//*************************************************************************** //* //* Hash(priv) v1 by AppleSheep //* //*************************************************************************** #if Hash != null private hashtable Hash = InitHashtable() #endif #define { private SaveIndex(x,y,v) = Save##Integer(Hash,x,y,v) private SaveInteger(x,y,v) = Save##Integer(Hash,x,y,v) private SaveReal(x,y,v) = Save##Real(Hash,x,y,v) private SaveBoolean(x,y,v) = Save##Boolean(Hash,x,y,v) private SaveString(x,y,v) = SaveStr(Hash,x,y,v) private SaveAgent(x,y,v) = SaveAgentHandle(Hash,x,y,v) private SaveWidget(x,y,v) = SaveWidgetHandle(Hash,x,y,v) private SaveHashtable(x,y,v) = SaveHashtableHandle(Hash,x,y,v) private SavePlayer(x,y,v) = SavePlayerHandle(Hash,x,y,v) private SaveDestructable(x,y,v) = SaveDestructableHandle(Hash,x,y,v) private SaveItem(x,y,v) = SaveItemHandle(Hash,x,y,v) private SaveUnit(x,y,v) = SaveUnitHandle(Hash,x,y,v) private SaveAbility(x,y,v) = SaveAbilityHandle(Hash,x,y,v) private SaveTimer(x,y,v) = SaveTimerHandle(Hash,x,y,v) private SaveTrigger(x,y,v) = SaveTriggerHandle(Hash,x,y,v) private SaveTriggerEvent(x,y,v) = SaveTriggerEventHandle(Hash,x,y,v) private SaveTriggerCondition(x,y,v) = SaveTriggerConditionHandle(Hash,x,y,v) private SaveTriggerAction(x,y,v) = SaveTriggerActionHandle(Hash,x,y,v) private SaveForce(x,y,v) = SaveForceHandle(Hash,x,y,v) private SaveGroup(x,y,v) = SaveGroupHandle(Hash,x,y,v) private SaveLocation(x,y,v) = SaveLocationHandle(Hash,x,y,v) private SaveRect(x,y,v) = SaveRectHandle(Hash,x,y,v) private SaveBooleanExpr(x,y,v) = SaveBooleanExprHandle(Hash,x,y,v) private SaveSound(x,y,v) = SaveSoundHandle(Hash,x,y,v) private SaveEffect(x,y,v) = SaveEffectHandle(Hash,x,y,v) private SaveUnitPool(x,y,v) = SaveUnitPoolHandle(Hash,x,y,v) private SaveItemPool(x,y,v) = SaveItemPoolHandle(Hash,x,y,v) private SaveQuest(x,y,v) = SaveQuestHandle(Hash,x,y,v) private SaveQuestItem(x,y,v) = SaveQuestItemHandle(Hash,x,y,v) private SaveDefeatCondition(x,y,v) = SaveDefeatConditionHandle(Hash,x,y,v) private SaveTimerDialog(x,y,v) = SaveTimerDialogHandle(Hash,x,y,v) private SaveLeaderboard(x,y,v) = SaveLeaderboardHandle(Hash,x,y,v) private SaveMultiboard(x,y,v) = SaveMultiboardHandle(Hash,x,y,v) private SaveMultiboardItem(x,y,v) = SaveMultiboardItemHandle(Hash,x,y,v) private SaveTrackable(x,y,v) = SaveTrackableHandle(Hash,x,y,v) private SaveDialog(x,y,v) = SaveDialogHandle(Hash,x,y,v) private SaveButton(x,y,v) = SaveButtonHandle(Hash,x,y,v) private SaveTextTag(x,y,v) = SaveTextTagHandle(Hash,x,y,v) private SaveLightning(x,y,v) = SaveLightningHandle(Hash,x,y,v) private SaveImage(x,y,v) = SaveImageHandle(Hash,x,y,v) private SaveUbersplat(x,y,v) = SaveUbersplatHandle(Hash,x,y,v) private SaveRegion(x,y,v) = SaveRegionHandle(Hash,x,y,v) private SaveFogState(x,y,v) = SaveFogStateHandle(Hash,x,y,v) private SaveFogModifier(x,y,v) = SaveFogModifierHandle(Hash,x,y,v) private SaveIndex(Hash,x,y,v) = Save##Integer(Hash,x,y,v) private SaveInteger(Hash,x,y,v) = Save##Integer(Hash,x,y,v) private SaveReal(Hash,x,y,v) = Save##Real(Hash,x,y,v) private SaveBoolean(Hash,x,y,v) = Save##Boolean(Hash,x,y,v) private SaveString(Hash,x,y,v) = SaveStr(Hash,x,y,v) private SaveAgent(Hash,x,y,v) = SaveAgentHandle(Hash,x,y,v) private SaveWidget(Hash,x,y,v) = SaveWidgetHandle(Hash,x,y,v) private SaveHashtable(Hash,x,y,v) = SaveHashtableHandle(Hash,x,y,v) private SavePlayer(Hash,x,y,v) = SavePlayerHandle(Hash,x,y,v) private SaveDestructable(Hash,x,y,v) = SaveDestructableHandle(Hash,x,y,v) private SaveItem(Hash,x,y,v) = SaveItemHandle(Hash,x,y,v) private SaveUnit(Hash,x,y,v) = SaveUnitHandle(Hash,x,y,v) private SaveAbility(Hash,x,y,v) = SaveAbilityHandle(Hash,x,y,v) private SaveTimer(Hash,x,y,v) = SaveTimerHandle(Hash,x,y,v) private SaveTrigger(Hash,x,y,v) = SaveTriggerHandle(Hash,x,y,v) private SaveTriggerEvent(Hash,x,y,v) = SaveTriggerEventHandle(Hash,x,y,v) private SaveTriggerCondition(Hash,x,y,v) = SaveTriggerConditionHandle(Hash,x,y,v) private SaveTriggerAction(Hash,x,y,v) = SaveTriggerActionHandle(Hash,x,y,v) private SaveForce(Hash,x,y,v) = SaveForceHandle(Hash,x,y,v) private SaveGroup(Hash,x,y,v) = SaveGroupHandle(Hash,x,y,v) private SaveLocation(Hash,x,y,v) = SaveLocationHandle(Hash,x,y,v) private SaveRect(Hash,x,y,v) = SaveRectHandle(Hash,x,y,v) private SaveBooleanExpr(Hash,x,y,v) = SaveBooleanExprHandle(Hash,x,y,v) private SaveSound(Hash,x,y,v) = SaveSoundHandle(Hash,x,y,v) private SaveEffect(Hash,x,y,v) = SaveEffectHandle(Hash,x,y,v) private SaveUnitPool(Hash,x,y,v) = SaveUnitPoolHandle(Hash,x,y,v) private SaveItemPool(Hash,x,y,v) = SaveItemPoolHandle(Hash,x,y,v) private SaveQuest(Hash,x,y,v) = SaveQuestHandle(Hash,x,y,v) private SaveQuestItem(Hash,x,y,v) = SaveQuestItemHandle(Hash,x,y,v) private SaveDefeatCondition(Hash,x,y,v) = SaveDefeatConditionHandle(Hash,x,y,v) private SaveTimerDialog(Hash,x,y,v) = SaveTimerDialogHandle(Hash,x,y,v) private SaveLeaderboard(Hash,x,y,v) = SaveLeaderboardHandle(Hash,x,y,v) private SaveMultiboard(Hash,x,y,v) = SaveMultiboardHandle(Hash,x,y,v) private SaveMultiboardItem(Hash,x,y,v) = SaveMultiboardItemHandle(Hash,x,y,v) private SaveTrackable(Hash,x,y,v) = SaveTrackableHandle(Hash,x,y,v) private SaveDialog(Hash,x,y,v) = SaveDialogHandle(Hash,x,y,v) private SaveButton(Hash,x,y,v) = SaveButtonHandle(Hash,x,y,v) private SaveTextTag(Hash,x,y,v) = SaveTextTagHandle(Hash,x,y,v) private SaveLightning(Hash,x,y,v) = SaveLightningHandle(Hash,x,y,v) private SaveImage(Hash,x,y,v) = SaveImageHandle(Hash,x,y,v) private SaveUbersplat(Hash,x,y,v) = SaveUbersplatHandle(Hash,x,y,v) private SaveRegion(Hash,x,y,v) = SaveRegionHandle(Hash,x,y,v) private SaveFogState(Hash,x,y,v) = SaveFogStateHandle(Hash,x,y,v) private SaveFogModifier(Hash,x,y,v) = SaveFogModifierHandle(Hash,x,y,v) private LoadIndex(x,y) = Load##Integer(Hash,x,y) private LoadInteger(x,y) = Load##Integer(Hash,x,y) private LoadReal(x,y) = Load##Real(Hash,x,y) private LoadBoolean(x,y) = Load##Boolean(Hash,x,y) private LoadString(x,y) = LoadStr(Hash,x,y) private LoadAgent(x,y) = LoadAgentHandle(Hash,x,y) private LoadWidget(x,y) = LoadWidgetHandle(Hash,x,y) private LoadHashtable(x,y) = LoadHashtableHandle(Hash,x,y) private LoadPlayer(x,y) = LoadPlayerHandle(Hash,x,y) private LoadDestructable(x,y) = LoadDestructableHandle(Hash,x,y) private LoadItem(x,y) = LoadItemHandle(Hash,x,y) private LoadUnit(x,y) = LoadUnitHandle(Hash,x,y) private LoadAbility(x,y) = LoadAbilityHandle(Hash,x,y) private LoadTimer(x,y) = LoadTimerHandle(Hash,x,y) private LoadTrigger(x,y) = LoadTriggerHandle(Hash,x,y) private LoadTriggerEvent(x,y) = LoadTriggerEventHandle(Hash,x,y) private LoadTriggerCondition(x,y) = LoadTriggerConditionHandle(Hash,x,y) private LoadTriggerAction(x,y) = LoadTriggerActionHandle(Hash,x,y) private LoadForce(x,y) = LoadForceHandle(Hash,x,y) private LoadGroup(x,y) = LoadGroupHandle(Hash,x,y) private LoadLocation(x,y) = LoadLocationHandle(Hash,x,y) private LoadRect(x,y) = LoadRectHandle(Hash,x,y) private LoadBooleanExpr(x,y) = LoadBooleanExprHandle(Hash,x,y) private LoadSound(x,y) = LoadSoundHandle(Hash,x,y) private LoadEffect(x,y) = LoadEffectHandle(Hash,x,y) private LoadUnitPool(x,y) = LoadUnitPoolHandle(Hash,x,y) private LoadItemPool(x,y) = LoadItemPoolHandle(Hash,x,y) private LoadQuest(x,y) = LoadQuestHandle(Hash,x,y) private LoadQuestItem(x,y) = LoadQuestItemHandle(Hash,x,y) private LoadDefeatCondition(x,y) = LoadDefeatConditionHandle(Hash,x,y) private LoadTimerDialog(x,y) = LoadTimerDialogHandle(Hash,x,y) private LoadLeaderboard(x,y) = LoadLeaderboardHandle(Hash,x,y) private LoadMultiboard(x,y) = LoadMultiboardHandle(Hash,x,y) private LoadMultiboardItem(x,y) = LoadMultiboardItemHandle(Hash,x,y) private LoadTrackable(x,y) = LoadTrackableHandle(Hash,x,y) private LoadDialog(x,y) = LoadDialogHandle(Hash,x,y) private LoadButton(x,y) = LoadButtonHandle(Hash,x,y) private LoadTextTag(x,y) = LoadTextTagHandle(Hash,x,y) private LoadLightning(x,y) = LoadLightningHandle(Hash,x,y) private LoadImage(x,y) = LoadImageHandle(Hash,x,y) private LoadUbersplat(x,y) = LoadUbersplatHandle(Hash,x,y) private LoadRegion(x,y) = LoadRegionHandle(Hash,x,y) private LoadFogState(x,y) = LoadFogStateHandle(Hash,x,y) private LoadFogModifier(x,y) = LoadFogModifierHandle(Hash,x,y) private LoadIndex(Hash,x,y) = Load##Integer(Hash,x,y) private LoadInteger(Hash,x,y) = Load##Integer(Hash,x,y) private LoadReal(Hash,x,y) = Load##Real(Hash,x,y) private LoadBoolean(Hash,x,y) = Load##Boolean(Hash,x,y) private LoadString(Hash,x,y) = LoadStr(Hash,x,y) private LoadAgent(Hash,x,y) = LoadAgentHandle(Hash,x,y) private LoadWidget(Hash,x,y) = LoadWidgetHandle(Hash,x,y) private LoadHashtable(Hash,x,y) = LoadHashtableHandle(Hash,x,y) private LoadPlayer(Hash,x,y) = LoadPlayerHandle(Hash,x,y) private LoadDestructable(Hash,x,y) = LoadDestructableHandle(Hash,x,y) private LoadItem(Hash,x,y) = LoadItemHandle(Hash,x,y) private LoadUnit(Hash,x,y) = LoadUnitHandle(Hash,x,y) private LoadAbility(Hash,x,y) = LoadAbilityHandle(Hash,x,y) private LoadTimer(Hash,x,y) = LoadTimerHandle(Hash,x,y) private LoadTrigger(Hash,x,y) = LoadTriggerHandle(Hash,x,y) private LoadTriggerEvent(Hash,x,y) = LoadTriggerEventHandle(Hash,x,y) private LoadTriggerCondition(Hash,x,y) = LoadTriggerConditionHandle(Hash,x,y) private LoadTriggerAction(Hash,x,y) = LoadTriggerActionHandle(Hash,x,y) private LoadForce(Hash,x,y) = LoadForceHandle(Hash,x,y) private LoadGroup(Hash,x,y) = LoadGroupHandle(Hash,x,y) private LoadLocation(Hash,x,y) = LoadLocationHandle(Hash,x,y) private LoadRect(Hash,x,y) = LoadRectHandle(Hash,x,y) private LoadBooleanExpr(Hash,x,y) = LoadBooleanExprHandle(Hash,x,y) private LoadSound(Hash,x,y) = LoadSoundHandle(Hash,x,y) private LoadEffect(Hash,x,y) = LoadEffectHandle(Hash,x,y) private LoadUnitPool(Hash,x,y) = LoadUnitPoolHandle(Hash,x,y) private LoadItemPool(Hash,x,y) = LoadItemPoolHandle(Hash,x,y) private LoadQuest(Hash,x,y) = LoadQuestHandle(Hash,x,y) private LoadQuestItem(Hash,x,y) = LoadQuestItemHandle(Hash,x,y) private LoadDefeatCondition(Hash,x,y) = LoadDefeatConditionHandle(Hash,x,y) private LoadTimerDialog(Hash,x,y) = LoadTimerDialogHandle(Hash,x,y) private LoadLeaderboard(Hash,x,y) = LoadLeaderboardHandle(Hash,x,y) private LoadMultiboard(Hash,x,y) = LoadMultiboardHandle(Hash,x,y) private LoadMultiboardItem(Hash,x,y) = LoadMultiboardItemHandle(Hash,x,y) private LoadTrackable(Hash,x,y) = LoadTrackableHandle(Hash,x,y) private LoadDialog(Hash,x,y) = LoadDialogHandle(Hash,x,y) private LoadButton(Hash,x,y) = LoadButtonHandle(Hash,x,y) private LoadTextTag(Hash,x,y) = LoadTextTagHandle(Hash,x,y) private LoadLightning(Hash,x,y) = LoadLightningHandle(Hash,x,y) private LoadImage(Hash,x,y) = LoadImageHandle(Hash,x,y) private LoadUbersplat(Hash,x,y) = LoadUbersplatHandle(Hash,x,y) private LoadRegion(Hash,x,y) = LoadRegionHandle(Hash,x,y) private LoadFogState(Hash,x,y) = LoadFogStateHandle(Hash,x,y) private LoadFogModifier(Hash,x,y) = LoadFogModifierHandle(Hash,x,y) private HaveIndex(x,y) = HaveSavedInteger(Hash,x,y) private HaveInteger(x,y) = HaveSavedInteger(Hash,x,y) private HaveReal(x,y) = HaveSavedReal(Hash,x,y) private HaveBoolean(x,y) = HaveSavedBoolean(Hash,x,y) private HaveString(x,y) = HaveSavedString(Hash,x,y) private HaveHandle(x,y) = HaveSavedHandle(Hash,x,y) private HaveIndex(Hash,x,y) = HaveSavedInteger(Hash,x,y) private HaveInteger(Hash,x,y) = HaveSavedInteger(Hash,x,y) private HaveReal(Hash,x,y) = HaveSavedReal(Hash,x,y) private HaveBoolean(Hash,x,y) = HaveSavedBoolean(Hash,x,y) private HaveString(Hash,x,y) = HaveSavedString(Hash,x,y) private HaveHandle(Hash,x,y) = HaveSavedHandle(Hash,x,y) private RemoveIndex(x,y) = RemoveSavedInteger(Hash,x,y) private RemoveInteger(x,y) = RemoveSavedInteger(Hash,x,y) private RemoveReal(x,y) = RemoveSavedReal(Hash,x,y) private RemoveBoolean(x,y) = RemoveSavedBoolean(Hash,x,y) private RemoveString(x,y) = RemoveSavedString(Hash,x,y) private RemoveHandle(x,y) = RemoveSavedHandle(Hash,x,y) private RemoveIndex(Hash,x,y) = RemoveSavedInteger(Hash,x,y) private RemoveInteger(Hash,x,y) = RemoveSavedInteger(Hash,x,y) private RemoveReal(Hash,x,y) = RemoveSavedReal(Hash,x,y) private RemoveBoolean(Hash,x,y) = RemoveSavedBoolean(Hash,x,y) private RemoveString(Hash,x,y) = RemoveSavedString(Hash,x,y) private RemoveHandle(Hash,x,y) = RemoveSavedHandle(Hash,x,y) private RemoveHash() = FlushParentHashtable(Hash) private RemoveHash(x) = FlushChildHashtable(Hash,x) private RemoveHash(Hash,x) = FlushChildHashtable(Hash,x) }