话,那么就会自动引燃身上的酒精从而持续受到火焰的伤害。|n持续<Acdh,Dur1>秒。|n|n|cffffcc00等级 1|r - 减慢<Acdh,DataC1,%>%的移动速度,<Acdh,DataB1,%>%的概率不能击中其他单位。|n|cffffcc00等级 2|r - 减慢<Acdh,DataC2,%>%的移动速度,<Acdh,DataB2,%>%的概率不能击中其他单位。|n|cffffcc00等级 3|r - 减慢<Acdh,DataC3,%>%的移动速度,<Acdh,DataB3,%>%的概率不能击中其他单位。|n|cffffcc00等级 4|r - 减慢<Acdh,DataC4,%>%的移动速度,<Acdh,DataB4,%>%的概率不能击中其他单位。"
|
|
rng={550.0,550.0,550.0,550.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral","air,ground,enemy,organic,neutral"}
|
|
tip={"醉酒云雾(|cffffcc00D|r) - [|cffffcc00等级 1|r]","醉酒云雾(|cffffcc00D|r) - [|cffffcc00等级 2|r]","醉酒云雾(|cffffcc00D|r) - [|cffffcc00等级 3|r]","醉酒云雾(|cffffcc00D|r) - [|cffffcc00等级 4|r]"}
|
|
ubertip={"用酒精浸透目标单位,减慢其<Acdh,DataC1,%>%的移送速度,并使其有<Acdh,DataB1,%>%的概率不能击中其他单位。带有醉酒云雾的单位遭到火焰呼吸攻击的话,那么就会自动引燃身上的酒精从而持续受到火焰的伤害。|n持续<Acdh,Dur1>秒。","用酒精浸透目标单位,减慢其<Acdh,DataC2,%>%的移送速度,并使其有<Acdh,DataB2,%>%的概率不能击中其他单位。带有醉酒云雾的单位遭到火焰呼吸攻击的话,那么就会自动引燃身上的酒精从而持续受到火焰的伤害。|n持续<Acdh,Dur2>秒。","用酒精浸透目标单位,减慢其<Acdh,DataC3,%>%的移送速度,并使其有<Acdh,DataB3,%>%的概率不能击中其他单位。带有醉酒云雾的单位遭到火焰呼吸攻击的话,那么就会自动引燃身上的酒精从而持续受到火焰的伤害。|n持续<Acdh,Dur3>秒。","用酒精浸透目标单位,减慢其<Acdh,DataC4,%>%的移送速度,并使其有<Acdh,DataB4,%>%的概率不能击中其他单位。带有醉酒云雾的单位遭到火焰呼吸攻击的话,那么就会自动引燃身上的酒精从而持续受到火焰的伤害。|n持续<Acdh,Dur4>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Acef]
|
|
_code="ANef"
|
|
_id="Acef"
|
|
_max_level=2
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={128.0,128.0,128.0,128.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStormEarth&Fire.blp"
|
|
buffid={"BNef","BNef","BNef","BNef"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={150,150,150,150}
|
|
dataa={"npn1,npn2,npn3","npn4,npn5,npn6","npn1,npn2,npn3","npn1,npn2,npn3"}
|
|
dur={60.0,60.0,60.0,60.0}
|
|
editorsuffix="(陈)"
|
|
efctid={"","","",""}
|
|
effectsound="StormEarthFireSound"
|
|
hero=1
|
|
herodur={60.0,60.0,60.0,60.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=2
|
|
levelskip=6
|
|
missilearc=0.75
|
|
missileart="Units\\Creeps\\FirePandarenBrewmaster\\FirePandarenBrewmaster_Missile.mdl,Units\\Creeps\\StormPandarenBrewmaster\\StormPandarenBrewmaster_Missile.mdl,Units\\Creeps\\EarthPandarenBrewmaster\\EarthPandarenBrewmaster_Missile.mdl"
|
|
missilehoming=0
|
|
missilespeed=150
|
|
name="火土风暴"
|
|
order="elementalfury"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNStormEarth&Fire.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习火土风暴(|cffffcc00E|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="熊猫酒仙分身成3元素形体,制造出3个特殊的战士。他们中任何一个在召唤时限内还活着,熊猫酒仙就会再生。|n|n|cffffcc00等级 1|r - 制造出3个巨大的熊猫战士。|n|cffffcc00等级 2|r - 制造出3个更加巨大的熊猫战士。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphDoneGround.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"火土风暴(|cffffcc00E|r) - [|cffffcc00等级 1|r]","火土风暴(|cffffcc00E|r) - [|cffffcc00等级 2|r]"}
|
|
ubertip={"熊猫酒仙分身成3元素形体,制造出3个特殊的战士。他们中任何一个在召唤时限内还活着,熊猫酒仙就会再生。","熊猫酒仙分身成3元素形体,制造出3个特殊的战士。他们中任何一个在召唤时限内还活着,熊猫酒仙就会再生。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Achd]
|
|
_code="Achd"
|
|
_id="Achd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
datab={10.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="运输船保持原位"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ache]
|
|
_code="AIdc"
|
|
_id="Ache"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={400.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWandOfNeutralization.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={15.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={8,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Items\\WandOfNeutralization\\NeutralizationMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=900
|
|
name="瓦解光线"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,enemy,invu,vuln","","",""}
|
|
tip={"施放瓦解光线(|cffffcc00R|r)"}
|
|
ubertip={"召唤一道压制魔法能量流,可以弹跳<Ache,DataC1>次,在其轨迹上驱散敌单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Achl]
|
|
_code="Achl"
|
|
_id="Achl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="装载"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Roch"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ncpn","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Acht]
|
|
_code="ANht"
|
|
_id="Acht"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={800.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHowlOfTerror.blp"
|
|
buffid={"BNht","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Other\\HowlOfTerror\\HowlCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={12.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dataf={0,0,0,0}
|
|
datag={0,0,0,0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="恐怖嚎叫"
|
|
order="howlofterror"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={"恐怖嚎叫(|cffffcc00W|r) "}
|
|
ubertip={"发出恐怖的嚎叫,降低周围敌单位的攻击力<Acht,DataA1,%>%,<Acht,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aclf]
|
|
_code="Aclf"
|
|
_id="Aclf"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,channel"
|
|
area={300.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCloudOfFog.blp"
|
|
buffid={"Bclf","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
efctid={"Xclf","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="乌云技能"
|
|
order="cloudoffog"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhcd"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={1000.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu,structure","","",""}
|
|
tip={"乌云技能(|cffffcc00C|r)"}
|
|
ubertip={"施放在具有远程攻击能力的敌方建筑物上使其丧失攻击力。|n持续<Aclf,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Acmg]
|
|
_code="Acmg"
|
|
_id="Acmg"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNControlMagic.blp"
|
|
buffid={"Bcmg","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={25,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={0.45,0.0,0.0,0.0}
|
|
datac={1.0,0.0,0.0,0.0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="控制魔法"
|
|
order="controlmagic"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhss"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\ControlMagic\\ControlMagicTarget.mdl"
|
|
targetattach="overhead"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral,ward,organic","","",""}
|
|
tip={"控制魔法(|cffffcc00C|r)"}
|
|
ubertip={"控制一个敌军的召唤单位。消耗的魔法值基为召唤单位生命值的<Acmg,DataB1,%>%。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Acn2]
|
|
_code="Acan"
|
|
_id="Acn2"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,channel"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCannibalize.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={15.0,0.0,0.0,0.0}
|
|
datab={800.0,0.0,0.0,0.0}
|
|
dur={33.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={33.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="吞食尸体"
|
|
order="cannibalize"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Ruac"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={50.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,dead,organic","","",""}
|
|
tip={"吞食尸体(|cffffcc00C|r)"}
|
|
ubertip={"吞食一个附近的尸体,每秒治疗<Acn2,DataA1>点生命值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Acny]
|
|
_code="Acyc"
|
|
_id="Acny"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCyclone.blp"
|
|
buffid={"Bcyc,Bcy2","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={150,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={6.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="飓风"
|
|
order="cyclone"
|
|
priority=0
|
|
race="naga"
|
|
reqlevel=0
|
|
requires="Rnsw"
|
|
requiresamount="2"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,organic","","",""}
|
|
tip={"飓风(|cffffcc00C|r)"}
|
|
ubertip={"将目标单位投掷到空中,使其不能移动,攻击和施放任何的魔法技能。而且其他单位也不能在这期间攻击它。|n持续<Acny,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aco2]
|
|
_code="Acoi"
|
|
_id="Aco2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHippogriffRider.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"ehip","","",""}
|
|
datab={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="骑乘角鹰兽"
|
|
order="双目标"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Reht"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={"骑乘角鹰兽(|cffffcc00U|r)"}
|
|
ubertip={"骑在角鹰兽身上以后,弓箭手可以从空中进行攻击。|n|n|cffffcc00能攻击地面和空中单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ehpr","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aco3]
|
|
_code="Acoi"
|
|
_id="Aco3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHippogriffRider.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"earc","","",""}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="HippogryphTaming"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="搭载弓箭手"
|
|
order="双目标"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Reht"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={"搭载弓箭手(|cffffcc00U|r)"}
|
|
ubertip={"搭载一个弓箭手使其能在空中对敌人进行攻击。|n|n|cffffcc00能攻击地面和空中单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ehpr","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Acoa]
|
|
_code="Acoa"
|
|
_id="Acoa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHippogriffRider.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"ehip","","",""}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(年长的)"
|
|
efctid={"","","",""}
|
|
effectsound="HippogryphTaming"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="骑乘角鹰兽"
|
|
order="骑乘角鹰兽"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Reht"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"骑乘角鹰兽(|cffffcc00U|r)"}
|
|
ubertip={"骑在角鹰兽身上以后,弓箭手可以从空中进行攻击。|n|n|cffffcc00能攻击地面和空中单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ehpr","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Acoh]
|
|
_code="Acoh"
|
|
_id="Acoh"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHippogriffRider.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"earc","","",""}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(年长的)"
|
|
efctid={"","","",""}
|
|
effectsound="HippogryphTaming"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="搭载弓箭手"
|
|
order="搭载弓箭手"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Reht"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"搭载弓箭手(|cffffcc00U|r)"}
|
|
ubertip={"搭载一个弓箭手使其能在空中对敌人进行攻击。|n|n|cffffcc00能攻击地面和空中单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ehpr","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Acor]
|
|
_code="Acor"
|
|
_id="Acor"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNCorrosiveBreath.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={50.0,0.0,0.0,0.0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\ChimaeraAcidMissile\\ChimaeraAcidMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1000
|
|
name="腐蚀喷吐"
|
|
order="corrosivebreath"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Recb"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"structure","","",""}
|
|
tip={"腐蚀喷吐"}
|
|
ubertip={"能喷出一团腐蚀性液体,对破坏建筑物特别的有效。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Acpf]
|
|
_code="Acpf"
|
|
_id="Acpf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpiritwalker.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Orc\\EtherealForm\\SpiritWalkerChange.mdl"
|
|
casterattach="chest"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"ospm","","",""}
|
|
datab={1,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={0.7,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="SpiritwalkerMorph"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="灵肉形态"
|
|
order="corporealform"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"灵肉形态(|cffffcc00F|r)"}
|
|
ubertip={"让灵魂行者处于灵肉形态,从而能进行攻击也会遭到敌方物理攻击的伤害。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNEtherealFormOn.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="F"
|
|
unitid={"ospw","","",""}
|
|
unorder="uncorporealform"
|
|
untip={"虚无形态(|cffffcc00F|r)"}
|
|
unubertip={"让灵魂行者处于虚无形态,从而对物理攻击免疫,但是自己也会丧失物理进攻能力。此外灵魂行者能施放魔法,但是敌人的魔法也会对其造成额外的伤害。"}
|
|
|
|
[Acri]
|
|
_code="Acri"
|
|
_id="Acri"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCripple.blp"
|
|
buffid={"Bcri","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={175,0,0,0}
|
|
dataa={0.75,0.0,0.0,0.0}
|
|
datab={0.5,0.0,0.0,0.0}
|
|
datac={0.5,0.0,0.0,0.0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="残废"
|
|
order="cripple"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Rune"
|
|
requiresamount="2"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","","",""}
|
|
tip={"残废(|cffffcc00C|r)"}
|
|
ubertip={"减慢目标单位<Acri,DataA1,%>%的移动速度和<Acri,DataB1,%>%攻击速度,并减弱其<Acri,DataC1,%>%的攻击力。|n持续<Acri,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Acrs]
|
|
_code="Acrs"
|
|
_id="Acrs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCurseOn.blp"
|
|
buffid={"Bcrs","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={40,0,0,0}
|
|
dataa={0.33,0.0,0.0,0.0}
|
|
dur={120.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="诅咒"
|
|
order="curse"
|
|
orderoff="curseoff"
|
|
orderon="curseon"
|
|
priority=1
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","","",""}
|
|
tip={"诅咒(|cffffcc00C|r)"}
|
|
ubertip={"诅咒敌人的某个单位使其有 <Acrs,DataA1,%>%的概率不能击中自己的目标。|n持续<Acrs,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNCurseOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="C"
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。"}
|
|
|
|
[Acyc]
|
|
_code="Acyc"
|
|
_id="Acyc"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCyclone.blp"
|
|
buffid={"Bcyc,Bcy2","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={150,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={6.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="飓风"
|
|
order="cyclone"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Redt"
|
|
requiresamount="2"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,organic","","",""}
|
|
tip={"飓风(|cffffcc00C|r)"}
|
|
ubertip={"将目标单位投掷到空中,使其不能移动、攻击和施放任何的魔法技能.而且其他单位也不能在这期间攻击它。|n持续<Acyc,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adch]
|
|
_code="Adch"
|
|
_id="Adch"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDisenchant.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={300.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(年长的)"
|
|
efctid={"","","",""}
|
|
effectsound="Disenchant"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="消魔"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Rowt"
|
|
requiresamount="1"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\Disenchant\\DisenchantSpecialArt.mdl"
|
|
targetattach="head"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,enemy","","",""}
|
|
tip={"消魔(|cffffcc00D|r)"}
|
|
ubertip={"驱散目标区域单位身上所有的魔法效果。|n|cffffcc00对召唤出来的单位造成<Adch,DataB1>点的伤害。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adcn]
|
|
_code="Adis"
|
|
_id="Adcn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDisenchant.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={250.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="Disenchant"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="消魔"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Rowt"
|
|
requiresamount="1"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={650.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\Disenchant\\DisenchantSpecialArt.mdl"
|
|
targetattach="head"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={"消魔(|cffffcc00D|r)"}
|
|
ubertip={"驱散目标区域上的所有的魔法效果。|n|cffffcc00对敌对召唤单位造成<Adcn,DataB1>点的伤害。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adda]
|
|
_code="Adda"
|
|
_id="Adda"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={500.0,0.0,0.0,0.0}
|
|
datac={250.0,0.0,0.0,0.0}
|
|
datad={200.0,0.0,0.0,0.0}
|
|
dur={0.3,0.0,0.0,0.0}
|
|
editorsuffix=" (工兵)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.3,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="范围性攻击伤害"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,enemy,ward","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adec]
|
|
_code="Adec"
|
|
_id="Adec"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={-1.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNArcher.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"earc","","",""}
|
|
datab={"ehip","","",""}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="HippogryphTaming"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="卸载"
|
|
order="decouple"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Reht"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"卸载弓箭手和角鹰兽(|cffffcc00U|r)"}
|
|
ubertip={"将弓箭手从角鹰兽身上卸载下来。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adef]
|
|
_code="Adef"
|
|
_id="Adef"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDefend.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Defend\\DefendCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.5,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={0.3,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={1.0,0.0,0.0,0.0}
|
|
dataf={30.0,0.0,0.0,0.0}
|
|
datag={0.0,0.0,0.0,0.0}
|
|
datah={1.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="防御"
|
|
order="defend"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhde"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,debris,neutral,enemy,ward,vuln,invu","","",""}
|
|
tip={"防御(|cffffcc00D|r)"}
|
|
ubertip={"激活以拥有<Adef,DataF1>%的概率反弹穿刺攻击。对于没有被反弹的攻击,也只会受到<Adef,DataA1,%>%的伤害。如果防御状态被激活,移动速度会变成<Adef,DataC1,%>%的常规速度。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNDefendStop.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="D"
|
|
unorder="undefend"
|
|
untip={"停止防御(|cffffcc00D|r)"}
|
|
unubertip={"取消防御模式,回到以往的移动速度。"}
|
|
|
|
[Adev]
|
|
_code="Adev"
|
|
_id="Adev"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDevour.blp"
|
|
buffid={"Bdig,Bdvv","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="吞噬"
|
|
order="devour"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Orc\\Devour\\DevourEffectArt.mdl"
|
|
targetattach="head,mount"
|
|
targetattachcount=0
|
|
targs={"ground,nonhero,enemy,organic,neutral","","",""}
|
|
tip={"吞噬(|cffffcc00D|r)"}
|
|
ubertip={"吞噬敌方目标单位,将其慢慢咀嚼,每秒对其造成<Advc,DataC1>点的伤害。在咀嚼目标的过程中,如果科多兽遭到杀害,那么它肚中的被吞噬单位就会从中跳出来。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adis]
|
|
_code="Adis"
|
|
_id="Adis"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDispelMagic.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={200.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="驱逐魔法"
|
|
order="dispel"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhpt"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={"驱逐魔法(|cffffcc00D|r)"}
|
|
ubertip={"驱散目标区域内的所有魔法效果。|n|cffffcc00能对召唤出来的单位造成<Adis,DataB1>的伤害。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adri]
|
|
_code="Adri"
|
|
_id="Adri"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUnLoad.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (被缠绕的金矿)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="立刻卸载"
|
|
order="unload"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={80.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"卸载全部(|cffffcc00U|r)"}
|
|
ubertip={"卸载全部单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adro]
|
|
_code="Adro"
|
|
_id="Adro"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUnLoad.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (地精飞艇) "
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="卸载"
|
|
order="unload"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={80.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"卸载全部(|cffffcc00U|r)"}
|
|
ubertip={"在指定区域卸载全部单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adsm]
|
|
_code="Adis"
|
|
_id="Adsm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDispelMagic.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={200.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="驱逐魔法"
|
|
order="dispel"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={"驱逐魔法(|cffffcc00D|r)"}
|
|
ubertip={"驱逐一定范围内所有魔法效果。|n|cffffcc00对召唤出来的单位造成<Adsm,DataB1>点的伤害。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adt1]
|
|
_code="Adet"
|
|
_id="Adt1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(岗哨守卫)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="探测者"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={1100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adtg]
|
|
_code="Atru"
|
|
_id="Adtg"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNScout.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立的 1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="真实视域"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={900.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={"真实视域"}
|
|
ubertip={"显示周围的隐形单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adtn]
|
|
_code="Adtn"
|
|
_id="Adtn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={300.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWispSplode.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={50.0,0.0,0.0,0.0}
|
|
datab={225.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="爆炸"
|
|
order="detonate"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
specialart="Units\\NightElf\\Wisp\\WispExplode.mdl"
|
|
targetart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={"爆炸(|cffffcc00D|r)"}
|
|
ubertip={"会毁灭掉小精灵,但可以消除一定范围内所有的魔法效果并会吸收周围每个单位<Adtn,DataA1>点的魔法值。|n|cffffcc00对召唤出来的单位造成<Adtn,DataB1>点的伤害。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Adts]
|
|
_code="Adts"
|
|
_id="Adts"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNMagicalSentry.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\MagicSentry\\MagicSentryCaster.mdl"
|
|
casterattach="overhead"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (人族的防御塔)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法岗哨"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhse"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={900.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={"魔法岗哨"}
|
|
ubertip={"显示周围的隐形单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Advc]
|
|
_code="Advc"
|
|
_id="Advc"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={5.0,0.0,0.0,0.0}
|
|
datac={5,0,0,0}
|
|
dur={0.5,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.5,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="吞噬货物"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={120.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Advm]
|
|
_code="Advm"
|
|
_id="Advm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDevourMagic.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={7.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={50.0,0.0,0.0,0.0}
|
|
datab={75.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={180.0,0.0,0.0,0.0}
|
|
dataf={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.1
|
|
missileart="Abilities\\Spells\\Undead\\DevourMagic\\DevourMagicBirthMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1200
|
|
name="吞噬魔法"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={"吞噬魔法(|cffffcc00D|r)"}
|
|
ubertip={"吸收一定范围内所有单位身上的魔法效果。每个单位给予破坏者<Advm,DataA1>点的生命值和<Advm,DataB1>点魔法值。|n|cffffcc00对召唤出来的单位造成<Advm,DataE1>点的伤害。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aeat]
|
|
_code="Aeat"
|
|
_id="Aeat"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEatTree.blp"
|
|
buffid={"Beat","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.8,0.0,0.0,0.0}
|
|
datab={2.5,0.0,0.0,0.0}
|
|
datac={500.0,0.0,0.0,0.0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="吞食树木"
|
|
order="eattree"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={32.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\NightElf\\EatTree\\EatTreeSprite.mdl"
|
|
specialattach="eattree"
|
|
targetattachcount=0
|
|
targs={"tree","","",""}
|
|
tip={"吞食树木(|cffffcc00E|r)"}
|
|
ubertip={"吞食一棵树木以在<Aeat,Dur1>秒内恢复<Aeat,DataC1>点的生命值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aegm]
|
|
_code="Aegm"
|
|
_id="Aegm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10,0,0,0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="缠绕金矿技能"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aegr]
|
|
_code="AIdd"
|
|
_id="Aegr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNElunesBlessing.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.65,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0.8,0.0,0.0,0.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
datag={1.0,0.0,0.0,0.0}
|
|
datah={1.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="艾鲁尼之优雅"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={"艾鲁尼之优雅"}
|
|
ubertip={"减少来自穿刺攻击的伤害到原来的<Aegr,DataA1,%>%,并减少来自魔法攻击的伤害到原来的<Aegr,DataE1,%>%。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aenc]
|
|
_code="Aenc"
|
|
_id="Aenc"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLoad.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (缠绕金矿)"
|
|
efctid={"","","",""}
|
|
effectsound="WispLoad"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="装载"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={120.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,player,invu,vuln","","",""}
|
|
tip={"装载(|cffffcc00L|r)"}
|
|
ubertip={"让某个小精灵进入金矿。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNUnload.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="U"
|
|
untip={"卸载全部(|cffffcc00U|r)"}
|
|
unubertip={"将所有小精灵从金矿中移开。"}
|
|
|
|
[Aenr]
|
|
_code="AEer"
|
|
_id="Aenr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEntanglingRoots.blp"
|
|
buffid={"BEer","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={3.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="纠缠根须"
|
|
order="entanglingroots"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,nonhero,organic","","",""}
|
|
tip={"纠缠根须(|cffffcc00E|r)"}
|
|
ubertip={"从地面冒出根须使目标在<Aenr,Dur1>秒内不能动弹,并对其造成每秒<Aenr,DataA1>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aens]
|
|
_code="Aens"
|
|
_id="Aens"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEnsnare.blp"
|
|
buffid={"Bena,Beng","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={12.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.6,0.0,0.0,0.0}
|
|
datab={200.0,0.0,0.0,0.0}
|
|
datac={128.0,0.0,0.0,0.0}
|
|
dur={12.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={3.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Orc\\Ensnare\\EnsnareMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="诱捕"
|
|
order="ensnare"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Roen"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,enemy,neutral","","",""}
|
|
tip={"诱捕(|cffffcc00E|r)"}
|
|
ubertip={"能将一个目标空中单位固定在地面上,使其在<Aens,Dur1>秒内不能移动。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aent]
|
|
_code="Aent"
|
|
_id="Aent"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGoldMine.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={3.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\NightElf\\EntangleMine\\Roots.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="缠绕金矿"
|
|
order="entangle"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"缠绕金矿(|cffffcc00G|r)"}
|
|
ubertip={"在小精灵采集金矿之前,你必须先将金矿缠绕。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"egol","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aenw]
|
|
_code="AEer"
|
|
_id="Aenw"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEntanglingRoots.blp"
|
|
buffid={"BEer","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={3.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="纠缠根须"
|
|
order="entanglingroots"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,nonhero,organic","","",""}
|
|
tip={"纠缠根须(|cffffcc00E|r)"}
|
|
ubertip={"从地下伸出缠绕的根须将目标在<Aenw,Dur1>秒内固定住,并对其造成每秒<Aenw,DataA1>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aesn]
|
|
_code="Aesn"
|
|
_id="Aesn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSentinel.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={120.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={900.0,0.0,0.0,0.0}
|
|
datac={275.0,0.0,0.0,0.0}
|
|
datad={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"XEsn","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Units\\NightElf\\Owl\\Owl.mdl"
|
|
missilehoming=0
|
|
missilespeed=1500
|
|
name="哨兵"
|
|
order="sentinel"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Resc"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"tree,vuln,invu","","",""}
|
|
tip={"哨兵(|cffffcc00E|r)"}
|
|
ubertip={"能召唤出一头用来侦察地图的猫头鹰。|n能看见隐形单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aesr]
|
|
_code="Aesn"
|
|
_id="Aesr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSentinel.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={60.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={900.0,0.0,0.0,0.0}
|
|
datac={275.0,0.0,0.0,0.0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (娜萨)"
|
|
efctid={"XEsn","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Units\\NightElf\\Owl\\Owl.mdl"
|
|
missilehoming=0
|
|
missilespeed=1500
|
|
name="哨兵"
|
|
order="sentinel"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"tree,vuln,invu","","",""}
|
|
tip={"哨兵(|cffffcc00E|r)"}
|
|
ubertip={"能召唤出一头用来侦察地图的猫头鹰。|n能看见隐形单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aetf]
|
|
_code="Aetf"
|
|
_id="Aetf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEtherealFormOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Orc\\EtherealForm\\SpiritWalkerChange.mdl"
|
|
casterattach="chest"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"ospw","","",""}
|
|
datab={1,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={0.7,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="SpiritwalkerMorph"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="虚无形态"
|
|
order="etherealform"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"虚无形态(|cffffcc00F|r)"}
|
|
ubertip={"让灵魂行者处于虚无形态,从而对物理攻击免疫,但是自己也会丧失物理进攻能力。此外灵魂行者能施放魔法,但是敌人的魔法也会对其造成额外的伤害。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSpiritwalker.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="F"
|
|
unitid={"ospm","","",""}
|
|
unorder="unetherealform"
|
|
untip={"灵肉形态(|cffffcc00F|r)"}
|
|
unubertip={"让灵魂行者处于灵肉形态,从而能进行攻击也会遭到敌方物理攻击的伤害。"}
|
|
|
|
[Aeth]
|
|
_code="Aeth"
|
|
_id="Aeth"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (可见的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="幽灵"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aetl]
|
|
_code="Aetl"
|
|
_id="Aetl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTemp.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="虚无状态"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"虚无状态"}
|
|
ubertip={"处于虚无形态的单位不能攻击,但是能施放魔法,敌方的魔法能对其造成额外的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aexh]
|
|
_code="Aexh"
|
|
_id="Aexh"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNExhumeCorpses.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="挖掘尸体"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Ruex"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"挖掘尸体"}
|
|
ubertip={"每<Aexh,Dur1>秒让绞肉车制造出一具尸体。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ugho","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aeye]
|
|
_code="Aeye"
|
|
_id="Aeye"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSentryWard.blp"
|
|
buffid={"Beye","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dur={600.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={600.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="岗哨守卫"
|
|
order="evileye"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"岗哨守卫(|cffffcc00W|r)"}
|
|
ubertip={"能召唤出一个固定隐形的守卫来监视一定的区域。|n能看见隐形单位。|n持续<Aeye,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"oeye","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afa2]
|
|
_code="Afae"
|
|
_id="Afa2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFaerieFireOn.blp"
|
|
buffid={"Bfae","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={45,0,0,0}
|
|
dataa={4,0,0,0}
|
|
datab={1,0,0,0}
|
|
dur={120.0,0.0,0.0,0.0}
|
|
editorsuffix="(变形)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="精灵之火"
|
|
order="faeriefire"
|
|
orderoff="faeriefireoff"
|
|
orderon="faeriefireon"
|
|
priority=2
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Reec"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={"精灵之火(|cffffcc00R|r)"}
|
|
ubertip={"减少目标单位<Afae,DataA1>点的护甲,并能拥有该单位的视野。|n持续<Afae,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNFaerieFireOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Afae]
|
|
_code="Afae"
|
|
_id="Afae"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFaerieFireOn.blp"
|
|
buffid={"Bfae","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={45,0,0,0}
|
|
dataa={4,0,0,0}
|
|
datab={0,0,0,0}
|
|
dur={120.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="精灵之火"
|
|
order="faeriefire"
|
|
orderoff="faeriefireoff"
|
|
orderon="faeriefireon"
|
|
priority=2
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={"精灵之火(|cffffcc00R|r)"}
|
|
ubertip={"减少目标单位<Afae,DataA1>点的护甲,并能拥有该单位的视野。|n持续<Afae,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNFaerieFireOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Afak]
|
|
_code="Afak"
|
|
_id="Afak"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="attack"
|
|
area={150.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNOrbOfDeathOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={25,0,0,0}
|
|
dataa={20.0,0.0,0.0,0.0}
|
|
datab={0.45,0.0,0.0,0.0}
|
|
datac={0.25,0.0,0.0,0.0}
|
|
datad={1.0,0.0,0.0,0.0}
|
|
datae={75.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="O"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\OrbOfDeath\\AnnihilationMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="毁灭之球"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={450.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,enemy,neutral","","",""}
|
|
tip={"毁灭之球(|cffffcc00O|r)"}
|
|
ubertip={"增加破坏者<Afak,DataA1>点的攻击力并让其攻击具有范围伤害效果。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNOrbOfDeathOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="O"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以启动自动施放功能。|r|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Afbb]
|
|
_code="Afbk"
|
|
_id="Afbb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNFeedBack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={20.0,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={6.0,0.0,0.0,0.0}
|
|
datad={1.0,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="反馈"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\Feedback\\SpellBreakerAttack.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={"反馈"}
|
|
ubertip={"灵兽每次攻击抵消<Afbb,DataA1>点魔力。这些魔力值燃烧,对被攻击单位造成伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afbk]
|
|
_code="Afbk"
|
|
_id="Afbk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNFeedBack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={20.0,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={4.0,0.0,0.0,0.0}
|
|
datad={1.0,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (魔法破坏者)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法回应"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\Feedback\\SpellBreakerAttack.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={"魔法回应"}
|
|
ubertip={"魔法破坏者每次攻击消耗目标<Afbk,DataA1>点魔法值。魔法燃烧后将会对攻击对象造成伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afbt]
|
|
_code="Afbk"
|
|
_id="Afbt"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNFeedBack.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={24.0,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={12.0,0.0,0.0,0.0}
|
|
datad={1.0,0.0,0.0,0.0}
|
|
datae={20.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (神秘之塔)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法回应"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\Feedback\\ArcaneTowerAttack.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={"魔法回应"}
|
|
ubertip={"塔的每次攻击消耗目标<Afbt,DataA1>点魔法值,同时还对于目标造成相同数值的伤害。|n|n这种塔的攻击对于召唤出来的单位还能造成<Afbt,DataE1>点的附加伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afih]
|
|
_code="Afih"
|
|
_id="Afih"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="开火 (人族)"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afin]
|
|
_code="Afin"
|
|
_id="Afin"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="开火 (暗夜精灵族)"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afio]
|
|
_code="Afio"
|
|
_id="Afio"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="开火 (兽族)"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afir]
|
|
_code="Afir"
|
|
_id="Afir"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="开火"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afiu]
|
|
_code="Afiu"
|
|
_id="Afiu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="开火 (不死族)"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afla]
|
|
_code="Afla"
|
|
_id="Afla"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,attack"
|
|
area={1800.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFlare.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Flare\\FlareCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={120.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
datab={0.8,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
efctid={"Xfla","","",""}
|
|
hero=0
|
|
herodur={15.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="照明弹"
|
|
order="flare"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhfl"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"照明弹(|cffffcc00F|r)"}
|
|
ubertip={"在目标区域内投射一颗矮人族的照明弹,从而在<Afla,Dur1>秒的时间内驱散那里的战争迷雾。|n也能探测到隐形单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aflk]
|
|
_code="Aflk"
|
|
_id="Aflk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={75.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNFlakCannons.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={150.0,0.0,0.0,0.0}
|
|
datab={325.0,0.0,0.0,0.0}
|
|
datac={7.0,0.0,0.0,0.0}
|
|
datad={6.0,0.0,0.0,0.0}
|
|
datae={5.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="高射炮火"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhfc"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\FlakCannons\\FlakTarget.mdl"
|
|
specialattach="chest"
|
|
targetart="Abilities\\Spells\\Human\\FlakCannons\\FlakTarget.mdl"
|
|
targetattach="chest"
|
|
targetattachcount=0
|
|
targs={"air,enemy,neutral","","",""}
|
|
tip={"高射炮火"}
|
|
ubertip={"强大的加农炮对空将会造成区域性伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afod]
|
|
_code="ANfd"
|
|
_id="Afod"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCorpseExplode.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={15.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={500.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="AFOD"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="死亡之指"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNCorpseExplode.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="F"
|
|
researchtip="学习死亡之指(|cffffcc00F|r)"
|
|
researchubertip="能立刻杀死某个生物或者摧毁某个建筑物。"
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Demon\\DemonBoltImpact\\DemonBoltImpact.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,nonhero,structure,ancient,nonancient","","",""}
|
|
tip={"死亡之指(|cffffcc00F|r)"}
|
|
ubertip={"能立刻杀死某个生物或者摧毁某个建筑物。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afr2]
|
|
_code="Afra"
|
|
_id="Afr2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNFrost.blp"
|
|
buffid={"Bfro","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\ZigguratFrostMissile\\ZigguratFrostMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="霜冻攻击"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground","","",""}
|
|
tip={"霜冻攻击"}
|
|
ubertip={"在单位攻击的基础上增加冰冻效果,能减慢敌人的移动速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afra]
|
|
_code="Afra"
|
|
_id="Afra"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNFrost.blp"
|
|
buffid={"Bfro","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\ZigguratFrostMissile\\ZigguratFrostMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="霜之攻击"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground","","",""}
|
|
tip={"霜之攻击"}
|
|
ubertip={"给单位的攻击增加冰冻效果,可以减慢敌单位的移动速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afrb]
|
|
_code="Afrb"
|
|
_id="Afrb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"Bfro","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\FrostWyrmMissile\\FrostWyrmMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="霜冻呼吸"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afrz]
|
|
_code="Afrz"
|
|
_id="Afrz"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={100.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNFreezingBreath.blp"
|
|
buffid={"Bfrz","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\FreezingBreath\\FreezingBreathMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=900
|
|
name="冰冻喷吐"
|
|
order="freezingbreath"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Rufb"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"structure,enemy","","",""}
|
|
tip={"冰冻喷吐"}
|
|
ubertip={"用在建筑物上时,能在段时间内使其失去应有的功效。|n持续<Afrz,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afsh]
|
|
_code="Afsh"
|
|
_id="Afsh"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={100.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNFragmentationBombs.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={275.0,0.0,0.0,0.0}
|
|
datab={250.0,0.0,0.0,0.0}
|
|
datac={25.0,0.0,0.0,0.0}
|
|
datad={18.0,0.0,0.0,0.0}
|
|
datae={12.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="碎片攻击"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhfs"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Weapons\\FlyingMachine\\FlyingMachineImpact.mdl"
|
|
targetattach="chest"
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral","","",""}
|
|
tip={"碎片攻击"}
|
|
ubertip={"迫击炮小队使用碎片攻击的迫击炮,将会增加其对无护甲和中型护甲单位的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Afzy]
|
|
_code="Afzy"
|
|
_id="Afzy"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBloodLustOn.blp"
|
|
buffid={"Bfzy","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.4,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
datac={0.3,0.0,0.0,0.0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={20.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="狂热"
|
|
order="frenzy"
|
|
orderoff="frenzyoff"
|
|
orderon="frenzyon"
|
|
priority=11
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,self","","",""}
|
|
tip={"狂热(|cffffcc00F|r)"}
|
|
ubertip={"增加<Afzy,DataA1,%>%的攻击速度,<Afzy,DataB1,%>%的移动速度。持续<Afzy,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNBloodLustOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="F"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Agho]
|
|
_code="Agho"
|
|
_id="Agho"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={1,0,0,0}
|
|
datac={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="幽灵"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Agld]
|
|
_code="Agld"
|
|
_id="Agld"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={12500,0,0,0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="金矿能力"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Agra]
|
|
_code="Agra"
|
|
_id="Agra"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,eattree"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGrabTree.blp"
|
|
buffid={"Bgra","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={5.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.8,0.0,0.0,0.0}
|
|
datab={2.5,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={15,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="战棍"
|
|
order="grabtree"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={32.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"tree","","",""}
|
|
tip={"战棍(|cffffcc00W|r)"}
|
|
ubertip={"让山岭巨人拔起一棵树木从而拥有攻城能力,并且增加远程攻击范围。|n持续<Agra,DataE1>次攻击。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Agyb]
|
|
_code="Agyb"
|
|
_id="Agyb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNHumanArtilleryUpOne.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="飞行机器炸弹"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhgb"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"飞行机器炸弹"}
|
|
ubertip={"使得飞行机器能攻击地面单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Agyd]
|
|
_code="Agyd"
|
|
_id="Agyd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={15.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={200.0,0.0,0.0,0.0}
|
|
datac={250.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="创建尸体"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Undead\\Graveyard\\GraveMarker.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ugho","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Agyv]
|
|
_code="Agyv"
|
|
_id="Agyv"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNFlyingMachineTrueSight.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (飞行机器)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="真实视域"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={900.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={"真实视域"}
|
|
ubertip={"显示周围的隐形单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ahar]
|
|
_code="Ahar"
|
|
_id="Ahar"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGatherGold.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={10,0,0,0}
|
|
datac={10,0,0,0}
|
|
dur={1.1,0.0,0.0,0.0}
|
|
editorsuffix=" (黄金和木材)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="采集"
|
|
order="harvest"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={116.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"tree,alive,dead","","",""}
|
|
tip={"采集(|cffffcc00G|r)"}
|
|
ubertip={"从金矿处采集黄金资源,从树木上砍伐木材资源。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNReturnGoods.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=1
|
|
unhotkey="E"
|
|
untip={"返送资源(|cffffcc00E|r)"}
|
|
unubertip={"将携带的资源送往自己的城镇大厅。"}
|
|
|
|
[Ahea]
|
|
_code="Ahea"
|
|
_id="Ahea"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealOn.blp"
|
|
buffid={"Bhea","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={5,0,0,0}
|
|
dataa={25.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="医疗"
|
|
order="heal"
|
|
orderoff="healoff"
|
|
orderon="healon"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,vuln,invu,self,organic,nonancient,neutral","","",""}
|
|
tip={"医疗(|cffffcc00E|r)"}
|
|
ubertip={"医疗一个友军的非机械受伤单位,恢复其<Ahea,DataA1>的生命值。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNHealOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="E"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Ahid]
|
|
_code="Ahid"
|
|
_id="Ahid"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAmbush.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.0,0.0,0.0}
|
|
datab={2.5,0.0,0.0,0.0}
|
|
datac={0.5,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (阿卡玛)"
|
|
efctid={"","","",""}
|
|
effectsound="ShadowMeld"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="I"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="影遁"
|
|
order="ambush"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"隐藏(|cffffcc00I|r)"}
|
|
ubertip={"让单位停止自动攻击敌人,可以使其影遁,在夜间变的隐形。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ahnl]
|
|
_code="Aroa"
|
|
_id="Ahnl"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={50.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAntiMagicShell.blp"
|
|
buffid={"Broa","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Other\\ANrm\\ANrmTarget.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dataf={0,0,0,0}
|
|
datag={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="召唤仪式"
|
|
order="roar"
|
|
priority=0
|
|
race="naga"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"notself","","",""}
|
|
tip={"召唤仪式(|cffffcc00U|r)"}
|
|
ubertip={"从扭曲的地狱召唤能量。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ahr2]
|
|
_code="Ahrl"
|
|
_id="Ahr2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGatherGold.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={50,0,0,0}
|
|
dur={1.35,0.0,0.0,0.0}
|
|
editorsuffix="(阿克蒙德的食尸鬼在采伐木材)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="采集"
|
|
order="harvest"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={116.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"tree,alive,dead","","",""}
|
|
tip={"采集(|cffffcc00G|r)"}
|
|
ubertip={"从树木上采集木材资源。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNReturnGoods.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=1
|
|
unhotkey="E"
|
|
untip={"返送资源(|cffffcc00E|r)"}
|
|
unubertip={"将采集到的木材运送到最近的木材存储点。"}
|
|
|
|
[Ahr3]
|
|
_code="Ahrl"
|
|
_id="Ahr3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGatherGold.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10,0,0,0}
|
|
datab={200,0,0,0}
|
|
dur={1.35,0.0,0.0,0.0}
|
|
editorsuffix="(地精正在采集木材)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="采集"
|
|
order="harvest"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={116.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"tree,alive,dead","","",""}
|
|
tip={"采集(|cffffcc00G|r)"}
|
|
ubertip={"从树木上采集木材资源。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNReturnGoods.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=1
|
|
unhotkey="E"
|
|
untip={"返送资源(|cffffcc00E|r)"}
|
|
unubertip={"将采集到的木材运送到最近的木材存储点。"}
|
|
|
|
[Ahrl]
|
|
_code="Ahrl"
|
|
_id="Ahrl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGatherGold.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={20,0,0,0}
|
|
dur={1.35,0.0,0.0,0.0}
|
|
editorsuffix=" (采集木材)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="采集"
|
|
order="harvest"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={116.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"tree,alive,dead","","",""}
|
|
tip={"采集(|cffffcc00G|r)"}
|
|
ubertip={"从树上采集所需的木材。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNReturnGoods.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=1
|
|
unhotkey="E"
|
|
untip={"返送资源(|cffffcc00E|r)"}
|
|
unubertip={"将携带的资源送往大墓地或者坟场。"}
|
|
|
|
[Ahrp]
|
|
_code="Arep"
|
|
_id="Ahrp"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,work"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRepairOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.35,0.0,0.0,0.0}
|
|
datab={1.5,0.0,0.0,0.0}
|
|
datac={0.15,0.0,0.0,0.0}
|
|
datad={0.6,0.0,0.0,0.0}
|
|
datae={75.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(人族)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="修理"
|
|
order="repair"
|
|
orderoff="repairoff"
|
|
orderon="repairon"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={50.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"mechanical,friend,nonancient,ground,air,structure,bridge,alive,dead,invu,vuln","","",""}
|
|
tip={"修理(|cffffcc00R|r)"}
|
|
ubertip={"修理建筑物和机械单位,需要消耗资源。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNRepairOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=1
|
|
unhotkey="R"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Ahwd]
|
|
_code="Ahwd"
|
|
_id="Ahwd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealingWard.blp"
|
|
buffid={"Bhwd","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={200,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
editorsuffix=" (巨魔巫医)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="治疗守卫"
|
|
order="healingward"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Rowd"
|
|
requiresamount="2"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"治疗守卫(|cffffcc00E|r)"}
|
|
ubertip={"召唤出一个固定的守卫,该守卫能以每秒<Aoar,DataA1,%>%的速度来恢复周围友军非机械单位的生命值。|n持续<Ahwd,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ohwd","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aien]
|
|
_code="AInv"
|
|
_id="Aien"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPackBeast.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={1,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (暗夜精灵族)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="单位物品栏"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
requires="Repm"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"单位物品栏"}
|
|
ubertip={"让该单位能为英雄携带物品。物品在处于该单位物品栏里的时候不能被使用。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aihn]
|
|
_code="AInv"
|
|
_id="Aihn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPackBeast.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={1,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (人族)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="单位物品栏"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
requires="Rhpm"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"单位物品栏"}
|
|
ubertip={"让该单位能为英雄携带物品。物品在处于该单位物品栏里的时候不能被使用。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aimp]
|
|
_code="Aimp"
|
|
_id="Aimp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNVorpalBlades.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="穿刺剑刃"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Repb"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"穿刺剑刃"}
|
|
ubertip={"使得投刃车发射出去的剑刃能刺穿敌人而伤害到站在后面的其他单位。同时使得投刃车能攻击树木。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ainf]
|
|
_code="Ainf"
|
|
_id="Ainf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNInnerFireOn.blp"
|
|
buffid={"Binf","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={35,0,0,0}
|
|
dataa={0.1,0.0,0.0,0.0}
|
|
datab={5,0,0,0}
|
|
datac={500.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="InnerFireCast"
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="心灵之火"
|
|
order="innerfire"
|
|
orderoff="innerfireoff"
|
|
orderon="innerfireon"
|
|
priority=10
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhpt"
|
|
requiresamount="2"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,neutral,self","","",""}
|
|
tip={"心灵之火(|cffffcc00F|r)"}
|
|
ubertip={"增加目标友军单位<Ainf,DataA1,%>%的攻击力和<Ainf,DataB1>的防御力。|n持续<Ainf,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNInnerFireOff.blp"
|
|
"unbuttonpos:1"=2
|
|
"unbuttonpos:2"=2
|
|
unhotkey="F"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Aion]
|
|
_code="AInv"
|
|
_id="Aion"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPackBeast.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={1,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (兽族)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="单位物品栏"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
requires="Ropm"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"单位物品栏"}
|
|
ubertip={"让该单位能为英雄携带物品。物品在处于该单位物品栏里的时候不能被使用。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aiun]
|
|
_code="AInv"
|
|
_id="Aiun"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPackBeast.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={1,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (不死族)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="单位物品栏"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
requires="Rupm"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"单位物品栏"}
|
|
ubertip={"让该单位能为英雄携带物品。物品在处于该单位物品栏里的时候不能被使用。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aivs]
|
|
_code="Aivs"
|
|
_id="Aivs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNInvisibility.blp"
|
|
buffid={"Binv","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
dur={120.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={120.0,0.0,0.0,0.0}
|
|
hotkey="I"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="隐形术"
|
|
order="invisibility"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhst"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={300.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\Invisibility\\InvisibilityTarget.mdl"
|
|
targetattach="chest"
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,friend,nonsapper,neutral","","",""}
|
|
tip={"隐形术(|cffffcc00I|r)"}
|
|
ubertip={"使目标单位处于隐形,但是一旦其攻击或者使用魔法则会显露原形。|n持续 <Aivs,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Alam]
|
|
_code="Alam"
|
|
_id="Alam"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSacrifice.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (侍僧)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="牺牲"
|
|
order="sacrifice"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="usap"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"structure,player","","",""}
|
|
tip={"牺牲(|cffffcc00C|r)"}
|
|
ubertip={"将一个侍僧送入牺牲深渊将其变成阴影。阴影是一种隐形单位,本身也能看到敌方的隐形单位。|n阴影不能攻击敌人。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aliq]
|
|
_code="Aliq"
|
|
_id="Aliq"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNLiquidFire.blp"
|
|
buffid={"Bliq","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={8.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.8,0.0,0.0,0.0}
|
|
datad={0,0,0,0}
|
|
dur={3.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={3.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="液体炸弹"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Rolf"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"structure,enemy,neutral","","",""}
|
|
tip={"液体炸弹"}
|
|
ubertip={"对建筑物投掷出液体炸弹从而对其造成持续性的伤害。正在受到液体炸弹作用的建筑物不能被修复,并将其攻击速率下降<Aliq,DataC1,%>%。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Alit]
|
|
_code="Alit"
|
|
_id="Alit"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="CHIM"
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\ChimaeraLightningMissile\\ChimaeraLightningMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=1500
|
|
name="闪电攻击"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Weapons\\Bolt\\BoltImpact.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,ward,item,debris","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aloa]
|
|
_code="Aloa"
|
|
_id="Aloa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLoad.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (地精飞艇)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="装载"
|
|
order="load"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={80.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,friend,invu,vuln","","",""}
|
|
tip={"装载(|cffffcc00L|r)"}
|
|
ubertip={"装载一个指定的友方地面单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aloc]
|
|
_code="Aloc"
|
|
_id="Aloc"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="蝗虫"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Alsh]
|
|
_code="Alsh"
|
|
_id="Alsh"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={160.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLightningShield.blp"
|
|
buffid={"Blsh,Blsa","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={3.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={20.0,0.0,0.0,0.0}
|
|
dur={20.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={20.0,0.0,0.0,0.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="闪电护盾"
|
|
order="lightningshield"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Rost"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,friend,enemy,neutral","","",""}
|
|
tip={"闪电护盾(|cffffcc00L|r)"}
|
|
ubertip={"在目标单位周围形成一个带电护罩,能对其周围的单位造成每秒<Alsh,DataA1>点的伤害。|n持续<Alsh,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Amb2]
|
|
_code="Ambt"
|
|
_id="Amb2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={400.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNReplenishManaOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Undead\\ReplenishMana\\ReplenishManaCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={10.0,0.0,0.0,0.0}
|
|
datad={-1.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="恢复魔法"
|
|
order="恢复"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={900.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Items\\AIma\\AImaTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,invu,vuln,friend","","",""}
|
|
tip={"恢复魔法(|cffffcc00R|r)"}
|
|
ubertip={"恢复一个目标单位的魔法值。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNReplenishManaOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以启动自动施放功能。|r|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Ambb]
|
|
_code="AEmb"
|
|
_id="Ambb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNManaBurn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={9.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
datac={1.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 3)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="MBUR"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="法力燃烧"
|
|
order="manaburn"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNManaBurn.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={450.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\ManaBurn\\ManaBurnTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={"法力燃烧(|cffffcc00B|r)"}
|
|
ubertip={"射出一道能量波从而消耗掉目标单位<Ambb,DataA1>点的魔法值。目标单位的魔法值在燃烧的过程中,也会对其造成同等数量的伤害值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ambd]
|
|
_code="AEmb"
|
|
_id="Ambd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNManaBurn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={9.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
datac={1.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="MBUR"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="法力燃烧"
|
|
order="manaburn"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNManaBurn.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={450.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\ManaBurn\\ManaBurnTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={"法力燃烧(|cffffcc00N|r)"}
|
|
ubertip={"射出一道能量波从而消耗掉目标单位<Ambb,DataA1>点的魔法值。目标单位的魔法值在燃烧的过程中,也会对其造成同等数量的伤害值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ambt]
|
|
_code="Ambt"
|
|
_id="Ambt"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={400.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNManaRechargeOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\NightElf\\MoonWell\\MoonWellCasterArt.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2.0,0.0,0.0,0.0}
|
|
datab={0.5,0.0,0.0,0.0}
|
|
datac={10.0,0.0,0.0,0.0}
|
|
datad={30.0,0.0,0.0,0.0}
|
|
datae={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\NightElf\\MoonWell\\MoonWellTarget.mdl,Abilities\\Spells\\NightElf\\MoonWell\\MoonWellTarget.mdl,Abilities\\Spells\\NightElf\\MoonWell\\MoonWellTarget.mdl,Abilities\\Spells\\NightElf\\MoonWell\\MoonWellTarget.mdl,Abilities\\Spells\\NightElf\\MoonWell\\CorruptedMoonWellTarget.mdl"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="补充魔法和生命值"
|
|
order="补充魔法和生命值"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,invu,vuln,friend,organic","","",""}
|
|
tip={"补充魔法和生命值(|cffffcc00R|r)"}
|
|
ubertip={"恢复一个目标单位的魔法和生命值。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNManaRechargeOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unhotkey="R"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以启动自动施放功能。|r|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Amdf]
|
|
_code="Amdf"
|
|
_id="Amdf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpellBreakerMagicDefend.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Defend\\DefendCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1.0,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={0.33,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0.33,0.0,0.0,0.0}
|
|
dataf={0.0,0.0,0.0,0.0}
|
|
datag={0.0,0.0,0.0,0.0}
|
|
datah={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法防御"
|
|
order="magicdefense"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"魔法防御(|cffffcc00D|r)"}
|
|
ubertip={"激活该技能来获得魔法免疫,但是会减慢<Adef,DataC1,%>%的移动速度。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSpellBreakerMagicUnDefend.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="D"
|
|
unorder="magicundefense"
|
|
untip={"停止使用魔法防御(|cffffcc00D|r)"}
|
|
unubertip={"取消激活该技能能恢复到正常的移动速度,但是同时也对魔法不再免疫。"}
|
|
|
|
[Amec]
|
|
_code="Amec"
|
|
_id="Amec"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMechanicalCritter.blp"
|
|
buffid={"Bmec","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="机械类的小玩艺"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Amed]
|
|
_code="Amed"
|
|
_id="Amed"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUndeadUnLoad.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="卸载尸体"
|
|
order="unloadcorpse"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"卸载尸体(|cffffcc00D|r)"}
|
|
ubertip={"将所有尸体都卸载下来以立刻使用它们。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Amel]
|
|
_code="Amel"
|
|
_id="Amel"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUndeadLoadOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="得到尸体"
|
|
order="loadcorpse"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={100.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,dead,nonhero","","",""}
|
|
tip={"得到尸体(|cffffcc00C|r)"}
|
|
ubertip={"捡起附近的一个尸体来做备用。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNUndeadLoadOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="C"
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。"}
|
|
|
|
[Amfl]
|
|
_code="Amfl"
|
|
_id="Amfl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={750.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNManaFlare.blp"
|
|
buffid={"Bmfl,Bmfa","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.75,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={20.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={3.0,0.0,0.0,0.0}
|
|
datab={1.0,0.0,0.0,0.0}
|
|
datac={90.0,0.0,0.0,0.0}
|
|
datad={50.0,0.0,0.0,0.0}
|
|
datae={12.0,0.0,0.0,0.0}
|
|
dataf={1,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={30.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔力之焰"
|
|
order="manaflareon"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={200.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy","","",""}
|
|
tip={"魔力之焰(|cffffcc00F|r)"}
|
|
ubertip={"在周围敌方单位施放魔法的时候,让精灵龙对其造成伤害。同时增加精灵龙<Amfl,DataE1>点的护甲。|n持续<Amfl,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNManaFlareOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="F"
|
|
unorder="manaflareoff"
|
|
untip={"停止魔力之焰(|cffffcc00F|r)"}
|
|
unubertip={"停止魔力之焰通道"}
|
|
|
|
[Amgl]
|
|
_code="Amgl"
|
|
_id="Amgl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNUpgradeMoonGlaive.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="月刃"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Remg"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"月刃"}
|
|
ubertip={"使得女猎手的月刃剑能在攻击的时候进行弹射,从而伤害到敌人其他的单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Amgr]
|
|
_code="Amgl"
|
|
_id="Amgr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNUpgradeMoonGlaive.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (娜萨)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="月刃"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"月刃"}
|
|
ubertip={"使得女猎手的月刃剑能在攻击的时候进行弹射,从而伤害到敌人其他的单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Amic]
|
|
_code="Amic"
|
|
_id="Amic"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={2000.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCallToArms.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (城镇大厅)"
|
|
efctid={"","","",""}
|
|
effectsound="TownHallCallToArms"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="战斗号召"
|
|
order="townbellon"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={50.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"战斗号召(|cffffcc00C|r)"}
|
|
ubertip={"让附近的农民过来从而让其变成民兵。|n持续<Amil,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNBacktoWork.blp"
|
|
"unbuttonpos:1"=2
|
|
"unbuttonpos:2"=2
|
|
unhotkey="W"
|
|
unorder="townbelloff"
|
|
untip={"回到工作(|cffffcc00W|r)"}
|
|
unubertip={"让附近的民兵过来从而让其重新变成农民。"}
|
|
|
|
[Amil]
|
|
_code="Amil"
|
|
_id="Amil"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCallToArms.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"hpea","","",""}
|
|
datab={"hmil","","",""}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
editorsuffix=" (农民)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="战斗号召"
|
|
order="militia"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"战斗号召(|cffffcc00C|r)"}
|
|
ubertip={"让农民跑到最近的一个城镇大厅从而转变成民兵。|n持续<Amil,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNBacktoWork.blp"
|
|
"unbuttonpos:1"=2
|
|
"unbuttonpos:2"=2
|
|
unhotkey="W"
|
|
unorder="militiaoff"
|
|
untip={"回到工作(|cffffcc00W|r)"}
|
|
unubertip={"让民兵跑到最近的一个城镇大厅从而让其重新变回农民。"}
|
|
|
|
[Amim]
|
|
_code="Amim"
|
|
_id="Amim"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNMagicImmunity.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法免疫"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"魔法免疫"}
|
|
ubertip={"让目标单位对所有魔法免疫。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Amin]
|
|
_code="Amin"
|
|
_id="Amin"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
datab={2.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (地精地雷)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="金矿 - 爆炸了"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={200.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Amls]
|
|
_code="Amls"
|
|
_id="Amls"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,looping"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMagicLariet.blp"
|
|
buffid={"Bmlc,Bmlt","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={30.0,0.0,0.0,0.0}
|
|
dur={40.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="LEAS"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="空中锁镣"
|
|
order="magicleash"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={550.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,enemy,organic","","",""}
|
|
tip={"空中锁镣(|cffffcc00E|r)"}
|
|
ubertip={"以魔力禁锢一个目标敌空中单位,使其不能移动或攻击,并每秒受到<Amls,DataA1>伤害力。|n持续<Amls,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Amnb]
|
|
_code="AEmb"
|
|
_id="Amnb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNManaBurn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={9.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
datac={1.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="MBUR"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="法力燃烧"
|
|
order="manaburn"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNManaBurn.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={450.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\ManaBurn\\ManaBurnTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={"法力燃烧(|cffffcc00N|r)"}
|
|
ubertip={"射出一道能量波从而消耗掉目标单位<Ambb,DataA1>点的魔法值。目标单位的魔法值在燃烧的过程中,也会对其造成同等数量的伤害值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Amnx]
|
|
_code="Adda"
|
|
_id="Amnx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={150.0,0.0,0.0,0.0}
|
|
datab={700.0,0.0,0.0,0.0}
|
|
datac={400.0,0.0,0.0,0.0}
|
|
datad={300.0,0.0,0.0,0.0}
|
|
dur={0.3,0.0,0.0,0.0}
|
|
editorsuffix="(地精地雷)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.3,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="范围性攻击伤害"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,enemy","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Amnz]
|
|
_code="Adda"
|
|
_id="Amnz"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={200.0,0.0,0.0,0.0}
|
|
datab={700.0,0.0,0.0,0.0}
|
|
datac={400.0,0.0,0.0,0.0}
|
|
datad={300.0,0.0,0.0,0.0}
|
|
dur={0.3,0.0,0.0,0.0}
|
|
editorsuffix="(大矿)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.3,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="范围性攻击伤害"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,enemy","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Amov]
|
|
_code="Amov"
|
|
_id="Amov"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="移动"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\MassTeleport\\MassTeleportTarget.mdl"
|
|
specialattach="origin"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Amrf]
|
|
_code="Arav"
|
|
_id="Amrf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={-1.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRavenForm.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={1.05,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"nmed","","",""}
|
|
datab={5,0,0,0}
|
|
datac={1.0,0.0,0.0,0.0}
|
|
datad={1.0,0.0,0.0,0.0}
|
|
dur={0.6,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="乌鸦形态"
|
|
order="ravenform"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"乌鸦形态(|cffffcc00F|r)"}
|
|
ubertip={"变为一只乌鸦。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNMedivh.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="F"
|
|
unitid={"nmdm","","",""}
|
|
unorder="unravenform"
|
|
untip={"人族形态(|cffffcc00F|r)"}
|
|
unubertip={"变为一个人族。"}
|
|
|
|
[Andm]
|
|
_code="Aadm"
|
|
_id="Andm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDryadDispelMagicOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={300.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="驱逐魔法"
|
|
order="autodispel"
|
|
orderoff="autodispeloff"
|
|
orderon="autodispelon"
|
|
priority=0
|
|
race="naga"
|
|
reqlevel=0
|
|
requires="Rnsi"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\DispelMagic\\DispelMagicTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,invu,vuln,tree","","",""}
|
|
tip={"驱逐魔法(|cffffcc00B|r)"}
|
|
ubertip={"能去除敌方单位身上那些有利的魔法效果和友军单位身上那些不利的魔法效果。|n|cffffcc00对召唤单位造成<Aadm,DataB1>点伤害。|r"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNDryadDispelMagicOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Andt]
|
|
_code="Andt"
|
|
_id="Andt"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNReveal.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={50,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={3,0,0,0}
|
|
dur={6.0,0.0,0.0,0.0}
|
|
efctid={"Xbdt","","",""}
|
|
hero=0
|
|
herodur={6.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="显示"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"显示(|cffffcc00R|r)"}
|
|
ubertip={"显示地图上的某块区域。|n能看到隐形单位。|n持续<Andt,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ane2]
|
|
_code="Aneu"
|
|
_id="Ane2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSelectHeroOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Other\\Aneu\\AneuCaster.mdl"
|
|
casterattach="overhead"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={450.0,0.0,0.0,0.0}
|
|
datab={16,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="选择单位"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={350.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Other\\Aneu\\AneuTarget.mdl"
|
|
targetattach="overhead"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"选择单位(|cffffcc00U|r)"}
|
|
ubertip={}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSelectHeroOff.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="U"
|
|
untip={"取消选定单位(|cffffcc00U|)"}
|
|
unubertip={}
|
|
|
|
[Aneu]
|
|
_code="Aneu"
|
|
_id="Aneu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSelectHeroOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Other\\Aneu\\AneuCaster.mdl"
|
|
casterattach="overhead"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={450.0,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
datac={1,0,0,0}
|
|
datad={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="H"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="选择英雄"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={350.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Other\\Aneu\\AneuTarget.mdl"
|
|
targetattach="overhead"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"选择英雄(|cffffcc00H|r)"}
|
|
ubertip={}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSelectHeroOff.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="H"
|
|
untip={"取消选定英雄(|cffffcc00H|r)"}
|
|
unubertip={}
|
|
|
|
[Anh1]
|
|
_code="Anhe"
|
|
_id="Anh1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealOn.blp"
|
|
buffid={"Bhea","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={5,0,0,0}
|
|
dataa={12.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意 2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="医疗"
|
|
order="heal"
|
|
orderoff="healoff"
|
|
orderon="healon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,vuln,invu,self,organic,nonancient,neutral","","",""}
|
|
tip={"医疗(|cffffcc00E|r)"}
|
|
ubertip={"医疗一个非机械友军单位。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNHealOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="E"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Anh2]
|
|
_code="Anhe"
|
|
_id="Anh2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealOn.blp"
|
|
buffid={"Bhea","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={5,0,0,0}
|
|
dataa={25.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意 3)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="医疗"
|
|
order="heal"
|
|
orderoff="healoff"
|
|
orderon="healon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,vuln,invu,self,organic,nonancient,neutral","","",""}
|
|
tip={"医疗(|cffffcc00E|r)"}
|
|
ubertip={"医疗一个非机械友军单位。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNHealOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="E"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Anhe]
|
|
_code="Anhe"
|
|
_id="Anhe"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealOn.blp"
|
|
buffid={"Bhea","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={5,0,0,0}
|
|
dataa={15.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="医疗"
|
|
order="heal"
|
|
orderoff="healoff"
|
|
orderon="healon"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,vuln,invu,self,organic,nonancient,neutral","","",""}
|
|
tip={"医疗(|cffffcc00E|r)"}
|
|
ubertip={"医疗一个非机械友军单位。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNHealOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="E"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Ansk]
|
|
_code="Assk"
|
|
_id="Ansk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNHardenedSkin.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={3.0,0.0,0.0,0.0}
|
|
datac={12.0,0.0,0.0,0.0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="K"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="硬化皮肤"
|
|
priority=0
|
|
race="naga"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"enemy,ally","","",""}
|
|
tip={"硬化皮肤"}
|
|
ubertip={"减少所有对此单位的伤害<Ansk,DataC1>。伤害值不能低于<Ansk,DataB1>。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ansp]
|
|
_code="Ansp"
|
|
_id="Ansp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpy.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={1,0,0,0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
hotkey="Y"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="间谍"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"间谍(|cffffcc00Y|r)"}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aoar]
|
|
_code="Aoar"
|
|
_id="Aoar"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealingWard.blp"
|
|
buffid={"Boar","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.02,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (治疗守卫)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="治疗守卫光环"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,organic,vuln,invu,friend,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Apak]
|
|
_code="AInv"
|
|
_id="Apak"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPackBeast.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={4,0,0,0}
|
|
datab={1,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="行囊技能"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Ropm"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"行囊技能"}
|
|
ubertip={"让该单位能为英雄携带物品。物品在处于该单位物品栏里的时候不能被使用。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Apg2]
|
|
_code="Aprg"
|
|
_id="Apg2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPurge.blp"
|
|
buffid={"Bprg","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={400.0,0.0,0.0,0.0}
|
|
datad={3.0,0.0,0.0,0.0}
|
|
datae={1.0,0.0,0.0,0.0}
|
|
dataf={0,0,0,0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="净化"
|
|
order="purge"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Orc\\Purge\\PurgeBuffTarget.mdl"
|
|
specialattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,vuln,invu,tree","","",""}
|
|
tip={"净化(|cffffcc00G|r)"}
|
|
ubertip={"去除目标单位身上所有的魔法效果。敌方单位会被固定住,持续时间为<Apg2,DataD1>秒。并且他们的移动速度也会以<Apg2,DataA1>的一个因子值来被减慢。不过在<Apg2,Dur1>秒的时间内,他们的移动速度会慢慢地恢复过来。|n|cffffcc00对召唤出来地单位造成<Apg2,DataC1>点的伤害。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aphx]
|
|
_code="Aphx"
|
|
_id="Aphx"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={-1.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.7,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"hphx","","",""}
|
|
datab={7,0,0,0}
|
|
datac={0.5,0.0,0.0,0.0}
|
|
datad={0.5,0.0,0.0,0.0}
|
|
dur={0.5,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="火凤凰变形(和凤凰蛋有关的)"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"hpxe","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Apig]
|
|
_code="Apig"
|
|
_id="Apig"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={220.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNImmolation.blp"
|
|
buffid={"Bpig","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
dur={1.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="永久的献祭"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,organic","","",""}
|
|
tip={"永久的献祭"}
|
|
ubertip={"烧伤附近的敌人,造成每秒<Apig,DataA1>点伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Apit]
|
|
_code="Apit"
|
|
_id="Apit"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="ReceiveGold"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=0
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="商店购买物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Apiv]
|
|
_code="Apiv"
|
|
_id="Apiv"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={2.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="永久的隐形"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aply]
|
|
_code="Aply"
|
|
_id="Aply"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPolymorph.blp"
|
|
buffid={"Bply","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={3.0,0.0,0.0,0.0}
|
|
cost={220,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={"nshe","","",""}
|
|
datac={"nshf","","",""}
|
|
datad={"nsha","","",""}
|
|
datae={"nshw","","",""}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphFallingSheepArt.mdl"
|
|
hero=0
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
hotkey="O"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="变形术"
|
|
order="polymorph"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhst"
|
|
requiresamount="2"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Human\\Polymorph\\PolyMorphTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,nonhero,enemy,organic,neutral","","",""}
|
|
tip={"变形术(|cffffcc00O|r)"}
|
|
ubertip={"使得敌人的一个单位变成一头小绵羊,保有原有的生命值和防御,但是会使其丧失攻击力。|n不能被用在英雄身上。|n持续<Aply,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Apmf]
|
|
_code="ANpi"
|
|
_id="Apmf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={220.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNImmolation.blp"
|
|
buffid={"BNpi","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={20.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
dur={1.0,0.0,0.0,0.0}
|
|
editorsuffix="(飞行单位)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="凤凰火焰"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,enemy,neutral,organic","","",""}
|
|
tip={"凤凰火焰"}
|
|
ubertip={"对周围敌方的飞行单位造成每秒<Apmf,DataA1>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Apo2]
|
|
_code="Apo2"
|
|
_id="Apo2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNPoisonSting.blp"
|
|
buffid={"BIpb,BIpd","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={9.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={1,0,0,0}
|
|
dur={8.0,0.0,0.0,0.0}
|
|
editorsuffix=" (毒液之球)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={8.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Items\\OrbVenom\\OrbVenomMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=0
|
|
name="毒刺"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,organic","","",""}
|
|
tip={"毒刺(|cffffcc00T|r)"}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Apoi]
|
|
_code="Apoi"
|
|
_id="Apoi"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNPoisonSting.blp"
|
|
buffid={"Bpoi,Bpsd","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={4.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={1,0,0,0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\PoisonSting\\PoisonStingMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="毒刺"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic","","",""}
|
|
tip={"毒刺(|cffffcc00T|r)"}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Apos]
|
|
_code="Apos"
|
|
_id="Apos"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPossession.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={1.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={250,0,0,0}
|
|
dataa={5,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="O"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\Possession\\PossessionMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="占据"
|
|
order="possession"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Ruba"
|
|
requiresamount="2"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={200.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,nonhero,enemy,organic,neutral","","",""}
|
|
tip={"占据(|cffffcc00O|r)"}
|
|
ubertip={"占据敌方目标单位的灵魂,从而让您能永久性地控制该单位。|n占据魔法不能用在飞行单位,英雄和高于<Apos,DataA1>级的野生单位身上。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aprg]
|
|
_code="Aprg"
|
|
_id="Aprg"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPurge.blp"
|
|
buffid={"Bprg","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={400.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dataf={0,0,0,0}
|
|
dur={15.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={5.0,0.0,0.0,0.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="净化"
|
|
order="purge"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Orc\\Purge\\PurgeBuffTarget.mdl"
|
|
specialattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,ward,vuln,invu,tree","","",""}
|
|
tip={"净化(|cffffcc00G|r)"}
|
|
ubertip={"去除目标单位上的所有魔法效果,并以<Aprg,DataA1>分之1的速度来减慢其移动速度。目标单位会在<Aprg,Dur1>秒内慢慢恢复自己的速度。|n|cffffcc00对召唤出来的单位造成<Aprg,DataC1>点的伤害。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aps2]
|
|
_code="Aps2"
|
|
_id="Aps2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPossession.blp"
|
|
buffid={"Bpos,Bpoc","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={250,0,0,0}
|
|
dataa={5,0,0,0}
|
|
datab={1.66,0.0,0.0,0.0}
|
|
datac={1,0,0,0}
|
|
datad={1,0,0,0}
|
|
dur={4.5,0.0,0.0,0.0}
|
|
editorsuffix=" (通魔)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={4.5,0.0,0.0,0.0}
|
|
hotkey="O"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\Possession\\PossessionMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="占据"
|
|
order="possession"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Ruba"
|
|
requiresamount="2"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={350.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,nonhero,enemy,organic,neutral","","",""}
|
|
tip={"占据(|cffffcc00O|r)"}
|
|
ubertip={"将目标单位和女妖震晕<Aps2,Dur1>秒,在这个期间,女妖将受到额外的伤害。女妖会将永久地控制目标单位,但是与此同时,施法者的身体也将会被毁掉。|n占据魔法不能被使用在飞行单位,英雄和级别高于<Aps2,DataA1>的野生单位身上。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Apsh]
|
|
_code="Apsh"
|
|
_id="Apsh"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNPhaseShiftOn.blp"
|
|
buffid={"Bpsh","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.5,0.0,0.0,0.0}
|
|
cost={20,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
dur={1.5,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="ShadowMeld"
|
|
hero=0
|
|
herodur={1.5,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="变相移动"
|
|
order="phaseshift"
|
|
orderoff="phaseshiftoff"
|
|
orderon="phaseshifton"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\NightElf\\FaerieDragonInvis\\FaerieDragon_Invis.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"变相移动(|cffffcc00E|r)"}
|
|
ubertip={"让该单位一旦遭到攻击就处于消失的状态之中。在短时间内不再受到任何的伤害。|n持续<Apsh,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNPhaseShiftOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="E"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以启动自动施放功能。|r|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Apts]
|
|
_code="Apts"
|
|
_id="Apts"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNPlagueCloud.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
editorsuffix=" (绞肉车)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="疾病云雾"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Rupc"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,structure,debris,tree,wall,organic,neutral","","",""}
|
|
tip={"疾病云雾"}
|
|
ubertip={"在每次攻击的时候都能释放出疾病云雾。疾病云雾每秒能对敌人造成<Aap1,DataB1>点的伤害。|n持续<Aap1,DataA1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"uplg","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Apxf]
|
|
_code="Apxf"
|
|
_id="Apxf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={600.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNMarkOfFire.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.5,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={20.0,0.0,0.0,0.0}
|
|
datab={2.0,0.0,0.0,0.0}
|
|
dur={10.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={7.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\PhoenixMissile\\Phoenix_Missile_mini.mdl"
|
|
missilehoming=1
|
|
missilespeed=900
|
|
name="凤凰火焰"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,air,enemy","","",""}
|
|
tip={"凤凰火焰"}
|
|
ubertip={"火焰流淌,灼烧附近的敌单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ara2]
|
|
_code="Aroa"
|
|
_id="Ara2"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBattleRoar.blp"
|
|
buffid={"Broa","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\NightElf\\BattleRoar\\RoarCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dataf={0,0,0,0}
|
|
datag={0,0,0,0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
editorsuffix="(变形)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="咆哮"
|
|
order="roar"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Reeb"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self","","",""}
|
|
tip={"咆哮(|cffffcc00R|r)"}
|
|
ubertip={"增加周围友军单位<Ara2,DataA1,%>%的攻击力。|n持续<Ara2,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Arai]
|
|
_code="Arai"
|
|
_id="Arai"
|
|
_max_level=2
|
|
_type="ability"
|
|
area={900.0,900.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRaiseDeadOn.blp"
|
|
buffid={"Brai","Brai","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,8.0,0.0,0.0}
|
|
cost={75,75,0,0}
|
|
dataa={2,1,0,0}
|
|
datab={0,1,0,0}
|
|
datac={"uske","uske","",""}
|
|
datad={"","uskm","",""}
|
|
dur={40.0,40.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectart="Abilities\\Spells\\Undead\\RaiseSkeletonWarrior\\RaiseSkeleton.mdl"
|
|
hero=0
|
|
herodur={40.0,40.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=2
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="复活死尸"
|
|
order="raisedead"
|
|
orderoff="raisedeadoff"
|
|
orderon="raisedeadon"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,600.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"dead","dead","dead",""}
|
|
tip={"复活死尸(|cffffcc00R|r)"}
|
|
ubertip={"从一具尸体中召唤出<Arai,DataA1>个骷髅战士。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNRaiseDeadOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
unitid={"uske","uske","",""}
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。"}
|
|
|
|
[Arav]
|
|
_code="Arav"
|
|
_id="Arav"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={-1.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRavenForm.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={1.05,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={"edot","","",""}
|
|
datab={5,0,0,0}
|
|
datac={1.0,0.0,0.0,0.0}
|
|
datad={1.0,0.0,0.0,0.0}
|
|
dur={0.6,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="风暴之鸦"
|
|
order="ravenform"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Redt"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"风暴之鸦状态(|cffffcc00F|r)"}
|
|
ubertip={"让德鲁伊变为风暴乌鸦,从而可以飞翔在天空中。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNDruidOfTheTalon.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="F"
|
|
unitid={"edtm","","",""}
|
|
unorder="unravenform"
|
|
untip={"恢复暗夜精灵族状态(|cffffcc00F|r)"}
|
|
unubertip={"让德鲁伊变为暗夜精灵形态。"}
|
|
|
|
[Arbr]
|
|
_code="Arbr"
|
|
_id="Arbr"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="加强型地洞升级"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\ReinforcedTrollBurrow\\ReinforcedTrollBurrowTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"加强型地洞"}
|
|
ubertip={"给予地洞加强型的护甲。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Arej]
|
|
_code="Arej"
|
|
_id="Arej"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRejuvenation.blp"
|
|
buffid={"Brej","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={125,0,0,0}
|
|
dataa={400.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={3,0,0,0}
|
|
datad={0,0,0,0}
|
|
dur={12.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={12.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="生命恢复"
|
|
order="rejuvination"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Redc"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,vuln,invu,self,organic,neutral","","",""}
|
|
tip={"生命恢复(|cffffcc00E|r)"}
|
|
ubertip={"在<Arej,Dur1>秒内恢复目标友军单位<Arej,DataA1>点的生命值。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Arel]
|
|
_code="Arel"
|
|
_id="Arel"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRingSkull.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="提高英雄生命值恢复速度的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aren]
|
|
_code="Aren"
|
|
_id="Aren"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,work"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWispHealOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.35,0.0,0.0,0.0}
|
|
datab={1.5,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={175.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsoundlooped="WispRenewLoop"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="更新"
|
|
order="renew"
|
|
orderoff="renewoff"
|
|
orderon="renewon"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={50.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"friend,ground,air,structure,bridge,alive,dead,invu,vuln","","",""}
|
|
tip={"更新(|cffffcc00R|r)"}
|
|
ubertip={"让友方的暗夜精灵建筑物、联盟建筑物与友方的机械单位焕然一新。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNWispHealOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=1
|
|
unhotkey="R"
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Arep]
|
|
_code="Arep"
|
|
_id="Arep"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,work"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRepairOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.35,0.0,0.0,0.0}
|
|
datab={1.5,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={75.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="修理"
|
|
order="repair"
|
|
orderoff="repairoff"
|
|
orderon="repairon"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={50.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"mechanical,friend,nonancient,ground,air,structure,bridge,alive,dead,invu,vuln","","",""}
|
|
tip={"修理(|cffffcc00R|r)"}
|
|
ubertip={"修理建筑物和机械单位,需要消耗资源。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNRepairOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=1
|
|
unhotkey="R"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Aret]
|
|
_code="Aret"
|
|
_id="Aret"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTomeOfRetraining.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Items\\TomeOfRetraining\\TomeOfRetrainingCaster.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="再训练之书"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Arev]
|
|
_code="Arev"
|
|
_id="Arev"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="复活英雄"
|
|
order="revive"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\ReviveHuman\\ReviveHuman.mdl,Abilities\\Spells\\Orc\\ReviveOrc\\ReviveOrc.mdl,Abilities\\Spells\\Undead\\ReviveUndead\\ReviveUndead.mdl,Abilities\\Spells\\NightElf\\ReviveNightElf\\ReviveNightElf.mdl,Abilities\\Spells\\Demon\\ReviveDemon\\ReviveDemon.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Argd]
|
|
_code="Artn"
|
|
_id="Argd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="送回黄金"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Argl]
|
|
_code="Artn"
|
|
_id="Argl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="送回黄金和木材"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Arll]
|
|
_code="Arel"
|
|
_id="Arll"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHealthStone.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(较小的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="提高英雄生命值恢复速度的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Arlm]
|
|
_code="Artn"
|
|
_id="Arlm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="送回木材"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Arng]
|
|
_code="Arng"
|
|
_id="Arng"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Orc\\WarStomp\\WarStompCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="复仇"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Objects\\Spawnmodels\\Human\\HumanLargeDeathExplode\\HumanLargeDeathExplode.mdl"
|
|
targetart="Abilities\\Weapons\\Mortar\\MortarMissile.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aro1]
|
|
_code="Aroo"
|
|
_id="Aro1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRoot.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={2,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={2,0,0,0}
|
|
dur={2.5,0.0,0.0,0.0}
|
|
editorsuffix="(古树)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.5,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="扎根"
|
|
order="root"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"扎根(|cffffcc00R|r)"}
|
|
ubertip={"使得暗夜精灵族的古树固定在地上,从而能生产各种单位。对远古保护者来说,这就意味着它能向空中投掷大量的岩石以攻击来犯的敌人。同时使古树变成加强型护甲。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNUproot.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
unorder="unroot"
|
|
untip={"起立(|cffffcc00R|r)"}
|
|
unubertip={"使得古树从地上拔起自己的根须从而能进行移动或者近战的战斗。同时使古树变成重型护甲。"}
|
|
|
|
[Aro2]
|
|
_code="Aroo"
|
|
_id="Aro2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRoot.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={1,0,0,0}
|
|
datac={0,0,0,0}
|
|
datad={2,0,0,0}
|
|
dur={2.5,0.0,0.0,0.0}
|
|
editorsuffix="(远古守护者)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.5,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="扎根"
|
|
order="root"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"扎根(|cffffcc00R|r)"}
|
|
ubertip={"使得暗夜精灵族的古树固定在地上,从而能生产各种单位。对远古保护者来说,这就意味着它能向空中投掷大量的岩石以攻击来犯的敌人。同时使古树变成加强型护甲。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNUproot.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
unorder="unroot"
|
|
untip={"起立(|cffffcc00R|r)"}
|
|
unubertip={"使得古树从地上拔起自己的根须从而能进行移动或者近战的战斗。同时使古树变成重型护甲。"}
|
|
|
|
[Aroa]
|
|
_code="Aroa"
|
|
_id="Aroa"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBattleRoar.blp"
|
|
buffid={"Broa","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\NightElf\\BattleRoar\\RoarCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={0.25,0.0,0.0,0.0}
|
|
datab={0,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0,0,0,0}
|
|
dataf={0,0,0,0}
|
|
datag={0,0,0,0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="咆哮"
|
|
order="roar"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self","","",""}
|
|
tip={"咆哮(|cffffcc00R|r)"}
|
|
ubertip={"增加周围友军单位<Aroa,DataA1,%>%的攻击力。|n持续<Aroa,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aroc]
|
|
_code="Aroc"
|
|
_id="Aroc"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNScatterRockets.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={2.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={25.0,0.0,0.0,0.0}
|
|
datab={630.0,0.0,0.0,0.0}
|
|
datac={9,0,0,0}
|
|
dur={1.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.15
|
|
missileart="Abilities\\Weapons\\RocketMissile\\RocketMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=900
|
|
name="弹幕攻击"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhrt"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,enemy","","",""}
|
|
tip={"弹幕攻击"}
|
|
ubertip={"对周围的敌方空中单位进行强有力的弹幕攻击。每次发射能造成<hrtt,mindmg2> - <hrtt,maxdmg2>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Arpb]
|
|
_code="Arpb"
|
|
_id="Arpb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={700.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNReplenishManaOn.blp"
|
|
buffid={"Brpb","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={6,0,0,0}
|
|
casterart="Abilities\\Spells\\Undead\\ReplenishHealth\\ReplenishHealthCaster.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={6,0,0,0}
|
|
dataa={25.0,0.0,0.0,0.0}
|
|
datab={25.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={5,0,0,0}
|
|
dur={1.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="补充魔法和生命值"
|
|
order="replenish"
|
|
orderoff="replenishoff"
|
|
orderon="replenishon"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Undead\\ReplenishHealth\\ReplenishHealthCasterOverhead.mdl"
|
|
specialattach="overhead"
|
|
targetart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={"恢复(|cffffcc00R|r)"}
|
|
ubertip={"恢复一个目标单位的魔法和生命值。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNReplenishManaOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="R"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以启动自动施放功能。|r|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Arpl]
|
|
_code="Arpl"
|
|
_id="Arpl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={700.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNReplenishHealthOn.blp"
|
|
buffid={"Brpl","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={6,0,0,0}
|
|
casterart="Abilities\\Spells\\Undead\\ReplenishHealth\\ReplenishHealthCaster.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={2,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datae={5,0,0,0}
|
|
dur={1.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="枯萎精髓"
|
|
order="replenishlife"
|
|
orderoff="replenishlifeoff"
|
|
orderon="replenishlifeon"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Undead\\ReplenishHealth\\ReplenishHealthCasterOverhead.mdl"
|
|
specialattach="overhead"
|
|
targetart="Abilities\\Spells\\Human\\Heal\\HealTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={"枯萎精髓(|cffffcc00B|r)"}
|
|
ubertip={"恢复附近友军<Arpl,DataA1>点生命值。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNReplenishHealthOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以启动自动施放功能。|r|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Arpm]
|
|
_code="Arpm"
|
|
_id="Arpm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={700.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNReplenishManaOn.blp"
|
|
buffid={"Brpm","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={6,0,0,0}
|
|
casterart="Abilities\\Spells\\Undead\\ReplenishMana\\ReplenishManaCaster.mdl"
|
|
casterattach="origin"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={2,0,0,0}
|
|
datab={3.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={5,0,0,0}
|
|
dur={1.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="SpiritTouch"
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="灵魂触摸"
|
|
order="恢复魔法值"
|
|
orderoff="恢复魔法值 关"
|
|
orderon="恢复魔法值 开"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={250.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Undead\\ReplenishMana\\ReplenishManaCasterOverhead.mdl"
|
|
specialattach="overhead"
|
|
targetart="Abilities\\Spells\\Undead\\ReplenishMana\\SpiritTouchTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"ground,air,friend,self,organic,vuln,invu","","",""}
|
|
tip={"灵魂触摸(|cffffcc00C|r)"}
|
|
ubertip={"恢复附近友军<Arpm,DataB1>点魔法值。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNReplenishManaOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=2
|
|
unhotkey="C"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以启动自动施放功能。|r|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Arsg]
|
|
_code="AOsf"
|
|
_id="Arsg"
|
|
_max_level=4
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGrizzlyBear.blp"
|
|
buffid={"BOsf","BOsf","BOsf","BOsf"}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,30.0,30.0,30.0}
|
|
cost={150,150,150,150}
|
|
datab={1,1,1,1}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(雷克萨)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="I"
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="召唤米纱"
|
|
order="spiritwolf"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNGrizzlyBear.blp"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="I"
|
|
researchtip="学习召唤米纱(|cffffcc00I|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤出米纱,一头强大的野熊来为你战斗。|n|n|cffffcc00等级 1|r -<ngz1,realHP>点生命值,<ngz1,mindmg1>-<ngz1,maxdmg1>点攻击力。|n|cffffcc00等级 2|r -<ngz2,realHP>点生命值,<ngz2,mindmg1>-<ngz2,maxdmg1>点攻击力,具有重击技能。 |n|cffffcc00等级 3|r -<ngz3,realHP>点生命值,<ngz3,mindmg1>-<ngz3,maxdmg1>点攻击力,具有大锤技能。|n|cffffcc00等级 4|r -<ngz4,realHP>点生命值,<ngz4,mindmg1>-<ngz4,maxdmg1>点攻击力,具有大锤技能。"
|
|
rng={800.0,800.0,800.0,800.0}
|
|
specialart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"召唤米纱(|cffffcc00I|r) - [|cffffcc00等级 1|r]","召唤米纱(|cffffcc00I|r) - [|cffffcc00等级 2|r]","召唤米纱(|cffffcc00I|r) - [|cffffcc00等级 3|r]","召唤米纱(|cffffcc00I|r) - [|cffffcc00等级 4|r]"}
|
|
ubertip={"召唤出米纱,一头具有<ngz1,realHP>点生命值的野熊来为你战斗。","召唤出米纱,一头具有<ngz2,realHP>点生命值的野熊来为你战斗。具有重击技能。","召唤出米纱,一头具有<ngz3,realHP>点生命值的野熊来为你战斗。具有大锤技能。","召唤出米纱,一头具有<ngz4,realHP>点生命值的野熊来为你战斗。具有大锤技能。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ngzc","ngzd","ngza","ngz4"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Arsk]
|
|
_code="Arsk"
|
|
_id="Arsk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNResistantSkin.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="抗性皮肤"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Rers"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"抗性皮肤"}
|
|
ubertip={"降低负性魔法的持续时间,并让山岭巨人对某些特定魔法免疫。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Arsp]
|
|
_code="ANst"
|
|
_id="Arsp"
|
|
_max_level=2
|
|
_type="ability"
|
|
animnames="spell,looping"
|
|
area={1000.0,1300.0,600.0,600.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStampede.blp"
|
|
buffid={"BNst","BNst","BNst","BNst"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={180.0,180.0,180.0,180.0}
|
|
cost={150,150,200,200}
|
|
dataa={2,2,2,3}
|
|
datab={55.0,55.0,48.0,48.0}
|
|
datac={80.0,130.0,50.0,50.0}
|
|
datad={275.0,275.0,200.0,200.0}
|
|
datae={0.2,0.2,0.2,0.2}
|
|
dur={30.0,30.0,20.0,20.0}
|
|
editorsuffix="(雷克萨)"
|
|
efctid={"","","",""}
|
|
effectsound="StampedeCast"
|
|
effectsoundlooped="StampedeLoop"
|
|
hero=1
|
|
herodur={30.0,30.0,20.0,20.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=2
|
|
levelskip=6
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Other\\Stampede\\StampedeMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=500
|
|
name="惊吓"
|
|
order="stampede"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNStampede.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习惊吓(|cffffcc00E|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="唤出雷霆蜥蜴来爆炸在敌方单位的头上。|n|n|cffffcc00等级 1|r -每个爆炸的雷霆蜥蜴能造成<Arsp,DataC1>点伤害。|n|cffffcc00等级 2|r -每个爆炸的雷霆蜥蜴能造成<Arsp,DataC2>点伤害。|n|n持续<Arsp,Dur2>秒。"
|
|
rng={300.0,400.0,1000.0,1000.0}
|
|
specialart="Abilities\\Spells\\Other\\Stampede\\MissileDeath.mdl "
|
|
targetattachcount=0
|
|
targs={"ground,structure,enemy,neutral","ground,structure,enemy,neutral","ground,structure,enemy,neutral","ground,structure,enemy,neutral"}
|
|
tip={"惊吓(|cffffcc00E|r) - [|cffffcc00等级 1|r]","惊吓(|cffffcc00E|r) - [|cffffcc00等级 2|r]"}
|
|
ubertip={"召唤出雷霆蜥蜴来爆炸在敌方单位的头上。每个爆炸的雷霆蜥蜴能造成<Arsp,DataC1>点伤害。|n持续<Arsp,Dur1>秒。","召唤出雷霆蜥蜴来爆炸在敌方单位的头上。每个爆炸的雷霆蜥蜴能造成<Arsp,DataC2>点伤害。|n持续<Arsp,Dur2>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Arsq]
|
|
_code="ANsq"
|
|
_id="Arsq"
|
|
_max_level=4
|
|
_type="ability"
|
|
animnames="spell,slam"
|
|
area={200.0,200.0,200.0,200.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNQuillBeast.blp"
|
|
buffid={"BNsq","BNsq","BNsq","BNsq"}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={20.0,20.0,20.0,20.0}
|
|
cost={50,50,50,50}
|
|
dataa={1,1,1,1}
|
|
dur={70.0,70.0,70.0,70.0}
|
|
editorsuffix="(雷克萨)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={70.0,70.0,70.0,70.0}
|
|
hotkey="Q"
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="召唤豪猪"
|
|
order="summonquillbeast"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNQuillBeast.blp"
|
|
"researchbuttonpos:1"=1
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="Q"
|
|
researchtip="学习召唤豪猪(|cffffcc00Q|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤出一头愤怒的豪猪来为你战斗。|n持续<Arsq,Dur1>秒。|n|n|cffffcc00等级 1|r -<nqb1,realHP>点生命值,<nqb1,mindmg1>-<nqb1,maxdmg1>点攻击力。|n|cffffcc00等级 2|r -<nqb2,realHP>点生命值,<nqb2,mindmg1>-<nqb2,maxdmg1>点攻击力,具有狂热技能。|n|cffffcc00等级 3|r -<nqb3,realHP>点生命值,<nqb3,mindmg1>-<nqb3,maxdmg1>点攻击力,具有范围伤害效果。同时具有狂热技能。|n|cffffcc00等级 4|r -<nqb4,realHP>点生命值,<nqb4,mindmg1>-<nqb4,maxdmg1>点攻击力,具有范围伤害效果。同时具有狂热技能。"
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"召唤豪猪(|cffffcc00Q|r) - [|cffffcc00等级 1|r]","召唤豪猪(|cffffcc00Q|r) - [|cffffcc00等级 2|r]","召唤豪猪(|cffffcc00Q|r) - [|cffffcc00等级 3|r]","召唤豪猪(|cffffcc00Q|r) - [|cffffcc00等级 4|r]"}
|
|
ubertip={"召唤出一头具有<nqb1,realHP>点生命值的豪猪来为你战斗。|n持续<Arsq,Dur1>秒。","召唤出一头具有<nqb2,realHP>点生命值的豪猪来为你战斗。具有狂热技能。|n持续<Arsq,Dur2>秒。","召唤出一头具有<nqb3,realHP>点生命值的豪猪来为你战斗。具有狂热技能并能造成范围伤害。|n持续<Arsq,Dur3>秒。","召唤出一头具有<nqb4,realHP>点生命值的豪猪来为你战斗。具有狂热技能并能造成范围伤害。|n持续<Arsq,Dur4>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nqb1","nqb2","nqb3","nqb4"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Arst]
|
|
_code="Arst"
|
|
_id="Arst"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="stand,work"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNRepairOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.35,0.0,0.0,0.0}
|
|
datab={1.5,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={175.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsoundlooped="AcolyteRestoreLoop"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="恢复"
|
|
order="restoration"
|
|
orderoff="restorationoff"
|
|
orderon="restorationon"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={50.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"mechanical,friend,nonancient,ground,air,structure,bridge,alive,dead,invu,vuln","","",""}
|
|
tip={"恢复(|cffffcc00R|r)"}
|
|
ubertip={"使得侍僧能修复建筑物和机械单位。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNRepairOff.blp"
|
|
"unbuttonpos:1"=1
|
|
"unbuttonpos:2"=1
|
|
unhotkey="R"
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。"}
|
|
|
|
[Arsw]
|
|
_code="AOwd"
|
|
_id="Arsw"
|
|
_max_level=4
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSerpentWard.blp"
|
|
buffid={"BOwd","BOwd","BOwd","BOwd"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={6.5,6.5,6.5,6.5}
|
|
cost={30,30,30,30}
|
|
dataa={1,1,1,1}
|
|
dur={40.0,40.0,40.0,40.0}
|
|
editorsuffix="(洛克汗)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={40.0,40.0,40.0,40.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=4
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="毒蛇守卫"
|
|
order="Serpentward"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=1
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSerpentWard.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="W"
|
|
researchtip="学习毒蛇守卫(|cffffcc00W|r) - [|cffffcc00等级 %d|r]"
|
|
researchubertip="召唤出一个固定不动的毒蛇守卫来为暗影猎手攻击。守卫对魔法免疫。|n持续<Arsw,Dur1>秒。|n|n|cffffcc00能攻击地面和空中单位。|r|n|n|cffffcc00等级 1|r -<osp1,realHP>点生命值,<osp1,mindmg1>-<osp1,maxdmg1>点攻击力。|n|cffffcc00等级 2|r -<osp2,realHP>点生命值,<osp2,mindmg1>-<osp2,maxdmg1>点攻击力。|n|cffffcc00等级 3|r -<osp3,realHP>点生命值,<osp3,mindmg1>-<osp3,maxdmg1>点攻击力。|n|cffffcc00等级 4|r -<osp4,realHP>点生命值,<osp4,mindmg1>-<osp4,maxdmg1>点溅射攻击力。"
|
|
rng={500.0,500.0,500.0,500.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"毒蛇守卫(|cffffcc00W|r) - [|cffffcc00等级 1|r]","毒蛇守卫(|cffffcc00W|r) - [|cffffcc00等级 2|r]","毒蛇守卫(|cffffcc00W|r) - [|cffffcc00等级 3|r]","毒蛇守卫(|cffffcc00W|r) - [|cffffcc00等级 4|r]"}
|
|
ubertip={"召唤出一个固定不动的毒蛇守卫来为暗影猎手攻击。守卫具有<osp1,realHP>点生命值并对魔法免疫。攻击力为<osp1,mindmg1> —— <osp1,maxdmg1>点。|n持续<Arsw,Dur1>秒。 |n|n|cffffcc00能攻击地面和空中单位。|r","召唤出一个固定不动的毒蛇守卫来为暗影猎手攻击。守卫具有<osp2,realHP>点生命值并对魔法免疫。攻击力为<osp2,mindmg1> — <osp2,maxdmg1>点。|n持续<Arsw,Dur1>秒。 |n|n|cffffcc00能攻击地面和空中单位。|r","召唤出一个固定不动的毒蛇守卫来为暗影猎手攻击。守卫具有<osp3,realHP>点生命值并对魔法免疫。攻击力为<osp3,mindmg1> — <osp3,maxdmg1>点。|n持续<Arsw,Dur1>秒。 |n|n|cffffcc00能攻击地面和空中单位。|r","召唤出一个固定不动的毒蛇守卫来为暗影猎手攻击。守卫具有<osp4,realHP>点生命值并对魔法免疫。攻击力为<osp4,mindmg1> — <osp4,maxdmg1>点溅射伤害。|n持续<Arsw,Dur1>秒。 |n|n|cffffcc00能攻击地面和空中单位。|r"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"osp1","osp2","osp3","osp4"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asac]
|
|
_code="Asac"
|
|
_id="Asac"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSacrifice.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (牺牲深渊)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="牺牲"
|
|
order="sacrifice"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={75.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,player,organic,nonhero","","",""}
|
|
tip={"牺牲(|cffffcc00C|r)"}
|
|
ubertip={"将一个侍僧送入牺牲深渊将其变成阴影。阴影是一种隐形单位,本身也能看到敌方的隐形单位。|n阴影不能攻击敌人。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asal]
|
|
_code="Asal"
|
|
_id="Asal"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNPillage.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.5,0.0,0.0,0.0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="掠夺"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Ropg"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"structure,enemy,neutral","","",""}
|
|
tip={"掠夺"}
|
|
ubertip={"能使对敌方建筑物的攻击带来一定的资源。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asb1]
|
|
_code="ANsu"
|
|
_id="Asb1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNNagaBurrow.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"nmyr","","",""}
|
|
datab={1,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
dur={0.67,0.0,0.0,0.0}
|
|
editorsuffix=" (暴徒)"
|
|
efctid={"","","",""}
|
|
effectsound="SubmergeSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="潜水"
|
|
order="submerge"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
requires="Rnsb"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"潜水(|cffffcc00U|r)"}
|
|
ubertip={"使单位可以潜入水下,隐去行踪。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNNagaUnBurrow.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="U"
|
|
unitid={"nmys","","",""}
|
|
unorder="unsubmerge"
|
|
untip={"浮出水面(|cffffcc00U|r)"}
|
|
unubertip={"使单位从水中出现。"}
|
|
|
|
[Asb2]
|
|
_code="ANsu"
|
|
_id="Asb2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNNagaBurrow.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"nnrg","","",""}
|
|
datab={1,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
dur={0.7,0.0,0.0,0.0}
|
|
editorsuffix=" (皇家卫兵)"
|
|
efctid={"","","",""}
|
|
effectsound="SubmergeSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="潜水"
|
|
order="submerge"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"潜水(|cffffcc00U|r)"}
|
|
ubertip={"使单位可以潜入水下,隐去行踪。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNNagaUnBurrow.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="U"
|
|
unitid={"nnrs","","",""}
|
|
unorder="unsubmerge"
|
|
untip={"浮出水面(|cffffcc00U|r)"}
|
|
unubertip={"使单位从水中出现。"}
|
|
|
|
[Asb3]
|
|
_code="ANsu"
|
|
_id="Asb3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNNagaBurrow.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"nsnp","","",""}
|
|
datab={1,0,0,0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
dur={0.6,0.0,0.0,0.0}
|
|
editorsuffix=" (飞龙)"
|
|
efctid={"","","",""}
|
|
effectsound="SubmergeSound"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="潜水"
|
|
order="submerge"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
requires="Rnsb"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"潜水(|cffffcc00U|r)"}
|
|
ubertip={"使单位可以潜入水下,隐去行踪。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNNagaUnBurrow.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=2
|
|
unhotkey="U"
|
|
unitid={"nsbs","","",""}
|
|
unorder="unsubmerge"
|
|
untip={"浮出水面(|cffffcc00U|r)"}
|
|
unubertip={"使单位从水中出现。"}
|
|
|
|
[Asd2]
|
|
_code="Asds"
|
|
_id="Asd2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSelfDestructOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={60.0,0.0,0.0,0.0}
|
|
datac={250.0,0.0,0.0,0.0}
|
|
datad={22.0,0.0,0.0,0.0}
|
|
datae={1.0,0.0,0.0,0.0}
|
|
dataf={1,0,0,0}
|
|
dur={0.1,0.0,0.0,0.0}
|
|
editorsuffix=" (时钟 地精-等级 2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.1,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="卡布恩"
|
|
order="selfdestruct"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,enemy,neutral","","",""}
|
|
tip={"卡布恩(|cffffcc00B|r)"}
|
|
ubertip={"对一定区域造成<Asd2,DataB1>点伤害。对付建筑物和数目特别地有效。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSelfDestructOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以激活自动施放功能。|r|r"}
|
|
unubertip={"|cffc3dbff|cffc3dbff点击右键以取消自动施放功能。|r|r"}
|
|
|
|
[Asd3]
|
|
_code="Asds"
|
|
_id="Asd3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSelfDestructOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={80.0,0.0,0.0,0.0}
|
|
datac={250.0,0.0,0.0,0.0}
|
|
datad={30.0,0.0,0.0,0.0}
|
|
datae={1.0,0.0,0.0,0.0}
|
|
dataf={1,0,0,0}
|
|
dur={0.1,0.0,0.0,0.0}
|
|
editorsuffix=" (时钟 地精-等级 3)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.1,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="卡布恩"
|
|
order="selfdestruct"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,enemy,neutral","","",""}
|
|
tip={"卡布恩(|cffffcc00B|r)"}
|
|
ubertip={"对一定区域造成<Asd3,DataB1>点伤害。对付建筑物和数目特别地有效。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSelfDestructOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以激活自动施放功能。|r|r"}
|
|
unubertip={"|cffc3dbff|cffc3dbff点击右键以取消自动施放功能。|r|r"}
|
|
|
|
[Asdg]
|
|
_code="Asds"
|
|
_id="Asdg"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSelfDestructOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={30.0,0.0,0.0,0.0}
|
|
datac={250.0,0.0,0.0,0.0}
|
|
datad={12.0,0.0,0.0,0.0}
|
|
datae={1.0,0.0,0.0,0.0}
|
|
dataf={1,0,0,0}
|
|
dur={0.1,0.0,0.0,0.0}
|
|
editorsuffix="(时钟 地精-等级 1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.1,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="卡布恩"
|
|
order="selfdestruct"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,enemy,neutral","","",""}
|
|
tip={"卡布恩(|cffffcc00B|r)"}
|
|
ubertip={"对一定区域造成<Asdg,DataB1>点伤害。对付建筑物和数目特别地有效。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSelfDestructOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以激活自动施放功能。|r|r"}
|
|
unubertip={"|cffc3dbff|cffc3dbff点击右键以取消自动施放功能。|r|r"}
|
|
|
|
[Asds]
|
|
_code="Asds"
|
|
_id="Asds"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSelfDestructOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={250.0,0.0,0.0,0.0}
|
|
datac={250.0,0.0,0.0,0.0}
|
|
datad={100.0,0.0,0.0,0.0}
|
|
datae={3.0,0.0,0.0,0.0}
|
|
dataf={0,0,0,0}
|
|
dur={0.1,0.0,0.0,0.0}
|
|
editorsuffix=" (地精工兵)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.1,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="卡布恩"
|
|
order="selfdestruct"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,tree,ward","","",""}
|
|
tip={"卡布恩(|cffffcc00B|r)"}
|
|
ubertip={"对一定区域造成<Asds,DataB1>点伤害。对付建筑物和数目特别地有效。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSelfDestructOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="B"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以激活自动施放功能。|r|r"}
|
|
unubertip={"|cffc3dbff|cffc3dbff点击右键以取消自动施放功能。|r|r"}
|
|
|
|
[Ashm]
|
|
_code="Ashm"
|
|
_id="Ashm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAmbush.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1.5,0.0,0.0,0.0}
|
|
datab={2.5,0.0,0.0,0.0}
|
|
datac={0.5,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsound="ShadowMeld"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="I"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="影遁"
|
|
order="ambush"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"隐藏(|cffffcc00I|r)"}
|
|
ubertip={"让单位停止自动攻击敌人,可以使其影遁,在夜间变的隐形。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ashs]
|
|
_code="Ashs"
|
|
_id="Ashs"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWandOfShadowSight.blp"
|
|
buffid={"Bshs","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="影子权杖"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,neutral","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asid]
|
|
_code="Asid"
|
|
_id="Asid"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSell.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="出售物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"出售物品"}
|
|
ubertip={"能卖出你所拥有的物品。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asla]
|
|
_code="Asla"
|
|
_id="Asla"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Other\\CreepSleep\\CreepSleepTarget.mdl"
|
|
casterattach="overhead"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0,0,0,0}
|
|
datab={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
effectsoundlooped="CreepSleepSnoreLoop"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="一直睡眠"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"睡眠(|cffffcc00S|r)"}
|
|
ubertip={"催眠单位,直到被唤醒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aslo]
|
|
_code="Aslo"
|
|
_id="Aslo"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSlowOn.blp"
|
|
buffid={"Bslo","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Human\\Slow\\SlowCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.6,0.0,0.0,0.0}
|
|
datab={0.25,0.0,0.0,0.0}
|
|
datac={0,0,0,0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="减速"
|
|
order="slow"
|
|
orderoff="slowoff"
|
|
orderon="slowon"
|
|
priority=3
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy","","",""}
|
|
tip={"减速(|cffffcc00W|r)"}
|
|
ubertip={"减慢目标单位<Aslo,DataB1,%>%的攻击速度和<Aslo,DataA1,%>%的移动速度。|n持续<Aslo,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSlowOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="W"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Aslp]
|
|
_code="ANwm"
|
|
_id="Aslp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={200.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLobstrokkRed.blp"
|
|
buffid={"BNwm","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={2,0,0,0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={60.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="召唤巨虾"
|
|
order="wateryminion"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNLobstrokkRed.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"召唤 (|cffffcc00r|r) 巨虾"}
|
|
ubertip={"召唤<Aslp,DataA1>只马库拉巨虾去执行主人的意愿。|n持续<Aslp,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nlps","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asod]
|
|
_code="Asod"
|
|
_id="Asod"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={"nsce","","",""}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (黑暗之箭)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="产卵之骨"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asou]
|
|
_code="Asou"
|
|
_id="Asou"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUsedSoulGem.blp"
|
|
buffid={"BIsv","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="能占据单位灵魂的物品"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asp1]
|
|
_code="Asph"
|
|
_id="Asp1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.01,0.0,0.0,0.0}
|
|
editorsuffix=" (复仇之魂-等级 1)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.01,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.05
|
|
missileart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs1.mdl"
|
|
missilehoming=0
|
|
missilespeed=1400
|
|
name="球体"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs1.mdl"
|
|
targetattach="sprite,first"
|
|
targetattachcount=1
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asp2]
|
|
_code="Asph"
|
|
_id="Asp2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.01,0.0,0.0,0.0}
|
|
editorsuffix=" (复仇之魂-等级 2)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.01,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.05
|
|
missileart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs1.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs2.mdl"
|
|
missilehoming=0
|
|
missilespeed=1400
|
|
name="球体"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs1.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs2.mdl"
|
|
targetattach="sprite,first"
|
|
targetattach1="sprite,second"
|
|
targetattachcount=2
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asp3]
|
|
_code="Asph"
|
|
_id="Asp3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.01,0.0,0.0,0.0}
|
|
editorsuffix=" (复仇之魂-等级 3)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.01,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.05
|
|
missileart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs1.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs2.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs3.mdl"
|
|
missilehoming=0
|
|
missilespeed=1400
|
|
name="球体"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs1.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs2.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs3.mdl"
|
|
targetattach="sprite,first"
|
|
targetattach1="sprite,second"
|
|
targetattach2="sprite,third"
|
|
targetattachcount=3
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asp4]
|
|
_code="Asph"
|
|
_id="Asp4"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.01,0.0,0.0,0.0}
|
|
editorsuffix=" (复仇之魂-等级 4)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.01,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.05
|
|
missileart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs1.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs2.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs3.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs4.mdl"
|
|
missilehoming=0
|
|
missilespeed=1400
|
|
name="球体"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs1.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs2.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs3.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs4.mdl"
|
|
targetattach="sprite,first"
|
|
targetattach1="sprite,second"
|
|
targetattach2="sprite,third"
|
|
targetattach3="sprite,fourth"
|
|
targetattachcount=4
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asp5]
|
|
_code="Asph"
|
|
_id="Asp5"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.01,0.0,0.0,0.0}
|
|
editorsuffix=" (复仇之魂-等级 5)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.01,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.05
|
|
missileart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs1.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs2.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs3.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs4.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs5.mdl"
|
|
missilehoming=0
|
|
missilespeed=1400
|
|
name="球体"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs1.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs2.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs3.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs4.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs5.mdl"
|
|
targetattach="sprite,first"
|
|
targetattach1="sprite,second"
|
|
targetattach2="sprite,third"
|
|
targetattach3="sprite,fourth"
|
|
targetattach4="sprite,fifth"
|
|
targetattachcount=5
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asp6]
|
|
_code="Asph"
|
|
_id="Asp6"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.01,0.0,0.0,0.0}
|
|
editorsuffix=" (复仇之魂-等级 6)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.01,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.05
|
|
missileart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs1.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs2.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs3.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs4.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs5.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs6.mdl"
|
|
missilehoming=0
|
|
missilespeed=1400
|
|
name="球体"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs1.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs2.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs3.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs4.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs5.mdl,Abilities\\Spells\\NightElf\\SpiritOfVengeance\\SpiritOfVengeanceOrbs6.mdl"
|
|
targetattach="sprite,first"
|
|
targetattach1="sprite,second"
|
|
targetattach2="sprite,third"
|
|
targetattach3="sprite,fourth"
|
|
targetattach4="sprite,fifth"
|
|
targetattach5="sprite,sixth"
|
|
targetattachcount=6
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aspa]
|
|
_code="Aspa"
|
|
_id="Aspa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={1.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="蜘蛛攻击"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,ward,item,structure,debris,enemy","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aspb]
|
|
_code="Aspb"
|
|
_id="Aspb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpellBookBLS.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"AEer,Adis,Aroa","","",""}
|
|
datab={1,0,0,0}
|
|
datac={3,0,0,0}
|
|
datad={3,0,0,0}
|
|
datae={"spellbook","","",""}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="魔法书"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aspd]
|
|
_code="Aspd"
|
|
_id="Aspd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={"nspr","","",""}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="小蜘蛛"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asph]
|
|
_code="Asph"
|
|
_id="Asph"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.01,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.01,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.05
|
|
missileart="Units\\Human\\HeroBloodElf\\BloodElfBall.mdl"
|
|
missilehoming=0
|
|
missilespeed=1400
|
|
name="球体"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Units\\Human\\HeroBloodElf\\BloodElfBall.mdl"
|
|
targetattach="sprite,first"
|
|
targetattach1="sprite,second"
|
|
targetattach2="sprite,third"
|
|
targetattachcount=3
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aspi]
|
|
_code="Aspi"
|
|
_id="Aspi"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="尖形路障"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\SpikeBarrier\\SpikeBarrier.mdl"
|
|
targetattachcount=0
|
|
targs={"enemy","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aspl]
|
|
_code="Aspl"
|
|
_id="Aspl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={500.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpiritLink.blp"
|
|
buffid={"Bspl","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Orc\\SpiritLink\\SpiritLinkZapTarget.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={0.5,0.0,0.0,0.0}
|
|
datab={4,0,0,0}
|
|
dur={75.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={75.0,0.0,0.0,0.0}
|
|
hotkey="R"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="SPLK"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="灵魂锁链"
|
|
order="spiritlink"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={750.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\SpiritLink\\SpiritLinkZapTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,organic","","",""}
|
|
tip={"灵魂锁链(|cffffcc00R|r)"}
|
|
ubertip={"链接<Aspl,DataB1>个单位在一起。所有被灵魂锁链作用的单位都可以将其<Aspl,DataA1,%>%受到的伤害转移到其他单位身上。|n持续<Aspl,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aspo]
|
|
_code="Aspo"
|
|
_id="Aspo"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNSlowPoison.blp"
|
|
buffid={"Bspo,Bssd","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={4.0,0.0,0.0,0.0}
|
|
datab={0.5,0.0,0.0,0.0}
|
|
datac={0.25,0.0,0.0,0.0}
|
|
datad={1,0,0,0}
|
|
dur={5.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="慢性毒药"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic","","",""}
|
|
tip={"慢性毒药"}
|
|
ubertip={"慢性毒药攻击能造成每秒<Aspo,DataA1>点的伤害,并在<Aspo,Dur1>秒内减慢敌人<Aspo,DataB1,%>%的移动速度和<Aspo,DataC1,%>%的攻击速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aspp]
|
|
_code="Aspl"
|
|
_id="Aspp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1400.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpiritLink.blp"
|
|
buffid={"Bspl","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.5,0.0,0.0,0.0}
|
|
datab={50,0,0,0}
|
|
dur={75.0,0.0,0.0,0.0}
|
|
editorsuffix=" (地区)"
|
|
efctid={"","","",""}
|
|
effectsound="PowerupSound"
|
|
hero=0
|
|
herodur={75.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
lightningeffect="SPLK"
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="灵魂锁链"
|
|
order="spiritlinkaoe"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={1400.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self,organic","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asps]
|
|
_code="Asps"
|
|
_id="Asps"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={700.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSpellStealOn.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={3.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.15
|
|
missileart="Abilities\\Spells\\Human\\SpellSteal\\SpellStealMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="魔法盗取"
|
|
order="spellsteal"
|
|
orderoff="spellstealoff"
|
|
orderon="spellstealon"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={700.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Human\\SpellSteal\\SpellStealTarget.mdl"
|
|
targetattach="overhead"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,enemy,neutral,self,vuln,invu","","",""}
|
|
tip={"魔法盗取(|cffffcc00T|r)"}
|
|
ubertip={"从敌人身上盗取正面效果的魔法并将其运用到附近的友军单位身上。或者是将友军单位身上的一个负面效果魔法应用到敌方单位身上。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNSpellStealOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="T"
|
|
untip={"|cffc3dbff点击右键以激活自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Aspt]
|
|
_code="Aspd"
|
|
_id="Aspt"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={"nhyh","","",""}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="诞生刺蛇幼虫"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aspy]
|
|
_code="Aspd"
|
|
_id="Aspy"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={"nhyd","","",""}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="诞生刺蛇"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Assk]
|
|
_code="Assk"
|
|
_id="Assk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNHardenedSkin.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
datab={3.0,0.0,0.0,0.0}
|
|
datac={12.0,0.0,0.0,0.0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="K"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="硬化皮肤"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Rehs"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"enemy,ally","","",""}
|
|
tip={"硬化皮肤"}
|
|
ubertip={"降低所有施加在山岭巨人身上的伤害<Assk,DataC1>点。攻击不能低于<Assk,DataB1>点。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Assp]
|
|
_code="Assp"
|
|
_id="Assp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={2,0,0,0}
|
|
datab={"nspd","","",""}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="小蜘蛛"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asta]
|
|
_code="Asta"
|
|
_id="Asta"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStasisTrap.blp"
|
|
buffid={"Bsta","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={100,0,0,0}
|
|
dataa={10.0,0.0,0.0,0.0}
|
|
datab={250.0,0.0,0.0,0.0}
|
|
datac={400.0,0.0,0.0,0.0}
|
|
datad={6.0,0.0,0.0,0.0}
|
|
dur={150.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.5,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="静止陷阱"
|
|
order="stasistrap"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Rowd"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,neutral,enemy","","",""}
|
|
tip={"静止陷阱(|cffffcc00T|r)"}
|
|
ubertip={"召唤出一个固定隐形的陷阱来击晕靠近的敌方地面单位。当有敌方的地点单位靠近陷阱的时候会自动激活守卫。|n持续<Asta,Dur1>秒。|n眩晕效果持续<Asta,DataD1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"otot","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Astd]
|
|
_code="Astd"
|
|
_id="Astd"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBacktoWork.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="卸载苦工"
|
|
order="standdown"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"卸载苦工(|cffffcc00D|r)"}
|
|
ubertip={"使得地洞内的苦工重新回到自己的工作岗位上。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aste]
|
|
_code="Aste"
|
|
_id="Aste"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWandOfManaSteal.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Other\\Drain\\ManaDrainCaster.mdl"
|
|
casterattach="chest"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={50.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={1,0,0,0}
|
|
datad={1,0,0,0}
|
|
datae={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=1
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="盗取"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={650.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Other\\Drain\\ManaDrainTarget.mdl"
|
|
targetattach="chest"
|
|
targetattachcount=0
|
|
targs={"notself","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Asth]
|
|
_code="Asth"
|
|
_id="Asth"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNStormHammer.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="风暴战锤"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhhb"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"风暴战锤"}
|
|
ubertip={"让狮鹫骑士的战锤能进行弹射,从而对多个敌人造成伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Astn]
|
|
_code="Astn"
|
|
_id="Astn"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={-1.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNStoneForm.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.7,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={"ugar","","",""}
|
|
datab={7,0,0,0}
|
|
datac={0.5,0.0,0.0,0.0}
|
|
datad={0.5,0.0,0.0,0.0}
|
|
datae={8.0,0.0,0.0,0.0}
|
|
dur={0.5,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="石像形态"
|
|
order="stoneform"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Rusf"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"石像形态(|cffffcc00F|r)"}
|
|
ubertip={"将石像鬼变成一尊雕像。雕像对所有魔法免疫,护甲也会增强,而且还能以每秒<Astn,DataE1>点的速度来恢复自己的生命值。|n石像鬼在这种状态下不能攻击敌人。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNGargoyle.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="F"
|
|
unitid={"ugrm","","",""}
|
|
unorder="unstoneform"
|
|
untip={"石像鬼状态(|cffffcc00F|r)"}
|
|
unubertip={"让石像鬼重新回到空中。"}
|
|
|
|
[Asud]
|
|
_code="Asud"
|
|
_id="Asud"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHire.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="出售单位"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"出售单位"}
|
|
ubertip={"能卖出你自己的单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Atau]
|
|
_code="Atau"
|
|
_id="Atau"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={450.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNTaunt.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\NightElf\\Taunt\\TauntCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={15.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="嘲讽"
|
|
order="taunt"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,vuln,invu","","",""}
|
|
tip={"嘲讽(|cffffcc00T|r)"}
|
|
ubertip={"最近的<ANta,DataA1>个单位会强迫攻击这个单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Atdg]
|
|
_code="Atdg"
|
|
_id="Atdg"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={650.0,0.0,0.0,0.0}
|
|
buffid={"Btdg","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={7.0,0.0,0.0,0.0}
|
|
datab={125.0,0.0,0.0,0.0}
|
|
datac={50.0,0.0,0.0,0.0}
|
|
datad={0.0,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (龙卷风)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="建筑物破坏光环"
|
|
priority=0
|
|
race="naga"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"structure,enemy","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Atdp]
|
|
_code="Atdp"
|
|
_id="Atdp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="放下驾驶员"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Atlp]
|
|
_code="Atlp"
|
|
_id="Atlp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="装载驾驶员"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={80.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,player,invu,vuln","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Atol]
|
|
_code="Atol"
|
|
_id="Atol"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="生命之树升级技能"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\TreeofLifeUpgrade\\TreeofLifeUpgradeTargetArt.mdl,Abilities\\Spells\\NightElf\\TreeofLifeUpgrade\\TreeofLifeUpgradeTargetArtHand.mdl,Abilities\\Spells\\NightElf\\TreeofLifeUpgrade\\TreeofLifeUpgradeTargetArtHand.mdl"
|
|
targetattach="origin"
|
|
targetattach1="hand,left"
|
|
targetattach2="hand,right"
|
|
targetattachcount=3
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Atru]
|
|
_code="Atru"
|
|
_id="Atru"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNShadeTrueSight.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={3,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (阴影)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="真实视域"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={900.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"vuln,invu","","",""}
|
|
tip={"真实视域"}
|
|
ubertip={"显示周围的隐形单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Atsp]
|
|
_code="Atsp"
|
|
_id="Atsp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={275.0,0.0,0.0,0.0}
|
|
buffid={"Btsp,Btsa","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={22.0,0.0,0.0,0.0}
|
|
datab={3.0,0.0,0.0,0.0}
|
|
dur={12.0,0.0,0.0,0.0}
|
|
editorsuffix=" (龙卷风)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={6.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="龙卷旋风"
|
|
priority=0
|
|
race="naga"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Attu]
|
|
_code="Attu"
|
|
_id="Attu"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="小塔"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Atwa]
|
|
_code="Atwa"
|
|
_id="Atwa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={1500.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={2.0,0.0,0.0,0.0}
|
|
editorsuffix=" (龙卷风)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="龙卷风漫步者"
|
|
priority=0
|
|
race="naga"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={1400.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Auco]
|
|
_code="Auco"
|
|
_id="Auco"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUnstableConcoction.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.0,0.0,0.0,0.0}
|
|
datab={600.0,0.0,0.0,0.0}
|
|
datac={200.0,0.0,0.0,0.0}
|
|
datad={140.0,0.0,0.0,0.0}
|
|
datae={0.0,0.0,0.0,0.0}
|
|
dataf={280.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="不稳定化合物"
|
|
order="unstableconcoction"
|
|
orderoff="unstableconcoctionoff"
|
|
orderon="unstableconcoctionon"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,neutral,enemy","","",""}
|
|
tip={"不稳定化合物(|cffffcc00C|r)"}
|
|
ubertip={"制造出一次强力爆炸,对目标敌方空中单位造成<Auco,DataB1>点伤害,对周围敌空中单位造成<Auco,DataD1>点伤害。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNUnstableConcoction.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="C"
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。|r"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。|r"}
|
|
|
|
[Auhf]
|
|
_code="Auhf"
|
|
_id="Auhf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUnholyFrenzy.blp"
|
|
buffid={"BUhf","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={1.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.75,0.0,0.0,0.0}
|
|
datab={4.0,0.0,0.0,0.0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="邪恶狂热"
|
|
order="unholyfrenzy"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Rune"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic","","",""}
|
|
tip={"邪恶狂热(|cffffcc00U|r)"}
|
|
ubertip={"增加目标单位<Auhf,DataA1,%>%的攻击速度,但是每秒也会消耗目标<Auhf,DataB1>点的生命值。|n持续<Auhf,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Ault]
|
|
_code="Ault"
|
|
_id="Ault"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="夜视能力"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
requires="Reuv"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Auns]
|
|
_code="Auns"
|
|
_id="Auns"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUnsummonBuilding.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.5,0.0,0.0,0.0}
|
|
datab={50,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="反召唤建筑"
|
|
order="unsummon"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"structure,player","","",""}
|
|
tip={"反召唤建筑物(|cffffcc00U|r)"}
|
|
ubertip={"反召唤建筑物可以取回<Auns,DataA1,%>%的花费资源。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aven]
|
|
_code="Aven"
|
|
_id="Aven"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNEnvenomedSpear.blp"
|
|
buffid={"Bpoi,Bpsd","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={4.0,0.0,0.0,0.0}
|
|
datab={0.0,0.0,0.0,0.0}
|
|
datac={0.0,0.0,0.0,0.0}
|
|
datad={1,0,0,0}
|
|
dur={25.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={1.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="浸毒武器"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Rovs"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic","","",""}
|
|
tip={"浸毒武器"}
|
|
ubertip={"能造成每秒<Aven,DataA1>点的毒性伤害。|n持续<Aven,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Avng]
|
|
_code="Avng"
|
|
_id="Avng"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAvengingWatcherOn.blp"
|
|
buffid={"Bvng","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={2.0,0.0,0.0,0.0}
|
|
cost={25,0,0,0}
|
|
dataa={1,0,0,0}
|
|
datab={0,0,0,0}
|
|
datac={"even","","",""}
|
|
datad={"","","",""}
|
|
datae={6,0,0,0}
|
|
dataf={1,0,0,0}
|
|
dur={50.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={50.0,0.0,0.0,0.0}
|
|
hotkey="V"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="复仇之魂"
|
|
order="Vengeance"
|
|
orderoff="Vengeanceoff"
|
|
orderon="Vengeanceon"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\FeralSpirit\\feralspiritdone.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,dead","","",""}
|
|
tip={"复仇之魂(|cffffcc00V|r)"}
|
|
ubertip={"从倒下的友军尸体身上召唤出不可伤害的野兽幽魂。持续<Avng,Dur1>秒或直到化身死亡。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNAvengingWatcherOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unitid={"","","",""}
|
|
untip={"|cffc3dbff点击右键以启动自动施放功能。"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。"}
|
|
|
|
[Avul]
|
|
_code="Avul"
|
|
_id="Avul"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="无敌的"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Awan]
|
|
_code="Awan"
|
|
_id="Awan"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立的)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="游荡者"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Awar]
|
|
_code="Awar"
|
|
_id="Awar"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="slam"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNSmash.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={25.0,0.0,0.0,0.0}
|
|
datab={60.0,0.0,0.0,0.0}
|
|
datac={250.0,0.0,0.0,0.0}
|
|
datad={350.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="粉碎"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Rows"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral","","",""}
|
|
tip={"粉碎"}
|
|
ubertip={"给予<Awar,DataA1>%的概率使得攻击能对周围的单位造成<Awar,DataB1>点的伤害。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Aweb]
|
|
_code="Aweb"
|
|
_id="Aweb"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWebOn.blp"
|
|
buffid={"Bwea,Bweb","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={12.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.6,0.0,0.0,0.0}
|
|
datab={200.0,0.0,0.0,0.0}
|
|
datac={128.0,0.0,0.0,0.0}
|
|
dur={12.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={7.0,0.0,0.0,0.0}
|
|
hotkey="W"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Undead\\Web\\Webmissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1500
|
|
name="蛛网"
|
|
order="web"
|
|
orderoff="weboff"
|
|
orderon="webon"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
requires="Ruwb"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={400.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,enemy,neutral","","",""}
|
|
tip={"蛛网(|cffffcc00W|r)"}
|
|
ubertip={"将目标单位用一张网来捕获到地面,从而地面上的单位可以对其进行攻击。|n持续<Aweb,Dur1>秒。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNWebOff.blp"
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=2
|
|
unhotkey="W"
|
|
untip={"|cffc3dbff|cffc3dbff点击右键以启动自动施放功能。"}
|
|
unubertip={"|cffc3dbff点击右键以取消自动施放功能。"}
|
|
|
|
[Awfb]
|
|
_code="ANfb"
|
|
_id="Awfb"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,throw"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFireBolt.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={75,0,0,0}
|
|
dataa={100.0,0.0,0.0,0.0}
|
|
dur={2.0,0.0,0.0,0.0}
|
|
editorsuffix="(巫师)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
hotkey="F"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Weapons\\FireBallMissile\\FireBallMissile.mdl"
|
|
missilehoming=1
|
|
missilespeed=1000
|
|
name="霹雳闪电"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={800.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,enemy,neutral","","",""}
|
|
tip={"霹雳闪电(|cffffcc00F|r)"}
|
|
ubertip={"能将敌人击晕。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Awh2]
|
|
_code="Awha"
|
|
_id="Awh2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGatherGold.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5.0,0.0,0.0,0.0}
|
|
datab={5,0,0,0}
|
|
datac={150.0,0.0,0.0,0.0}
|
|
dur={8.0,0.0,0.0,0.0}
|
|
editorsuffix=" (小精灵可以采集黄金和木材-远古灵魂)"
|
|
efctid={"","","",""}
|
|
effectsoundlooped="WispHarvestLoop"
|
|
hero=0
|
|
herodur={8.0,0.0,0.0,0.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="采集"
|
|
order="harvest"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={900.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\TargetArtLumber\\TargetArtLumber.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"tree,vuln,invu,alive,dead","","",""}
|
|
tip={"采集(|cffffcc00G|r)"}
|
|
ubertip={"你可以从缠绕金矿中采集黄金,从树木中采集木材。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNReturnGoods.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=1
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Awha]
|
|
_code="Awha"
|
|
_id="Awha"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNGatherGold.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={5.0,0.0,0.0,0.0}
|
|
datab={5,0,0,0}
|
|
datac={150.0,0.0,0.0,0.0}
|
|
dur={8.0,0.0,0.0,0.0}
|
|
editorsuffix=" (小精灵能采集黄金和木材)"
|
|
efctid={"","","",""}
|
|
effectsoundlooped="WispHarvestLoop"
|
|
hero=0
|
|
herodur={8.0,0.0,0.0,0.0}
|
|
hotkey="G"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="采集"
|
|
order="harvest"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={900.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\NightElf\\TargetArtLumber\\TargetArtLumber.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"tree,alive,dead","","",""}
|
|
tip={"采集(|cffffcc00G|r)"}
|
|
ubertip={"你可以从缠绕金矿中采集黄金,从树木中采集木材。"}
|
|
unart="ReplaceableTextures\\CommandButtons\\BTNReturnGoods.blp"
|
|
"unbuttonpos:1"=3
|
|
"unbuttonpos:2"=1
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Awrg]
|
|
_code="AOws"
|
|
_id="Awrg"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="slam"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSeaGiantWarStomp.blp"
|
|
buffid={"BPSE","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Orc\\WarStomp\\WarStompCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={6.0,0.0,0.0,0.0}
|
|
cost={90,0,0,0}
|
|
dataa={25.0,0.0,0.0,0.0}
|
|
datab={-50.0,0.0,0.0,0.0}
|
|
datac={300,0,0,0}
|
|
dur={3.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 3) "
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="战争践踏"
|
|
order="stomp"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground","","",""}
|
|
tip={"战争践踏(|cffffcc00T|r)"}
|
|
ubertip={"重击地面,对周围的地面单位造成<Awrg,DataA1>点的伤害并使其在<Awrg,Dur1>秒内保持眩晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Awrh]
|
|
_code="AOws"
|
|
_id="Awrh"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="slam"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNHydraWarStomp.blp"
|
|
buffid={"BPSE","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Orc\\WarStomp\\WarStompCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={6.0,0.0,0.0,0.0}
|
|
cost={90,0,0,0}
|
|
dataa={25.0,0.0,0.0,0.0}
|
|
datab={-50.0,0.0,0.0,0.0}
|
|
datac={300,0,0,0}
|
|
dur={3.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 2) "
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="战争践踏"
|
|
order="stomp"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground","","",""}
|
|
tip={"战争践踏(|cffffcc00T|r)"}
|
|
ubertip={"重击地面,对周围的地面单位造成<Awrh,DataA1点的伤害并使其在<Awrh,Dur1>秒内保持眩晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Awrp]
|
|
_code="Awrp"
|
|
_id="Awrp"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={400.0,0.0,0.0,0.0}
|
|
datab={400.0,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="传送门技能"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Awrs]
|
|
_code="AOws"
|
|
_id="Awrs"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="slam"
|
|
area={250.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNWarStomp.blp"
|
|
buffid={"BPSE","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterart="Abilities\\Spells\\Orc\\WarStomp\\WarStompCaster.mdl"
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={6.0,0.0,0.0,0.0}
|
|
cost={90,0,0,0}
|
|
dataa={25.0,0.0,0.0,0.0}
|
|
datab={-50.0,0.0,0.0,0.0}
|
|
datac={300,0,0,0}
|
|
dur={3.0,0.0,0.0,0.0}
|
|
editorsuffix=" (中立但是带有敌意 1) "
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={2.0,0.0,0.0,0.0}
|
|
hotkey="T"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="战争践踏"
|
|
order="stomp"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground","","",""}
|
|
tip={"战争践踏(|cffffcc00T|r)"}
|
|
ubertip={"重击地面,对周围的地面单位造成<Awrs,DataA1>点的伤害并使其在<Awrs,Dur1>秒内保持眩晕状态。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[SCae]
|
|
_code="AOae"
|
|
_id="SCae"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={900.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\PassiveButtons\\PASBTNCommand.blp"
|
|
buffid={"BOae","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.0,0.0,0.0}
|
|
datab={0.05,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="耐久光环"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetart="Abilities\\Spells\\Orc\\CommandAura\\CommandAura.mdl"
|
|
targetattach="origin"
|
|
targetattachcount=0
|
|
targs={"air,ground,friend,self","","",""}
|
|
tip={"耐久光环"}
|
|
ubertip={"增加周围单位<SCae,DataA1,%>%的移动速度和<SCae,DataB1,%>%的攻击速度。","增加周围单位<SCae,DataA2,%>%的移动速度和<SCae,DataB2,%>%的攻击速度。","增加周围单位<SCae,DataA3,%>%的移动速度和<SCae,DataB3,%>%的攻击速度。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[SCc1]
|
|
_code="Acyc"
|
|
_id="SCc1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCyclone.blp"
|
|
buffid={"Bcyc,Bcy2","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={8.0,0.0,0.0,0.0}
|
|
cost={150,0,0,0}
|
|
dataa={1,0,0,0}
|
|
dur={30.0,0.0,0.0,0.0}
|
|
editorsuffix="(赛纳留斯)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={6.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="飓风"
|
|
order="cyclone"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,enemy,neutral,organic","","",""}
|
|
tip={"飓风(|cffffcc00C|r)"}
|
|
ubertip={"将目标单位投掷到空中,使其不能移动,攻击和施放任何的魔法技能。而且其他单位也不能在这期间攻击它。|n持续<SCc1,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[SCva]
|
|
_code="AIva"
|
|
_id="SCva"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNFrostMourne.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.5,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (霜之哀伤)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missileart="Abilities\\Spells\\Items\\WandOfNeutralization\\NeutralizationMissile.mdl"
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="窃取生命"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
specialart="Abilities\\Spells\\Undead\\VampiricAura\\VampiricAuraTarget.mdl"
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[SNdc]
|
|
_code="ANdc"
|
|
_id="SNdc"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
|
|
buffid={"BNdc","BNdc","BNdc","BNdc"}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.1,0.1,0.1,0.1}
|
|
cost={0,0,0,0}
|
|
dataa={"commoner","commoner","commoner","commoner"}
|
|
dur={6.0,6.0,6.0,6.0}
|
|
editorsuffix=" (马哥尼斯,快的)"
|
|
efctid={"","","",""}
|
|
hero=1
|
|
herodur={6.0,6.0,6.0,6.0}
|
|
hotkey="K"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="黑暗转换"
|
|
order="darkconversion"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNSleep.blp"
|
|
"researchbuttonpos:1"=2
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="K"
|
|
researchtip="学习黑暗转换(|cffffcc00K|r)"
|
|
researchubertip="让一个村民陷入睡眠,并将其变成僵尸。"
|
|
rng={1000.0,1000.0,1000.0,1000.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic,nonhero","air,ground,organic,nonhero","air,ground,organic,nonhero","air,ground,organic,nonhero"}
|
|
tip={"黑暗转换(|cffffcc00K|r)"}
|
|
ubertip={"让一个村民陷入睡眠,并将其变成僵尸。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nzom","nzom","nzom","nzom"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[SNdd]
|
|
_code="AUdd"
|
|
_id="SNdd"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,looping"
|
|
area={300.0,300.0,300.0,300.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNDeathAndDecay.blp"
|
|
buffid={"BUdd","BUdd","BUdd","BUdd"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={150.0,150.0,150.0,150.0}
|
|
cost={250,250,250,250}
|
|
dataa={0.04,0.04,0.04,0.04}
|
|
datab={1.0,1.0,1.0,1.0}
|
|
dur={35.0,35.0,35.0,35.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"XUdd","XUdd","XUdd","XUdd"}
|
|
hero=1
|
|
herodur={35.0,35.0,35.0,35.0}
|
|
hotkey="D"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="死亡凋零"
|
|
order="deathanddecay"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNDeathAndDecay.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="D"
|
|
researchtip="学习死亡凋零(|cffffcc00D|r)"
|
|
researchubertip="对有效范围内的单位每秒造成相当于<SNdd,DataA1,%>%生命值的伤害,也能摧毁树木。"
|
|
rng={1000.0,1000.0,1000.0,1000.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,structure,ward","air,ground,structure,ward","air,ground,structure,ward","air,ground,structure,ward"}
|
|
tip={"死亡凋零(|cffffcc00D|r)"}
|
|
ubertip={"对有效范围内的单位每秒造成相当于<SNdd,DataA1,%>%生命值的伤害,也能摧毁树木。|n持续<SNdd,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[SNeq]
|
|
_code="AOeq"
|
|
_id="SNeq"
|
|
_max_level=1
|
|
_type="ability"
|
|
animnames="spell,looping"
|
|
area={250.0,250.0,250.0,250.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNEarthquake.blp"
|
|
buffid={"BOeq","BOeq","BOeq","BOeq"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={90.0,90.0,90.0,90.0}
|
|
cost={150,150,150,150}
|
|
dataa={0.5,0.5,0.5,0.5}
|
|
datab={50.0,50.0,50.0,50.0}
|
|
datac={0.75,0.75,0.75,0.75}
|
|
datad={250.0,250.0,250.0,250.0}
|
|
dur={25.0,25.0,25.0,25.0}
|
|
editorsuffix="(中立但是带有敌意)"
|
|
efctid={"XOeq","XOeq","XOeq","XOeq"}
|
|
hero=1
|
|
herodur={20.0,20.0,20.0,20.0}
|
|
hotkey="E"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="地震"
|
|
order="earthquake"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNEarthquake.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="E"
|
|
researchtip="学习地震(|cffffcc00E|r)"
|
|
researchubertip="使大地摇动,对建筑物造成每秒<SNeq,DataB1>点的伤害并能让处于有效范围内的单位减速<SNeq,DataC1,%>%。持续<SNeq,Dur1>秒。"
|
|
rng={1000.0,1000.0,1000.0,1000.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,tree","ground,structure,debris,tree","ground,structure,debris,tree","ground,structure,debris,tree"}
|
|
tip={"地震(|cffffcc00E|r)"}
|
|
ubertip={"使大地摇动,对建筑物造成每秒<SNeq,DataB1>点的伤害并能让处于有效范围内的单位减速<SNeq,DataC1,%>%。|n持续<SNeq,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[SNin]
|
|
_code="AUin"
|
|
_id="SNin"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,250.0,250.0,250.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNInfernal.blp"
|
|
buffid={"BNin","BNin","BNin","BNin"}
|
|
"buttonpos:1"=3
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={30.0,30.0,30.0,30.0}
|
|
cost={100,100,100,100}
|
|
dataa={50.0,50.0,50.0,50.0}
|
|
datab={360.0,360.0,360.0,360.0}
|
|
datac={1.0,1.0,1.0,1.0}
|
|
dur={4.0,4.0,4.0,4.0}
|
|
editorsuffix=" (提科恩迪斯)"
|
|
efctid={"","","",""}
|
|
effectart="Units\\Demon\\Infernal\\InfernalBirth.mdl"
|
|
hero=1
|
|
herodur={2.0,2.0,2.0,2.0}
|
|
hotkey="N"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="地狱火"
|
|
order="inferno"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=6
|
|
researchart="ReplaceableTextures\\CommandButtons\\BTNInfernal.blp"
|
|
"researchbuttonpos:1"=3
|
|
"researchbuttonpos:2"=0
|
|
researchhotkey="N"
|
|
researchtip="学习地狱火(|cffffcc00N|r)"
|
|
researchubertip="召唤出一个地狱火恶魔从天而降,对一定区域内敌方的地面单位造成<SNin,DataA1>点的伤害并使其在<SNin,Dur1>秒内处于昏晕状态。地狱火恶魔持续<SNin,DataB1>秒。"
|
|
rng={900.0,900.0,900.0,900.0}
|
|
targetattachcount=0
|
|
targs={"ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral","ground,structure,debris,enemy,neutral"}
|
|
tip={"地狱火(|cffffcc00N|r)"}
|
|
ubertip={"召唤出一个地狱火恶魔从天而降,对一定区域内敌方的地面单位造成<SNin,DataA1>点的伤害并使其在<SNin,Dur1>秒内处于昏晕状态。地狱火恶魔持续<SNin,DataB1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ninf","ninf","ninf","ninf"}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sbsk]
|
|
_code="Acha"
|
|
_id="Sbsk"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="狂暴愤怒升级"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Robk"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"otbk","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sbtl]
|
|
_code="Abtl"
|
|
_id="Sbtl"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={2000.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNBattleStations.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=0
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
datab={1,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (混乱的兽族地洞)"
|
|
efctid={"","","",""}
|
|
effectsound="BurrowBattleStations"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="B"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="战备状态"
|
|
order="battlestations"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,player,vuln,invu","","",""}
|
|
tip={"战备状态(|cffffcc00B|r)"}
|
|
ubertip={"使得附近的苦工跑入地洞从而对来犯的敌人进行反击。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ncpn","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sca1]
|
|
_code="Acha"
|
|
_id="Sca1"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (兽族步兵)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Roch"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nchg","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sca2]
|
|
_code="Acha"
|
|
_id="Sca2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (掠夺者)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Roch"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nchr","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sca3]
|
|
_code="Acha"
|
|
_id="Sca3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (萨满祭司)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Roch"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nchw","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sca4]
|
|
_code="Acha"
|
|
_id="Sca4"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (科多兽)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Roch"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"nckb","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sca5]
|
|
_code="Acha"
|
|
_id="Sca5"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (苦工)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Roch"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ncpn","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sca6]
|
|
_code="Acha"
|
|
_id="Sca6"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (格罗姆)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
requires="Roch"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"Opgh","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sch2]
|
|
_code="Amtc"
|
|
_id="Sch2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={8,0,0,0}
|
|
dur={0.5,0.0,0.0,0.0}
|
|
editorsuffix="(绞肉车)"
|
|
efctid={"","","",""}
|
|
effectsound="LoadUnload"
|
|
hero=0
|
|
herodur={0.5,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="保持原位"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={160.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"dead","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sch3]
|
|
_code="Acar"
|
|
_id="Sch3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={8,0,0,0}
|
|
dur={0.5,0.0,0.0,0.0}
|
|
editorsuffix=" (地精飞艇)"
|
|
efctid={"","","",""}
|
|
effectsound="LoadUnload"
|
|
hero=0
|
|
herodur={0.5,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="保持原位"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={160.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,friend,vuln,invu,nonsapper","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sch4]
|
|
_code="Acar"
|
|
_id="Sch4"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={4,0,0,0}
|
|
dur={0.5,0.0,0.0,0.0}
|
|
editorsuffix=" (罐)"
|
|
efctid={"","","",""}
|
|
effectsound="LoadUnload"
|
|
hero=0
|
|
herodur={0.5,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="保持原位"
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={160.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,friend,vuln,invu","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sch5]
|
|
_code="Acar"
|
|
_id="Sch5"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={250.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={10,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (船)"
|
|
efctid={"","","",""}
|
|
effectsound="LoadUnload"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="保持原位"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={200.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,friend,vuln,invu,nonsapper","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Scri]
|
|
_code="Acri"
|
|
_id="Scri"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNCripple.blp"
|
|
buffid={"Bcri","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={10.0,0.0,0.0,0.0}
|
|
cost={175,0,0,0}
|
|
dataa={0.75,0.0,0.0,0.0}
|
|
datab={0.5,0.0,0.0,0.0}
|
|
datac={0.5,0.0,0.0,0.0}
|
|
dur={60.0,0.0,0.0,0.0}
|
|
editorsuffix=" (巫师)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={10.0,0.0,0.0,0.0}
|
|
hotkey="C"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="残废"
|
|
order="cripple"
|
|
priority=0
|
|
race="undead"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={600.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,enemy,organic,neutral","","",""}
|
|
tip={"残废(|cffffcc00C|r)"}
|
|
ubertip={"减慢目标单位<Acri,DataA1,%>%的移动速度和<Acri,DataB1,%>%攻击速度,并减弱其<Acri,DataC1,%>%的攻击力。|n持续<Acri,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sdro]
|
|
_code="Adro"
|
|
_id="Sdro"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUnLoad.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (海上运输船)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="卸载"
|
|
order="unload"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={128.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"卸载全部(|cffffcc00U|r)"}
|
|
ubertip={"在指定区域卸载全部单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Slo2]
|
|
_code="Aloa"
|
|
_id="Slo2"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLoad.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="装载小精灵"
|
|
order="load"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,friend,invu,vuln","","",""}
|
|
tip={"装载小精灵(|cffffcc00L|r)"}
|
|
ubertip={"装载一个小精灵。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"ewsp","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Slo3]
|
|
_code="Aloa"
|
|
_id="Slo3"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLoad.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (船只)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="装载"
|
|
order="load"
|
|
priority=0
|
|
race="other"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={64.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,friend,invu,vuln","","",""}
|
|
tip={"装载(|cffffcc00L|r)"}
|
|
ubertip={"装载一个指定的友方地面单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sloa]
|
|
_code="Aloa"
|
|
_id="Sloa"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNLoad.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix="(兽族地洞)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="L"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="装载"
|
|
order="load"
|
|
priority=0
|
|
race="orc"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={99999.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"ground,friend,invu,vuln","","",""}
|
|
tip={"装载(|cffffcc00L|r)"}
|
|
ubertip={"装载一个指定的友方地面单位。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"opeo","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Srtt]
|
|
_code="Acha"
|
|
_id="Srtt"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=0
|
|
"buttonpos:2"=0
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
priority=0
|
|
race="human"
|
|
reqlevel=0
|
|
requires="Rhrt"
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={}
|
|
ubertip={}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
unitid={"hrtt","","",""}
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Sshm]
|
|
_code="Ashm"
|
|
_id="Sshm"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNAmbush.blp"
|
|
buffid={"","","",""}
|
|
"buttonpos:1"=2
|
|
"buttonpos:2"=1
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={0.0,0.0,0.0,0.0}
|
|
cost={0,0,0,0}
|
|
dataa={0.1,0.0,0.0,0.0}
|
|
datab={2.5,0.0,0.0,0.0}
|
|
datac={0.5,0.0,0.0,0.0}
|
|
dur={0.0,0.0,0.0,0.0}
|
|
editorsuffix=" (立刻的)"
|
|
efctid={"","","",""}
|
|
effectsound="ShadowMeld"
|
|
hero=0
|
|
herodur={0.0,0.0,0.0,0.0}
|
|
hotkey="I"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="影遁"
|
|
order="ambush"
|
|
priority=0
|
|
race="nightelf"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={0.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"","","",""}
|
|
tip={"隐藏(|cffffcc00I|r)"}
|
|
ubertip={"让单位停止自动攻击敌人,可以使其影遁,在夜间变的隐形。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|
|
[Suhf]
|
|
_code="Auhf"
|
|
_id="Suhf"
|
|
_max_level=1
|
|
_type="ability"
|
|
area={0.0,0.0,0.0,0.0}
|
|
art="ReplaceableTextures\\CommandButtons\\BTNUnholyFrenzy.blp"
|
|
buffid={"BUhf","","",""}
|
|
"buttonpos:1"=1
|
|
"buttonpos:2"=2
|
|
cast={0.0,0.0,0.0,0.0}
|
|
casterattachcount=0
|
|
checkdep=1
|
|
cool={3.0,0.0,0.0,0.0}
|
|
cost={50,0,0,0}
|
|
dataa={0.75,0.0,0.0,0.0}
|
|
datab={4.0,0.0,0.0,0.0}
|
|
dur={45.0,0.0,0.0,0.0}
|
|
editorsuffix=" (巫师)"
|
|
efctid={"","","",""}
|
|
hero=0
|
|
herodur={45.0,0.0,0.0,0.0}
|
|
hotkey="U"
|
|
item=0
|
|
levels=1
|
|
levelskip=0
|
|
missilearc=0.0
|
|
missilehoming=0
|
|
missilespeed=0
|
|
name="邪恶狂热"
|
|
order="unholyfrenzy"
|
|
priority=0
|
|
race="creeps"
|
|
reqlevel=0
|
|
"researchbuttonpos:1"=0
|
|
"researchbuttonpos:2"=0
|
|
rng={500.0,0.0,0.0,0.0}
|
|
targetattachcount=0
|
|
targs={"air,ground,organic","","",""}
|
|
tip={"邪恶狂热(|cffffcc00U|r)"}
|
|
ubertip={"增加目标单位<Suhf,DataA1,%>%的攻击速度,但是每秒也会消耗目标<Suhf,DataB1>点的生命值。|n持续<Suhf,Dur1>秒。"}
|
|
"unbuttonpos:1"=0
|
|
"unbuttonpos:2"=0
|
|
untip={}
|
|
unubertip={}
|
|
|