# /* # * 引入YDTrigger存储系统 (需要VJass的支持) # * # * By actboy168 # * # */ # #ifndef INCLUDE_IMPORT_SAVE_LOAD_SYSTEM_H #define INCLUDE_IMPORT_SAVE_LOAD_SYSTEM_H #if WARCRAFT_VERSION >= 124 # define YDHASH_HANDLE_TYPE hashtable # define YDHASH_HANDLE YDHT # define YDHASH_HANDLE_INIT(name) InitHashtable() #else # define YDHASH_HANDLE_TYPE gamecache # define YDHASH_HANDLE YDGC # define YDHASH_HANDLE_INIT(name) InitGameCache(name) #endif library YDTriggerSaveLoadSystem initializer Init #if WARCRAFT_VERSION >= 124 #include #else #include #endif #include #include globals #ifndef YDWE_HASH_DEFVAR #define YDWE_HASH_DEFVAR YDHASH_HANDLE_TYPE YDHASH_HANDLE #endif YDHASH_HANDLE_TYPE YDLOC endglobals #if WARCRAFT_VERSION < 124 #include #endif private function Init takes nothing returns nothing #ifndef YDWE_HASHTABLE_INITVAR #define YDWE_HASHTABLE_INITVAR set YDHASH_HANDLE = YDHASH_HANDLE_INIT("YDWE.wav") #endif set YDLOC = YDHASH_HANDLE_INIT("YDLOC") endfunction endlibrary #endif