#if 0 //--------------------------------------------// // 本文件为自动生成,请勿编辑 // // thanks to 最萌小汐 // //--------------------------------------------// #endif #ifdef USE_BJ_ANTI_LEAK #ifndef YDWESmartCameraPanBJNullIncluded #define YDWESmartCameraPanBJNullIncluded library YDWESmartCameraPanBJNull function YDWESmartCameraPanBJNull takes player whichPlayer, location loc, real duration returns nothing local real dist2 local real dx local real dy if (GetLocalPlayer() == whichPlayer) then // Use only local code (no net traffic) within this block to avoid desyncs. set dx = GetCameraTargetPositionX() - GetLocationX(loc) set dy = GetCameraTargetPositionY() - GetLocationY(loc) set dist2 = dx * dx + dy * dy if (dist2 >= bj_SMARTPAN_TRESHOLD_SNAP*bj_SMARTPAN_TRESHOLD_SNAP) then // If the user is too far away, snap the camera. call PanCameraToTimed(GetLocationX(loc), GetLocationY(loc), 0) elseif (dist2 >= bj_SMARTPAN_TRESHOLD_PAN*bj_SMARTPAN_TRESHOLD_PAN) then // If the user is moderately close, pan the camera. call PanCameraToTimed(GetLocationX(loc), GetLocationY(loc), duration) else // User is close enough, so don't touch the camera. endif endif endfunction endlibrary #endif #endif